smoogipoo
38c2c328ff
Rename HitObject -> DrawableObject in selection blueprints
2019-10-21 17:04:56 +09:00
smoogipoo
dc222b5e4d
Add common path for duplicated code
2019-10-21 13:52:55 +09:00
Dean Herbert
d0eaf629af
Merge branch 'master' into dho-apply
2019-10-18 19:45:10 +09:00
smoogipoo
190a83da6e
Refresh the grid after a placement
2019-10-18 19:04:08 +09:00
Dean Herbert
07286c0cfc
Fix editor's clock not being processed unless composer is loaded
2019-10-18 18:21:53 +09:00
smoogipoo
31313ec9e1
Fix potential nullref
2019-10-18 17:56:31 +09:00
smoogipoo
89f50b26f7
Fix hitobject combo colour potentially not getting adjusted
2019-10-18 17:32:11 +09:00
Dean Herbert
50d4a9d726
Merge pull request #6534 from smoogipoo/placement-blueprint-starttime
...
Make BeginPlacement() set the hitobject start time
2019-10-18 16:25:38 +09:00
smoogipoo
f1d7e7e7f6
Merge branch 'placement-blueprint-starttime' into beatsnap-grid-integration
2019-10-18 13:49:09 +09:00
smoogipoo
463079e148
Implement placement snapping
2019-10-18 13:48:59 +09:00
smoogipoo
5d3d25d3b6
Make method private for now
2019-10-18 13:24:28 +09:00
smoogipoo
cb301a4661
Improve performance of intra-frame updates/deletions
2019-10-18 13:18:57 +09:00
smoogipoo
9a896d52bf
Fix nested hitobjects not updating
2019-10-18 13:18:41 +09:00
smoogipoo
b047e05d86
Fix bad variable names
2019-10-18 13:18:16 +09:00
smoogipoo
ba4402207a
Implement selection time snapping
2019-10-18 12:53:38 +09:00
smoogipoo
1dc7c59853
Implement selection position snapping
2019-10-18 12:53:27 +09:00
smoogipoo
c4704f6a29
Add beat snap grid to the composer
2019-10-18 12:47:52 +09:00
smoogipoo
d3e38f5e5a
Make the editor beatmap protected
2019-10-18 12:40:31 +09:00
smoogipoo
c5ee533524
Merge branch 'dho-apply' into beatsnap-grid-integration
2019-10-18 12:38:29 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
9b9138253c
Remove finalizer
2019-10-17 11:27:23 +09:00
smoogipoo
8d7453c251
Rework construction of nested hitobjects
2019-10-16 22:10:50 +09:00
smoogipoo
79b2c7b480
Make BeginPlacement() set the hitobject start time
2019-10-16 20:04:15 +09:00
smoogipoo
96c6aeefe9
Remove out-of-date todo
2019-10-15 16:16:33 +09:00
smoogipoo
12cd57744b
Make RulestStore initialise at construction time
2019-10-15 16:14:06 +09:00
Dean Herbert
00d4d976b7
Move editor selections relative to hitobject start positions ( #6431 )
...
Move editor selections relative to hitobject start positions
2019-10-11 19:35:11 +09:00
Dean Herbert
4e273fc628
Return correct allowed value for Perfect
...
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-10-09 19:50:05 +09:00
Dean Herbert
9f2a648432
Add full asserts
2019-10-09 19:23:37 +09:00
Dean Herbert
ad6b8d3e04
Add result offset bounding to result itself, rather than just transforms
2019-10-09 19:08:55 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
LeNitrous
59b2f02828
initial implementation of customizable mods
2019-10-08 18:34:09 +08:00
smoogipoo
c1db11fa06
More removal of "drag"
2019-10-08 19:24:58 +09:00
smoogipoo
08d043f447
Move selection relative to the hitobject start positions
2019-10-08 18:57:03 +09:00
Dean Herbert
6fce646369
Merge branch 'master' into placement-blueprint-movement
2019-10-04 19:05:56 +08:00
Dean Herbert
9eab56e2fc
Merge branch 'master' into editor-beatmap-changed-event
2019-10-04 17:58:58 +08:00
Dean Herbert
aeb62825cd
Move out requireMoreUpdateLoops for better consistency
2019-10-04 13:42:06 +08:00
Dean Herbert
ddef7fa3ba
Repair behavioural change
2019-10-04 13:32:47 +08:00
smoogipoo
652acac87f
Move placement movement event to BlueprintContainer
2019-10-03 16:14:42 +09:00
Dean Herbert
b28689c774
Fix key counters appearing negative on intense beatmaps
...
When `FrameStabilityContainer` decides it needs multiple updates on the same frame, it ends up with an elapsed time of zero. This was interacting badly with the condition used in `RulesetInputManager` to govern playback direction.
I have changed this to use `Rate` as exposed by the frame stable clock.
- Closes #6198 .
2019-10-03 15:01:54 +08:00
smoogipoo
2c13043c42
Hook up the event to HitObjectComposer
2019-10-03 14:40:00 +09:00
smoogipoo
897b3233af
Add start time tracking to EditorBeatmap
2019-10-03 14:23:48 +09:00
smoogipoo
ce609302ed
Fix CI error
2019-10-01 15:41:09 +09:00
miterosan
9f498d2990
Log the exception that caused to loading of rulesets to fail.
2019-09-29 19:25:44 +02:00
smoogipoo
45f2bcc440
Fix combo bindings not being bound to nested hitobjects
2019-09-26 17:39:19 +09:00
smoogipoo
706e884cc0
Update accent colour on combo index change
2019-09-26 17:13:13 +09:00
smoogipoo
bbf0544a8d
Add bindables for IHasComboInformation properties
2019-09-26 16:55:08 +09:00
Dean Herbert
7d5544460b
Fix mania scrolling speed not including beatmap slider multipli… ( #6236 )
...
