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Commit Graph

4151 Commits

Author SHA1 Message Date
Dean Herbert
a1384942b1 Timeshift -> Playlists at a code level 2020-12-25 13:11:21 +09:00
Dean Herbert
4e21bd0108
Merge pull request #11286 from peppy/rename-timeshift
Rename "timeshift" to "playlists"
2020-12-25 00:45:06 +09:00
Bartłomiej Dach
6ec045f235 Distinguish primary multi screen titles in header 2020-12-24 16:18:35 +01:00
Dean Herbert
fa14438671
Merge pull request #11285 from peppy/resort-leaderboard-less
Re-sort the leaderboard order a maximum of once a second
2020-12-25 00:05:13 +09:00
Dean Herbert
3d28a0ccef
Merge pull request #11271 from peppy/dev-server
Prefer connecting to dev server when running in DEBUG
2020-12-24 23:01:19 +09:00
Dean Herbert
d0e8347968 Change asserts into until steps 2020-12-24 22:28:25 +09:00
Dean Herbert
66a23c22e5 Fix various tests failing due to dependence on specific online data 2020-12-24 21:28:24 +09:00
Dean Herbert
eb795a2127 Move all endpoint information to a configuration class 2020-12-24 17:58:38 +09:00
Dean Herbert
c35454081c Add sound when players change ready state 2020-12-24 17:17:45 +09:00
Bartłomiej Dach
47020c8887 Add failing test cases 2020-12-23 21:00:47 +01:00
Bartłomiej Dach
9843da59f4 Fix intermittent test fail due to duplicate user
`TestSceneRealtimeReadyButton` was manually adding `API.LocalUser`,
which wasn't actually needed. The base `RealtimeMultiplayerTestScene` by
default creates a new room as `API.LocalUser`, therefore automatically
adding that user to the room - and as such there is no need to add them
manually unless the `joinRoom` ctor param is specified as `false`.
2020-12-23 20:29:17 +01:00
Bartłomiej Dach
08d87ccb1e
Merge branch 'master' into present-recommended 2020-12-22 23:36:13 +01:00
Bartłomiej Dach
4a677ecc19 Make random state choice in test more robust
`RNG.Next(int, int)` is max-exclusive, so the random state choice would
actually never pick `MultiplayerUserState.Results` on its own. The only
reason why that state ever did show up was by a freak accident of sorts
(the logic in `TestRealtimeMultiplayerClient` would automatically
convert every `FinishedPlay` state to `Results`, up until seeing the
first player that was in the `Playing` state).
2020-12-22 21:49:42 +01:00
Endrik Tombak
668f89d8b2 Copy test from #11019 2020-12-22 17:33:11 +02:00
Dean Herbert
23bf9c372c Fix naming conflict with test scenes 2020-12-22 18:26:39 +09:00
Dean Herbert
ce806dd880 Replace the ready mark display with a state display, showing all participant states 2020-12-22 18:25:45 +09:00
Dean Herbert
17d924c755 Move timeshift settings overlay to correct namespace 2020-12-22 15:52:47 +09:00
Dean Herbert
8201fa8e34 Split out common implementation and private classes in MatchSettingsOverlay 2020-12-22 15:51:24 +09:00
Dean Herbert
c6be969e33 Remove unnecessary resolved recommender in test 2020-12-22 14:42:12 +09:00
Dean Herbert
d229fbba6e
Merge branch 'master' into present-recommended 2020-12-22 13:52:29 +09:00
smoogipoo
f21b4a269f Reduce wait length 2020-12-21 18:42:55 +09:00
smoogipoo
56bd3d8a82 Add realtime multiplayer test scene 2020-12-21 18:42:31 +09:00
smoogipoo
14ea49a14d Merge branch 'nullable-endsat' into realtime-multiplayer-2 2020-12-21 16:22:16 +09:00
smoogipoo
a59124dd93 Make room duration/endsat nullable 2020-12-21 16:18:39 +09:00
Dean Herbert
27623822c4
Merge branch 'master' into realtime-ready-button 2020-12-21 11:19:03 +09:00
Bartłomiej Dach
bcd140b8df
Merge branch 'master' into realtime-ready-button 2020-12-20 18:20:57 +01:00
Bartłomiej Dach
b76ec79a70
Merge branch 'master' into realtime-participants-list 2020-12-20 18:20:22 +01:00
smoogipoo
1fdc19ee0f Add realtime match subscreen and related components 2020-12-21 00:05:38 +09:00
smoogipoo
55cdff5be7 Renamespace ready button 2020-12-20 23:54:04 +09:00
smoogipoo
a1ba4b6979 Split MatchSubScreen into abstract component + timeshift implementation 2020-12-20 23:40:19 +09:00
smoogipoo
b9e4a7196e Add realtime lounge subscreen 2020-12-20 23:36:56 +09:00
smoogipoo
fdfe3c2b36 Merge branch 'realtime-ready-button' into realtime-multiplayer-2 2020-12-20 23:11:06 +09:00
smoogipoo
a2ad0b0329 Merge branch 'realtime-participants-list' into realtime-multiplayer-2 2020-12-20 23:11:06 +09:00
smoogipoo
4ada0e17c0 Merge branch 'abstract-room-manager' into stateful-multiplayer-client 2020-12-20 23:10:05 +09:00
smoogipoo
c33e693b8e Refactor InitialRoomsReceived to avoid extra bindables 2020-12-20 23:05:17 +09:00
smoogipoo
a07a36793a Fix test not working 2020-12-20 18:44:41 +09:00
smoogipoo
45107280a0 Make TimeBetweenPolls into a bindable 2020-12-20 18:34:54 +09:00
smoogipoo
1e2b425f3f Fix incorrect test name + assertion 2020-12-20 18:24:23 +09:00
smoogipoo
3a4878558f Merge branch 'master' into abstract-room-manager 2020-12-20 17:35:01 +09:00
Dean Herbert
8ac76bd524
Merge pull request #11199 from smoogipoo/refactor-player-score-creation
Asyncify player score creation and submission
2020-12-20 17:30:11 +09:00
Bartłomiej Dach
f827b6c030 Use terser dictionary initialiser syntax 2020-12-19 21:26:40 +01:00
Bartłomiej Dach
631a0cea41 Fix intended random factor not being random in test 2020-12-19 21:25:04 +01:00
Bartłomiej Dach
afa6a86954 Remove unnecessary lookup incrementing 2020-12-19 19:00:05 +01:00
Dean Herbert
b3bff281ce
Merge branch 'master' into spectator-driven-leaderboard 2020-12-20 01:13:59 +09:00
Bartłomiej Dach
3de03d279e Merge branch 'master' into gameplay-leaderboard-update 2020-12-19 15:20:04 +01:00
smoogipoo
6efe24695b Add the realtime multiplayer ready button 2020-12-19 02:59:11 +09:00
smoogipoo
11a903a206 Add test for many users and disable scrollbar 2020-12-19 02:47:24 +09:00
smoogipoo
1e5c32410a Add the realtime multiplayer participants list 2020-12-19 02:41:37 +09:00
smoogipoo
109e6b4283 Add tests for creating/joining/parting multiplayer rooms 2020-12-19 02:20:02 +09:00
smoogipoo
e84ce80d6c Make test headless 2020-12-19 02:17:07 +09:00
smoogipoo
a593f588db Add a test for the realtime room manager 2020-12-19 02:03:44 +09:00
smoogipoo
4494bb1eb5 Abstract RoomManager and Multiplayer 2020-12-19 00:52:27 +09:00
Salman Ahmed
228acf25a7 Add test case creating leaderboard scores with existing users 2020-12-18 13:13:31 +03:00
smoogipoo
2958cab239 Remove GotoRanking 2020-12-18 17:47:33 +09:00
Dean Herbert
0abe2b36b2
Merge pull request #11197 from smoogipoo/refactor-multiplayer-test-scene
Refactor multiplayer test scenes
2020-12-18 17:30:50 +09:00
Dean Herbert
470c68d6a5 Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard 2020-12-18 17:30:21 +09:00
Dean Herbert
