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Commit Graph

862 Commits

Author SHA1 Message Date
Pasi4K5
c85d5513be Remove redundant parameter and unused setters 2021-05-25 21:42:26 +02:00
Pasi4K5
bdbd64c88d Fix sliders being partly outside of the playfield in some cases 2021-05-25 21:32:18 +02:00
Dean Herbert
a3c78674a1 Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
Pasi4K5
098d8c2131 Add complete randomisation for first hit object and hit objects after spinners 2021-05-24 15:13:31 +02:00
Dean Herbert
53b5341bb9 Simplify application logic 2021-05-24 14:34:27 +09:00
Dean Herbert
a92ded8a2f Apply renaming and general code clean-up 2021-05-24 14:28:07 +09:00
Dean Herbert
88d7bc195d Split out and clean up playfield sizing references 2021-05-24 14:27:56 +09:00
Dean Herbert
8dd3f11d28 Tidy up struct and previous object handling 2021-05-24 14:19:10 +09:00
Henry Lin
15e7cce264 Added seed setting, fixed mod ignoring IncreaseFirstObjectVisibility 2021-05-22 14:14:41 +08:00
Henry Lin
d20b5c2d5a Refactored ApplyToBeatmap 2021-05-20 11:57:13 +08:00
Henry Lin
fe099be443 Implemented osu target mod 2021-05-19 22:25:56 +08:00
PercyDan54
63ac430386
Rename startTime in parameters 2021-05-15 11:26:16 +08:00
Pasi4K5
878182fbdf Fix slider ticks not being shifted along with their parent sliders 2021-05-15 02:07:24 +02:00
Pasi4K5
3fa6a0413b Add slider position randomisation 2021-05-14 23:04:09 +02:00
PercyDan54
a4c1b9a1a7
Rename startTime to fadeStartTime 2021-05-14 21:56:13 +08:00
PercyDan54
a86a4bab91
Remove empty override 2021-05-14 21:55:32 +08:00
PercyDan54
393ac4fdd1
Destruct declaration 2021-05-14 21:30:58 +08:00
PercyDan54
67dfeeb1b7
Cleanup code in ModHidden 2021-05-14 21:29:13 +08:00
Dean Herbert
dbc2318710 Initial tidying up 2021-05-14 14:13:35 +09:00
Pasi4K5
ac04e8afa2 Change name of option "Custom seed" to "Seed" and set its value to the generated seed 2021-05-14 01:50:11 +02:00
Pasi4K5
a9d5211e81 Remove seed from the ScorePanel and "Paste" button 2021-05-14 01:42:39 +02:00
Pasi4K5
946abfbb83 Rework settings; Add seed to ScorePanel; Apply requested changes from @bdach 2021-05-12 18:11:50 +02:00
Pasi4K5
6bed268bd8 Enhance mod settings and add option "Random seed"
+ slight adjustments
2021-05-01 04:01:43 +02:00
Pasi4K5
d90708d646
Merge branch 'master' into mod-osu-random 2021-05-01 02:45:32 +02:00
Andrei Zavatski
7bf3498e2a Calculate playfield scale locally 2021-04-30 02:49:19 +03:00
Andrei Zavatski
25e0fb1cf9 Refactor OsuModBarrelRoll to allow it's usage by other rulesets 2021-04-30 01:59:59 +03:00
Pasi4K5
95040f7edc Change initial seed to a random number 2021-04-27 22:19:04 +02:00
Pasi4K5
a141a4e9e6 Add setting "Seed"
Random numbers are now generated with the seed specified in the mod settings.
2021-04-27 20:44:36 +02:00
Pasi4K5
4b05568d2d Revert "Fix bug causing the star rating to change when Random is enabled"
This reverts commit 1dfe028c02.
2021-04-27 19:39:58 +02:00
Pasi4K5
1dfe028c02 Fix bug causing the star rating to change when Random is enabled 2021-04-26 22:26:13 +02:00
Pasi4K5
6e85c4e069 Change randomisation process to keep distances between objects
Remove now unnecessary settings;
Remove spinners;
Sliders are not implemented yet
2021-04-25 23:57:01 +02:00
Pasi4K5
08821da954 Change mod description 2021-04-25 01:43:32 +02:00
Pasi4K5
f33f1b2bed Remove class "ModRandomOsu" and adjust code
Add documentation comment for OsuModRandom
2021-04-25 01:34:39 +02:00
Pasi4K5
961bd1177c Add mod "Random" for ruleset "osu!" 2021-04-25 00:39:36 +02:00
smoogipoo
d4d78f7434 Merge branch 'master' into legacy-scores-classic-mod 2021-04-22 18:44:20 +09:00
Salman Ahmed
e90d791754 Add base "classic" mod 2021-04-21 09:14:19 +03:00
smoogipoo
e454037d82 Add to comment 2021-04-21 10:32:13 +09:00
smoogipoo
9d423201ed Fix slider tails wiggling independently 2021-04-21 10:29:18 +09:00
Dan Balasescu
86772869da
Merge pull request #12498 from peppy/barrel-roll-faster-spin
Allow faster roll speed selection in "Barrel Roll" mod
2021-04-20 20:39:45 +09:00
Dean Herbert
ac0ed72d04 Keep hitcircles aligned with view in "Barrel Roll" mod 2021-04-20 18:36:11 +09:00
Dean Herbert
