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Commit Graph

2202 Commits

Author SHA1 Message Date
smoogipoo
18f2e92a48 Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator 2017-11-17 12:36:13 +09:00
smoogipoo
62155e6dd5 Make DifficultyCalculator support mod applications
Fixes https://github.com/ppy/osu/issues/476.
2017-11-17 12:36:07 +09:00
smoogipoo
f461f03b08 Make osu! compile with framework changes 2017-11-16 14:51:31 +09:00
smoogipoo
15f69dff81 Make mania hit explosions not stick around when rewinding
Fixes #1461.
2017-11-04 00:57:17 +09:00
smoogipoo
fe00ac7e41 Make DrawableHitObject/ScoreProcessor support rewinding 2017-11-02 21:21:07 +09:00
Dean Herbert
bbc5c05055 Disable ruleset-level tests for now 2017-10-23 21:25:54 +09:00
Dean Herbert
36af0dc809 Update app config for rulesets 2017-10-19 14:59:11 +09:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
Dean Herbert
179542daf1 Standardise AssemblyInfos 2017-10-14 15:02:20 +09:00
Dean Herbert
c5046f6b3c Add back osu.Desktop project
While it was nice having less projects to deal with, it meant hacks to get around circular dependencies between rulesets and osu.Game. For now, let's just restore the osu.Desktop project and call it a day.

This allows for the project to build again with default visual studio settings.
2017-10-14 14:33:05 +09:00
Dean Herbert
b306eaca6e Move mania tests to correct namespace 2017-10-10 16:50:46 +09:00
Dean Herbert
e0911f014e Fix ruleset target path for release builds 2017-09-19 22:50:36 +09:00
Dean Herbert
99b512cce5 Output ruleset assemblies to the game folder rather than adding special logic 2017-09-19 19:27:14 +09:00
Dean Herbert
1f20c5eb69 Optimise project references 2017-09-19 16:07:00 +09:00
Dean Herbert
8fa76557db Avoid unnecessary dll copies 2017-09-19 16:06:59 +09:00
Dean Herbert
6db705a3a8 Update relative paths 2017-09-19 16:06:58 +09:00
Dean Herbert
6d3d485565 And then everything became one 2017-09-19 16:06:58 +09:00
Tom
a42fb4af2a Add icon for random mod 2017-09-14 12:04:05 +02:00
smoogipooo
ae3e118584 Dummy commit to test CI 2017-09-14 09:32:10 +09:00
Tom
886ad7496d Implement random mod for osu!mania 2017-09-13 17:35:05 +02:00
Dean Herbert
b78c516b74 Merge branch 'master' into scoring-revamp 2017-09-13 20:47:14 +09:00
Dean Herbert
fb7740a3ab Update all dependencies in line with framework 2017-09-13 20:25:40 +09:00
smoogipooo
5e32d95ad2 Remove Ruleset's CreateScoreProcessor method 2017-09-13 16:37:05 +09:00
smoogipooo
093d82ac45 Set depths from playfield add methods instead of DrawableHitObject 2017-09-13 16:17:01 +09:00
smoogipooo
e146bcacf1 Make BasePortion and ComboPortion constants 2017-09-13 16:13:27 +09:00
smoogipooo
05ac23f99a Remove AffectsAccuracy for now 2017-09-13 15:44:03 +09:00
smoogipooo
ba3e44cd71 Simplify standardized scoring to BasePortion (raw scoring) + ComboPortion (highest combo) 2017-09-13 15:17:32 +09:00
smoogipooo
12641edb4d Fix incorrect mania hold note tick judgements 2017-09-12 23:36:59 +09:00
smoogipooo
756d7527da Remove NumericAccuracyResult from ManiaJudgement 2017-09-12 22:33:39 +09:00
smoogipooo
b5f48c2368 Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
2017-09-12 22:27:27 +09:00
smoogipooo
d0774c7bc6 ComputeTargets -> SimulateAutoplay + improve xmldoc 2017-09-12 21:16:47 +09:00
smoogipooo
3e3618d724 More cleanups 2017-09-12 21:12:57 +09:00
smoogipooo
abab2a4878 Revamp score processing to once more unify scoring methods 2017-09-12 21:05:50 +09:00
smoogipooo
0b94939474 Make Accuracy = 1, Health = 1 the default for ScoreProcessor 2017-09-12 20:53:26 +09:00
smoogipooo
3af8345068 Add AffectsAccuracy to Judgement 2017-09-12 19:39:44 +09:00
Dan Balasescu
ee8ec31c6e Merge branch 'master' into judgement-revamp 2017-09-12 18:57:37 +09:00
Dean Herbert
86de4fa2e2 Apply CI fixes 2017-09-12 18:36:19 +09:00
Dean Herbert
b21c080121 Make mania readable again 2017-09-12 18:22:02 +09:00
Dean Herbert
f32d444d68 Remove generics from Playfield (fixes catch) 2017-09-12 18:19:28 +09:00
Dean Herbert
1194e46ef1 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-12 17:46:21 +09:00
Dean Herbert
160ad1924f Remove unneeded reference 2017-09-12 17:01:40 +09:00
smoogipooo
6a815d343c Remove unneeded class. 2017-09-12 16:58:06 +09:00
Dan Balasescu
3be9d3c747 Merge branch 'master' into mania-autoplay 2017-09-12 16:44:05 +09:00
smoogipooo
7ad982b540 Fix ordering of license header. 2017-09-12 16:21:32 +09:00
smoogipooo
a22dd80b23 Expire HitExplosions. 2017-09-12 16:20:15 +09:00
smoogipooo
af4cc7aada Accuracy starts at 100% for mania. 2017-09-12 16:15:04 +09:00
smoogipooo
a7b93822d7 Add initial frame 2017-09-12 16:14:52 +09:00
smoogipooo
a1baefe20e Add 20ms delay to release frames. 2017-09-12 16:09:53 +09:00
smoogipooo
8737a1b1a5 Implement osu!mania auto replay generation. 2017-09-12 15:52:32 +09:00
smoogipooo
78764082dc Remove taiko project reference from mania project. 2017-09-12 15:52:02 +09:00
smoogipooo
585e2399bf Add license headers. 2017-09-12 12:02:56 +09:00
smoogipooo
57ee97e27d Add lane glows. 2017-09-12 11:39:34 +09:00
smoogipooo
0765027cb5 Move note glow to a separate class + make it match the design a bit more. 2017-09-12 11:14:16 +09:00
