Dean Herbert
f002038137
Add test coverage of failing wiki return to page scenario
2023-05-08 15:29:05 +09:00
Bartłomiej Dach
8514b2758a
Fix rapid back button test failure
2023-05-07 21:07:38 +02:00
Cootz
4c3af6ecfe
Add test coverage for deselect all with filtered mods selected
2023-05-07 15:50:21 +03:00
Bartłomiej Dach
65b4b198a4
Merge branch 'master' into export
2023-05-06 20:12:53 +02:00
Bartłomiej Dach
80ac8abaa6
Merge branch 'master' into chat-report
2023-05-06 15:30:44 +02:00
Bartłomiej Dach
fba3c587cf
Add test coverage for info message failing to display
2023-05-06 15:26:29 +02:00
Cootz
5aca3a78da
Add basic tests for external search
2023-05-06 12:21:32 +03:00
Cootz
a226caff56
Fix testing
2023-05-06 11:09:44 +03:00
Cootz
7422b5285c
Fix wrong filtering in testing
2023-05-05 22:41:30 +03:00
cdwcgt
4393e53b43
ExportToStream should be public
2023-05-05 21:28:43 +09:00
Dean Herbert
f2dd457b3d
Remove unnecessary local variable
2023-05-05 16:31:48 +09:00
Dean Herbert
6a4933a31c
Remove need for TestRealmLive
nonsense
2023-05-05 16:30:43 +09:00
Dean Herbert
0158102467
Rename class back to original name so I can read the diff
2023-05-05 16:19:10 +09:00
Dean Herbert
8391e2a538
Move reporting code out of DrawableChatUsername
into more correct locations
2023-05-05 14:03:42 +09:00
Dean Herbert
698baa78bf
Merge pull request #22711 from Terochi/keep-shared-settings-ruleset-change
...
Keep shared mod settings when changing ruleset
2023-05-05 13:29:55 +09:00
Bartłomiej Dach
dcd2abae6d
Add test coverage for mod equality with multiple settings
2023-05-04 20:46:27 +02:00
Bartłomiej Dach
a1106d0a4e
Be explicit in test
2023-05-04 19:14:20 +02:00
Bartłomiej Dach
99e8b2ce70
Make getMod()
method generally better
2023-05-04 19:12:22 +02:00
Bartłomiej Dach
aa7885ab97
Use better test step names
2023-05-04 19:11:51 +02:00
Bartłomiej Dach
bdd96caaa9
Merge branch 'master' into edit-mods-preset
2023-05-04 18:59:47 +02:00
Bartłomiej Dach
e43fc23606
Fix typos in test
2023-05-04 18:50:21 +02:00
Bartłomiej Dach
0d2396c557
Rename method to better indicate directionality
2023-05-04 18:15:12 +02:00
cdwcgt
2cb6642b0d
use AddUntilStep or not wait
2023-05-04 13:18:25 +09:00
Bartłomiej Dach
59ece64d25
Merge branch 'master' into skin-editor-change-handler-improvement
2023-05-03 19:42:42 +02:00
cdwcgt
4549a865d9
Merge branch 'master' into export
2023-05-04 00:18:01 +09:00
cdwcgt
c609e6345c
remove Use Current Mods
menu item
2023-05-03 23:02:50 +09:00
cdwcgt
3a15783a3c
remove wait, use AddUntilStep
2023-05-03 22:59:01 +09:00
cdwcgt
25bf4e68ec
remove useless wait
2023-05-03 22:53:13 +09:00
Cootz
f0d35eb12b
Update testing
2023-05-03 13:12:11 +03:00
Dean Herbert
b932e4d986
Rename DrawableUsername
to DrawableChatUsername
and only pass message ID
2023-05-03 18:53:22 +09:00
Dean Herbert
4f55afb60d
Merge branch 'master' into chat-report
2023-05-03 18:50:38 +09:00
Dean Herbert
384693a431
Fix test failure in MultiplayerMatchSongSelect
due to multiple overlays present
...
https://github.com/ppy/osu/actions/runs/4868337922/jobs/8681736995?pr=23308 .
2023-05-03 14:30:58 +09:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
...
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
e394b487e0
Merge branch 'master' into edit-mods-preset
2023-05-03 12:06:16 +09:00
Dean Herbert
e42b0cc5b1
Merge pull request #23370 from peppy/fix-editor-playfield-padding
...
Add more padding around playfield in editor to avoid overlap with tool areas
2023-05-03 11:44:55 +09:00
Bartłomiej Dach
95badb9455
Adjust composer tests to new screen layout
...
`TestSceneHitObjectComposer.TestPlacementFailsWhenClickingButton()` was
attempting to cover the case of the user clicking a toolbox button which
was in front of the playfield, and ensure that the click did not result
in a placement. However, since the paddings in
67f83f246b
were added, it is impossible
for a toolbox button to be in front of the playfield in the collapsed
state, which the test was relying on.
The test scenario is still however relevant in the case of the toolbox
being expanded, as in that state the toolbux buttons may very well end
up being in front of the playfield, and they still should not result in
a hitobject being placed. To ensure that this is the case, add a few
extra test steps ensuring that the toolbox is expanded first before
trying to retrieve an overlapping button.
2023-05-02 18:45:45 +02:00
Cootz
a6ca049739
Manually implement @bdach prototype
2023-05-02 14:15:33 +03:00
Dean Herbert
94ae9d7664
Merge pull request #23357 from OliBomby/fix-reverse-crash
...
Prevent infinite repeat count when adjusting repeats of 0 length slider
2023-05-02 19:53:26 +09:00
Andrei Zavatski
ba5088f71a
Add missing ruleset shader tests
2023-05-02 11:55:05 +03:00
Andrei Zavatski
8160d56264
Update test shaders
2023-05-02 11:51:05 +03:00
Dean Herbert
1e4a628cb1
Merge pull request #23284 from Hy0tic/multiplier-doesnt-update-with-preset-mod
...
Fix issue where multiplier show wrong value when adjusting speed on preset
2023-05-02 14:59:41 +09:00
Dean Herbert
e3c384c6b5
Merge branch 'master' into sample-control-points
2023-05-02 14:38:39 +09:00
Dean Herbert
983a8f7dfe
Merge branch 'master' into fix-reverse-crash
2023-05-02 13:14:34 +09:00
Dean Herbert
87db891143
Adjust test to reliabily fail
2023-05-02 13:12:11 +09:00
Bartłomiej Dach
1fb4c814f4
Remove no longer needed API call mocking
...
The online ID will be reset unconditionally after any local change is
made to any beatmap. That behaviour no longer depends on online lookups
succeeding or failing.
