1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-21 14:52:55 +08:00
Commit Graph

952 Commits

Author SHA1 Message Date
EVAST9919
c79568135a Add arrows 2017-09-21 01:44:30 +03:00
EVAST9919
18a714df74 Move every class to it's own file 2017-09-20 22:33:07 +03:00
EVAST9919
581689a84d CI fixes 2017-09-20 20:58:20 +03:00
EVAST9919
4699a44608 Add info container 2017-09-20 20:50:14 +03:00
EVAST9919
8d7db52200 Add remaining time counter 2017-09-20 19:45:38 +03:00
EVAST9919
0f04d8c6a7 Add remaining time container 2017-09-20 15:58:28 +03:00
EVAST9919
429e7723b3 Merge remote-tracking branch 'refs/remotes/ppy/master' into break_overlay_take_three 2017-09-15 19:40:30 +03:00
EVAST9919
740e766201 BreakOverlay and LetterboxOverlay implementation 2017-09-15 19:39:55 +03:00
Damnae
757a159516 Display a non-parallax background at the appropriate size when storyboards do not replace it. 2017-09-15 14:31:54 +02:00
Damnae
f5368505ab Load the storyboard asynchronously if it wasn't loaded with the beatmap. 2017-09-15 11:58:37 +02:00
Damnae
4a15762139 Don't create drawables for hidden storyboards. 2017-09-15 11:58:37 +02:00
Damnae
c8cdf6787e Better property name. 2017-09-15 11:58:31 +02:00
Damnae
7c3ce7e830 Unbind events affecting the background after gameplay has ended. 2017-09-15 09:16:56 +02:00
Damnae
cb8029af9e Add a setting to hide storyboards. 2017-09-15 09:16:56 +02:00
Damnae
ddaf28d7f6 Integrate storyboards with gameplay. 2017-09-15 09:16:56 +02:00
Damnae
010a6ec252 Fix player loading. 2017-09-15 09:06:27 +02:00
Dean Herbert
6ea22cc6c7 Add missing return to PlayerLoader
was being a bit too eager previously
2017-09-15 08:15:23 +09:00
Dean Herbert
d330b39db4 Remove max 2017-09-14 13:47:25 +09:00
Dean Herbert
4f09f30b7a Fix incorrect exception 2017-09-14 13:13:54 +09:00
Dean Herbert
b1145272d1 Update code to support new inspectcode analysis rules 2017-09-14 12:58:32 +09:00
smoogipooo
2e0218f388 Move AllObjectsJudged into ScoreProcessor as AllJudged
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
2017-09-12 22:01:08 +09:00
Dean Herbert
eedfbdc0e8 Add nullref check in KeyCounterCollection's Add method 2017-09-11 11:41:09 +09:00
smoogipooo
57678a13d9 Update in-line with framework changes. 2017-09-04 09:32:35 +09:00
Dean Herbert
189988236b Move PlayerInputManager logic inside RulesetInputManager 2017-08-24 15:23:17 +09:00
Dean Herbert
c5a20e3372 Remove permitNulls 2017-08-22 18:28:32 +09:00
Dean Herbert
803cbddfe2 Ensure score's user is set directly from API
Previously would fail in visualtests due to `OsuGame` case.
2017-08-22 16:59:54 +09:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
Dean Herbert
7e21ddb5eb Remove usage of HideOnEscape 2017-08-16 22:56:32 +09:00
Dean Herbert
2c7f0629ef Merge remote-tracking branch 'upstream/master' into is-alive 2017-08-16 12:11:32 +09:00
Dean Herbert
97ac8e1a64 Update usages of IsAlive/IsLoaded in line with framework changes 2017-08-15 13:57:48 +09:00
Dean Herbert
70f148f0b4 Fix icons on skip button 2017-08-15 09:30:46 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
b88f37de45 Add custom actions for Catch
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
Dean Herbert
e75f438c29 Add difficulty application mods
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Dean Herbert
224de9cc1e Implement NoFail mod 2017-08-07 08:54:54 +09:00
Huo Yaoyuan
62b3540fd6 Merge branch 'master' into fixes 2017-08-04 13:49:03 +08:00
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Huo Yaoyuan
df3f75b842 Merge branch 'master' into fixes 2017-07-31 17:51:34 +08:00
Dean Herbert
f705589bf2 Rename NotificationManager to NotificationOverlay 2017-07-28 15:03:42 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Huo Yaoyuan
e0b1057b87 Merge branch 'master' into fixes 2017-07-24 20:50:33 +08:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e Address CI concerns and update framework 2017-07-22 11:15:45 +02:00
Thomas Müller
a7dc8a892b Update framework 2017-07-21 17:24:09 +02:00
Thomas Müller
2cd8f6b30c Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-21 11:15:26 +02:00
Dean Herbert
f7b64a458a Fix incorrect end time calculation in SongProgressGraph 2017-07-21 10:10:25 +09:00
Thomas Müller
ed6478be8b Merge branch 'master' into always-load-storyboard 2017-07-20 20:54:16 +02:00
Dean Herbert
c1a3e4a008 Remove unnecessary using 2017-07-20 20:06:24 +09:00
Dean Herbert
451f92772a Merge branch 'master' into fixes 2017-07-20 19:46:50 +09:00
Dean Herbert
3bdd4d7d02 Centralise TrackManager.AddItem logic to avoid duplicate adds 2017-07-20 17:46:33 +09:00
Dean Herbert
67b95926c4 Remove usage of SetExclusive
Also immediately disposes WorkingBeatmaps on ValueChanged.
2017-07-20 16:45:44 +09:00
Dean Herbert
d6968ca09c Remove FullyLoaded logic
Always parse storyboards for now.

Let's not optimise this until it is necessary. It was leading to weird threading problems due to the load call in Player's async load method.
