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mirror of https://github.com/ppy/osu.git synced 2024-09-21 20:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Osu.Tests
2021-06-18 16:04:11 +02:00
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.vscode Update build configurations to net5.0 paths 2021-01-19 12:13:27 +09:00
Editor Add failing test case for hit circle animations disable 2021-06-18 16:04:11 +02:00
Mods Refactor spinner SPM counter for skinning purposes 2021-03-30 04:19:23 +03:00
Resources Replace 1.0 version in old skin test assets with none 2021-06-11 15:45:34 +09:00
osu.Game.Rulesets.Osu.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.9.4 to 16.10.0 2021-06-01 19:59:27 +00:00
OsuBeatmapConversionTest.cs Add failing tests 2021-04-05 17:48:29 +09:00
OsuDifficultyCalculatorTest.cs Update values 2021-03-26 11:47:41 +09:00
OsuLegacyModConversionTest.cs Cover mapping fully for osu! mods 2020-11-15 15:32:02 +01:00
OsuSkinnableTestScene.cs Fix broken osu tests 2021-04-07 20:17:20 +09:00
StackingTest.cs Migrate decoding to line-buffered reader 2019-09-15 01:28:07 +02:00
TestPlayfieldBorder.cs Add test coverage 2020-10-20 13:59:07 +09:00
TestSceneAccuracyHeatmap.cs Re-invert test 2020-06-22 21:00:35 +09:00
TestSceneCursorTrail.cs Fix cursor trail logic 2021-06-06 22:26:27 +09:00
TestSceneDrawableJudgement.cs Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
TestSceneFollowPoints.cs Separate classes 2020-11-20 16:53:08 +09:00
TestSceneGameplayCursor.cs Merge branch 'master' into legacy-skin-default-fallback 2021-06-02 19:08:52 +09:00
TestSceneHitCircle.cs Merge pull request #13523 from ekrctb/applicable-to-dho 2021-06-17 19:59:06 +09:00
TestSceneHitCircleApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneHitCircleArea.cs Add SkinInfo.InstantiationInfo to allow creating different skin types 2021-05-11 23:37:06 +09:00
TestSceneHitCircleComboChange.cs Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
TestSceneHitCircleHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHitCircleKiai.cs Add test coverage 2021-06-04 14:14:51 +09:00
TestSceneHitCircleLongCombo.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneLegacyBeatmapSkin.cs Remove weird override logic in TestCase methods 2021-05-31 20:00:47 +09:00
TestSceneMissHitWindowJudgements.cs Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
TestSceneObjectOrderedHitPolicy.cs Update test 2021-02-10 20:28:00 +09:00
TestSceneOsuFlashlight.cs Centralise TestPlayer implementations as much as possible 2020-03-05 11:25:07 +09:00
TestSceneOsuHitObjectSamples.cs Add test ensuring correct osu! ruleset sample lookups 2021-06-01 18:56:28 +09:00
TestSceneOsuPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneResumeOverlay.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneShaking.cs Add early/late tests for hit circles 2021-06-17 15:06:56 +09:00
TestSceneSkinFallbacks.cs Make FindProvider non-default 2021-05-31 21:29:47 +09:00
TestSceneSlider.cs Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
TestSceneSliderApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneSliderComboChange.cs Add slider combo change test 2019-09-26 17:39:26 +09:00
TestSceneSliderHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSliderInput.cs Add failing test 2021-04-26 15:03:43 +09:00
TestSceneSliderSnaking.cs Adjust namespace 2020-12-04 20:21:53 +09:00
TestSceneSpinner.cs Use singular IApplicableToDrawableHitObject for consumers 2021-06-16 18:47:04 +09:00
TestSceneSpinnerApplication.cs Deprecate old overload of Apply 2021-04-21 14:32:37 +09:00
TestSceneSpinnerHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneSpinnerRotation.cs Abstractify GameplayClockContainer 2021-04-14 17:47:11 +09:00
TestSceneStartTimeOrderedHitPolicy.cs Fix incorrect assert 2021-02-05 15:26:12 +09:00