Dan Balasescu
32832304a7
Merge branch 'master' into fix-songselect-exit-notimplemented
2018-04-02 13:53:41 +09:00
Huo Yaoyuan
b842f682eb
Use Linq.Append and Prepend.
2018-04-02 12:06:34 +08:00
Endrik Tombak
7e30375443
Use selectNextRandom instead
2018-03-30 10:46:46 +03:00
smoogipoo
f1f7d978ec
Add some comments
2018-03-30 16:28:59 +09:00
smoogipoo
69a7ddbf1e
Fix ordering of display/input of HitObjectMasks
2018-03-30 16:28:49 +09:00
smoogipoo
53541a5c8d
Add license header
2018-03-30 15:53:31 +09:00
smoogipoo
5d0a636cc4
Rename SelectionBox -> Selection
2018-03-30 15:51:38 +09:00
smoogipoo
1dca1663c3
Handle all selection events within SelectionBox (incl. single-mask)
2018-03-30 15:50:55 +09:00
smoogipoo
082e5e4949
Reduce iterations of DragBox
2018-03-30 15:06:52 +09:00
Dean Herbert
31ade986a7
Scren async changes in line with framework changes
...
Makes editor not stutter on load, amongst other screens.
2018-03-30 14:58:11 +09:00
Endrik Tombak
3f65e3a7e3
Make selection at random when last was null
2018-03-30 00:15:32 +03:00
smoogipoo
6b2ca36657
Add license header
2018-03-29 22:52:42 +09:00
smoogipoo
d9c5a0c6d1
Fix position editing not working
2018-03-29 22:38:44 +09:00
smoogipoo
4446aeaa0d
Commenting + cleanup of HitObjectMask/HitObjectMaskLayer
2018-03-29 22:38:28 +09:00
smoogipoo
d8f26f2260
Make HitObjectMaskLayer not iterate through all masks when deselecting
2018-03-29 22:22:42 +09:00
smoogipoo
1018711cc9
Cleanup SelectionBox
2018-03-29 22:20:56 +09:00
smoogipoo
346de77776
Cleanup DragBox
2018-03-29 22:13:28 +09:00
smoogipoo
04874bcda4
"overlay" -> "mask"
2018-03-29 22:09:22 +09:00
smoogipoo
6d4f94756e
Rewrite the way drag + click selections happen
...
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).
I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.
1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
smoogipoo
6314694557
Make HitObjectMaskLayer always create masks for all objects
2018-03-29 17:13:45 +09:00
FreezyLemon
46d859a660
exit player earlier if a dummy map is loaded
2018-03-25 13:25:48 +02:00
smoogipoo
097ab66182
Fix resharper error
2018-03-25 01:54:25 +09:00
Dean Herbert
0e669c9a3f
Fix many warnings
2018-03-24 18:23:22 +09:00
smoogipoo
ffa712dccb
Fix post-merge issues
2018-03-24 15:19:45 +09:00
smoogipoo
c29f7a4333
Merge remote-tracking branch 'origin/master' into netstandard
2018-03-24 14:49:46 +09:00
Dean Herbert
e47aa0edc0
Merge branch 'master' into fix-background-fade
2018-03-24 03:40:13 +09:00
Dan Balasescu
9ab3610b95
Merge branch 'master' into fix-player-disposal
2018-03-23 20:45:42 +09:00
smoogipoo
afdab7895a
Fix beatmap background fade not being updated on retry
...
Fixes #2287
2018-03-23 20:41:38 +09:00
Dean Herbert
b56eee1927
Fix background loaded player never being disposed if early exit occurs
2018-03-23 15:04:40 +09:00
Dean Herbert
d4aeb3d00b
Fix BeatmapCarousel's flush not correctly applying selection changes
...
They may have been delayed until the next Update, which is too late in this case.
2018-03-23 12:10:13 +09:00
FreezyLemon
a3d8048aca
abort loading and exit player for dummy maps
2018-03-22 21:46:35 +01:00
Dean Herbert
92d8781bf0
Merge branch 'master' into beat-snap-divisor
2018-03-22 20:14:50 +09:00
smoogipoo
2b7d22c4ea
Very slightly reduce size of slider bar to increase bottom padding
2018-03-22 20:11:55 +09:00
smoogipoo
090c78bf10
Merge remote-tracking branch 'origin/master' into fix-player-loader
2018-03-22 20:00:21 +09:00
Dan Balasescu
ab9505652b
Merge branch 'master' into skin--completion
2018-03-22 16:44:00 +09:00
Dean Herbert
dade52d15d
Fix vertical padding
2018-03-22 16:15:14 +09:00
Dean Herbert
a4804f47a9
Merge branch 'master' into beat-snap-divisor
2018-03-22 16:06:26 +09:00
Dean Herbert
5f1bb8d753
Merge branch 'master' into fix-player-loader
2018-03-22 15:46:37 +09:00
Dan Balasescu
13a3c728dc
Merge branch 'master' into fix-dummy-ruleset
2018-03-22 15:29:43 +09:00
smoogipoo
3f3f57e51e
Use cached vertexbatch add delegate
2018-03-22 15:13:38 +09:00
Dean Herbert
917334a39a
Move cancel code to exit paths for screen
2018-03-22 13:01:40 +09:00
Dean Herbert
e0b74a357a
Fix osu! logo making hover beat sounds when not visible
2018-03-22 03:31:14 +09:00
Dean Herbert
8f71d53c17
Fix retry not allowing continuing beyond PlayerLoader
...
Resolves #2265 .
2018-03-22 02:10:31 +09:00
Dean Herbert
62229300c4
Fix DummyRuleset getting selected
...
Resolves #2261 .
2018-03-22 00:26:48 +09:00
Dean Herbert
271c082606
Adjust colour assignment
2018-03-21 16:25:32 +09:00
Dean Herbert
48142602ea
Adjust text size to match design
2018-03-21 16:04:43 +09:00
Dean Herbert
63f0419d6a
Apply minor fixes
2018-03-21 15:40:43 +09:00
Dean Herbert
8ac660b0c6
Fixes for keyboard handling and general code quality
2018-03-20 22:25:15 +09:00
Dean Herbert
aa8b0d017c
Adjust colours and spacing
2018-03-20 21:59:56 +09:00
Dean Herbert
dac1ba21db
Make keyboard control work
2018-03-20 21:38:22 +09:00
Dean Herbert
045610dbfe
Adjust styling and colours
2018-03-20 21:31:17 +09:00
Dean Herbert
c2eb32c0e9
DrawableBeatDivisor -> BeatDivisorControl
2018-03-20 20:10:27 +09:00
Dean Herbert
6fd650777c
Move value change logic to bindable
...
Also add drag support
2018-03-20 20:09:55 +09:00
Dean Herbert
9ad4e9284a
Add skin source fallback chain
2018-03-20 16:40:11 +09:00
smoogipoo
50192b21e3
Give DrawableBeatDivisor a ctor
2018-03-20 13:57:25 +09:00
smoogipoo
b1d09500f2
Integrate beat snap divisor into editor seeking
2018-03-19 20:42:06 +09:00
smoogipoo
c5eab7a227
Actually rename to DrawableBeatDivisor...
