smoogipoo
6fd550dc91
Simplify/sanitize construction of ManiaReplayFrame
2017-11-29 15:47:10 +09:00
smoogipoo
1136db1556
Fix mania replays not defining important frames
...
Resolves https://github.com/ppy/osu/issues/1495 .
2017-11-29 14:20:15 +09:00
smoogipoo
7db7fb91dd
Ignore ruleset testcases from CI
2017-11-28 21:45:24 +09:00
smoogipoo
a9cc156d7a
Merge remote-tracking branch 'origin/master' into performance-calculator
2017-11-28 21:38:26 +09:00
smoogipoo
00f9f97850
Fix compile errors (rider didn't warn me about these)
2017-11-28 19:13:10 +09:00
smoogipoo
375f2710d4
Rename file
2017-11-28 19:09:17 +09:00
smoogipoo
cc9e06e161
Remove unused elements
2017-11-28 19:07:10 +09:00
smoogipoo
eaf2b1d94d
Remove line that shouldn't have been added yet
2017-11-28 19:06:46 +09:00
smoogipoo
567e378bbb
CI fixes
2017-11-28 19:02:39 +09:00
smoogipoo
f8c296877b
Add testcase for mania beatmap conversion (currently ignored)
2017-11-28 18:59:20 +09:00
smoogipoo
b97cab4f29
Make ManiaFramedReplayInputHandler properly account for special keys
...
These are interleaved into the playfield, so we have to use the playfield's columns' actions.
2017-11-28 15:27:20 +09:00
smoogipoo
84702211ec
Rewrite mania auto generator to properly account for overlapping objects
2017-11-28 15:17:02 +09:00
smoogipoo
2c53be7853
Fix possible invalid cast when generating mania patterns
2017-11-27 18:39:13 +09:00
Dean Herbert
288c21dfec
Move TestCase descriptions to attributes
...
Depends on https://github.com/ppy/osu-framework/pull/1186 .
2017-11-23 16:09:32 +09:00
smoogipoo
f9ad4b6acb
Make categoryDifficulties return doubles to improve decimal accuracy
2017-11-21 19:55:09 +09:00
smoogipoo
b3bf6e7bee
Merge master into netstandard
2017-11-21 16:39:21 +09:00
smoogipoo
756f6f2d16
Remove net461 targets
2017-11-20 10:10:28 +09:00
smoogipoo
067c018422
Cleanups
2017-11-19 17:31:35 +09:00
smoogipoo
d2ab0621f3
Make osu.Game + rulesets compile with netstandard
2017-11-19 13:46:51 +09:00
smoogipoo
bf44b3d0ef
Cleanups
2017-11-17 16:54:50 +09:00
smoogipoo
38fe95d94a
Add basic display for pp in TestCasePerformancePoints
2017-11-17 14:37:19 +09:00
smoogipoo
95fd323c6b
Fix ManiaDifficultyCalculator possibly failing due to nullref
2017-11-17 14:37:06 +09:00
smoogipoo
ac6213d1fa
CI fixes
2017-11-17 14:26:33 +09:00
smoogipoo
18f2e92a48
Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator
2017-11-17 12:36:13 +09:00
smoogipoo
62155e6dd5
Make DifficultyCalculator support mod applications
...
Fixes https://github.com/ppy/osu/issues/476 .
2017-11-17 12:36:07 +09:00
smoogipoo
f461f03b08
Make osu! compile with framework changes
2017-11-16 14:51:31 +09:00
smoogipoo
15f69dff81
Make mania hit explosions not stick around when rewinding
...
Fixes #1461 .
2017-11-04 00:57:17 +09:00
smoogipoo
fe00ac7e41
Make DrawableHitObject/ScoreProcessor support rewinding
2017-11-02 21:21:07 +09:00
Dean Herbert
bbc5c05055
Disable ruleset-level tests for now
2017-10-23 21:25:54 +09:00
Dean Herbert
36af0dc809
Update app config for rulesets
2017-10-19 14:59:11 +09:00
Dean Herbert
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
Dean Herbert
179542daf1
Standardise AssemblyInfos
2017-10-14 15:02:20 +09:00
Dean Herbert
c5046f6b3c
Add back osu.Desktop project
...
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.
This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Dean Herbert
b306eaca6e
Move mania tests to correct namespace
2017-10-10 16:50:46 +09:00
Dean Herbert
e0911f014e
Fix ruleset target path for release builds
2017-09-19 22:50:36 +09:00
Dean Herbert
99b512cce5
Output ruleset assemblies to the game folder rather than adding special logic
2017-09-19 19:27:14 +09:00
Dean Herbert
1f20c5eb69
Optimise project references
2017-09-19 16:07:00 +09:00
Dean Herbert
8fa76557db
Avoid unnecessary dll copies
2017-09-19 16:06:59 +09:00
Dean Herbert
6db705a3a8
Update relative paths
2017-09-19 16:06:58 +09:00
Dean Herbert
6d3d485565
And then everything became one
2017-09-19 16:06:58 +09:00
Tom
a42fb4af2a
Add icon for random mod
2017-09-14 12:04:05 +02:00
smoogipooo
ae3e118584
Dummy commit to test CI
2017-09-14 09:32:10 +09:00
Tom
886ad7496d
Implement random mod for osu!mania
2017-09-13 17:35:05 +02:00
Dean Herbert
b78c516b74
Merge branch 'master' into scoring-revamp
2017-09-13 20:47:14 +09:00
Dean Herbert
fb7740a3ab
Update all dependencies in line with framework
2017-09-13 20:25:40 +09:00
smoogipooo
5e32d95ad2
Remove Ruleset's CreateScoreProcessor method
2017-09-13 16:37:05 +09:00
smoogipooo
093d82ac45
Set depths from playfield add methods instead of DrawableHitObject
2017-09-13 16:17:01 +09:00
smoogipooo
e146bcacf1
Make BasePortion and ComboPortion constants
2017-09-13 16:13:27 +09:00
smoogipooo
05ac23f99a
Remove AffectsAccuracy for now
2017-09-13 15:44:03 +09:00
smoogipooo
ba3e44cd71
Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo)
2017-09-13 15:17:32 +09:00
smoogipooo
12641edb4d
Fix incorrect mania hold note tick judgements
2017-09-12 23:36:59 +09:00
smoogipooo
756d7527da
Remove NumericAccuracyResult from ManiaJudgement
2017-09-12 22:33:39 +09:00
smoogipooo
b5f48c2368
Add storeResults as a parameter to Reset
...
