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Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name

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Bartłomiej Dach 2023-03-08 22:37:09 +01:00 committed by GitHub
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41 changed files with 497 additions and 119 deletions

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@ -0,0 +1,123 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using BenchmarkDotNet.Attributes;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
namespace osu.Game.Benchmarks
{
public class BenchmarkCarouselFilter : BenchmarkTest
{
private BeatmapInfo getExampleBeatmap() => new BeatmapInfo
{
Ruleset = new RulesetInfo
{
ShortName = "osu",
OnlineID = 0
},
StarRating = 4.0d,
Difficulty = new BeatmapDifficulty
{
ApproachRate = 5.0f,
DrainRate = 3.0f,
CircleSize = 2.0f,
},
Metadata = new BeatmapMetadata
{
Artist = "The Artist",
ArtistUnicode = "check unicode too",
Title = "Title goes here",
TitleUnicode = "Title goes here",
Author = { Username = "The Author" },
Source = "unit tests",
Tags = "look for tags too",
},
DifficultyName = "version as well",
Length = 2500,
BPM = 160,
BeatDivisor = 12,
Status = BeatmapOnlineStatus.Loved
};
private CarouselBeatmap carouselBeatmap = null!;
private FilterCriteria criteria1 = null!;
private FilterCriteria criteria2 = null!;
private FilterCriteria criteria3 = null!;
private FilterCriteria criteria4 = null!;
private FilterCriteria criteria5 = null!;
private FilterCriteria criteria6 = null!;
public override void SetUp()
{
var beatmap = getExampleBeatmap();
beatmap.OnlineID = 20201010;
beatmap.BeatmapSet = new BeatmapSetInfo { OnlineID = 1535 };
carouselBeatmap = new CarouselBeatmap(beatmap);
criteria1 = new FilterCriteria();
criteria2 = new FilterCriteria
{
Ruleset = new RulesetInfo { ShortName = "catch" }
};
criteria3 = new FilterCriteria
{
Ruleset = new RulesetInfo { OnlineID = 6 },
AllowConvertedBeatmaps = true,
BPM = new FilterCriteria.OptionalRange<double>
{
IsUpperInclusive = false,
Max = 160d
}
};
criteria4 = new FilterCriteria
{
Ruleset = new RulesetInfo { OnlineID = 6 },
AllowConvertedBeatmaps = true,
SearchText = "an artist"
};
criteria5 = new FilterCriteria
{
Creator = new FilterCriteria.OptionalTextFilter { SearchTerm = "the author AND then something else" }
};
criteria6 = new FilterCriteria { SearchText = "20201010" };
}
[Benchmark]
public void CarouselBeatmapFilter()
{
carouselBeatmap.Filter(criteria1);
}
[Benchmark]
public void CriteriaMatchingSpecificRuleset()
{
carouselBeatmap.Filter(criteria2);
}
[Benchmark]
public void CriteriaMatchingRangeMax()
{
carouselBeatmap.Filter(criteria3);
}
[Benchmark]
public void CriteriaMatchingTerms()
{
carouselBeatmap.Filter(criteria4);
}
[Benchmark]
public void CriteriaMatchingCreator()
{
carouselBeatmap.Filter(criteria5);
}
[Benchmark]
public void CriteriaMatchingBeatmapIDs()
{
carouselBeatmap.Filter(criteria6);
}
}
}

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@ -73,11 +73,10 @@ namespace osu.Game.Rulesets.Taiko.Tests
beatmap.ControlPointInfo.Add(start_time, new TimingControlPoint
{
BeatLength = beat_length,
TimeSignature = new TimeSignature(time_signature_numerator)
TimeSignature = new TimeSignature(time_signature_numerator),
OmitFirstBarLine = true
});
beatmap.ControlPointInfo.Add(start_time, new EffectControlPoint { OmitFirstBarLine = true });
var barlines = new BarLineGenerator<BarLine>(beatmap).BarLines;
AddAssert("first barline ommited", () => barlines.All(b => b.StartTime != start_time));

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@ -72,7 +72,6 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
converted.ControlPointInfo.Add(hitObject.StartTime, new EffectControlPoint
{
KiaiMode = currentEffectPoint.KiaiMode,
OmitFirstBarLine = currentEffectPoint.OmitFirstBarLine,
ScrollSpeed = lastScrollSpeed = nextScrollSpeed,
});
}