smoogipooo
3c98bc065f Fix osu!mania note masking resulting in miss judgements not occurring. 2017-09-12 09:48:17 +09:00
Dean Herbert
d66fb307dc Fix wrong licence header 2017-09-11 19:14:37 +09:00
Dean Herbert
cf8912b30d Merge branch 'master' into mania-judgement-text 2017-09-11 19:04:22 +09:00
smoogipooo
df0a31bf2a Add judgement text displays to osu!mania 2017-09-11 17:56:02 +09:00
Dean Herbert
7b92bbfa86 Merge branch 'master' into mania-hit-explosions 2017-09-11 17:34:14 +09:00
smoogipooo
54aff432fe Fix CI error 2017-09-11 15:43:23 +09:00
Dan Balasescu
6ecd530d7b Add missing license header 2017-09-11 15:24:28 +09:00
smoogipooo
f3c6f6f959 Merge branch 'blending-equations' into mania-holdnote-niceness 2017-09-11 15:09:01 +09:00
smoogipooo
de7d50d384 Better variable + comment naming 2017-09-11 15:08:51 +09:00
smoogipooo
4683319156 Merge remote-tracking branch 'origin/master' into mania-hit-explosions 2017-09-11 14:48:40 +09:00
Dean Herbert
b01233eddc Fix CI issues 2017-09-11 14:48:01 +09:00
smoogipooo
e8efdcf188 Make tick explosions white and lower scale. 2017-09-11 14:37:34 +09:00
Dean Herbert
5ce76d8023 Merge remote-tracking branch 'upstream/master' into judgement-revamp 2017-09-11 14:36:51 +09:00
smoogipooo
2c3131d391 Remove green coloration when hit. 2017-09-11 13:56:10 +09:00
smoogipooo
3026675f35 Add explosions. 2017-09-11 13:44:39 +09:00
smoogipooo
10f0d1f20d Pass down OnJudgement to columns. 2017-09-11 12:57:10 +09:00
Dean Herbert
7170fbd087 Target .NET 4.6.1 2017-09-11 12:39:00 +09:00
smoogipooo
42dc4d9b1c Rework mania playfield to be more sane with masking/nesting. 2017-09-11 10:46:54 +09:00
smoogipooo
2f72dff779 Update with framework changes. 2017-09-11 08:59:56 +09:00
smoogipooo
2086ed209d Fix hold note tick input. 2017-09-11 04:51:44 +09:00
smoogipooo
9cd3af11d5 Fix hold note tick position + lifetime. 2017-09-11 04:45:10 +09:00
smoogipooo
79a9612243 Remove now unnecessary comment. 2017-09-11 04:39:04 +09:00
smoogipooo
8bb8999820 More TestCaseManiaHitObjects fixes. 2017-09-11 04:34:30 +09:00
smoogipooo
3b5e847a31 Better updateGlow methods. 2017-09-11 04:29:32 +09:00
smoogipooo
590a34dc28 Add glow to DrawableHoldNote 2017-09-11 04:22:17 +09:00
smoogipooo
73d77637ef Add glow to DrawableNote 2017-09-11 04:22:05 +09:00
smoogipooo
8797382700 Update body styling of hold notes 2017-09-11 04:21:43 +09:00
MrTheMake
a7f874e5b6 Merge branch 'master' into leaderboard-scores 2017-09-07 18:25:33 +02:00
smoogipooo
b085208d24 Remove unused code 2017-09-07 16:15:33 +09:00
smoogipooo
ef9b87e8c7 Make column lights not increase in brightness when successfully pressed 2017-09-07 16:15:25 +09:00
smoogipooo
0cc443e618 Remove all generic judgements. 2017-09-06 18:05:51 +09:00
smoogipooo
ac8ec31b61 Make judgements able to be "added" plus make everything compile and run. 2017-09-06 17:02:13 +09:00
Dean Herbert
84c22df3f5 Combine Judgement.HitResults into one. 2017-09-06 17:01:48 +09:00
smoogipooo
115e5c95af Make ScrollingPlayfield.Reversed protected; make ManiaPlayfield 'invertible'. 2017-08-23 20:50:03 +09:00
Dean Herbert
bdd0a51c6e Fix left keys setting defaults in incorrect order 2017-08-23 16:10:10 +09:00
smoogipooo
4395ea3850 Add applied suggestions. 2017-08-23 15:37:22 +09:00
smoogipooo
68e7cf854f Add variant names. 2017-08-23 14:19:14 +09:00
smoogipooo
d8dfcc614a Make mania work with key bindings 2017-08-23 13:42:16 +09:00
smoogipooo
0e41fc8842 Add mania bindings. 2017-08-23 12:49:50 +09:00
smoogipooo
2f2abf122b Add exceptions galore. 2017-08-22 16:46:12 +09:00
smoogipooo
e337fbcf4f Make availableColumns into a ctor argument. 2017-08-22 16:22:40 +09:00
smoogipooo
909cae5861 CI fixes. 2017-08-22 14:21:28 +09:00
smoogipooo
68c7226d12 Fix cherry pick issues. 2017-08-22 14:18:17 +09:00
smoogipooo
9a7c9e9af0 Disable reversing for now - this needs to be re-implemented in a later PR. 2017-08-22 14:17:57 +09:00
smoogipooo
cd3c825bd2 Fix mania playfield not working. 2017-08-22 14:07:46 +09:00
smoogipooo
88151eff3f Fix dofficulty calculators not working and make mania set the correct key count for non-mania specific maps. 2017-08-22 14:07:39 +09:00
smoogipooo
4eec59f669 Only set the number of availableColumns once, at ManiaRulesetContainer level.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2017-08-22 14:07:37 +09:00
Dean Herbert
ea450fecf5 Merge branch 'master' into action-key-counter 2017-08-21 16:25:44 +09:00
Dean Herbert
16e96888ab Update KeyCounterCollection to support action-based buttons 2017-08-21 12:39:22 +09:00
smoogipooo
6a7b410bc3 Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
MrTheMake
e54f659916 Suggested changes 2017-08-13 22:37:39 +02:00
MrTheMake
81289db33b CI fix, fixed nullref and removed abstraction of GetAutoplayMod 2017-08-13 20:12:01 +02:00
MrTheMake
d9c26f98c7 Suggested changes 2017-08-13 19:54:07 +02:00
MrTheMake
4c2d7bf343 Parse the mods of a leaderboard's score 2017-08-13 17:41:13 +02:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
Dean Herbert
da5f2fc6af Merge remote-tracking branch 'origin/catch-catcher' into catch 2017-08-09 09:28:50 +09:00
Dan Balasescu
21d44b1e99 Remove correct duplicate code.
