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Commit Graph

1323 Commits

Author SHA1 Message Date
Dean Herbert
cd8dc9b17b Rename "Target" to "Target Practice" 2022-11-01 19:47:20 +09:00
Dan Balasescu
2d829c3beb
Merge pull request #20945 from peppy/fix-misplaced-slider-head
Fix slider heads getting misplaced after flipping in editor
2022-10-27 12:51:27 +09:00
Bartłomiej Dach
f787da892b
Merge branch 'master' into grid-momentary-shortcuts 2022-10-26 21:30:24 +02:00
Dean Herbert
614011d612 Update TestSceneObjectOrderedHitPolicy to provide better output 2022-10-26 15:25:50 +09:00
Dean Herbert
cab9a1c012 Add test coverage of distance snap grid failing visually 2022-10-26 13:10:54 +09:00
Dean Herbert
5f10b81af1 Move distance snap grid test cursor behind grid to better visualise centre-points 2022-10-26 13:10:54 +09:00
Dean Herbert
cbcebfa130 Remove switch back to selection tool to simplify test flow 2022-10-26 12:18:56 +09:00
Bartłomiej Dach
48057412f5
Merge branch 'master' into grid-momentary-shortcuts 2022-10-25 22:17:08 +02:00
Dean Herbert
521fbd2ea3
Merge pull request #20345 from mk56-spn/Freeze_frame_implementation
Add "Freeze Frame" mod
2022-10-26 01:28:23 +09:00
Dean Herbert
16ef0b09e8 Add test coverage of momentary toggles 2022-10-25 14:36:35 +09:00
Dean Herbert
a9755295e4 Update tests in line with new behaviour 2022-10-25 14:32:08 +09:00
Dean Herbert
3d72ff28c3 Add test scene for "Freeze Frame" mod 2022-10-25 13:25:38 +09:00
Salman Ahmed
f444bb9ba6 Update existing test case 2022-10-20 03:55:53 +03:00
Salman Ahmed
7e9229a117 Merge branch 'master' into no-scope-no-smoke 2022-10-15 16:42:34 +03:00
Salman Ahmed
ba72f13f54 Merge branch 'master' into hide-mouse-on-keyboard-input 2022-10-14 22:26:30 +03:00
Salman Ahmed
b1b97505ac Fix smoke displayed in "No scope" mod 2022-10-14 22:16:14 +03:00
Dan Balasescu
10aabfc650
Merge pull request #20739 from peppy/settings-toolbox
Adjust visuals of settings toolboxes (gameplay loading screen and editor)
2022-10-14 20:31:05 +09:00
Salman Ahmed
516e99df72 Add test coverage for flashlight mod 2022-10-14 02:38:43 +03:00
Dean Herbert
6608ada925 Fix test failures due to missing colour provider dependency 2022-10-13 17:05:11 +09:00
Salman Ahmed
09cc89cfa0 Update existing usages of Cursor to handle null value 2022-10-13 00:17:08 +03:00
D.Headley
83aedb1930 Make mod use new Combo, remove pointless test 2022-10-12 12:42:26 +02:00
OliBomby
b22e201289 Fixed stream convert float precision edge case 2022-10-08 23:43:23 +02:00
MK56
8fe89d5de2
Merge branch 'ppy:master' into Freeze_frame_implementation 2022-10-07 22:23:51 +02:00
Dean Herbert
072b64b8d4 Update all dependencies 2022-10-07 21:16:11 +09:00
Alden Wu
2c0cd9ea52 Add more smoke tests 2022-10-05 19:09:34 -07:00
Alden Wu
eaab0deef3 Fix InspectCode issues 2022-10-03 19:20:51 -07:00
Alden Wu
ccef189b81 Add barebones test for smoke 2022-10-03 18:19:05 -07:00
Dean Herbert
a94b4e402e
Merge branch 'master' into argon-spinner 2022-09-23 14:22:53 +09:00
Pasi4K5
d538295ad5 Add TestSceneOsuModRandom 2022-09-22 23:04:43 +02:00
Salman Ahmed
a771d4031f Separate triangles-specific test steps to own scene 2022-09-22 21:27:06 +03:00
Dan Balasescu
5dbe73ad0e
Merge pull request #20398 from peppy/fix-missing-notelock-shake
Fix "note lock" shake not always animating
2022-09-22 20:07:38 +09:00
Dan Balasescu
4528c1037b Resolve CI inspections 2022-09-22 19:26:27 +09:00
Dean Herbert
b844d76311 Move Shake logic local to hitcircle/slider 2022-09-22 15:04:20 +09:00
Dean Herbert
4492a26b59
Merge branch 'master' into argon-skin 2022-09-21 13:00:16 +09:00
Dan Balasescu
8bf196d561
Merge pull request #20354 from peppy/default-skin-refactor
Rename default skin to make way for new version
2022-09-21 11:48:38 +09:00
Dean Herbert
f6b29d8ebc Make TestSceneHitCircle show more than one cirle to make testing easier 2022-09-19 12:38:34 +09:00
Dean Herbert
d0b8409de5 Apply more renames 2022-09-18 18:19:00 +09:00
Dean Herbert
41e69fbca6 Remove "default" prefix from naming 2022-09-18 00:15:26 +09:00
Dean Herbert
51841988bf Rename references to DefaultSkin to have Triangles suffix 2022-09-17 23:57:25 +09:00
Salman Ahmed
fe72237118 Remove unused using 2022-09-16 20:08:50 +03:00
Salman Ahmed
f512106bee Adjust test scene to match expectations
- Adds a scenario where no button is pressed before second hitobject.
- Adjusts press time to not conflict with break start time.
2022-09-16 20:00:44 +03:00
MK56
3fe94b1620
Merge branch 'ppy:master' into Freeze_frame_implementation 2022-09-16 14:29:44 +02:00
Mk-56spn
6db8f51c02 Improve Tests
Fix divisor in test