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
d0774c7bc6
ComputeTargets -> SimulateAutoplay + improve xmldoc
2017-09-12 21:16:47 +09:00
smoogipooo
3e3618d724
More cleanups
2017-09-12 21:12:57 +09:00
smoogipooo
abab2a4878
Revamp score processing to once more unify scoring methods
2017-09-12 21:05:50 +09:00
smoogipooo
0b94939474
Make Accuracy = 1, Health = 1 the default for ScoreProcessor
2017-09-12 20:53:26 +09:00
smoogipooo
3af8345068
Add AffectsAccuracy to Judgement
2017-09-12 19:39:44 +09:00
Dan Balasescu
ee8ec31c6e
Merge branch 'master' into judgement-revamp
2017-09-12 18:57:37 +09:00
Dean Herbert
86de4fa2e2
Apply CI fixes
2017-09-12 18:36:19 +09:00
Dean Herbert
b21c080121
Make mania readable again
2017-09-12 18:22:02 +09:00
Dean Herbert
f32d444d68
Remove generics from Playfield (fixes catch)
2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-12 17:46:21 +09:00
Dean Herbert
160ad1924f
Remove unneeded reference
2017-09-12 17:01:40 +09:00
smoogipooo
6a815d343c
Remove unneeded class.
2017-09-12 16:58:06 +09:00
Dan Balasescu
3be9d3c747
Merge branch 'master' into mania-autoplay
2017-09-12 16:44:05 +09:00
smoogipooo
7ad982b540
Fix ordering of license header.
2017-09-12 16:21:32 +09:00
smoogipooo
a22dd80b23
Expire HitExplosions.
2017-09-12 16:20:15 +09:00
smoogipooo
af4cc7aada
Accuracy starts at 100% for mania.
2017-09-12 16:15:04 +09:00
smoogipooo
a7b93822d7
Add initial frame
2017-09-12 16:14:52 +09:00
smoogipooo
a1baefe20e
Add 20ms delay to release frames.
2017-09-12 16:09:53 +09:00
smoogipooo
8737a1b1a5
Implement osu!mania auto replay generation.
2017-09-12 15:52:32 +09:00
smoogipooo
78764082dc
Remove taiko project reference from mania project.
2017-09-12 15:52:02 +09:00
smoogipooo
585e2399bf
Add license headers.
2017-09-12 12:02:56 +09:00
smoogipooo
57ee97e27d
Add lane glows.
2017-09-12 11:39:34 +09:00
smoogipooo
0765027cb5
Move note glow to a separate class + make it match the design a bit more.
2017-09-12 11:14:16 +09:00
smoogipooo
3c98bc065f
Fix osu!mania note masking resulting in miss judgements not occurring.
2017-09-12 09:48:17 +09:00
Dean Herbert
d66fb307dc
Fix wrong licence header
2017-09-11 19:14:37 +09:00
Dean Herbert
cf8912b30d
Merge branch 'master' into mania-judgement-text
2017-09-11 19:04:22 +09:00
smoogipooo
df0a31bf2a
Add judgement text displays to osu!mania
2017-09-11 17:56:02 +09:00
Dean Herbert
7b92bbfa86
Merge branch 'master' into mania-hit-explosions
2017-09-11 17:34:14 +09:00
smoogipooo
54aff432fe
Fix CI error
2017-09-11 15:43:23 +09:00
Dan Balasescu
6ecd530d7b
Add missing license header
2017-09-11 15:24:28 +09:00
smoogipooo
f3c6f6f959
Merge branch 'blending-equations' into mania-holdnote-niceness
2017-09-11 15:09:01 +09:00
smoogipooo
de7d50d384
Better variable + comment naming
2017-09-11 15:08:51 +09:00
smoogipooo
4683319156
Merge remote-tracking branch 'origin/master' into mania-hit-explosions
2017-09-11 14:48:40 +09:00
Dean Herbert
b01233eddc
Fix CI issues
2017-09-11 14:48:01 +09:00
smoogipooo
e8efdcf188
Make tick explosions white and lower scale.
2017-09-11 14:37:34 +09:00
Dean Herbert
5ce76d8023
Merge remote-tracking branch 'upstream/master' into judgement-revamp
2017-09-11 14:36:51 +09:00
smoogipooo
2c3131d391
Remove green coloration when hit.
2017-09-11 13:56:10 +09:00
smoogipooo
3026675f35
Add explosions.
2017-09-11 13:44:39 +09:00
smoogipooo
10f0d1f20d
Pass down OnJudgement to columns.
2017-09-11 12:57:10 +09:00
Dean Herbert
7170fbd087
Target .NET 4.6.1
2017-09-11 12:39:00 +09:00
smoogipooo
42dc4d9b1c
Rework mania playfield to be more sane with masking/nesting.
2017-09-11 10:46:54 +09:00
smoogipooo
2f72dff779
Update with framework changes.
2017-09-11 08:59:56 +09:00
smoogipooo
2086ed209d
Fix hold note tick input.
2017-09-11 04:51:44 +09:00
smoogipooo
9cd3af11d5
Fix hold note tick position + lifetime.
2017-09-11 04:45:10 +09:00
smoogipooo
79a9612243
Remove now unnecessary comment.
2017-09-11 04:39:04 +09:00
smoogipooo
8bb8999820
More TestCaseManiaHitObjects fixes.
2017-09-11 04:34:30 +09:00
smoogipooo
3b5e847a31
Better updateGlow methods.
2017-09-11 04:29:32 +09:00
smoogipooo
590a34dc28
Add glow to DrawableHoldNote
2017-09-11 04:22:17 +09:00
smoogipooo
73d77637ef
Add glow to DrawableNote
2017-09-11 04:22:05 +09:00
smoogipooo
8797382700
Update body styling of hold notes
2017-09-11 04:21:43 +09:00
MrTheMake
a7f874e5b6
Merge branch 'master' into leaderboard-scores
2017-09-07 18:25:33 +02:00
smoogipooo
b085208d24
Remove unused code
2017-09-07 16:15:33 +09:00
smoogipooo
ef9b87e8c7
Make column lights not increase in brightness when successfully pressed
2017-09-07 16:15:25 +09:00
smoogipooo
0cc443e618
Remove all generic judgements.