Fix mania scrolling speed not including beatmap slider multiplier
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-09-25 22:34:46 +09:00
smoogipoo
244627ff10
Add comment + test for slider multiplier
2019-09-25 20:12:01 +09:00
Bartłomiej Dach
9323df26a1
Decouple bar line hitobjects from generator
...
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.
This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
smoogipoo
4abe0473b9
Fix relative beat length not considering slider multiplier
2019-09-24 16:49:42 +09:00
smoogipoo
af0c15a93c
Fix initial hitobject states not being recomputed correctly
2019-09-24 16:48:39 +09:00
smoogipoo
75cceb9e30
Fix LifetimeChanged being invoked before lifetime is set
2019-09-24 16:47:34 +09:00
Dean Herbert
c99b48f934
Bring up-to-date and use IApplicableFailOverride
2019-09-21 23:30:54 +09:00
Dean Herbert
4c4b71eeec
Merge branch 'master' into master
2019-09-21 22:45:05 +09:00
Andrei Zavatski
e7118a9272
Use System mod type for NoMod
2019-09-20 23:47:21 +03:00
Andrei Zavatski
0d43f4e4f9
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-20 23:39:44 +03:00
Vperus
ac8fe6045f
Fixed typo
...
Changed CreateReourceStore() to CreateResourceStore()
2019-09-20 19:58:39 +03:00
Andrei Zavatski
0cf4db899f
Few cleanups
2019-09-19 17:03:52 +03:00
Andrei Zavatski
529a1c3b91
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-19 16:46:58 +03:00
Dean Herbert
0640b2eb35
Fix judgement sizes not matching legacy skins ( #6145 )
...
Fix judgement sizes not matching legacy skins
2019-09-19 18:49:35 +09:00
Dean Herbert
3abcd898a6
Add hit lighting ( #6144 )
...
Add hit lighting
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-09-19 18:49:22 +09:00
Dan Balasescu
027d6194f2
Merge branch 'master' into add-hit-lighting
2019-09-19 18:07:29 +09:00
smoogipoo
bc9941a990
Newline required when xmldocs are involved
2019-09-19 18:00:11 +09:00
smoogipoo
65276cd235
Remove whitespace
2019-09-19 17:58:10 +09:00
smoogipoo
db24cfbead
Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
...
# Conflicts:
# osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
smoogipoo
da15b900f7
Remove virtual member from ModBlockFail
2019-09-19 17:44:24 +09:00
Dean Herbert
e6c36a8bc7
Fix scaling mode being applied to judgements
2019-09-19 17:36:32 +09:00
Dean Herbert
2cd7c769e1
Merge remote-tracking branch 'upstream/master' into fix-judgement-size
2019-09-19 16:32:37 +09:00
smoogipoo
762adb783a
Fix duplicate invocation of updateState on load complete
2019-09-19 14:15:06 +09:00
Dean Herbert
2296ea75d7
Add reference to xmldoc
...
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-19 02:03:30 +09:00
Dean Herbert
1150e9fdfb
Bring other mods up-to-date
2019-09-19 01:45:42 +09:00
Dean Herbert
ff3a7c1d13
Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect
2019-09-19 01:36:29 +09:00
Dean Herbert
5901a915e7
Always update drawable hitobject state on skin change
2019-09-18 20:19:57 +09:00
Dean Herbert
26eca5b1f4
Fix judgement sizes not matching skins stable
2019-09-18 02:56:03 +09:00
Dean Herbert
ba76f09c99
Add initial implementation of hit lighting
...
Requires a supporting skin, like osu!classic for now.
2019-09-18 02:49:54 +09:00
Dean Herbert
38d85e44be
Merge branch 'master' into key-counter-fixes
2019-09-17 22:33:15 +09:00
Dean Herbert
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Dan Balasescu
b10ce0b12d
Merge branch 'master' into key-counter-fixes
2019-09-13 19:43:33 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames
2019-09-13 19:23:15 +09:00
Dean Herbert
b81b162ee1
Update InitialLifetimeOffset comment
2019-09-12 19:30:27 +09:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dean Herbert
1dfd104690
Merge branch 'improve-catch-replay-frames' into key-counter-fixes
2019-09-12 18:34:00 +09:00
Dean Herbert
acdfeef1dc
Improve how osu!catch stores and replays key actions
2019-09-12 18:33:46 +09:00
Dean Herbert
0cdf125c1e
Handle key counter rewinding in a better way
...
Use ElapsedFrameTime rather than storing state data
2019-09-12 15:42:14 +09:00
Dean Herbert
af3bb5a2cd
Centralise and share bar line generation code between rulesets
2019-09-10 13:30:54 +09:00
Dean Herbert
07fce8397b
Move reset call to ctor
2019-09-09 14:24:17 +09:00
iiSaLMaN
be803fa921
Reset score processor before starting the simulation
2019-09-07 18:15:49 +03:00
iiSaLMaN
55b2bc1ed5
Set Health default value to 1
2019-09-07 18:03:04 +03:00
Dean Herbert
7f2d14416a
Reset DrawableHitObject lifetimes on state change
2019-09-07 14:44:44 +09:00
Dean Herbert
b89fb5cdf7
Fix failing test
2019-09-06 16:51:30 +09:00
Dean Herbert
6ce36bd39e
Merge branch 'master' into stop-counting-to-score-after-fail
2019-09-06 16:12:53 +09:00
Dean Herbert
a50284a5eb
Merge pull request #6019 from peppy/hit-window-refactor
...