Already present on line 51.
2017-08-09 06:24:08 +09:00
John Neijzen
9e17549d7f Update HitObjectPatternGenerator.cs 2017-08-08 22:56:27 +08:00
smoogipooo
c5ce86b9f3 Add reversing capability to ScrollingPlayfield. 2017-08-08 12:59:50 +09:00
smoogipooo
12f9793fec Fix mania bar lines not working. 2017-08-07 17:46:22 +09:00
smoogipooo
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
smoogipooo
933740664c SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming. 2017-08-07 16:43:54 +09:00
smoogipooo
a3efca9c35 Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
smoogipooo
c6447e40f9 Reduce implementation overhead for nested playfields (e.g. playfield + columns). 2017-08-07 14:56:26 +09:00
smoogipooo
b1d25ed388 Implement ScrollingPlayfield, now containing ScrollingHitObjectContainer (prev. SpeedAdjustmentCollection).
Also removing a lot of mania code relating to gravity mod for now.
2017-08-04 23:07:08 +09:00
smoogipooo
54503eef71 Rename *ScrollingDrawableTimingSection -> *ScrollingContainer, move LinearScrollingContainer to osu.Game, make SpeedAdjustmentContainer non-abstract. 2017-08-04 22:50:29 +09:30
smoogipooo
4a9f3aa70d Merge remote-tracking branch 'origin/master' into timingchange-improvements 2017-08-04 20:11:24 +09:30
smoogipooo
0f901c99a0 Implement SpeedAdjustedPlayfield and a new HitRenderer derivation. 2017-08-04 20:11:18 +09:30
Huo Yaoyuan
62b3540fd6 Merge branch 'master' into fixes 2017-08-04 13:49:03 +08:00
Huo Yaoyuan
eb9972581e Provide Autoplay mod in Ruleset. 2017-08-04 00:25:24 +08:00
Dean Herbert
0d9ea97828 Allow Rulesets to create a non-FontAwesome icon
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
Thomas Müller
e68675f970 Rename EasingTypes to Easing 2017-07-22 20:53:53 +02:00
Thomas Müller
598b3f051e Address CI concerns and update framework 2017-07-22 11:15:45 +02:00
Thomas Müller
c4619f614a Merge branch 'master' of github.com:ppy/osu into better-transforms
# Conflicts:
#	osu-framework
2017-07-19 19:15:51 +02:00
Dean Herbert
21d07428fe Fix some test regressions 2017-07-19 15:16:59 +09:00
Thomas Müller
6063219b72 Update framework 2017-07-16 13:59:26 +03:00
Thomas Müller
a5e610a7ba Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
Thomas Müller
e8ce3e16b0 Address CI concern 2017-07-10 12:52:29 +03:00
Dean Herbert
0e2dc9388a More changes in-line with framework changes. 2017-07-10 12:55:47 +09:00
Dean Herbert
89c8a34025 Merge branch 'master' into better-drawablehitobject-lifetimes 2017-06-21 20:13:57 +09:00
smoogipooo
fc0e44b214 Update framework. 2017-06-21 11:28:27 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
smoogipooo
34ac932fe2 Reduce pollution in DrawableHitObject in favor of a loosely-coupled IScrollingHitObject. 2017-06-19 10:54:23 +09:00
smoogipooo
28e48eab2b CI fixes. 2017-06-16 19:30:30 +09:00
smoogipooo
4afe83e74e Rework DrawableHitObject to provide default life times and proper DrawableTimingSection autosizing.
This exposes LifetimeOffset from DrawableHitObject which is used by the XSRG rulesets to adjust the life time range by the VisibleTimeRange.