2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61
Make judgements able to be "added" plus make everything compile and run.
2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5
Combine Judgement.HitResults into one.
2017-09-06 17:01:48 +09:00
smoogipooo
115e5c95af
Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'.
2017-08-23 20:50:03 +09:00
Dean Herbert
bdd0a51c6e
Fix left keys setting defaults in incorrect order
2017-08-23 16:10:10 +09:00
smoogipooo
4395ea3850
Add applied suggestions.
2017-08-23 15:37:22 +09:00
smoogipooo
68e7cf854f
Add variant names.
2017-08-23 14:19:14 +09:00
smoogipooo
d8dfcc614a
Make mania work with key bindings
2017-08-23 13:42:16 +09:00
smoogipooo
0e41fc8842
Add mania bindings.
2017-08-23 12:49:50 +09:00
smoogipooo
2f2abf122b
Add exceptions galore.
2017-08-22 16:46:12 +09:00
smoogipooo
e337fbcf4f
Make availableColumns into a ctor argument.
2017-08-22 16:22:40 +09:00
smoogipooo
909cae5861
CI fixes.
2017-08-22 14:21:28 +09:00
smoogipooo
68c7226d12
Fix cherry pick issues.
2017-08-22 14:18:17 +09:00
smoogipooo
9a7c9e9af0
Disable reversing for now - this needs to be re-implemented in a later PR.
2017-08-22 14:17:57 +09:00
smoogipooo
cd3c825bd2
Fix mania playfield not working.
2017-08-22 14:07:46 +09:00
smoogipooo
88151eff3f
Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps.
2017-08-22 14:07:39 +09:00
smoogipooo
4eec59f669
Only set the number of availableColumns once, at ManiaRulesetContainer level.
...
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
Dean Herbert
ea450fecf5
Merge branch 'master' into action-key-counter
2017-08-21 16:25:44 +09:00
Dean Herbert
16e96888ab
Update KeyCounterCollection to support action-based buttons
2017-08-21 12:39:22 +09:00
smoogipooo
6a7b410bc3
Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147
2017-08-21 11:58:54 +09:00
MrTheMake
e54f659916
Suggested changes
2017-08-13 22:37:39 +02:00
MrTheMake
81289db33b
CI fix, fixed nullref and removed abstraction of GetAutoplayMod
2017-08-13 20:12:01 +02:00
MrTheMake
d9c26f98c7
Suggested changes
2017-08-13 19:54:07 +02:00
MrTheMake
4c2d7bf343
Parse the mods of a leaderboard's score
2017-08-13 17:41:13 +02:00
Dean Herbert
723e27353c
HitRenderer -> RulesetContainer
2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0
Give HitRenderer a reference to Ruleset
...
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
Dean Herbert
da5f2fc6af
Merge remote-tracking branch 'origin/catch-catcher' into catch
2017-08-09 09:28:50 +09:00
Dan Balasescu
21d44b1e99
Remove correct duplicate code.
...
Already present on line 51.
2017-08-09 06:24:08 +09:00
John Neijzen
9e17549d7f
Update HitObjectPatternGenerator.cs
2017-08-08 22:56:27 +08:00
smoogipooo
c5ce86b9f3
Add reversing capability to ScrollingPlayfield.
2017-08-08 12:59:50 +09:00
smoogipooo
12f9793fec
Fix mania bar lines not working.
2017-08-07 17:46:22 +09:00
smoogipooo
f3c05fe232
CI fixes.
2017-08-07 17:34:57 +09:00
smoogipooo
933740664c
SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming.
2017-08-07 16:43:54 +09:00
smoogipooo
a3efca9c35
Reduce implementation overhead in actually positioning hitobjects and making them scroll.
2017-08-07 16:02:38 +09:00
smoogipooo
c6447e40f9
Reduce implementation overhead for nested playfields (e.g. playfield + columns).
2017-08-07 14:56:26 +09:00
smoogipooo
b1d25ed388
Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
...
Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
smoogipooo
54503eef71
Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract.
2017-08-04 22:50:29 +09:30
smoogipooo
4a9f3aa70d
Merge remote-tracking branch 'origin/master' into timingchange-improvements
2017-08-04 20:11:24 +09:30
smoogipooo
0f901c99a0
Implement SpeedAdjustedPlayfield and a new HitRenderer derivation.
2017-08-04 20:11:18 +09:30
Huo Yaoyuan
62b3540fd6
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
Huo Yaoyuan
eb9972581e
Provide Autoplay mod in Ruleset.
2017-08-04 00:25:24 +08:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Dean Herbert
64f2e2dc32
Use Colour instead of ColourInfo
2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e
Address CI concerns and update framework
2017-07-22 11:15:45 +02:00
Thomas Müller
c4619f614a
Merge branch 'master' of github.com:ppy/osu into better-transforms
...
# Conflicts:
# osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
21d07428fe
Fix some test regressions
2017-07-19 15:16:59 +09:00
Thomas Müller
6063219b72
Update framework
2017-07-16 13:59:26 +03:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Thomas Müller
e8ce3e16b0
Address CI concern
2017-07-10 12:52:29 +03:00
Dean Herbert
0e2dc9388a
More changes in-line with framework changes.
2017-07-10 12:55:47 +09:00
Dean Herbert
89c8a34025
Merge branch 'master' into better-drawablehitobject-lifetimes
2017-06-21 20:13:57 +09:00
smoogipooo
fc0e44b214
Update framework.
2017-06-21 11:28:27 +09:00
paparony03
62dee59672
Shapes namespace
...
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
34ac932fe2
Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject.
2017-06-19 10:54:23 +09:00
smoogipooo
28e48eab2b
CI fixes.
2017-06-16 19:30:30 +09:00
smoogipooo
4afe83e74e
Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
...
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
2017-06-16 19:21:54 +09:00
smoogipooo
ea87aca032
We no longer need to pass in the control point.