f11b068dee Allow faster roll speed selection in "Barrel Roll" mod 2021-04-20 18:22:58 +09:00
Dean Herbert
510e54ff54 Update framework 2021-04-19 23:41:21 +09:00
Salman Ahmed
c1082ddb9a
Add space before the unit
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2021-04-17 06:28:07 +03:00
Salman Ahmed
892a8a7cd2 Remove unnecessary comma 2021-04-17 04:23:48 +03:00
Salman Ahmed
78c8508784 Remove unused using directive
gotta git gud
2021-04-17 03:52:08 +03:00
Salman Ahmed
d5a1e00feb Improve "barrel roll" mod settings description 2021-04-17 03:32:47 +03:00
Dean Herbert
698a9d3fed Add rotation direction setting 2021-04-15 14:40:03 +09:00
Dean Herbert
23eb1c655c Add missing description 2021-04-15 14:37:47 +09:00
Dean Herbert
7469849e7c Merge branch 'abstract-mod-description' into mod-barrel-roll 2021-04-15 14:37:17 +09:00
Dean Herbert
346e36d32a Make Mod.Description abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
Dean Herbert
0d32290cd5 Show roll speed in rotations-per-minute 2021-04-15 13:15:52 +09:00
Dean Herbert
362a5a39d0 Scale the playfield to avoid off-screen objects 2021-04-15 13:15:42 +09:00
Dean Herbert
a209415942 Add "Barrel Roll" mod 2021-04-14 16:52:29 +09:00
Joseph Madamba
a42714540b Add follow delay setting to osu! flashlight mod 2021-04-10 23:04:15 -07:00
Amber
5ac36a2462 Switch AlwaysPlaySample to SamplePlaysOnlyOnHit in DrawableSliderTail for conformity 2021-04-02 03:56:23 -05:00
Amber
48e9985782 Make "AlwaysPlayTailSample" a mod setting rather than a hardcoded constant. 2021-04-02 03:10:28 -05:00
Amber
5063cd957f Force hit sample to play when Classic mod is enabled 2021-04-02 02:54:35 -05:00
Dean Herbert
0c202e0777
Merge branch 'master' into fix-selecting-incompatible-freemods 2021-02-24 19:24:04 +09:00
smoogipoo
14160b897e Fix references to ModSuddenDeath 2021-02-24 14:44:53 +09:00
smoogipoo
ca92ad715a Add test 2021-02-22 13:32:54 +09:00
Dean Herbert
f84ea30637 Expose Mods in DrawableRuleset to avoid using external DI 2021-02-11 17:47:29 +09:00
Dean Herbert
aaa0362b12 Merge branch 'master' into autoplay-rate-independence 2021-02-11 17:39:45 +09:00
Dean Herbert
4710a12774
Merge branch 'master' into classic-mode-flags 2021-02-11 16:21:55 +09:00
smoogipoo
be9b07a4cf Merge branch 'master' into difficulty-adjustment-extension 2021-02-10 20:42:08 +09:00
smoogipoo
c458c4cfae Fix unintended changes due to renaming or otherwise 2021-02-10 20:27:47 +09:00
smoogipoo
6bf40170db Rename SliderBall flag 2021-02-10 18:53:26 +09:00
smoogipoo
2fcc4213e1 Rename IgnoreJudgement -> OnlyJudgeNestedObjects 2021-02-10 18:46:26 +09:00
smoogipoo
6730c4c58b Apply review comments (user explanations + property names) 2021-02-10 18:41:28 +09:00
smoogipoo
2218247b21 Override mod type 2021-02-08 11:07:50 +09:00
Bartłomiej Dach
3fabe247b0 Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
Bartłomiej Dach
68c20a2a37 Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
smoogipoo
a5855f5d28 Move follow circle tracking to DrawableSliderHead 2021-02-05 17:33:48 +09:00
smoogipoo
ee3367d7c5 Add classic slider ball tracking 2021-02-05 17:14:23 +09:00
smoogipoo
6aece18f8d Add OOHP tests 2021-02-05 15:36:47 +09:00
smoogipoo
3b5c67a063 Add OsuModClassic 2021-02-03 23:08:59 +09:00
Bartłomiej Dach
303cc62ee7 Transfer flags indicating if settings were changed 2021-01-06 22:46:46 +01:00
Dean Herbert
a411b26a09
Remove unnecessary clamp
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2020-12-24 10:51:24 +09:00
Dean Herbert
dec997c0f4 Fix flashlight not updating its position during replay rewinding
Closes #11260
2020-12-23 14:44:38 +09:00
smoogipoo
ac91f0e270 Add extended limits to difficulty adjustment mod 2020-12-10 00:37:19 +09:00
ekrctb
245be2c5ed Adjust namespace 2020-12-04 20:21:53 +09:00
Bartłomiej Dach
4d739f11a8 Fix spinner ticks getting increased visibility state
Regressed in #10696. The old `IsFirstHideableObject()` method did not
consider nested hitobjects, while its replacement -
`IsFirstAdjustableObject()` - did. Therefore, spinner ticks could be
considered first adjustable objects, breaking the old logic.

There is no need to match over `SpinnerBonusTick`, as it inherits from
`SpinnerTick`.