This may change at a later date when beatmap submission is integrated
into lazer - the idea is that online IDs would get re-populated on local
beatmaps once they are submitted to web.
2023-05-01 19:08:41 +02:00
Bartłomiej Dach
8ab3a87b13
Add failing test case covering online ID reset on save
...
This test scene passes at e58e1151f3
and
fails at current master, due to an inadvertent regression caused by
e72f103c17
.
As it turns out, the online lookup flow that was causing UI thread
freezes when saving beatmaps in the editor, was also responsible for
resetting the online ID of locally-modified beatmaps if online lookup
failed.
2023-05-01 18:17:35 +02:00
OliBomby
dbb2a8980b
add test
2023-05-01 15:56:23 +02:00
Terochi
4d52ce769b
Revert SaveState()
calling on initialization
2023-05-01 12:53:58 +02:00
OliBomby
608fa3cc73
Merge remote-tracking branch 'upstream/master' into sample-control-points
2023-04-30 19:47:03 +02:00
Bartłomiej Dach
7cedbca9be
Merge branch 'master' into multiplier-doesnt-update-with-preset-mod
2023-04-30 17:36:00 +02:00
Bartłomiej Dach
d35355970f
Add test case covering failure scenario
2023-04-30 17:23:45 +02:00
Terochi
8f02bd80f9
Addressed changes
2023-04-30 16:11:52 +02:00
Terochi
949dc1c0f9
Improved logic
2023-04-30 12:05:55 +02:00
Terochi
585318400c
Refactor tests
2023-04-30 02:32:20 +02:00
Terochi
9a9e02b110
Added tests
2023-04-30 02:00:35 +02:00
OliBomby
a6e780a1b9
Update CheckMutedObjectsTest.cs
2023-04-29 23:52:30 +02:00
Dean Herbert
2643100644
Add xmldoc to new test mentioning failure rate and general purpose
2023-04-29 11:05:10 +09:00
Dean Herbert
32f8c674f4
Extract beatmap retrieval method for more legibility
2023-04-29 11:01:29 +09:00
Dean Herbert
a6f0186112
Improve legibility and code quality of new test
2023-04-29 10:51:56 +09:00
Dean Herbert
428b5fad3c
Rename test scene to explicitly mention navigation testing
2023-04-29 10:51:56 +09:00
Cootz
d9b3c97179
Fix testing
2023-04-29 10:29:33 +09:00
Cootz
c5357d30ab
Add test
2023-04-29 10:29:33 +09:00
Bartłomiej Dach
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time
2023-04-26 21:53:26 +02:00
OliBomby
354cd23874
removed all usage of hitobject's DifficultyControlPoint
2023-04-26 18:17:02 +02:00
OliBomby
c44f71a737
remove all regular usage of DifficultyControlPoint
2023-04-26 17:55:38 +02:00
OliBomby
9f8d7bccba
fix usings
2023-04-26 17:34:02 +02:00
OliBomby
c6fc180659
remove all test usages of SampleControlPoint
2023-04-26 14:21:52 +02:00
Dean Herbert
27f81288ef
Merge branch 'master' into keep-shared-settings-ruleset-change
2023-04-26 15:51:31 +09:00
Dean Herbert
6a3b587374
Merge pull request #23260 from Haspamelodica/master
...
Fix some videos with uppercase file extensions not displaying correctly in-game
2023-04-26 14:29:25 +09:00
Terochi
0841e73a39
Improved readability and sounds
2023-04-25 21:07:17 +02:00
Bartłomiej Dach
196b5b41eb
Also disable counting on argon display in test
...
Mostly for my own peace of mind.
2023-04-25 20:17:57 +02:00
Bartłomiej Dach
753fa09356
Fix test failures due to type mismatch
2023-04-25 20:10:11 +02:00
Daniel Kirschten
54e8aa8fe9
Merge branch 'master' into master
2023-04-25 16:04:02 +02:00
Dean Herbert
0c3a015953
Fix key counter test not testing the full binding of IsCounting
2023-04-25 21:37:19 +09:00
Dean Herbert
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-25 19:54:31 +09:00
Dean Herbert
e330052852
Add second definition of EndTime
for storyboard elements to account for loops in lifetime
2023-04-25 15:22:11 +09:00
Dean Herbert
dce0c5fac8
Add test coverage of expected behaviour for playback of loops with no explicit end time
2023-04-25 15:14:32 +09:00
Haspamelodica
3166f88c17
Removed unneccessary using directive
2023-04-21 10:11:47 +02:00
Haspamelodica
e9fb836e9c
Added tests for video backgrounds
2023-04-21 03:24:11 +02:00
Dean Herbert
01260e5f54
Merge branch 'master' into shader-cache-stages
2023-04-19 20:47:34 +09:00
Dean Herbert
26a2d1fdea
Merge pull request #23000 from Joehuu/fix-beatmap-terminology
...
Fix song select matching label not using right terminology
2023-04-18 13:53:05 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches"
2023-04-17 20:59:41 -07:00
Dan Balasescu
c0a25144cf
Apply changes to custom ShaderManager
2023-04-18 11:31:56 +09:00
Bartłomiej Dach
0cc92ce5f9
Add failing test case
...
Covering nested object reverts not firing the parent's `RevertResult`
event in accordance with what the xmldoc of the event states.
2023-04-11 18:24:34 +02:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label
2023-04-10 23:37:29 -07:00
Dean Herbert
52bb7891f7
Merge branch 'master' into fix-count-not-updating-when-deleting
2023-04-11 09:04:02 +09:00
Bartłomiej Dach
1f2c96c8e8
Merge branch 'master' into gd-onlinesetoverlay
2023-04-10 15:35:03 +02:00
Bartłomiej Dach
6e08105e2c
Remove usage of "diff" vernacular
2023-04-10 15:27:10 +02:00
Joseph Madamba
bfb7ead689
Add failing text box beatmap difficulty count test
2023-04-09 22:12:50 -07:00
cdwcgt
dd69089117
code quality
2023-04-09 15:51:31 +09:00
cdwcgt
def6da98fc
fix test in #22653
2023-04-09 15:43:05 +09:00
cdwcgt
52fc6de13f
merge fix
...
wtf?
2023-04-09 15:12:15 +09:00
cdwcgt
ce6a87b4a3
Merge remote-tracking branch 'upstream/master' into export
2023-04-09 15:02:47 +09:00
cdwcgt
de21b4a2f7
use Live<TModel>
...