2018-03-19 20:34:24 +09:00
smoogipoo
5ecbc5612c
Integrate with dependency injection
2018-03-19 20:33:58 +09:00
smoogipoo
4c0ccffe08
Merge remote-tracking branch 'origin/master' into beat-snap-divisor
2018-03-19 20:23:15 +09:00
smoogipoo
df0b8a24c5
Rename + renamespace
2018-03-19 20:21:19 +09:00
smoogipoo
879dbc75b5
Nest TickContainer in BeatSnapVisualiser
2018-03-19 20:20:29 +09:00
smoogipoo
b25c564ecb
Integrate into editor's compose screen
2018-03-19 20:14:58 +09:00
smoogipoo
32fecc6ff4
Adjust icon scale + text
2018-03-19 20:14:34 +09:00
smoogipoo
e96dad441d
Offset the icon buttons a little bit to look a bit more centered
...
Maybe it's just me, but this is really triggering me.
2018-03-19 20:14:13 +09:00
smoogipoo
c86ddb7ee3
Add slight easing to marker movements
2018-03-19 19:57:02 +09:00
smoogipoo
fbc92bfa01
Add previous/next divisor button actions
2018-03-19 19:55:49 +09:00
smoogipoo
070db63157
Privatise tick to TickContainer
2018-03-19 19:52:22 +09:00
smoogipoo
7182442b21
Add divisor text
2018-03-19 19:49:57 +09:00
smoogipoo
6b035e8c53
Add basic structure/layout for the beat snap visualiser
2018-03-19 19:46:26 +09:00
Dean Herbert
4b812279bb
Merge branch 'master' into fix-editor-clocks
2018-03-19 19:06:38 +09:00
smoogipoo
8d4c9eda48
Fix attempting to add selection boxes with no selection
...
E.g. because DrawableSpinner doesn't (currently) create an overlay, SelectionBox was being constructed with 0 hitobjects and then calculating a non-finite size for itself.
2018-03-19 18:00:11 +09:00
smoogipoo
e25d1f6982
Pass down editor clocks through DI
2018-03-19 16:27:52 +09:00
Dean Herbert
4b83278cf4
Merge branch 'master' into fix-editor-clocks
2018-03-16 23:32:54 +09:00
Dean Herbert
4411758ff7
Merge branch 'master' into fix-autoplay-button-deselect
2018-03-16 17:31:14 +09:00
smoogipoo
b27b6c7eb7
Merge branch 'master' into cursor-trail
2018-03-16 14:43:27 +09:00
smoogipoo
d05947ef48
Pass adjustable clocks to components, rather than relying on the track
2018-03-15 18:19:28 +09:00
smoogipoo
c8f6a6980b
Move clock construction to Editor
2018-03-15 17:27:37 +09:00
smoogipoo
5e742eb466
Move editor constructions to BDL load
2018-03-15 17:10:08 +09:00
Dean Herbert
cdf435aedd
Merge branch 'master' into DoNotMoveToPlayerWhileDragging
2018-03-15 11:14:30 +09:00
Dean Herbert
8d433cb4bf
Merge branch 'master' into cursor-trail
2018-03-15 11:14:21 +09:00
Dean Herbert
551b67ac16
Merge branch 'master' into fix-autoplay-button-deselect
2018-03-14 21:46:19 +09:00
Dean Herbert
a0691168cb
Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement
2018-03-14 15:35:24 +09:00
Dean Herbert
81f82d98a1
Rework a lot of naming and structure
2018-03-14 15:18:21 +09:00
Dean Herbert
ea649f9650
Avoid scheduling during non-current screen
2018-03-14 12:09:19 +09:00
Dean Herbert
ef8d595914
Apply formatting changes
2018-03-14 11:44:19 +09:00
Dean Herbert
c3a3d76b88
Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging
2018-03-14 11:43:33 +09:00
Dean Herbert
13f64a1d12
Merge branch 'master' into cursor-trail
2018-03-14 11:42:40 +09:00
FreezyLemon
95c84ea7fe
remove (now) unnecessary line
2018-03-12 23:00:06 +01:00
FreezyLemon
ddc1f03a96
deselect autoplay button after ctrl-enter play
...
before, the mod was removed, but the button was still active
2018-03-12 22:35:45 +01:00
smoogipoo
33c721bcbb
Fix post-merge errors
2018-03-12 09:51:32 +09:00
smoogipoo
6e51b74890
Merge remote-tracking branch 'origin/master' into rewrite-break-overlay
2018-03-12 09:47:05 +09:00
Dean Herbert
487a03d0d7
Merge branch 'master' into cursor-trail
2018-03-11 02:07:05 +09:00
Dean Herbert
db2a663234
Use private instead of protected
2018-03-11 01:26:03 +09:00
naoey
56730247e3
Merge branch 'fix-unplayable-beatmaps' of github.com:naoey/osu into fix-unplayable-beatmaps
2018-03-09 19:40:00 +05:30
naoey
2c0488b1f1
Invert bool, add test, and handle ruleset change.
2018-03-09 19:39:28 +05:30
Dean Herbert
9ad9fc5aa9
Merge branch 'master' into fix-unplayable-beatmaps
2018-03-09 21:39:48 +09:00
naoey
d04f47718f
Make song select choose random when initial selection fails.
...
- Revert TestCasePlaySongSelect to master
2018-03-09 17:36:55 +05:30
naoey
25fb527cc7
Remove previous fix and move filtered logic to carousel.
...
- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
2018-03-09 15:51:00 +05:30
Dean Herbert
6d91889ca6
Move player-specific configuration bindables back to player
2018-03-08 22:16:47 +09:00
Dean Herbert
94ed4ab01b
Add debouncing to player loading
...
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
2018-03-08 20:28:55 +09:00
Dean Herbert
d3e91024a7
Block player enter when a drag initiates from an overlaying container
2018-03-08 18:16:23 +09:00
TocoToucan
2cb197d0c4
Replace ConfigureBackgroundUpdate with OnEntering
2018-03-08 11:35:00 +03:00
Dean Herbert
8f3f886805
Merge branch 'master' into PlayerBase
2018-03-08 16:12:12 +09:00
Dean Herbert
81c1ec2005
Merge branch 'master' into fix-unplayable-beatmaps
2018-03-08 13:02:57 +09:00
Dean Herbert
91c984ed97
Merge branch 'master' into rewrite-break-overlay
2018-03-08 09:31:59 +09:00
Dean Herbert
81b778fdcf
Merge branch 'master' into cursor-trail
2018-03-08 09:31:42 +09:00
pdrapoport
3731cbe5eb
Removing "mouse wheel disabled" checkbox from visual settings gameplay menu
2018-03-07 14:20:59 +01:00
Dean Herbert
6a768e378a
Merge branch 'master' into rewrite-break-overlay
2018-03-07 17:00:34 +09:00
smoogipoo
78d73d4c11
Additional fixes for flow ordering after framework changes
2018-03-06 17:20:58 +09:00
smoogipoo
148551afa2
osu!-side changes in-line with framework layout changes
2018-03-06 14:12:37 +09:00
TocoToucan
697ad63d72
Resolve merge conflicts
2018-03-05 22:24:25 +03:00
Dean Herbert
4aafc2228e
Improve skip button behaviour when mouse buttons are down
2018-03-06 00:53:40 +09:00
Dean Herbert
d115c56742
Avoid using input blocking
2018-03-06 00:27:55 +09:00
Dean Herbert
792a3ac469
SkipButton -> SkipOverlay
2018-03-06 00:10:53 +09:00
Dean Herbert
53edfedfc8
Remove unneeded HighFrequencyMousePosition from GameplayMenuOverlay
2018-03-05 19:43:57 +09:00
Dean Herbert
7d11e55d06
Only block mouse input when the shaded portion of the SkipButton is hovered
2018-03-05 19:43:33 +09:00
Dean Herbert
c6c55c40ed
Rewrite BreakOverlay
...