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@ -181,16 +181,19 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(956, timingPoint.Time);
Assert.AreEqual(329.67032967033, timingPoint.BeatLength);
Assert.AreEqual(TimeSignature.SimpleQuadruple, timingPoint.TimeSignature);
Assert.IsFalse(timingPoint.OmitFirstBarLine);
timingPoint = controlPoints.TimingPointAt(48428);
Assert.AreEqual(956, timingPoint.Time);
Assert.AreEqual(329.67032967033d, timingPoint.BeatLength);
Assert.AreEqual(TimeSignature.SimpleQuadruple, timingPoint.TimeSignature);
Assert.IsFalse(timingPoint.OmitFirstBarLine);
timingPoint = controlPoints.TimingPointAt(119637);
Assert.AreEqual(119637, timingPoint.Time);
Assert.AreEqual(659.340659340659, timingPoint.BeatLength);
Assert.AreEqual(TimeSignature.SimpleQuadruple, timingPoint.TimeSignature);
Assert.IsFalse(timingPoint.OmitFirstBarLine);
var difficultyPoint = controlPoints.DifficultyPointAt(0);
Assert.AreEqual(0, difficultyPoint.Time);
@ -222,17 +225,14 @@ namespace osu.Game.Tests.Beatmaps.Formats
var effectPoint = controlPoints.EffectPointAt(0);
Assert.AreEqual(0, effectPoint.Time);
Assert.IsFalse(effectPoint.KiaiMode);
Assert.IsFalse(effectPoint.OmitFirstBarLine);
effectPoint = controlPoints.EffectPointAt(53703);
Assert.AreEqual(53703, effectPoint.Time);
Assert.IsTrue(effectPoint.KiaiMode);
Assert.IsFalse(effectPoint.OmitFirstBarLine);
effectPoint = controlPoints.EffectPointAt(116637);
Assert.AreEqual(95901, effectPoint.Time);
Assert.IsFalse(effectPoint.KiaiMode);
Assert.IsFalse(effectPoint.OmitFirstBarLine);
}
}
@ -273,6 +273,28 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
}
[Test]
public void TestDecodeOmitBarLineEffect()
{
var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
using (var resStream = TestResources.OpenResource("omit-barline-control-points.osu"))
using (var stream = new LineBufferedReader(resStream))
{
var controlPoints = (LegacyControlPointInfo)decoder.Decode(stream).ControlPointInfo;
Assert.That(controlPoints.TimingPoints.Count, Is.EqualTo(6));
Assert.That(controlPoints.EffectPoints.Count, Is.EqualTo(0));
Assert.That(controlPoints.TimingPointAt(500).OmitFirstBarLine, Is.False);
Assert.That(controlPoints.TimingPointAt(1500).OmitFirstBarLine, Is.True);
Assert.That(controlPoints.TimingPointAt(2500).OmitFirstBarLine, Is.False);
Assert.That(controlPoints.TimingPointAt(3500).OmitFirstBarLine, Is.False);
Assert.That(controlPoints.TimingPointAt(4500).OmitFirstBarLine, Is.False);
Assert.That(controlPoints.TimingPointAt(5500).OmitFirstBarLine, Is.True);
}
}
[Test]
public void TestTimingPointResetsSpeedMultiplier()
{

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@ -43,6 +43,18 @@ namespace osu.Game.Tests.NonVisual
Assert.That(cpi.Groups.Count, Is.EqualTo(2));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(2));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
cpi.Add(1200, new TimingControlPoint { OmitFirstBarLine = true }); // is not redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(3));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(3));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(3));
cpi.Add(1500, new TimingControlPoint { OmitFirstBarLine = true }); // is not redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(4));
Assert.That(cpi.TimingPoints.Count, Is.EqualTo(4));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(4));
}
[Test]
@ -95,12 +107,12 @@ namespace osu.Game.Tests.NonVisual
Assert.That(cpi.EffectPoints.Count, Is.EqualTo(0));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(0));
cpi.Add(1000, new EffectControlPoint { KiaiMode = true, OmitFirstBarLine = true }); // is not redundant
cpi.Add(1400, new EffectControlPoint { KiaiMode = true, OmitFirstBarLine = true }); // same settings, but is not redundant
cpi.Add(1000, new EffectControlPoint { KiaiMode = true }); // is not redundant
cpi.Add(1400, new EffectControlPoint { KiaiMode = true }); // is redundant
Assert.That(cpi.Groups.Count, Is.EqualTo(2));
Assert.That(cpi.EffectPoints.Count, Is.EqualTo(2));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
Assert.That(cpi.Groups.Count, Is.EqualTo(1));
Assert.That(cpi.EffectPoints.Count, Is.EqualTo(1));
Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
}
[Test]

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@ -0,0 +1,27 @@
osu file format v14
[TimingPoints]
// Uninherited: none, inherited: none
0,500,4,2,0,100,1,0
0,-50,4,3,0,100,0,0
// Uninherited: omit, inherited: none
1000,500,4,2,0,100,1,8
1000,-50,4,3,0,100,0,0
// Uninherited: none, inherited: omit (should be ignored, inheriting cannot omit)
2000,500,4,2,0,100,1,0
2000,-50,4,3,0,100,0,8
// Inherited: none, uninherited: none
3000,-50,4,3,0,100,0,0
3000,500,4,2,0,100,1,0
// Inherited: omit, uninherited: none (should be ignored, inheriting cannot omit)
4000,-50,4,3,0,100,0,8
4000,500,4,2,0,100,1,0
// Inherited: none, uninherited: omit
5000,-50,4,3,0,100,0,0
5000,500,4,2,0,100,1,8

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@ -48,7 +48,9 @@ namespace osu.Game.Tests.Skins
// Covers BPM counter.
"Archives/modified-default-20221205.osk",
// Covers judgement counter.
"Archives/modified-default-20230117.osk"
"Archives/modified-default-20230117.osk",
// Covers player avatar and flag.
"Archives/modified-argon-20230305.osk",
};
/// <summary>

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@ -1,7 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using System.Collections.Generic;
using osu.Framework.Localisation;
namespace osu.Game.Beatmaps
@ -29,10 +29,21 @@ namespace osu.Game.Beatmaps
return new RomanisableString($"{metadata.GetPreferred(true)}".Trim(), $"{metadata.GetPreferred(false)}".Trim());
}
public static string[] GetSearchableTerms(this IBeatmapInfo beatmapInfo) => new[]
public static List<string> GetSearchableTerms(this IBeatmapInfo beatmapInfo)
{
beatmapInfo.DifficultyName
}.Concat(beatmapInfo.Metadata.GetSearchableTerms()).Where(s => !string.IsNullOrEmpty(s)).ToArray();
var termsList = new List<string>(BeatmapMetadataInfoExtensions.MAX_SEARCHABLE_TERM_COUNT + 1);
addIfNotNull(beatmapInfo.DifficultyName);
BeatmapMetadataInfoExtensions.CollectSearchableTerms(beatmapInfo.Metadata, termsList);
return termsList;
void addIfNotNull(string? s)
{
if (!string.IsNullOrEmpty(s))
termsList.Add(s);
}
}
private static string getVersionString(IBeatmapInfo beatmapInfo) => string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? string.Empty : $"[{beatmapInfo.DifficultyName}]";
}