Add Copyright header
2022-09-16 13:45:18 +02:00
Dean Herbert
c7f8f948b9 Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
Dean Herbert
65d1c40dd5 Remove remaining package references and replace with SQLitePCLRaw direct reference
This may require further consideration for test and iOS projects.
2022-09-15 16:58:58 +09:00
Mk-56spn
cb17fb2091 Create Test Scene 2022-09-09 23:13:19 +02:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Dean Herbert
a15ea71aed
Merge branch 'master' into fix-merge-crash 2022-08-31 13:28:57 +09:00
Dean Herbert
706ac3e44f
Merge pull request #19982 from OliBomby/fix-illegal-merge
Fixed 0 length merge being allowed
2022-08-30 12:28:18 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
OliBomby
ff2eac79d1 fix same time merge causing crash 2022-08-27 17:43:32 +02:00
OliBomby
16e0ec2f88 Fixed 0 length merge being allowed 2022-08-27 13:53:50 +02:00
Dean Herbert
90ff0864c0
Merge branch 'master' into no-gameplay-clock-editor-offset 2022-08-26 20:25:21 +09:00
Dean Herbert
69cbc0125b
Merge pull request #19964 from nanashi-1/merge-hitobject-hitsound-fix
Fix hitobjects merge feature in editor not adding any hitsounds
2022-08-26 20:05:02 +09:00
Dean Herbert
cb1c4a1bb1 Move sample checks to be inline in other existing tests 2022-08-26 19:18:15 +09:00
Dean Herbert
03dcfed384
Merge branch 'master' into slider-splitter 2022-08-26 19:10:33 +09:00
Dean Herbert
4b72e55770 Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
nanashi-1
78717956d5 add visual test 2022-08-26 16:55:18 +08:00
nanashi-1
16fee7ac1c add visual test 2022-08-25 19:31:47 +08:00
OliBomby
631ea9a3ed added a gap between objects and made it theoretically possible to retain sample control point 2022-08-23 23:29:59 +02:00
OliBomby
7732fb21d5 fix code quality 2022-08-20 16:09:02 +02:00
OliBomby
614ae815c0 Added tests for making sure flipping and rotating retains perfect control point type 2022-08-20 15:57:39 +02:00
OliBomby
91e6f4c4ee fix TestPerfectCurveChangeToBezier 2022-08-19 19:31:47 +02:00
OliBomby
d1519343f6 Improved visual tests for slider splitting 2022-08-19 18:29:01 +02:00
OliBomby
89eb0a4079 Added TestScene for slider splitting 2022-08-19 01:10:54 +02:00
Dan Balasescu
5d8d584afb Fix some backwards asserts 2022-08-18 18:08:46 +09:00
Dean Herbert
a5ac69a554 Update various dependencies 2022-08-17 16:57:56 +09:00
Dean Herbert
615c5cf6ae
Merge branch 'master' into slider-merger 2022-08-17 13:36:15 +09:00
OliBomby
d021218d78 added test for objects which cant be merged 2022-08-16 23:05:35 +02:00
OliBomby
d140e0df14 remove nullable disable annotation 2022-08-15 21:15:23 +02:00
OliBomby
7c2ada9b20 Revert "remove copyright notice from new file"
This reverts commit b5e5411348.
2022-08-15 21:11:06 +02:00
OliBomby
b5e5411348 remove copyright notice from new file 2022-08-15 18:07:55 +02:00
OliBomby
d261be8734 added visual tests 2022-08-15 17:19:04 +02:00
Dean Herbert
6d78218142 Update usages of GameplayClockContainer.GameplayClock to access properties directly 2022-08-15 18:08:49 +09:00
Dean Herbert
0087935708 Update TestSceneSpinnerRotation to use constraint-based assertions 2022-08-15 18:05:39 +09:00
Dan Balasescu
9f28c4c033 Adjust test values 2022-08-11 19:47:32 +09:00
Dan Balasescu
5a1c05918f Fix test failures 2022-08-02 20:18:45 +09:00
Dan Balasescu
b4e55f7309 Apply IRenderer changes 2022-08-02 19:50:57 +09:00
andy840119
8fa5765573 Remove nullable disable annotation in the Osu test case. 2022-07-26 23:58:50 +08:00
Dan Balasescu
cfb2adfd27
Merge branch 'master' into velocitychanges 2022-07-19 19:57:47 +09:00
Dan Balasescu
842fe32003 Update test values 2022-07-19 19:57:36 +09:00
Dean Herbert
be3187c3a4 Remove remnant nullable disables 2022-07-13 22:05:56 +09:00
James
886efbcbdf add test scene for Single Tap mod 2022-07-12 23:18:24 +01:00
Dean Herbert
3d9252e4b8 Merge branch 'master' into osu-mod-repel 2022-07-12 15:19:05 +09:00
Dean Herbert
44d2e001ed Update various dependencies 2022-07-11 20:16:49 +09:00
Dean Herbert
958c0fb390 Remove Appveyor.TestLogger 2022-07-11 15:01:16 +09:00
Gabe Livengood
b3f23d93e8
Merge branch 'master' into osu-mod-repel 2022-07-06 17:05:09 -04:00
Dan Balasescu
385bd5a1b2
Merge pull request #18965 from peppy/mark-flaky-tests
Mark, document and silence remaining flaky tests on standard CI runs
2022-07-03 21:41:14 +09:00
Dean Herbert
cdc4caa8c4
Merge pull request #18945 from goodtrailer/separate-ball-followcircle
Separate slider ball and followcircle skinnables into default/legacy classes
2022-07-01 17:54:29 +09:00
Dean Herbert
b597843579 Mark and document remaining flaky tests 2022-07-01 16:17:40 +09:00
Dan Balasescu
6c2d02fefd Fix tests 2022-06-30 12:37:03 +09:00
goodtrailer
0e0e9968ac Split ball and followcircle into default/legacy files 2022-06-29 01:23:35 -07:00
Dean Herbert
8cda55e224
Merge pull request #18795 from smoogipoo/full-size-follow-circle
Track the full size of the follow circle at all times
2022-06-28 19:20:34 +09:00
Dean Herbert
35745c83b7 Replace dodgy SetUpSteps overriding with usage of HasCustomSteps 2022-06-28 15:19:02 +09:00
Dean Herbert
5a7d339cc8 Centralise and harden editor-ready-for-use check
Not only does this combine the check into one location, but it also adds
a check on the global `WorkingBeatmap` being updated, which is the only
way I can see the following failure happening:

```csharp
05:19:07     osu.Game.Tests: osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.TestAddAudioTrack
05:19:07       Failed TestAddAudioTrack [161 ms]
05:19:07       Error Message:
05:19:07        TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
05:19:07       Stack Trace:
05:19:07       --TearDown
05:19:07        at osu.Game.Database.ModelManager`1.<>c__DisplayClass7_0.<AddFile>b__0(TModel managed) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07        at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 49
05:19:07        at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\RealmExtensions.cs:line 14
05:19:07        at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 46
05:19:07        at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07        at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Screens\Edit\Setup\ResourcesSection.cs:line 115
05:19:07        at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__13_0() in C:\BuildAgent\work\ecd860037212ac52\osu.Game.Tests\Visual\Editing\TestSceneEditorBeatmapCreation.cs:line 101
05:19:07        at osu.Framework.Testing.Drawables.Steps.AssertButton.checkAssert()
05:19:07        at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
05:19:07        at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
```
2022-06-27 16:22:01 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Dean Herbert
f71f6302fd Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
Dan Balasescu
