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mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00
osu-lazer/osu.Game
2020-10-19 14:05:28 +09:00
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Audio Move common HitSampleInfo lookup to static method 2020-09-25 17:30:31 +09:00
Beatmaps Merge branch 'master' into peppy/skinnable-health-display 2020-10-16 23:17:17 +09:00
Collections remove unnec using 2020-09-19 15:13:52 -05:00
Configuration Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
Database Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Extensions Standardise time display formats across the editor 2020-09-30 12:45:43 +09:00
Graphics Fix score displays using non-matching zero padding depending on user score display mode 2020-10-19 14:05:28 +09:00
Input Rename IsGameplay 2020-10-07 16:14:49 +10:30
IO Fix path empty string check causing regression in behaviour 2020-09-03 19:17:07 +09:00
IPC Add spaces to comments 2020-05-04 18:36:24 -07:00
Migrations Remove any existing bindings to increase/decrease volume 2020-03-02 18:56:41 +09:00
Online Use char overloads for string methods 2020-10-16 11:52:29 +02:00
Overlays Use char overloads for string methods 2020-10-16 11:52:29 +02:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays
Rulesets Fix key counter actions displaying out of order 2020-10-18 19:21:36 +02:00
Scoring Fix one more missed occurrence 2020-10-16 13:21:47 +09:00
Screens Fix score displays using non-matching zero padding depending on user score display mode 2020-10-19 14:05:28 +09:00
Skinning Apply same fix to legacy accuracy counter 2020-10-17 15:39:26 +02:00
Storyboards Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
Tests Fix skinnable test scene still not working with dynamic compilation 2020-10-16 17:08:46 +09:00
Updater Update EndsWith usages 2020-10-16 12:58:34 +09:00
Users Remove last.fm support 2020-10-16 11:54:11 +09:00
Utils Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
osu!.res
osu.Game.csproj Update resources 2020-10-16 23:19:34 +09:00
OsuGame.cs Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
OsuGameBase.cs Revert "Exit import process after first handler is run" 2020-10-02 17:06:55 +09:00