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
2018-03-04 00:51:24 +09:00
naoey
a57dc154f9
More specific tests.
2018-03-03 20:34:29 +05:30
naoey
307147a8a3
Merge remote-tracking branch 'upstream/master' into fix-unplayable-beatmaps
2018-03-03 16:10:22 +05:30
naoey
fb724ca8a7
Make song select ensure current beatmap is always playable in the active ruleset.
...
- Add a to TestCasePlaySongSelect testing this scenario
2018-03-03 16:09:24 +05:30
Dean Herbert
bd510e5356
Merge remote-tracking branch 'upstream/master' into clock-fixes
2018-03-02 21:01:53 +09:00
Dean Herbert
6dc9411a90
Don't use BufferedContainer for OsuLogo
...
Minor performance improvement. Not sure why this was done but it's not required any more.
2018-03-01 16:01:42 +09:00
Dean Herbert
bda673e6fe
Merge branch 'master' into player-reduced-parallax
2018-02-28 23:15:25 +09:00
Dan Balasescu
33a64cb497
Merge branch 'master' into fix-multiple-tracks-playing
2018-02-28 22:53:02 +09:00
Dan Balasescu
25c748ed45
Merge branch 'master' into fix-player-exit
2018-02-28 22:05:44 +09:00
Dean Herbert
f9faf8e3d8
Localise offset clock usage out of Player as much as possible
2018-02-28 22:01:52 +09:00
Dean Herbert
01fcf9c813
Update in line with framework changes
2018-02-28 22:01:48 +09:00
Dan Balasescu
b898226a91
Merge branch 'master' into fix-mod-select
2018-02-28 21:52:07 +09:00
Dan Balasescu
a3d26d7d55
Merge branch 'master' into fix-song-select-iteration
2018-02-28 21:40:25 +09:00
Dean Herbert
08497427fd
Merge branch 'master' into fix-multiple-tracks-playing
2018-02-28 15:32:16 +09:00
Dean Herbert
bc0bbd2e3b
Merge branch 'master' into reduce-transforms
2018-02-28 14:39:31 +09:00
Dean Herbert
4a52db14d1
Fix depth of already-visible panels not being updates after a sorting change
2018-02-28 14:18:25 +09:00
Dean Herbert
dd6cf1379e
Reduce parallax effect during gameplay
...
This also cleans up some shared code in OsuScreen.
2018-02-28 11:42:47 +09:00
Dean Herbert
0cd049c6b0
Rely less on zero-duration transform helpers
...
They have huge overheads.
See ppy/osu-framework#1411 .
2018-02-28 11:00:54 +09:00
Dean Herbert
510ecd7c87
Ensure selection is finalised before exiting song select
...
Resolves #2080 .
2018-02-28 00:07:28 +09:00
Dean Herbert
f64afc738d
Fix incorrect exit block conditional
...
Resolves #2130 .
2018-02-27 23:59:34 +09:00
Dean Herbert
84a8fbe0b3
Fix null ref
2018-02-27 21:26:06 +09:00
Dean Herbert
034875be47
Fix bindings not being unbound on ModSelect
...
Resolves #2018 .
Closes #2079 .
2018-02-27 20:45:32 +09:00
Dean Herbert
9b44f447ca
Fix song select iteration when all panels are filtered
...
Resolves #2069 .
2018-02-27 17:52:12 +09:00
Dean Herbert
cff17f1864
Update in line with inverse ShoudProcessClock default
2018-02-27 17:23:38 +09:00
Dean Herbert
8e78a7b114
Fix HUD using incorrect clock for time display
2018-02-27 17:23:38 +09:00
Dean Herbert
37d2a2c3cc
Rename clock types to match across classes
2018-02-27 17:23:38 +09:00
Dean Herbert
3d52ead213
Rename sourceClock
2018-02-27 17:23:38 +09:00
Dean Herbert
fee258f2f2
Rework PauseContainer to better pause
2018-02-27 17:23:38 +09:00
Dean Herbert
d4f1723ae6
Remove unnecessary secondary argument from HUDOverlay
2018-02-27 17:23:38 +09:00
Dean Herbert
0635ae2293
Include missing offset
2018-02-27 17:23:38 +09:00
Dean Herbert
9c0dfb7c8c
Avoid creating an extra framed clock in SkipButton
2018-02-27 17:23:38 +09:00
Dean Herbert
c0d983bbdf
Merge branch 'master' into PlayerBase
2018-02-23 13:51:11 +09:00
Dean Herbert
f2b3d9a0e8
Change some missed instances
2018-02-22 14:17:35 +09:00
Dan Balasescu
34f76a4136
Merge branch 'master' into storyboard-improvements
2018-02-19 15:40:09 +09:00
Dan Balasescu
5401b0dfcd
Merge branch 'master' into abstract-model-managers
2018-02-19 14:56:21 +09:00
Dean Herbert
7c43a3b4c0
Merge branch 'master' into storyboard-improvements
2018-02-19 14:54:12 +09:00
Dean Herbert
e0faf14a3e
Actually consume ReplacesBackground
2018-02-19 12:33:07 +09:00
Dean Herbert
29adedfa96
Collapse visual settings by default in player
2018-02-16 12:47:32 +09:00
Dean Herbert
9760f30ce9
Tidy things up to make more sense
2018-02-16 12:08:36 +09:00
Dean Herbert
f22f9b5de0
Merge branch 'master' into PlayerBase
2018-02-16 11:26:57 +09:00
Dean Herbert
ddf49c2e65
Fix intro not being replaced by a playable song when entering song select
2018-02-16 10:45:15 +09:00
TocoToucan
c57e8785e2
Move all storyboard loading to Player itself
2018-02-15 23:57:53 +03:00
Dean Herbert
d340509b1d
Move ArchiveReaders to a more global namespace
...