2017-07-20 11:01:50 +09:00
Dean Herbert
d69470f2ae Fix TestWorkingBeatmap broken by attempting to load storyboard 2017-07-20 09:22:39 +09:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
smoogipooo
d75e439f94 Fix Player crashing due to null BeatmapInfo (now unused). 2017-07-20 01:27:27 +09:30
Dean Herbert
38431f8555 Fix remaining test case issues 2017-07-19 19:10:04 +09:00
Dean Herbert
64ebc01a3b Remove many now unnecessary null-checks 2017-07-19 15:45:23 +09:00
Dean Herbert
d0dea33faa Make Beatmap (bindable) non-nullable. 2017-07-19 15:16:53 +09:00
Thomas Müller
4d8261fe0b Merge branch 'master' of https://github.com/ppy/osu into better-transforms
# Conflicts:
#	osu-framework
#	osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
#	osu.Game/Overlays/DragBar.cs
2017-07-18 15:16:02 +03:00
Dean Herbert
c5d23daa6b Merge remote-tracking branch 'upstream/master' into remove-dragbar
# Conflicts:
#	osu.Game/Overlays/DragBar.cs
2017-07-18 13:44:23 +09:00
Huo Yaoyuan
cd7c04c54d Simplify misc null-coalescing expression. 2017-07-18 12:30:10 +08:00
Thomas Müller
87bcd526f3 Get rid of raw AddDelay calls within osu.Game 2017-07-17 16:51:21 +03:00
Thomas Müller
19fb03e737 Try different formatting style 2017-07-16 18:28:20 +03:00
Thomas Müller
032e9df67b ApplyDelay -> AddDelay 2017-07-16 17:47:29 +03:00
Thomas Müller
99221260c4 Replace several usages of BeginDelayedSequence with LINQ-style 2017-07-16 17:42:01 +03:00
Thomas Müller
71105bb9ee Delay -> ApplyDelay; DelayReset -> ResetDelay 2017-07-16 14:06:46 +03:00
Thomas Müller
6063219b72 Update framework 2017-07-16 13:59:26 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
fd58c6e835 Nicer generic rolling counters 2017-07-14 19:14:07 +03:00
Thomas Müller
b5fbb26f8f Merge branch 'master' of https://github.com/ppy/osu into better-transforms 2017-07-14 16:46:18 +03:00
Thomas Müller
c73a1ae058 Use TransformTo in rolling counters 2017-07-14 16:46:00 +03:00
Dan Balasescu
c13dc943f8 Merge branch 'master' into fix-track-rotation 2017-07-14 19:25:54 +10:00
Dean Herbert
95a40e39ec Merge branch 'master' into mods_overlay_fix 2017-07-14 17:31:52 +09:00
Dean Herbert
6c9219856d Add comment 2017-07-14 09:39:40 +09:00
Nabile Rahmani
840cc918ea Use Enabled instead of a private field. 2017-07-13 23:35:19 +02:00
Nabile Rahmani
8014cd55a2 Make the skip button clickable only once. 2017-07-13 21:59:17 +02:00
Dean Herbert
de46f3ab07 Remove all unnecessary parenthesis where object initialisers are used
Enforces at CI.
2017-07-13 15:11:33 +09:00
EVAST9919
0b1db1502d removed useless bool 2017-07-12 09:42:38 +03:00
EVAST9919
ab8fb2edab Merge remote-tracking branch 'refs/remotes/ppy/master' into mods_overlay_fix 2017-07-12 09:31:56 +03:00
Dean Herbert
54f6befd67 Merge branch 'master' into fix-track-rotation 2017-07-12 13:18:16 +09:00
Dean Herbert
0322e66c25 Merge remote-tracking branch 'upstream/master' into container-collection-readonlylist 2017-07-12 13:07:23 +09:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Thomas Müller
4045083dcd Update sorting comparers in line with framework changes 2017-07-11 21:21:58 +03:00
Dean Herbert
9bbcc0526d Disable beatmap changes in specified screens 2017-07-11 18:39:10 +09:00
Thomas Müller
c4e378571b Update framework 2017-07-10 11:54:23 +03:00
Dean Herbert
0e0c32008b More changes 2017-07-10 15:40:40 +09:00
Dean Herbert
0e2dc9388a More changes in-line with framework changes. 2017-07-10 12:55:47 +09:00
EVAST9919
33206fcf0e Use Hide instead of FadeTo(0) 2017-07-08 12:34:24 +03:00
EVAST9919
adb88a8d49 Merge remote-tracking branch 'refs/remotes/ppy/master' into mods_overlay_fix 2017-07-08 12:28:41 +03:00
Thomas Müller
178685292a Merge branch 'master' of https://github.com/ppy/osu into better-fill-mode 2017-07-08 12:25:08 +03:00
Dean Herbert
3c425dd07f Fix CI issue 2017-07-08 18:06:59 +09:00
Thomas Müller
22a987f6cc Update test cases to new framework and fix old crashes 2017-07-07 15:05:55 +03:00
Thomas Müller
6de9776e05 Update framework with tooltip changes 2017-07-07 08:59:17 +03:00
Jai Sharma
6eaeba5a92 Merge branch 'master' into remove-dragbar 2017-07-06 20:14:08 +01:00
Dean Herbert
724e5aa99e Merge master into better-input 2017-07-05 13:59:40 -07:00
Thomas Müller
2d7eefa6fe Update Cached usage according to framework 2017-07-02 13:00:02 +03:00
Thomas Müller
bb15bc0467 Use ReceiveMouseInputAt whenever possible 2017-06-30 09:54:03 +03:00
Dean Herbert
f3f3952ba5 More unused usings 2017-06-29 12:20:05 -07:00
Dean Herbert
6865f9b231 Remove unused parameters 2017-06-29 12:05:37 -07:00
Dean Herbert
1e50840a8e Fix unused usings 2017-06-29 12:04:04 -07:00
Dean Herbert
ee96d39b93 Shuffle sound samples around and make more conformant 2017-06-28 10:19:04 -07:00
Thomas Müller
40225238d9 Set RelativeSizeAxes for updated FillMode behavior 2017-06-28 12:24:23 +03:00
Dean Herbert
480cdba023 Add OsuClickableContainer with generic sounds 2017-06-27 21:05:49 +09:00
EVAST9919
2ad6d3fa77 Simplify property 2017-06-27 05:41:24 +03:00
EVAST9919
714d53f329 Hide "Unranked" text in ModDisplay if play is ranked 2017-06-27 05:17:21 +03:00
Jai Sharma
a0262e32b1 CI Fixes 2017-06-24 09:15:53 +01:00
Jai Sharma
e073100498 Merge branch 'master' into remove-dragbar 2017-06-24 08:55:02 +01:00
Thomas Müller
e3489928b7 Remove now obsolete InternalContains 2017-06-24 09:21:08 +02:00
Jai Sharma
a327f49d68 Updating progressBar.EndTime is more thread safe 2017-06-23 18:24:46 +01:00
Thomas Müller
f5829860a2 Get rid of AlwaysReceiveInput 2017-06-23 18:02:24 +02:00
Jai Sharma
73c004fb71 Removed DragBar from song progress 2017-06-22 17:42:29 +01:00
smoogipooo
fc0e44b214 Update framework. 2017-06-21 11:28:27 +09:00
paparony03
c8720bc5d5 Oops 2017-06-20 16:00:09 +10:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
Dean Herbert
a454ca606f Merge remote-tracking branch 'upstream/master' into johnneijzen-master 2017-06-08 20:33:39 +09:00
Tom94
5f7270ee4b Use new invalidation rules 2017-06-08 09:53:45 +02:00
John Neijzen
2f7d9655fd More Clean up 2017-06-08 15:27:35 +08:00
John Neijzen
4abad17b92 Fix Black Space after } and Symbol Spacing 2017-06-08 14:48:42 +08:00
John Neijzen
431d225a60 Keyword Spacing and Brackets Fixing 2017-06-08 14:35:10 +08:00
John Neijzen
9b0e1c26a3 Clean Up Code 2017-06-07 19:53:37 +08:00
Dean Herbert
5568df1aee Remove StandardHUDOverlay
This class hierarchy was originally when we had different HUDs for rulesets, but this is no longer the case. Skins will be able to build off the base (new) HUDOverlay without issue, so there is no real need for the abstract class for now.