043aa82a31 Add test 2022-06-21 18:09:00 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Gabe Livengood
2fe34f188f shamelessly copy osumodmagnetised 2022-06-09 18:52:10 -04:00
Gabe Livengood
569c39942a replace easement with easing 2022-06-09 18:26:18 -04:00
Gabe Livengood
e5171aaebf update tests to match new bindable names 2022-06-07 09:48:53 -04:00
Bartłomiej Dach
a8e1c5ba87
Fix remaining cases of incorrect GameplayState construction in tests
Manual attempts to initialise replaced by a new `TestGameplayState`
helper for ease of use.
2022-05-28 15:23:29 +02:00
Gabe Livengood
5d838628d7
add test, fix formatting, expose easing function 2022-05-27 23:15:19 -04:00
Dean Herbert
2e21d75b10 Move metronome into own class and rename to avoid conflict with mod sounds 2022-05-20 17:30:04 +09:00
Dean Herbert
f22ff4e087 Remove editor animation toggling (replaced by overlap markers) 2022-05-12 19:28:56 +09:00
Dean Herbert
fda61943b0 Update distance snap test when cursor at centre of grid to be in line with expectations 2022-05-12 13:11:55 +09:00
Dean Herbert
fecf92e16f Update libraries to latest versions 2022-05-11 19:54:59 +09:00
Salman Ahmed
b119726b28 Reword test step 2022-05-06 15:38:38 +03:00
Dean Herbert
daed42513e Fix outdated test asserts 2022-05-06 18:44:25 +09:00
Dean Herbert
9fd98b8060 Also add test coverage of adjsuting the distance spacing multiplier 2022-05-05 18:49:12 +09:00
Dean Herbert
4fe23bced2 Update tests with new assumptions and a better snap implementation 2022-05-05 18:49:12 +09:00
Salman Ahmed
269e15c167 Add test coverage of distance spacing multiplier working with distance snap grid 2022-05-05 18:49:12 +09:00
Dean Herbert
de9b3d33eb Rename misleading DistanceSpacing variable 2022-05-05 17:08:09 +09:00
Dean Herbert
19cf9dc20b Merge branch 'snapping-tidy-distance' 2022-05-05 16:51:32 +09:00
Dean Herbert
977e6d8a80 Add xmldoc for IDistanceSnapProvider and related properties 2022-05-05 16:25:45 +09:00
Dean Herbert
f6fc926f1a Add xmldoc and rename methods in IPositionSnapProvider for legibility 2022-05-05 15:58:21 +09:00
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Salman Ahmed
fef94d49f4 Revert "Convert data type of DistanceSpacing to float"
This reverts commit 7aaa88cac2.
2022-04-29 08:02:07 +03:00
Salman Ahmed
723d70be70 Change TestInputSingularWithBreak to reproduce case of pressing before second object 2022-04-29 05:38:14 +03:00
Salman Ahmed
7442ae283c Tidy up test cases a touch 2022-04-29 05:25:22 +03:00
Salman Ahmed
abb88b0907 Move distance spacing application to DistanceSnapGrid 2022-04-28 10:54:38 +03:00
Salman Ahmed
7aaa88cac2 Convert data type of DistanceSpacing to float 2022-04-28 10:24:36 +03:00
Salman Ahmed
2e8372fe90 Minor cleanup
Just from reading diff.
2022-04-28 07:14:43 +03:00
Salman Ahmed
a5defbe496 Keep distance spacing reset to one on test scenes with slider snapping for now 2022-04-28 06:44:50 +03:00
Salman Ahmed
835898dd30 Introduce DistancedHitObjectComposer and supersede OsuToolboxComposite 2022-04-28 06:44:50 +03:00
Salman Ahmed
8ed39009fd Encapsulate distance spacing control handling to a "distance toolbox composite"
Encapsulated in a way which can allow further extensibility for the
right-side area of toolboxes.
2022-04-24 08:33:03 +03:00
Salman Ahmed
70a93c0e7e Move DistanceSpacingMultiplier bindable to its own IDistanceSnapProvider interface 2022-04-24 08:33:00 +03:00
Salman Ahmed
4f8f27a58b Merge branch 'master' into osu-distance-spacing 2022-04-24 05:23:30 +03:00
Salman Ahmed
610d61dce9 Fix TestSceneSliderApplication not applying legacy skin transformer 2022-04-23 03:34:05 +03:00
Salman Ahmed
858c8f927f Attach comment explaining purpose of CallBase 2022-04-20 00:27:02 +03:00
Salman Ahmed
fd20c2bdcd Change circle/overlay sprite fields to protected for better test assertion 2022-04-20 00:24:28 +03:00
Salman Ahmed
813dc2dd78 Fix wrong prefix for default priority lookup in test 2022-04-19 19:46:29 +03:00
Salman Ahmed
f92a41b6c3 Replace local TestSkin implementation with simplified Moq setups 2022-04-19 08:04:13 +03:00
Salman Ahmed
8d0dd3961e Add failing test cases 2022-04-19 07:12:07 +03:00
Dean Herbert
ee8451c8ca
Merge branch 'master' into osu-diff-calc-max-combo 2022-04-04 14:20:44 +09:00
Dean Herbert
de625125d6 Rename magnetised mod attraction strength property to match new naming 2022-04-01 13:03:48 +09:00
Dean Herbert
a987cda30d Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour
As proposed in https://github.com/ppy/osu/discussions/17375.
2022-04-01 12:15:52 +09:00
Dan Balasescu
32e55e7d78 Merge branch 'master' into osu-diff-calc-max-combo 2022-03-31 15:08:08 +09:00
Dean Herbert
0cac935939 Shorten class name of ModCreatedReplayUser 2022-03-31 11:34:23 +09:00
Dean Herbert
4b2c01a8c1 Bring all mod implementations up-to-date 2022-03-29 16:59:03 +09:00
Dean Herbert
5fb51b578f Update dependencies
Mainly for a `Clowd.Squirrel` bump to fix https://github.com/ppy/osu/discussions/17190.
2022-03-09 19:09:51 +09:00
Bartłomiej Dach
a1786f62d7
Fix test failure due to attempting to set non-present divisor
With the latest changes permitting fully custom beat snapping, the 1/3
snap divisor isn't immediately available in editor, requiring a switch
to "triplets" mode first.
2022-02-27 23:10:22 +01:00
Shivam
1a7a160f0a Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Dean Herbert
054ed546e3 Fix intermittent failures in remaining test method 2022-02-23 16:56:50 +09:00
Dean Herbert
a6b6644c2e Replace LINQ queries with recommendations 2022-02-23 16:22:13 +09:00
Dean Herbert
9e279c3ebc Fix completely incorrect judgement specification 2022-02-22 14:37:52 +09:00
Dean Herbert
91acc9eec6 Remove checks which are still going to occasionally fail due to pooling 2022-02-22 14:36:08 +09:00
Dean Herbert
0d56693b7a Fix test not always checking the final bonus value
Due to the previous logic not waiting until the spinner had completed,
there could be false negatives as the check runs too early, with a
potential additional bonus spin occurring afterwards.
2022-02-22 14:28:15 +09:00
Dean Herbert
692ddd5f52 Merge branch 'master' into issues/16839-spun-out-rate 2022-02-22 14:04:45 +09:00
Dan Balasescu
567da9214e Merge branch 'master' into osu-diff-calc-max-combo 2022-02-18 18:35:24 +09:00
Dean Herbert
7307e68e9c Revert "Merge pull request #16889 from smoogipoo/remove-mod-multiplier"
This reverts commit 252b945d3b, reversing
changes made to a1b39a96cf.
2022-02-17 13:26:12 +09:00
Dean Herbert
28fcad9281 Update failing test to not account for no-longer-existing multiplier 2022-02-16 17:33:55 +09:00
Salman Ahmed
8b30c847f9 Update outdated bindable casts in tests 2022-02-16 08:39:08 +03:00
Salman Ahmed
0992bec2c8 Change "distance spacing" multipler type to double
Avoids losing precision on initial load, causing an unnecessary
hash change in `EditorChangeHandler`.