Use RealmAccess only when needed
2023-04-09 22:21:15 +09:00
Joseph Madamba
ed208ef127
Fix more typos and adjust font size to match web
2023-04-07 21:10:37 -07:00
Dean Herbert
0c71fa1bbd
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-06 23:39:57 +09:00
Dean Herbert
e6872629f3
Merge pull request #22868 from peppy/no-epilepsy-warning-storyboard-disable
...
Don't show epilepsy warning when storyboards are disabled
2023-04-06 12:32:38 +09:00
tsrk
809b817e8e
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-05 22:57:36 +02:00
Bartłomiej Dach
ba753a8aac
Merge branch 'master' into update-skinnable-sound-before-playing
2023-04-05 22:56:25 +02:00
Bartłomiej Dach
27055919a3
Merge branch 'master' into fix-old-beatmap-crash-on-load
2023-04-05 21:39:42 +02:00
Bartłomiej Dach
6df7614b9d
Add tests for suppressing epilepsy warning when storyboard disabled
2023-04-05 20:56:50 +02:00
Bartłomiej Dach
02c6126be7
Ensure storyboards are enabled in existing epilepsy warning tests
2023-04-05 20:53:54 +02:00
Bartłomiej Dach
432f698697
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-05 19:45:14 +02:00
Bartłomiej Dach
8cc425774b
Merge branch 'master' into fix-replay-fail-on-exit
2023-04-03 21:23:23 +02:00
Bartłomiej Dach
b5d9284de2
Merge pull request #23108 from peppy/fix-overlay-toggles-during-disclaimer
...
Fix attempting to show overlay during game intro playing hide sound effects
2023-04-03 20:48:03 +02:00
cdwcgt
9e0277b2fd
useless using
2023-04-04 00:19:14 +09:00
cdwcgt
735b48679e
use LinkFlowContainer
directly
2023-04-03 20:09:49 +09:00
Dean Herbert
6239789188
Fix missing using statements in multiple test scenes
2023-04-03 15:37:10 +09:00
Dean Herbert
b0c09df259
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-03 15:33:35 +09:00
Dean Herbert
43d7386623
Merge pull request #22926 from Joehuu/fix-sort-direction-not-resetting
...
Fix beatmap listing sort direction not resetting when changing criteria
2023-04-03 15:32:10 +09:00
Dean Herbert
a097433cb1
Fix overlay toggle keys working during disabled activation modes
...
Closes #23104 .
2023-04-03 15:03:47 +09:00
cdwcgt
2cf8636366
show guest diff author in BeatmapPicker
2023-04-02 22:25:58 +09:00
Dean Herbert
e66569b394
Update ruleset dependency tests in line with nullable changes
2023-04-02 21:04:44 +09:00
Dean Herbert
9b45591c2f
Add failing test coverage of saving failed replay causing progression to results
2023-03-29 14:00:11 +09:00
cdwcgt
f01247f1ab
test
2023-03-28 21:41:00 +09:00
cdwcgt
899860dd77
Merge branch 'master' into chat-report
2023-03-28 21:14:11 +09:00
Dean Herbert
d31b37e87e
Merge branch 'master' into fix-ubo-not-bound
2023-03-26 16:14:11 +09:00
Joseph Madamba
e1906a90eb
Use image@2x
from tournament banner api
2023-03-25 13:08:46 -07:00
cdwcgt
26f2d9047d
code style fix
2023-03-23 01:11:44 +09:00
cdwcgt
8518d15b8d
use endpoint
2023-03-23 01:00:38 +09:00
Dean Herbert
ad5bdf6511
Merge branch 'master' into fix-ubo-not-bound
2023-03-22 16:46:39 +09:00
Dean Herbert
db227b1798
Merge branch 'master' into chat-report
2023-03-22 16:26:28 +09:00
Terochi
1478a26cc0
Addressed changes
2023-03-21 23:15:49 +01:00
Joseph Madamba
df3ccdff9f
Add failing beatmap listing sort direction on criteria change test
2023-03-21 15:08:37 -07:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-21 19:49:55 +01:00
Dean Herbert
fb51221c2b
Add test coverage of cyclic selection triggering when more than one item is selected
2023-03-21 21:31:10 +09:00
Salman Ahmed
678e8ed736
Update UBO usages inline with framework changes
2023-03-16 14:06:35 +03:00
cdwcgt
d025c441ca
delay mod save after click save or not popover hidden
2023-03-16 19:48:45 +09:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 12:16:42 +03:00
Dean Herbert
a81408ca06
Add failing test coverage showing that replay will fail on exiting gameplay
2023-03-16 17:12:46 +09:00
Dean Herbert
159c8833c7
Add test coverage of SkinnableSound
not updating in time when not present
2023-03-16 15:41:05 +09:00
Dean Herbert
5378cdff20
Apply NRT to TestSceneSkinnableSound
2023-03-16 15:10:35 +09:00
Dean Herbert
5f9b13a775
Rename Add
/AddRange
methods as they are no longer conflicting with Container
2023-03-15 18:02:41 +09:00
Dean Herbert
8908648f97
Fix super-dodgy cast of IEnumerable
to Drawable
2023-03-15 18:01:22 +09:00
Dean Herbert
0a19b1e9cf
Merge pull request #22860 from rozukke/fix-skin-ini-import
...
Fix import of skins with non-ASCII names that have been previously exported by lazer
2023-03-15 15:36:51 +09:00
Dean Herbert
1cf870d956
Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection
2023-03-15 15:16:48 +09:00
Dean Herbert
3c4e2d8700
Add tests covering drag selection
2023-03-14 21:04:51 +09:00
Dean Herbert
6546f5968a
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-14 20:43:56 +09:00
Dean Herbert
b5ea855b6c
Fix failing DrawableRulesetDependencies
test
2023-03-14 20:37:50 +09:00
Dean Herbert
969c0e9c9d
Merge branch 'master' into veldrid-renderer
2023-03-14 17:35:38 +09:00
rozukke
4570c0030f
Add test to check for import of exported skin with non-ASCII name
2023-03-13 23:37:45 +11:00
Dean Herbert
c35c81293a
Add test coverage ensuring images specified as videos are used as background image instead
2023-03-13 18:24:16 +09:00
Dean Herbert
3aea058c98
Add test coverage ensuring images are not read as videos
2023-03-13 18:24:16 +09:00
Dean Herbert
12f240e11a
Apply simple NRT changes to touched test scenes
2023-03-13 18:24:16 +09:00
Terochi
8e8dda3ac0
Big simplifying
2023-03-11 23:29:36 +01:00
cdwcgt
15f11bb1e8
scorll container and save mod after popover hidden
...