We can add it back if a need for it arises; for the moment I'd like to avoid as many Standard* classes as possible.
2017-06-05 17:18:07 +09:00
Dean Herbert
2712f49545 Remove bad 2017-06-05 17:06:47 +09:00
Dean Herbert
958cd9f8d8 Don't display in-game
Nothing does anything yet, so we can't display this. Make it functional before adding to game project.
2017-06-05 16:52:09 +09:00
Dean Herbert
af6f8bbd89 Fix namespaces and class names 2017-06-05 16:47:42 +09:00
Dean Herbert
c3c56820fa Fix lots of small issues 2017-06-05 16:43:23 +09:00
EVAST9919
4b624ced36 CI fixes 2017-05-30 12:31:56 +03:00
EVAST9919
e737ded382 Applied suggested changes 2017-05-30 12:23:53 +03:00
smoogipooo
7416952eb3 Fix usings. 2017-05-30 17:36:42 +09:00
smoogipooo
72fa50f944 Make replay settings match design colours. 2017-05-30 17:02:04 +09:00
EVAST9919
08219ccb42 Applied suggested changes 2017-05-29 19:00:29 +03:00
Dan Balasescu
6918368afc Merge branch 'master' into ingame_options 2017-05-29 18:12:02 +09:00
Thomas Müller
a4903e62ba Merge branch 'master' into fix-nullrefs 2017-05-28 16:07:10 +02:00
Dean Herbert
bdeaf2dbb4 Update method names in line with framework changes 2017-05-28 18:34:12 +09:00
EVAST9919
743dfcc130 More xmldoc and few Title text fixes 2017-05-28 00:56:11 +03:00
EVAST9919
b5a6d73104 Toogle visibility without ctrl pressed 2017-05-27 02:38:29 +03:00
EVAST9919
bedcf04043 Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-27 02:25:03 +03:00
Dean Herbert
5eab611255 Fix some possible nullrefs on beatmap load failure 2017-05-26 17:36:38 +09:00
Dean Herbert
4ee11764b8 Merge branch 'master' into osu-direct 2017-05-24 12:16:34 +09:00
Dean Herbert
0842e00f13 Merge branch 'master' into controlpoint-rework 2017-05-24 00:20:15 +09:00
EVAST9919
178f8127b8 overall fixes 2017-05-23 16:01:00 +03:00
EVAST9919
2e28b10c36 CI fixes and removed useless property 2017-05-23 12:24:16 +03:00
EVAST9919
4b23cc47ea Moved KeyCounter visibility logic to it's own class 2017-05-23 11:53:42 +03:00
EVAST9919
eafe215169 Simplify Hud visibility change 2017-05-23 11:53:12 +03:00
Dean Herbert
0634a3a5c5 Merge branch 'master' into osu-direct 2017-05-23 17:33:20 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
EVAST9919
50e3feb761 Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-22 09:12:40 +03:00
EVAST9919
d717ccf85e Settings -> ReplaySettings 2017-05-22 09:07:08 +03:00
EVAST9919
0615f104f0 SettingsContainer -> SettingsDropdownContainer 2017-05-21 18:22:27 +03:00
MrTheMake
57b9ed0f54 Do not pause a running replay if the window is not focused. 2017-05-20 18:56:50 +02:00
Dean Herbert
0b987be600 Merge branch 'master' into osu-direct 2017-05-20 16:17:59 +09:00
DrabWeb
1eb96e07bd Remove unused using directive 2017-05-20 03:01:09 -03:00
DrabWeb
0c5fec975d Change ModDisplay to use ReverseDepthFillFlowContainer 2017-05-20 02:56:00 -03:00
EVAST9919
9f803de9d5 Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-19 19:49:48 +03:00
Dean Herbert
561b517dec Merge branch 'master' into skip-redesign 2017-05-20 00:42:04 +09:00
Dean Herbert
674731f9bb Add sound back to skip action 2017-05-19 22:23:48 +09:00
Dean Herbert
60f960aafd Fix audio clock breakage. 2017-05-19 22:19:20 +09:00
Dean Herbert
20156d26f9 Don't rely on parent's clock 2017-05-19 22:12:09 +09:00
EVAST9919
6f0e1fccdb moved autosize to ctor and whitespace fix 2017-05-19 16:08:33 +03:00
EVAST9919
b2b299a8c3 Fixed the ability to change visibility even not in replay 2017-05-19 15:54:21 +03:00
Dean Herbert
aef82acb0d Update skip button design 2017-05-19 21:54:14 +09:00
EVAST9919
4d0d27aa88 Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-19 15:25:48 +03:00
Dean Herbert
da31d129ee Merge branch 'master' into mania-beatmap-conversion 2017-05-19 18:18:59 +09:00
Dean Herbert
a7d16ac213 Move skip logic to inside SkipButton 2017-05-19 18:18:21 +09:00
smoogipooo
9191c4f3e3 Remove LegacyBeatmapConverter. 2017-05-19 16:31:56 +09:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
Dean Herbert
bfd37d0350 Fix audio beginning to play when potentially paused due to inactive window
Also removes all usage of Delay() in Player.
Resolves #793.