2017-06-16 13:12:36 +09:00
smoogipooo
874db28478
CI fixes.
2017-06-16 13:09:06 +09:00
smoogipooo
5bac0919f0
Remove gross autoSizingAxes and life time.
2017-06-16 13:00:08 +09:00
smoogipooo
5d7336b235
A bit more cleanup.
2017-06-16 10:06:47 +09:00
smoogipooo
fda220acbc
Move speed adjustment code from ManiaHitRenderer to SpeedAdjustedHitRenderer.
2017-06-15 19:34:28 +09:00
Dan Balasescu
6fd37ebc32
Merge branch 'master' into timingchange-rework
2017-06-15 16:23:51 +09:00
Dean Herbert
41d4aee4f5
Update nuget packages
...
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
2017-06-13 11:50:46 +09:00
smoogipooo
56244e0134
Add small test case to demonstrate usage.
2017-06-12 17:31:24 +09:00
smoogipooo
ba8014bbd9
Cleanups + xmldoc rewordings/improvements.
2017-06-12 15:20:34 +09:00
smoogipooo
419682b740
Merge remote-tracking branch 'origin/master' into timingchange-rework
...
# Conflicts:
# osu-framework
2017-06-12 13:09:02 +09:00
smoogipooo
ffbb46f668
Update in line with framework.
2017-06-12 12:48:47 +09:00
smoogipooo
de35ea22b1
Make bar lines work again.
2017-06-09 22:03:28 +09:00
smoogipooo
1f56848442
Rewrite the way speed adjustments are applied.
2017-06-09 19:57:03 +09:00
smoogipooo
921350128d
Rename SpeedAdjustment -> MultiplierControlPoint + reworking.
2017-06-09 16:57:17 +09:00
smoogipooo
4b2669e65d
Namespace movement.
2017-06-09 16:20:55 +09:00
smoogipooo
d11002e499
Use new naming structure + VisibleTimeRange bindable.
2017-06-09 16:11:49 +09:00
smoogipooo
cd435f7ec6
Merge remote-tracking branch 'origin/master' into timingchange-rework
...
# Conflicts:
# osu-framework
# osu.Game.Rulesets.Mania/Timing/ControlPointContainer.cs
2017-06-09 03:37:55 +09:00
smoogipooo
8de6bdf340
Rewrite mania to use the new timing section stuff.
2017-06-09 02:43:48 +09:00
smoogipooo
55f238f6a9
Remove IHasTimeSpan, add rename to TimingSection.
2017-06-08 23:40:24 +09:00
Dean Herbert
a454ca606f
Merge remote-tracking branch 'upstream/master' into johnneijzen-master
2017-06-08 20:33:39 +09:00
Tom94
5f7270ee4b
Use new invalidation rules
2017-06-08 09:53:45 +02:00
John Neijzen
2f7d9655fd
More Clean up
2017-06-08 15:27:35 +08:00
John Neijzen
431d225a60
Keyword Spacing and Brackets Fixing
2017-06-08 14:35:10 +08:00
John Neijzen
9b0e1c26a3
Clean Up Code
2017-06-07 19:53:37 +08:00
smoogipooo
8641379424
Not sure how these CI issues were missed.
2017-06-07 19:27:22 +09:00
smoogipooo
1932b58663
g -> gravity + one more xmldoc.
2017-06-07 19:21:31 +09:00
smoogipooo
1017cf54d9
CI fixes.
2017-06-07 19:17:45 +09:00
smoogipooo
6f191193a1
Rename timing changes, simplify + improve columns/dictionary usage.
2017-06-07 19:15:51 +09:00
smoogipooo
7aee8ee547
Make TimeSpan a double again.
2017-06-07 19:08:32 +09:00
Dean Herbert
5f537780cf
Bring framework up-to-date
2017-06-07 15:32:50 +09:00
smoogipooo
5104e65bcd
Make hold notes utilize RelativeChildOffset for tick positionings.
2017-06-06 15:57:30 +09:00
smoogipooo
e3d10fc4d3
Update with more framework changes.
2017-06-06 15:52:35 +09:00
smoogipooo
4307242bb6
Update with framework changes.
2017-06-05 20:06:46 +09:00
smoogipooo
a3299809fe
Merge remote-tracking branch 'origin/master' into timingchange-rework
...
# Conflicts:
# osu.Game/Graphics/Containers/ReverseDepthFillFlowContainer.cs
2017-06-05 10:19:53 +09:00
smoogipooo
d66f114b5b
Properly set starting lifetime for mania hit objects.
2017-06-03 18:18:25 +09:00
smoogipooo
7022c8d496
Move timing change stuff to osu.Game project.
2017-06-02 20:17:44 +09:00
smoogipooo
e5720b9477
CI fixes.
2017-06-02 19:53:30 +09:00
smoogipooo
d6e49b94ec
Add comment.
2017-06-02 19:36:47 +09:00
smoogipooo
c7dcb54d45
Simplify gravity.
2017-06-02 19:34:55 +09:00
smoogipooo
a4cd409835
Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
...
Also includes commenting improvements/fixes.
2017-06-02 19:27:22 +09:00
smoogipooo
186fecca82
Add missing license headers.
2017-06-02 18:20:14 +09:00
smoogipooo
1d3f5d8649
CI fixes.
2017-06-02 18:19:21 +09:00
smoogipooo
97dd80b874
Make life time set after children are updated (for now).
2017-06-02 18:11:36 +09:00
smoogipooo
5ebe08ed2a
Make default mania playfield timespan 1.5s for now.
2017-06-02 17:45:48 +09:00
smoogipooo
519f5f785b
Add gravity mod icon.
2017-06-02 17:43:24 +09:00
smoogipooo
b46a9dd0ef
Add gravity mod.
2017-06-02 17:33:58 +09:00
smoogipooo
8f6118ffb8
Set lifetime for timing change containers very naively for now.
2017-06-02 16:39:31 +09:00
smoogipooo
1eddc278a4
Cleanup + make travel time equal to the time span.
2017-06-02 16:04:14 +09:00
smoogipooo
563f746acf
Add gravity timing change.
2017-06-02 15:30:59 +09:00
smoogipooo
d75bbb2b88
Fix incorrect sorting.