668536ce56 Fix vertical size potentially changing during relayout 2020-12-18 17:25:48 +09:00
Dean Herbert
bca4d83af7 Revert previous player add flow via interface 2020-12-18 17:19:55 +09:00
Dean Herbert
5e83605026 Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard 2020-12-18 17:07:43 +09:00
Dean Herbert
157a72ec5d Revert previous player add flow via interface 2020-12-18 17:07:38 +09:00
Dean Herbert
96f23a1135 Merge branch 'master' into gameplay-leaderboard-update 2020-12-18 16:56:21 +09:00
Dean Herbert
869cac819d Merge branch 'gameplay-leaderboard-update' into spectator-driven-leaderboard 2020-12-18 16:55:44 +09:00
smoogipoo
2db7433c0b Refactor player score creation and submission process 2020-12-18 16:51:59 +09:00
Dean Herbert
07a8ffa4aa Fix failing tests due to ignoring the lookup ID 2020-12-18 16:50:25 +09:00
Dean Herbert
9226a67f16 Merge branch 'master' into spectator-driven-leaderboard 2020-12-18 16:47:46 +09:00
Dean Herbert
99f2032fdf
Merge branch 'master' into gameplay-leaderboard-update 2020-12-18 16:44:52 +09:00
Dean Herbert
9618f512d7
Merge pull request #11190 from frenzibyte/api-friends-list
Add global friends list to API providers
2020-12-18 16:44:29 +09:00
Dean Herbert
ceb2e4762d Add test covering a more consistent spread of player scores 2020-12-18 16:20:42 +09:00
Dean Herbert
20175a884a Merge branch 'api-friends-list' into gameplay-leaderboard-update 2020-12-18 15:28:07 +09:00
smoogipoo
bdfeb55dec Fix room status test scene not working 2020-12-18 15:18:06 +09:00
Dean Herbert
206bf3713e Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
smoogipoo
8c5e25b990 Remove overlined test scenes 2020-12-18 15:11:11 +09:00
smoogipoo
f0e91ba431 Fix overlined playlist test scene not working 2020-12-18 15:09:11 +09:00
smoogipoo
a4f7eb83c7 Fix overlined participants test scene not working 2020-12-18 15:07:39 +09:00
smoogipoo
208a9e596e Set new room for each test iteration 2020-12-18 14:58:58 +09:00
Salman Ahmed
a8abefcd66 Make GameplayLeaderboardScore a model class 2020-12-18 03:34:33 +03:00
Salman Ahmed
9c22753f3f Remove unnecessary inheritance to OverlayView 2020-12-18 02:51:19 +03:00
Salman Ahmed
0faf3fdfd3 Update gameplay leaderboard scores with the new design 2020-12-17 15:19:10 +03:00
Dean Herbert
cc3dddf59f Fix test scene crashing on second run of SetUp
Also correctly support LongRunningLoad
2020-12-17 16:02:07 +09:00
Dean Herbert
cda3bd2017 Rename test scene to match tested class name 2020-12-16 16:22:47 +09:00
Dean Herbert
6bce587b59 Pass users in via constructor and correctly unbind on disposal 2020-12-16 16:20:29 +09:00
Dean Herbert
c1ba0f4642 Use a local lookup cache for better usernames 2020-12-16 16:20:29 +09:00
Dean Herbert
09d0ceb766 Add testing setup to get a better visual idea of how scoreboard will work
fixup! Add method to ScoreProcessor to calculate score and accuracy from statistics
2020-12-16 16:20:29 +09:00
Dean Herbert
fb795f6bfd Add initial hook-up to spectator backend 2020-12-16 16:20:29 +09:00
Dean Herbert
88b3bf06e8 Merge branch 'master' into add-bundle-header 2020-12-16 13:40:15 +09:00
Dean Herbert
b5ab400ad7 Fix test filename not matching updated class name 2020-12-15 15:44:43 +09:00
Dean Herbert
8b68ccc0ff Rename class and move inside HUD namespace 2020-12-15 15:34:11 +09:00
Dean Herbert
8362ad37e3 Bring up-to-date with code changes 2020-12-15 15:22:14 +09:00
Dean Herbert
70e5d4495a
Merge branch 'master' into ingame-leaderboard-general-implementation 2020-12-15 15:14:56 +09:00
Dean Herbert
64a2526678 Add header class and basic flow for propagating data updates 2020-12-14 17:33:23 +09:00
Dean Herbert
1793385e96 Pass a score to the replay recorder to allow reading more general scoring data 2020-12-14 16:52:14 +09:00
Dean Herbert
53da137425
Merge branch 'master' into net5.0 2020-12-10 17:14:21 +09:00
Dan Balasescu
f9afb7f335
Merge branch 'master' into archive-model-manager-stream-import-support 2020-12-08 16:11:11 +09:00
smoogipoo
f599427080 Implement TimeshiftFilterControl 2020-12-07 22:04:35 +09:00
Dean Herbert
eb38bc4b4c Add the ability to import into ArchiveModelManagers from a stream 2020-12-07 18:09:18 +09:00
Joehu
15e0ea332b Check state instead of alpha in tests 2020-12-06 13:18:19 -08:00
Endrik Tombak
e792f07084 Add test for recommending current ruleset 2020-12-03 20:07:42 +02:00
Endrik Tombak
48dad61a46 Apply review suggestions 2020-12-03 19:44:12 +02:00
Endrik Tombak
cbbcf36eaa Merge branch 'master' of https://github.com/ppy/osu into present-recommended 2020-12-03 19:38:32 +02:00
Dean Herbert
07e14b1267 Disable unnecessary inspection 2020-12-01 01:37:53 +09:00
Dean Herbert
b401259f84 Add test coverage 2020-12-01 01:19:39 +09:00
Dan Balasescu
b56e832e83
Merge pull request #10950 from ekrctb/pool-scrolling
Support hit object pooling in ScrollingPlayfield
2020-11-30 18:29:34 +09:00
Dan Balasescu
b0637cebd1
Merge branch 'master' into song-select-track-selected-better-2 2020-11-30 17:26:15 +09:00
Dean Herbert
31cfaefdeb Move private functions in line with others 2020-11-30 15:39:43 +09:00
Dean Herbert
809caaa44c Use standard switch syntax (preferred for now) 2020-11-30 15:39:08 +09:00
Dan Balasescu
0c36a3c263
Merge branch 'master' into pool-scrolling 2020-11-30 14:04:54 +09:00
Bartłomiej Dach
9bf70e4e97 Add slider test step for visual inspection purposes 2020-11-28 20:32:08 +01:00
Bartłomiej Dach
8e0f525588 Rewrite existing test scene somewhat 2020-11-28 20:29:35 +01:00
ekrctb
8f5129323d Merge branch 'master' into pool-scrolling 2020-11-27 13:12:05 +09:00
Dean Herbert
018957c244 Merge branch 'master' into song-select-track-selected-better-2 2020-11-27 12:54:40 +09:00
ekrctb
57454bbb1c Remove hitObject argument from OnApply and OnFree 2020-11-27 10:13:05 +09:00
Dean Herbert
f8db7a9902 Remove ScrollableContent container from carousel
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
Dan Balasescu
aad6cf4ad3
Merge branch 'master' into editor-multiple-object-positional-snap 2020-11-26 17:06:47 +09:00
ekrctb
eae33fe74a Fix format 2020-11-26 14:16:33 +09:00
ekrctb
0817dae86c Add failing test to check non-pooled lifetime 2020-11-26 12:35:49 +09:00
ekrctb
ec92545d7a fix indent 2020-11-24 18:56:05 +09:00
ekrctb
cabc8aa63b Revert "Simplify ScrollingHitObjectContainer logic"
This reverts commit b4cc39149c117e6a0e95ee917a67cec8ba723d06.
2020-11-24 18:56:05 +09:00
ekrctb
8f39b54e58 Simplify ScrollingHitObjectContainer logic 2020-11-24 18:56:05 +09:00
ekrctb
df3844cdbb Add failing tests for pooling scrolling playfield 2020-11-24 18:56:05 +09:00
Dean Herbert
c9a41f9dae Make all objects in selection candidates for spatial snapping
Closes #10898.