2017-05-19 13:53:09 +09:00
EVAST9919
91b081f0b2 Change visibility on ctrl+h 2017-05-19 06:41:33 +03:00
EVAST9919
f2af31aceb Naming fixes 2017-05-18 20:21:58 +03:00
EVAST9919
83a89ce22d options -> settings 2017-05-18 11:39:22 +03:00
EVAST9919
d07d94d606 better resizing 2017-05-18 07:09:36 +03:00
EVAST9919
35bc3a42aa Merge remote-tracking branch 'refs/remotes/ppy/master' into ingame_options 2017-05-18 06:36:15 +03:00
EVAST9919
a9f37d3e78 now button can hide content 2017-05-17 17:24:52 +03:00
EVAST9919
a21343da23 CI fixes 2017-05-17 17:14:09 +03:00
EVAST9919
60ed7a2372 fixed license header 2017-05-17 16:54:49 +03:00
EVAST9919
1e029d05a8 Added bindable to adjust playback speed 2017-05-17 16:10:49 +03:00
Dean Herbert
41c252760d Move all pause logic into PauseContainer 2017-05-17 21:57:01 +09:00
EVAST9919
0867ef814c Visible only in replay 2017-05-17 15:54:12 +03:00
EVAST9919
e0625a9b30 More overlays and overall fixes 2017-05-17 15:39:26 +03:00
Dean Herbert
88a70e407c Fix and simplifty pause logic
Resolves #770
2017-05-17 20:11:41 +09:00
EVAST9919
1a4025ab3c ingame options basic logic 2017-05-17 10:36:57 +03:00
Dean Herbert
6487bf45cf
Eagerly attempt to pause the game when the window is not focused 2017-05-16 17:59:14 +09:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
Dean Herbert
622b155fda OsuConfig -> OsuSetting 2017-05-15 10:56:27 +09:00
EVAST9919
9a04069123 removed useless booleans, using nullables instead 2017-05-12 10:16:31 +03:00
EVAST9919
34b4efc4e9 Applied suggested changes 2017-05-12 08:12:34 +03:00
EVAST9919
79ed92a0d7 Simplified logic 2017-05-12 01:48:28 +03:00
EVAST9919
ea0add2354 Fixed update condition 2017-05-11 02:34:57 +03:00
EVAST9919
d55c97a08a Stop progress as soon as we at 100% 2017-05-11 01:48:46 +03:00
EVAST9919
5b469eff69 Fixes 2017-05-10 10:33:02 +03:00
EVAST9919
d8f9e71b84 Applied suggested changes 2017-05-10 10:14:44 +03:00
EVAST9919
7b17e331c4 cleanups 2017-05-10 03:45:31 +03:00
EVAST9919
315f1f1256 CI fixes 2017-05-09 06:23:03 +03:00
EVAST9919
2c92ee432b Merge remote-tracking branch 'refs/remotes/ppy/master' into percentage 2017-05-09 06:05:46 +03:00
EVAST9919
2826c663fd Apply suggested changes 2017-05-09 06:05:37 +03:00
Dean Herbert
ab1768ef80 Merge branch 'master' into tidy-up 2017-05-09 10:27:29 +09:00
EVAST9919
de2486b8e6 Moved timeLeft recalculation to property 2017-05-08 20:36:02 +03:00
EVAST9919
17d1ecb8f5 Use float type for progress value 2017-05-08 19:42:36 +03:00
EVAST9919
4b5e24cc36 Changed logic a bit 2017-05-08 19:14:19 +03:00
EVAST9919
ae2186970c Merge remote-tracking branch 'refs/remotes/ppy/master' into percentage 2017-05-08 18:16:16 +03:00
Dean Herbert
48368779ab Avoid polluting Player with HUD-specific code. 2017-05-08 11:48:40 +09:00
EVAST9919
f0145c7f4f Trying to woke up AppVeyor 2017-05-08 02:16:56 +03:00
EVAST9919
926ed907c2 CI fixes 2017-05-08 02:00:21 +03:00
EVAST9919
dda25219bc code fixes 2017-05-08 01:54:31 +03:00
EVAST9919
c3a42ded36 Fixed Graph/seeking offset 2017-05-08 01:23:51 +03:00
EVAST9919
531f2c410a removed useless variable 2017-05-08 00:26:34 +03:00
EVAST9919
ea28a9f7ce Adjust values 2017-05-08 00:16:58 +03:00
Huo Yaoyuan
4f8549f220 Standardise usages of exceptions. 2017-05-07 00:38:17 +08:00
Dean Herbert
44f06e5423 Add hover expand support. 2017-05-05 13:17:36 +09:00
Dean Herbert
9c4f813da1 Remove unnecessary hide/show logic.
Also change the way the overlay appears when actually playing.
2017-05-05 13:14:44 +09:00
Dean Herbert
b547dd6893 CI Fixes. 2017-05-05 13:06:54 +09:00
Dean Herbert
c9ba1ac4f6 Adjust namespaces.
Also adds transition, uses IHasCurrentValue, combines Mod TestCases and more.