Resolves test failures in `TestSceneEditorChangeStates`
(https://github.com/ppy/osu/runs/5192493482?check_suite_focus=true).
2022-02-16 03:28:12 +03:00
Dean Herbert
d79845fb1d Revert NUnit3TestAdaptor (again)
Console output is still broken. See
https://github.com/ppy/osu/runs/5196023462?check_suite_focus=true.
2022-02-15 17:06:34 +09:00
Dean Herbert
60153bb69d Update nuget packages to highest usable versions
EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
2022-02-15 15:19:23 +09:00
Salman Ahmed
500322ff21 Update failing snap test scenes 2022-02-15 02:21:53 +03:00
Salman Ahmed
528dc03b8c Expose distance spacing in IPositionSnapProvider for updating distance grid
Alternate method is to expose a `SnapDistancesChanged` event in
`IPositionSnapProvider` instead, but I chose this way as an analogue to
`IBeatSnapProvider.BeatDivisor`, which might even make sense to be
exposed as `BindableBeatDivisor` instead of caching that separately.
2022-02-15 02:21:53 +03:00
Kaleb
95b1bffffe
Add test to ensure spinners only complete
No bonus or a non-300 judgement
2022-02-14 03:46:36 -05:00
Kaleb
c1777f20e1
Fix Spun Out tests
Change 'unaffected by mods' test to use dynamic RPM value instead of a fixed value
2022-02-14 03:11:44 -05:00
Dean Herbert
176bb4a4e2 Update desktop projects to target .NET 6 2022-02-10 17:42:09 +09:00
Dean Herbert
2731d8e3c2
Merge pull request #16701 from LeNitrous/mod-alternate-osu
Add "Alternate" mod for osu! ruleset
2022-02-03 10:41:23 +09:00
Dean Herbert
987aa5a21c Add testing of different strengths 2022-02-02 16:26:00 +09:00
Dean Herbert
6b31e7e9db Merge branch 'master' into aimassist-mod 2022-02-02 15:18:48 +09:00
Dean Herbert
104256a054 Add test coverage 2022-02-02 15:18:44 +09:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider() methods
No longer needed since 39f99bf785.
2022-02-01 21:53:21 +01:00
Nitrous
e408d8ef0e
rename Frames to ReplayFrames 2022-01-29 23:19:51 +08:00
Nitrous
1087d8b1ce
add tests 2022-01-29 22:31:31 +08:00
Dean Herbert
17f0d7897b Increase lenience of alpha check in TestSceneOsuModNoScope
I believe the [test
failures](https://github.com/ppy/osu/runs/4977283066?check_suite_focus=true)
we're seeing here are due to the implementation of interpolation of the
alpha being frame dependent (in a way that doesn't interact well with
tests). The reason for never hitting the expected value is that the
beatmap ends, causing the cursor to become fully visible again.