2017-06-02 15:28:30 +09:00
smoogipooo
1da5d508fa
aaaaa
2017-06-02 11:35:51 +09:00
smoogipooo
d30706f640
Move drawable timing changes to Timing/Drawables.
2017-06-01 15:13:52 +09:00
smoogipooo
3e2aa26722
Add bar line timing changes.
2017-06-01 15:08:41 +09:00
smoogipooo
f612914e87
Initial rewrite of timing changes to allow them to be more extensible.
2017-06-01 14:26:21 +09:00
Shawdooow
cb5fcf2572
change mania multiplier
2017-05-30 13:27:10 -04:00
Shawdooow
ecc0d0b11c
Daycore mod
2017-05-30 12:49:06 -04:00
Dean Herbert
476526714d
Merge branch 'master' into mania-judgements
2017-05-29 21:31:48 +09:00
Dean Herbert
a0c542f461
Merge branch 'master' into mania-barlines
2017-05-29 20:36:50 +09:00
smoogipooo
e529ced131
Fix mania-specific beatmaps not setting samples correctly.
2017-05-29 16:18:01 +09:00
smoogipooo
586fc782cf
Fix line endings.
2017-05-29 16:00:14 +09:00
Dan Balasescu
0327adcba8
Update HoldNote.cs
2017-05-29 15:35:50 +09:00
smoogipooo
4b6f2efa76
Cleanups.
2017-05-29 15:32:58 +09:00
smoogipooo
32550bda4f
Make drawable bar line a bit more sane.
2017-05-29 15:18:06 +09:00
smoogipooo
4fce0c1189
Rename Barline -> BarLine.
2017-05-29 15:05:20 +09:00
smoogipooo
44f1d906ea
Store tick count locally, remove HoldNote TickCount.
2017-05-29 14:47:51 +09:00
smoogipooo
ee7158aa95
Implement bar lines.
2017-05-29 14:44:42 +09:00
smoogipooo
e63108bd75
Add base for bar lines.
2017-05-29 11:56:31 +09:00
smoogipooo
f17b8acd13
Remove erroneous tab.
2017-05-29 11:45:16 +09:00
smoogipooo
e5e73b31b6
Cleanup + slight xmldoc improvements.
2017-05-29 11:42:43 +09:00
smoogipooo
79cdba58c1
Merge branch 'mania-holdnote-input' into mania-judgements
2017-05-29 11:23:32 +09:00
smoogipooo
cdf4fcea02
Fix input being reversed.
2017-05-29 11:07:17 +09:00
smoogipooo
b28b7af887
Scale HP with drain rate a bit.
2017-05-26 20:42:03 +09:00
smoogipooo
3715171948
Ticks can't be missed.
2017-05-26 20:32:21 +09:00
smoogipooo
ca08011734
Add basic (new) hp calculations.
2017-05-26 20:26:26 +09:00
smoogipooo
95908af677
Fix resetting scoreprocessor.
2017-05-26 20:26:06 +09:00
smoogipooo
10f62eb8da
Fix incorrect combo score.
2017-05-26 20:25:24 +09:00
smoogipooo
ab5e1bfc89
Add basic score calculations.
2017-05-26 19:56:50 +09:00
smoogipooo
9ec6e0b692
Fix hold note ticks changing combo.
2017-05-26 19:56:35 +09:00
smoogipooo
02f582a3f8
Add hold note tick judgement.
2017-05-26 19:29:47 +09:00
smoogipooo
4c67c13410
Add hold note tail judgement.
2017-05-26 19:28:14 +09:00
smoogipooo
43a7923199
Implement base mania judgement score.
2017-05-26 19:22:17 +09:00
smoogipooo
f294fef29b
Remove holding property in favor of a nullable hold start time.
2017-05-26 18:56:21 +09:00
smoogipooo
e4b59314ea
Use new HitObjectStartTimeComparer.
2017-05-26 18:52:43 +09:00
smoogipooo
871d44d628
Renamings.
2017-05-26 16:39:43 +09:00
smoogipooo
3f4cbd02cd
Fix warnings.
2017-05-26 16:29:20 +09:00
smoogipooo
47e1b7b389
Fix tick construction loop.
2017-05-26 16:28:39 +09:00
smoogipooo
d3206396e7
Rewrite comments.
2017-05-26 16:10:04 +09:00
smoogipooo
c2d3b6c05a
Remove late initialization of head + tail, keep them updated with start time and end time.
2017-05-26 15:53:49 +09:00
smoogipooo
946cd4bfa3
General cleanup + more xmldocs.
2017-05-24 21:57:38 +09:00
smoogipooo
a5b79b2192
Fix notes not getting accent colours.
2017-05-24 21:56:49 +09:00
smoogipooo
ed65b3559a
CI fix.
2017-05-24 21:25:01 +09:00
smoogipooo
21cdee02f3
Get tickSpacing from beatmap.
2017-05-24 21:24:33 +09:00
smoogipooo
d6b104d794
Minor visual change for DrawableHoldNoteTick.
2017-05-24 21:24:18 +09:00
smoogipooo
78067e085c
Fix note input ordering.
2017-05-24 20:53:47 +09:00
smoogipooo
dcf879687d
Implement basic hold note + tick input.
2017-05-24 20:45:01 +09:00
Dean Herbert
0842e00f13
Merge branch 'master' into controlpoint-rework
2017-05-24 00:20:15 +09:00
Dean Herbert
836c33cfb0
Merge branch 'master' into mania-note-input
2017-05-23 16:50:01 +09:00
smoogipooo
a4823bca91
CI fixes.
2017-05-23 16:47:47 +09:00
smoogipooo
7e5bb61a44
Fix line endings.
2017-05-23 16:13:51 +09:00
smoogipooo
836bf930a0
More cleanups.
2017-05-23 15:29:38 +09:00
smoogipooo
002a0e99a2
Use SortedList + BinarySearch to find control points at time values.
2017-05-23 15:20:32 +09:00
smoogipooo
ea4a285329
Fix compile errors.
2017-05-23 14:08:15 +09:00
smoogipooo
3cdfd2eef5
Split ControlPoint into different types.
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
Dean Herbert
51728e48be
Merge branch 'master' into mania-hitobject-object-conversion
2017-05-22 21:12:00 +09:00
smoogipooo
4200e05fe7
Don't handle repeat keys.