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@ -3,7 +3,7 @@
#nullable disable
using System.Linq;
using System.Collections.Generic;
using osu.Framework.Localisation;
namespace osu.Game.Beatmaps
@ -13,16 +13,31 @@ namespace osu.Game.Beatmaps
/// <summary>
/// An array of all searchable terms provided in contained metadata.
/// </summary>
public static string[] GetSearchableTerms(this IBeatmapMetadataInfo metadataInfo) => new[]
public static string[] GetSearchableTerms(this IBeatmapMetadataInfo metadataInfo)
{
metadataInfo.Author.Username,
metadataInfo.Artist,
metadataInfo.ArtistUnicode,
metadataInfo.Title,
metadataInfo.TitleUnicode,
metadataInfo.Source,
metadataInfo.Tags
}.Where(s => !string.IsNullOrEmpty(s)).ToArray();
var termsList = new List<string>(MAX_SEARCHABLE_TERM_COUNT);
CollectSearchableTerms(metadataInfo, termsList);
return termsList.ToArray();
}
internal const int MAX_SEARCHABLE_TERM_COUNT = 7;
internal static void CollectSearchableTerms(IBeatmapMetadataInfo metadataInfo, IList<string> termsList)
{
addIfNotNull(metadataInfo.Author.Username);
addIfNotNull(metadataInfo.Artist);
addIfNotNull(metadataInfo.ArtistUnicode);
addIfNotNull(metadataInfo.Title);
addIfNotNull(metadataInfo.TitleUnicode);
addIfNotNull(metadataInfo.Source);
addIfNotNull(metadataInfo.Tags);
void addIfNotNull(string s)
{
if (!string.IsNullOrEmpty(s))
termsList.Add(s);
}
}
/// <summary>
/// A user-presentable display title representing this metadata.

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@ -13,15 +13,9 @@ namespace osu.Game.Beatmaps.ControlPoints
public static readonly EffectControlPoint DEFAULT = new EffectControlPoint
{
KiaiModeBindable = { Disabled = true },
OmitFirstBarLineBindable = { Disabled = true },
ScrollSpeedBindable = { Disabled = true }
};
/// <summary>
/// Whether the first bar line of this control point is ignored.
/// </summary>
public readonly BindableBool OmitFirstBarLineBindable = new BindableBool();
/// <summary>
/// The relative scroll speed at this control point.
/// </summary>
@ -43,15 +37,6 @@ namespace osu.Game.Beatmaps.ControlPoints
public override Color4 GetRepresentingColour(OsuColour colours) => colours.Purple;
/// <summary>
/// Whether the first bar line of this control point is ignored.
/// </summary>
public bool OmitFirstBarLine
{
get => OmitFirstBarLineBindable.Value;
set => OmitFirstBarLineBindable.Value = value;
}
/// <summary>
/// Whether this control point enables Kiai mode.
/// </summary>
@ -67,16 +52,13 @@ namespace osu.Game.Beatmaps.ControlPoints
}
public override bool IsRedundant(ControlPoint? existing)
=> !OmitFirstBarLine
&& existing is EffectControlPoint existingEffect
=> existing is EffectControlPoint existingEffect
&& KiaiMode == existingEffect.KiaiMode
&& OmitFirstBarLine == existingEffect.OmitFirstBarLine
&& ScrollSpeed == existingEffect.ScrollSpeed;
public override void CopyFrom(ControlPoint other)
{
KiaiMode = ((EffectControlPoint)other).KiaiMode;
OmitFirstBarLine = ((EffectControlPoint)other).OmitFirstBarLine;
ScrollSpeed = ((EffectControlPoint)other).ScrollSpeed;
base.CopyFrom(other);
@ -88,10 +70,9 @@ namespace osu.Game.Beatmaps.ControlPoints
public bool Equals(EffectControlPoint? other)
=> base.Equals(other)
&& OmitFirstBarLine == other.OmitFirstBarLine
&& ScrollSpeed == other.ScrollSpeed
&& KiaiMode == other.KiaiMode;
public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), OmitFirstBarLine, ScrollSpeed, KiaiMode);
public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), ScrollSpeed, KiaiMode);
}
}

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@ -16,6 +16,11 @@ namespace osu.Game.Beatmaps.ControlPoints
/// </summary>
public readonly Bindable<TimeSignature> TimeSignatureBindable = new Bindable<TimeSignature>(TimeSignature.SimpleQuadruple);
/// <summary>
/// Whether the first bar line of this control point is ignored.
/// </summary>
public readonly BindableBool OmitFirstBarLineBindable = new BindableBool();
/// <summary>
/// Default length of a beat in milliseconds. Used whenever there is no beatmap or track playing.
/// </summary>
@ -30,6 +35,7 @@ namespace osu.Game.Beatmaps.ControlPoints
Value = default_beat_length,
Disabled = true
},
OmitFirstBarLineBindable = { Disabled = true },
TimeSignatureBindable = { Disabled = true }
};
@ -42,6 +48,15 @@ namespace osu.Game.Beatmaps.ControlPoints
set => TimeSignatureBindable.Value = value;
}
/// <summary>
/// Whether the first bar line of this control point is ignored.
/// </summary>
public bool OmitFirstBarLine
{
get => OmitFirstBarLineBindable.Value;
set => OmitFirstBarLineBindable.Value = value;
}
public const double DEFAULT_BEAT_LENGTH = 1000;
/// <summary>
@ -73,6 +88,7 @@ namespace osu.Game.Beatmaps.ControlPoints
public override void CopyFrom(ControlPoint other)
{
TimeSignature = ((TimingControlPoint)other).TimeSignature;
OmitFirstBarLine = ((TimingControlPoint)other).OmitFirstBarLine;
BeatLength = ((TimingControlPoint)other).BeatLength;
base.CopyFrom(other);
@ -85,8 +101,9 @@ namespace osu.Game.Beatmaps.ControlPoints
public bool Equals(TimingControlPoint? other)
=> base.Equals(other)
&& TimeSignature.Equals(other.TimeSignature)
&& OmitFirstBarLine == other.OmitFirstBarLine
&& BeatLength.Equals(other.BeatLength);
public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), TimeSignature, BeatLength);
public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), TimeSignature, BeatLength, OmitFirstBarLine);
}
}