2020-12-03 22:51:59 +01:00
smoogipoo
e3bbc2b128 Rework osu! hidden mod to avoid storing hitobjects 2020-12-03 14:45:56 +09:00
Bartłomiej Dach
8da40ce2dc Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
PercyDan54
99ee5e3ad7
Correct inheritance 2020-11-16 18:28:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy 2020-11-16 18:15:15 +08:00
smoogipoo
1e05fd48e2 Fix hidden mod crash 2020-11-13 23:08:27 +09:00
Bartłomiej Dach
0ae6f82291 Fix incorrect fade of slider ends after a rewind 2020-11-12 09:33:39 +01:00
smoogipoo
5d55af5818 Fix hitobjects sometimes not fading in completely with HD mod 2020-11-11 16:35:48 +09:00
smoogipoo
d1fa391d25 Make OsuModHidden apply fadein adjustment on custom state update 2020-11-05 16:12:55 +09:00
smoogipoo
f513c95ab2 Use class with transform and wiggle mods 2020-11-05 16:04:42 +09:00
smoogipoo
cc518feca7 Make methods abstract 2020-11-05 16:03:10 +09:00
smoogipoo
77a618dd71 Use class with other osu! mods 2020-11-05 15:52:06 +09:00
smoogipoo
628b8be15d Implement ModWithVisibilityAdjustment 2020-11-05 15:40:25 +09:00
Bartłomiej Dach
164370bc7d Resolve more CA1805 inspections 2020-11-01 20:51:23 +01:00
Dean Herbert
606a4304a8 Remove unused usings 2020-10-27 14:33:16 +09:00
Dean Herbert
9cfb81589e Use bindable flow instead 2020-10-27 14:10:12 +09:00
Bartłomiej Dach
5ef1b5dcb5 Remove unused locals 2020-10-25 23:55:22 +01:00
Bartłomiej Dach
0a23e994e2 Hide sliderend & repeat circles in traceable mod 2020-10-25 23:30:26 +01:00
Dean Herbert
febfe9cdd0 Don't fade the approach circle on increased visibility 2020-10-09 18:43:16 +09:00
Dean Herbert
2d0275ba95 Fix first hitobject in osu! hidden mod not getting correct fade applied 2020-10-09 03:07:01 +09:00
Dean Herbert
5a6c45e2ff Fix hidden mod support for sliderendcircle 2020-10-02 18:41:28 +09:00
Bartłomiej Dach
4f3f95540b Check for zero rate to prevent crashes on unpause 2020-08-11 22:34:46 +02:00
Bartłomiej Dach
bcaaf25278 Fix Spun Out mod being affected by rate-changing mods 2020-08-11 22:04:18 +02:00
Dean Herbert
ec0d7760af Move todo? 2020-07-30 13:07:11 +09:00
Dean Herbert
41c0f7557a Remove traceable spinner reference for now 2020-07-30 12:56:30 +09:00
Dean Herbert
023feaf438 Refactor to centralise implementation into a single component
Turns out this is a better way forward.
2020-07-29 22:31:52 +09:00
Dean Herbert
f97656351d
Merge branch 'master' into scaleMod 2020-07-28 18:55:07 +09:00
Dean Herbert
72c8f0737e Fix Autopilot mod incompatibility with WindUp/WindDown 2020-07-28 14:18:21 +09:00
Fabian
56b0094d43 Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
Fabian
0975610bf7 Increased maximum start modifier higher (15x -> 25x)
Tried playing around with higher values and personally had quite fun when the circles covered the whole screen so I raised the max modifier to 25. Works best with an AR of <6.
2020-07-18 02:21:55 +02:00
Fabian
a6cf77beae Clarified what the slider value is 2020-07-17 17:53:20 +02:00
Fabian
9857779d42 Added slider for the grow/deflate mod 2020-07-17 16:12:01 +02:00
Dean Herbert
b59e4f8a7e Change difficulty adjust mod to match stable range of 0-10 2020-07-14 08:15:14 +09:00
Dean Herbert
cbd563e80b Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Dean Herbert
de50b725d5 Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
smoogipoo
f195933844 Fix hardrock potentially taking a long time to load 2020-05-11 13:03:59 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
Dean Herbert
1f0b7465e2 Add back missing line 2020-04-21 16:06:40 +09:00
Dean Herbert
5e3fad86cf Fix relax replays playing back incorrectly 2020-04-21 15:28:25 +09:00
Dean Herbert
9dda7da489 Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00
Dean Herbert
8a998d600d Fix relax mod pressing too many keys 2020-03-31 15:17:27 +09:00
Dan Balasescu
03cd9aa060
Merge branch 'master' into spun-out 2020-03-30 12:31:53 +09:00
Dean Herbert
d1b01095ee Rewrite to reduce code changes and complexities in hit object implementation 2020-03-29 14:31:03 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out 2020-03-23 18:13:53 +08:00
Liam DeVoe
1da590c63f use N1 format instead of 0.# 2020-03-22 22:54:21 -04:00
Liam DeVoe
afe7397d89 remove unnecessary using statements 2020-03-22 22:50:52 -04:00
Liam DeVoe
67667b3d22 enforce precision for ModDifficultyAdjust and derived classes 2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299 use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust 2020-03-22 18:50:09 -04:00
Liam DeVoe
a440d15620 simplify array initializationstatement 2020-03-20 16:58:02 -04:00
Liam DeVoe
e84b40f8ed remove unnecessary ToString calls 2020-03-20 16:53:40 -04:00
Liam DeVoe
cda1efef0b move overridability to SettingDescription method 2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8 Revert "use SettingSource to define IconTooltip format"
This reverts commit 5a6d8f1932.
2020-03-20 16:05:12 -04:00
Liam DeVoe
52469fccbe
Merge branch 'master' into show-mod-settings-tooltip 2020-03-20 13:41:04 -04:00
Liam DeVoe
5a6d8f1932 use SettingSource to define IconTooltip format 2020-03-20 12:47:17 -04:00
Dean Herbert
08b5ab8ec4 SliderRepeatPoint -> SliderRepeat 2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5 Fix slider ticks contributing to accuracy 2020-03-19 14:36:15 +09:00
Liam DeVoe
7a0a633ef9 don't use ToString, proper indent level 2020-03-19 00:06:55 -04:00
Liam DeVoe
18bf7c913b show mod settings in ModIcon tooltip 2020-03-18 23:43:26 -04:00
BlauFx
405030da47 Resolving bdach's requested to change the enum member names and reduce the amount of selectable easing types 2020-03-16 20:34:53 +01:00
BlauFx
bc705616ab Fix bdach's suggestion 2020-03-15 20:46:12 +01:00
BlauFx
8892f2c3dd
Remove redundant check
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-15 20:41:28 +01:00
BlauFx
83a4fb6f37 Remove empty lines 2020-03-15 19:19:09 +01:00
BlauFx
d9aef6f813 Change label of attribute 2020-03-15 18:53:40 +01:00
BlauFx
b6aedb22d8 Add approachcircle mod 2020-03-15 01:25:02 +01:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out 2020-03-04 17:38:35 +08:00
mcendu
e2ea92e21f Use framework method to convert rad to deg 2020-03-04 13:51:12 +08:00
杜Nate
b6378c7ae2
fix speed
* Original /40 is due to documentation error.