Requires manual handling of many visual effects
2023-03-11 12:31:33 +09:00
Terochi
b51c41a804
Addressed changes
2023-03-09 20:14:58 +01:00
cdwcgt
f4e2620402
fix test
2023-03-10 00:56:22 +09:00
cdwcgt
d009cd8422
test
2023-03-09 22:49:45 +09:00
tsrk
d806b85a30
revert: make counters
an IEnumerable
again
...
As suggested by bdach as this would make the last two commits useless
Refs: 5d15426
2023-03-09 10:25:03 +00:00
Bartłomiej Dach
ab87f5e0c9
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-08 22:37:09 +01:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable
2023-03-08 00:47:16 +00:00
Bartłomiej Dach
72695f7c90
Merge branch 'master' into omit-barline-in-timing-control-point
2023-03-07 22:46:24 +01:00
Terochi
9ea93e0a9f
Add more tests
2023-03-07 20:38:33 +01:00
Bartłomiej Dach
cfafa8af8c
Merge branch 'master' into hud/player-components
2023-03-07 19:44:12 +01:00
Terochi
bedf4cc259
Remove extra code
2023-03-07 16:03:11 +01:00
Cootz
5d41d343fd
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-07 15:46:52 +03:00
cdwcgt
54564e0557
new design
2023-03-07 21:13:35 +09:00
Dean Herbert
28520414aa
Move KeyCounter
components to HUD
namespace
2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5
Tidy up Add
method logic
2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction
2023-03-07 16:09:45 +09:00
Dean Herbert
d2fcdf6e0e
Add test coverage of cyclic selection in skin editor
2023-03-07 15:11:47 +09:00
tsrk
952814604e
style: fix late night oopsies
2023-03-06 20:06:56 +00:00
cdwcgt
0095fd85ca
remove == true
2023-03-07 02:18:34 +09:00
cdwcgt
4858d3fd42
Added ability to edit mod presets
2023-03-07 02:00:40 +09:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode
2023-03-06 17:57:47 +01:00
tsrk
ddee6400df
test: add coverage for Player{Avatar,Flag}
2023-03-05 23:46:51 +00:00
Bartłomiej Dach
9d4bb2ecf7
Add failing test coverage for clearing sidebar contents
2023-03-04 14:08:50 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder
to outer scope
2023-03-04 13:22:43 +01:00
Bartłomiej Dach
3dd3b5e77a
Add failing test case
2023-03-04 13:17:54 +01:00
Cootz
322f3e86ba
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-03 20:02:09 +03:00
Dean Herbert
a14dede036
Ensure TestBeatmapCarousel.Items
only returns actually visible items (and in correct order)
...
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.
Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995
Add better coverage and more comments explaining the structure of test setup
2023-03-03 17:18:14 +09:00
Dean Herbert
82293c0c86
Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
...
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.
In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
...
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
Dean Herbert
1250c1f0c1
Update test assertions to match stable expectations
...
These changes were taken from https://github.com/ppy/osu/pull/22582 .
Minor adjustments were applied to match stable expectations, which is to
say there cannot be an inherited control point with omit barline
specification (in the editor the setting is greyed out when inheritance
is turned on).
2023-02-28 19:28:21 +09:00
Dean Herbert
2615453b31
Rename SettingSource
tests to match attribute name
2023-02-28 11:45:32 +09:00
Bartłomiej Dach
92edb0f868
Merge branch 'master' into skin-editor-depth-changing
2023-02-27 19:24:53 +01:00
Joseph Madamba
fa710ae1b0
Rename ScrollToTopButton
to ScrollBackButton
2023-02-26 14:39:34 -08:00
Joseph Madamba
d98d330da2
Add expected behavior test for scroll back to previous position
2023-02-26 14:30:46 -08:00
Dan Balasescu
dd9748a25c
Adjust DrawNodes to use UBOs
2023-02-25 01:42:55 +09:00
Terochi
09e7c21b23
Implemented a more complex setting conversion logic + tests
2023-02-24 15:11:22 +01:00
tsrk
6307b3948a
style: use Trigger initialisation
2023-02-22 17:59:39 +00:00
Bartłomiej Dach
d679703fa2
Merge pull request #22659 from peppy/fix-taiko-drum-nested-sample-detection
...
Fix `GameplaySampleTriggerSource` not considering nested objects when determining the best sample to play
2023-02-22 18:56:59 +01:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
...
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
...
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
32a9c066df
Add test coverage of bring-to-front / send-to-back operations
2023-02-22 18:17:20 +09:00
Dean Herbert
90ca635a17
Fix weird nullability in TestSceneSkinEditor
2023-02-22 18:17:20 +09:00
Dean Herbert
f61fbcf3fc
Update assertion to also check GameplayClockContainer
's current time
2023-02-22 15:26:09 +09:00
Dean Herbert
a511e64fa5
Seek using GameplayClockContainer
2023-02-22 14:41:20 +09:00
Bartłomiej Dach
d59d153654
Fix test compile failures from Audio
hoisting
2023-02-21 21:03:00 +01:00
Terochi
dd53a70071
Addressed change requests
2023-02-21 21:01:31 +01:00
Bartłomiej Dach
3d2fcb0cca
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-21 20:53:06 +01:00
Bartłomiej Dach
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard
2023-02-21 19:35:58 +01:00
Terochi
191604340f
Added a way for mod settings to be kept when changing ruleset + test
2023-02-21 19:05:10 +01:00
Cootz
1fa6864500
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-21 18:47:59 +03:00
Cootz
90aa4288d0
Reduce the allowed length by 5 to account for (99) suffix. Move truncating logic to GetFilename
. Update tests.
2023-02-21 18:35:53 +03:00
mk56-spn
299023fce0
Improve visibility of wedge shading in test scene and fix an issue with excessive roundness on said shadow.
2023-02-21 16:07:26 +01:00
Dean Herbert
9321ec29dc
Update slider sample source asserts to match expected behaviour
...
As pointed out in review, if the current time is after the end of the
slider, the correct hit object to use for sample retrieval is the object
itself, not any nested object.