2017-05-22 16:42:14 +09:00
smoogipooo
7314a9019c
Fix nullref.
2017-05-22 16:39:30 +09:00
smoogipooo
f9eb448f16
Implement DrawableNote hits.
2017-05-22 16:35:15 +09:00
Dan Balasescu
6f00f7f0d0
Update HitWindows.cs
2017-05-22 16:34:38 +09:00
smoogipooo
62c7e97a5f
Add helper method to easily compare time offset to hit windows.
2017-05-22 16:28:44 +09:00
smoogipooo
0f3cf18345
Forgot license header.
2017-05-22 16:15:52 +09:00
smoogipooo
9a578e036e
Add xmldoc.
2017-05-22 16:09:32 +09:00
smoogipooo
60e036b5f4
Fix missing reference.
2017-05-22 15:29:02 +09:00
smoogipooo
dcf3148d23
Fix osu!mania failing due to 0 hp.
2017-05-22 15:28:51 +09:00
smoogipooo
3dfe88c068
Make Key a bindable, pass down to drawable hit objects.
2017-05-22 15:28:30 +09:00
smoogipooo
c972335297
Add InputTarget to capture input from columns before hit objects.
2017-05-22 15:25:37 +09:00
smoogipooo
409464381c
Expose HitWindows so they're accessible from the drawable hit objects.
2017-05-22 14:11:14 +09:00
smoogipooo
d0ddd62f84
Add ManiaHitResult to ManiaJudgement.
2017-05-22 14:10:53 +09:00
smoogipooo
f70bfd5378
CI fixes.
2017-05-22 13:43:53 +09:00
Dan Balasescu
4556ead3b6
Merge branch 'master' into mania-hitobject-object-conversion
2017-05-22 12:54:06 +09:00
Dean Herbert
b50f9cad44
Merge branch 'master' into mania-endtime-object-conversion
2017-05-22 12:14:53 +09:00
Dean Herbert
fe70641980
Merge branch 'master' into mania-distance-object-conversion
2017-05-22 12:08:01 +09:00
Dan Balasescu
d02aaf0a28
Merge branch 'master' into mania-distance-object-conversion
2017-05-22 11:36:36 +09:00
Dean Herbert
7f08d60008
Merge branch 'master' into generic-interface
2017-05-22 11:35:50 +09:00
Dean Herbert
469cc5fa52
Merge branch 'master' into remove-siblings
2017-05-22 11:18:46 +09:00
smoogipooo
8077ddf944
Update with pattern changes.
2017-05-22 10:34:12 +09:00
smoogipooo
7d417e4219
Merge remote-tracking branch 'smoogipooo/mania-pattern-changes' into mania-hitobject-object-conversion
2017-05-22 10:32:32 +09:00
smoogipooo
dba9dd3509
Remove siblings.
2017-05-22 10:30:03 +09:00
smoogipooo
6c0d226459
Merge branch 'remove-siblings' into mania-hitobject-object-conversion
2017-05-22 10:25:59 +09:00
smoogipooo
e232968ea7
Fix line endings resulting in CI error.
2017-05-22 10:25:28 +09:00
smoogipooo
6714a244e8
Add check before possibly going into endless loop.
2017-05-22 10:23:08 +09:00
smoogipooo
2d11a8bdf0
Update with pattern changes.
2017-05-22 10:20:42 +09:00
Dan Balasescu
4ce3a78066
Update Pattern.cs
2017-05-22 10:18:42 +09:00
smoogipooo
e9f7be8dce
Merge branch 'mania-pattern-changes' into mania-endtime-object-conversion
2017-05-22 10:17:54 +09:00
smoogipooo
cd66e2af14
Update with pattern changes.
2017-05-22 10:17:08 +09:00
smoogipooo
9fd4ab2302
Merge branch 'mania-pattern-changes' into mania-distance-object-conversion
2017-05-22 10:14:32 +09:00
smoogipooo
0a0139aded
Remove the concept of beatmap events, rename BreakEvent -> BreakPeriod.
2017-05-22 10:12:33 +09:00
smoogipooo
8c260e3364
Renamings + refactorings to Pattern.
2017-05-22 10:04:25 +09:00
smoogipooo
9de18d45a5
Use bitshifted notation.
2017-05-22 10:00:11 +09:00
smoogipooo
9f2ca1acbf
Remove siblings.
2017-05-22 09:57:03 +09:00
Dean Herbert
93182e5da3
Merge branch 'master' into generic-interface
2017-05-22 09:52:40 +09:00
smoogipooo
f42cbd5f38
Merge branch 'remove-siblings' into mania-endtime-object-conversion
2017-05-22 09:51:36 +09:00
smoogipooo
3041b55aac
Remove siblings.
2017-05-22 09:50:36 +09:00
smoogipooo
384295bdca
Merge branch 'remove-siblings' into mania-distance-object-conversion
2017-05-22 09:49:00 +09:00
smoogipooo
e58ffbd87d
Remove Note Siblings.
2017-05-22 09:46:34 +09:00
smoogipooo
ecf81fa8d2
Cleanup.
2017-05-22 08:25:48 +09:00
smoogipooo
8d94c2ef8b
Fix CI errors (for now).
2017-05-19 21:17:14 +09:00
smoogipooo
f8270f31a9
Fix build errors.
2017-05-19 21:15:29 +09:00
smoogipooo
6ab7a91415
Add generator to generate patterns from HitObjects.
2017-05-19 20:57:20 +09:00
smoogipooo
e76cb4cc31
Update to match base branch.
2017-05-19 17:51:59 +09:00
smoogipooo
0a596ef1e4
Merge branch 'mania-beatmap-conversion' into mania-endtime-object-conversion
...
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-19 17:50:19 +09:00
smoogipooo
90270ac586
Update to match base branch.
2017-05-19 17:48:23 +09:00
smoogipooo
5d8f0a4707
Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
...
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-19 17:42:24 +09:00
smoogipooo
7b05930fc2
Revert "Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects."
...
This reverts commit 6821197a6a
.
2017-05-19 17:38:06 +09:00
smoogipooo
860b607f45
A bit more cleanup.