Co-Authored-By: clayton <me@clayton.cc>
2020-02-16 17:50:52 +08:00
Dean Herbert
6cfa182fe4 Don't transform repeat points 2020-02-16 15:35:12 +09:00
Dean Herbert
cd4643593f Fix transform mod not being applied correctly 2020-02-16 11:58:41 +09:00
Dean Herbert
61a7f04efb Add a sane key up delay to relax mod 2020-02-14 17:13:50 +09:00
Dean Herbert
4ce687d608 Move public methods up 2020-02-14 17:03:23 +09:00
Dean Herbert
cd2d1b0669 Fix 2B maps not playing correctly with relax mod enabled 2020-02-14 17:00:55 +09:00
Dean Herbert
9ea6912520 Improve overall readability of OsuModeRelax 2020-02-14 16:58:56 +09:00
Dean Herbert
53b62816f8 Add index constants for cross-class safety 2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987 Simplify ordering by using only numbers, add xmldoc 2020-02-10 16:21:49 -08:00
Bartłomiej Dach
686040d8ad Extract auto-spin logic to method 2020-02-10 21:42:34 +01:00
mcendu
9aa5db88d4
move auto fade in to mod 2020-02-10 14:14:04 +08:00
voidedWarranties
ea521b466f Switch numerical consts to an enum 2020-02-09 21:37:40 -08:00
voidedWarranties
88a56d00bf Allow specifying order to SettingSource 2020-02-09 20:11:37 -08:00
mcendu
10a1948720
remove using directive 2020-02-09 16:19:21 +08:00
mcendu
e78d94d469
return to use if for casting 2020-02-09 14:56:47 +08:00
mcendu
596f4f7d2e
use spinner's clock to drive spinner 2020-02-09 14:54:46 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code 2020-02-09 13:46:06 +08:00
mcendu
c9520b299a
replace if check with variable decl 2020-02-09 13:35:36 +08:00
mcendu
8e20e641f4
move spun out to automation 2020-02-09 13:33:43 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out 2020-02-08 13:54:39 +08:00
mcendu
d821b6a15a make frameDelay a float 2020-02-08 11:16:48 +08:00
mcendu
fbdf07dc20 Correct speed of spun out 2020-02-08 11:06:37 +08:00
mcendu
204c2f0bde add tests 2020-02-08 10:16:04 +08:00
mcendu
ca09ae6849 fix formatting 2020-02-08 09:53:20 +08:00
mcendu
4d9232a895 Move autospin logic to mods 2020-02-08 09:51:32 +08:00
mcendu
0dee6ceab7 Remove unnecessary using 2020-02-08 09:06:29 +08:00
mcendu
25a930c438 Implement OsuModSpunOut 2020-02-08 08:59:35 +08:00
Dean Herbert
9a2d85e7d9 Remove usage of snapchat icon 2020-01-18 15:12:31 +09:00
mcendu
5d160376c0
nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
2c8879f0fb Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
Dean Herbert
3d5561b02e
Separate health and score processing components (#7358)
Separate health and score processing components
2019-12-26 23:48:55 +09:00
Huo Yaoyuan
9a013acb26 Fix name typo of OsuModObjectScaleTween 2019-12-26 14:25:41 +08:00
smoogipoo
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
911dc2d98d Fix code inspections 2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816 Rename method to be more appropriate
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
unknown
fe73b9f8d3 make HP and OD generic and instantiate CS and AR to modes that need it 2019-12-22 16:45:32 +08:00
unknown
0eef218945 add missing new line 2019-12-20 18:42:29 +08:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
smoogipoo
2a128340d0 Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats 2019-12-18 17:58:37 +09:00
smoogipoo
527ab1a72f Fix traceable mod not working on skin change 2019-12-17 19:49:13 +09:00
smoogipoo
7c2884700e Fix various display issues by abstracting further 2019-12-17 19:29:27 +09:00
unknown
01c036b0b0 implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod 2019-12-10 17:06:53 +00:00
smoogipoo
3ebbf62b2a Initial game-wide update with the new SliderPath 2019-12-05 19:53:36 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod 2019-11-28 16:42:01 +00:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod 2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod 2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33 add cinema mod support 2019-11-23 17:34:53 +00:00
Huo Yaoyuan
4cd7d67fe4 Use early return for if-pattern-matching. 2019-11-22 00:02:40 +08:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
db24cfbead Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
# Conflicts:
#	osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
Dean Herbert
1150e9fdfb Bring other mods up-to-date 2019-09-19 01:45:42 +09:00
Dean Herbert
aa1a625643 Add back incompatibility marker 2019-09-18 20:07:44 +09:00
Dean Herbert
cfdac956c2 Fix issues with colour and skin application 2019-09-18 20:04:49 +09:00
Dean Herbert
9c9cb8e217 Merge remote-tracking branch 'upstream/master' into traceable-mod 2019-09-18 19:36:07 +09:00
Dean Herbert
05ed9d3802 Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements 2019-09-03 13:07:58 +09:00
smoogipoo
8302658186 Fix other potential nullref cases that rider missed 2019-09-02 18:31:33 +09:00
Dean Herbert
70e417533f Update naming 2019-08-30 15:13:29 +09:00
MaxOhn
4cd5eb783a Add spinner automation 2019-08-21 21:37:56 +02:00
MaxOhn
d4d348390a Change set to list + minor changes 2019-08-20 23:18:57 +02:00
MaxOhn
30f923edde Hiding follow points 2019-08-20 17:23:50 +02:00
MaxOhn
28f78f67b2 No longer subscribing to OnUpdate 2019-08-20 16:33:56 +02:00
MaxOhn
3434458e0a Minor formatting changes 2019-08-19 23:51:47 +02:00
MaxOhn
83cb70db17 Added initial AimAssist mod 2019-08-19 22:54:07 +02:00
Dean Herbert
707911acac Tidy up code formatting / variable naming 2019-08-12 15:05:27 +09:00
Dean Herbert