Refactor HitWindows for legibility
2019-09-06 16:10:04 +09:00
Dean Herbert
985375d1c6
Remove private field xmldoc
2019-09-06 15:47:01 +09:00
Dean Herbert
4031f51745
More permissive IsHitResultAllow by default
2019-09-06 15:37:30 +09:00
Dean Herbert
c379480e7b
Merge branch 'master' into remove-judgement-occurred
2019-09-06 15:32:34 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
bf6f803e69
Nest temporary class
2019-09-06 12:12:27 +09:00
Dean Herbert
7d1f5310d2
Don't implement anything
2019-09-06 12:03:29 +09:00
Dan Balasescu
5dbdce17a7
Merge branch 'master' into fix-sample-fallback
2019-09-06 11:27:39 +09:00
Dean Herbert
50985d1b1d
Fix disposal logic
2019-09-06 10:43:19 +09:00
Dean Herbert
d6cdde552d
Add comment explaining dispose logic
2019-09-06 01:14:37 +09:00
Dean Herbert
dafe9da851
Dispose config managers ahead of time to avoid database errors
2019-09-06 00:22:35 +09:00
Dean Herbert
60c2d113b8
Fix typo
2019-09-05 23:07:03 +09:00
Dean Herbert
0a6c42972c
Add back missing sample fallback to default skin
2019-09-05 23:01:35 +09:00
Dean Herbert
c0bcbfd892
Merge branch 'master'
...
Conflicts:
osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
2019-09-05 14:40:30 +09:00
Dean Herbert
2c871c52f1
Add automatic resource mapping for rulesets to their own dll ( #5988 )
...
Add automatic resource mapping for rulesets to their own dll
2019-09-05 14:18:12 +09:00
Dean Herbert
8e8f33ec7b
Remove null hinting for now
2019-09-04 21:35:59 +09:00
Dean Herbert
6197c7fd31
Add automatic resource mapping for rulesets to their own dll
2019-09-04 20:29:28 +09:00
Dean Herbert
b80a8296cd
Fix unavailable rulesets crashing at song select
2019-09-04 20:28:52 +09:00
smoogipoo
07f662071d
Remove judgementOccurred
2019-09-04 18:14:55 +09:00
Andrei Zavatski
04111cc3b7
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-09-04 02:46:23 +03:00
Dean Herbert
bebc3309ce
Refactor skin configuration to be infinitely extensible
2019-09-03 17:57:34 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
Dean Herbert
4cad55cee6
Move hit windows lookup to DrawableRuleset
2019-09-03 13:05:03 +09:00
Dean Herbert
0261456d5a
Merge branch 'master' into play-to-gameplay
2019-09-03 11:42:15 +09:00
Dean Herbert
09097f7680
Merge branch 'master' into iskincomponent
2019-09-02 22:38:57 +09:00
Dean Herbert
91e3eeb1c0
Merge branch 'master' into beatmap-mod-selector
2019-09-02 21:35:42 +09:00
Dean Herbert
1e7528c2b3
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-02 19:13:00 +09:00
smoogipoo
f20e07136a
Add attribute to catch potential future nullrefs
2019-09-02 17:48:41 +09:00
smoogipoo
f6102b4d92
Adjust xmldoc
2019-09-02 17:15:36 +09:00
smoogipoo
0c73c5acf3
Expose full hitobject rather than hit windows
2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d
Add HitWindows to JudgementResult to indicate timing errors
2019-09-02 16:28:14 +09:00
Dean Herbert
e1e4c00a15
Merge branch 'master' into improve-scrolling-ruleset-performance
2019-09-02 15:09:48 +09:00
smoogipoo
d74e1b9b64
Remove from dictionary on Remove()
2019-09-02 15:06:43 +09:00
smoogipoo
8f8d35bd15
Delay initial hitobject state computation
2019-09-02 15:06:34 +09:00
Dean Herbert
f9fcf1562f
Merge remote-tracking branch 'upstream/master' into iskincomponent
2019-09-02 14:21:02 +09:00
smoogipoo
2945fef62d
Expose HasCompleted from ScoreProcessor
2019-09-02 13:04:30 +09:00
Dean Herbert
7ca51d3866
Fix resume overlay being drawn below cursor
...
Closes #5905 .
2019-09-02 11:20:55 +09:00
Dean Herbert
8f5dc06d55
Merge remote-tracking branch 'upstream/master' into accuracy-bar
2019-08-30 20:18:25 +09:00
Dean Herbert
741bd0a5cf
Fix incorrect colour sizes and simplify alignment specification
2019-08-30 18:35:17 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
Dean Herbert
dc1046bf0c
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-30 12:53:05 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Dan Balasescu
d8a48a37d1
Merge branch 'master' into editor-refactor
2019-08-29 18:22:42 +09:00
smoogipoo
714ee312da
Rename DrawableEditRuleset -> DrawableEditRulesetWrapper
2019-08-29 18:20:43 +09:00
Dean Herbert
98626018fd
Encapsulate editor hitobject additions/removals ( #5878 )
...