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
6ff63c2f0c
Move deletion to ArchiveModelImportManager
2018-02-15 14:22:39 +09:00
Dean Herbert
d8f84fcca3
Give ArchiveReader a filename
2018-02-15 14:22:39 +09:00
Dean Herbert
6f29cd35af
Merge branch 'master' into PlayerResumeHotfix
2018-02-13 20:21:45 +09:00
Shane Woolcock
d603d032d5
Inlined delete beatmap dialog
2018-02-13 16:26:05 +10:30
Shane Woolcock
8d313486b3
Add a confirmation dialog to the Delete option in the beatmap context menu
2018-02-13 00:40:34 +10:30
TocoToucan
86f200e257
Fix possible nullref
2018-02-09 22:04:39 +03:00
TocoToucan
a86a4f49cf
Resolve "Pressing escape on continuing causes the game to return to song select" problem without removing Delay
2018-02-09 21:20:49 +03:00
TocoToucan
4535e09607
Add missing license header
2018-02-09 00:36:31 +03:00
TocoToucan
a860dd7208
Preview visual settings at the “loading” screen
2018-02-09 00:06:24 +03:00
TocoToucan
d437c1d7ec
Introduce PlayerBase class
2018-02-08 23:28:42 +03:00
TocoToucan
77a8b36529
Schedule Resume method call without delay
2018-02-08 22:30:15 +03:00
smoogipoo
b500b76407
Merge branch 'master' into update-branch
2018-02-08 23:35:48 +09:00
Dean Herbert
a70989cb70
Rely on bindable's formatting rather than setting a default
2018-02-08 11:12:05 +09:00
Dean Herbert
7e83aedb86
Merge branch 'master' into slider-tooltip-precision
2018-02-08 11:00:46 +09:00
Dean Herbert
647cc4bdad
Remove in-between properties
2018-02-07 18:04:32 +09:00
smoogipoo
8e280b6b0c
Use 0.1 precision for playback speed
2018-02-07 13:28:10 +09:00
smoogipoo
bd5db6fc8d
Make playback speed sliderbar use the tooltip text as its display
2018-02-07 13:26:41 +09:00
Dean Herbert
9bfec9b233
Tidy up state change logic
2018-02-06 14:30:01 +09:00
Dean Herbert
dd8955cd90
Fix skip button not receiving screen-wide input
2018-02-06 14:29:03 +09:00
tgi74000
b0fbae9dfc
Fix PlayerSettingsOverlay not reappearing when Hidden
2018-02-01 16:07:49 +01:00
Dan Balasescu
c1d5a68e4d
Merge branch 'master' into VisualSettingsOverlay
2018-02-01 16:37:04 +09:00
Dean Herbert
df65443f07
Merge branch 'master'
...
Conflicts:
osu-framework
osu.Game/Screens/Play/Player.cs
2018-01-30 18:31:03 +09:00
Dan Balasescu
2bae22999d
Merge branch 'master' into global-mod-binding
2018-01-29 15:18:11 +09:00
Dean Herbert
6e0cb1adb3
Remove redundant arguments
2018-01-29 15:05:07 +09:00
TocoToucan
ce4122b3c4
Display visual settings overlay on PlayerLoader screen
2018-01-26 23:29:54 +03:00
TocoToucan
d82835107c
Remove autohide and clock related logic from Visual settings overlay
2018-01-26 22:20:24 +03:00
TocoToucan
615c831069
Merge from ppy/master
2018-01-26 21:56:17 +03:00
Dean Herbert
7852015db3
Remember mod selection when re-entering song select
...
Removes mod application when exiting back to main menu.
Alternative to #1968 .
Closes #1961 .
2018-01-26 19:32:57 +09:00
smoogipoo
5742e61e68
Merge remote-tracking branch 'origin/master' into ruleset-configs
2018-01-26 15:39:09 +09:00
smoogipoo
8d11596b2f
Minor cleanups
2018-01-24 17:48:42 +09:00
Dean Herbert
5a00ae36d1
Add database-based configuration for rulesets
2018-01-24 17:45:28 +09:00
smoogipoo
7f299b2533
Merge remote-tracking branch 'origin/master' into RefactorPlayerOverlaysInitialization
2018-01-24 17:44:28 +09:00
Dan Balasescu
fcea12f83d
Merge branch 'master' into allow-quick-retry-key
2018-01-23 14:59:15 +09:00
Dean Herbert
fa1f4304f6
Remove usings
2018-01-23 13:24:04 +09:00
Dean Herbert
f823650b10
Allow user choice of the quick retry hotkey
2018-01-23 13:05:07 +09:00
Michael Manis
794ae5380a
Intverted conditionals.
2018-01-22 01:06:27 -05:00
smoogipoo
b4e1872322
osu!-side changes in-line with framework BDL cache changes
2018-01-22 12:56:30 +09:00
Michael Manis
530e0afa2c
Use IsCurrentScreen instead of a bool for both checks now.
2018-01-21 22:27:15 -05:00
Michael Manis
964c6da9a4
Use IsCurrentScreen instead of a bool
2018-01-21 22:00:18 -05:00
Michael Manis
806da21760
Removed rreduntant initialization.
2018-01-21 20:24:19 -05:00
Michael Manis
ad2df8d8df
Fixed tilde-key crash at end of beatmap.
2018-01-21 20:09:44 -05:00
TocoToucan
e88f514cf4
Resolve merge conflicts
2018-01-21 18:32:21 +03:00
TocoToucan
4875443e12
Resolve merge conflicts
2018-01-21 18:11:43 +03:00
smoogipoo
a05032779f
Remove unneeded event binding
2018-01-18 00:04:33 +09:00
smoogipoo
c79603290d
Move TriggerChange to LoadComplete()
2018-01-17 21:52:57 +09:00
Dan Balasescu
be225eff90
Merge branch 'master' into fix-replays
2018-01-17 18:01:41 +09:00
smoogipoo
2ebb3d6e0e
Fix ReplayLoader not being treated as having a replay loaded
...
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
2018-01-17 17:37:14 +09:00
Dean Herbert
5e1cd8ddc4
Apply conditionals directly rather than using an in-between property
2018-01-16 20:34:40 +09:00
Dean Herbert
e7a0a02466
Don't limit keyboard input based on menu button scale
2018-01-16 20:34:40 +09:00
Dean Herbert
39af9321cf
Remove unnecessary overrides
2018-01-16 20:34:40 +09:00
Dean Herbert
9b33499fe7
Merge remote-tracking branch 'upstream/master' into RefactorInputQueues
2018-01-16 20:04:34 +09:00
TocoToucan
c3ca40dcff
Local functions related CI fixes
2018-01-15 23:27:00 +03:00
TocoToucan
3c11978cfa
Use local functions
2018-01-15 21:42:17 +03:00
TocoToucan
a81f32a388
PlayerGroup -> PlayerSettingsGroup
2018-01-15 20:52:52 +03:00
Dean Herbert
0796d33e66
Merge branch 'master' into fix-skipbutton-ordering
2018-01-15 15:54:18 +09:00
smoogipoo
7c41925144
ProvidesUserCursor -> ProvidingUserCursor, and update xmldoc
2018-01-15 14:07:09 +09:00
TocoToucan
d3afbdaac6
Resolve merge conflict
2018-01-13 22:32:56 +03:00
TocoToucan
43d2ae348a
Rename ReplaySomething -> PlayerSomething
2018-01-13 22:25:09 +03:00
TocoToucan
0c4fcdf6d8
Remove not used breakOverlay field
2018-01-12 23:59:36 +03:00
TocoToucan
3795411fd1
Do not assign hudOverlay's and breakOverlay's members in Player class
2018-01-12 23:33:24 +03:00
Aergwyn
ae1adfd2f2
remove unnecessary empty lines
...
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
smoogipoo
d0b177e233
Proxying isn't needed anymore
2018-01-12 19:50:09 +09:00
smoogipoo
16d739580b
IProvideLocalCursor -> IProvideCursor
2018-01-12 19:37:03 +09:00
smoogipoo
620e125fad
Fix cursor being displayed on intro/disclaimer
2018-01-12 19:34:55 +09:00
Dean Herbert
188b26472c
Merge remote-tracking branch 'upstream/master' into sliderbar-tooltip-precision
2018-01-12 18:54:36 +09:00
smoogipoo
a6c6523a86
Make SkipButton an OverlayContainer to use the menu cursor
2018-01-12 18:21:17 +09:00
smoogipoo
512e4d2c9f
Rewrite the way that cursor overrides are done game-wide
2018-01-12 18:13:17 +09:00
james58899
f83c84a0a6
keep BlurTo
2018-01-12 14:24:42 +08:00
james58899
61c8fd4ab9
useless using
2018-01-12 12:39:32 +08:00
smoogipoo
2e235660ad
Fix skip button appearing below osu!mania's stage
2018-01-12 13:25:49 +09:00
james58899
1985e5bdb2
fix background dim
2018-01-12 12:21:37 +08:00
TocoToucan
affbb7a847
Fix license header
2018-01-12 00:37:28 +03:00
TocoToucan
c1f756b16e
Support background blur in visual settings
2018-01-12 00:03:55 +03:00
TocoToucan
3ec93966a0
Implement VisualSettings autohiding
2018-01-11 23:39:23 +03:00
TocoToucan
98851e4a78
Stop time whenever visual settings are expanded
2018-01-11 01:24:34 +03:00
smoogipoo
d147683361
Cleanup
2018-01-10 17:39:15 +09:00
smoogipoo
c010b48b29
Remove number format specified from OsuSliderBar, override ToolTipText
...