2017-05-19 16:49:05 +09:00
smoogipooo
1cb3fc7262
Oops fix unused using.
2017-05-19 16:45:06 +09:00
smoogipooo
6821197a6a
Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects.
2017-05-19 16:40:01 +09:00
smoogipooo
2cea5f0fa3
Add comments.
2017-05-19 16:39:02 +09:00
smoogipooo
9191c4f3e3
Remove LegacyBeatmapConverter.
2017-05-19 16:31:56 +09:00
smoogipooo
67cf64062a
Add flag to determine whether the beatmap requested for conversion is for the current ruleset.
2017-05-19 16:02:40 +09:00
Huo Yaoyuan
ff5854d6bf
Merge branch 'master' into generic-interface
2017-05-18 19:19:40 +08:00
Dan Balasescu
e52b87bc58
Fix incorrect comment.
2017-05-18 19:47:16 +09:00
Dan Balasescu
b5674c8f30
Update DistanceObjectPatternGenerator.cs
2017-05-18 19:33:02 +09:00
smoogipooo
1f6939f57b
Add IHasEndTime object pattern generation.
2017-05-18 19:31:56 +09:00
smoogipooo
a239411808
Fix warnings/errors.
2017-05-18 19:10:32 +09:00
smoogipooo
78453c7ce3
Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
...
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-18 19:06:27 +09:00
smoogipooo
4e8ead9cf4
Fix possible nullref.
2017-05-18 19:05:03 +09:00
smoogipooo
c80e2e8f0a
Attempt to solve warnings...
2017-05-18 18:46:50 +09:00
smoogipooo
35bd608a4a
Simplify method parameters, make conversion work again.
2017-05-18 18:41:44 +09:00
smoogipooo
a30e49d21b
Add hold end samples.
2017-05-18 18:19:29 +09:00
smoogipooo
53a2f34f8b
Set siblings, removing warning.
2017-05-18 18:15:09 +09:00
smoogipooo
2c97313a20
Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
2017-05-18 18:14:11 +09:00
smoogipooo
af129b3eab
Add siblings, will be used in generator branches.
2017-05-18 18:13:08 +09:00
smoogipooo
eae4f8b412
Fix compilation due to previously-removed function.
2017-05-18 18:11:09 +09:00
smoogipooo
2af025e630
Add IHasDistance object pattern generation.
2017-05-18 18:09:13 +09:00
smoogipooo
afd3eb4b8d
Implement things a bit more to remove warnings.
2017-05-18 18:04:32 +09:00
smoogipooo
873ff34487
This function can't be used for all pattern generations. So let's not use it.
2017-05-18 17:43:59 +09:00
smoogipooo
af34777f44
Trim whitespace.
2017-05-18 17:00:11 +09:00
smoogipooo
164a1bb743
Remove distance object pattern generator for now (next PR).
2017-05-18 15:38:15 +09:00
smoogipooo
1fa1897d71
Define the concept of patterns + additional comments.
2017-05-18 15:05:45 +09:00
smoogipooo
618c162535
Move more functions to ObjectConversion + resharper cleanup.
2017-05-18 14:17:23 +09:00
smoogipooo
de8271ad6b
Fix out of range exceptions due to out-of-order hitobjects.
2017-05-18 14:08:48 +09:00
smoogipooo
6dae5cbacf
Fix distance object conversion not calculating end time.
2017-05-18 14:08:32 +09:00
smoogipooo
6010243736
Fix incorrect uint_to_real factor.
2017-05-18 14:07:57 +09:00
smoogipooo
7c48fb2b92
General fixes.
2017-05-18 13:37:22 +09:00
smoogipooo
c1a44ea6b4
Renaming + commenting.
2017-05-18 13:25:55 +09:00
smoogipooo
16eda2467f
Make compile.
2017-05-18 12:50:12 +09:00
smoogipooo
f6dc85c2f8
Fix incorrect note count probabilities.
2017-05-18 12:39:51 +09:00
smoogipooo
e9275138e1
Finish up DistanceObjectConversion.
2017-05-18 12:39:37 +09:00
smoogipooo
22128f158c
Fix a few errors.
2017-05-18 12:10:01 +09:00
Huo Yaoyuan
88f8619e9a
More missed exceptions.
2017-05-18 02:46:12 +08:00
smoogipooo
b52ec11260
Add (almost finished) basis of slider hit object conversion...
2017-05-17 20:47:02 +09:00
smoogipooo
2f8556a44a
Fix hold notes + make it compile again.
2017-05-17 13:20:33 +09:00
smoogipooo
4d9aea6aec
Remove while statement (came from fastrandom...).
2017-05-17 13:14:42 +09:00
smoogipooo
c5d823d7d9
Remove redundant parentheses.
2017-05-17 13:11:17 +09:00
smoogipooo
9565bb9572
Fix hold notes - remove glow for now.
...
# Conflicts:
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
# osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
2017-05-17 13:09:49 +09:00
smoogipooo
17466a662c
Add hold note conversion.
2017-05-17 13:09:07 +09:00
smoogipooo
fdd98e23bd
Fix generation.
2017-05-17 13:08:59 +09:00
smoogipooo
1ded043778
Add basic mania-specific beatmap conversion.
...
# Conflicts:
# osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
2017-05-17 13:07:56 +09:00
smoogipooo
51f7904c13
Remove redundant parentheses.
2017-05-17 13:04:57 +09:00
smoogipooo
93e2b21084
Add FastRandom class for use in beatmap conversion.
2017-05-17 12:52:07 +09:00
smoogipooo
0eba553138
Comments?
2017-05-16 19:33:56 +09:00
smoogipooo
bc629d193d
InternalChildren -> Children.
2017-05-16 19:26:46 +09:00
smoogipooo
9b0aed7c48
Add tween to time span changing.
2017-05-16 19:14:27 +09:00
smoogipooo
3c8d75effb
Fix unused directive.
2017-05-16 18:36:38 +09:00
smoogipooo
6231a19b8c
Merge remote-tracking branch 'origin/master' into mania-timing-sections
2017-05-16 18:35:32 +09:00
smoogipooo
be4ff5c038
Fix possible no-children-in-sequence exception.
2017-05-16 18:26:49 +09:00
smoogipooo
620b4bf863
Cleanup.
