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mirror of https://github.com/ppy/osu.git synced 2024-09-21 22:47:24 +08:00
osu-lazer/osu.Game
2020-10-30 20:21:14 +09:00
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Audio Move common HitSampleInfo lookup to static method 2020-09-25 17:30:31 +09:00
Beatmaps Merge pull request #9786 from Wieku/storyboard-skin-sprites 2020-10-23 17:16:55 +09:00
Collections remove unnec using 2020-09-19 15:13:52 -05:00
Configuration Remove "hide during breaks" option 2020-10-30 13:49:45 +09:00
Database Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Extensions Standardise time display formats across the editor 2020-09-30 12:45:43 +09:00
Graphics Fix comment 2020-10-21 17:17:23 +02:00
Input Add key binding to show HUD while held 2020-10-30 14:19:40 +09:00
IO Add missing xmldoc 2020-10-19 15:36:27 +09:00
IPC Add spaces to comments 2020-05-04 18:36:24 -07:00
Migrations Add flag value to database 2020-10-20 00:46:08 +02:00
Online Merge branch 'master' into spectator-replay-watcher 2020-10-30 00:25:17 +09:00
Overlays Add xmldoc to multiple selection row 2020-10-28 23:37:21 +01:00
Properties
Replays Add field to Replay denoting whether the full replay have been received or not 2020-10-27 18:58:37 +09:00
Rulesets Move clock logic back to inside updateClock method 2020-10-30 20:21:14 +09:00
Scoring Fix one more missed occurrence 2020-10-16 13:21:47 +09:00
Screens Merge branch 'master' into spectator-replay-watcher 2020-10-30 16:31:24 +09:00
Skinning Update to use virtual methods instead of reconstructing TextBuilder 2020-10-19 14:59:03 +09:00
Storyboards Fix regression causing storyboard sprites to have incorrect origin support 2020-10-23 15:46:24 +09:00
Tests Attempt to fix in a less destructive way for now 2020-10-29 17:52:58 +09:00
Updater Update EndsWith usages 2020-10-16 12:58:34 +09:00
Users Remove last.fm support 2020-10-16 11:54:11 +09:00
Utils Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2020-10-29 20:38:28 +09:00
OsuGame.cs Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
OsuGameBase.cs Send frames to streaming client from replay recorder 2020-10-22 17:48:15 +09:00