Better/cleaner solution.
2018-01-10 17:29:16 +09:00
smoogipoo
17e7f75aca
More osu!-side bindable fixes
2018-01-10 15:41:13 +09:00
Dean Herbert
9ec8f130a6
Ensure changes are only applied when we are the current screen
2018-01-10 13:24:26 +09:00
TocoToucan
c48c7b085c
Visual settings initial commit
2018-01-10 02:24:51 +03:00
Dean Herbert
fcb197f7b6
Simplify logic
2018-01-09 22:21:15 +09:00
Dean Herbert
2518d16a77
Denote unused variable
2018-01-09 21:34:31 +09:00
Dean Herbert
c2fadcfc1f
Merge branch 'master' into background-blur
2018-01-09 21:20:05 +09:00
Dean Herbert
a3f05ca9ec
Avoid unnecessary use of linq
2018-01-09 12:43:10 +09:00
Dean Herbert
b90b1e326e
Merge branch 'master' into fix-randomizer
2018-01-09 12:00:21 +09:00
Aergwyn
f6c168be27
add skip cutscene as "in game" keybinding
2018-01-08 18:22:43 +01:00
Dean Herbert
9eb4eb4b36
Merge branch 'master' into sliderbar-tooltip-precision
2018-01-08 22:51:16 +09:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Aergwyn
140a09ba3d
fix requests not cancelling properly + formatting
2018-01-05 19:13:54 +01:00
Dean Herbert
a1d94d7adf
Merge branch 'master' into sliderbar-tooltip-precision
2018-01-05 20:48:30 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
smoogipoo
1571c10c42
Fix up replay settings sliderbar formatting
2018-01-05 14:37:32 +09:00
smoogipoo
af86220dcc
Merge remote-tracking branch 'origin/master' into update-branch
2018-01-05 12:08:50 +09:00
smoogipoo
5eb2dc3d64
Cleanup some possible CI errors
...
Not sure why these aren't being detected on master right now - they should be...
2018-01-05 01:20:24 +09:00
smoogipoo
36e9232472
Merge master into netstandard
2018-01-05 00:42:48 +09:00
Dean Herbert
9bce322682
Merge branch 'master' into wedge-unicode
2018-01-04 15:09:31 +09:00
Endrik Tombak
ce156098f6
Merge branch 'fix-randomizer' of https://github.com/LittleEndu/osu into fix-randomizer
2018-01-03 12:33:43 +02:00
Endrik Tombak
969fa65c42
Merge branch 'master' of https://github.com/ppy/osu into fix-randomizer
2018-01-03 12:31:59 +02:00
Endrik
35af5d1ce6
Merge branch 'master' into fix-randomizer
2018-01-03 12:25:07 +02:00
Dan Balasescu
2a6068f8e7
Merge branch 'master' into fix-play-song-select-tests
2018-01-03 14:12:49 +09:00
Dan Balasescu
262a7f7d19
Merge branch 'master' into large-texture-store
2018-01-03 13:56:39 +09:00
Dan Balasescu
d167663340
Merge branch 'master' into large-texture-store
2018-01-03 13:50:49 +09:00
Dean Herbert
2291053205
Merge branch 'master' into wedge-unicode
2018-01-03 13:12:42 +09:00
Dean Herbert
1c3541f18e
Merge remote-tracking branch 'upstream/master' into disable-unimplemented-mods
2018-01-02 16:58:28 +09:00
Dean Herbert
c0dd812a4c
Merge remote-tracking branch 'upstream/master' into disable-unimplemented-mods
2018-01-02 15:33:08 +09:00
Dean Herbert
4f8a830fbf
Fix potential race condition with score retrieval
2018-01-02 15:30:29 +09:00
Dean Herbert
161e8d44b4
Merge branch 'master' into supporter-leaderboards
2018-01-02 15:09:52 +09:00
Dan Balasescu
91c49913c9
Merge branch 'master' into focused-overlay-improvements
2018-01-02 12:44:09 +09:00
Felix Ang
755befdf84
Check for supporter before displaying loading spinner
2018-01-01 14:30:53 +01:00
Endrik Tombak
5abf93038b
Reset only visible sets for more randomized feel
2017-12-31 14:47:27 +02:00
Dean Herbert
2079b7239c
Merge branch 'master' into result-page-date-order
2017-12-31 13:11:55 +09:00
Dean Herbert
77f6f25ad3
Merge branch 'master' into wedge-unicode
2017-12-31 13:09:41 +09:00
Dean Herbert
dfee8e911f
Fix dummy beatmap selection not propagating to song select components
2017-12-31 12:55:53 +09:00
Dean Herbert
02514d4228
Update tests to account for correct beatmap displaying on details area
2017-12-31 12:54:27 +09:00
Endrik Tombak
987a6403da
Faster count for AppVeyor
2017-12-31 03:25:43 +02:00
Endrik Tombak
d032790e19
Doesn't allow randomizer to select invisible maps
2017-12-31 03:10:54 +02:00
Dean Herbert
f2d302f8dc
Create a LargeTextureStore for cached (but not atlased) global textures
...
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Aergwyn
3d66b879a7
use ToShortTimeString to create a time depending on current culture
2017-12-30 22:45:28 +01:00
Aergwyn
2a0699f13c
use ToShortDateString to create a date depending on current culture
2017-12-30 22:41:01 +01:00
Aergwyn
0dad9cbe53
change date to be more friendly to read
2017-12-30 21:49:05 +01:00
Aergwyn
d6af8ad748
swap date and time in ResultsPageScore
2017-12-30 21:48:49 +01:00
Aergwyn
61bbb66996
sort resultpage hitresults descending
...
HitCount was good to bad but HitResult is the opposite. To account for this just descending order on the result page.
2017-12-30 21:27:15 +01:00
Aergwyn
ccb69d16d9
move HitResult in Scoring namespace to replace HitCount
2017-12-30 21:23:18 +01:00
ColdVolcano
13900d6130
Use LocalisationEngine on BeatmapInfoWedge
2017-12-30 14:12:47 -06:00
Dean Herbert
c002d4e1d2
Merge branch 'master' into result-page-sorting
2017-12-31 04:34:48 +09:00
Dean Herbert
d9a80dae5d
Male NoFail use an applicable interface
2017-12-31 04:10:29 +09:00
Aergwyn
1ef4ff6776
order statistics before adding to resultpage
2017-12-30 18:07:53 +01:00
Aergwyn
138d78309f
add HitCount enum and replace string usage with enum
2017-12-30 18:07:30 +01:00
Dean Herbert
c8bab7d983
Merge branch 'master' into fix-push-disabled-crash
2017-12-31 01:27:41 +09:00
Aergwyn
f7fe083018
add tooltip to country flags
2017-12-30 14:59:35 +01:00
Dean Herbert
442a649c63
Make all FocusedOverlays hide on clicks outside of themselves
...