Encapsulate editor hitobject additions/removals
2019-08-29 18:20:24 +09:00
smoogipoo
87e28ab1f9
Remove non-generic DrawableEditRuleset
2019-08-29 18:12:29 +09:00
smoogipoo
59296d12f3
Refactor HitObjectComposer
2019-08-29 18:02:50 +09:00
smoogipoo
0fbdcabb6f
Re-use a single beatmap processor
2019-08-29 17:21:52 +09:00
smoogipoo
b40143cb73
Remove unnecessary comment
2019-08-29 17:18:34 +09:00
smoogipoo
dad0fa2dca
Bind disposal
2019-08-29 16:31:40 +09:00
smoogipoo
5db813b7a4
Add secondary interface for further abstraction
2019-08-29 16:26:39 +09:00
smoogipoo
7927b684d3
Hook up + use editor beatmap
2019-08-29 16:06:40 +09:00
smoogipoo
6949c96aaa
Add initial EditorBeatmap structure
2019-08-29 15:17:27 +09:00
Dean Herbert
1597cf874e
Merge branch 'master' into relative-beat-lengths
2019-08-28 20:26:20 +09:00
Dean Herbert
f6ad95018a
Centralise default beat length specification
2019-08-28 20:22:16 +09:00
Dean Herbert
ecfcbe3723
Merge remote-tracking branch 'upstream/master' into relative-beat-lengths
2019-08-28 20:21:56 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
Dean Herbert
7ea55a5cdd
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-28 16:36:20 +09:00
Dean Herbert
7ccc409df7
Merge remote-tracking branch 'upstream/master' into add-ruleset-legacy-skin
2019-08-27 18:27:26 +09:00
smoogipoo
9e926d44c0
Obsolete legacy UpdateState() method
2019-08-27 16:09:47 +09:00
Dean Herbert
6aab7168d4
Merge branch 'master' into relative-beat-lengths
2019-08-27 10:59:52 +09:00
Dean Herbert
07380af877
Merge branch 'master' into scrolling-lifetime-safety
2019-08-26 19:07:05 +09:00
Dean Herbert
0422c19c2f
Group lifetime setters together
2019-08-26 19:06:23 +09:00
Dean Herbert
dffb2d6474
Merge branch 'master' into relative-beat-lengths
2019-08-26 18:59:50 +09:00
Dean Herbert
28dc51279a
Allow RulesetConfigCache to return null configs ( #5835 )
...
Allow RulesetConfigCache to return null configs
2019-08-26 18:59:26 +09:00
Dean Herbert
b41bed8ba0
Add nullref safety to FrameStablePlayback boolean ( #5834 )
...
Add nullref safety to FrameStablePlayback boolean
2019-08-26 18:58:27 +09:00
smoogipoo
fd4c6e08ca
Merge remote-tracking branch 'origin/master'
2019-08-26 17:37:06 +09:00
smoogipoo
fb1cd9e5e7
Add a sane default lifetime end for scrolling hitobjects
2019-08-26 16:47:23 +09:00
smoogipoo
6dfe95db74
Allow RulesetConfigCache to return null configs
2019-08-26 16:34:12 +09:00
smoogipoo
6596d7fc46
Add nullref safety to FrameStablePlayback boolean
2019-08-26 16:33:24 +09:00
smoogipoo
1cfe2b7de8
Fix timing points beyond the end time potentially becoming dominant
2019-08-26 16:31:34 +09:00
smoogipoo
d99c60adc7
Provide a way to scale beat lengths relative to each other
2019-08-26 12:51:13 +09:00
Dean Herbert
5e362d10b1
Add ruleset-specific legacy skin providers
...
This moves implementation of osu! skinnables to OsuLegacySkin.
2019-08-26 12:21:49 +09:00
Dean Herbert
acc07c1d65
Remove mod icon offset
2019-08-21 22:18:29 +09:00
iiSaLMaN
439d825dd1
Disallow adding bonus judgements' result to statistics
2019-08-20 18:39:29 +03:00
Desconocidosmh
b3556403aa
Make GetNextObject() a virtual method
2019-08-19 16:18:25 +02:00
Dean Herbert
152df9f3d5
Remove accidental blank line
2019-08-16 20:23:09 +09:00
Dean Herbert
d11b896148
Move FrameStablePlayback handling to early return
2019-08-16 20:21:00 +09:00
Dean Herbert
58d2268b9e
Combine conditionals that provide the same behaviour
2019-08-16 19:52:35 +09:00
smoogipoo
8c67f58e2d
Disable frame-stable playback in the editor
2019-08-15 18:25:31 +09:00
Dean Herbert
bd61642ac6
Merge branch 'master' into beatmap-mod-selector
2019-08-13 00:54:21 +09:00
iiSaLMaN
883102ee5d
Move score multiplier logic inside score calculation
2019-08-12 16:40:52 +03:00
Andrei Zavatski
b71c776e65
Add web-like hover behavior
2019-08-12 16:20:36 +03:00
Andrei Zavatski
62a91e4aaa
Add the ability to override Highlighted action to the ModIcon
2019-08-12 15:20:21 +03:00
Andrei Zavatski
16b6ed846f
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-08-12 14:46:24 +03:00
Dean Herbert
90b1fe81f3
Update cached usage in line with framework changes
2019-08-09 19:12:29 +09:00
Dean Herbert
29870c773c
Merge branch 'master' into stop-counting-to-score-after-fail
2019-08-09 14:16:34 +09:00
smoogipoo
a9c4b5ac4e
Add tests
2019-08-09 14:04:56 +09:00
smoogipoo
33f4b628a5
Make HasFailed private set
2019-08-09 13:42:02 +09:00
smoogipoo
88fa06efba
Refactor as proposed
2019-08-09 13:38:04 +09:00
Dean Herbert
dbb3b583cf
Log error for invalid beatmap/storyboard events instead of thro… ( #5611 )
...