2017-06-16 19:21:54 +09:00
smoogipooo
ea87aca032 We no longer need to pass in the control point. 2017-06-16 13:12:36 +09:00
smoogipooo
874db28478 CI fixes. 2017-06-16 13:09:06 +09:00
smoogipooo
5bac0919f0 Remove gross autoSizingAxes and life time. 2017-06-16 13:00:08 +09:00
smoogipooo
5d7336b235 A bit more cleanup. 2017-06-16 10:06:47 +09:00
smoogipooo
fda220acbc Move speed adjustment code from ManiaHitRenderer to SpeedAdjustedHitRenderer. 2017-06-15 19:34:28 +09:00
Dan Balasescu
6fd37ebc32 Merge branch 'master' into timingchange-rework 2017-06-15 16:23:51 +09:00
Dean Herbert
41d4aee4f5 Update nuget packages
- [ ] Depends on framework partner in crime https://github.com/ppy/osu-framework/pull/820
2017-06-13 11:50:46 +09:00
smoogipooo
56244e0134 Add small test case to demonstrate usage. 2017-06-12 17:31:24 +09:00
smoogipooo
ba8014bbd9 Cleanups + xmldoc rewordings/improvements. 2017-06-12 15:20:34 +09:00
smoogipooo
419682b740 Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
#	osu-framework
2017-06-12 13:09:02 +09:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
smoogipooo
de35ea22b1 Make bar lines work again. 2017-06-09 22:03:28 +09:00
smoogipooo
1f56848442 Rewrite the way speed adjustments are applied. 2017-06-09 19:57:03 +09:00
smoogipooo
921350128d Rename SpeedAdjustment -> MultiplierControlPoint + reworking. 2017-06-09 16:57:17 +09:00
smoogipooo
4b2669e65d Namespace movement. 2017-06-09 16:20:55 +09:00
smoogipooo
d11002e499 Use new naming structure + VisibleTimeRange bindable. 2017-06-09 16:11:49 +09:00
smoogipooo
cd435f7ec6 Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
#	osu-framework
#	osu.Game.Rulesets.Mania/Timing/ControlPointContainer.cs
2017-06-09 03:37:55 +09:00
smoogipooo
8de6bdf340 Rewrite mania to use the new timing section stuff. 2017-06-09 02:43:48 +09:00
smoogipooo
55f238f6a9 Remove IHasTimeSpan, add rename to TimingSection. 2017-06-08 23:40:24 +09:00
Dean Herbert
a454ca606f Merge remote-tracking branch 'upstream/master' into johnneijzen-master 2017-06-08 20:33:39 +09:00
Tom94
5f7270ee4b Use new invalidation rules 2017-06-08 09:53:45 +02:00
John Neijzen
2f7d9655fd More Clean up 2017-06-08 15:27:35 +08:00
John Neijzen
431d225a60 Keyword Spacing and Brackets Fixing 2017-06-08 14:35:10 +08:00
John Neijzen
9b0e1c26a3 Clean Up Code 2017-06-07 19:53:37 +08:00
smoogipooo
8641379424 Not sure how these CI issues were missed. 2017-06-07 19:27:22 +09:00
smoogipooo
1932b58663 g -> gravity + one more xmldoc. 2017-06-07 19:21:31 +09:00
smoogipooo
1017cf54d9 CI fixes. 2017-06-07 19:17:45 +09:00
smoogipooo
6f191193a1 Rename timing changes, simplify + improve columns/dictionary usage. 2017-06-07 19:15:51 +09:00
smoogipooo
7aee8ee547 Make TimeSpan a double again. 2017-06-07 19:08:32 +09:00
Dean Herbert
5f537780cf Bring framework up-to-date 2017-06-07 15:32:50 +09:00
smoogipooo
5104e65bcd Make hold notes utilize RelativeChildOffset for tick positionings. 2017-06-06 15:57:30 +09:00
smoogipooo
e3d10fc4d3 Update with more framework changes. 2017-06-06 15:52:35 +09:00
smoogipooo
4307242bb6 Update with framework changes. 2017-06-05 20:06:46 +09:00
smoogipooo
a3299809fe Merge remote-tracking branch 'origin/master' into timingchange-rework
# Conflicts:
#	osu.Game/Graphics/Containers/ReverseDepthFillFlowContainer.cs
2017-06-05 10:19:53 +09:00
smoogipooo
d66f114b5b Properly set starting lifetime for mania hit objects. 2017-06-03 18:18:25 +09:00
smoogipooo
7022c8d496 Move timing change stuff to osu.Game project. 2017-06-02 20:17:44 +09:00
smoogipooo
e5720b9477 CI fixes. 2017-06-02 19:53:30 +09:00
smoogipooo
d6e49b94ec Add comment. 2017-06-02 19:36:47 +09:00
smoogipooo
c7dcb54d45 Simplify gravity. 2017-06-02 19:34:55 +09:00
smoogipooo
a4cd409835 Super huge abstraction changes to (hopefully) make this TimingChangeContainer usable for non-mania rulesets.
Also includes commenting improvements/fixes.
2017-06-02 19:27:22 +09:00
smoogipooo
186fecca82 Add missing license headers. 2017-06-02 18:20:14 +09:00
smoogipooo
1d3f5d8649 CI fixes. 2017-06-02 18:19:21 +09:00
smoogipooo
97dd80b874 Make life time set after children are updated (for now). 2017-06-02 18:11:36 +09:00
smoogipooo
5ebe08ed2a Make default mania playfield timespan 1.5s for now. 2017-06-02 17:45:48 +09:00
smoogipooo
519f5f785b Add gravity mod icon. 2017-06-02 17:43:24 +09:00
smoogipooo
b46a9dd0ef Add gravity mod. 2017-06-02 17:33:58 +09:00
smoogipooo
8f6118ffb8 Set lifetime for timing change containers very naively for now. 2017-06-02 16:39:31 +09:00
smoogipooo
1eddc278a4 Cleanup + make travel time equal to the time span. 2017-06-02 16:04:14 +09:00