Also allows wheel events to pass through around them.
2017-12-30 20:45:41 +09:00
Dean Herbert
ef683a60f5
Merge branch 'master' into fix-push-disabled-crash
2017-12-30 18:59:59 +09:00
ColdVolcano
df62ca14b7
Don't unbind when not necessary
2017-12-29 23:41:36 -06:00
ColdVolcano
3845c7ac7d
Remove bluring of storyboard
2017-12-28 14:31:34 -06:00
Dean Herbert
0cea018576
Use a more suiting (?) icon for import dialog
...
Closes #1763 .
2017-12-28 21:24:40 +09:00
Dean Herbert
e0f23a056a
Fix crash from being able to perform selection after entering play mode
...
Closes #1757
2017-12-28 21:07:19 +09:00
Dean Herbert
e77dc368ba
Merge branch 'master' into fix-pause-overlay-selection
2017-12-28 14:01:36 +09:00
Dean Herbert
e4a8402d3c
Use better logic
...
We need to still perform selection if selectedBeatmap itself is null
2017-12-28 12:38:40 +09:00
FreezyLemon
33480b85c8
fix for Drawables being empty crashing
2017-12-28 03:35:53 +01:00
FreezyLemon
998f9c090d
select pause buttons after mouse move only
2017-12-28 01:56:10 +01:00
Dan Balasescu
dcd994e65b
Merge branch 'master' into better-notification-delays
2017-12-27 23:58:04 +09:00
Dan Balasescu
3bfa6bd9fd
Merge branch 'master' into better-notification-delays
2017-12-27 23:26:57 +09:00
Dan Balasescu
3a2dadc9d3
Fix spelling error
2017-12-27 23:14:48 +09:00
Dean Herbert
07e0c423f5
Merge branch 'master' into fix-beatmap-wedge-appear
2017-12-27 22:58:50 +09:00
smoogipoo
7a793eaded
Merge master into netstandard
2017-12-27 20:48:53 +09:00
Dean Herbert
324a7d6377
Merge remote-tracking branch 'upstream/master' into better-testcase-player
2017-12-27 20:26:38 +09:00
Dan Balasescu
1af7f71c97
Merge branch 'master' into notification-verbosity
2017-12-27 15:01:28 +09:00
Dean Herbert
18d2be75d5
Fix random selection happening more than once on quick imports
2017-12-27 13:04:50 +09:00
Dean Herbert
cf9a9762f7
Fix beatmap wedge appearing with incorrect info on entering song select
...
Closes #1762
2017-12-27 13:02:21 +09:00
Dean Herbert
ae9f08f387
Fix crash in editor when trying to seek on a virtual track
2017-12-27 11:47:04 +09:00
Dean Herbert
d17f6cb564
Fix crash when starting play mode with no beatmap
...
Closes #1767
2017-12-27 11:46:44 +09:00
Dean Herbert
94449ed597
Merge branch 'master' into notification-verbosity
2017-12-26 20:48:59 +09:00
Dean Herbert
35ae5173cd
Merge branch 'master' into better-notification-delays
2017-12-26 20:48:41 +09:00
Dean Herbert
3182c22c7d
Merge remote-tracking branch 'upstream/master' into hide-useless-beatmap-info
2017-12-26 20:36:22 +09:00
Dean Herbert
7504cd589d
Move alpha handling to state
2017-12-26 20:18:47 +09:00
Dean Herbert
ee67e7119d
Merge remote-tracking branch 'upstream/master' into fix-info-wedge
2017-12-26 19:44:28 +09:00
Aergwyn
44fbe7859a
move anchor and origin so metadata doesn't move if it's partially empty
2017-12-26 11:34:26 +01:00
Dan Balasescu
11542b697c
Merge branch 'master' into improve-screen-offset
2017-12-26 17:53:13 +09:00
Dean Herbert
ab6c93fba4
Merge branch 'master' into notification-verbosity
2017-12-26 16:14:24 +09:00
Dean Herbert
3524ad3dc2
Merge remote-tracking branch 'upstream/master' into better-notification-delays
2017-12-26 16:10:57 +09:00
Dan Balasescu
f7a54a203b
Merge branch 'master' into beatmap-import-prompt
2017-12-26 16:00:37 +09:00
Dan Balasescu
d089e27cad
Merge branch 'master' into osu-prefixed-text
2017-12-26 15:40:29 +09:00
Dean Herbert
9ccc49c9b5
Make selection triggering more liberal
2017-12-26 15:32:39 +09:00
Dean Herbert
ed7ae4e956
Merge branch 'master' into fix-info-wedge
2017-12-26 15:08:52 +09:00
Dean Herbert
9fb958eadc
Make TestCasePlayer more usable
...
No results screen crash, no unnecessary leadin time.
2017-12-26 14:23:14 +09:00
Dean Herbert
09ce24a7db
Switch to a better way of deciding on null selection
...
This avoids `SelectionChanged` potentially being invoked multiple times after `selectedBeatmapSet` is already `null`.
2017-12-26 13:41:02 +09:00
ColdVolcano
044e4d0acd
Add blur to background in Player
2017-12-25 19:11:49 -06:00
FreezyLemon
c737e5245e
Removed unnecessary SelectNext() call and change to dummy map when no items present
2017-12-26 01:50:05 +01:00
Dean Herbert
798c2c6666
Add special logic to song select to avoid obvious clipping when notifications are displayed
...
Not sure if we will keep this going forward (there will likely be an opaque tab control on the notifications overlay similar to options) but let's go with this for now.
2017-12-26 02:52:43 +09:00
Dean Herbert
3c8d30f8e6
Add a dialog offering to import beatmaps from stable
2017-12-26 00:52:11 +09:00
Dean Herbert
3c1654e5e4
Fix many instances of non-osu-prefixed text classes being used
...
Results in incorrect default formatting.
2017-12-26 00:44:35 +09:00
Dean Herbert
71a94d6b44
Add a bindable Enabled flag to NotificationManager
...
Also better handles delays before notifications are displayed.
2017-12-25 20:53:23 +09:00
Dean Herbert
6f5f4f76e5
Use Logger.Error when exceptions are involved
2017-12-25 18:21:15 +09:00
Dean Herbert
482e10966c
Ensure a selection is made on entering song select if no selection is current
2017-12-24 17:02:56 +09:00
Dean Herbert
cf316b3c51
Add tests for initial load states of PlaySongSelect
2017-12-24 15:39:25 +09:00
Dean Herbert
8e644e878a
Merge remote-tracking branch 'upstream/master' into fix-info-wedge
2017-12-23 21:40:27 +09:00
Aergwyn
1d67746d32
fix crash in SongSelect when traversing while zero beatmaps are loaded
2017-12-23 12:53:11 +01:00
Dean Herbert
117b744e37
Merge branch 'master' into fix-info-wedge
2017-12-23 20:36:24 +09:00
Dan Balasescu
7ec4d230b9
Merge branch 'master' into fix-leaderboard-placeholder
2017-12-23 20:04:05 +09:00
Dean Herbert
5026c7a95e
SoundControlPoint -> SampleControlPoint
2017-12-23 16:34:34 +09:00
Dean Herbert
77f1b59853
Merge branch 'master' into fix-info-wedge
2017-12-23 04:04:18 +09:00
Aergwyn
6a8fd74e05
fix failing tests
...