2020-11-24 17:35:54 +09:00
Bartłomiej Dach
5701b32bae Handle constant graphs better 2020-11-23 22:12:32 +01:00
Bartłomiej Dach
20f1775ddb Rename test scene to match tested class 2020-11-23 21:09:25 +01:00
Bartłomiej Dach
087ea9c9a5 Fix typo in test name 2020-11-23 20:51:38 +01:00
Andrei Zavatski
3c0ee7de9b Add proper tests 2020-11-23 09:51:50 +03:00
Andrei Zavatski
42741895e6 Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new 2020-11-23 08:41:57 +03:00
Bartłomiej Dach
b62a873502
Merge branch 'master' into remove-default-retry-balue 2020-11-22 10:54:40 +01:00
Andrei Zavatski
9d7ddf8343 Merge master with conflicts resolved 2020-11-22 02:13:35 +03:00
Bartłomiej Dach
875f986979 Remove default from base ResultsScreen too 2020-11-21 14:38:38 +01:00
Bartłomiej Dach
99a95790c3 Resolve test failure 2020-11-21 14:36:59 +01:00
Endrik Tombak
07db977af5 Remove no longer necessary force calculation
Is no longer necessary because recommender uses bindable state value changes, compared to when the test was written, and runs the state change once on load
2020-11-21 14:36:43 +02:00
Endrik Tombak
944f3480c2 Merge branch 'master' of https://github.com/ppy/osu into present-recommended
 Conflicts:
	osu.Game/OsuGameBase.cs
	osu.Game/Screens/Select/DifficultyRecommender.cs
	osu.Game/Screens/Select/SongSelect.cs
2020-11-21 14:01:01 +02:00
Andrei Zavatski
c4cb1440ab Rename PaginatedContainerHeader to ProfileSubsectionHeader 2020-11-21 02:59:01 +03:00
Roman Kapustin
1feda1152d Fix InspectCode warnings 2020-11-21 02:06:20 +03:00
Dean Herbert
2db42f8e67 Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
Dean Herbert
dd5b90cf6c Add test coverage of animation restarting 2020-11-19 18:08:54 +09:00
Dean Herbert
fe025043bd Make test run multiple times 2020-11-19 17:16:29 +09:00
Dean Herbert
9df93e1f18 Add basic implementation of particle explosion
Using drawables still, just to get things in place and setup the
structure
2020-11-19 14:54:33 +09:00
smoogipoo
f5e12b9d7c Adjust TestScenePlayerLoader for safety 2020-11-16 23:53:54 +09:00
Dean Herbert
baed1573dc
Merge pull request #10838 from nbvdkamp/fix-quick-delete-crash 2020-11-16 14:42:52 +09:00
Dan Balasescu
3dbd7d5654
Merge pull request #10856 from bdach/reset-transforms-on-return-to-pool
Clear DrawableHitObject transforms on return to pool
2020-11-16 14:40:38 +09:00
Dean Herbert
7169dc9173 Add extra step checking slider deletion on second click 2020-11-16 14:06:37 +09:00
Dean Herbert
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash 2020-11-16 13:54:54 +09:00
Bartłomiej Dach
337311c323 Remove redundant type specification 2020-11-15 20:52:58 +01:00
Bartłomiej Dach
1f0945d4de Simplify accesses via ChildrenOfType() 2020-11-15 20:52:33 +01:00
Bartłomiej Dach
4e77800b98 Rename & simplify property 2020-11-15 20:51:35 +01:00
Bartłomiej Dach
42de4437cc Add failing test case 2020-11-15 19:43:42 +01:00
kamp
c77ec3e905 Fix slider control point quickdelete test 2020-11-15 17:42:52 +01:00
Bartłomiej Dach
6b38bb9d76 Add test coverage for new ownerless behaviour 2020-11-15 16:38:25 +01:00
kamp
83727a2e85 Add quick-delete tests 2020-11-15 16:06:29 +01:00
Andrei Zavatski
fe9d17fc56 Fix CodeFactor issues 2020-11-14 20:31:03 +03:00
Andrei Zavatski
c2a7f2f356 Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new 2020-11-14 18:21:12 +03:00
Andrei Zavatski
ae4a2e74fa Implement ProfileSubsection 2020-11-14 18:21:10 +03:00
Dean Herbert
354e748e45
Merge branch 'master' into osu-hitobject-pooling-playfield 2020-11-14 15:44:00 +09:00
Andrei Zavatski
00e9747940 Test scene visual improvements 2020-11-14 06:44:29 +03:00
Andrei Zavatski
9d8e7e8954 ProfileLineChart layout implementation 2020-11-14 04:46:26 +03:00
Dean Herbert
52ff7b6593
Merge branch 'master' into hitobject-pooling-in-playfield 2020-11-14 10:27:12 +09:00
Bartłomiej Dach
403415147d
Merge branch 'master' into fix-perform-from-menu-overlay-hiding 2020-11-13 19:11:53 +01:00
smoogipoo
b4470b0152 Merge branch 'fix-broken-test' into osu-hitobject-pooling-playfield 2020-11-14 01:50:13 +09:00
smoogipoo
b4d4f5456c Fix broken fail judgement test 2020-11-14 01:49:48 +09:00
smoogipoo
5cbf6252b7 Merge branch 'hitobject-pooling-in-playfield' into osu-hitobject-pooling-playfield 2020-11-14 01:03:11 +09:00
smoogipoo
c71b237c4f Merge all pooling support into Playfield 2020-11-14 00:59:08 +09:00
smoogipoo
36f1833f6e Move hitobject pooling to Playfield 2020-11-14 00:41:18 +09:00
smoogipoo
d347493ba3 Merge branch 'master' into osu-hitobject-pooling 2020-11-13 23:13:09 +09:00
smoogipoo
feabca860b Fix sample playback test 2020-11-13 18:35:33 +09:00
smoogipoo
864e4006b9 Fix timeline test 2020-11-13 17:51:01 +09:00
smoogipoo
942ecde0e1 Merge branch 'master' into pooling-editor-support 2020-11-13 17:23:35 +09:00
smoogipoo
4ef2e9548c Pass HitObjectComposer to BlueprintContainer via ctor 2020-11-13 16:59:37 +09:00
smoogipoo
4236dd826d Improve documentation and make abstract again 2020-11-13 14:57:09 +09:00
Dean Herbert
0985cb3327 Fix perform from menu not hiding overlays if already on target screen 2020-11-13 14:08:08 +09:00
Dean Herbert
38105ed6a2
Merge branch 'master' into hitobject-pooling-base 2020-11-13 11:27:32 +09:00
Bartłomiej Dach
9e467f8812
Merge branch 'master' into add-accuracyheatmap-test 2020-11-12 15:50:48 +01:00
smoogipoo
5dbbe11fc6 Remove PoolHitObjects, use return value of CreateDrawableRepresentation() instead 2020-11-12 14:04:16 +09:00
Bartłomiej Dach
1426530496 Make method private 2020-11-11 22:41:25 +01:00
Bartłomiej Dach
1984a9f70d Reduce amount of casting 2020-11-11 22:40:52 +01:00
Bartłomiej Dach
423f0fbda7 Reference constant through base class 2020-11-11 22:37:15 +01:00
kamp
8341d3ad74 Fix formatting 2020-11-11 21:52:43 +01:00
kamp
85017a0094 Add test for accuracy heatmap to TestCaseStatisticsPanel 2020-11-11 20:20:29 +01:00
smoogipoo
3401b099d4 Add some tests 2020-11-11 18:50:08 +09:00
Dean Herbert
b28a0d5cd5 Add test coverage 2020-11-11 16:05:44 +09:00
Andrei Zavatski
6c428d8b11 Merge master with conflicts resolved 2020-11-11 01:37:01 +03:00
Andrei Zavatski
e464e719ef Merge remote-tracking branch 'refs/remotes/ppy/master' into history-graph 2020-11-10 10:22:57 +03:00
Dean Herbert
85d641c630
Merge pull request #10740 from Game4all/add-multi-statuses 2020-11-10 14:23:26 +09:00
Joehu
ef3c918a3c Simplify input buttons/keys in tests 2020-11-09 14:18:20 -08:00
Lucas A
f1942fdb9c Fix tests not building. 2020-11-08 14:38:59 +01:00
Dean Herbert
ee84a9827e Fix regressed test 2020-11-06 18:41:05 +09:00
Dean Herbert
1e1569eb53 Use int instead of long for user_id fields for now 2020-11-06 12:59:46 +09:00
Dean Herbert
ce1743ab28 Fix missed usage in test scene 2020-11-04 15:35:42 +09:00
Dean Herbert
9dc2ca666d
Merge branch 'master' into spectator-listing 2020-11-04 09:30:15 +09:00
Bartłomiej Dach
13f729916a
