Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
Dan Balasescu
5d65665b42
Merge pull request #10943 from peppy/editor-setup-scroll-to-file-selector
...
Scroll editor setup screen to file selector on display
2020-11-24 16:26:25 +09:00
Dan Balasescu
87ce8a53ff
Merge branch 'master' into on-drawable-hitobject-added
2020-11-24 16:09:57 +09:00
Dean Herbert
bd1dad5477
Remove null allowance for now
2020-11-24 15:54:27 +09:00
Dean Herbert
1d82557d9f
Avoid blocking global actions when skip overlay is not actually active
2020-11-24 15:42:14 +09:00
Dean Herbert
72b8eef36e
Add ability to pause/resume replay playback
2020-11-24 15:41:56 +09:00
Dean Herbert
1682260677
Remove left over logging line
2020-11-24 15:28:03 +09:00
Dean Herbert
ee33f62809
Fix DrawableJudgement not always animating correctly on skin change
...
If the skin is changed before gameplay has started (at the loading
screen) it is possible for a sequence of events to occur which results
in the animation not being played:
- `SkinReloadableDrawable` runs its BDL load (and calls `OnSkinChanged`
once)
- User changes skin, triggering `DrawableJudgement`'s skin change
handling (binding directly on the `SkinSource` locally)
- This will call `PrepareDrawables` and reinitialise the
`SkinnableDrawable` child hierarchy, then immediately apply the
animations to it.
- The new `SkinnableDrawable` will then get the `SkinChanged` event and
schedule a handler for it, which will run on its first Update call.
- Any added animations will be lost as a result.
Fixed by binding directly to the `SkinnableDrawable`'s `OnSkinChanged`.
This has the added bonus of not needing to reinitialise the child
hierarchy on skin change (which felt a bit weird in the first place).
2020-11-24 15:23:53 +09:00
Dan Balasescu
57ff150051
Merge pull request #10829 from Joehuu/music-osd-bindings
...
Add music bindings to on screen display
2020-11-24 14:36:34 +09:00
Joehu
1fd4b04767
Just set music shortcut text locally
2020-11-23 20:43:46 -08:00
Dean Herbert
e36b1051c1
Add spacing between inline comments
2020-11-24 13:15:59 +09:00
Dean Herbert
82640418ba
Invert hide logic for readability
2020-11-24 13:12:04 +09:00
Dean Herbert
44ca67c534
Simplify fill logic and add xmldoc
2020-11-24 13:10:11 +09:00
Dean Herbert
37ea65de2a
Merge branch 'master' into profile-overlay-graph-new
2020-11-24 12:52:59 +09:00
Joehu
52f5473cc0
Set global action as a parameter in toast
2020-11-23 15:13:58 -08:00
Bartłomiej Dach
5701b32bae
Handle constant graphs better
2020-11-23 22:12:32 +01:00
Bartłomiej Dach
8347ecf494
Simplify row tick creation code
2020-11-23 21:52:47 +01:00
Bartłomiej Dach
7b0d3dfe0c
Refactor tick calculation code for readability
2020-11-23 21:38:04 +01:00
Bartłomiej Dach
bb5aa9a9c9
Guard against empty values early
2020-11-23 21:24:37 +01:00
Bartłomiej Dach
e9ffeb8b5d
Make missing date check more robust
2020-11-23 21:09:42 +01:00
Dean Herbert
060acb9010
Merge pull request #10935 from bdach/fix-mania-judgement-fade-in
...
Rewind judgement transforms before clearing
2020-11-23 17:05:04 +09:00
Dean Herbert
5e014fc4fe
Merge pull request #10941 from LumpBloom7/improve-MenuVisualizer
...
Improve LogoVisualisation looks when MenuGlow colors are used
2020-11-23 15:25:18 +09:00
Dean Herbert
19faa2b9bb
Add comment covering intentional call to ClearTransformsAfter
2020-11-23 15:20:59 +09:00
Andrei Zavatski
1b33d30039
Simplify horizontal ticks creation
2020-11-23 08:52:29 +03:00
Andrei Zavatski
42741895e6
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new
2020-11-23 08:41:57 +03:00
Dean Herbert
898e2dae27
Restore kiai time flashing behaviour
2020-11-23 14:27:02 +09:00
Dean Herbert
5662e722ed
Merge pull request #10936 from bdach/fix-follow-points-getting-stuck
...
Fix legacy follow point animations not playing after a while
2020-11-23 14:14:00 +09:00
Dean Herbert
3ed7868801
Scroll editor setup screen to file selector on display
...
Previously the file selector would potentially display off-screen,
making for confusing UX.
Closes #10942 .