smoogipooo
563f746acf Add gravity timing change. 2017-06-02 15:30:59 +09:00
smoogipooo
d75bbb2b88 Fix incorrect sorting. 2017-06-02 15:28:30 +09:00
smoogipooo
1da5d508fa aaaaa 2017-06-02 11:35:51 +09:00
smoogipooo
d30706f640 Move drawable timing changes to Timing/Drawables. 2017-06-01 15:13:52 +09:00
smoogipooo
3e2aa26722 Add bar line timing changes. 2017-06-01 15:08:41 +09:00
smoogipooo
f612914e87 Initial rewrite of timing changes to allow them to be more extensible. 2017-06-01 14:26:21 +09:00
Shawdooow
cb5fcf2572 change mania multiplier 2017-05-30 13:27:10 -04:00
Shawdooow
ecc0d0b11c Daycore mod 2017-05-30 12:49:06 -04:00
Dean Herbert
476526714d Merge branch 'master' into mania-judgements 2017-05-29 21:31:48 +09:00
Dean Herbert
a0c542f461 Merge branch 'master' into mania-barlines 2017-05-29 20:36:50 +09:00
smoogipooo
e529ced131 Fix mania-specific beatmaps not setting samples correctly. 2017-05-29 16:18:01 +09:00
smoogipooo
586fc782cf Fix line endings. 2017-05-29 16:00:14 +09:00
Dan Balasescu
0327adcba8 Update HoldNote.cs 2017-05-29 15:35:50 +09:00
smoogipooo
4b6f2efa76 Cleanups. 2017-05-29 15:32:58 +09:00
smoogipooo
32550bda4f Make drawable bar line a bit more sane. 2017-05-29 15:18:06 +09:00
smoogipooo
4fce0c1189 Rename Barline -> BarLine. 2017-05-29 15:05:20 +09:00
smoogipooo
44f1d906ea Store tick count locally, remove HoldNote TickCount. 2017-05-29 14:47:51 +09:00
smoogipooo
ee7158aa95 Implement bar lines. 2017-05-29 14:44:42 +09:00
smoogipooo
e63108bd75 Add base for bar lines. 2017-05-29 11:56:31 +09:00
smoogipooo
f17b8acd13 Remove erroneous tab. 2017-05-29 11:45:16 +09:00
smoogipooo
e5e73b31b6 Cleanup + slight xmldoc improvements. 2017-05-29 11:42:43 +09:00
smoogipooo
79cdba58c1 Merge branch 'mania-holdnote-input' into mania-judgements 2017-05-29 11:23:32 +09:00
smoogipooo
cdf4fcea02 Fix input being reversed. 2017-05-29 11:07:17 +09:00
smoogipooo
b28b7af887 Scale HP with drain rate a bit. 2017-05-26 20:42:03 +09:00
smoogipooo
3715171948 Ticks can't be missed. 2017-05-26 20:32:21 +09:00
smoogipooo
ca08011734 Add basic (new) hp calculations. 2017-05-26 20:26:26 +09:00
smoogipooo
95908af677 Fix resetting scoreprocessor. 2017-05-26 20:26:06 +09:00
smoogipooo
10f62eb8da Fix incorrect combo score. 2017-05-26 20:25:24 +09:00
smoogipooo
ab5e1bfc89 Add basic score calculations. 2017-05-26 19:56:50 +09:00
smoogipooo
9ec6e0b692 Fix hold note ticks changing combo. 2017-05-26 19:56:35 +09:00
smoogipooo
02f582a3f8 Add hold note tick judgement. 2017-05-26 19:29:47 +09:00
smoogipooo
4c67c13410 Add hold note tail judgement. 2017-05-26 19:28:14 +09:00
smoogipooo
43a7923199 Implement base mania judgement score. 2017-05-26 19:22:17 +09:00
smoogipooo
f294fef29b Remove holding property in favor of a nullable hold start time. 2017-05-26 18:56:21 +09:00
smoogipooo
e4b59314ea Use new HitObjectStartTimeComparer. 2017-05-26 18:52:43 +09:00
smoogipooo
871d44d628 Renamings. 2017-05-26 16:39:43 +09:00
smoogipooo
3f4cbd02cd Fix warnings. 2017-05-26 16:29:20 +09:00
smoogipooo
47e1b7b389 Fix tick construction loop. 2017-05-26 16:28:39 +09:00
smoogipooo
d3206396e7 Rewrite comments. 2017-05-26 16:10:04 +09:00
smoogipooo
c2d3b6c05a Remove late initialization of head + tail, keep them updated with start time and end time. 2017-05-26 15:53:49 +09:00
smoogipooo
946cd4bfa3 General cleanup + more xmldocs. 2017-05-24 21:57:38 +09:00
smoogipooo
a5b79b2192 Fix notes not getting accent colours. 2017-05-24 21:56:49 +09:00
smoogipooo
ed65b3559a CI fix. 2017-05-24 21:25:01 +09:00
smoogipooo
21cdee02f3 Get tickSpacing from beatmap. 2017-05-24 21:24:33 +09:00
smoogipooo
d6b104d794 Minor visual change for DrawableHoldNoteTick. 2017-05-24 21:24:18 +09:00
smoogipooo
78067e085c Fix note input ordering. 2017-05-24 20:53:47 +09:00
smoogipooo
dcf879687d Implement basic hold note + tick input. 2017-05-24 20:45:01 +09:00
Dean Herbert
0842e00f13 Merge branch 'master' into controlpoint-rework 2017-05-24 00:20:15 +09:00
Dean Herbert
836c33cfb0 Merge branch 'master' into mania-note-input 2017-05-23 16:50:01 +09:00
smoogipooo
a4823bca91 CI fixes. 2017-05-23 16:47:47 +09:00
smoogipooo
7e5bb61a44 Fix line endings. 2017-05-23 16:13:51 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
002a0e99a2 Use SortedList + BinarySearch to find control points at time values. 2017-05-23 15:20:32 +09:00
smoogipooo
ea4a285329 Fix compile errors. 2017-05-23 14:08:15 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
Dean Herbert
51728e48be Merge branch 'master' into mania-hitobject-object-conversion 2017-05-22 21:12:00 +09:00