Merge branch 'master' into editor-timeline-scroll-mousewheel 2020-11-03 22:27:35 +01:00
Dean Herbert
d45520be5e Fix incorrect return types on test methods 2020-11-03 21:23:10 +09:00
Dean Herbert
aaffd59dfe Add test step to reset players (to better allow multiple runs of tests) 2020-11-03 20:02:02 +09:00
Dean Herbert
d4f8c63f9e Fix reference to dummyAPI not using helper property 2020-11-03 19:59:06 +09:00
Dean Herbert
a3c67aabe2 Merge branch 'master' into spectator-listing 2020-11-03 19:56:25 +09:00
Dean Herbert
ff2b01fa6f Add test coverage of zoom-then-scroll 2020-11-03 17:22:56 +09:00
Dean Herbert
ff4dcf065a Update tests 2020-11-03 17:06:33 +09:00
Dean Herbert
c1d9a0c92c Move click action out of user panel 2020-11-02 21:09:47 +09:00
Dean Herbert
ed30756c19 Add test coverage for new display (and remove live version for now) 2020-11-02 20:41:14 +09:00
smoogipoo
6f623d8cca Rename IsUserPaused -> UserPauseRequested 2020-11-02 16:08:59 +09:00
Dean Herbert
8adf146f53
Merge pull request #10640 from bdach/fix-music-paused-on-multi-exit 2020-11-02 15:46:19 +09:00
Dean Herbert
ab9e0aac58
Merge pull request #10258 from Game4all/results-dynamic-pp-calc 2020-11-02 15:40:55 +09:00
Dean Herbert
d2f6303988 Change default value of requestedByUser to false 2020-11-02 14:56:50 +09:00
Dan Balasescu
04178e9458
Merge branch 'master' into spectator-replay-watcher 2020-11-02 14:54:51 +09:00
Dean Herbert
73b290aca3 Merge branch 'master' into results-dynamic-pp-calc 2020-11-02 14:47:33 +09:00
smoogipoo
bd7c3d0d9f Merge branch 'master' into results-screen-applause 2020-11-02 13:38:19 +09:00
Dan Balasescu
1b53e6c782
Merge branch 'master' into sample-lookup-improvements 2020-11-02 13:04:35 +09:00
Bartłomiej Dach
164370bc7d Resolve more CA1805 inspections 2020-11-01 20:51:23 +01:00
Bartłomiej Dach
23d9fa4dfa Merge branch 'master' into spectator-replay-watcher 2020-11-01 15:53:37 +01:00
Bartłomiej Dach
2065680e9d Simplify test case 2020-10-31 17:01:45 +01:00
Dean Herbert
6a293dd536 Add missing ctor parameters back 2020-10-31 18:56:30 +09:00
Dean Herbert
979eb1685b
Merge branch 'master' into results-screen-applause 2020-10-31 18:47:49 +09:00
Bartłomiej Dach
8632f0d77f Add test coverage 2020-10-30 21:48:09 +01:00
Dean Herbert
9a43291fd3
Merge branch 'master' into spectator-replay-watcher 2020-10-30 20:49:24 +09:00
smoogipoo
43f9c1ebea Fix HUD test having out of date value 2020-10-30 18:26:38 +09:00
Dean Herbert
79aecc9a98
Merge branch 'master' into spectator-replay-watcher 2020-10-30 16:31:24 +09:00
Dan Balasescu
0ef1459f4b
Merge pull request #10621 from peppy/hud-momentary-visibility
Add momentary HUD toggle
2020-10-30 15:40:54 +09:00
Dan Balasescu
b14291a312
Merge branch 'master' into tracked-hud-visibility-settings 2020-10-30 14:58:45 +09:00
Dean Herbert
984a243eff Add skinnable test scene for HUD overlay 2020-10-30 14:24:16 +09:00
Dean Herbert
bd7871d9f5 Update test scene to be non-skinnable (and add test covering momentary display) 2020-10-30 14:20:00 +09:00
Dean Herbert
53bd31c69e Commit missing test pieces 2020-10-30 14:00:07 +09:00
Dean Herbert
823230f06a Merge branch 'sample-lookup-improvements' into results-screen-applause 2020-10-30 12:17:36 +09:00
Dean Herbert
2ea4aa0a37 Fix incorrect specification on some sample lookups 2020-10-30 11:59:41 +09:00
Dean Herbert
0c1d12460f Remove unused parameter 2020-10-30 10:30:11 +09:00
Dean Herbert
87be7d162b
Merge branch 'master' into spectator-replay-watcher 2020-10-30 00:25:17 +09:00
Dean Herbert
71e373ff51 Make results panels aware of whether they are a local score that has just been set 2020-10-29 17:08:59 +09:00
Dean Herbert
a8e9c62583 Make results panels aware of whether they are a local score that has just been set 2020-10-29 16:11:25 +09:00
Dean Herbert
fa85751425 Move helper functions to bottom of class 2020-10-29 15:10:42 +09:00
Dean Herbert
fe409a55e6 Rename starvation test 2020-10-29 15:10:11 +09:00
Dean Herbert
ce58bfdc4e Add test covering host retry after returning to spectator screen 2020-10-29 15:09:12 +09:00
Dean Herbert
6a31a313b6 Fix stop watching test to check correct screen presence 2020-10-29 15:08:06 +09:00
Dean Herbert
7dd3a748be Add further test logic to ensure retry / restart flow is working correctly 2020-10-29 15:03:38 +09:00
Dean Herbert
a59ea987b7 Make tests more resilient under headless execution 2020-10-29 14:57:36 +09:00
Andrei Zavatski
4f6081c7f3 Use BindableList<T> 2020-10-28 19:44:13 +03:00
Dean Herbert
6c2cee7b3f Avoid cross-pollution between tests of current playing state 2020-10-28 23:15:51 +09:00
Dean Herbert
7cc4a7cb5c Add more accurate fail scenario test logic 2020-10-28 22:59:54 +09:00
Dean Herbert
1d499ec15d Change beatmap not existing test to specify a beatmap ID that can't possibly exist 2020-10-28 22:51:35 +09:00
Dean Herbert
8bbcb9be8a Always use imported beatmap in tests 2020-10-28 22:50:57 +09:00
Dean Herbert
5fcd39a43d Ensure spectator screen is loaded before continuing 2020-10-28 16:29:06 +09:00
Andrei Zavatski
c4efceceb2 Use char instead of sting for request parameter creation 2020-10-27 23:57:11 +03:00
Andrei Zavatski
008d1d697c Implement filtering by rank achieved 2020-10-27 23:14:48 +03:00
Andrei Zavatski
1710b396e7 Implement BeatmapSearchMultipleSelectionFilterRow 2020-10-27 22:27:29 +03:00
Lucas A
44471b4596 Fix tests not building. 2020-10-27 20:19:15 +01:00
Andrei Zavatski
1b40b56d41 Add ability to search by play criteria 2020-10-27 21:30:53 +03:00
Andrei Zavatski
26a60d898c Implement BeatmapSearchExtraFilterRow 2020-10-27 21:22:20 +03:00
Dean Herbert
d5e0fa322b Fix a couple of inspections 2020-10-27 22:30:45 +09:00
Dean Herbert
2cacdaa11b Add basic beatmap download and play flow 2020-10-27 19:28:34 +09:00
Dean Herbert
42b3aa3359 Fix spectating when starting from a point that isn't at the beginning of the beatmap 2020-10-27 18:58:37 +09:00
Dean Herbert
a289b7034f Add test helper functions to promote code share 2020-10-27 18:58:37 +09:00
Dean Herbert
b3d793a505 Fix gameplay proceeding when no frames have been received yet 2020-10-27 18:58:37 +09:00
Dean Herbert
d4467d20a2 Allow tests to continue sending frames from point they left off 2020-10-27 18:58:37 +09:00
Dean Herbert
63131d46aa Send initial spectator state more correctly in test component 2020-10-27 18:58:37 +09:00
Dean Herbert
4dba96e189 Add more useful frame sending logic to tests 2020-10-27 18:58:37 +09:00
Dean Herbert
c1e7cd6e47 Stop replay playback when frames are starved 2020-10-27 18:58:37 +09:00
Dean Herbert
400542bc0b Ensure frames arrive 2020-10-27 18:58:37 +09:00
Dean Herbert
593b0a3ada Setup tests to run headless, add basic pass support 2020-10-27 18:58:37 +09:00
Dean Herbert
67f6d52e35 Setup tests 2020-10-27 18:58:37 +09:00
Dean Herbert
9bb2cff8a5 Convey actual beatmap and ruleset for full testing setup 2020-10-27 18:58:37 +09:00
Dean Herbert