31fe121fe9 Merge remote-tracking branch 'RedMindZ/master' into autopilot 2019-08-12 14:40:52 +09:00
Dean Herbert
3e74079d02 Add incompatibility with scale tween mods 2019-07-29 01:15:57 +09:00
Dean Herbert
07f905d21c Tidy up code and fix explode animations not playing correctly 2019-07-29 01:00:41 +09:00
Dean Herbert
4204ba6014
Merge branch 'master' into spin-in 2019-07-28 22:51:09 +09:00
Dean Herbert
d5ee4cbc9c Move TouchDevice mod to new "system" category 2019-07-23 13:14:28 +09:00
MaxOhn
581ffb7fb0 Adjusted slider border colour 2019-07-08 13:52:15 +02:00
MaxOhn
130c50eee4 Merge branch 'master' of https://www.github.com/ppy/osu into traceable-mod 2019-07-08 13:43:16 +02:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud 2019-07-06 16:30:02 +03:00
MaxOhn
5b4640d3ea Traceable no longer inherits from OsuModHidden and is no longer multi mod 2019-07-03 21:40:14 +02:00
MaxOhn
b63a7593eb Merged with upstream master 2019-07-03 18:56:11 +02:00
MaxOhn
664257fbbe Sliders no longer modified by HD but have transparent body now 2019-07-03 18:42:02 +02:00
Dean Herbert
cc9a28afa8 Add shared base class for both mod imlpementations 2019-07-03 19:42:16 +09:00
MaxOhn
4145173ac9 Combined hidden with traceable as multi mod 2019-07-02 04:04:07 +02:00
Salman Ahmed
a8e8650ddd Move blocking fail logic into a base class 2019-07-02 01:47:39 +03:00
MaxOhn
d753f446e4 Updated license header 2019-07-01 20:20:25 +02:00
MaxOhn
5496b8bc58 Rewrote traceable mod to inherit from hidden 2019-07-01 20:11:50 +02:00
MaxOhn
845bf21f7f Resolved merge with upstream master 2019-07-01 20:00:52 +02:00
MaxOhn
48a828b746 Removed redundant imports and fixed indentation 2019-07-01 17:49:37 +02:00
MaxOhnh
02b9e89f43 Removed old unnecessary change, updated license header and apply deflating onto first object regardless 2019-07-01 14:46:17 +02:00
MaxOhnh
cd5e1bc4b1 Replace deflate progress with modified copy-paste of grow mod 2019-07-01 13:55:09 +02:00
MaxOhnh
93b780c9a8 Resolved merge 2019-07-01 13:53:40 +02:00
iiSaLMaN
9c9334a8ba Hide health bar in relax mod 2019-06-29 04:26:24 +03:00
Dean Herbert
b29b1bf254
Merge branch 'master' into mod-grow-improvement 2019-06-12 13:18:02 +09:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
Dean Herbert
8cdcf251b5 Make local bindable private 2019-06-09 16:30:04 +09:00
Ganendra Afrasya
afc3a08953 Use existing setting instead
Now it read IncreaseFirstObjectVisibility bindable instead
2019-06-09 13:11:40 +07:00
Ganendra Afrasya
8ac64b5c16 Make first object not applying custom state 2019-06-08 01:46:05 +07:00
Tav TaOr
7575af6f42 Merged master into autopilot 2019-05-17 14:15:30 +03:00
Tav TaOr
7c50bdd173 Removed redundant parentheses. 2019-05-15 23:48:37 +03:00
Dean Herbert
be6da833f8 Move constant local (and break line) 2019-05-14 11:11:57 +09:00
HoLLy
1809c996bb Use Interpolation.ValueAt instead of manually interpolating FL position. 2019-05-13 12:09:19 +02:00
HoLLy
f7806bc205 Add smoothing to flashlight movement 2019-05-13 01:33:41 +02:00
Tav TaOr
2051be7453 Minor changes to pass the AppVeyor test 2019-05-12 15:00:59 +03:00
Tav TaOr
d229fed128 Implemented Autopilot 2019-05-12 14:00:43 +03:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
732b0b22a3 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-05-07 12:04:58 +09:00
KingLuigi4932
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
David Zhao
90d5c64cf3 Remove unused usings 2019-04-24 18:47:00 +09:00
David Zhao
8f101e4f60 Remove unnecessary multi-slider tracking logic 2019-04-24 18:25:38 +09:00
Dean Herbert
67382724f6 Reword and reoganise logic 2019-04-24 16:58:13 +09:00
David Zhao
9890884726 Remove fade in, update comment 2019-04-23 14:23:09 +09:00
David Zhao
3c252d79ea Use var, rework dim application logic 2019-04-22 15:59:47 +09:00
iiSaLMaN
59da78b0d4
nothing. 2019-04-20 06:44:59 +03:00
iiSaLMaN
8e485f3283
Fix issue 2019-04-20 06:41:09 +03:00
David Zhao
d9ed68b189 Add short fade to flashlight dimming 2019-04-12 15:33:31 +09:00
David Zhao
846a4835ca Invert flashlight dim 2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540 Implement flashlight dimming on slider slide 2019-04-12 10:47:22 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
3b7a76aa4e Fix typo 2019-03-20 11:22:34 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
1f44dde96b Fix autoplay tests not working 2019-03-07 18:34:56 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
810175235d Fix incorrect application of scaling in some cases
Isolates different usages of hitcircle scale so they can't ever cause regressions.
2019-02-14 18:47:05 +09:00
Dean Herbert
1b61ec4ef4 First pass clean-up 2019-02-14 18:05:23 +09:00
LeNitrous
7e2f4af00d remove whitespaces 2019-01-31 17:58:09 +08:00
LeNitrous
a8d30f6aee remove unused using 2019-01-31 17:05:50 +08:00
LeNitrous
902be0d059 add grow mod 2019-01-31 17:03:43 +08:00
smoogipoo
581544e1d6 Fix TD mod not being ranked 2019-01-31 11:59:36 +09:00
smoogipoo
e9ddf232f0 Add touchdevice mod to performance calculation 2019-01-31 11:51:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Poyo
08d7c2df70 Fix extra hard-rock flipping for sliders 2018-12-21 16:08:08 -08:00
Dean Herbert
ef9d93ff6b Remove mod multipliers
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d Simplify changes to RulesetContainer 2018-12-20 19:35:32 +09:00
Dean Herbert
bb850da200 Remove skinnability for now
Not sure if we want this going forward.