smoogipooo
4200e05fe7 Don't handle repeat keys. 2017-05-22 16:42:14 +09:00
smoogipooo
7314a9019c Fix nullref. 2017-05-22 16:39:30 +09:00
smoogipooo
f9eb448f16 Implement DrawableNote hits. 2017-05-22 16:35:15 +09:00
Dan Balasescu
6f00f7f0d0 Update HitWindows.cs 2017-05-22 16:34:38 +09:00
smoogipooo
62c7e97a5f Add helper method to easily compare time offset to hit windows. 2017-05-22 16:28:44 +09:00
smoogipooo
0f3cf18345 Forgot license header. 2017-05-22 16:15:52 +09:00
smoogipooo
9a578e036e Add xmldoc. 2017-05-22 16:09:32 +09:00
smoogipooo
60e036b5f4 Fix missing reference. 2017-05-22 15:29:02 +09:00
smoogipooo
dcf3148d23 Fix osu!mania failing due to 0 hp. 2017-05-22 15:28:51 +09:00
smoogipooo
3dfe88c068 Make Key a bindable, pass down to drawable hit objects. 2017-05-22 15:28:30 +09:00
smoogipooo
c972335297 Add InputTarget to capture input from columns before hit objects. 2017-05-22 15:25:37 +09:00
smoogipooo
409464381c Expose HitWindows so they're accessible from the drawable hit objects. 2017-05-22 14:11:14 +09:00
smoogipooo
d0ddd62f84 Add ManiaHitResult to ManiaJudgement. 2017-05-22 14:10:53 +09:00
smoogipooo
f70bfd5378 CI fixes. 2017-05-22 13:43:53 +09:00
Dan Balasescu
4556ead3b6 Merge branch 'master' into mania-hitobject-object-conversion 2017-05-22 12:54:06 +09:00
Dean Herbert
b50f9cad44 Merge branch 'master' into mania-endtime-object-conversion 2017-05-22 12:14:53 +09:00
Dean Herbert
fe70641980 Merge branch 'master' into mania-distance-object-conversion 2017-05-22 12:08:01 +09:00
Dan Balasescu
d02aaf0a28 Merge branch 'master' into mania-distance-object-conversion 2017-05-22 11:36:36 +09:00
Dean Herbert
7f08d60008 Merge branch 'master' into generic-interface 2017-05-22 11:35:50 +09:00
Dean Herbert
469cc5fa52 Merge branch 'master' into remove-siblings 2017-05-22 11:18:46 +09:00
smoogipooo
8077ddf944 Update with pattern changes. 2017-05-22 10:34:12 +09:00
smoogipooo
7d417e4219 Merge remote-tracking branch 'smoogipooo/mania-pattern-changes' into mania-hitobject-object-conversion 2017-05-22 10:32:32 +09:00
smoogipooo
dba9dd3509 Remove siblings. 2017-05-22 10:30:03 +09:00
smoogipooo
6c0d226459 Merge branch 'remove-siblings' into mania-hitobject-object-conversion 2017-05-22 10:25:59 +09:00
smoogipooo
e232968ea7 Fix line endings resulting in CI error. 2017-05-22 10:25:28 +09:00
smoogipooo
6714a244e8 Add check before possibly going into endless loop. 2017-05-22 10:23:08 +09:00
smoogipooo
2d11a8bdf0 Update with pattern changes. 2017-05-22 10:20:42 +09:00
Dan Balasescu
4ce3a78066 Update Pattern.cs 2017-05-22 10:18:42 +09:00
smoogipooo
e9f7be8dce Merge branch 'mania-pattern-changes' into mania-endtime-object-conversion 2017-05-22 10:17:54 +09:00
smoogipooo
cd66e2af14 Update with pattern changes. 2017-05-22 10:17:08 +09:00
smoogipooo
9fd4ab2302 Merge branch 'mania-pattern-changes' into mania-distance-object-conversion 2017-05-22 10:14:32 +09:00
smoogipooo
0a0139aded Remove the concept of beatmap events, rename BreakEvent -> BreakPeriod. 2017-05-22 10:12:33 +09:00
smoogipooo
8c260e3364 Renamings + refactorings to Pattern. 2017-05-22 10:04:25 +09:00
smoogipooo
9de18d45a5 Use bitshifted notation. 2017-05-22 10:00:11 +09:00
smoogipooo
9f2ca1acbf Remove siblings. 2017-05-22 09:57:03 +09:00
Dean Herbert
93182e5da3 Merge branch 'master' into generic-interface 2017-05-22 09:52:40 +09:00
smoogipooo
f42cbd5f38 Merge branch 'remove-siblings' into mania-endtime-object-conversion 2017-05-22 09:51:36 +09:00
smoogipooo
3041b55aac Remove siblings. 2017-05-22 09:50:36 +09:00
smoogipooo
384295bdca Merge branch 'remove-siblings' into mania-distance-object-conversion 2017-05-22 09:49:00 +09:00
smoogipooo
e58ffbd87d Remove Note Siblings. 2017-05-22 09:46:34 +09:00
smoogipooo
ecf81fa8d2 Cleanup. 2017-05-22 08:25:48 +09:00
smoogipooo
8d94c2ef8b Fix CI errors (for now). 2017-05-19 21:17:14 +09:00
smoogipooo
f8270f31a9 Fix build errors. 2017-05-19 21:15:29 +09:00
smoogipooo
6ab7a91415 Add generator to generate patterns from HitObjects. 2017-05-19 20:57:20 +09:00
smoogipooo
e76cb4cc31 Update to match base branch. 2017-05-19 17:51:59 +09:00
smoogipooo
0a596ef1e4 Merge branch 'mania-beatmap-conversion' into mania-endtime-object-conversion
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-19 17:50:19 +09:00
smoogipooo
90270ac586 Update to match base branch. 2017-05-19 17:48:23 +09:00
smoogipooo
5d8f0a4707 Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-19 17:42:24 +09:00
smoogipooo
7b05930fc2 Revert "Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects."
This reverts commit 6821197a6a.