2023-02-21 14:04:38 +09:00
Dean Herbert
e686b4393e
Add wait steps to ensure frame-stable clock has caught up before checking state
2023-02-21 14:04:19 +09:00
Dean Herbert
5ba6059911
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-21 13:58:15 +09:00
Bartłomiej Dach
c9999bdeb1
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-20 20:14:38 +01:00
Bartłomiej Dach
3183f5cee2
Merge branch 'master' into revert-result-in-playfield
2023-02-19 16:33:10 +01:00
Cootz
5fa75805cc
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-18 15:52:17 +03:00
Bartłomiej Dach
704dddf14b
Merge branch 'master' into skin-editor-clipboard
2023-02-17 22:59:18 +01:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-17 22:58:38 +01:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-17 20:59:18 +01:00
cdwcgt
e84e011d5d
Merge branch 'master' into export
2023-02-17 22:15:19 +09:00
Dean Herbert
9793774377
Update SkinDeserialisationTest
to work with new serialisation structure
2023-02-17 16:22:48 +09:00
Dean Herbert
6b3652f567
Change serialisation format of skin layouts to allow more flexibility
...
Also adds per-ruleset storage for each container type.
2023-02-17 14:19:19 +09:00
Dean Herbert
372b6b794c
I don't know what .ots is but let's not use random file extension that make no sense
2023-02-17 13:46:27 +09:00
Dean Herbert
8ef3fb26e0
More constants and assert fixes
2023-02-17 13:46:27 +09:00
Dean Herbert
86d110e893
Simplify test storage by removing nested storage
2023-02-17 13:43:42 +09:00
Dean Herbert
4560ae6b02
Mark test as fixture
2023-02-17 13:39:31 +09:00
Dean Herbert
99236f0ae8
Move long filename to fixture level
2023-02-17 13:39:24 +09:00
Dean Herbert
96b1498932
Rename max length variable to make sense (it's a filename limit, not path)
2023-02-17 13:33:22 +09:00
Dean Herbert
415220a447
Tidy up new test method code quality
2023-02-17 13:30:00 +09:00
Cootz
810712386d
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-02-17 01:51:24 +03:00
Cootz
f4038a49a1
Fix inspectCode issues
2023-02-17 01:50:24 +03:00
Cootz
1d8b348e4c
Improve naming
2023-02-17 01:46:15 +03:00
Cootz
6cb00cd42f
Add more test cases
2023-02-17 01:44:45 +03:00
tsrk
ddd6c1a1c6
refactor(KeyCounter): address bindables issues
...
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
Bartłomiej Dach
3ee046000e
Merge branch 'master' into revert-result-in-playfield
2023-02-16 21:54:29 +01:00
Bartłomiej Dach
2fdf1fd876
Merge branch 'master' into fix-taiko-drum-nested-sample-detection
2023-02-16 19:43:02 +01:00
Bartłomiej Dach
5bdc5dfadd
Add one more assert to keep coverage from previous implementation
2023-02-16 19:02:51 +01:00
Cootz
6819a45a1b
Improve code slightly
2023-02-16 16:42:07 +03:00
Cootz
f1da213bea
Add tests
2023-02-16 16:26:57 +03:00
Dean Herbert
b59ec551f6
Add test coverage of GameplaySampleTriggerSource
not considering nested objects
2023-02-16 18:21:33 +09:00
Dean Herbert
979c079f8b
Refactor GameplaySampleTriggerSource
test to not be realtime dependent
2023-02-16 17:58:44 +09:00
Dean Herbert
9d02a2ef0e
Apply NRT to GamepleSampleTriggerSource
tests
2023-02-16 17:58:44 +09:00
Dean Herbert
2fbaf88a3c
Add clipboard dependency to SkinEditor
specific tests
...
This is usually provided by the `SkinEditorOverlay`, which is not always
present in tests.
2023-02-16 15:24:38 +09:00
tsrk
74e7cc2056
feat: implement new design of key counter
2023-02-15 22:18:02 +00:00
tsrk
076eb81b21
refactor: rename trigger classes
...
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
157bba7830
refactor: rename Trigger
class to InputTrigger
2023-02-15 21:41:36 +00:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
...
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8
Move extension methods closer to serialisation classes
2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
Dean Herbert
856efd9fd9
Rename SkinnableDrawableInfo
to SerialisedDrawableInfo
2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2
Rename SkinnableInfo
to SkinnableDrawableInfo
2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
d9b4d932c9
Fix test container lookup failure
2023-02-15 17:47:34 +09:00
Dean Herbert
ca75f0ec77
Apply NRT to TestSceneBeatmapSkinFallbacks
2023-02-15 17:30:21 +09:00
Dean Herbert
8bbd00822c
Simplify and rename SkinnableTargetComponentsContainer
2023-02-15 17:30:21 +09:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation
2023-02-14 14:00:53 +09:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
...
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
mk56-spn
6e6421caea
Change FooterV2.cs colour to use ColourProvider
instead of OsuColour
.
...
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
Andrei Zavatski
006356e617
Add TestSceneLetterboxOverlay
2023-02-13 14:17:33 +03:00
tsrk
11d0e185b8
refactor: separate impl of KeyCounterDisplay
...
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
Joseph Madamba
cb51b9e350
Use existing ModdingBeatmap
activity
2023-02-12 15:01:50 -08:00
Joseph Madamba
bbeef53569
Add TestingBeatmap
activity
2023-02-12 13:11:42 -08:00
Joseph Madamba
afb66d8af4
Make user activity class names more specific
2023-02-12 12:32:17 -08:00
mk56-spn
09cb6ca3a7
Clean up formatting and wedge placement in testscene a tad,
2023-02-11 18:15:21 +01:00
mk56-spn
468419896a
Separate ruleset changing tests into their own method.
...
Add small clarification for edge colouring in visibility test
2023-02-11 18:08:50 +01:00
mk56-spn
cb679ccc2b
Separate wedge visibility test into its own method
2023-02-11 18:03:27 +01:00
Bartłomiej Dach
7b2c5ab7eb
Merge pull request #22608 from peppy/update-dependencies
...
Update realm and other dependencies
2023-02-11 12:37:02 +01:00
Dean Herbert
20f3ab167e
Re-centralise BannedApiAnalysers
nuget package
2023-02-11 19:36:40 +09:00
Bartłomiej Dach
8292052dc2
Merge pull request #22598 from peppy/fix-skip-intro-replay
...
Fix "skip" key binding no longer working in replay playback
2023-02-11 11:27:10 +01:00
Dean Herbert
0c5dae5f26
Merge pull request #22529 from ItsShamed/dsc/presence
...
Add support for `Watching` and `Spectating` activities in `ReplayPlayer` and `SoloSpectatingPlayer`
2023-02-11 17:29:47 +09:00
Dean Herbert
86c8675910
Update realm and other dependencies
2023-02-11 13:52:24 +09:00
Dean Herbert
96fbd04698
Add failing test coverage of skip no longer working in replay playback
2023-02-10 18:57:04 +09:00
Dean Herbert
eccde923e5
Merge pull request #22554 from Walavouchey/ranking-accuracycircle-readability
...