82a27c73a0 Create basic testing setup 2020-10-27 18:58:37 +09:00
Dean Herbert
5fd97bd043 Add basic spectator screen 2020-10-27 18:58:37 +09:00
Dean Herbert
03d566da35 Rename test variable and remove unncessary cast 2020-10-27 14:35:12 +09:00
Dean Herbert
606a4304a8 Remove unused usings 2020-10-27 14:33:16 +09:00
Dean Herbert
6853da459d Move sample pausing logic out of FrameStabilityContainer 2020-10-27 13:54:33 +09:00
Bartłomiej Dach
7392876b5f Fix mania crashing due to spectator client handling frames with unconverted beatmap 2020-10-27 00:35:25 +01:00
Dean Herbert
b1a88a4993 Remove extra using 2020-10-26 16:34:30 +09:00
Dean Herbert
dfe07271de Add very basic latency handling to spectator test 2020-10-26 16:31:39 +09:00
Dean Herbert
f5dbaa9b0f Only watch local user to prevent conflict between testers 2020-10-26 15:27:15 +09:00
Dean Herbert
8508d5f8b9 Rename test scene to match purpose 2020-10-26 15:24:28 +09:00
Dean Herbert
e941f2fb71 Fix playback not being smooth (and event unbinding logic) 2020-10-26 15:24:12 +09:00
Dean Herbert
b86347dc81 Merge branch 'master' into spectator 2020-10-26 13:39:07 +09:00
Dean Herbert
431054377a
Merge branch 'master' into epilepsy-warning-volume-restoration 2020-10-25 22:22:11 +09:00
Dean Herbert
89797d7a57
Merge pull request #9786 from Wieku/storyboard-skin-sprites
Allow storyboard elements to load textures from skins
2020-10-23 17:16:55 +09:00
Dean Herbert
8232bf1957
Merge pull request #10576 from Game4all/song-select-wedge-dynamic-star-rating 2020-10-23 15:39:02 +09:00
Dean Herbert
9404096a28 Update tests to match new constructor 2020-10-23 15:06:00 +09:00
Dean Herbert
55f1b05dbf Fix test failures due to recorder not stopping in time 2020-10-23 14:47:08 +09:00
Dean Herbert
51ae93d484 Revert unnecessary file changes 2020-10-22 19:31:59 +09:00
Dean Herbert
04f46bc1f8 Clean up usings 2020-10-22 19:24:32 +09:00
Dean Herbert
d659b7739d Correctly stop watching users that leave 2020-10-22 19:16:34 +09:00
Dean Herbert
34e889e66e Don't watch every user in normal gameplay (but allow so in test) 2020-10-22 18:38:03 +09:00
Dean Herbert
1ab6f41b3b Add basic send and receive test 2020-10-22 18:10:27 +09:00
Dean Herbert
93db75bd41 Begin shaping the spectator streaming component 2020-10-22 17:48:15 +09:00
Dean Herbert
b39a4da6bc Add initial classes for spectator support 2020-10-22 14:46:21 +09:00
Dean Herbert
da573c7487 Remove unused usings 2020-10-22 14:44:10 +09:00
Dean Herbert
9753dab93b Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
Bartłomiej Dach
e2552d4c36 Merge branch 'master' into storyboard-skin-sprites 2020-10-20 23:01:54 +02:00
Bartłomiej Dach
8c14c9e1c4 Add basic test coverage 2020-10-20 23:01:25 +02:00
Bartłomiej Dach
2c7880e9d6 Add failing test case 2020-10-20 20:30:15 +02:00
Dan Balasescu
bd4e0e1a60
Merge branch 'master' into epilepsy-warning 2020-10-20 17:43:37 +09:00
Dan Balasescu
5fe38533e2
Merge branch 'master' into hide-hud-during-break-time 2020-10-20 15:39:35 +09:00
Dean Herbert
4f8a755518 Add "hide during gameplay" mode 2020-10-20 14:20:44 +09:00
Dean Herbert
80b1f816c7 Merge branch 'master' into hide-hud-during-break-time 2020-10-20 14:19:04 +09:00
Bartłomiej Dach
fd4bab85cf Merge branch 'master' into epilepsy-warning 2020-10-20 01:06:46 +02:00
Bartłomiej Dach
1ac0b3b13d Add asserts to tests 2020-10-20 00:08:26 +02:00
Bartłomiej Dach
a9f27a71a2 Fix code formatting issues 2020-10-19 23:53:41 +02:00
Bartłomiej Dach
ba818e3ae0
Merge branch 'master' into results-dynamic-pp-calc 2020-10-19 21:41:07 +02:00
Dean Herbert
46d17d3857 Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 18:43:17 +09:00
Dean Herbert
467bb9b96f
Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 13:17:11 +09:00
Bartłomiej Dach
8aeeed9402 Fix weird number formatting in test 2020-10-17 15:47:37 +02:00
Bartłomiej Dach
e4463254d7 Add test coverage for score counter alignment 2020-10-17 15:29:30 +02:00
smoogipoo
dfbc0965e4 Merge branch 'master' into peppy/skinnable-health-display 2020-10-16 23:17:17 +09:00
Dean Herbert
e87f515a4f
Merge pull request #10522 from Morilli/legacyskin-fixes
Add support for ScorePrefix and ScoreOverlap values in legacy skins
2020-10-16 20:54:03 +09:00
Dean Herbert
0437f7e7e9 Delete outdated test scene
Has been replaced by the four new skinnable tests for each component.
2020-10-16 18:22:20 +09:00
Dean Herbert
de60374c88 Remove unused using 2020-10-16 17:26:14 +09:00
Dean Herbert
c0a1f2158c Add basic component structure for skinnable health displays 2020-10-16 17:08:46 +09:00
Dean Herbert
88ffcb9234 Update EndsWith usages 2020-10-16 12:58:34 +09:00
Dean Herbert
88f74921fb Update with new r# inspections 2020-10-16 12:49:39 +09:00
Dan Balasescu
583fdc3a95
Merge pull request #10510 from peppy/skinnable-accuracy-display
Add legacy skinning support for accuracy display
2020-10-15 21:20:48 +09:00
Dan Balasescu
5d8cf87155
Merge pull request #10511 from peppy/bottom-error-display
Add support for bottom-anchored hit error display
2020-10-15 20:51:09 +09:00
Dan Balasescu
70b050f212
Merge branch 'master' into skinnable-accuracy-display 2020-10-15 20:28:57 +09:00
Dan Balasescu
1ce0e83e59
Merge branch 'master' into skinnable-score-display 2020-10-15 19:16:03 +09:00
Dan Balasescu
93dfbd5d9e
Merge pull request #10505 from peppy/skin-disabler-refactor
Move ISampleDisabler implementation to Player and FrameStabilityContainer
2020-10-15 19:14:52 +09:00
Dean Herbert
70806deba1 Add support for bottom-anchored hit error display 2020-10-15 19:14:02 +09:00
Dan Balasescu
bfffad8fdb
Merge pull request #10504 from peppy/skinnable-combo-counter
Add legacy skinning support for combo counter
2020-10-15 19:11:22 +09:00
Dan Balasescu
5640d33d1a
Merge branch 'master' into skin-disabler-refactor 2020-10-15 18:32:50 +09:00
Dan Balasescu
190f3f36ce
Merge branch 'master' into skinnable-combo-counter 2020-10-15 18:13:00 +09:00
Dean Herbert
b31a3fbabb Add test 2020-10-15 18:11:30 +09:00
Dean Herbert
e1da64398e Add and consume skinnable score counter 2020-10-15 17:14:42 +09:00
Dean Herbert
219cbec6bd Split out DefaultScoreCounter and make ScoreCounter abstract 2020-10-15 16:32:30 +09:00
Dean Herbert
b06f59ffdc Split out test for combo counter specifically 2020-10-15 15:35:33 +09:00
Bartłomiej Dach
c3f1a30447 Merge branch 'master' into mod-customisation-absorb-mouse-input 2020-10-15 00:40:27 +02:00
Bartłomiej Dach
2ca6c4e377 Adjust test step names 2020-10-14 23:24:16 +02:00
Dean Herbert
b63303a2a8 Fix tests 2020-10-14 21:40:49 +09:00
Dean Herbert
e3eaba7b2c Move ISampleDisabler implementation to Player and FrameStabilityContainer 2020-10-14 19:39:48 +09:00
Dean Herbert
7f5ea57bd4 Clean-up pass (best effort) on LegacyComboCounter 2020-10-14 19:16:34 +09:00
Dean Herbert
9bb8a43bce Combine LegacyComboCounter and ComboCounter classes 2020-10-14 19:16:34 +09:00
Dean Herbert