2017-05-05 13:00:05 +09:00
EVAST9919
95f6c999bd Adjust scale and CI fixes 2017-05-04 17:59:01 +03:00
EVAST9919
475eb6fe5f Cleanup 2017-05-04 17:29:52 +03:00
EVAST9919
57c4232416 Added testcase 2017-05-04 11:58:37 +03:00
EVAST9919
6063231e40 float value fix 2017-05-03 16:58:10 +03:00
EVAST9919
5f2f1d2763 CI fixes 2017-05-03 14:01:43 +03:00
EVAST9919
9e35eb8d97 Fixes 2017-05-03 13:53:45 +03:00
EVAST9919
e7a8619f01 ModIcon refactor 2017-05-03 09:48:10 +03:00
EVAST9919
6ea3629c9a Adjust the size 2017-05-03 08:23:52 +03:00
EVAST9919
2e30a69b67 removed using 2017-05-02 23:04:36 +03:00
EVAST9919
a955f9cbfd Simplify hiding logic 2017-05-02 22:59:36 +03:00
EVAST9919
37c3133981 Fixes 2017-05-02 22:46:18 +03:00
EVAST9919
7e1efcc20b Added ModsContainer 2017-05-02 22:34:07 +03:00
EVAST9919
698ae0832f Move string formatting inside the class 2017-05-01 07:00:44 +03:00
EVAST9919
ba0fbacda0 Merge remote-tracking branch 'refs/remotes/ppy/master' into percentage 2017-05-01 06:33:04 +03:00
EVAST9919
0386e96573 applied requested changes 2017-05-01 05:38:51 +03:00
EVAST9919
668262ed06 Applied requested changes 2017-05-01 04:53:46 +03:00
EVAST9919
e9094bac51 Added suggested changes 2017-04-30 17:05:00 +03:00
EVAST9919
a8c918f7bf Removed empty line 2017-04-28 21:12:48 +03:00
EVAST9919
d5c56aab7a Initial commit 2017-04-28 21:05:00 +03:00
EVAST9919
f8faea8da2 Removed unnecessary nested class 2017-04-28 16:02:00 +03:00
EVAST9919
c4bd21914d warning fixes 2017-04-28 15:37:22 +03:00
EVAST9919
b409a22309 Merge remote-tracking branch 'refs/remotes/ppy/master' into percentage 2017-04-28 15:29:24 +03:00
EVAST9919
c27909d53c CI fixes 2017-04-28 05:02:25 +03:00
EVAST9919
eacf2045f0 Initial commit 2017-04-28 04:56:34 +03:00
Dean Herbert
59a3e23879 Ensure PlayerInputManager's initial time is transferred at load. 2017-04-27 17:38:00 +09:00
Dan Balasescu
a243729a54 Merge branch 'master' into fix-mouse-button-disable 2017-04-26 20:43:56 +09:00
Dan Balasescu
f261a077d2 General fixes/cleanup in Player. 2017-04-26 20:37:47 +09:00
Dan Balasescu
08b1d5beb9 Use const where it was inteded. 2017-04-26 20:15:34 +09:00
Dean Herbert
e826f17eb0 Fix get-set mismatch. 2017-04-26 19:25:41 +09:00
Dean Herbert
f48d497737 Fix disabling mouse buttons causing auto to stop working. 2017-04-26 18:56:20 +09:00
Dean Herbert
c2108b7706 Use object initialiser. 2017-04-26 18:32:47 +09:00
Dean Herbert
b6f838f536 Fix potential nullref. 2017-04-26 18:32:40 +09:00
Dean Herbert
4656a7170a Add very basic lead-in support. 2017-04-26 18:17:25 +09:00
Dean Herbert
9d14b6e1e9 Make SongProgress return the actual time value via OnSeek. 2017-04-26 18:17:17 +09:00
Dean Herbert
01caaf44f3 Add a decoupled clock to allow for lead-in and lead-out time. 2017-04-26 18:16:55 +09:00
Dean Herbert
e003d9fc3c Add basic replay frame accurate "seeking".
Previously we were looping over Update, when we should instead have been looping over UpdateSubTree.
2017-04-25 22:59:58 +09:00
Dean Herbert
d476482493 Add basic seeking support when a replay is loaded. 2017-04-25 22:59:51 +09:00
Dean Herbert
eb5d334838 Add non-toggle support for showing seek bar in SongProgress. 2017-04-25 22:59:46 +09:00
Dean Herbert
30e2e7bfe4 Merge branch 'master' into slider-stuff 2017-04-25 19:42:46 +09:00
Dean Herbert
2d6fa711d1 Remove unnecessary base.Update() in PlayerInputManager. 2017-04-24 20:22:21 +09:00
Jorolf
1d2f19b5a2 change background dim from integer to double 2017-04-22 18:34:03 +02:00
Dean Herbert
caf3d311cd
Merge remote-tracking branch 'upstream/master' into speed-adjust-mods 2017-04-21 20:55:20 +09:00
Dean Herbert
d94035e9da Merge branch 'master' into general-fixes 2017-04-21 20:42:46 +09:00
Dean Herbert
3f832731c9
Add DoubleTime, HalfTime and Nightcore support. 2017-04-21 17:33:37 +09:00
Dean Herbert
5fdc9819cf
Add basic UO support (now called Audio Offset). 2017-04-21 16:20:05 +09:00
Dean Herbert
5aa90df819
Allow OsuScreens to decide whether ruleset switching should be allowed.
Tidies up ToolbarModeSelector a lot by using DI.
2017-04-21 16:03:59 +09:00
Dean Herbert
1707c2458e
Update exception name. 2017-04-20 12:11:03 +09:00
Dean Herbert
873599b359
Fix conversion regression. 2017-04-20 11:36:50 +09:00
Dean Herbert
a47870b376
Apply Ruleset to Scores. Reduce complexity of score creation. 2017-04-20 11:16:08 +09:00
Dean Herbert
3e48a57e9a Merge branch 'master' into score-statistics 2017-04-19 20:36:14 +09:00
Dean Herbert
3b95fbab7d
Add score statistic tracking (osu!). 2017-04-19 16:29:27 +09:00
Dean Herbert
2783f49267
Fix incorrect EndTimes when processing has not been run on HitObjects before the SongProgressGraph is displayed. 2017-04-19 16:05:14 +09:00
Dean Herbert
49f4981f1c
Fix CI issues. 2017-04-18 22:28:16 +09:00
Dean Herbert
a0d9c14526
Add temporary means of getting the user which is responsible for a resulting play. 2017-04-18 22:22:14 +09:00
Dean Herbert
d51b37cb44
Add a basic implementation of the new design results screen. 2017-04-18 22:22:14 +09:00
Dean Herbert
b0f1851e88
Adjust visuals slightly. 2017-04-18 20:52:57 +09:00
Dean Herbert
1071645dca
Flexible cube count (and thus graph height).
This also scaled the graph to the height of the maximum value. And much tidying.
2017-04-18 19:25:52 +09:00
Dean Herbert
3b21340e1b
Split SquareGraph out and make SongProgressGraph also able to take a list of Objects. 2017-04-18 18:40:02 +09:00
Dean Herbert
417a5ca713
A bit of renaming. 2017-04-18 18:29:24 +09:00
Dean Herbert
66865c50ad
Remove explicit RelativeSize setting. 2017-04-18 18:10:13 +09:00
Dean Herbert
784ca2300b
Add safety check for when no objects have been assigned. 2017-04-18 18:09:37 +09:00
Dean Herbert
5ba85818db
Combine push logic and adjust transitions a bit more. 2017-04-18 17:07:02 +09:00
Dean Herbert
ddff26d167
Show metadata when loading between retries.
Also speeds up the display a bit.