2018-12-20 15:48:45 +09:00
Dean Herbert
4f34d42b33 Major code refactors 2018-12-07 21:11:35 +09:00
Dean Herbert
d379d02761 Remove unnecessary base class 2018-12-07 20:12:56 +09:00
WebFreak001
a14de5bd1b Remove blinds random NPC 2018-12-06 12:52:39 +01:00
WebFreak001
46b98702e1 make target animation call more obvious 2018-12-06 12:48:11 +01:00
WebFreak001
3cb91979bd Merge branch 'master' of https://github.com/ppy/osu into mod-fl2 2018-12-06 12:14:48 +01:00
smoogipoo
8eff49bccd Remove User from Replay 2018-11-30 18:25:14 +09:00
Dean Herbert
d97a15a504 Add IMod and change ShortenedName to Acronym 2018-11-30 17:16:00 +09:00
smoogipoo
b8e60afa69 Move replays to an wrapping Score class 2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo
09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
MaxOhn
8a3425948d Merge branch 'master' of https://github.com/ppy/osu into deflate-branch 2018-11-26 03:45:35 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod 2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0 split shader, remove unnecessary clutter and fix some bugs 2018-11-15 00:33:13 +01:00
smoogipoo
d594ce3530 Revert "Make SliderPath.ControlPoints read-only"
This reverts commit 3b88d94793.

# Conflicts:
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
3b88d94793 Make SliderPath.ControlPoints read-only 2018-11-12 14:03:54 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
jorolf
023924396d Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time 2018-11-11 18:38:12 +01:00
jorolf
5c09662c14 Allow flashlight size to be variant 2018-11-07 23:40:33 +01:00
jorolf
2cffce805a add flashlight mod 2018-11-07 00:48:54 +01:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
WebFreak001
3b08ad0742 Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
MaxOhn
69775f62db Merge remote-tracking branch 'upstream/master' into deflate-branch 2018-10-12 21:34:44 +02:00
MaxOhn
a876beeada Variable adjustments 2018-10-12 21:34:24 +02:00
MaxOhn
19efa1cafb Added TestCase, first RepeatPoint now deflates aswell 2018-10-12 20:55:42 +02:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2 2018-10-12 11:44:55 +02:00
smoogipoo
e130204a3b Merge remote-tracking branch 'origin/master' into optimise-diffcalc 2018-10-12 12:26:15 +09:00
smoogipoo
83fd251c7b Pass sub-controlpoints as span slices 2018-10-11 17:44:25 +09:00
Dean Herbert
e0a8157d92
Merge branch 'master' into mod-fl2 2018-10-10 19:48:46 +09:00
MaxOhn
951ac30de8 ArmedState now considered, SliderBody now deflates (TODO: handle slider's nested objects) 2018-10-10 01:36:37 +02:00
MaxOhn
edb69463fd Trimming whitespace from comment...... 2018-10-09 18:52:34 +02:00
MaxOhn
954bcd8c12 Treat non-DrawableHitCircle's similar to OsuModHidden 2018-10-09 18:36:12 +02:00
MaxOhn
1366b53a71 Added traceable mod + HideButApproachCircle function for DrawableHitCircle 2018-10-09 13:16:27 +02:00
Fayne Aldan
edf87bfdd8
Merge branch 'master' into wiggle-repeat-points 2018-10-08 15:23:45 -06:00
MaxOhn
0ae9c78c38 set drawableOnApplyCustomUpdateState private to make AppVeyor happy :) 2018-10-01 12:29:21 +02:00
MaxOhn
0f0ee48bfd Merge with ppy/osu master 2018-10-01 12:10:42 +02:00
MaxOhn
8b09935c37 previous commit only added scaling-up (oops), this one includes fading 2018-09-30 14:49:52 +02:00
MaxOhn
98042eb7d4 add the default fadeout-while-scaling-up to clicked objects 2018-09-30 14:46:36 +02:00
MaxOhn
9a5127d506 fixed object scale upon hit 2018-09-30 14:29:55 +02:00
Kyle Chang
3cc75bac34 Adjust easings 2018-09-21 20:26:01 -04:00
Kyle Chang
3cb33e53cc Hid approach circles after rewinding replays 2018-09-21 00:07:09 -04:00
Kyle Chang
bfa430ad8c Fix judgement backgrounds without breaking other things 2018-09-20 23:51:43 -04:00
Kyle Chang
51d26fb648 Now spin in mod; circles spin in 2018-09-20 19:09:58 -04:00
Kyle Chang
3a0d376645 Merge remote-tracking branch 'upstream/master' into zoom-in 2018-09-20 17:13:11 -04:00
Kyle Chang
1e3599bdde Disable fade in 2018-09-20 00:23:54 -04:00
Kyle Chang
dbc2eb4771 Create ZoomIn Mod 2018-09-19 00:03:00 -04:00
ekrctb
a3e6973b41 Replace usage of now removed TriggerKeyPress and similar methods. 2018-09-19 11:36:55 +09:00
WebFreak001
c9ea5ce817 Made blinds open during breaks and start 2018-09-16 16:51:18 +02:00
WebFreak001
633e8fafee Style & const fix 2018-09-16 12:57:54 +02:00
WebFreak001
91b25870ef Make fruit catcher enter and leave what's behind the blinds 2018-09-16 12:48:36 +02:00
Fayne Aldan
d855e5957a Don't wiggle repeat points independently 2018-09-15 16:16:37 -06:00
WebFreak001
5f3c0549c9 Sprites in blinds mod & gameplay improvements
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2 2018-09-15 20:12:06 +02:00
Paul Teng