2fce064e32 Add basic legacy combo counter and updating positioning logic 2020-10-14 19:16:34 +09:00
Dean Herbert
6eb3176776 Add combo incrementing tests to hud overlay test suite 2020-10-14 19:16:34 +09:00
Dean Herbert
375146b489 Make HUDOverlay test scene skinnable 2020-10-14 19:16:34 +09:00
smoogipoo
f04aec538f Fix MultiMod throwing exceptions when creating copies 2020-10-14 18:12:19 +09:00
Leon Gebler
28d3295f9f Test Class Fixes 2020-10-13 19:20:15 +02:00
Dean Herbert
5d11db7753 Locallise ChildItems to DrawableCarouselBeatmapSet for clarity 2020-10-13 19:31:29 +09:00
Dean Herbert
4160feb3da Add test specifically for many panels visible 2020-10-13 17:37:33 +09:00
Dean Herbert
1f0aa974dd Fix failing tests 2020-10-13 17:37:33 +09:00
Dean Herbert
dd8943eb7f Update test scene to fix crash 2020-10-13 17:37:33 +09:00
Dean Herbert
9814e9ba7f Split classes out to reduce loc burder on DrawableCarouselBeatmapSet 2020-10-13 17:37:33 +09:00
Dean Herbert
580ea62710 Temporarily increase test beatmap count for perf testing 2020-10-13 17:37:33 +09:00
Dean Herbert
3143224e5b Refactor how drawable carousel items are constructed 2020-10-13 17:37:33 +09:00
Dean Herbert
7e709349b8 Use already available test ruleset 2020-10-13 06:26:14 +09:00
Leon Gebler
7df9282727 CodeAnalysis fixes 2020-10-12 15:58:34 +02:00
Leon Gebler
8768891b12 Add testing for clicking mods through customisation menu 2020-10-12 14:41:05 +02:00
Dean Herbert
e618b62ccd Update waveform tests 2020-10-09 19:02:53 +09:00
Dan Balasescu
a6d19cd2d6
Merge pull request #10431 from peppy/fix-distribution-graph-rounding
Fix incorrect timing distribution display due to lack of rounding
2020-10-09 18:12:29 +09:00
Dan Balasescu
4881a13f4b
Merge pull request #10443 from peppy/editor-timeline-tick-display-performance
Improve TimelineTickDisplay performance
2020-10-09 17:53:12 +09:00
Dean Herbert
955836916b Fix timeline tick display test making two instances of the component 2020-10-09 16:45:11 +09:00
Dean Herbert
07558b5bc0 Merge branch 'master' into ruleset-result-types 2020-10-09 13:17:05 +09:00
Dean Herbert
ff5a1937f5 Fix test logic and stabilise rounding direction 2020-10-09 05:04:03 +09:00
Dean Herbert
a5b2c4195e Fix incorrect timing distribution display due to lack of rounding 2020-10-09 04:41:45 +09:00
Lucas A
7f5cf04b2b Fix merge conflicts. 2020-10-07 13:28:49 +02:00
Dean Herbert
6487f58e9a Fix failing tests 2020-10-07 17:52:35 +09:00
Shane Woolcock
f90ac2e76c Ensure we assert after the seek has completed 2020-10-07 18:50:02 +10:30
Shane Woolcock
2e0a9f53c1 Add test coverage 2020-10-07 17:52:39 +10:30
Dan Balasescu
50872e3839
Merge pull request #10390 from peppy/editor-setup-sections-container
Split editor setup screen up into sections
2020-10-06 20:07:56 +09:00
Dean Herbert
98fe5f78ee Split setup screen up into sections (and use a SectionContainer) 2020-10-06 17:29:08 +09:00
Dean Herbert
87bf3bdc16 Add the most basic implementation of LabelledSliderBar feasible 2020-10-06 17:26:06 +09:00
Bartłomiej Dach
9eeac759b8 Re-enable and fix gameplay sample playback test 2020-10-05 21:22:32 +02:00
Dan Balasescu
141b8eb766
Merge pull request #10374 from peppy/ignore-failing-test
Temporarily ignore failing gameplay samples test
2020-10-05 20:46:21 +09:00
Dean Herbert
606a08c6ad Temporarily ignore failing gameplay samples test 2020-10-05 20:01:12 +09:00
Dan Balasescu
6d50a1ed7d
Merge branch 'master' into osu-selection-flip-rotate-buttons 2020-10-05 19:17:33 +09:00
Dan Balasescu
2df5ea8ba8
Merge branch 'master' into osu-selection-scaling 2020-10-05 18:47:17 +09:00
Dan Balasescu
12c84df208
Merge pull request #10371 from peppy/fix-gameplay-seek-sample-pausing
Fix seeking in replays not correctly pausing samples
2020-10-05 17:13:43 +09:00
Dan Balasescu
0c93de858e
Merge pull request #10373 from peppy/fix-hitobject-samples-cut-off
Don't stop non-looping samples immediately when pausing
2020-10-05 17:13:11 +09:00
Dean Herbert
d43ea68709
Merge branch 'master' into fix-gameplay-seek-sample-pausing 2020-10-05 16:21:28 +09:00
Dean Herbert
a69b1636be Update tests 2020-10-05 15:18:28 +09:00
Dean Herbert
e1c4c8f3d5 Add failing test coverage of gameplay sample pausing (during seek) 2020-10-05 14:27:51 +09:00
Dean Herbert
432ba7cdf9 Add test coverage of exit-without-save 2020-10-04 23:57:35 +09:00
Dean Herbert
94996f2cc0
Merge branch 'master' into osu-selection-scaling 2020-10-01 21:09:52 +09:00
Dan Balasescu
3a81602d0c
Merge pull request #10286 from peppy/fix-hitobject-sample-stuck-on-future-seek
Fix HitObject samples getting stuck in a playing state on seeking far into the future
2020-10-01 18:08:17 +09:00
Dean Herbert
1aff263419 Split out classes and simplify construction of buttons 2020-10-01 16:34:34 +09:00
Dean Herbert
78c5d57074 Add flip event flow and stop passing raw input events to handle methods 2020-10-01 16:25:29 +09:00
smoogipoo
7890319802 Merge branch 'master' into adjust-hit-result-types 2020-10-01 16:19:07 +09:00
Dean Herbert
4b70fe8585 Merge branch 'fix-storyboard-sample-pausing' into fix-hitobject-sample-stuck-on-future-seek 2020-09-30 22:46:09 +09:00
Dean Herbert
367b35bb10 Merge branch 'master' into fix-storyboard-sample-pausing 2020-09-30 22:42:26 +09:00
Dan Balasescu
6dab5c2ceb
Merge branch 'master' into fix-editor-silence-on-seek 2020-09-30 21:33:15 +09:00
Dean Herbert
e760ed8e01 Fix scroll wheel being handled by base test scene 2020-09-30 16:39:02 +09:00
Dean Herbert
1dd354120b Fix beatmap potentially changing in test scene 2020-09-30 16:16:14 +09:00
Dean Herbert
2ef09a8730 Populate test scene with control points 2020-09-30 16:06:58 +09:00
Dean Herbert
414c40d298 Reverse inheritance order of SkinnableSound's pause logic 2020-09-30 15:45:14 +09:00
Dean Herbert
f1298bed79 Combine scale operations and tidy up scale drag handle construction 2020-09-30 15:08:56 +09:00
Dean Herbert
f93c72dd92 Fix non-matching filename 2020-09-29 20:21:13 +09:00
Dean Herbert
265bba1a88 Add test coverage of event handling 2020-09-29 20:08:56 +09:00
Dean Herbert
cd794eaa65 Add basic selection box with drag handles 2020-09-29 20:08:56 +09:00
smoogipoo
f439c1afbc Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
Dean Herbert
2f26728cdb Add test coverage of editor sample playback 2020-09-29 15:29:56 +09:00
Dean Herbert
56c8e4dacf Fix failing tests 2020-09-29 14:25:39 +09:00
Dean Herbert
d6f3beffb6 Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
Bartłomiej Dach
8d9945dea8 Change until step to assert for consistency 2020-09-27 11:28:23 +02:00
Bartłomiej Dach
00aea77489 Fix potential instability of overlay activation tests 2020-09-27 11:18:13 +02:00
Lucas A
c5cf0d0410 Fix tests failing. 2020-09-26 21:50:39 +02:00
Dean Herbert
8b255f4579 Fix test failures
The issue was the ArchiveModelManager change; the test local change is
just there because it makes more sense to run for every test in that
scene.