Improve readability of `AccuracyCircle`
2023-02-10 17:03:46 +09:00
ekrctb
5ddaf8ea3c
Fix test setting invalid TimeOffset
2023-02-09 17:43:04 +09:00
Dean Herbert
92eb6b6717
Simplify TestSceneAccuracyCircle
test specifications
2023-02-09 15:42:03 +09:00
Joseph Madamba
3b5d573db1
Display tournament banner on user profile
2023-02-08 17:16:09 -08:00
Walavouchey
9544a1d26d
use values closer to the extremities for test cases
2023-02-09 00:02:32 +01:00
Walavouchey
6ace6bfee1
ensure AccuracyCircle
doesn't land in gaps created by RankNotch
es
2023-02-08 13:20:53 +01:00
Dean Herbert
b0131db1dc
Update test assertions in line with new state saving logic
2023-02-08 15:55:17 +09:00
Dean Herbert
3a3c2e78a1
Merge branch 'master' into skin-editor-undo-support
2023-02-08 15:41:58 +09:00
Dean Herbert
38031fdf23
Add test coverage of stores stored in database as well
2023-02-08 15:38:07 +09:00
Dean Herbert
d4d985ba0f
Improve test to also check that reverting hash restores old scores
2023-02-08 15:34:46 +09:00
Dean Herbert
c7eec371f5
Clean up tests somewhat
2023-02-08 15:22:17 +09:00
Dean Herbert
b6809e156b
Merge pull request #22432 from mk56-spn/sheared_slider_implementation_clean_ii
...
Implement a sheared slider for the updated design
2023-02-08 15:01:00 +09:00
Cootz
338d96534a
Add leaderboard test on beatmap update
2023-02-08 05:01:54 +03:00
PC
7e127dafe2
Update reference
2023-02-07 11:52:47 +03:00
Cootz
cb26601cb4
Fix test's score generation
2023-02-07 02:29:28 +03:00
Bartłomiej Dach
12f6d461b9
Merge pull request #22532 from peppy/fix-long-storyboard-outro
...
Fix storyboard outro time potentially running too long
2023-02-06 20:30:36 +01:00
tsrk
bc89f8dc5b
feat: add name and rulset verb display support
2023-02-06 12:44:00 +00:00
Dean Herbert
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii
2023-02-06 17:49:33 +09:00
Dean Herbert
c078d3a344
Merge pull request #22357 from EXtremeExploit/groups-probationary-badges
...
Make probationary groups a bit transparent
2023-02-06 17:43:57 +09:00
Dean Herbert
679ec986d5
Fix storyboard outro time potentially running too long
2023-02-06 16:39:44 +09:00
tsrk
e878bb42a4
test: add test for watching activity
2023-02-06 00:53:56 +00:00
Susko3
364217829c
Add test for ArchiveImportIPCChannel
2023-02-03 18:39:46 +01:00
Susko3
13fc649edf
Refactor test to more closely match how OsuGameDesktop works
2023-02-03 18:22:51 +01:00
mk56-spn
e1af5e110a
Remove ``RoundedNub.cs
` and make
`Nub.cs
`` non abstract again
2023-02-03 12:19:09 +01:00
Dean Herbert
3345e34544
Move beatmap specific logic out of EditorChangeHandler
2023-02-03 17:53:54 +09:00
Dean Herbert
4ec46c7476
Merge branch 'master' into footer_V2_implementation
2023-02-03 16:30:16 +09:00
Dean Herbert
a1200b8fe8
Adjust footer button colour handling to read better and take into account mouse down
2023-02-03 16:27:20 +09:00
Bartłomiej Dach
e937022b09
Merge branch 'master' into middle-click-replay-pause
2023-02-02 20:52:03 +01:00
Bartłomiej Dach
6c0aada86a
Merge pull request #22490 from peppy/skin-overlay-namespace
...
Move skin editor to overlays namespace
2023-02-02 18:14:16 +01:00
mk56-spn
3f0ce75bf5
Rename NormalSliderBar.cs to RoundedSliderBar.cs
2023-02-02 17:24:45 +01:00
mk56-spn
7c5a65bdb7
Rename NormalNub.cs to RoundedNub.cs
2023-02-02 17:23:09 +01:00
Dean Herbert
edecd2ee25
Merge branch 'master' into middle-click-replay-pause
2023-02-02 15:25:51 +09:00
Dean Herbert
b792dc3af0
Merge pull request #22281 from cdwcgt/editor-check-previewtime
...
Add preview time setting check
2023-02-02 15:10:06 +09:00
Dean Herbert
50659f3d52
Merge pull request #22428 from EVAST9919/triangles-new-masking
...
Implement Masking property for `TrianglesV2` background
2023-02-02 14:22:16 +09:00
Dean Herbert
8dc2e6872e
Move skin editor to overlays namespace
2023-02-02 14:00:31 +09:00
Bartłomiej Dach
4fc7d37a1b
Fix wonky log message
2023-02-01 22:58:11 +01:00
Bartłomiej Dach
efc9a34b98
Merge branch 'master' into add-more-logging
2023-02-01 22:55:28 +01:00
Dean Herbert
34a6106170
Add more logging in TestScenePause
to better understand test failures
2023-02-02 01:01:32 +09:00
Dean Herbert
d54db8de64
Merge branch 'master' into fix-clicking-metadata-relevance-sort
2023-02-01 19:39:13 +09:00
Andrei Zavatski
faee012a2a
Add texelSize slider to TriangleBorder shader test scene
2023-02-01 10:37:44 +03:00
cdwcgt
209bc3c1ed
remove useless setup
2023-02-01 11:53:26 +08:00
Dean Herbert
b19d43f012
Merge branch 'master' into conflicting-filenames-in-skin-alt
2023-01-31 16:06:28 +09:00
Bartłomiej Dach
c5e1f54185
Fix sample store creation mutating shared resource store
2023-01-30 20:48:52 +01:00
Bartłomiej Dach
a8f828d203
Add another failing test case
2023-01-30 20:48:52 +01:00
Bartłomiej Dach
55a045b2b2
Adjust beatmap skin resources test to facilitate loading many
2023-01-30 20:48:52 +01:00
mk56-spn
f5d579144b
Remove free mods button
2023-01-30 12:57:24 +01:00
Salman Ahmed
20f4061e30
Move ongoing operation wait step to proper place
2023-01-29 00:24:15 +03:00
Joseph Madamba
845bbf55fe
Add failing beatmap listing search on initial open test
2023-01-28 12:10:50 -08:00
Bartłomiej Dach
9bdb78791f
Add failing test case
2023-01-28 20:02:25 +01:00
Bartłomiej Dach
a126c72a4f
Adjust skin resources test to facilitate loading many
2023-01-28 20:02:25 +01:00
mk56-spn
76146b5c53
Address naming discrepancy in TestSceneShearedSliderBar.cs
2023-01-26 15:12:52 +01:00
mk56-spn
2f90ffccfc
Implement ShearedSliderBar.cs and corresponding TestSceneShearedSliderBar.cs
2023-01-26 15:03:22 +01:00
mk56-spn
374c3b56f6
Rename Nub.cs to NormalNub.cs
2023-01-26 15:03:11 +01:00
mk56-spn
3988131475
Rename OsuSliderBar.cs as NormalSliderBar.cs
2023-01-26 12:12:56 +01:00
Dean Herbert
13937cf555
Merge branch 'master' into stream-tool-2
2023-01-26 16:08:20 +09:00
Andrei Zavatski
7cd21e12f3
Implement masking property for TrianglesV2 background
2023-01-26 09:46:41 +03:00
Andrei Zavatski
d09d6f31d7
Implement Masking property for TrianglesBackground
2023-01-25 12:20:51 +03:00
Dean Herbert
e3a5c233e9
Update test to use newer assetion logic
2023-01-25 17:39:35 +09:00
Dean Herbert
f0406c34fd
Merge branch 'master' into revert-result-in-playfield
2023-01-25 17:35:33 +09:00
Dean Herbert
67e9de43be
Merge pull request #22386 from EVAST9919/triangles-og-shhader
...