Log error for invalid beatmap/storyboard events instead of throwing
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-08-09 12:56:47 +09:00
Dean Herbert
7e9c100c9b
Apply new resharper refactors
2019-08-09 12:29:33 +09:00
iiSaLMaN
566d874641
Prevent failing when reverting to a hasFailedAtJudgement
2019-08-08 15:25:07 +03:00
smoogipoo
de4ad1f625
Fix bad log message
2019-08-08 14:44:49 +09:00
smoogipoo
ac2060f1cf
Throw exceptions and let LegacyDecoder handle them
2019-08-08 14:44:04 +09:00
Dean Herbert
a345955f45
Add mentions linking ScoreProcessor apply/revert methods together
2019-08-08 13:57:04 +09:00
iiSaLMaN
c77e6074f6
Disallow adding to score after the player has failed
2019-08-07 19:58:26 +03:00
Andrei Zavatski
d9fd054102
Merge master with conflicts resolved
2019-08-07 16:05:28 +03:00
Dan Balasescu
df784e1d8e
Merge branch 'master' into mod-icon-improvements
2019-08-07 19:43:52 +09:00
Dean Herbert
b0e0659715
Dispose instead
2019-08-07 17:33:30 +09:00
Dean Herbert
c6d481238d
Move QuadBatch to a local variable to stop resharper complaining
2019-08-07 16:56:22 +09:00
Andrei Zavatski
1d42f0959a
ModIcon improvements
2019-08-07 08:46:27 +03:00
Andrei Zavatski
87974850dd
Initial implementation
2019-08-07 08:42:43 +03:00
smoogipoo
0ff1c6184b
Add generation comment
2019-08-01 17:36:20 +09:00
smoogipoo
a2468e599b
Fix ticks in repeat spans being returned in reverse order
2019-08-01 17:31:37 +09:00
smoogipoo
bc80fa11bb
Mode IApplicableToBeatmap application to WorkingBeatmap
2019-08-01 12:41:46 +09:00
smoogipoo
8a64ab0384
Remove generics from IApplicableToBeatmap
2019-08-01 12:39:32 +09:00
smoogipoo
e57663b39c
Apply mod score multipliers
2019-07-31 17:55:22 +09:00
smoogipoo
6bfac9f8e4
Remove protected ctor
2019-07-31 17:50:13 +09:00
Dean Herbert
894d573fbc
Cache DrawableHitObject for skinnables to access ( #5463 )
...
Cache DrawableHitObject for skinnables to access
2019-07-29 18:49:37 +09:00
Dan Balasescu
7779302e82
Merge branch 'master' into skin-scaling-modes
2019-07-29 17:47:07 +09:00
iiSaLMaN
ba4045a761
Fix transforming mods not working properly
...
Hidden, Grow, Deflate, etc..
2019-07-27 00:22:40 +03:00
Dean Herbert
eb6bda3f08
Cache DrawableHitObject for skinnables to access
2019-07-25 16:03:07 +09:00
Dean Herbert
efad9b3150
Merge branch 'master' into skin-scaling-modes
2019-07-24 18:37:31 +09:00
smoogipoo
4e7e2d1d52
Adjust comments
2019-07-23 21:16:09 +09:00
smoogipoo
74b09c72fa
Refactor state updates to convert State into an IBindable
2019-07-23 21:16:09 +09:00
Dan Balasescu
9b526ef61e
Merge branch 'master' into move-state-logic
2019-07-23 20:37:57 +09:00
Dean Herbert
91e21688d8
Make AccentColour a bindable ( #5420 )
...
Make AccentColour a bindable
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2019-07-23 20:37:47 +09:00
smoogipoo
776757545d
Fix FTB causing flashlight to block vision correctly
2019-07-23 15:17:02 +09:00
Dean Herbert
d5ee4cbc9c
Move TouchDevice mod to new "system" category
2019-07-23 13:14:28 +09:00
Dean Herbert
d4d286c988
Add full documentation
2019-07-22 16:08:38 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
be170b4124
Naming and documentation improvements
2019-07-22 15:50:02 +09:00
Dean Herbert
91f86adb66
Move DrawableHitObject state management to base class
2019-07-22 15:07:12 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
Dean Herbert
74c961bcff
Add more flexible skin element confine modes
2019-07-22 14:42:56 +09:00
Dean Herbert
f1423b8cb5
Add more brackets
2019-07-18 00:03:04 +09:00
Dean Herbert
3e57fcf5c5
Merge remote-tracking branch 'upstream/master' into cleanup-slider-bodies
2019-07-17 22:11:01 +09:00
Dean Herbert
1a19cf0739
Fix 0-length sliders not getting correct lengths ( #5033 )
...
Fix 0-length sliders not getting correct lengths
2019-07-17 18:01:57 +09:00
smoogipoo
a9286fee07
Recycle slider paths when the parenting slider dies
2019-07-17 16:20:27 +09:00
smoogipoo
ed203cb0ff
Delay intial hitobject updates
2019-07-16 13:45:59 +09:00
Dean Herbert
d0c8aaba4e
Override basic equality function too
2019-07-15 15:50:50 +09:00
Dean Herbert
9c1badd2e3
Fix rulesets not matching in dictionary lookups due to missing GetHashCode implementation
2019-07-15 15:42:54 +09:00
Dean Herbert
80ddfc3b1e
Disable frame accurate replay playback
...
I want to prioritise better playback performance over accuracy for now. Also, in my testing this is still 100% accurate due to the addition of the FrameStabilityContainer, which is pretty cool.
2019-07-10 10:27:51 +09:00
Dean Herbert
84919d70bb
Health bar -> Health display
...
Also inverts logic
2019-07-07 05:30:30 +09:00
Salman Ahmed
1f13b94c72
Fix build error
2019-07-06 18:44:55 +03:00
Salman Ahmed
a42c79895d
Remove unnecessary private field
2019-07-06 18:38:41 +03:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud
2019-07-06 16:30:02 +03:00
iiSaLMaN
530e07110f
Use a descriptive name for the setting
2019-07-06 06:32:25 +03:00
smoogipoo
5862eb172a
Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
...
# Conflicts:
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2019-07-05 15:48:04 +09:30
Dean Herbert
8120bb36bc
More methods
2019-07-03 18:42:10 +09:00
Dean Herbert
06ef8f71e9
Fix typo
2019-07-03 18:41:01 +09:00
Dean Herbert
62dd89197c
Refactor comment slightly
2019-07-03 18:36:04 +09:00
miterosan
5ecb764cdc
Remove whitespaces and lowercase the comments
2019-07-03 10:57:09 +02:00
miterosan
43d7f66c5b
Add comment about the android ruleset situation.
2019-07-03 10:54:10 +02:00
miterosan
ab244d1b7f
Only log that the rulesets could not be loaded from a directory.