2017-04-18 17:00:58 +09:00
Dean Herbert
edd71c0560
Tidy up and comment PlayerLoader logic. 2017-04-18 16:56:01 +09:00
Dean Herbert
2ccb8b154f
Change conditional ordering to allow player to always run its fadeOut sequence. 2017-04-18 16:47:30 +09:00
Dean Herbert
24deaf05b6 Merge branch 'master' into player-loader-restart 2017-04-18 16:36:25 +09:00
Dean Herbert
64a8992153 Merge branch 'master' into general-fixes 2017-04-18 16:19:52 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00
ocboogie
1f7373db8f Removed unneeded restarting variable 2017-04-17 23:52:38 -07:00
ocboogie
2bd89e922f Removed unneeded newPlayer 2017-04-17 23:48:21 -07:00
ocboogie
c0f4cbcba6 Added back PlayerLoader overlays 2017-04-17 23:36:11 -07:00
Dean Herbert
727086c0b2
Updates in-line with framework. 2017-04-18 15:34:53 +09:00
ocboogie
be8d32688b Fixed HotkeyRetryOverlay just going to a black screen 2017-04-17 22:36:03 -07:00
ocboogie
5c48fa6cb1 Removed testing line 2017-04-17 21:35:48 -07:00
ocboogie
aa466d0e84 PlayerLoader creates a new instance of the Player class on Restart 2017-04-17 21:32:38 -07:00
smoogipooo
786446354e Fix post-rebase errors. 2017-04-18 09:00:53 +09:00
smoogipooo
2767fbd81a Implement Beatmap conversion testing. 2017-04-18 08:57:09 +09:00
Dean Herbert
a4e2f34ee7
Make a RulesetDatabase. 2017-04-17 17:43:48 +09:00
ocboogie
78273d76e3 Added basic loading screen and test case 2017-04-16 20:18:41 -07:00
smoogipooo
3845ab2a72 Add comment. 2017-04-15 05:55:38 +09:00
smoogipooo
0a1376c2db Remove PlayMode game-wide. 2017-04-15 05:22:41 +09:00
smoogipooo
a89af273be Make BeatmapInfo expose Ruleset instead of PlayMode. 2017-04-15 05:01:36 +09:00
smoogipooo
59bfc7abad Move statics to RulesetCollection to avoid conflicts later on. 2017-04-15 04:53:37 +09:00
Dean Herbert
9d753a7798 Merge branch 'master' into song-progress-graph 2017-04-14 19:24:13 +09:00
Dean Herbert
ea0631ede8
Encapsulate progress update logic better. 2017-04-14 18:23:34 +09:00
Dean Herbert
acd7a5b254
Hook up beatmap object density to progress display. 2017-04-14 17:58:37 +09:00
Dean Herbert
6421f040dd
Fix SongProgress handling escape. 2017-04-14 15:27:24 +09:00
Dean Herbert
8c41707ac7
Fix incorrect default state. Handle input better. 2017-04-14 14:40:52 +09:00
Dean Herbert
09195a03a2
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
#	osu.Game/Overlays/DragBar.cs
2017-04-14 11:25:00 +09:00
Dean Herbert
9bf861d0a4 Merge remote-tracking branch 'upstream/master' into peppy/pause-clean-up
# Conflicts:
#	osu.Game/Screens/Play/FailOverlay.cs
#	osu.Game/Screens/Play/PauseOverlay.cs
2017-04-14 01:07:34 +09:00
Dean Herbert
262a2c9f0e
Add exception for failing. 2017-04-13 19:13:09 +09:00
Dean Herbert
5f8baf874d
Use interpolatedSourceClock's IsRunning value for consistency. 2017-04-13 18:31:23 +09:00
Dean Herbert
1f4e0b0251
Fix MosueUp and HighResolution events not being handled by MenuOverlays. 2017-04-13 13:03:07 +09:00
Dean Herbert
359fea7e25
Improve "escape" pressing logic in pause/fail menus. 2017-04-13 12:40:00 +09:00
Dean Herbert
94bf1d65b6
Fix thread race conditions on pausing close to a fail. 2017-04-13 11:41:08 +09:00
ocboogie
32b87d12b5 Removed unneeded using 2017-04-12 04:54:24 -07:00
ocboogie
6c6ef946bd Some more clean up 2017-04-12 04:01:52 -07:00
ocboogie
d250dde537 Fixed repeat keys working for retrying 2017-04-12 02:50:03 -07:00
ocboogie
348dd71406 Fixed repeat keys working for resuming 2017-04-12 02:43:42 -07:00
ocboogie
8cad09370d Fixed pause and fail screen overlap 2017-04-12 00:20:41 -07:00
Dan Balasescu
bc98e53aff I helped. 2017-04-12 00:09:45 +09:00
Dean Herbert
1a1607aaaa
Improve the look of the transition on hotkey retry (and retry in general). 2017-04-11 19:58:57 +09:00
Dean Herbert
43a4657540
Remove unnecessary AlwaysPresent. 2017-04-10 17:26:05 +09:00
Dean Herbert
3a01cfccee
Adjust fade length and easing. 2017-04-10 17:25:56 +09:00
Dean Herbert
15c1013f5b
Don't schedule event, it's unreliable and doesn't match the fade. 2017-04-10 17:25:46 +09:00
Andrey Zavadskiy
1879a05c7b Removed using 2017-04-10 06:10:12 +03:00
Andrey Zavadskiy
e73f543c4f Applied suggestions 2017-04-10 06:06:10 +03:00
Andrey Zavadskiy
a7264aa84c Warning fix 2017-04-09 17:53:16 +03:00
Andrey Zavadskiy
425e96c45c Moved logic to it's own class 2017-04-09 17:44:19 +03:00
Andrey Zavadskiy
4ab4f65c83 Retry on Tilde key 2017-04-09 16:26:31 +03:00
Dean Herbert
0d4f457265
Improve transitions when exiting play mode. 2017-04-07 20:46:35 +09:00
Dean Herbert
54d1afb655
Fade in HitRenderer post entering animation. 2017-04-07 20:38:57 +09:00
Dean Herbert
39175905e4
Fix crashes on completing a taiko map (where a strong his is the last hit in the map). 2017-04-07 16:56:09 +09:00
Dean Herbert
7e99fc47e2
wip 2017-04-07 16:54:54 +09:00
Dean Herbert
1842d80e28
Update test case. 2017-04-07 09:43:08 +09:00
Dean Herbert
12d2102a88
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Modes/UI/HudOverlay.cs
#	osu.Game/Screens/Play/PauseOverlay.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/osu.Game.csproj
2017-04-07 09:22:18 +09:00
Dean Herbert
7c63c8394b
Remove unnecessary depth setting. 2017-04-06 15:36:03 +09:00
Dean Herbert
a18367454d
InGameOverlay -> MenuOverlay. 2017-04-06 15:34:52 +09:00
Dean Herbert
856696b17e
Fix incorrect verbatim strings. 2017-04-06 15:31:21 +09:00
Dean Herbert
6285f3eea8 Merge branch 'master' into pause_buttons_refactor 2017-04-06 15:00:48 +09:00
Andrey Zavadskiy
0946e42363 removed useless stuff 2017-04-05 22:51:43 +03:00
Andrey Zavadskiy
6a510097df InGameOverlay fixes 2017-04-05 22:36:03 +03:00
Dean Herbert
4aafc172ca
Allow playfield to specify whether it has a cursor or not. 2017-04-05 17:38:57 +09:00
Andrey Zavadskiy
f2a9ec0f24 Converted constructor to protected 2017-04-04 19:02:36 +03:00
Andrey Zavadskiy
7b95f2d46a InGameOverlay now is abstract 2017-04-04 18:53:13 +03:00
Andrey Zavadskiy
62655b70c9 Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor 2017-04-04 18:41:37 +03:00
Dean Herbert
7c74951454
Update bindables.