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@ -431,6 +431,7 @@ namespace osu.Game.Beatmaps.Formats
controlPoint.BeatLength = beatLength;
controlPoint.TimeSignature = timeSignature;
controlPoint.OmitFirstBarLine = omitFirstBarSignature;
addControlPoint(time, controlPoint, true);
}
@ -447,7 +448,6 @@ namespace osu.Game.Beatmaps.Formats
var effectPoint = new EffectControlPoint
{
KiaiMode = kiaiMode,
OmitFirstBarLine = omitFirstBarSignature,
};
// osu!taiko and osu!mania use effect points rather than difficulty points for scroll speed adjustments.

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@ -222,6 +222,7 @@ namespace osu.Game.Beatmaps.Formats
{
var samplePoint = legacyControlPoints.SamplePointAt(time);
var effectPoint = legacyControlPoints.EffectPointAt(time);
var timingPoint = legacyControlPoints.TimingPointAt(time);
// Apply the control point to a hit sample to uncover legacy properties (e.g. suffix)
HitSampleInfo tempHitSample = samplePoint.ApplyTo(new ConvertHitObjectParser.LegacyHitSampleInfo(string.Empty));
@ -230,10 +231,10 @@ namespace osu.Game.Beatmaps.Formats
LegacyEffectFlags effectFlags = LegacyEffectFlags.None;
if (effectPoint.KiaiMode)
effectFlags |= LegacyEffectFlags.Kiai;
if (effectPoint.OmitFirstBarLine)
if (timingPoint.OmitFirstBarLine)
effectFlags |= LegacyEffectFlags.OmitFirstBarLine;
writer.Write(FormattableString.Invariant($"{legacyControlPoints.TimingPointAt(time).TimeSignature.Numerator},"));
writer.Write(FormattableString.Invariant($"{timingPoint.TimeSignature.Numerator},"));
writer.Write(FormattableString.Invariant($"{(int)toLegacySampleBank(tempHitSample.Bank)},"));
writer.Write(FormattableString.Invariant($"{toLegacyCustomSampleBank(tempHitSample)},"));
writer.Write(FormattableString.Invariant($"{tempHitSample.Volume},"));

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@ -8,12 +8,12 @@ using osu.Game.Overlays.Dialog;
namespace osu.Game.Collections
{
public partial class DeleteCollectionDialog : DeleteConfirmationDialog
public partial class DeleteCollectionDialog : DangerousActionDialog
{
public DeleteCollectionDialog(Live<BeatmapCollection> collection, Action deleteAction)
{
BodyText = collection.PerformRead(c => $"{c.Name} ({"beatmap".ToQuantity(c.BeatmapMD5Hashes.Count)})");
DeleteAction = deleteAction;
DangerousAction = deleteAction;
}
}
}

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@ -114,7 +114,7 @@ namespace osu.Game.Graphics.Containers
while (beatLength < MinimumBeatLength)
beatLength *= 2;
int beatIndex = (int)((currentTrackTime - timingPoint.Time) / beatLength) - (effectPoint.OmitFirstBarLine ? 1 : 0);
int beatIndex = (int)((currentTrackTime - timingPoint.Time) / beatLength) - (timingPoint.OmitFirstBarLine ? 1 : 0);
// The beats before the start of the first control point are off by 1, this should do the trick
if (currentTrackTime < timingPoint.Time)

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@ -39,6 +39,16 @@ namespace osu.Game.Localisation.SkinComponents
/// </summary>
public static LocalisableString TextElementTextDescription => new TranslatableString(getKey(@"text_element_text_description"), "The text to be displayed.");
/// <summary>
/// "Corner radius"
/// </summary>
public static LocalisableString CornerRadius => new TranslatableString(getKey(@"corner_radius"), "Corner radius");
/// <summary>
/// "How rounded the corners should be."
/// </summary>
public static LocalisableString CornerRadiusDescription => new TranslatableString(getKey(@"corner_radius_description"), "How rounded the corners should be.");
private static string getKey(string key) => $"{prefix}:{key}";
}
}

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@ -42,7 +42,12 @@ namespace osu.Game.Localisation
/// <summary>
/// "Currently editing"
/// </summary>
public static LocalisableString CurrentlyEditing => new TranslatableString(getKey(@"currently_editing"), "Currently editing");
public static LocalisableString CurrentlyEditing => new TranslatableString(getKey(@"currently_editing"), @"Currently editing");
/// <summary>
/// "All layout elements for layers in the current screen will be reset to defaults."
/// </summary>
public static LocalisableString RevertToDefaultDescription => new TranslatableString(getKey(@"revert_to_default_description"), @"All layout elements for layers in the current screen will be reset to defaults.");
private static string getKey(string key) => $@"{prefix}:{key}";
}

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@ -8,18 +8,22 @@ using osu.Game.Localisation;
namespace osu.Game.Overlays.Dialog
{
/// <summary>
/// Base class for various confirmation dialogs that concern deletion actions.
/// A dialog which provides confirmation for actions which result in permanent consequences.
/// Differs from <see cref="ConfirmDialog"/> in that the confirmation button is a "dangerous" one
/// (requires the confirm button to be held).
/// </summary>
public abstract partial class DeleteConfirmationDialog : PopupDialog
/// <remarks>
/// The default implementation comes with text for a generic deletion operation.
/// This can be further customised by specifying custom <see cref="PopupDialog.HeaderText"/>.
/// </remarks>
public abstract partial class DangerousActionDialog : PopupDialog
{
/// <summary>
/// The action which performs the deletion.
/// </summary>
protected Action? DeleteAction { get; set; }
protected Action? DangerousAction { get; set; }
protected DeleteConfirmationDialog()
protected DangerousActionDialog()
{
HeaderText = DeleteConfirmationDialogStrings.HeaderText;
@ -30,7 +34,7 @@ namespace osu.Game.Overlays.Dialog
new PopupDialogDangerousButton
{
Text = DeleteConfirmationDialogStrings.Confirm,
Action = () => DeleteAction?.Invoke()
Action = () => DangerousAction?.Invoke()
},
new PopupDialogCancelButton
{