2019-07-03 10:21:18 +02:00
miterosan
d9e646d9ef
Use addRuleset inside loadRulesetFromFile
2019-07-03 09:51:09 +02:00
Salman Ahmed
98daaf634a
Simplify changes
2019-07-03 06:44:17 +03:00
Salman Ahmed
3f39541cc2
Fade health bar on value change
2019-07-03 05:11:11 +03:00
miterosan
f1ceea8361
style fixes
2019-07-02 17:25:12 +02:00
miterosan
778c36c7d7
Allow discover of rulesets that are already loaded.
2019-07-02 17:05:04 +02:00
Salman Ahmed
744e651a37
Merge branch 'master' into applicable-to-hud
2019-07-02 05:24:56 +03:00
Salman Ahmed
a8e8650ddd
Move blocking fail logic into a base class
2019-07-02 01:47:39 +03:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
iiSaLMaN
41597efdf7
Hide health bar in no fail
2019-06-29 04:25:52 +03:00
iiSaLMaN
d37cefbad8
Implement IApplicableToHUD
2019-06-29 04:23:59 +03:00
smoogipoo
a6ee83eac2
Merge remote-tracking branch 'origin/master' into fix-zero-length-sliders
2019-06-27 19:57:21 +09:00
Dean Herbert
ba48331fcb
Remove no longer necessary HandleInput overrides
2019-06-27 18:34:59 +09:00
smoogipoo
6ce86e6083
General refactoring
2019-06-26 17:52:25 +09:00
Andrei Zavatski
4a05c560cf
Remove unwanted class and move the bind logic outside the RulesetSelector
2019-06-24 23:13:28 +03:00
Andrei Zavatski
35db20a337
Remove useless bindable check
2019-06-24 02:01:00 +03:00
Andrei Zavatski
60ff497add
Merge remote-tracking branch 'refs/remotes/ppy/master' into toolbar-rulesets-refactor
2019-06-24 01:06:54 +03:00
David Zhao
de59e038ac
Prevent non-combo affecting judgements from triggering sudden death
2019-06-21 14:29:16 +09:00
Andrei Zavatski
413c2158e2
Simplify bindables usage
2019-06-18 01:11:05 +03:00
Andrei Zavatski
c95e3da3ec
Implement a BindableRulesetSelector
2019-06-18 00:23:00 +03:00
Andrei Zavatski
cecbcd21b2
Merge remote-tracking branch 'upstream/master' into toolbar-rulesets-refactor
2019-06-17 23:12:55 +03:00
smoogipoo
2e7922c3f9
Fix 0-length sliders not getting correct lengths
2019-06-15 23:53:28 +09:00
Dean Herbert
cf713fbacc
Merge branch 'master' into fix-stacking-shaking
2019-06-14 22:16:35 +09:00
smoogipoo
4818187d8f
Reset result timeoffset to 0 when rewound
2019-06-13 14:55:52 +09:00
smoogipoo
27fdda8b91
Don't update hitobject results when rewinding
2019-06-13 12:21:49 +09:00
EVAST9919
e5a6d920cd
Implement an abstract RulesetSelector class
2019-06-12 23:23:01 +03:00
Dean Herbert
00ee45fe46
Merge remote-tracking branch 'origin/update-visibility-container' into update-framework
2019-06-11 19:36:13 +09:00
Dean Herbert
5c2c4f0ada
Merge pull request #4878 from HoLLy-HaCKeR/expose-skills
...
Expose skills in DifficultyAttributes
2019-06-11 18:47:56 +09:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
Dan Balasescu
346c4310c3
Merge branch 'master' into fail-animation
2019-06-07 20:48:36 +09:00
smoogipoo
c7d0fcd42a
Update drawnodes
2019-06-06 16:49:35 +09:00
Dean Herbert
9c214c3f0e
Add animation on failing
2019-06-04 16:13:16 +09:00
HoLLy
2a295545a7
Don't mutate strainPeaks
2019-05-29 11:25:25 +02:00
HoLLy
7e9f5a0939
Add Skills to DifficultyAttributes
2019-05-29 11:22:51 +02:00
Paul Teng
1c3b768266
Use Precision.AlmostBigger
2019-05-12 09:02:22 -04:00
Paul Teng
1a6c8e91a5
Compare Health with small value
2019-05-12 08:44:20 -04:00
smoogipoo
3fe61c4a7e
Trim whitespace
2019-05-10 18:48:39 +09:00
Dan Balasescu
425154c264
Merge branch 'master' into progress-bar-show-seek
2019-05-10 18:24:15 +09:00
smoogipoo
ad4b4f3422
Use nullable cancellation tokens
2019-05-10 17:42:45 +09:00
Dean Herbert
a44296a6db
Merge branch 'master' into progress-bar-show-seek
2019-05-10 17:27:49 +09:00
Dean Herbert
21ab628f41
Merge branch 'master' into player-load-cancellations
2019-05-10 16:58:36 +09:00
smoogipoo
d25d39b315
Add cancellation to storyboard/hitobject loading
2019-05-10 16:31:09 +09:00
Dan Balasescu
32808a8a59
Merge branch 'master' into fix-long-skip-performance
2019-05-10 16:10:50 +09:00
David Zhao
5c096cbc91
Revert mirroring condition too
2019-05-09 18:59:00 +09:00
David Zhao
9e0af723cc
Split out affectscombo change
2019-05-09 18:56:19 +09:00
Dean Herbert
9248e6290c
Use FrameStabilityClock to denote current position on song progress
2019-05-09 18:09:26 +09:00
Dean Herbert
3bcfc86b9c
Allow custom MaxCatchUpFrames to be specified
...
Also adjusts the default to allow for smoother seeking.