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCaseResults.cs
#	osu.Game/Screens/Ranking/ResultModeButton.cs
#	osu.Game/Screens/Ranking/Results.cs
2017-04-04 11:34:13 +09:00
smoogipooo
27132958c8 Merge remote-tracking branch 'origin/master' into taiko-drawable-generation
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-03 14:19:31 +09:00
Dean Herbert
6f1fff4ee7 Update async load usage to new style. 2017-04-02 15:56:12 +09:00
Andrey Zavadskiy
1ecff1b32c Fix naming and testcase 2017-04-01 21:50:25 +03:00
Andrey Zavadskiy
f70de7439b Moved title and description to each class 2017-04-01 21:42:12 +03:00
Andrey Zavadskiy
bd123fa906 Better inheritance 2017-04-01 21:29:17 +03:00
Andrey Zavadskiy
e3a8a14281 Removed unnecessary using 2017-04-01 21:19:49 +03:00
Andrey Zavadskiy
ebc814f06a Typos fix 2017-04-01 21:17:24 +03:00
Andrey Zavadskiy
3574dac780 Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor 2017-04-01 21:03:19 +03:00
Dean Herbert
fa7c72a099
Refactor ReplayInputHandler creation for more flexibility. 2017-03-31 15:59:53 +09:00
smoogipooo
eed50784ba Make player work with TaikoHitRenderer. 2017-03-29 11:35:57 +09:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Andrey Zavadskiy
91e18cc63e Fix usings 2017-03-28 12:12:35 +03:00
Andrey Zavadskiy
cf3db49631 Inherit Pause/Fail overlay from InGameOverlay 2017-03-28 12:09:26 +03:00
Andrey Zavadskiy
687f71e410 Fixes 2017-03-28 11:45:48 +03:00
Andrey Zavadskiy
60be69d3b0 Fixes 2017-03-28 11:41:08 +03:00
Andrey Zavadskiy
85c2184170 Fixes 2017-03-28 11:33:56 +03:00
Andrey Zavadskiy
62693a6a59 Again separate classes 2017-03-28 10:49:58 +03:00
Andrey Zavadskiy
9774f826ab Pause and fail overlays -> StopOverlay 2017-03-28 06:08:31 +03:00
Andrey Zavadskiy
c4500fa270 fixes 2017-03-28 05:19:32 +03:00
Andrey Zavadskiy
110d43bc25 fixes 2017-03-28 05:12:04 +03:00
Andrey Zavadskiy
457f5c6a89 Removed unised using statement 2017-03-28 04:58:30 +03:00
Andrey Zavadskiy
5461c6516a Refactor PauseOverlay, FailDialog -> FailOverlay 2017-03-28 04:53:57 +03:00
Andrey Zavadskiy
2f9a15092b Refactor pause buttons 2017-03-28 04:52:11 +03:00
DrabWeb
f0035659db Unused using 2017-03-24 00:45:19 -03:00
DrabWeb
a6dfed9668 Formatting 2017-03-24 00:41:56 -03:00
DrabWeb
0edee04200 Use OsuColour instead of static colours 2017-03-24 00:41:14 -03:00
DrabWeb
f1f6f2041f Null track handling in player 2017-03-23 23:57:33 -03:00
DrabWeb
b56fb310bf More cleanup 2017-03-23 23:38:23 -03:00
smoogipooo
2074812f46 Move ScoreProcessor and Score to Scoring/. 2017-03-24 09:51:52 +09:00
DrabWeb
0a11d035fe Formatting 2017-03-23 09:07:13 -03:00
DrabWeb
b429d8f1b3 More proper fix 2017-03-23 09:05:53 -03:00
DrabWeb
3364801221 Fix for the fix 2017-03-23 08:32:24 -03:00
DrabWeb
bbca6cf602 Fix bottom square being clipped 2017-03-23 08:13:03 -03:00
DrabWeb
938f5eaf58 Dragging 2017-03-23 07:38:08 -03:00
DrabWeb
ca2816f9c8 Formatting 2017-03-23 07:24:43 -03:00
DrabWeb
3923892863 Delete SongProgressGraphColumn.cs 2017-03-23 07:20:16 -03:00
DrabWeb
546a3d0914 Merge branch 'song-progress-graph' of https://github.com/DrabWeb/osu into song-progress-graph 2017-03-23 07:15:53 -03:00
DrabWeb
0337f18fb9 Cleaning 2017-03-23 06:37:12 -03:00
Dean Herbert
b5d661b53a
some fixing and restyling. 2017-03-23 18:20:00 +09:00
Dean Herbert
4d61424abd Merge branch 'master' into song-progress-graph 2017-03-23 17:44:22 +09:00
Dean Herbert
681ed38941
Use const whenever possible. 2017-03-23 13:52:38 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
DrabWeb
5ebbc2c0ba Formatting 2017-03-22 09:33:01 -03:00
DrabWeb
818bdd8e88 SongProgress in HudOverlay 2017-03-22 09:27:04 -03:00
DrabWeb
333008e26d Formatting 2017-03-22 08:59:44 -03:00
DrabWeb
340ddb59cd License headers 2017-03-22 08:54:21 -03:00
DrabWeb
29c54d4d8b Merge https://github.com/ppy/osu into song-progress-graph 2017-03-22 08:50:17 -03:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor. 2017-03-17 20:45:27 +09:00
Dean Herbert
7110ab8e17
Stop cursor moving when paused. 2017-03-17 20:45:27 +09:00
smoogipooo
9a4af8f194 GetScore -> CreateScore. 2017-03-17 02:03:12 +09:00
smoogipooo
2394e7ff78 Make CheckFailed not actually trigger internal things, and make private. 2017-03-17 01:36:30 +09:00
Dean Herbert
ea642e5ef4 Merge branch 'master' into scoreprocessor_failing_improvements 2017-03-17 00:52:30 +09:00
smoogipooo
b13340c3c8 Move CheckFailed outside of Schedule(). 2017-03-17 00:30:23 +09:00
Dean Herbert
271dddc9a7 Merge branch 'master' into generic_scoreprocessor 2017-03-16 23:04:19 +09:00
Dean Herbert
110bdbd0c1
Make everything share DropDown implementations again. Remove unnecessary files. 2017-03-16 21:17:14 +09:00
Dean Herbert
ab8a5afdb9
AlwaysReceiveInput and InternalContains. 2017-03-16 17:38:36 +09:00
smoogipooo
2a2caeba32 Add better failing support to ScoreProcessor. 2017-03-16 13:39:57 +09:00
smoogipooo
c82ae011fb Make ScoreProcessors take generic judgements. 2017-03-16 12:45:23 +09:00