2020-09-25 18:40:22 +09:00
Dean Herbert
71e1f981fe Merge branch 'file-selector' into editor-load-audio 2020-09-25 12:44:00 +09:00
Dean Herbert
a8c85ed882 Add test for filtered mode 2020-09-25 12:42:37 +09:00
Dean Herbert
9846d87eb0 Fix misleading step name (and add comment as to its purpose) 2020-09-25 12:25:50 +09:00
Dean Herbert
d602072ee3 Use SingleOrDefault where feasible 2020-09-25 12:24:41 +09:00
Dean Herbert
dbc522aede Remove weird using 2020-09-24 22:41:52 +09:00
Dean Herbert
94c1cc8ffa Fix test runs under headless 2020-09-24 22:25:04 +09:00
Dean Herbert
011b176244 Add test coverage of audio track changing 2020-09-24 22:00:13 +09:00
Dean Herbert
ea77ea4a08 Add basic testing of new beatmaps persistence 2020-09-24 20:56:35 +09:00
Dean Herbert
937d5870b3 Add a basic file selector with extension filtering support 2020-09-24 20:54:25 +09:00
Dean Herbert
eb39f6dbd8 Update failing test to find correct download button 2020-09-24 13:17:03 +09:00
Dean Herbert
673a75c46c Fix failing test 2020-09-23 21:06:11 +09:00
Salman Ahmed
522e2cdbcd Avoid embedding NUnit Assert inside test steps if possible 2020-09-19 05:56:35 +03:00
Salman Ahmed
1e1422c16a Samples don't get paused... 2020-09-19 05:55:39 +03:00
Salman Ahmed
b3ffd36b65 Use lambda expression instead 2020-09-19 05:55:28 +03:00
Salman Ahmed
6aa84424e4 Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused 2020-09-19 05:53:04 +03:00
smoogipoo
c7d24203ce Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
Dan Balasescu
93269606cd
Merge pull request #10163 from peppy/avoid-test-main-menu-track-change
Pause playback in present tests to avoid track inadvertently changing at menu
2020-09-16 14:56:15 +09:00
Salman Ahmed
105634c099 Add test case ensuring correct behaviour 2020-09-16 01:59:41 +03:00
Dean Herbert
dbfaa4a0df Remove beatmap paths from tests where they would result in exceptions 2020-09-15 22:50:44 +09:00
Dean Herbert
e43e12cb2d Pause playback in present tests to avoid track inadvertently changing at menu 2020-09-15 20:17:59 +09:00
Dan Balasescu
8f5115b4e8
Merge branch 'master' into fix-test-storage-weirdness 2020-09-15 19:32:52 +09:00
Dean Herbert
f7c9c80566 Force OsuGameTests to use a unique storage each run 2020-09-15 19:01:32 +09:00
Dean Herbert
d03bfec807
Merge branch 'master' into fix-test-storage-weirdness 2020-09-15 16:54:06 +09:00
Dan Balasescu
16ae83c499
Merge branch 'master' into editor-clipboard 2020-09-15 16:05:43 +09:00
Dan Balasescu
980511df9b
Merge pull request #10156 from Joehuu/add-collections-to-beatmap-options
Add manage collections button to beatmap options
2020-09-15 15:55:30 +09:00
Dean Herbert
9e73237a90 Fix score present tests potentially succeeding a step when they shouldn't 2020-09-15 15:21:03 +09:00
Dean Herbert
3242b10187 Change order of dependency caching to promote use of locals 2020-09-15 15:00:04 +09:00
Dean Herbert
15e423157b Fix tests that access LocalStorage before BDL 2020-09-15 14:17:40 +09:00
Joehu
c833f5fcc4 Reorder buttons to match stable 2020-09-14 11:23:41 -07:00
Joehu
a09bd787f0 Add failing beatmap options input test 2020-09-14 11:21:39 -07:00
Joehu
c30174cea3 Add manage collections button to beatmap options 2020-09-14 11:21:23 -07:00
Joehu
ce9c63970c Fix button colors in beatmap options test 2020-09-14 11:20:43 -07:00
Joehu
1a8a7ae7f8 Remove hardcoded key param from AddButton 2020-09-14 11:19:18 -07:00
Dean Herbert
dafbeda681 Add test coverage for spinners too 2020-09-14 17:48:29 +09:00
Dean Herbert
36a234e5d9 Add slider specific clipboard test 2020-09-14 17:43:27 +09:00
Dean Herbert
6b60888139 Merge branch 'fix-post-convert-json-serialize' into editor-clipboard 2020-09-14 17:38:53 +09:00
Dan Balasescu
2c4aa42023
Merge pull request #10149 from Joehuu/fix-mod-select-absorbing-input
Fix mod select overlay absorbing input from toolbar ruleset selector
2020-09-14 17:20:05 +09:00
Dan Balasescu
3118f635f6
Merge branch 'master' into editor-fix-multiple-selection 2020-09-14 16:45:30 +09:00
Dean Herbert
66faae2a6b Add basic clipboards tests 2020-09-14 15:27:16 +09:00
Dean Herbert
0ef4dfc192 Move more logic to base EditorTestScene 2020-09-14 15:27:08 +09:00
Joehu
e328b791df Add failing mod select input test 2020-09-13 11:49:16 -07:00
Dean Herbert
0079d94676 Merge branch 'master' into editor-clipboard 2020-09-13 22:30:13 +09:00
Dean Herbert
73dd21c8fc Add failing test 2020-09-11 20:27:07 +09:00
smoogipoo
4061480419 Rename menu item 2020-09-11 16:02:46 +09:00
Dan Balasescu
54520faa7e
Merge pull request #10082 from EVAST9919/profile-sections-update
Update section headers in ProfileOverlay in line with web
2020-09-11 14:53:17 +09:00
Bartłomiej Dach
97690c818c Add regression test coverage 2020-09-11 00:12:05 +02:00
Andrei Zavatski
e5d0f3b657 Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-sections-update 2020-09-10 20:23:02 +03:00
Dean Herbert
4faddd0088
Merge branch 'master' into collection-database 2020-09-10 00:07:49 +09:00
Dan Balasescu
75ebfe41e0
Merge pull request #10102 from peppy/editor-prompt-for-save
Prompt to save changes when exiting the editor
2020-09-09 23:56:41 +09:00
smoogipoo
6b56c6e83f Rename to CollectionMenuItem 2020-09-09 23:11:19 +09:00
smoogipoo
43525614ad Store raw BeatmapCollection in filter control 2020-09-09 23:10:21 +09:00
Dean Herbert
af412947b2
Merge branch 'master' into collection-database 2020-09-09 22:59:46 +09:00
Dan Balasescu
53a9804455
Merge branch 'master' into add-editor-tool-icons 2020-09-09 21:21:56 +09:00
Dean Herbert
c6e72dabd3 Add test coverage 2020-09-09 20:04:25 +09:00
Dean Herbert
d3957e6155 Move title specification for settings groups to constructor
Using an abstract property was awkward for this as it is being consumed
in the underlying constructor but could not be dynamically set in time from a
derived class.
2020-09-09 18:50:31 +09:00
Dean Herbert
c9f5005efd Add icons for editor toolbox tools 2020-09-09 18:40:01 +09:00
smoogipoo
4ddf5f054b Rename BeatmapCollectionManager -> CollectionManager 2020-09-09 15:31:08 +09:00
Dean Herbert
66d3bda962
Merge branch 'master' into collection-database 2020-09-08 23:18:47 +09:00
Dan Balasescu
d09289b1ce
Merge pull request #10063 from frenzibyte/fix-music-controller-regressed
Move OsuGame-dependent music functionalities outside of MusicController
2020-09-08 22:26:35 +09:00
Dean Herbert
379fdadbe5 Add test scene for setup screen 2020-09-08 19:52:56 +09:00
smoogipoo
4962213cc4 Rename manage collections filter/text 2020-09-08 18:42:55 +09:00
Dean Herbert
e1053c4b6f Revert exposure changes to GlobalActionContainer 2020-09-08 18:36:11 +09:00
Dean Herbert
072aab90ab Merge branch 'master' into fix-music-controller-regressed 2020-09-08 18:26:15 +09:00
smoogipoo
f581df47c8 Add "New collection..." item to dropdown 2020-09-08 18:25:09 +09:00
smoogipoo
bee450ae1e Fix tests/add placeholder item tests 2020-09-08 17:05:51 +09:00
smoogipoo
c2da3d9c84 Fix button input and tests 2020-09-08 14:36:38 +09:00
smoogipoo
525026e7f0 Fix tests failing due to timings 2020-09-08 13:23:58 +09:00
Andrei Zavatski
e39609d3ca Implement PaginatedContainerWithHeader component 2020-09-07 23:08:50 +03:00
Andrei Zavatski
33f14fe7b7 Remove no longer needed test 2020-09-07 22:19:19 +03:00
Andrei Zavatski
3a24cc1aa9 Implement PaginatedContainerHeader component 2020-09-07 22:13:29 +03:00
smoogipoo
ca4423af74 Fix tests 2020-09-08 00:07:12 +09:00
smoogipoo
e37c04cb6d Change back to solid icon 2020-09-08 00:04:03 +09:00
smoogipoo
a1214512bc Add filter control tests 2020-09-07 23:57:49 +09:00
smoogipoo
0d5d293279 Add manage collections dialog tests 2020-09-07 22:47:19 +09:00
smoogipoo
98e9c4dc25 General refactorings 2020-09-07 21:08:48 +09:00
smoogipoo
6cc4517600 Merge branch 'master' into collection-database 2020-09-07 20:03:11 +09:00
Dean Herbert
4680728b9c Merge branch 'master' into update-dcc-exclusions 2020-09-07 18:01:44 +09:00
Dan Balasescu
476c325626