2017-05-19 17:38:06 +09:00
smoogipooo
860b607f45 A bit more cleanup. 2017-05-19 16:49:05 +09:00
smoogipooo
1cb3fc7262 Oops fix unused using. 2017-05-19 16:45:06 +09:00
smoogipooo
6821197a6a Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects. 2017-05-19 16:40:01 +09:00
smoogipooo
2cea5f0fa3 Add comments. 2017-05-19 16:39:02 +09:00
smoogipooo
9191c4f3e3 Remove LegacyBeatmapConverter. 2017-05-19 16:31:56 +09:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
Huo Yaoyuan
ff5854d6bf Merge branch 'master' into generic-interface 2017-05-18 19:19:40 +08:00
Dan Balasescu
e52b87bc58 Fix incorrect comment. 2017-05-18 19:47:16 +09:00
Dan Balasescu
b5674c8f30 Update DistanceObjectPatternGenerator.cs 2017-05-18 19:33:02 +09:00
smoogipooo
1f6939f57b Add IHasEndTime object pattern generation. 2017-05-18 19:31:56 +09:00
smoogipooo
a239411808 Fix warnings/errors. 2017-05-18 19:10:32 +09:00
smoogipooo
78453c7ce3 Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-18 19:06:27 +09:00
smoogipooo
4e8ead9cf4 Fix possible nullref. 2017-05-18 19:05:03 +09:00
smoogipooo
c80e2e8f0a Attempt to solve warnings... 2017-05-18 18:46:50 +09:00
smoogipooo
35bd608a4a Simplify method parameters, make conversion work again. 2017-05-18 18:41:44 +09:00
smoogipooo
a30e49d21b Add hold end samples. 2017-05-18 18:19:29 +09:00
smoogipooo
53a2f34f8b Set siblings, removing warning. 2017-05-18 18:15:09 +09:00
smoogipooo
2c97313a20 Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion 2017-05-18 18:14:11 +09:00
smoogipooo
af129b3eab Add siblings, will be used in generator branches. 2017-05-18 18:13:08 +09:00
smoogipooo
eae4f8b412 Fix compilation due to previously-removed function. 2017-05-18 18:11:09 +09:00
smoogipooo
2af025e630 Add IHasDistance object pattern generation. 2017-05-18 18:09:13 +09:00
smoogipooo
afd3eb4b8d Implement things a bit more to remove warnings. 2017-05-18 18:04:32 +09:00
smoogipooo
873ff34487 This function can't be used for all pattern generations. So let's not use it. 2017-05-18 17:43:59 +09:00
smoogipooo
af34777f44 Trim whitespace. 2017-05-18 17:00:11 +09:00
smoogipooo
164a1bb743 Remove distance object pattern generator for now (next PR). 2017-05-18 15:38:15 +09:00
smoogipooo
1fa1897d71 Define the concept of patterns + additional comments. 2017-05-18 15:05:45 +09:00
smoogipooo
618c162535 Move more functions to ObjectConversion + resharper cleanup. 2017-05-18 14:17:23 +09:00
smoogipooo
de8271ad6b Fix out of range exceptions due to out-of-order hitobjects. 2017-05-18 14:08:48 +09:00
smoogipooo
6dae5cbacf Fix distance object conversion not calculating end time. 2017-05-18 14:08:32 +09:00
smoogipooo
6010243736 Fix incorrect uint_to_real factor. 2017-05-18 14:07:57 +09:00
smoogipooo
7c48fb2b92 General fixes. 2017-05-18 13:37:22 +09:00
smoogipooo
c1a44ea6b4 Renaming + commenting. 2017-05-18 13:25:55 +09:00
smoogipooo
16eda2467f Make compile. 2017-05-18 12:50:12 +09:00
smoogipooo
f6dc85c2f8 Fix incorrect note count probabilities. 2017-05-18 12:39:51 +09:00
smoogipooo
e9275138e1 Finish up DistanceObjectConversion. 2017-05-18 12:39:37 +09:00
smoogipooo
22128f158c Fix a few errors. 2017-05-18 12:10:01 +09:00
Huo Yaoyuan
88f8619e9a More missed exceptions. 2017-05-18 02:46:12 +08:00
smoogipooo
b52ec11260 Add (almost finished) basis of slider hit object conversion... 2017-05-17 20:47:02 +09:00
smoogipooo
2f8556a44a Fix hold notes + make it compile again. 2017-05-17 13:20:33 +09:00
smoogipooo
4d9aea6aec Remove while statement (came from fastrandom...). 2017-05-17 13:14:42 +09:00
smoogipooo
c5d823d7d9 Remove redundant parentheses. 2017-05-17 13:11:17 +09:00
smoogipooo
9565bb9572 Fix hold notes - remove glow for now.