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@ -7,12 +7,12 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Overlays.Mods
{
public partial class DeleteModPresetDialog : DeleteConfirmationDialog
public partial class DeleteModPresetDialog : DangerousActionDialog
{
public DeleteModPresetDialog(Live<ModPreset> modPreset)
{
BodyText = modPreset.PerformRead(preset => preset.Name);
DeleteAction = () => modPreset.PerformWrite(preset => preset.DeletePending = true);
DangerousAction = () => modPreset.PerformWrite(preset => preset.DeletePending = true);
}
}
}

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@ -6,12 +6,12 @@ using osu.Game.Overlays.Dialog;
namespace osu.Game.Overlays.Settings.Sections.Maintenance
{
public partial class MassDeleteConfirmationDialog : DeleteConfirmationDialog
public partial class MassDeleteConfirmationDialog : DangerousActionDialog
{
public MassDeleteConfirmationDialog(Action deleteAction)
{
BodyText = "Everything?";
DeleteAction = deleteAction;
DangerousAction = deleteAction;
}
}
}

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@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings
{
/// <summary>
/// A <see cref="SettingsSlider{TValue,TSlider}"/> that displays its value as a percentage by default.
/// Mostly provided for convenience of use with <see cref="SettingSourceAttribute"/>.
/// </summary>
public partial class SettingsPercentageSlider<TValue> : SettingsSlider<TValue>
where TValue : struct, IEquatable<TValue>, IComparable<TValue>, IConvertible
{
protected override Drawable CreateControl() => ((RoundedSliderBar<TValue>)base.CreateControl()).With(sliderBar => sliderBar.DisplayAsPercentage = true);
}
}

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@ -17,6 +17,7 @@ using osu.Framework.Input;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Framework.Localisation;
using Web = osu.Game.Resources.Localisation.Web;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Graphics;
@ -24,6 +25,7 @@ using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Localisation;
using osu.Game.Overlays.Dialog;
using osu.Game.Overlays.OSD;
using osu.Game.Overlays.Settings;
using osu.Game.Screens.Edit;
@ -97,6 +99,9 @@ namespace osu.Game.Overlays.SkinEditor
[Resolved]
private OnScreenDisplay? onScreenDisplay { get; set; }
[Resolved]
private IDialogOverlay? dialogOverlay { get; set; }
public SkinEditor()
{
}
@ -147,8 +152,8 @@ namespace osu.Game.Overlays.SkinEditor
{
Items = new[]
{
new EditorMenuItem(Resources.Localisation.Web.CommonStrings.ButtonsSave, MenuItemType.Standard, () => Save()),
new EditorMenuItem(CommonStrings.RevertToDefault, MenuItemType.Destructive, revert),
new EditorMenuItem(Web.CommonStrings.ButtonsSave, MenuItemType.Standard, () => Save()),
new EditorMenuItem(CommonStrings.RevertToDefault, MenuItemType.Destructive, () => dialogOverlay?.Push(new RevertConfirmDialog(revert))),
new EditorMenuItemSpacer(),
new EditorMenuItem(CommonStrings.Exit, MenuItemType.Standard, () => skinEditorOverlay?.Hide()),
},
@ -670,6 +675,16 @@ namespace osu.Game.Overlays.SkinEditor
}
}
public partial class RevertConfirmDialog : DangerousActionDialog
{
public RevertConfirmDialog(Action revert)
{
HeaderText = CommonStrings.RevertToDefault;
BodyText = SkinEditorStrings.RevertToDefaultDescription;
DangerousAction = revert;
}
}
#region Delegation of IEditorChangeHandler
public event Action? OnStateChange

View File

@ -7,7 +7,6 @@ using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Judgements;
@ -33,7 +32,7 @@ namespace osu.Game.Rulesets.Mods
public override string SettingDescription => base.SettingDescription.Replace(MinimumAccuracy.ToString(), MinimumAccuracy.Value.ToString("##%", NumberFormatInfo.InvariantInfo));
[SettingSource("Minimum accuracy", "Trigger a failure if your accuracy goes below this value.", SettingControlType = typeof(SettingsSlider<double, PercentSlider>))]
[SettingSource("Minimum accuracy", "Trigger a failure if your accuracy goes below this value.", SettingControlType = typeof(SettingsPercentageSlider<double>))]
public BindableNumber<double> MinimumAccuracy { get; } = new BindableDouble
{
MinValue = 0.60,
@ -69,12 +68,4 @@ namespace osu.Game.Rulesets.Mods
return scoreProcessor.ComputeAccuracy(score);
}
}
public partial class PercentSlider : RoundedSliderBar<double>
{
public PercentSlider()
{
DisplayAsPercentage = true;
}
}
}

View File

@ -38,7 +38,6 @@ namespace osu.Game.Rulesets.Objects
for (int i = 0; i < timingPoints.Count; i++)
{
TimingControlPoint currentTimingPoint = timingPoints[i];
EffectControlPoint currentEffectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTimingPoint.Time);
int currentBeat = 0;
// Don't generate barlines before the hit object or t=0 (whichever is earliest). Some beatmaps use very unrealistic values here (although none are ranked).
@ -66,7 +65,7 @@ namespace osu.Game.Rulesets.Objects
startTime = currentTimingPoint.Time + barCount * barLength;
}
if (currentEffectPoint.OmitFirstBarLine)
if (currentTimingPoint.OmitFirstBarLine)
{
startTime += barLength;
}