Use `TriangleBorder` shader in `Triangles` background
2023-01-25 17:25:18 +09:00
Dean Herbert
59ee6922b1
Merge pull request #22399 from bdach/user-profile/update-cover
...
Update appearance of profile cover area to match web
2023-01-25 16:35:44 +09:00
Dean Herbert
4674956ccf
Merge pull request #22318 from naoey/fix-copy-difficulty-moving-collections
...
Fix creating a copy of a difficulty in the editor removing the original beatmap from user collections
2023-01-25 15:06:46 +09:00
Dean Herbert
68a9d945b9
Merge branch 'master' into user-profile/update-cover
2023-01-25 14:30:35 +09:00
Dean Herbert
6efab635d8
Merge branch 'master' into fix-copy-difficulty-moving-collections
2023-01-25 14:11:32 +09:00
Bartłomiej Dach
a3bb6d1fab
Revert a few more relative to absolute changes
...
Because not sure why they were changed in the first place.
2023-01-25 00:00:23 +01:00
Bartłomiej Dach
4d7cd59df3
Fix TestAbsoluteImage()
no longer actually testing absolute image URL
2023-01-24 23:58:39 +01:00
Bartłomiej Dach
f2df36e6a5
Persist cover visibility to user settings
...
Follows web precedent, wherein the setting is saved to local storage.
2023-01-24 23:30:12 +01:00
Bartłomiej Dach
ef7812412b
Update top header container appearance
2023-01-24 23:06:44 +01:00
Jai Sharma
c991aa5ca4
TestSceneWikiMarkdownContainer: Revert CurrentPath changes and update markdown img links only
2023-01-24 22:01:53 +00:00
Andrei Zavatski
04995b66da
Add seed slider to Triangles test sceen
2023-01-24 07:09:25 +03:00
Jai Sharma
2454eb8cd9
TestSceneWikiMarkdownContainer: Add visual test for inline and fenced code syntax
2023-01-24 00:53:45 +00:00
Jai Sharma
f067a84631
TestSceneWikiMarkdowContainer: Update image paths
2023-01-24 00:51:07 +00:00
naoey
e6de167adb
Revert split and make collections boolean internal to BeatmapManager
2023-01-24 07:27:26 +09:00
mk56-spn
bc94f1b773
add free mods button to test
2023-01-23 16:43:38 +01:00
ekrctb
8405a3e172
Add test for RevertResult
2023-01-23 18:51:55 +09:00
Dean Herbert
432e0a6a37
Merge branch 'master' into level-badge-colour
2023-01-23 15:46:15 +09:00
Dean Herbert
736965e009
Fix test scene potentially overflowing visible region
2023-01-23 15:45:44 +09:00
cdwcgt
5afb733fb2
change IssueTemplatePreviewTimeConflict's text
2023-01-23 15:26:28 +09:00
EXtremeExploit
b62d4deb6f
Fix also typo on filename
2023-01-22 17:17:19 -03:00
EXtremeExploit
55976df307
Fix typo in test class name
2023-01-22 16:43:03 -03:00
EXtremeExploit
aeebbe4003
Add group badges test from #22280
2023-01-22 15:12:40 -03:00
EXtremeExploit
64c9654910
Make probationary groups a bit transparent
2023-01-22 13:32:05 -03:00
Bartłomiej Dach
e1acf85bb3
Merge branch 'master' into groups-modes
2023-01-22 10:09:34 +01:00
EXtremeExploit
05f77d2cab
Add modes text to groups tooltip
2023-01-22 01:36:53 -03:00
Joseph Madamba
da03abc812
Fix comment editor text boxes not having sound feedback
2023-01-21 17:32:42 -08:00
naoey
1c1c9915bb
Split saving new and existing beatmaps into separate flows
2023-01-22 10:27:33 +09:00
naoey
a1b5c9d910
Don't transfer MD5 hashes in collections when copying beatmaps
...
Fixes #22306 .
Changes beatmap saving so that by default it does not transfer
the hashes in collections, and only transfers them when saving the same
difficulty in the editor.
Issue seems to have been introduced in https://github.com/ppy/osu/pull/20641 .
2023-01-22 01:14:18 +09:00
Dean Herbert
e86748626a
Merge pull request #22296 from frenzibyte/actually-fix-beatmap-options
2023-01-20 10:21:55 +09:00
Salman Ahmed
8174ef06c3
Fix intermittent failure in playlists match loading test
2023-01-20 01:18:41 +03:00
Salman Ahmed
f0464b0340
Actually fix intermittent failure in beatmap options state test
2023-01-19 22:47:35 +03:00
mk56-spn
b22363ed8c
Fix JudgementCounterDisplay.cs max judgement always showing upon changing display mode
2023-01-19 10:31:02 +01:00
Dean Herbert
56ce8504ae
Merge branch 'master' into comment-reply
2023-01-19 16:01:47 +09:00
Dean Herbert
db8084570d
Merge pull request #22285 from bdach/segmented-graph-tint
...