2019-05-09 16:39:03 +09:00
Dean Herbert
66594b7a1b
Pass GameplayStartTime to FrameStabilityContainer to allow bypassing prior to start
2019-05-09 16:39:03 +09:00
David Zhao
b0e34d86d5
Subtract a result from count if its been reverted
2019-05-09 16:16:20 +09:00
David Zhao
39fb5712f1
Only combo-incrementing results add to result count
2019-05-09 15:31:37 +09:00
smoogipoo
39efa2d173
Fix possible cross-thread config cache access
2019-05-08 19:05:00 +09:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
13b9b04bb8
Apply more cases/fix some existing ones
2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
abc163fa36
Fix merge
2019-05-07 12:07:45 +09:00
David Zhao
732b0b22a3
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-05-07 12:04:58 +09:00
Dean Herbert
6bdaca1e3b
Fix mod equality checks not working as intended
2019-05-03 10:09:47 +09:00
Dean Herbert
6a4dc5e25c
Improve xmldoc slightly
2019-05-02 14:03:58 +09:00
iiSaLMaN
ddd9262384
fix xmldoc
2019-04-30 19:08:31 +03:00
iiSaLMaN
3b03ca802a
Merge branch 'master' into sh-xh-grading-2
2019-04-30 18:55:35 +03:00
iiSaLMaN
148f4c4ce0
Pass Rank.Value instead
...
Passing Rank.Value along each iteration instead of calculating.
2019-04-30 18:49:31 +03:00
iiSaLMaN
e0abd0b2c1
fix comment
2019-04-30 18:44:31 +03:00
iiSaLMaN
665558c297
Remove unnecessary comment
2019-04-30 18:44:06 +03:00
iiSaLMaN
5d50316ae7
Add xmldoc
2019-04-30 18:12:27 +03:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2
2019-04-26 10:38:10 +03:00
David Zhao
9da13cb463
Merge branch 'master' into flashlight-dim
2019-04-25 23:15:15 +09:00
KingLuigi4932
619071b7ee
Unnecessary 'using' directive
2019-04-25 14:23:00 +03:00
KingLuigi4932
4e0f21102b
Merge branch 'sh-xh-grading-2' of https://github.com/iiSaLMaN/osu into sh-xh-grading-2
2019-04-25 14:04:12 +03:00
KingLuigi4932
c6b3197dd0
Add AdjustRank and use it in Hidden Mod
2019-04-25 13:56:57 +03:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
iiSaLMaN
d3bc443810
Merge branch 'master' into sh-xh-grading-2
2019-04-25 06:11:07 +03:00
Dean Herbert
4f31eee5ad
Merge branch 'master' into flashlight-dim
2019-04-24 17:01:11 +09:00
Dean Herbert
60328cf1fb
Ensure FrameStabilityContainer's ElapsedTime is zero on initial seek
2019-04-24 15:25:53 +09:00
Dean Herbert
80e1568e97
Fix FrameStabilityContainer performing frame-stable seeks
2019-04-24 15:25:52 +09:00
iiSaLMaN
a29c7d81ee
Merge branch 'master' into sh-xh-grading-2
2019-04-23 10:31:17 +03:00
David Zhao
9890884726
Remove fade in, update comment
2019-04-23 14:23:09 +09:00
smoogipoo
6c568d228f
Add comment
2019-04-23 13:45:51 +09:00
smoogipoo
6add395288
Fix gameplay cursor being hidden in tests/replays
2019-04-23 13:32:44 +09:00
iiSaLMaN
a6b60a2fc2
Merge branch 'master' into sh-xh-grading-2
2019-04-22 19:39:20 +03:00
Dean Herbert
5313ba2938
Merge branch 'master' into hp-rewind
2019-04-22 19:02:41 +09:00
Dean Herbert
908eee9942
Fix pause tests
2019-04-22 18:29:51 +09:00
smoogipoo
aeae759fcd
Rename method + add xmldoc
2019-04-22 18:08:15 +09:00
smoogipoo
4edb17a88a
Make hp work + cleanup
2019-04-22 18:02:49 +09:00
smoogipoo
fbb4e9df04
Implement hp at base ScoreProcessor
2019-04-22 16:51:38 +09:00
David Zhao
3fbbb7dcf9
Move intiial fade outside of absolute sequence
2019-04-22 16:39:28 +09:00
iiSaLMaN
cfb3c38c3a
Fix.
2019-04-22 10:14:19 +03:00
iiSaLMaN
9030935030
Fix AppVeyor Errors
2019-04-22 10:07:45 +03:00
iiSaLMaN
64429aa968
Fix AppVeyor Errors
2019-04-22 09:59:51 +03:00
iiSaLMaN
7a385e56ec
Fix AppVeyor Errors
2019-04-22 09:58:29 +03:00
iiSaLMaN
c784bc4418
Remove whitespaces
2019-04-22 06:15:37 +03:00
iiSaLMaN
de542ca202
Remove bindable and use property
2019-04-22 06:14:14 +03:00
iiSaLMaN
26f0b2a4fe
Remove bindable
...
Bad usage
2019-04-22 06:12:41 +03:00
iiSaLMaN
cff319e0d8
Fix issue
2019-04-21 18:12:50 +03:00
iiSaLMaN
c5bf01cc5c
Fix issue
2019-04-21 18:05:52 +03:00
iiSaLMaN
b200142afb
Make AdjustRank Bindable and fix issue
2019-04-21 17:55:01 +03:00
iiSaLMaN
77614189c9
Make AdjustRank Bindable
2019-04-21 17:48:50 +03:00
iiSaLMaN
4e07975e7c
Ranks must be adjusted in Hidden Mod
2019-04-21 15:58:40 +03:00
iiSaLMaN
73da423639
Adjust rank
2019-04-21 15:58:19 +03:00
David Zhao
037e23247f
Remove unused using
2019-04-18 14:31:47 +09:00
David Zhao
dfa5beea89
Use the actual scale of Flashlight for FlashlightSize
2019-04-18 14:24:19 +09:00
Dean Herbert
879f6152b0
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-04-17 22:17:10 +08:00
smoogipoo
ac2eabc9bf
Fix replay rewinding not respecting 60fps playback
2019-04-16 17:47:00 +09:00
David Zhao
e25c7fdb9b
Use absolute sequence for flashlight breaks
2019-04-12 17:39:25 +09:00
David Zhao
846a4835ca
Invert flashlight dim
2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540
Implement flashlight dimming on slider slide
2019-04-12 10:47:22 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
7845d542e3
Cache mods as array in DrawableRuleset
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
RORIdev
ca6a73cb9d
Fixed Code Inspection Fails.