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableManiaHitObject.cs
2017-05-17 13:09:49 +09:00
smoogipooo
17466a662c Add hold note conversion. 2017-05-17 13:09:07 +09:00
smoogipooo
fdd98e23bd Fix generation. 2017-05-17 13:08:59 +09:00
smoogipooo
1ded043778 Add basic mania-specific beatmap conversion.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
2017-05-17 13:07:56 +09:00
smoogipooo
51f7904c13 Remove redundant parentheses. 2017-05-17 13:04:57 +09:00
smoogipooo
93e2b21084 Add FastRandom class for use in beatmap conversion. 2017-05-17 12:52:07 +09:00
smoogipooo
0eba553138 Comments? 2017-05-16 19:33:56 +09:00
smoogipooo
bc629d193d InternalChildren -> Children. 2017-05-16 19:26:46 +09:00
smoogipooo
9b0aed7c48 Add tween to time span changing. 2017-05-16 19:14:27 +09:00
smoogipooo
3c8d75effb Fix unused directive. 2017-05-16 18:36:38 +09:00
smoogipooo
6231a19b8c Merge remote-tracking branch 'origin/master' into mania-timing-sections 2017-05-16 18:35:32 +09:00
smoogipooo
be4ff5c038 Fix possible no-children-in-sequence exception. 2017-05-16 18:26:49 +09:00
smoogipooo
620b4bf863 Cleanup. 2017-05-16 18:17:34 +09:00
smoogipooo
60666dc824 Rename. 2017-05-16 18:05:09 +09:00
smoogipooo
f4a03ec1cf Fix usings. 2017-05-16 18:03:30 +09:00
smoogipooo
8ed97a8335 Let's invert the playfield by default for now. 2017-05-16 18:02:54 +09:00
smoogipooo
ac02d1ab10 TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation). 2017-05-16 17:50:09 +09:00
smoogipooo
7039205363 Invert the playfield by default to make calculations a bit simpler and clean up a lot of code. 2017-05-16 17:34:41 +09:00
smoogipooo
62139015fb Clamp TimeSpan. 2017-05-16 17:06:54 +09:00
smoogipooo
8d19bafc19 Add ability to hold down speed-changing keys. 2017-05-16 17:04:05 +09:00
smoogipooo
da932276e8 Make timing sections scroll again. 2017-05-16 17:03:43 +09:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
smoogipooo
a25f11e809 Initial removal of TimingSection. 2017-05-12 22:23:32 +09:00
smoogipooo
0597a95db0 Resharper is too smart. 2017-05-11 22:17:10 +09:00
smoogipooo
d57bb7e5fd General cleanups. 2017-05-11 22:01:37 +09:00
smoogipooo
7b49ed1419 Fix up todo. 2017-05-11 21:57:28 +09:00
smoogipooo
f764ed8903 Remove unused class. 2017-05-11 20:05:11 +09:00
smoogipooo
0739a76497 Make the playfield work in TestCaseGamefield. 2017-05-11 20:04:45 +09:00
smoogipooo
ee219c18db Make the playfield mask for now. 2017-05-11 20:04:28 +09:00
smoogipooo
6a79c8b66c Make notes scroll with beat length. 2017-05-11 19:57:24 +09:00
smoogipooo
5dd83067ee Fix line endings. 2017-05-11 17:41:00 +09:00
smoogipooo
5f30a89f76 General refactoring + renaming of TimingSectionContainer. 2017-05-11 16:09:48 +09:00
smoogipooo
da4be2f9d6 Move notes above judgement area but below keys. 2017-05-11 14:32:31 +09:00
smoogipooo
623912b40a Fix playfield position. 2017-05-11 14:32:13 +09:00
smoogipooo
f6677125af Merge branch 'mania-notes' into mania-timing-sections 2017-05-11 14:11:58 +09:00
smoogipooo
a6b71f8ccb Resharper fixes. 2017-05-11 14:11:52 +09:00
smoogipooo
cdf827df8e CI fixes. 2017-05-11 13:55:52 +09:00
smoogipooo
7fcbf2d8d4 Add t=0 display to notes. 2017-05-11 12:57:07 +09:00
smoogipooo
8160f36a48 Fix notes scrolling from end of map -> start of map. 2017-05-11 12:56:51 +09:00
smoogipooo
b10df74079 Full rewrite of timing section code, partially working for now. 2017-05-11 12:33:19 +09:00
smoogipooo
185e98aa14 Add basic column conversion to ManiaBeatmapConverter. 2017-05-11 12:32:30 +09:00
smoogipooo
2867606913 Whoops wrong project. 2017-05-10 17:35:00 +09:00
smoogipooo
3b533de8ac Add xmldoc to HitWindows.cs. 2017-05-10 17:29:54 +09:00
smoogipooo
bcc8a94e36 Construct mania playfield with proper column count. 2017-05-10 16:32:11 +09:00
smoogipooo
2edc39ae16 Add timing sections. 2017-05-10 15:09:29 +09:00
smoogipooo
5b323ad483 Cleanups. 2017-05-09 20:55:20 +09:00
smoogipooo
d852567d1d Rewrite notes to have time-relative position and length. 2017-05-09 20:33:59 +09:00
smoogipooo
e3b01e7b8c Merge branch 'master' into mania-notes
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2017-05-08 12:12:40 +09:00
EVAST9919
66c858030a Merge remote-tracking branch 'refs/remotes/ppy/master' into mods_refactor 2017-05-04 17:35:41 +03:00
smoogipooo
4ad3e3d64e Basic implementation of hold notes (not finalized yet). 2017-05-04 18:02:43 +09:00
smoogipooo
f945c636c2 Make note accent colour work again. 2017-05-04 15:36:37 +09:00
smoogipooo
72b2467e74 Throw exception if SpecialColumnPosition is set after IsLoaded. 2017-05-04 15:18:20 +09:00
smoogipooo
e307b6d563 Make SpecialColumnPosition only have an effect during load(). 2017-05-04 15:12:32 +09:00
smoogipooo
a2bdd020e5 ColumnStyle -> ColumnPosition. 2017-05-04 14:54:31 +09:00
smoogipooo
956a7288fb Add basic DrawableNote. 2017-05-03 20:12:27 +09:00
Dan Balasescu
5024a74192 Update ManiaPlayfield.cs 2017-05-03 20:11:24 +09:00
smoogipooo
8aa6bb636c Reset column key when it can't be set. 2017-05-03 19:43:20 +09:00
smoogipooo
14e4714f08 Rewrite a lot of ManiaPlayfield/Column to support left/right special styles and arbitrary number of columns. 2017-05-03 19:38:15 +09:00
smoogipooo
d11e5d0060 Add hit windows to Note/HoldNote. 2017-05-03 13:51:44 +09:00
Dan Balasescu
d21c3358b9 Less array explicivity. 2017-05-03 13:03:46 +09:00
smoogipooo
7de36b7aa2 CI cleanups. 2017-05-03 12:58:46 +09:00
smoogipooo
5328793693 ManiaBaseHit -> ManiaHitObject. 2017-05-03 12:44:19 +09:00
smoogipooo
64c677a29d Add IHasColumn. 2017-05-03 12:42:37 +09:00
smoogipooo
71acf1c57d Move classes out of test case. 2017-05-03 12:37:47 +09:00
EVAST9919
00a8dbbacf Added ModType for each mode 2017-05-02 21:36:55 +03:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00