Apply draw colour to segmented graph
2023-01-19 13:36:19 +09:00
Dean Herbert
e58abf7d1a
Merge pull request #22284 from bdach/judgement-counter-broken
...
Fix "show max judgement" setting not applying initially on judgement counter display
2023-01-19 09:09:06 +09:00
Bartłomiej Dach
b62ff8d644
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-18 23:52:12 +01:00
Bartłomiej Dach
e09b768a99
Add test steps demonstrating failure
2023-01-18 23:07:40 +01:00
Bartłomiej Dach
7299d227d1
Add failing test case
2023-01-18 21:42:22 +01:00
Bartłomiej Dach
06212bca51
Restructure test scene to demonstrate failure
2023-01-18 21:41:00 +01:00
ansel
7f4d8bdcaa
Add test
2023-01-18 21:27:42 +03:00
Bartłomiej Dach
4a6f6300c5
Merge branch 'master' into fix-carousel-sort-change-after-play
2023-01-18 17:15:20 +01:00
cdwcgt
997a1a8b02
add test for CheckPreviewTime
2023-01-19 01:08:56 +09:00
StanR
8ae82484b5
Usings
2023-01-18 16:38:58 +03:00
StanR
24ed84aad0
Add tiered level badge colouring
2023-01-18 16:25:11 +03:00
Dean Herbert
3b27774561
Remove OnlineID
sort consideration
2023-01-18 19:21:02 +09:00
Dean Herbert
43a037c189
Merge pull request #21620 from mk56-spn/JudgementCounter
...
Add a judgement counter to skin components
2023-01-18 18:43:49 +09:00
Dean Herbert
d4f2cd244d
Fix broken test step
2023-01-18 18:12:40 +09:00
Dean Herbert
42e9b2b48c
Tidy up clock logic in all SongProgress
classes
2023-01-18 16:29:42 +09:00
Dean Herbert
5ead85f461
Limit catch-up speed in test to emulate gameplay
2023-01-18 16:13:43 +09:00
Dean Herbert
8030194cd5
Use actual beatmap's hitobjects in test to better display density
2023-01-18 16:11:46 +09:00
Dean Herbert
bfb75730a9
Prefix subclasses of DefaultSongProgress
with Default
2023-01-18 15:45:16 +09:00
Dean Herbert
04c0a5d728
Update TestSceneSongProgress
to properly work with new implementation
2023-01-18 15:44:19 +09:00
Dean Herbert
5a272b4bd6
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-18 15:25:02 +09:00
Dean Herbert
e8770b84cd
Remove no longer necessary interface type
2023-01-18 15:23:55 +09:00
Dean Herbert
f9dd3f6def
Switch test to specifically target the argon verison of the progress bar
2023-01-18 15:23:55 +09:00
Dean Herbert
5429979049
Combine common code into SongProgress
base class
2023-01-18 15:23:55 +09:00
Dean Herbert
45c5bd8403
Simplify HUD test to not require casting to specific ProgressBar
type
2023-01-18 14:37:09 +09:00
Bartłomiej Dach
f5459909f9
Merge branch 'master' into comment-editor-3
2023-01-17 21:31:08 +01:00
Bartłomiej Dach
6f11fbdeed
Merge branch 'master' into fix-carousel-sort-change-after-play
2023-01-17 20:46:06 +01:00
tsrk
66441d4421
test: remove test for ArgonSongProgressGraph
2023-01-17 13:16:11 +00:00
mk56-spn
905dec913a
update skin deserialisation
2023-01-17 12:37:30 +01:00
Dean Herbert
181473c5fc
Rename flow to better match its purpose
2023-01-17 18:28:08 +09:00
Dean Herbert
35ad66eef9
Give flow container a type to avoid locally casting in every location
2023-01-17 18:27:33 +09:00
Dean Herbert
09c7ab3af6
Rename exposed settings to make more sense
2023-01-17 18:27:15 +09:00
Dean Herbert
f923dc5009
Use framework Direction
instead of local enum
...
It should be stable enough to use.
2023-01-17 18:27:15 +09:00
Dean Herbert
65bd2e74fd
Merge branch 'master' into skin/argon-song-progress-cleaner
2023-01-17 18:00:42 +09:00
MK56
a55ce9b586
Merge branch 'master' into JudgementCounter
2023-01-17 09:55:45 +01:00
Dean Herbert
53e7873f6c
Merge branch 'master' into fix-pause-gameplay-action-not-closing
2023-01-17 17:41:16 +09:00
Dean Herbert
a1152fa0db
Merge pull request #22147 from Feodor0090/forbid-negative-snap
...
Forbid negative time snap in editor
2023-01-17 17:35:45 +09:00
Dean Herbert
92fc439f82
Add test coverage of carousel sort expectations
...
This covers the fail case of removing and adding items (see
https://github.com/ppy/osu/issues/21926 ) but also covers the proposed
forward implementation, which now considers `DateAdded` and `OnlineID`.
2023-01-17 16:40:25 +09:00
Dean Herbert
f74bc4ff7c
Merge pull request #22246 from frenzibyte/mark-tests-flaky
...
Mark remaining frequently-failing intermittent tests with `FlakyTest` attribute
2023-01-17 15:57:58 +09:00
Dean Herbert
776b6fa2e1
Merge pull request #22203 from bdach/fix-new-diff-creation-fail
...
Fix difficulty creation flow failing for some ruleset combinations
2023-01-17 14:08:34 +09:00
Dean Herbert
1f47def3c4
Merge branch 'master' into skin-editor-loc
2023-01-17 11:53:08 +09:00
Dean Herbert
4cf448ec11
Use ToString()
for test instead of linq skip
2023-01-17 11:51:17 +09:00
mk56-spn
74b72e4ac0
Address issues that joehuu brought up
2023-01-16 22:46:18 +01:00
mk56-spn
7510201804
Add back null beatmap test
2023-01-16 22:24:21 +01:00
ansel
0ec608ec5d
Select button using its index in test
2023-01-16 22:47:14 +03:00
Bartłomiej Dach
bf58fe21ce
Merge branch 'master' into beatmap-set-converted-beatmaps
2023-01-16 20:46:41 +01:00
Salman Ahmed
f63de55a20
Mark ready-button-pressing multiplayer tests with FlakyTest
attribute
2023-01-16 22:34:32 +03:00
Salman Ahmed
1a776eb546
Mark item-mutating queue mode tests with FlakyTest
attribute
2023-01-16 22:34:04 +03:00
Salman Ahmed
1552726150
Fix intermittent failure in beatmap options state test
2023-01-16 14:06:02 +03:00