View File

@ -7,12 +7,12 @@ using osu.Game.Overlays.Dialog;
namespace osu.Game.Screens.Edit
{
public partial class DeleteDifficultyConfirmationDialog : DeleteConfirmationDialog
public partial class DeleteDifficultyConfirmationDialog : DangerousActionDialog
{
public DeleteDifficultyConfirmationDialog(BeatmapInfo beatmapInfo, Action deleteAction)
{
BodyText = $"\"{beatmapInfo.DifficultyName}\" difficulty";
DeleteAction = deleteAction;
DangerousAction = deleteAction;
}
}
}

View File

@ -26,7 +26,7 @@ namespace osu.Game.Screens.Edit.Timing
[Resolved]
private EditorClock clock { get; set; } = null!;
public const float TIMING_COLUMN_WIDTH = 230;
public const float TIMING_COLUMN_WIDTH = 300;
public IEnumerable<ControlPointGroup> ControlGroups
{

View File

@ -14,7 +14,6 @@ namespace osu.Game.Screens.Edit.Timing
internal partial class EffectSection : Section<EffectControlPoint>
{
private LabelledSwitchButton kiai = null!;
private LabelledSwitchButton omitBarLine = null!;
private SliderWithTextBoxInput<double> scrollSpeedSlider = null!;
@ -24,7 +23,6 @@ namespace osu.Game.Screens.Edit.Timing
Flow.AddRange(new Drawable[]
{
kiai = new LabelledSwitchButton { Label = "Kiai Time" },
omitBarLine = new LabelledSwitchButton { Label = "Skip Bar Line" },
scrollSpeedSlider = new SliderWithTextBoxInput<double>("Scroll Speed")
{
Current = new EffectControlPoint().ScrollSpeedBindable,
@ -38,7 +36,6 @@ namespace osu.Game.Screens.Edit.Timing
base.LoadComplete();
kiai.Current.BindValueChanged(_ => saveChanges());
omitBarLine.Current.BindValueChanged(_ => saveChanges());
scrollSpeedSlider.Current.BindValueChanged(_ => saveChanges());
var drawableRuleset = Beatmap.BeatmapInfo.Ruleset.CreateInstance().CreateDrawableRulesetWith(Beatmap.PlayableBeatmap);
@ -60,7 +57,6 @@ namespace osu.Game.Screens.Edit.Timing
isRebinding = true;
kiai.Current = point.NewValue.KiaiModeBindable;
omitBarLine.Current = point.NewValue.OmitFirstBarLineBindable;
scrollSpeedSlider.Current = point.NewValue.ScrollSpeedBindable;
isRebinding = false;
@ -74,7 +70,6 @@ namespace osu.Game.Screens.Edit.Timing
return new EffectControlPoint
{
KiaiMode = reference.KiaiMode,
OmitFirstBarLine = reference.OmitFirstBarLine,
ScrollSpeed = reference.ScrollSpeed,
};
}

View File

@ -11,18 +11,15 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
public partial class EffectRowAttribute : RowAttribute
{
private readonly Bindable<bool> kiaiMode;
private readonly Bindable<bool> omitBarLine;
private readonly BindableNumber<double> scrollSpeed;
private AttributeText kiaiModeBubble = null!;
private AttributeText omitBarLineBubble = null!;
private AttributeText text = null!;
public EffectRowAttribute(EffectControlPoint effect)
: base(effect, "effect")
{
kiaiMode = effect.KiaiModeBindable.GetBoundCopy();
omitBarLine = effect.OmitFirstBarLineBindable.GetBoundCopy();
scrollSpeed = effect.ScrollSpeedBindable.GetBoundCopy();
}
@ -37,11 +34,9 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
},
text = new AttributeText(Point) { Width = 45 },
kiaiModeBubble = new AttributeText(Point) { Text = "kiai" },
omitBarLineBubble = new AttributeText(Point) { Text = "no barline" },
});
kiaiMode.BindValueChanged(enabled => kiaiModeBubble.FadeTo(enabled.NewValue ? 1 : 0), true);
omitBarLine.BindValueChanged(enabled => omitBarLineBubble.FadeTo(enabled.NewValue ? 1 : 0), true);
scrollSpeed.BindValueChanged(_ => updateText(), true);
}

View File

@ -4,6 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Beatmaps.Timing;
using osu.Game.Graphics.Sprites;
@ -14,24 +15,32 @@ namespace osu.Game.Screens.Edit.Timing.RowAttributes
public partial class TimingRowAttribute : RowAttribute
{
private readonly BindableNumber<double> beatLength;
private readonly Bindable<bool> omitBarLine;
private readonly Bindable<TimeSignature> timeSignature;
private AttributeText omitBarLineBubble = null!;
private OsuSpriteText text = null!;
public TimingRowAttribute(TimingControlPoint timing)
: base(timing, "timing")
{
timeSignature = timing.TimeSignatureBindable.GetBoundCopy();
omitBarLine = timing.OmitFirstBarLineBindable.GetBoundCopy();
beatLength = timing.BeatLengthBindable.GetBoundCopy();
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Content.Add(text = new AttributeText(Point));
Content.AddRange(new[]
{
text = new AttributeText(Point),
omitBarLineBubble = new AttributeText(Point) { Text = "no barline" },
});
Background.Colour = colourProvider.Background4;
timeSignature.BindValueChanged(_ => updateText());
omitBarLine.BindValueChanged(enabled => omitBarLineBubble.FadeTo(enabled.NewValue ? 1 : 0), true);
beatLength.BindValueChanged(_ => updateText(), true);
}