It's probably already good-enough for most cases, so let's attempt to
silence these test failures by not checking so precisely for the alpha
value.

We're checking for either 1 or 0 so it's not too important how close it
is to either.
2022-01-28 18:36:00 +09:00
Dean Herbert
deaff340d2 Add test coverage of saving velocity 2022-01-24 19:43:18 +09:00
Henry Lin
44311c1f4e Add tests for diffcalc max combo 2022-01-23 11:25:22 +08:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
96d07e20ed Revert nunit test adaptor version bump until console output bug is resolved
Tests have started to output too much log content, causing viewing CI
failures to be painfully impossible. Roll back for now.

Fix may be related to
https://github.com/nunit/nunit3-vs-adapter/issues/941, although we don't
use filter.
2022-01-19 02:18:58 +09:00
Dean Herbert
7f65f3a47f Remove all usage of BaseDifficulty (and access Difficulty instead) 2022-01-18 22:57:39 +09:00
Dean Herbert
1b62a685f3 Merge branch 'master' into realm-integration/score-and-beatmaps 2022-01-18 15:07:59 +09:00
Dean Herbert
125439d177 Update all (non-NET6) nuget packages 2022-01-18 11:09:26 +09:00
Dean Herbert
b5f670cc5b Add far too many fixes for ruleset non-nullable requirements 2022-01-12 23:24:11 +09:00
Dean Herbert
90558f809f
Merge branch 'master' into slider-snapping 2022-01-10 22:42:16 +09:00
Bartłomiej Dach
d2f44813dd
Add test coverage for slider snapping when adding/removing control points 2022-01-07 15:47:02 +01:00
Bartłomiej Dach
814b318a10
Add test coverage of slider end snapping behaviour 2022-01-07 15:47:02 +01:00
Dean Herbert
f9713b8895 Replace usage of TimeoutAttribute to fix beatmap conversion test failures 2022-01-04 11:51:41 +09:00
Bartłomiej Dach
b29c2bf9f3
Add test resources for animated legacy hit circle overlay 2021-12-28 15:58:34 +01:00
Bartłomiej Dach
c429c74d89
Expose and use test ruleset config cache in test scenes 2021-12-23 19:42:26 +01:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI 2021-12-23 19:02:10 +01:00
Bartłomiej Dach
29b42402a3
Add failing test for drag after placement moving last placed point sometimes 2021-12-23 09:06:03 +01:00
Bartłomiej Dach
ef20182a34
Rewrite test to check selection state during and after new control point placement 2021-12-22 10:57:39 +01:00
Bartłomiej Dach
307d3709e0
Add failing test steps for selection behaviour on new point creation 2021-12-22 09:32:38 +01:00
Bartłomiej Dach
9973db3981
Add failing test steps for right click behaviour 2021-12-22 08:40:17 +01:00
Bartłomiej Dach
adfadc13f7
Add test case for dragging selection including slider head 2021-12-21 12:34:55 +01:00
Bartłomiej Dach
b311308ada
Add more comprehensive test of multiple selection 2021-12-20 22:41:24 +01:00
Bartłomiej Dach
cdb587d956
Add more test steps for input handling edge cases 2021-12-20 21:51:56 +01:00
Bartłomiej Dach
d2417beeac
Implement drag operation for multiple path control points 2021-12-20 21:29:57 +01:00
Bartłomiej Dach
fbba8293c7
Add failing test for expected multiple path drag UX 2021-12-20 21:01:11 +01:00
Dean Herbert
f6a3709060 Store default skins to database 2021-11-29 18:28:25 +09:00
Dean Herbert
e0629ba81c Update all dependencies 2021-11-20 13:31:10 +09:00
Dean Herbert
fabf253381 Update difficulty calculator tests to also use IWorkingBeatmap 2021-11-15 19:16:49 +09:00
Dean Herbert
369b4ba789 Update DifficultyCalculator to take an IRulesetInfo 2021-11-15 19:16:48 +09:00
Dan Balasescu
a76247603f
Merge pull request #15564 from apollo-dw/sliderend-sr
Nerf dropped sliders in osu! difficulty calculation
2021-11-12 18:16:28 +09:00
Dan Balasescu
512094c17b Update tests 2021-11-12 14:00:36 +09:00
Bartłomiej Dach
8aa04864ce
Add support for converting sliders with repeats to streams 2021-11-11 23:25:49 +01:00
Bartłomiej Dach
0cd3f98598
Ensure samples & sample points are carried over during conversion 2021-11-11 21:43:06 +01:00
Bartłomiej Dach
d9494d405e
Add test coverage for slider-to-stream conversion 2021-11-11 21:01:30 +01:00
Semyon Rozhkov
34d235b790 Reset combo in different way 2021-11-10 15:50:36 +03:00
Dan Balasescu
2c1941eec6
Merge pull request #15514 from Wieku/fix-initial-strain
Change currentStrain to 0 for standard mode skills
2021-11-08 12:04:50 +09:00
Dean Herbert
17637d9dac
Merge pull request #15505 from peppy/use-class-rename
Rename `User` to `APIUser` and move to correct namespace
2021-11-08 11:48:19 +09:00
Sebastian Krajewski
e88b0e5587 Fix tests 2021-11-08 02:08:12 +01:00
smoogipoo
366583c8e2 Update tests 2021-11-08 00:33:57 +09:00
smoogipoo
95f2bef119 Update tests 2021-11-07 23:27:37 +09:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
smoogipoo
c3a31a019b Merge branch 'master' into aim-refactor-base 2021-11-03 00:32:51 +09:00
smoogipoo
5486ca084e Resolve tests 2021-11-02 23:32:58 +09:00
Dan Balasescu
3f31cb39c0
Merge pull request #15279 from Flux3on/spinner-judgement-fix
Fix spinner judgements on old beatmaps get incorrectly stacked
2021-11-02 14:46:15 +09:00
dependabot[bot]
7747fd5810
Bump Microsoft.NET.Test.Sdk from 16.11.0 to 17.0.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.11.0 to 17.0.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.11.0...v17.0.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-11-01 17:01:54 +00:00
Dean Herbert
0a56e22fa0 Remove unused using statement 2021-10-29 12:14:14 +09:00
Dean Herbert
e0cdcdd7a4 Merge branch 'master' into spinner-judgement-fix 2021-10-29 12:13:42 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
838481bf3a
Merge pull request #15252 from jaswon/no-scope-breaks
Show cursor during breaks and spinners in no scope mod
2021-10-27 12:55:02 +09:00
Dean Herbert
e7b19cb724 Rename test and fix incorrect layout 2021-10-26 11:30:36 +09:00
Roxie Wattz
3687f830e8 Rename my test scene
As requested by bdach
2021-10-25 16:57:07 -07:00
Roxie Wattz
7a92c7ab7e Move condition to separate switch statement
No clue if this is how peppy wanted me to do it but it still works
2021-10-25 00:25:32 -07:00
Roxie Wattz
03896fd2eb Added test for Ouendan 2 style Hidden mod 2021-10-24 22:17:55 -07:00
Roxie Wattz
27d4201dae Added a spinner spam test
Shoutout to Echo for making Wizards in Winter x3
2021-10-24 19:42:37 -07:00
Jason Won
9f62d1d98c add tests for NoScope 2021-10-24 19:04:04 -04:00
Dean Herbert
06249c4ab2 Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
smoogipoo
aa380a11c1 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-14 12:02:10 +09:00
smoogipoo
ceec81d54d Fix another spinner test failure 2021-10-13 20:26:54 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-13 20:17:57 +09:00
smoogipoo
e36c484060 Ensure rewinding before the spinner's start time 2021-10-13 15:30:58 +09:00
smoogipoo
392e7c4e73 Update tests 2021-10-10 16:16:59 +09:00
Dan Balasescu
8884091422
Merge pull request #15014 from joseph-ireland/remove-initial-strain
Change initial strain value in skills from 1 to 0
2021-10-10 15:56:20 +09:00
smoogipoo
bc37cb6f43 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-08 18:41:17 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Joseph Ireland
185bb9c122 change initial strain from 1 to 0 to allow simpler implementations 2021-10-07 09:30:18 +01:00
Dean Herbert
c41271ea78 Fix hidden test failures 2021-10-07 16:26:24 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Dean Herbert
bd84a8b749 Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage 2021-10-05 18:21:21 +09:00
Dean Herbert
853cf6feaa Rename last remaining BeatmapInfo Beatmap usage 2021-10-04 17:35:53 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
07c11953cd
Modify special test skin to visually cover regression 2021-10-03 15:53:46 +02:00
Dean Herbert
32afd3f426 Replace all basic usages 2021-10-02 02:22:23 +09:00
Dean Herbert
a92d499d7a Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo 2021-10-01 16:55:50 +09:00
Dean Herbert
46bafb6252 Merge branch 'master' into no-more-difficulty-control-points-info 2021-09-28 13:53:56 +09:00
Dean Herbert
60c9e9f704
Merge pull request #14805 from bdach/rectangular-snap-grid
Add rectangular snap grid to osu! editor composer
2021-09-22 00:12:03 +09:00
Dean Herbert
4cdce69f7e Update test to match test beamap data 2021-09-21 23:45:03 +09:00
smoogipoo
69e28dc8a1 Add failing test 2021-09-21 14:44:22 +09:00
Bartłomiej Dach
d15bd5a15e
Store grid size back to beatmap on change 2021-09-20 20:39:39 +02:00
Bartłomiej Dach
0d7dac03f4
Start with largest grid size 2021-09-20 20:34:22 +02:00
Bartłomiej Dach
fe21577f11
Adjust grid snap in line with new logic 2021-09-20 20:32:34 +02:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable 2021-09-19 20:26:02 +02:00
Bartłomiej Dach
c403e628dd
Add test coverage for distance/rectangular grid exclusivity 2021-09-19 18:08:34 +02:00
Opelkuh
1d7d779f66 Merge branch 'master' into add-legacy-star-particles 2021-09-19 04:34:35 +02:00
Dean Herbert
fde7c88999
Merge branch 'master' into update-framework 2021-09-16 22:49:02 +09:00
Dean Herbert
bb132f9509 Update a few more missed event changes in tests 2021-09-16 22:41:35 +09:00
smoogipoo
d8f27633a4 Fix legacy approach circles accepting alpha 2021-09-16 19:35:15 +09:00
smoogipoo
81ced68f89 Merge branch 'master' into display-sr-changes 2021-09-14 13:32:58 +09:00
Opelkuh
16f98357e6 Add cursor particles tests 2021-09-13 21:44:25 +02:00
Dean Herbert
1952ebece9 Update tests to use more correct control point definitions 2021-09-06 22:04:51 +09:00
Dean Herbert
b2a14b13dc Update outdated tests 2021-09-03 17:11:12 +09:00
Dean Herbert
d4e5a612ea Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e Move approach rate to EffectControlPoint 2021-09-03 16:58:16 +09:00
dependabot[bot]
5a1eccd8e3
Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.10.0 to 16.11.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.10.0...v16.11.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 18:17:37 +00:00
Dean Herbert
e15198f077 Update missed tests 2021-08-26 13:47:10 +09:00
Dean Herbert
6dcd9427ac Remove bindable usage in PathControlPoint
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.