1a8665864c Remove redundant explicit array type info 2018-09-15 08:55:29 -04:00
Paul Teng
3e02a36938
Make Wiggle incompatible with Transform 2018-09-15 08:43:22 -04:00
Paul Teng
92c6b570ea
Make Transform incompatible with Wiggle 2018-09-15 08:42:04 -04:00
Dean Herbert
14c2aec53e Merge remote-tracking branch 'upstream/master' into ArrangeMod 2018-09-14 18:48:32 +09:00
Dean Herbert
ec6185cd31 Reduce random allocations 2018-09-14 18:21:12 +09:00
Dean Herbert
ef31698f56 Further code tidying 2018-09-14 18:21:12 +09:00
Dean Herbert
00daaef27a Use a slightly more suiting icon 2018-09-14 18:21:12 +09:00
Dean Herbert
9d94aa4e62 Fix formatting and constants 2018-09-14 18:21:12 +09:00
MaxOhn
b1f6828a1a Added OsuModWiggle class and adjusted OsuRuleset.cs 2018-09-14 18:21:11 +09:00
MaxOhn
b72d44b1e8 Added OsuModDeflate class and adjusted OsuRuleset.cs 2018-09-05 22:54:07 +02:00
miterosan
4c42d40314 Correct the comment from explosion to object 2018-09-05 21:09:09 +02:00
Dean Herbert
34c42aed89
Merge branch 'master' into ArrangeMod 2018-09-05 02:33:00 +09:00
Dean Herbert
68a79f895a Fix mania throwing an exception on start of map 2018-08-30 14:58:00 +09:00
miterosan
726a510189 remove not needed usings 2018-08-24 22:33:14 +02:00
miterosan
8b016f05e6 Remove unessesary nl 2018-08-24 22:24:57 +02:00
miterosan
8112a51d5f Only apply the transformation once and make the distance and theta dynamic. 2018-08-24 22:23:27 +02:00
miterosan
0a48f8eadd remove empty object ctar args 2018-08-22 21:39:59 +02:00
miterosan
6600f7b30e correct the namings and styling 2018-08-22 21:27:20 +02:00
miterosan
5c5191b9c3 Rename the mod class to transform. 2018-08-22 21:19:28 +02:00
miterosan
173d12c1ec rename arrange to transform 2018-08-22 21:17:18 +02:00
miterosan
c374755cc8 only affect spinner, hitcircle and slider and nothing else. 2018-08-22 21:16:45 +02:00
miterosan
d070a3e2d8 Only affect hitcicles, slider and spinner 2018-08-22 20:46:03 +02:00
Dean Herbert
442f6795bc Block user input 2018-08-17 19:33:14 +09:00
Dean Herbert
bc22a28fef Clean up logic and variables 2018-08-16 18:18:15 +09:00
Dean Herbert
870f6bea47 Only process alive objects 2018-08-16 18:18:08 +09:00
miterosan
89a18e4aac remove nl and add comment for -1 and +1 2018-08-05 15:39:12 +02:00
miterosan
d1ffb7c2d7 Use timepreempt and put appeartime and move duration into their own vars. 2018-08-05 15:38:27 +02:00
miterosan
8ad8c2b6d0 Reset the ScoreMultiplier to 1 2018-08-05 15:16:25 +02:00
miterosan
7653ce80cd add a period after EVERYTHING 2018-08-05 15:16:10 +02:00
miterosan
d32ffc1ebc Swtich order of the moveto and the movetooffset. 2018-08-05 15:14:52 +02:00
miterosan
876d410fa1 Add missing ; 2018-08-05 15:13:04 +02:00
miterosan
f02d1f9013 move the 250 appear disance to a const var. 2018-08-05 15:10:42 +02:00
WebFreak001
b33954d9db Implement blinds mod 2018-08-05 14:20:56 +02:00
tgi74000
924bf9174c Fix overclick in certain situations 2018-08-05 09:58:15 +02:00
tgi74000
b1d1a2400b Remove IUpdatableByHitObject completely 2018-08-05 09:52:19 +02:00
miterosan
546bdf0618 remove default value init .-. 2018-08-04 00:36:59 +02:00
miterosan
159ce8e93e Add license header 2018-08-04 00:29:32 +02:00
miterosan
67c64ac459 Put the arrange mod into the fun section. 2018-08-04 00:26:26 +02:00
miterosan
5bb12b574b The arrange mod is not ranked I think. 2018-08-04 00:26:06 +02:00
miterosan
3457bc08e5 Merge branch 'master' of https://github.com/ppy/osu into ArrangeMod 2018-08-04 00:21:48 +02:00
tgi74000
07d6a75e23 Rename variables to be human readable 2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9 Add relax mod 2018-08-03 14:03:11 +02:00
Dean Herbert
3c06655672 Split out Special mods into Automation and Conversion 2018-07-31 18:00:42 +09:00
miterosan
4d306ef837 Add comments and clean up code. 2018-07-30 11:39:21 +02:00
miterosan
23a37d06cf Implement the arrange mod. 2018-07-30 11:34:20 +02:00
Dean Herbert
1d6609d9f3 Add common custom words to dotsettings dictionary
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
Dean Herbert
f253828d49 Fix regressions 2018-06-06 13:51:51 +09:00
Dean Herbert
ee92986494
Merge branch 'master' into osu-hd-setting 2018-06-06 12:09:12 +09:00
Dean Herbert
2f21b9c4ea Merge remote-tracking branch 'upstream/master' into Joehuu-score-multiplier-edits 2018-05-31 12:36:37 +09:00
Vidalee
6a1abf4084
Merge branch 'master' into osu-hd-setting 2018-05-17 19:39:17 +02:00
Vidalee
16bcd6c3ed
Appvtests (#1)
* Resolving AppVeyor's errors
2018-05-08 14:33:26 +02:00
Vidalee
393c01ba90 Made the changes requested 2018-05-06 12:38:25 +02:00
Dean Herbert
76e58a51b9 Merge remote-tracking branch 'upstream/master' into Vidalee-osu-hd-setting 2018-04-25 17:28:21 +09:00