View File

@ -12,6 +12,7 @@ namespace osu.Game.Screens.Edit.Timing
internal partial class TimingSection : Section<TimingControlPoint>
{
private LabelledTimeSignature timeSignature = null!;
private LabelledSwitchButton omitBarLine = null!;
private BPMTextBox bpmTextEntry = null!;
[BackgroundDependencyLoader]
@ -24,7 +25,8 @@ namespace osu.Game.Screens.Edit.Timing
timeSignature = new LabelledTimeSignature
{
Label = "Time Signature"
}
},
omitBarLine = new LabelledSwitchButton { Label = "Skip Bar Line" },
});
}
@ -33,6 +35,7 @@ namespace osu.Game.Screens.Edit.Timing
base.LoadComplete();
bpmTextEntry.Current.BindValueChanged(_ => saveChanges());
omitBarLine.Current.BindValueChanged(_ => saveChanges());
timeSignature.Current.BindValueChanged(_ => saveChanges());
void saveChanges()
@ -51,6 +54,7 @@ namespace osu.Game.Screens.Edit.Timing
bpmTextEntry.Bindable = point.NewValue.BeatLengthBindable;
timeSignature.Current = point.NewValue.TimeSignatureBindable;
omitBarLine.Current = point.NewValue.OmitFirstBarLineBindable;
isRebinding = false;
}
@ -63,7 +67,8 @@ namespace osu.Game.Screens.Edit.Timing
return new TimingControlPoint
{
BeatLength = reference.BeatLength,
TimeSignature = reference.TimeSignature
TimeSignature = reference.TimeSignature,
OmitFirstBarLine = reference.OmitFirstBarLine,
};
}

View File

@ -0,0 +1,58 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Configuration;
using osu.Game.Localisation.SkinComponents;
using osu.Game.Overlays.Settings;
using osu.Game.Skinning;
using osu.Game.Users.Drawables;
using osuTK;
namespace osu.Game.Screens.Play.HUD
{
public partial class PlayerAvatar : CompositeDrawable, ISerialisableDrawable
{
[SettingSource(typeof(SkinnableComponentStrings), nameof(SkinnableComponentStrings.CornerRadius), nameof(SkinnableComponentStrings.CornerRadiusDescription),
SettingControlType = typeof(SettingsPercentageSlider<float>))]
public new BindableFloat CornerRadius { get; set; } = new BindableFloat(0.25f)
{
MinValue = 0,
MaxValue = 0.5f,
Precision = 0.01f
};
private readonly UpdateableAvatar avatar;
private const float default_size = 80f;
public PlayerAvatar()
{
Size = new Vector2(default_size);
InternalChild = avatar = new UpdateableAvatar(isInteractive: false)
{
RelativeSizeAxes = Axes.Both,
Masking = true
};
}
[BackgroundDependencyLoader]
private void load(GameplayState gameplayState)
{
avatar.User = gameplayState.Score.ScoreInfo.User;
}
protected override void LoadComplete()
{
base.LoadComplete();
CornerRadius.BindValueChanged(e => avatar.CornerRadius = e.NewValue * default_size, true);
}
public bool UsesFixedAnchor { get; set; }
}
}

View File

@ -0,0 +1,36 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Skinning;
using osu.Game.Users.Drawables;
using osuTK;
namespace osu.Game.Screens.Play.HUD
{
public partial class PlayerFlag : CompositeDrawable, ISerialisableDrawable
{
private readonly UpdateableFlag flag;
private const float default_size = 40f;
public PlayerFlag()
{
Size = new Vector2(default_size, default_size / 1.4f);
InternalChild = flag = new UpdateableFlag
{
RelativeSizeAxes = Axes.Both,
};
}
[BackgroundDependencyLoader]
private void load(GameplayState gameplayState)
{
flag.CountryCode = gameplayState.Score.ScoreInfo.User.CountryCode;
}
public bool UsesFixedAnchor { get; set; }
}
}

View File

@ -10,7 +10,7 @@ using osu.Game.Scoring;
namespace osu.Game.Screens.Select
{
public partial class BeatmapClearScoresDialog : DeleteConfirmationDialog
public partial class BeatmapClearScoresDialog : DangerousActionDialog
{
[Resolved]
private ScoreManager scoreManager { get; set; } = null!;
@ -18,7 +18,7 @@ namespace osu.Game.Screens.Select
public BeatmapClearScoresDialog(BeatmapInfo beatmapInfo, Action onCompletion)
{
BodyText = $"All local scores on {beatmapInfo.GetDisplayTitle()}";
DeleteAction = () =>
DangerousAction = () =>
{
Task.Run(() => scoreManager.Delete(beatmapInfo))
.ContinueWith(_ => onCompletion);

View File

@ -7,7 +7,7 @@ using osu.Game.Overlays.Dialog;
namespace osu.Game.Screens.Select
{
public partial class BeatmapDeleteDialog : DeleteConfirmationDialog
public partial class BeatmapDeleteDialog : DangerousActionDialog
{
private readonly BeatmapSetInfo beatmapSet;
@ -20,7 +20,7 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmapManager)
{
DeleteAction = () => beatmapManager.Delete(beatmapSet);
DangerousAction = () => beatmapManager.Delete(beatmapSet);
}
}
}