2019-04-04 18:04:49 -03:00
RORIdev
c195481223
Trimmed Whitespace
2019-04-04 13:28:43 -03:00
RORIdev
5a3e5036ed
All suggestions were applied.
2019-04-04 13:21:53 -03:00
RORIdev
27fe6f610a
Removed deprecated code. Thanks peppy.
2019-04-03 22:55:09 -03:00
RORIdev
ff1815e714
Fixed lives being not reseting between maps.
...
E.G. quitting a map with only 1 revive and getting 2 lives on another map.
2019-04-03 20:22:48 -03:00
RORIdev
28bf3156ba
Fixed the mod being not resetting.
2019-04-03 19:32:29 -03:00
RORIdev
5aa284781e
Reverted back Player.cs changes.
2019-04-03 19:20:20 -03:00
RORIdev
ebaaaef4d6
Fixed Inconsistent Naming
2019-04-03 18:17:21 -03:00
RORIdev
621f8fd78d
Trimmed whitespaces.
2019-04-03 18:05:47 -03:00
RORIdev
f6e1cb07a1
Changed the logic to ModEasy.
2019-04-03 17:58:17 -03:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
d8af5e1c5a
Update in-line with drawnode changes
2019-04-02 11:56:22 +09:00
Dean Herbert
184403c7e1
Merge branch 'master' into resume-cursor-2
2019-04-01 14:24:00 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
79b5c2482b
Merge pull request #4562 from peppy/fix-editor-blueprints
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Fix editor blueprints being misplaced
2019-04-01 11:17:17 +09:00
Dean Herbert
6896ec7731
Remove unnecessary method
2019-04-01 10:39:55 +09:00
Dean Herbert
d1a175675d
Use variable
2019-04-01 10:37:02 +09:00
Dean Herbert
5d91c3bcfc
Fix replay handler nullref crashes
2019-03-31 01:33:56 +09:00
Dean Herbert
42eaabe24c
Fix editor blueprints being misplaced
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Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
6949c233bf
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 15:02:12 +09:00
Dean Herbert
3e8952b087
Merge pull request #4521 from peppy/hitobject-drawable-representation
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Fix DrawableRuleset drawable creation method's name
2019-03-29 14:08:23 +09:00
Dean Herbert
c72705217a
Merge branch 'master' into framed-replay-handler-fixes
2019-03-29 12:59:51 +09:00
Dean Herbert
14cef94a53
Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation
2019-03-29 12:59:26 +09:00
Dean Herbert
e7b38cdc75
Remove unnecessary set
2019-03-29 12:38:47 +09:00
Dean Herbert
5b0aa7bf8d
Split out current/next frame conditionals for readability
2019-03-29 12:38:40 +09:00
Dean Herbert
fed58fba3a
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 12:14:28 +09:00
Dean Herbert
ed0bf59e73
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:51:44 +09:00
Dan Balasescu
bab7d78130
Remove redundant cast
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Co-Authored-By: peppy <pe@ppy.sh>
2019-03-29 11:36:40 +09:00
Dean Herbert
785433bb74
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:25:54 +09:00
Dan Balasescu
d410054ec8
Merge branch 'master' into key-counter-display
2019-03-29 11:22:59 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility
2019-03-29 11:15:34 +09:00
Dan Balasescu
772f0cac8a
Merge branch 'master' into gameplay-cursor-last-state
2019-03-29 11:01:13 +09:00
Dan Balasescu
7ab24e35f9
Merge branch 'master' into gameplay-paused-no-update
2019-03-29 10:53:32 +09:00
Dean Herbert
8642886ffa
Merge branch 'sprite-icon-compatibility' into universal-playfield-adjust
2019-03-29 00:39:51 +09:00
Dean Herbert
70f99400ad
Fix many behavioural issues and add tests
2019-03-28 19:28:13 +09:00
Dean Herbert
148e26a6d4
Fix FramedReplayInputHandler starting at frame 0 when it shouldn't
2019-03-28 12:42:57 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
3fcbc2eab3
Fix key counter getting overridden
2019-03-27 10:31:21 +09:00
Dean Herbert
15821c7511
Fix cursor adding
2019-03-26 17:04:14 +09:00
Dean Herbert
dde7788c44
Merge branch 'universal-playfield-adjust' into resume-cursor-2
2019-03-26 13:58:48 +09:00
Dean Herbert
fb302e7ad8
Remove using
2019-03-26 13:58:07 +09:00
Dean Herbert
8658de5108
Rename KeyCounterCollection -> KeyCounterDisplay
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Also fix not working
2019-03-26 13:52:48 +09:00
Dean Herbert
27cb4ce0d1
Remove poop
2019-03-26 13:48:35 +09:00
Dean Herbert
fbc97edc55
Add base cursor class to retrieve true visibility state
2019-03-26 13:41:30 +09:00
Dean Herbert
b4d785c76c
Don't update gameplay loop while paused
2019-03-26 13:36:17 +09:00
Dean Herbert
ed3746e166
Make PlayfieldAdjustmentContainer universal
2019-03-26 13:32:44 +09:00
Dean Herbert
b75ea295db
Rename KeyCounterCollection -> KeyCounterDisplay
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Also fix not working
2019-03-26 11:28:43 +09:00
Dean Herbert
82140c38fc
Apply CI fixes
2019-03-25 22:00:33 +09:00