smoogipoo
03a5df84c6 Initial rework of beatmap conversion process 2018-04-19 22:04:12 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Huo Yaoyuan
b842f682eb Use Linq.Append and Prepend. 2018-04-02 12:06:34 +08:00
Joseph Madamba
ee14ca7cc5
Merge branch 'master' into score-multiplier-edits 2018-03-31 10:43:58 -07:00
Joseph Madamba
0887dafa2c Revert changes on hard rock mod 2018-03-29 20:36:52 -07:00
Joseph Madamba
90d763fda5 Apply review changes and suggestions 2018-03-25 10:00:30 -07:00
Joseph Madamba
78a7564acd Score multiplier edits 2018-03-24 16:00:18 -07:00
Vidalee
505a7c14fc was persuaded I changed the if statement... 2018-03-21 21:14:17 +01:00
Vidalee
8159e219fd increaseFirstObjectVisibility now cannot be null 2018-03-20 22:23:27 +01:00
Vidalee
cdbe6bf22d cleared comment 2018-03-20 21:55:35 +01:00
Vidalee
4068be1293 cleared comment 2018-03-20 21:54:44 +01:00
Vidalee
9252203916 build fix 2018-03-20 18:23:41 +01:00
Vidalee
fea8f868d7 Fixing hidden test bug 2018-03-17 13:22:58 +01:00
Joseph Madamba
d122aa80e4
Edit mods description, multiplier, and code 2018-03-13 20:07:03 -07:00
Vidalee
8a86766324 Changes requests 2018-03-13 23:21:47 +01:00
Vidalee
6d9e78a3a3 Review changes 2018-03-11 22:40:49 +01:00
Vidalee
9516bec13d Fix naming rule 2018-03-11 21:45:15 +01:00
Vidalee
eed0f3a1de Added setting to not hide the first object in Hidden mod 2018-03-11 21:02:14 +01:00
smoogipoo
cb39a88c51 Fix HR not affecting slider repeats and ticks 2018-03-02 00:25:14 +09:00
smoogipoo
49b24c2bbf Fix HR not properly applying to sliders 2018-03-02 00:19:09 +09:00
Dean Herbert
3609c685d1 Fix approach circle fading 2018-02-28 20:35:15 +09:00
Dean Herbert
065630487a Fix slider heads fading out too late 2018-02-28 20:12:16 +09:00
Aergwyn
c3ce015869 fade slider ticks with hidden mod 2018-02-11 11:03:01 +01:00
Aergwyn
52c4d22c41 review changes
- use doubles instead of floats
- simplify logic
2018-01-24 09:44:50 +01:00
Dean Herbert
d0881e443b Merge remote-tracking branch 'upstream/master' into approach-rate 2018-01-12 18:05:16 +09:00
Dean Herbert
b8bb0a52e3 Move mod implementations to individual files 2018-01-09 14:08:18 +09:00
Aergwyn
54c0197eb0 remove early fadeout of sliderball on hidden
it shouldn't have been done because it makes fast sliders unplayable as they never appear in the first place, ooops
2018-01-07 09:08:33 +01:00
Aergwyn
006b63eb42 remove unnecessary change of spinner end sequence
it wasn't really visible anyways *shrug*
2018-01-07 09:05:36 +01:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Shawdooow
e0beefdfd5 make this a float 2018-01-01 10:30:55 -05:00
Shawdooow
064758b96d fixes 2017-12-31 11:30:58 -05:00
Shawdooow
3ba5dce052 new Approach to approach rate 2017-12-31 11:15:14 -05:00
Dean Herbert
a0966305d4 Remove unnecessary new event 2017-12-30 14:46:44 +09:00
Aergwyn
5e887240ae actually use option to override values... 2017-12-29 18:04:40 +01:00
Aergwyn
07040f9fd1 rename field 2017-12-29 17:52:28 +01:00
Aergwyn
5c3b67bcef remove unnecessary values 2017-12-29 17:51:59 +01:00
Aergwyn
f547c7986d created option to override values before UpdateState is called 2017-12-29 17:50:55 +01:00
Aergwyn
a58b5ff5f2 simplify sequence 2017-12-29 17:46:22 +01:00
Aergwyn
b200134a18 fix spinner easing with hidden 2017-12-29 17:44:10 +01:00
Dean Herbert
db8228f69d Don't think we need this expire call 2017-12-29 18:57:38 +09:00
Dean Herbert
a4f941cdf1 Move lifetime adjustment to DrawableHitCircle 2017-12-29 18:51:14 +09:00
Dean Herbert
dd2ae3f701 SImplify everything 2017-12-29 18:48:10 +09:00
Dean Herbert
0ae00cbd17 Rename one more variable 2017-12-29 18:28:16 +09:00
Dean Herbert
ced2d9749d Adjust presets and rename more 2017-12-29 18:25:33 +09:00
Dean Herbert
c9d4da65d2 Simplify and rename time variables 2017-12-29 18:06:41 +09:00
Dean Herbert
27cb445c24 Always recrusively apply custom sequence to nested hitobjects 2017-12-29 17:48:05 +09:00
Dean Herbert
b74248a705 Rename application method 2017-12-29 16:22:06 +09:00
Aergwyn
cd237da6d3 extend TestCaseHitCircle with new steps
- Hidden, Size and Scale
- also fix Auto still missing because no judgement was created
2017-12-28 17:06:15 +01:00
Aergwyn
0b23ceb781 fix slider fade out to be eased
+ move duration calculation to not be done twice
+ made Slider / Spinner private again as they are not accessed externally anymore
2017-12-28 15:36:27 +01:00
Aergwyn
e42fa7205b adjust spinner sequence to the new fadeout speed 2017-12-27 21:23:56 +01:00
Aergwyn
7d29c076d2 fix circles and slider sequences
+ minor cleanup
2017-12-27 21:12:02 +01:00
Aergwyn
4c2554595e implement hidden (mostly)
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00