2017-05-16 18:17:34 +09:00
smoogipooo
60666dc824
Rename.
2017-05-16 18:05:09 +09:00
smoogipooo
f4a03ec1cf
Fix usings.
2017-05-16 18:03:30 +09:00
smoogipooo
8ed97a8335
Let's invert the playfield by default for now.
2017-05-16 18:02:54 +09:00
smoogipooo
ac02d1ab10
TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation).
2017-05-16 17:50:09 +09:00
smoogipooo
7039205363
Invert the playfield by default to make calculations a bit simpler and clean up a lot of code.
2017-05-16 17:34:41 +09:00
smoogipooo
62139015fb
Clamp TimeSpan.
2017-05-16 17:06:54 +09:00
smoogipooo
8d19bafc19
Add ability to hold down speed-changing keys.
2017-05-16 17:04:05 +09:00
smoogipooo
da932276e8
Make timing sections scroll again.
2017-05-16 17:03:43 +09:00
Dean Herbert
efab186384
Update namespaces in line with framework
2017-05-16 12:50:30 +09:00
smoogipooo
a25f11e809
Initial removal of TimingSection.
2017-05-12 22:23:32 +09:00
smoogipooo
0597a95db0
Resharper is too smart.
2017-05-11 22:17:10 +09:00
smoogipooo
d57bb7e5fd
General cleanups.
2017-05-11 22:01:37 +09:00
smoogipooo
7b49ed1419
Fix up todo.
2017-05-11 21:57:28 +09:00
smoogipooo
f764ed8903
Remove unused class.
2017-05-11 20:05:11 +09:00
smoogipooo
0739a76497
Make the playfield work in TestCaseGamefield.
2017-05-11 20:04:45 +09:00
smoogipooo
ee219c18db
Make the playfield mask for now.
2017-05-11 20:04:28 +09:00
smoogipooo
6a79c8b66c
Make notes scroll with beat length.
2017-05-11 19:57:24 +09:00
smoogipooo
5dd83067ee
Fix line endings.
2017-05-11 17:41:00 +09:00
smoogipooo
5f30a89f76
General refactoring + renaming of TimingSectionContainer.
2017-05-11 16:09:48 +09:00
smoogipooo
da4be2f9d6
Move notes above judgement area but below keys.
2017-05-11 14:32:31 +09:00
smoogipooo
623912b40a
Fix playfield position.
2017-05-11 14:32:13 +09:00
smoogipooo
f6677125af
Merge branch 'mania-notes' into mania-timing-sections
2017-05-11 14:11:58 +09:00
smoogipooo
a6b71f8ccb
Resharper fixes.
2017-05-11 14:11:52 +09:00
smoogipooo
cdf827df8e
CI fixes.
2017-05-11 13:55:52 +09:00
smoogipooo
7fcbf2d8d4
Add t=0 display to notes.
2017-05-11 12:57:07 +09:00
smoogipooo
8160f36a48
Fix notes scrolling from end of map -> start of map.
2017-05-11 12:56:51 +09:00
smoogipooo
b10df74079
Full rewrite of timing section code, partially working for now.
2017-05-11 12:33:19 +09:00
smoogipooo
185e98aa14
Add basic column conversion to ManiaBeatmapConverter.
2017-05-11 12:32:30 +09:00
smoogipooo
2867606913
Whoops wrong project.
2017-05-10 17:35:00 +09:00
smoogipooo
3b533de8ac
Add xmldoc to HitWindows.cs.
2017-05-10 17:29:54 +09:00
smoogipooo
bcc8a94e36
Construct mania playfield with proper column count.
2017-05-10 16:32:11 +09:00
smoogipooo
2edc39ae16
Add timing sections.
2017-05-10 15:09:29 +09:00
smoogipooo
5b323ad483
Cleanups.
2017-05-09 20:55:20 +09:00
smoogipooo
d852567d1d
Rewrite notes to have time-relative position and length.
2017-05-09 20:33:59 +09:00
smoogipooo
e3b01e7b8c
Merge branch 'master' into mania-notes
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2017-05-08 12:12:40 +09:00
EVAST9919
66c858030a
Merge remote-tracking branch 'refs/remotes/ppy/master' into mods_refactor
2017-05-04 17:35:41 +03:00
smoogipooo
4ad3e3d64e
Basic implementation of hold notes (not finalized yet).
2017-05-04 18:02:43 +09:00
smoogipooo
f945c636c2
Make note accent colour work again.
2017-05-04 15:36:37 +09:00
smoogipooo
72b2467e74
Throw exception if SpecialColumnPosition is set after IsLoaded.
2017-05-04 15:18:20 +09:00
smoogipooo
e307b6d563
Make SpecialColumnPosition only have an effect during load().
2017-05-04 15:12:32 +09:00
smoogipooo
a2bdd020e5
ColumnStyle -> ColumnPosition.
2017-05-04 14:54:31 +09:00
smoogipooo
956a7288fb
Add basic DrawableNote.
2017-05-03 20:12:27 +09:00
Dan Balasescu
5024a74192
Update ManiaPlayfield.cs
2017-05-03 20:11:24 +09:00
smoogipooo
8aa6bb636c
Reset column key when it can't be set.
2017-05-03 19:43:20 +09:00
smoogipooo
14e4714f08
Rewrite a lot of ManiaPlayfield/Column to support left/right special styles and arbitrary number of columns.
2017-05-03 19:38:15 +09:00
smoogipooo
d11e5d0060
Add hit windows to Note/HoldNote.
2017-05-03 13:51:44 +09:00
Dan Balasescu
d21c3358b9
Less array explicivity.
2017-05-03 13:03:46 +09:00
smoogipooo
7de36b7aa2
CI cleanups.
2017-05-03 12:58:46 +09:00
smoogipooo
5328793693
ManiaBaseHit -> ManiaHitObject.
2017-05-03 12:44:19 +09:00
smoogipooo
64c677a29d
Add IHasColumn.
2017-05-03 12:42:37 +09:00
smoogipooo
71acf1c57d
Move classes out of test case.
2017-05-03 12:37:47 +09:00
EVAST9919
00a8dbbacf
Added ModType for each mode
2017-05-02 21:36:55 +03:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00