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HUD
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Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
Options
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ingame options basic logic
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2017-05-17 10:36:57 +03:00 |
Pause
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Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
FailOverlay.cs
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Improve "escape" pressing logic in pause/fail menus.
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2017-04-13 12:40:00 +09:00 |
HotkeyRetryOverlay.cs
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Remove unnecessary AlwaysPresent.
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2017-04-10 17:26:05 +09:00 |
HUDOverlay.cs
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ingame options basic logic
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2017-05-17 10:36:57 +03:00 |
KeyConversionInputManager.cs
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Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).
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2017-03-14 16:00:35 +09:00 |
KeyCounter.cs
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Reduce error count.
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2017-03-09 14:24:16 +09:00 |
KeyCounterCollection.cs
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Enforce readonly private members where possible.
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2017-03-23 13:50:08 +09:00 |
KeyCounterKeyboard.cs
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Use Color4Extensions from Framework and remove redundant Name
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2017-03-04 19:42:37 +01:00 |
KeyCounterMouse.cs
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Make everything share DropDown implementations again. Remove unnecessary files.
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2017-03-16 21:17:14 +09:00 |
MenuOverlay.cs
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Updates in-line with framework.
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2017-04-18 15:34:53 +09:00 |
PauseOverlay.cs
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Improve "escape" pressing logic in pause/fail menus.
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2017-04-13 12:40:00 +09:00 |
Player.cs
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Eagerly attempt to pause the game when the window is not focused
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2017-05-16 17:59:14 +09:00 |
PlayerInputManager.cs
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OsuConfig -> OsuSetting
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2017-05-15 10:56:27 +09:00 |
PlayerLoader.cs
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Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
ReplayPlayer.cs
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
SkipButton.cs
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Do not shadow Colour in TwoLayerButton
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2017-02-23 22:33:37 +01:00 |
SongProgress.cs
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Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
SongProgressBar.cs
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Fix incorrect default state. Handle input better.
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2017-04-14 14:40:52 +09:00 |
SongProgressGraph.cs
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Fixed Graph/seeking offset
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2017-05-08 01:23:51 +03:00 |
SongProgressInfo.cs
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Update namespaces in line with framework
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2017-05-16 12:50:30 +09:00 |
SquareGraph.cs
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Adjust visuals slightly.
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2017-04-18 20:52:57 +09:00 |
StandardHUDOverlay.cs
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ingame options basic logic
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2017-05-17 10:36:57 +03:00 |