View File

@ -26,6 +26,11 @@ namespace osu.Game.Screens.Select.Carousel
{
base.Filter(criteria);
Filtered.Value = !checkMatch(criteria);
}
private bool checkMatch(FilterCriteria criteria)
{
bool match =
criteria.Ruleset == null ||
BeatmapInfo.Ruleset.ShortName == criteria.Ruleset.ShortName ||
@ -34,8 +39,7 @@ namespace osu.Game.Screens.Select.Carousel
if (BeatmapInfo.BeatmapSet?.Equals(criteria.SelectedBeatmapSet) == true)
{
// only check ruleset equality or convertability for selected beatmap
Filtered.Value = !match;
return;
return match;
}
match &= !criteria.StarDifficulty.HasFilter || criteria.StarDifficulty.IsInRange(BeatmapInfo.StarRating);
@ -49,18 +53,38 @@ namespace osu.Game.Screens.Select.Carousel
match &= !criteria.BeatDivisor.HasFilter || criteria.BeatDivisor.IsInRange(BeatmapInfo.BeatDivisor);
match &= !criteria.OnlineStatus.HasFilter || criteria.OnlineStatus.IsInRange(BeatmapInfo.Status);
if (!match) return false;
match &= !criteria.Creator.HasFilter || criteria.Creator.Matches(BeatmapInfo.Metadata.Author.Username);
match &= !criteria.Artist.HasFilter || criteria.Artist.Matches(BeatmapInfo.Metadata.Artist) ||
criteria.Artist.Matches(BeatmapInfo.Metadata.ArtistUnicode);
match &= !criteria.UserStarDifficulty.HasFilter || criteria.UserStarDifficulty.IsInRange(BeatmapInfo.StarRating);
if (match && criteria.SearchTerms.Length > 0)
if (!match) return false;
if (criteria.SearchTerms.Length > 0)
{
string[] terms = BeatmapInfo.GetSearchableTerms();
var terms = BeatmapInfo.GetSearchableTerms();
foreach (string criteriaTerm in criteria.SearchTerms)
match &= terms.Any(term => term.Contains(criteriaTerm, StringComparison.InvariantCultureIgnoreCase));
{
bool any = false;
// ReSharper disable once ForeachCanBeConvertedToQueryUsingAnotherGetEnumerator
foreach (string term in terms)
{
if (!term.Contains(criteriaTerm, StringComparison.InvariantCultureIgnoreCase)) continue;
any = true;
break;
}
if (any) continue;
match = false;
break;
}
// if a match wasn't found via text matching of terms, do a second catch-all check matching against online IDs.
// this should be done after text matching so we can prioritise matching numbers in metadata.
@ -71,13 +95,14 @@ namespace osu.Game.Screens.Select.Carousel
}
}
if (match)
match &= criteria.CollectionBeatmapMD5Hashes?.Contains(BeatmapInfo.MD5Hash) ?? true;
if (!match) return false;
match &= criteria.CollectionBeatmapMD5Hashes?.Contains(BeatmapInfo.MD5Hash) ?? true;
if (match && criteria.RulesetCriteria != null)
match &= criteria.RulesetCriteria.Matches(BeatmapInfo);
Filtered.Value = !match;
return match;
}
public override int CompareTo(FilterCriteria criteria, CarouselItem other)

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@ -8,14 +8,14 @@ using osu.Game.Localisation;
namespace osu.Game.Screens.Select.Carousel
{
public partial class UpdateLocalConfirmationDialog : DeleteConfirmationDialog
public partial class UpdateLocalConfirmationDialog : DangerousActionDialog
{
public UpdateLocalConfirmationDialog(Action onConfirm)
{
HeaderText = PopupDialogStrings.UpdateLocallyModifiedText;
BodyText = PopupDialogStrings.UpdateLocallyModifiedDescription;
Icon = FontAwesome.Solid.ExclamationTriangle;
DeleteAction = onConfirm;
DangerousAction = onConfirm;
}
}
}

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@ -10,7 +10,7 @@ using osu.Game.Beatmaps;
namespace osu.Game.Screens.Select
{
public partial class LocalScoreDeleteDialog : DeleteConfirmationDialog
public partial class LocalScoreDeleteDialog : DangerousActionDialog
{
private readonly ScoreInfo score;
@ -28,7 +28,7 @@ namespace osu.Game.Screens.Select
BodyText = $"{score.User} ({score.DisplayAccuracy}, {score.Rank})";
Icon = FontAwesome.Regular.TrashAlt;
DeleteAction = () => scoreManager.Delete(score);
DangerousAction = () => scoreManager.Delete(score);
}
}
}

View File

@ -7,7 +7,7 @@ using osu.Game.Overlays.Dialog;
namespace osu.Game.Screens.Select
{
public partial class SkinDeleteDialog : DeleteConfirmationDialog
public partial class SkinDeleteDialog : DangerousActionDialog
{
private readonly Skin skin;
@ -20,7 +20,7 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader]
private void load(SkinManager manager)
{
DeleteAction = () =>
DangerousAction = () =>
{
manager.Delete(skin.SkinInfo.Value);
manager.CurrentSkinInfo.SetDefault();

View File

@ -58,7 +58,11 @@ namespace osu.Game.Storyboards.Drawables
using (drawableVideo.BeginAbsoluteSequence(Video.StartTime))
{
Schedule(() => drawableVideo.PlaybackPosition = Time.Current - Video.StartTime);
drawableVideo.FadeIn(500);
using (drawableVideo.BeginDelayedSequence(drawableVideo.Duration - 500))
drawableVideo.FadeOut(500);
}
}
}

View File

@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -30,14 +28,14 @@ namespace osu.Game.Users.Drawables
/// Perform an action in addition to showing the country ranking.
/// This should be used to perform auxiliary tasks and not as a primary action for clicking a flag (to maintain a consistent UX).
/// </summary>
public Action Action;
public Action? Action;
public UpdateableFlag(CountryCode countryCode = CountryCode.Unknown)
{
CountryCode = countryCode;
}
protected override Drawable CreateDrawable(CountryCode countryCode)
protected override Drawable? CreateDrawable(CountryCode countryCode)
{
if (countryCode == CountryCode.Unknown && !ShowPlaceholderOnUnknown)
return null;
@ -56,8 +54,8 @@ namespace osu.Game.Users.Drawables
};
}
[Resolved(canBeNull: true)]
private RankingsOverlay rankingsOverlay { get; set; }
[Resolved]
private RankingsOverlay? rankingsOverlay { get; set; }
protected override bool OnClick(ClickEvent e)
{