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Add test coverage of slider end snapping behaviour
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osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs
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183
osu.Game.Rulesets.Osu.Tests/Editor/TestSceneSliderSnapping.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Input.Events;
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using osu.Framework.Testing;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu.Edit;
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using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Visual;
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using osuTK;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Osu.Tests.Editor
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{
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public class TestSceneSliderSnapping : EditorTestScene
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{
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private const double beat_length = 1000;
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protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
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protected override IBeatmap CreateBeatmap(RulesetInfo ruleset)
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{
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var controlPointInfo = new ControlPointInfo();
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controlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
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return new TestBeatmap(ruleset, false)
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{
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ControlPointInfo = controlPointInfo
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};
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}
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private Slider slider;
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("add unsnapped slider", () => EditorBeatmap.Add(slider = new Slider
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{
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StartTime = 0,
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Position = OsuPlayfield.BASE_SIZE / 5,
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Path = new SliderPath
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{
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ControlPoints =
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{
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new PathControlPoint(Vector2.Zero),
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new PathControlPoint(OsuPlayfield.BASE_SIZE * 3 / 5)
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}
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}
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}));
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AddStep("set beat divisor to 1/1", () =>
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{
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var beatDivisor = (BindableBeatDivisor)Editor.Dependencies.Get(typeof(BindableBeatDivisor));
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beatDivisor.Value = 1;
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});
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}
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[Test]
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public void TestMovingUnsnappedSliderNodesSnaps()
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{
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PathControlPointPiece sliderEnd = null;
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assertSliderSnapped(false);
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AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
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AddStep("select slider end", () =>
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{
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sliderEnd = this.ChildrenOfType<PathControlPointPiece>().Single(piece => piece.ControlPoint.Position != Vector2.Zero);
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InputManager.MoveMouseTo(sliderEnd.ScreenSpaceDrawQuad.Centre);
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});
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AddStep("move slider end", () =>
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{
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InputManager.PressButton(MouseButton.Left);
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InputManager.MoveMouseTo(sliderEnd.ScreenSpaceDrawQuad.Centre - new Vector2(0, 20));
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InputManager.ReleaseButton(MouseButton.Left);
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});
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assertSliderSnapped(true);
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}
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[Test]
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public void TestResizingUnsnappedSliderSnaps()
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{
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SelectionBoxScaleHandle handle = null;
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assertSliderSnapped(false);
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AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
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AddStep("move mouse to scale handle", () =>
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{
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handle = this.ChildrenOfType<SelectionBoxScaleHandle>().First();
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InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre);
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});
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AddStep("scale slider", () =>
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{
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InputManager.PressButton(MouseButton.Left);
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InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre + new Vector2(20, 20));
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InputManager.ReleaseButton(MouseButton.Left);
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});
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assertSliderSnapped(true);
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}
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[Test]
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public void TestRotatingUnsnappedSliderDoesNotSnap()
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{
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SelectionBoxRotationHandle handle = null;
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assertSliderSnapped(false);
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AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
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AddStep("move mouse to rotate handle", () =>
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{
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handle = this.ChildrenOfType<SelectionBoxRotationHandle>().First();
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InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre);
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});
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AddStep("scale slider", () =>
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{
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InputManager.PressButton(MouseButton.Left);
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InputManager.MoveMouseTo(handle.ScreenSpaceDrawQuad.Centre + new Vector2(0, 20));
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InputManager.ReleaseButton(MouseButton.Left);
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});
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assertSliderSnapped(false);
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}
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[Test]
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public void TestFlippingSliderDoesNotSnap()
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{
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OsuSelectionHandler selectionHandler = null;
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assertSliderSnapped(false);
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AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
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AddStep("flip slider horizontally", () =>
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{
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selectionHandler = this.ChildrenOfType<OsuSelectionHandler>().Single();
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selectionHandler.OnPressed(new KeyBindingPressEvent<GlobalAction>(InputManager.CurrentState, GlobalAction.EditorFlipHorizontally));
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});
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assertSliderSnapped(false);
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AddStep("flip slider vertically", () =>
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{
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selectionHandler = this.ChildrenOfType<OsuSelectionHandler>().Single();
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selectionHandler.OnPressed(new KeyBindingPressEvent<GlobalAction>(InputManager.CurrentState, GlobalAction.EditorFlipVertically));
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});
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assertSliderSnapped(false);
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}
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[Test]
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public void TestReversingSliderDoesNotSnap()
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{
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assertSliderSnapped(false);
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AddStep("select slider", () => EditorBeatmap.SelectedHitObjects.Add(slider));
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AddStep("reverse slider", () =>
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{
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InputManager.PressKey(Key.ControlLeft);
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InputManager.Key(Key.G);
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InputManager.ReleaseKey(Key.ControlLeft);
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});
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assertSliderSnapped(false);
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}
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private void assertSliderSnapped(bool snapped)
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=> AddAssert($"slider is {(snapped ? "" : "not ")}snapped", () =>
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{
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double durationInBeatLengths = slider.Duration / beat_length;
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double fractionalPart = durationInBeatLengths - (int)durationInBeatLengths;
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return Precision.AlmostEquals(fractionalPart, 0) == snapped;
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});
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}
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}
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