I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
smoogipoo
0d2ab550dd Update SR values in tests 2021-08-11 13:04:32 +09:00
smoogipoo
2196ae9ca2 Merge branch 'master' into display-sr-changes 2021-08-11 13:02:34 +09:00
Salman Ahmed
0d22b9223b Add unit test for inverse muting transferal 2021-08-03 12:50:54 +03:00
Salman Ahmed
ea02571da9 Inline parameterised test case 2021-08-03 12:49:39 +03:00
Salman Ahmed
026c632539 Add test coverage 2021-08-01 20:19:44 +03:00
Bartłomiej Dach
c371e67d70
Update diffcalc test to match ground-truth formula 2021-08-01 15:32:10 +02:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Salman Ahmed
20adfabc97 Remove unnecessary parentheses
I... forgot to amend that.
2021-07-22 16:42:07 +03:00
Salman Ahmed
cd7b90363a Check nested hitobjects while asserting accent colour 2021-07-22 16:40:28 +03:00
emu1337
84fd59777c Merge branch 'master' into diffspike-balance 2021-07-20 19:39:41 +02:00
Salman Ahmed
300b3f22b1 Remove no longer correct usage of "legacy" in offsets 2021-07-20 14:35:21 +03:00
Salman Ahmed
9d92b795fa Revert making ComboOffsets legacy and define BeatmapSkinComboIndex instead 2021-07-20 14:15:43 +03:00
Salman Ahmed
a1001542f3 Update outdated test cases 2021-07-20 10:28:30 +03:00
Salman Ahmed
554652b033 Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset 2021-07-20 10:11:52 +03:00
Naxess
53c0298b5e Add too short spinners check and tests 2021-07-13 10:51:40 +02:00
Naxess
fec9448301 Add too short sliders check and tests 2021-07-13 10:50:41 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
dependabot[bot]
0d3de488de
Bump NUnit3TestAdapter from 3.17.0 to 4.0.0
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.17.0 to 4.0.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.17...V4.0.0)

