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mirror of https://github.com/ppy/osu.git synced 2024-11-11 13:37:25 +08:00
osu-lazer/osu.Game
2020-11-06 13:19:25 +09:00
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Audio Don't force Gameplay prefix on all skin sample lookups 2020-10-30 11:59:40 +09:00
Beatmaps Merge pull request #10258 from Game4all/results-dynamic-pp-calc 2020-11-02 15:40:55 +09:00
Collections remove unnec using 2020-09-19 15:13:52 -05:00
Configuration Merge branch 'master' into spectator-listing 2020-11-04 09:30:15 +09:00
Database Resolve CA1805 inspections 2020-11-01 18:47:40 +01:00
Extensions Standardise time display formats across the editor 2020-09-30 12:45:43 +09:00
Graphics Resolve CA1805 inspections 2020-11-01 18:47:40 +01:00
Input Add key binding to show HUD while held 2020-10-30 14:19:40 +09:00
IO Resolve CA1835 inspection 2020-11-01 18:51:39 +01:00
IPC Add spaces to comments 2020-05-04 18:36:24 -07:00
Migrations Add flag value to database 2020-10-20 00:46:08 +02:00
Online Merge branch 'master' into spectator-listing 2020-11-03 19:56:25 +09:00
Overlays Replace all usage of IBindableList.GetBoundCopy 2020-11-04 15:29:14 +09:00
Properties
Replays Add field to Replay denoting whether the full replay have been received or not 2020-10-27 18:58:37 +09:00
Rulesets Merge branch 'master' into drawable-hit-object-hit-state-fix 2020-11-06 13:19:25 +09:00
Scoring Add note about missing expiration logic 2020-11-02 14:53:32 +09:00
Screens Merge branch 'master' into ios-editor-crash-fix 2020-11-04 15:56:40 +09:00
Skinning Fix paused samples potentially getting stuck in a playing state in rapid toggling 2020-11-05 16:14:23 +09:00
Storyboards Fix regression causing storyboard sprites to have incorrect origin support 2020-10-23 15:46:24 +09:00
Tests Avoid errors due to second set 2020-11-05 17:26:41 +09:00
Updater Update EndsWith usages 2020-10-16 12:58:34 +09:00
Users Move click action out of user panel 2020-11-02 21:09:47 +09:00
Utils Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2020-11-05 22:29:44 +09:00
OsuGame.cs Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
OsuGameBase.cs Remove unnecessary field storage 2020-11-02 14:49:25 +09:00