Dean Herbert
14b22445fa
Merge remote-tracking branch 'upstream/master' into general-fixes
# Conflicts:
#	osu.Game/Modes/UI/HitRenderer.cs
2017-03-14 16:15:26 +09:00
Dean Herbert
1f68731a09
Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter). 2017-03-14 16:00:35 +09:00
Dan Balasescu
879a78156d Merge branch 'master' into mod_application 2017-03-14 12:38:55 +09:00
Dean Herbert
0da950beac
Fix KeyCounter M1 M2 display. 2017-03-14 12:31:09 +09:00
Dean Herbert
4fa037c0b2
Update framework. 2017-03-14 12:01:58 +09:00
smoogipooo
c0e29652a6 Initial attempt at making mods apply better. 2017-03-12 22:13:43 +09:00
smoogipooo
64aab090d5 Instantiate HitRenderer with WorkingBeatmap. 2017-03-12 18:03:13 +09:00
smoogipooo
529cabb001 Make HudOverlay not dependent on Ruleset. 2017-03-10 16:16:07 +09:00
smoogipooo
4015b87965 General fixes. 2017-03-10 13:09:50 +09:00
smoogipooo
31f6cbd8cf Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets. 2017-03-10 12:14:13 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
da751804b6
Reduce error count. 2017-03-09 14:24:16 +09:00
Dean Herbert
02cab41d34
Move InputManager to a higher and more implicit level.
Also makes KeyCounterCollection work with replays.
2017-03-07 19:30:48 +09:00
Dean Herbert
5cbcf7a20a
Fix error-level inspections. 2017-03-07 14:31:54 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
57cbecba83
Required changes for framework merge (https://github.com/ppy/osu-framework/pull/554). 2017-03-06 22:08:02 +09:00
Dean Herbert
76ef8c1a6c
Add bindable mods and autoplay support. 2017-03-06 14:52:37 +09:00
Dean Herbert
faf07ab51a
Use generics everywhere. 2017-03-06 13:59:11 +09:00
Dean Herbert
7afcac3660 Move PreferredPlayMode to WorkingBeatmap. 2017-03-05 17:45:40 +09:00
Dean Herbert
4e4408cd20 Merge branch 'master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
2017-03-05 17:45:03 +09:00
Thomas Müller
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
Dean Herbert
00fdffe9c8
Update framework (and fix non-conforming anchors in FillFlowContainers). 2017-03-04 23:24:13 +09:00
Dean Herbert
7a6a614358
Don't show pause menu when watching replays. 2017-03-04 21:35:26 +09:00
Thomas Müller
a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
Dean Herbert
adb6f01e39
Create class hierarchy for Score/Replay storage. 2017-03-04 15:32:41 +09:00
Dean Herbert
9e1383fa48
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Game.Modes.Catch/CatchRuleset.cs
#	osu.Game.Modes.Mania/ManiaRuleset.cs
#	osu.Game.Modes.Taiko/TaikoRuleset.cs
#	osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
Seth
1891bdf51e Merge branch 'master' into mod-overlay 2017-03-03 01:11:15 -04:00
Dean Herbert
3a8246f56d
Move PauseOverlay to correct namespace. 2017-03-03 10:17:39 +09:00
DrabWeb
223962121e Refactor not just rename 2017-03-02 09:26:29 -04:00
DrabWeb
1eeb4aa875 Missed some 2017-03-02 09:21:16 -04:00
DrabWeb
536925c77a Comply to naming conventions 2017-03-02 09:15:53 -04:00
Dean Herbert
471b9daa93
Merge branch 'master' into mod-overlay
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
Dean Herbert
435e845067
Merge branch 'master' into DrabWeb/song-progress-graph
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Overlays/Pause/PauseProgressBar.cs
#	osu.Game/Overlays/Pause/PauseProgressGraph.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:20:27 +09:00
Dean Herbert
c4ca18eeba
Remove references to PassThrough. 2017-03-02 16:28:51 +09:00
DrabWeb
367d6d694c Merge https://github.com/ppy/osu into mod-overlay 2017-03-02 01:44:18 -04:00
Thomas Müller
4d28696479 FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465 Update framewörk 2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
#	osu-framework
#	osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
Dean Herbert
b6e7e054c3
wankoz 2017-03-01 22:56:20 +09:00
Dean Herbert
58ae9e888d
Basic partial replay support. 2017-03-01 22:04:20 +09:00
Jorolf
522034020e Moved Bindable init 2017-02-28 11:44:12 +01:00
DrabWeb
570c95cb98 Merge https://github.com/ppy/osu into mod-overlay 2017-02-28 02:22:59 -04:00
Jorolf
8b3477820f Disable mousewheel while playing 2017-02-28 00:08:34 +01:00
default0
03889e6ca6 Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Dean Herbert
68dd3c02aa
Fix failing testcase (nullref). 2017-02-27 17:05:12 +09:00
Dean Herbert
47997c20ad
Weld -> BindWith. 2017-02-27 12:24:53 +09:00
default0
8d91519d59 Update usage of FlowContainer and its subclasses 2017-02-26 21:32:43 +01:00
Dean Herbert
bc231c6bd4
Remove dispose which is no longer necessary. 2017-02-26 22:08:29 +09:00
Dean Herbert
c227eb1be5
Welded bindables. 2017-02-26 22:08:21 +09:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
Dean Herbert
17a28cd3b6 Don't push Player if we aren't still current. 2017-02-25 11:46:19 +09:00
Dean Herbert
7483b69477 Remove unnecessary Dispose logic. 2017-02-25 10:44:19 +09:00