---
updated-dependencies:
- dependency-name: NUnit3TestAdapter
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-07-01 17:02:17 +00:00
smoogipoo
2c1f788f2d Merge methods 2021-06-30 19:52:25 +09:00
smoogipoo
b94d88be50 Make method static to better define its usage 2021-06-30 19:49:51 +09:00
smoogipoo
e23614556e Fix slider testscene failures 2021-06-30 19:43:34 +09:00
smoogipoo
e9158ccc41 Fix gameplay tests incorrectly seeking via MusicController 2021-06-29 23:23:21 +09:00
Dean Herbert
4cb9c6a842
Merge pull request #13423 from frenzibyte/transformers-per-skin
Refactor ruleset skin transforming logic to be per-`ISkin` rather than one `ISkinSource`
2021-06-22 21:24:56 +09:00
Salman Ahmed
ece63b9ba1 Remove unused using directive 2021-06-22 12:03:55 +03:00
Salman Ahmed
31cbb36a64 Implement FindProvider and AllSources properly on all test ISkinSources 2021-06-22 12:03:14 +03:00
Salman Ahmed
b12adc6073 Remove all test skinning changes in favour of the ISkinSource.AllSources path 2021-06-22 10:48:03 +03:00
Dean Herbert
6c3d2315d0
Merge pull request #13606 from Naxesss/low-diff-checks
Add low difficulty spacing checks
2021-06-22 16:29:37 +09:00
Dean Herbert
0ad189e357 Expose skin sources via ISkinSource and revert to consuming based on hierarchy 2021-06-22 16:19:55 +09:00
Dean Herbert
1b0aadcc6f Merge branch 'master' into transformers-per-skin 2021-06-22 16:03:15 +09:00
Naxess
629c98e6a0 Add time distance equality tests 2021-06-21 15:34:11 +02:00
Naxess
e11139eadf Add low difficulty overlap tests
Moq is introduced to mock sliders' end time/position. This is already used similarly in `osu.Game.Tests`.
2021-06-21 15:33:50 +02:00
Bartłomiej Dach
fe48ddfee3 Also cover slider animation disable 2021-06-18 16:04:11 +02:00
Bartłomiej Dach
e2a370f602 Add coverage for hit circle fade-out duration 2021-06-18 16:04:11 +02:00
Bartłomiej Dach
69c1cd5b34 Add failing test case for hit circle animations disable 2021-06-18 16:04:11 +02:00
Bartłomiej Dach
403909b598 Update SR test values in line with diffspike changes 2021-06-18 12:49:51 +02:00
Dan Balasescu
6cec1145e3
Merge pull request #13523 from ekrctb/applicable-to-dho
Reduce boilerplate of `IApplicableToDrawableHitObjects` by taking a single DHO instead of an enumerable
2021-06-17 19:59:06 +09:00
smoogipoo
ccba6b5ac2 Fix test failures 2021-06-17 16:13:47 +09:00
Dean Herbert
6d0b3efa23 Reorganise existing tests into hits and misses 2021-06-17 15:08:09 +09:00
Dean Herbert
249ae3141e Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
ekrctb
67d8e0059f Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin 2021-06-16 16:37:28 +09:00
Dean Herbert
33aec57238 Replace 1.0 version in old skin test assets with none 2021-06-11 15:45:34 +09:00
Salman Ahmed
680791301f Consume new method rather than caching skin sources on top of Player 2021-06-10 16:36:46 +03:00
Dean Herbert
9ebafb1ec0 Fix cursor trail logic 2021-06-06 22:26:27 +09:00
Dean Herbert
06275a6a7d Merge branch 'master' into legacy-skin-default-fallback 2021-06-04 16:00:30 +09:00
Dean Herbert
52557da335 Add test coverage 2021-06-04 14:14:51 +09:00
Dan Balasescu
c065f761c7
Merge branch 'master' into legacy-skin-default-fallback 2021-06-02 19:08:52 +09:00
Dean Herbert
5366e7f61e
Merge branch 'master' into remove-hud-component-lookup 2021-06-02 16:10:06 +09:00
Dean Herbert
f8ae70e562 Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
dependabot[bot]
967a7c3db5
Bump Microsoft.NET.Test.Sdk from 16.9.4 to 16.10.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.9.4 to 16.10.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.4...v16.10.0)

---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-06-01 19:59:27 +00:00
Dean Herbert
54338bdcc5 Add test ensuring correct osu! ruleset sample lookups 2021-06-01 18:56:28 +09:00
Dean Herbert
3ff9f9c89d Make FindProvider non-default 2021-05-31 21:29:47 +09:00
Dean Herbert
f60e9cb085 Remove weird override logic in TestCase methods 2021-05-31 20:00:47 +09:00
Dean Herbert
e78391db7a Fix usage of DI before it's ready in combo colour tests 2021-05-31 19:58:19 +09:00
Dean Herbert
8336428574 Add regression test for spinner sample actually transforming its frequency 2021-05-24 15:10:33 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
smoogipoo
532c41c82e Remove nested blueprints from sliders 2021-05-18 14:19:11 +09:00
smoogipoo
ffb6135a1b Rework hitobject blueprints to take in hitobject models 2021-05-13 19:53:32 +09:00
Naxess
19800f5f7f Move IBeatmap arg into context 2021-05-13 11:24:22 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context 2021-05-13 07:40:33 +02:00
Naxess
c13b93e6f1 Replace IWorkingBeatmap arg with BeatmapVerifierContext in checks
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.

See next commit for example.
2021-05-12 02:29:18 +02:00
Dean Herbert
77e422409c Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
Salman Ahmed
71d3b44c78 Add test coverage for legacy beatmap combo offsets 2021-05-05 09:22:19 +03:00
dependabot[bot]
1b3b07d6a9
Bump NUnit from 3.13.1 to 3.13.2
Bumps [NUnit](https://github.com/nunit/nunit) from 3.13.1 to 3.13.2.
- [Release notes](https://github.com/nunit/nunit/releases)
- [Changelog](https://github.com/nunit/nunit/blob/v3.13.2/CHANGES.md)
- [Commits](https://github.com/nunit/nunit/compare/v3.13.1...v3.13.2)

Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:12 +00:00
smoogipoo
bda8f68da4 Add failing test 2021-04-26 15:03:43 +09:00
Dean Herbert
68807a90ec
Merge pull request #12448 from smoogipoo/gcc-abstraction
Make GameplayClockContainer abstract and add MasterGameplayClockContainer
2021-04-22 16:20:52 +09:00
Dan Balasescu
cf55383fff
Merge pull request #12486 from ekrctb/unmanaged-hit-object-entry
Associate DrawableHitObject with HitObjectLifetimeEntry rather than HitObject
2021-04-21 17:08:21 +09:00
smoogipoo
31c5fb350f Merge branch 'master' into gcc-abstraction 2021-04-21 16:33:36 +09:00
ekrctb
3fbeadf318 Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
Naxess
5262d94e21 Fix wrong assert in offscreen test 2021-04-20 13:21:57 +02:00
Naxess
8656176ab8 Add the playable beatmap as check argument
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.

So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.

This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Naxess
448574e7e6 Use WorkingBeatmap instead of IBeatmap
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.

Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
smoogipoo
5e82f40d67 Merge branch 'master' into gcc-abstraction 2021-04-16 20:14:53 +09:00
Dean Herbert
b413ffae3e Fix test going offscreen in headless execution 2021-04-16 18:54:33 +09:00
Dean Herbert
30e00cc4aa Add test coverage of selection / scaling scenarios 2021-04-16 17:07:20 +09:00
Dean Herbert
401bf368a7 Merge branch 'fix-slider-scale-crash' into fix-slider-zero-length 2021-04-16 16:58:19 +09:00
Dean Herbert
ab1a1a1df4 Add failing test case due to div by zero 2021-04-16 16:55:17 +09:00
Dean Herbert
965a1ead36 Disallow zero-length slider blueprint placements 2021-04-16 14:38:30 +09:00
smoogipoo
1aa36818df Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
Salman Ahmed
4538e4b503 Remove wrong assert 2021-04-14 08:58:25 +03:00
Salman Ahmed
daf198fa77 Add osu! 2007 skin cursor for testing purposes 2021-04-14 08:18:24 +03:00
Salman Ahmed
b060b59dcf Return null values instead of throwing NIE 2021-04-14 08:17:35 +03:00
Salman Ahmed
df991bc0af Refactor gameplay cursor test scene and add visual coverage 2021-04-14 06:36:31 +03:00
Dean Herbert
1ff4e2076f Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
Naxess
4618728bf0 Add test case 2021-04-13 11:35:12 +02:00
Naxess
98c25b2e71 Remove unused import 2021-04-13 10:33:08 +02:00
Dean Herbert
b45d7de4ec Update asserts to use better nunit specifications 2021-04-13 15:04:01 +09:00
Dean Herbert
4837cef095 Use static for playfield centre positioning 2021-04-13 14:44:52 +09:00
Naxess
6d3f9fa9ce Use is class instead of Equals with template index
Ensures ordering of `PossibleTemplates` does not affect tests.
2021-04-13 02:29:25 +02:00
Naxess
8a6dfcfae1 Add CheckOffscreenObjects tests 2021-04-13 01:22:36 +02:00
Dean Herbert
e2470d757e
Merge branch 'master' into legacy-spm-counter 2021-04-12 12:52:52 +09:00
Naxess
0af6d77192 Test for path type transfer 2021-04-09 11:03:38 +02:00
Naxess
2d94484566 Use lambda expression
Apparently CI dislikes this not being a lambda.
2021-04-08 12:49:46 +02:00
Naxess
7d2b54ca42 Add change to Bezier test 2021-04-08 12:32:45 +02:00
Naxess
4110d1675d Add path type menu test cases 2021-04-08 11:46:52 +02:00
Dean Herbert
a8839792fd
Merge branch 'master' into circular-arc-freeze 2021-04-08 14:33:03 +09:00
Naxess
9d02930709 Add regression test for type changes 2021-04-07 17:18:55 +02:00
smoogipoo
7d37c4df8c Fix broken osu tests 2021-04-07 20:17:20 +09:00
smoogipoo
42e816fcae Add failing tests 2021-04-05 17:48:29 +09:00
Dan Balasescu
345779b19a
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay 2021-04-02 20:58:29 +09:00
Naxess
8621a6b4fe Add margin to large segment test
Test ran fine on my end, but apparently not on the CI. This should make results a bit more consistent, hopefully.
2021-04-01 20:34:04 +02:00
dependabot-preview[bot]
6a286c5e21
Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.9.1 to 16.9.4.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.1...v16.9.4)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-04-01 17:16:02 +00:00
Naxess
b8479a979f Remove unused blueprint variable 2021-04-01 18:06:12 +02:00
Naxess
7e47922fb7
Merge branch 'master' into circular-arc-freeze 2021-04-01 17:09:45 +02:00
Naxess
25afae5671 Fix broken test case
Seems this technically works, but only because of the edge case of being entirely linear, which the framework catches.

This fixes that.
2021-03-31 20:48:17 +02:00
Naxess
1718084dbc Update/remove determinant tests
We now only change the path type based on the bounding box.

If the control points are too linear, the framework now handles the fallback to Bezier.
2021-03-31 20:08:39 +02:00
Salman Ahmed
0bf84e473d Refactor spinner SPM counter for skinning purposes 2021-03-30 04:19:23 +03:00
Salman Ahmed
f49481e308 Add old skin spinner SPM background for testing 2021-03-29 09:32:44 +03:00
smoogipoo
1c1af98144 Update values 2021-03-26 11:47:41 +09:00
smoogipoo
8438fce764 Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay 2021-03-26 11:47:38 +09:00
Dean Herbert
c715b9b89e Merge branch 'master' into legacy-spinner-bonus 2021-03-25 18:09:25 +09:00
Naxess
0f4314c1d8 Add complete arc test
Ensures we can still make smaller circles properly.
2021-03-24 17:24:33 +01:00
Naxess
b4dc35f66b Update large arc tests
Should now be more robust and readable.
2021-03-24 17:24:05 +01:00
Naxess
415797aadd Fix broken control point drag test
Broken for 2 reasons:
- Assert checks the wrong control point.
- The exterior arc is now too big.

This fixes both.
2021-03-24 06:01:12 +01:00
Naxess
f80b3ada25 Add circular arc size tests 2021-03-24 05:54:48 +01:00
Naxess
7b395ed783 Add exterior arc test 2021-03-24 05:15:50 +01:00
Naxess
23a4d1c135 Shorten recovery test name 2021-03-24 05:15:28 +01:00
Naxess
6fbe530016 Fix coordinates 2021-03-24 05:14:35 +01:00
Naxess
847d44c7d9 Remove unnecessary length asserts
We don't actually care about the length (as this isn't what we're testing), just the type of the slider.
2021-03-24 05:13:37 +01:00
Naxess
7bae4ff43d Add control point dragging tests 2021-03-24 05:06:04 +01:00
Dean Herbert
08fcdc8ee4 Update difficulty calculator tests with floating point differences 2021-03-23 15:38:01 +09:00
Naxess
323b875cea Fix newlines/spaces 2021-03-22 17:32:40 +01:00
Naxess
15af57de95 Add path type recovery test 2021-03-22 15:59:59 +01:00
Naxess
3bddc4a75d Add path type test 2021-03-22 15:59:45 +01:00
Bartłomiej Dach
a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Naxess
a294f328fb Add linear circular arc test 2021-03-21 06:30:17 +01:00
Bartłomiej Dach
aec859b4d1 Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-03-18 19:51:46 +01:00
smoogipoo
7fa5fd5647 Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Dean Herbert
1573298e68 Update remaining package references to point to efcore5 2021-03-15 13:12:10 +09:00
Salman Ahmed
c4048c9831 Merge branch 'master' into legacy-spinner-bonus 2021-03-13 05:54:34 +03:00
Salman Ahmed
97f56340af Add legacy score font to testing old skin 2021-03-06 20:27:56 +03:00
dependabot-preview[bot]
b03efd6940
Bump Microsoft.NET.Test.Sdk from 16.8.3 to 16.9.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.8.3 to 16.9.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.3...v16.9.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-03-02 00:43:45 +00:00
smoogipoo
ee6a94273d Merge branch 'master' into fix-unsafe-skinnable-sample-play 2021-02-22 18:31:27 +09:00
Samuel Cattini-Schultz
417bb07b36 Update tests with fixed diffcalc values 2021-02-20 20:23:49 +11:00
Samuel Cattini-Schultz
9d229a5ec2 Add tests for clockrate adjusted difficulty calculations 2021-02-20 16:27:58 +11:00
Dean Herbert
00574a5288 Use ISample everywhere in Skin GetSample lookup path 2021-02-18 18:32:28 +09:00