1) waiting for loading to finish so Drawables are all present to do asserts on
2) fix NullRef in ResultPage because of removed line in DummyWorkingBeatmap (author one)
2017-12-22 17:38:22 +01:00
Dean Herbert
bdda1570d1
Move Placeholder classes to own files
2017-12-22 22:44:18 +09:00
Dean Herbert
26bb3715fe
Improve state and feel of leaderboard placeholders
...
Closes #1721 .
2017-12-22 22:42:23 +09:00
Dean Herbert
2313ff0ddb
Fix beatmap info wedge not showing up when zero beatmaps are loaded
...
Closes #1722 .
2017-12-22 22:19:11 +09:00
Aergwyn
ed827d5424
more visual tests for BeatmapInfoWedge
...
also fix Author showing when not wanted
2017-12-22 12:33:52 +01:00
Aergwyn
07f55a2a60
remove references to DummyWorkingBeatmap
...
determine content by data that is present instead
2017-12-22 10:18:25 +01:00
Dan Balasescu
a3d947301b
Merge branch 'master' into beatmap-serialization
2017-12-22 07:38:05 +09:00
Aergwyn
214154c512
hide unnecessary lines on empty BeatmapInfoWedge
...
adding back deleted line
ooops
meh
2017-12-21 20:23:10 +01:00
Dean Herbert
aa388885b7
Adjust animation slightly
2017-12-22 00:53:34 +09:00
Dean Herbert
5c9d484395
Adjust debounce a bit
2017-12-22 00:50:32 +09:00
Dean Herbert
40ceaf12f2
Merge branch 'master' into leaderboard-scopes
2017-12-22 00:44:24 +09:00
Dean Herbert
57fdbda16d
Remove unnecessary IsLoaded check
...
We are always loaded at this point.
2017-12-21 23:48:48 +09:00
Dean Herbert
65e6206d06
Use local bindable
2017-12-21 23:48:35 +09:00
Dean Herbert
13fee5402a
Remove unnecessary using
...
visual studio doesn't save
2017-12-21 23:20:11 +09:00
Dean Herbert
87e790080b
Remove manual audio thread synchronisation logic
...
No longer required as calls are blocking.
2017-12-21 22:22:28 +09:00
smoogipoo
790aa8be2a
Merge master into beatmap-serialization
2017-12-21 22:13:53 +09:00
Dean Herbert
4bd2c7e95f
Fix minor formatting issue
2017-12-21 21:54:46 +09:00
Dean Herbert
abe465358c
Fix formatting
2017-12-21 21:46:57 +09:00
naoey
644aaa8167
Unsubscribe from API state change event.
2017-12-21 18:00:10 +05:30
Dean Herbert
63f2436220
Merge branch 'master' into leaderboard-scopes
2017-12-21 21:18:56 +09:00
Dean Herbert
5b596765c8
Merge branch 'master' into dev-overlay-counter
2017-12-21 21:09:40 +09:00
Seokho Song
6fbd06f967
Fix Not update retry counter on PauseOverlay
...
I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.
Signed-off-by: Seokho Song <0xdevssh@gmail.com>
2017-12-21 20:40:31 +09:00
smoogipoo
d80079a73a
Merge remote-tracking branch 'origin/master' into beatmap-serialization
2017-12-21 20:15:01 +09:00
Dan Balasescu
50afc6e9c9
Merge branch 'master' into fix-gameplay-menu-blocking
2017-12-21 20:07:14 +09:00
smoogipoo
2fb8895e66
Add spacer to menu
2017-12-21 19:57:09 +09:00
smoogipoo
b2c0b013aa
Remove migration setting in favour of export option in the editor
2017-12-21 19:56:12 +09:00
Dean Herbert
052badc1bd
Add a right-click context option to carousel panels to view online beatmap details
2017-12-21 19:42:44 +09:00
Dean Herbert
b6fd5b0f17
Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay
2017-12-21 19:19:08 +09:00
naoey
01c4b1e544
Maintain a placeholder state and add tests showing all the states.
...
- Also don't replace placeholder if new one is same as old
2017-12-21 15:27:20 +05:30
Dean Herbert
afcb9912e4
Reorder API / logged in checks to make more sense
2017-12-21 03:11:44 +09:00
Dean Herbert
2ff351c6cb
Show retrieval failure when OnlineBeatmapID is missing
2017-12-21 03:10:09 +09:00
naoey
85dee3abac
Increase GetScoresRequest timeout & leave existing scores when API dies.
2017-12-20 20:48:30 +05:30
naoey
8d24a04641
Remove unused usings.
2017-12-20 20:26:59 +05:30
naoey
c8c8b6810a
Kill ugly retry button bounce.
2017-12-20 20:11:48 +05:30
naoey
23f4799840
Create placeholder classes instead of changing Children.
...
- Add MessagePlaceholder
- Use MessagePlacholder for when API is offline/user isn't a supporter
- Remove unnecessary placeholderFlow field
- Hook into API state changes
2017-12-20 20:00:52 +05:30
Dean Herbert
6d471da459
Remove unnecessary workaround
2017-12-20 21:52:03 +09:00
Dean Herbert
3292ef33fd
Fix test edge cases
2017-12-20 21:16:19 +09:00
Dean Herbert
1b91f24044
Simplify scope logic
2017-12-20 20:33:16 +09:00
Dean Herbert
21829ba37b
Merge branch 'master' into leaderboard-scopes
2017-12-20 20:17:11 +09:00
smoogipoo
5e111e14db
Make it possible to change the overlay actions beyond instantiation
2017-12-18 19:13:25 +09:00
smoogipoo
a17b2e4c18
Expose buttons for test cases
2017-12-18 19:13:08 +09:00
smoogipoo
918e7c9a4b
MenuOverlay -> GameplayMenuOverlay
2017-12-18 16:40:50 +09:00
smoogipoo
5f538f03ea
Comments
2017-12-18 16:34:25 +09:00
smoogipoo
59365bbdce
Make MenuOverlay support key selections
2017-12-18 16:34:17 +09:00
smoogipoo
f3a5258c5b
Reorder file (ctor + bdl)
2017-12-18 14:05:12 +09:00
Dean Herbert
6121cd3b67
Remove animating skipping and reorder file a bit
2017-12-18 12:30:39 +09:00
Dean Herbert
23e014b52d
Simplify drawable removal logic
2017-12-18 12:05:49 +09:00
Dean Herbert
b2cd32eb95
Move children to CarouselGroup
2017-12-18 11:57:13 +09:00
Dean Herbert
7173829896
Add filter checks to difficulty selection
2017-12-18 11:43:10 +09:00
Dean Herbert
4c1f00567b
Fix incorrect flush logic when starting play from non-selected difficulty using context menu
2017-12-18 11:31:38 +09:00
Dean Herbert
4e46565f6e
Remove todo
2017-12-18 11:25:02 +09:00
Dean Herbert
5bfb6d1f58
Remove unused variable
2017-12-18 11:13:51 +09:00
Dean Herbert
b21c22085d
Make more things private
2017-12-18 11:13:16 +09:00
Dean Herbert
954bc77a71
Indicate unused variable
2017-12-18 08:05:57 +09:00
Dean Herbert
dfd7787b15
Move more overhead from ctor to BDL
2017-12-18 07:58:48 +09:00
Dean Herbert
c10288541c
Avoid redundant IndexOf calls
2017-12-18 07:58:34 +09:00
Dean Herbert
482941b333
Preload drawables to force asynchronous construction
2017-12-18 06:59:32 +09:00
Dean Herbert
30a15729ec
Fix event handling from outside carousel being scheduled at the wrong level
...