Merge branch 'master' into gameplay-disable-overlays 2020-09-07 15:34:02 +09:00
Bartłomiej Dach
8b1151284c Simplify overly verbose step names 2020-09-06 18:25:47 +02:00
Bartłomiej Dach
e37a3a84fd Use legible tuple member name 2020-09-06 18:25:47 +02:00
smoogipoo
345fb9d8e0 Rename classes 2020-09-05 03:55:43 +09:00
smoogipoo
ebd11ae0b7 Add a collection management dialog 2020-09-05 03:52:07 +09:00
smoogipoo
1143d5d992 Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
Salman Ahmed
0500f24a1d Remove now-redundant test case 2020-09-04 10:24:54 +03:00
Salman Ahmed
314031d56d Add test cases ensuring music actions are handled from a game instance 2020-09-04 10:24:54 +03:00
Salman Ahmed
4d9a06bde9 Expose the global binding container to OsuGameTestScene 2020-09-04 10:24:54 +03:00
smoogipoo
4399f5976c Fix global mods being retained by rooms 2020-09-04 15:20:55 +09:00
Lucas A
82e314da59 Fix merge conflicts. 2020-09-03 21:56:47 +02:00
Dan Balasescu
4d9a5f7ba8
Merge branch 'master' into update-icons 2020-09-03 20:19:51 +09:00
Dean Herbert
7a0c1411b6
Merge branch 'master' into timeshift-leaderboard-topscore 2020-09-03 18:11:04 +09:00
Dean Herbert
7bcbac6f45 Move header setting to FullscreenOverlay 2020-09-03 16:34:58 +09:00
Dan Balasescu
84b3604192
Merge branch 'master' into game-overlay-activation-mode 2020-09-03 13:34:22 +09:00
smoogipoo
4459287b35 Add filter control test scene 2020-09-02 20:25:12 +09:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework 2020-09-01 16:06:38 +09:00
smoogipoo
ed74c39b55 Move UserTopScoreContainer into base leaderboard 2020-08-31 19:54:22 +09:00
Lucas A
dd093f44d8 Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00
Dean Herbert
abdb991923 Hide misses from timing distribution graph 2020-08-31 14:15:47 +09:00
Bartłomiej Dach
13df0783fe Use Single() instead of First() where applicable 2020-08-29 20:23:22 +02:00
Bartłomiej Dach
e0eece11b1 Fix typo in test name 2020-08-29 20:13:03 +02:00
Lucas A
ad223bc460 Make game bindable immutable. 2020-08-29 19:34:53 +02:00
Joehu
69fae0f412 Add failing replay download button test 2020-08-29 09:30:56 -07:00
Bartłomiej Dach
ea1f07e311 Simplify/rename SimpleStatisticRow mess 2020-08-27 20:37:10 +02:00
Bartłomiej Dach
f5e52c80b4 Rename {-> Drawable}SimpleStatisticRow 2020-08-26 19:25:59 +02:00
Dean Herbert
b51db90147 Merge branch 'master' into beatmap-track-rework 2020-08-26 23:20:56 +09:00
Bartłomiej Dach
f09f882cc7 Add component for displaying simple statistics on result screen 2020-08-25 22:51:40 +02:00
Bartłomiej Dach
dbf90551d6 Add coverage for empty metrics case 2020-08-24 20:47:29 +02:00
Bartłomiej Dach
50d5b020b7 Add failing test case 2020-08-24 20:40:45 +02:00
Bartłomiej Dach
809a61afcb Adjust key binding panel tests to not rely on row indices 2020-08-21 23:37:54 +02:00
Dean Herbert
4239e9f684 Fix storyboard test not actually working due to incorrect track referencing 2020-08-21 18:44:14 +09:00
Dean Herbert
d5cbb589c2 Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
Dean Herbert
70697cf1a0 Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
Dean Herbert
0ae460fb8f Avoid beatmap load call in IntroScreen 2020-08-21 15:50:14 +09:00
Dean Herbert
05b402132e Merge branch 'master' into beatmap-track-rework 2020-08-21 13:25:04 +09:00
Dean Herbert
357fb3a10e Merge branch 'master' into beatmap-track-rework 2020-08-21 12:53:09 +09:00
Bartłomiej Dach
dcce7a2130 Cache local music controller to resolve failure 2020-08-20 21:03:27 +02:00
Bartłomiej Dach
bd4acdce78 Add until step to ensure failure 2020-08-20 21:01:58 +02:00
Dean Herbert
5714c761eb
Merge pull request #9768 from frenzibyte/allow-counter-customize-sprite-text
Allow providing custom sprite text for RollingCounter<T>
2020-08-20 00:14:48 +09:00
Dean Herbert
3e4eae7fe4 Remove unnecessary until step 2020-08-19 19:10:45 +09:00
Dean Herbert
06503597e0 Remove unnecessarily exposed visibility state 2020-08-19 19:09:35 +09:00
Dean Herbert
5737a52fd0 Merge branch 'master' into fix-toolbar-visibility 2020-08-19 19:08:41 +09:00
Salman Ahmed
8f1a71c6b1 Remove counter sprite attributes for not being of any reasonable use 2020-08-19 07:44:45 +03:00
Lucas A
6aa31dffdb Fix toolbar not respecting current overlay activation mode. 2020-08-18 15:34:56 +02:00
Dean Herbert
e4303d7943 Fix PlayerLoader test failures due to too many steps 2020-08-18 12:35:23 +09:00
Dean Herbert
93a8bc3d5a Remove local reset method in GameplayClockContainer 2020-08-17 22:36:09 +09:00
Dean Herbert
d9debef156 Add explicit LoadTrack method 2020-08-17 15:38:16 +09:00
Lucas A
589d4eeb52 Remove setting. 2020-08-16 17:18:40 +02:00
Dean Herbert
71f4e753f0 Merge branch 'master' into beatmap-track-rework 2020-08-16 22:35:32 +09:00
Bartłomiej Dach
c1a9bf507a Add failing test case 2020-08-15 13:06:53 +02:00
Dean Herbert
e465afa280 Merge branch 'master' into beatmap-track-rework 2020-08-14 20:02:43 +09:00
Dan Balasescu
626cd4042f
Merge branch 'master' into delay-beatmap-load 2020-08-14 15:09:30 +09:00
Dean Herbert
2c6afce524
Merge pull request #9843 from smoogipoo/fix-playlist-mods 2020-08-14 11:11:13 +09:00
Lucas A
74a8a4bca8 Make testing code clearer to understand. 2020-08-13 21:53:17 +02:00
smoogipoo
0500d82b5b Fix playlist items sharing mod instances 2020-08-13 19:48:41 +09:00
smoogipoo
3cb22fad82 Fix mods sharing bindable instances 2020-08-13 19:48:31 +09:00
Dean Herbert
9e7a28002d Merge branch 'master' into beatmap-track-rework 2020-08-13 17:56:50 +09:00
Dean Herbert
cf9bda6c19 Add coverage of early exit with null and non-null player 2020-08-13 13:05:13 +09:00
Dean Herbert
fd7bf70b7d Remove weird "after load" action
This was pretty pointless anyway and from its usages, doesn't look to
need to exist.
2020-08-13 13:03:18 +09:00
Dean Herbert
5b536aebe7 Add missing null checks and avoid cross-test pollution 2020-08-13 12:53:37 +09:00
smoogipoo
91e28b849d Fix incorrect BeatmapManager construction 2020-08-13 00:29:23 +09:00
Dean Herbert
429ad783cf Merge branch 'update-framework' into beatmap-track-rework 2020-08-12 23:35:46 +09:00
Andrei Zavatski
f3202fb123 Naming adjustments 2020-08-12 11:24:26 +03:00
Andrei Zavatski
fdfda453c7 Merge remote-tracking branch 'refs/remotes/ppy/master' into dashboard-news 2020-08-11 20:14:52 +03:00
smoogipoo
070d71ec27 More cleanups 2020-08-12 00:48:38 +09:00
smoogipoo
6aafb3d271 Cleanup TestSceneScreenNavigation 2020-08-11 13:14:20 +09:00
smoogipoo
322d08af1b Remove more local music controller caches 2020-08-11 13:11:59 +09:00
smoogipoo
20197e2768 Remove locally-cached music controller 2020-08-11 12:27:32 +09:00
Dean Herbert
dd2f677aa4
Merge pull request #9633 from Joehuu/fix-keybind-clearing 2020-08-11 11:01:03 +09:00
Lucas A
052bb06c91 Add ability to open overlays during gameplay breaks. 2020-08-10 20:13:50 +02:00
smoogipoo
2351701ade Fix test not having a long enough track 2020-08-07 23:08:51 +09:00
smoogipoo
e87f50f74f Rename method 2020-08-07 22:31:41 +09:00
smoogipoo
d1765c8a45 Fix using the wrong music controller instance 2020-08-07 22:06:04 +09:00
smoogipoo
b6fb7a0d39 Fix possibly setting null track 2020-08-07 22:05:58 +09:00
smoogipoo
5002d69f69 Update inspections 2020-08-07 20:51:56 +09:00
smoogipoo
61b632516e Ensure CurrentTrack is never null 2020-08-07 19:43:16 +09:00
Andrei Zavatski
cddd4f0a97 Implement HomeShowMoreNewsPanel 2020-08-07 13:18:31 +03:00
Andrei Zavatski
76d35a7667 Implement HomeNewsGroupPanel 2020-08-07 12:59:45 +03:00
Andrei Zavatski
2e0f567d5d Implement HomeNewsPanel component 2020-08-07 11:33:02 +03:00
Lucas A
f8ef53a62e Fix tests. 2020-08-07 10:25:51 +02:00
smoogipoo
2e3ecf71c7 Pass track from Player to components 2020-08-06 18:31:08 +09:00
smoogipoo
5c05fe3988 Expose track from MusicController 2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
Dean Herbert
d7e82efb67 Fix tests 2020-08-04 21:16:59 +09:00
Lucas A
242a035f7e Apply review suggestions. 2020-08-03 21:25:45 +02:00