Was causing BeatmapSet's Set to run *after* newer events were received.
2017-12-18 02:46:53 +09:00
Dean Herbert
942054a30f
Re-fix null selection
2017-12-18 02:26:40 +09:00
Dean Herbert
19643ba5e6
Resolve scroll animation/position issues
2017-12-18 02:23:03 +09:00
Dean Herbert
54cc6fadf9
Greatly improve performance when many hidden panels are on-screen
2017-12-17 05:57:50 +09:00
Dean Herbert
5d7413f19c
Improve performance with large numbers of panels visible
2017-12-17 04:30:56 +09:00
Dean Herbert
c02ce16f47
Remove unnecessary capture
2017-12-17 03:04:57 +09:00
Dean Herbert
d27047f94d
Remove logging
2017-12-17 03:04:37 +09:00
Dean Herbert
e2710a309c
Fix panel animation and depth
2017-12-17 02:43:24 +09:00
Dean Herbert
29a8ade59f
Rename "Hidden" to "Collapsed"
2017-12-16 23:56:14 +09:00
Dean Herbert
da0940ae0b
Only apply criteria if there are items populated in the carousel
2017-12-16 23:55:55 +09:00
Dean Herbert
33f8c8419a
Fix initial beatmap selection potentially being incorrect
2017-12-16 21:25:54 +09:00
Dean Herbert
bd9056c709
Better choose new selection when multiple items are removed including current
2017-12-16 17:32:21 +09:00
Dean Herbert
59dbca2612
Fix ScrollToSelected being called in too many cases
2017-12-16 16:44:42 +09:00
Dean Herbert
df7e795aa3
Simplify and rename filter methods
2017-12-16 16:27:39 +09:00
Dean Herbert
3c406662ed
Ensure correct selection after deletion of currently selected
...
Also fixes a lot of bad interactions and simplifies further.
2017-12-16 16:18:44 +09:00
Dean Herbert
a8a2c233a0
Add tests for (and fix) removal of last item in carousel
2017-12-16 00:33:09 +09:00
Dean Herbert
acfdd32783
Move DrawableCarouselBeatmap initialisation to BDL
...
oops
2017-12-15 18:38:09 +09:00
Dean Herbert
59d512762e
SongSelect tidying
2017-12-15 14:44:14 +09:00
Dean Herbert
ed5b6cc16f
Add back ctrl-enter autoplay shortcut
2017-12-15 14:44:13 +09:00
Dean Herbert
192ceb5465
Avoid multiple access to selectedBeatmap during y position computation
2017-12-15 14:44:12 +09:00
Dean Herbert
2e3332e3fe
Shortcut non-visible panels to avoid adding as drawables
2017-12-15 14:44:12 +09:00
Dean Herbert
67f05977ea
Add sorting support
2017-12-15 14:36:51 +09:00
Dean Herbert
b4b2f12116
Add support for adding/removing items
...
Tests accompany of course
2017-12-15 14:36:51 +09:00
Dean Herbert
7814b2df14
More renaming
2017-12-15 14:36:51 +09:00
Dean Herbert
5cbb9b9b18
Fix random and add tests
...
Also exposes SelectedBeatmapSet.
2017-12-15 14:36:51 +09:00
Dean Herbert
8646d5d1e0
Add testing and fix filtering only some difficulties
2017-12-15 14:36:51 +09:00
Dean Herbert
ec4f99c92e
Clean up tests some more
2017-12-15 14:36:51 +09:00
Dean Herbert
1b85952441
Cleanup and basic TestCase
2017-12-15 14:36:51 +09:00
Dean Herbert
b9298325a3
Rename weird config setting
2017-12-15 14:36:51 +09:00
Dean Herbert
99b00143eb
More clean-ups and event bindings
2017-12-15 14:36:51 +09:00
Dean Herbert
78dd975a35
Initial carousel infrastructue changes
2017-12-15 14:36:51 +09:00
smoogipoo
33654ee5b4
Remove explicit padding on icon
2017-12-15 13:01:06 +09:00
Aergwyn
f329b1ed72
add Spinner Count to BeatmapInfoWedge
...
- added Tooltips to the respective InfoLabels
- made the TestCase internal like all others
2017-12-14 19:55:15 +01:00
Aergwyn
9fed972678
removed unnecessary using
2017-12-12 11:15:34 +01:00
Aergwyn
d11bf379d8
no longer select beatmapsets on import/download
...
let's save some ears and eyes for now
2017-12-12 11:04:11 +01:00
Dean Herbert
b10240d7ef
Handle the case where the selected panel is no longer a valid selection better
2017-12-11 21:31:26 +09:00
Dean Herbert
fb92b3551e
Correct panel y positions when filtered panels are present
2017-12-11 21:12:06 +09:00
Dean Herbert
970e55fc4a
Update difficulty icons on headers to match filtered difficulties
2017-12-11 20:49:27 +09:00
Dean Herbert
f58c554d19
Add per-difficulty filtering support
...
Filters based on selected ruleset
2017-12-11 20:22:10 +09:00
Unknown
47bd97363e
Use ShortName for mode.
...
- Also set the ruleset when fetching scores in BeatmapSetOverlay
2017-12-11 15:05:12 +05:30
naoey
ccbbd09d84
Merge remote-tracking branch 'upstream/master' into leaderboard-scopes
2017-12-11 13:59:22 +05:30
Dean Herbert
04715f9a51
Merge branch 'master' into HandleInput
2017-12-11 15:24:29 +09:00
smoogipoo
ed81ed7c54
Add back HandleInput disable overrides
2017-12-11 15:19:00 +09:00
Aergwyn
e4628427cb
moved query into schedule
2017-12-10 08:15:29 +01:00
TocoToucan
219bdbc4e1
Populate HandleInput automatically
2017-12-09 22:21:17 +03:00
Aergwyn
821154d3bb
reverted Beatmaps-setter back to its former glory
2017-12-09 08:42:59 +01:00
Dean Herbert
16b8c9bd11
Merge branch 'master' into fix-crash-hidden-sets#2
2017-12-09 11:51:47 +09:00
Aergwyn
dde7678095
select beatmap on import/download
2017-12-08 13:09:30 +01:00
Aergwyn
3e417d8e30
removed specific AddBeatmap method
...
the way UpdateBeatmapSet was extended it can handle all of this and better
2017-12-08 12:47:28 +01:00
Aergwyn
105d01d85b
fix crash when restoring from any non-SongSelect-screen
...
removed unwanted refresh
2017-12-07 22:02:53 +01:00
Dean Herbert
44ee11e75f
Merge branch 'master' into fix-beatmap-carousel-lag
2017-12-07 15:30:50 +09:00
Dean Herbert
fb6408257a
Add shader precompile step
...
Resolves https://github.com/ppy/osu-framework/issues/1180 in a way.
2017-12-05 17:41:47 +09:00
Aergwyn
12665fb8cf
remove unnecessary declaration + revert accidental formatting
2017-12-04 12:11:28 +01:00