2020-11-23 13:49:14 +09:00
Dean Herbert
ae609b9d48
Remove unnecessary local variable
2020-11-23 13:35:13 +09:00
Dean Herbert
2ae5a95d77
Change opacity value to match master implementation
2020-11-23 13:35:02 +09:00
Derrick Timmermans
61078e9ae1
Use 0.2f instead of .2f
2020-11-22 18:59:16 +01:00
Derrick Timmermans
ba7ce4c933
Make colour readonly
2020-11-22 18:37:49 +01:00
Derrick Timmermans
458016d17d
Remove AccentColour member variable from LogoVisualisation
2020-11-22 17:36:59 +01:00
Derrick Timmermans
1551402a8d
Change IntroWelcome visualiser to use Colour instead of AccentColour
2020-11-22 17:33:40 +01:00
Derrick Timmermans
b468f061f1
Remove unused using
2020-11-22 17:20:00 +01:00
Derrick Timmermans
cc33b0f2c6
Apply MenuGlow to Visualisation Colour instead of AccentColour
2020-11-22 16:53:53 +01:00
Bartłomiej Dach
827a089810
Merge branch 'master' into change-taiko-ez
2020-11-22 13:29:02 +01:00
Bartłomiej Dach
1c31a4a6b6
Expose animation start time as mutable in interface
2020-11-22 13:11:22 +01:00
Bartłomiej Dach
b62a873502
Merge branch 'master' into remove-default-retry-balue
2020-11-22 10:54:40 +01:00
ekrctb
666112cb5a
Address @bdach's minor suggestions
2020-11-22 18:51:16 +09:00
ekrctb
c506b438bf
Remove more code and make some methods private
2020-11-22 18:51:16 +09:00
Dean Herbert
a3b1d14f17
Apply similar fix to PoolableSkinnableSound
2020-11-22 14:44:39 +09:00
Andrei Zavatski
b745fb681a
Fix incorrect static using placement
2020-11-22 04:40:55 +03:00
Andrei Zavatski
4887132947
Adjustments for edge cases support
2020-11-22 04:28:17 +03:00
Andrei Zavatski
f07f8089d6
Adjust monthsPerTick value
2020-11-22 03:58:56 +03:00
Andrei Zavatski
e6c116f0ab
Rework horizontal ticks creation
2020-11-22 03:49:00 +03:00
Andrei Zavatski
6e581902cd
Simplify column ticks creation
2020-11-22 03:11:38 +03:00
Andrei Zavatski
453f0ba675
Make tick lines thicker
2020-11-22 02:34:29 +03:00
Andrei Zavatski
3cb1d04667
Move dates fill into it's own method
2020-11-22 02:25:12 +03:00
Andrei Zavatski
d4b56aac84
Add missing whitespace
2020-11-22 02:17:54 +03:00
Andrei Zavatski
9d7ddf8343
Merge master with conflicts resolved
2020-11-22 02:13:35 +03:00
Andrei Zavatski
fe4c622041
Make OnUserChanged private
2020-11-21 23:13:46 +03:00
Andrei Zavatski
dbfc839df3
Move missing text to PaginatedProfileSubsection
2020-11-21 23:03:54 +03:00
Andrei Zavatski
11c3ccfcaa
Move rulesets property to PaginatedProfileSubsection
2020-11-21 22:49:56 +03:00
Bartłomiej Dach
240c1b0aef
Add support for changing animation start time after load
2020-11-21 20:06:30 +01:00
Bartłomiej Dach
9f997db958
Rewind judgement transforms before clearing
2020-11-21 17:56:49 +01:00
Bartłomiej Dach
875f986979
Remove default from base ResultsScreen too
2020-11-21 14:38:38 +01:00
ekrctb
295ca38cda
Merge remote-tracking branch 'origin/master' into on-drawable-hitobject-added
2020-11-21 15:25:16 +09:00
ekrctb
4345d8dcb6
Event -> virtual method
2020-11-21 15:20:33 +09:00
ekrctb
281ed49332
Add HasInitialized
to DHO
...
As it turned out, `IsLoaded` is not a reliable way.
2020-11-21 11:19:52 +09:00
Andrei Zavatski
718ba9253b
Implement ProfileSubsection component
2020-11-21 03:18:24 +03:00
Andrei Zavatski
c4cb1440ab
Rename PaginatedContainerHeader to ProfileSubsectionHeader
2020-11-21 02:59:01 +03:00
ekrctb
82aefa3868
Rework and rename to OnNewDrawableHitObject.
...
The semantics is changed and hopefully more clear.
2020-11-21 00:27:19 +09:00
smoogipoo
9520cf6481
Merge branch 'master' into fix-judgement-ordering
2020-11-20 22:49:33 +09:00
Dan Balasescu
58fc61aa95
Merge branch 'master' into legacy-judgement-particles
2020-11-20 22:19:11 +09:00
Dan Balasescu
8785da1b41
Merge pull request #10917 from peppy/no-applause-on-autoplay
...
Don't play flair animations / sounds when watching autoplay or viewing a result directly
2020-11-20 21:48:10 +09:00
Dan Balasescu
79752bcb19
Merge branch 'master' into legacy-jugement-match-stable-transforms
2020-11-20 20:51:27 +09:00
Dean Herbert
8080fe942c
Fix samples being played more than once on skin change
2020-11-20 20:38:26 +09:00
ekrctb
772f6df668
Add a remark for DrawableHitObjectAdded
2020-11-20 18:00:00 +09:00
ekrctb
c013cd11c9
Add DrawableHitObjectAdded event
2020-11-20 17:56:47 +09:00
Dean Herbert
53b6d90ab4
Don't show default judgements in front of objects for now
2020-11-20 16:30:58 +09:00
Dean Herbert
a00e0d7279
Move CanBeNull specification to the interface
2020-11-20 16:30:48 +09:00
Dean Herbert
7fe0923fcf
Show main judgement content above hitobjects
2020-11-20 16:25:48 +09:00
Dean Herbert
0e9999ecb1
Merge branch 'remove-dead-playfield-code' into fix-judgement-ordering
2020-11-20 16:12:48 +09:00
Dean Herbert
2db42f8e67
Remove default allowRetry parameter value from ResultsScreen
2020-11-20 14:35:44 +09:00
Dean Herbert
8c32d3f781
Don't play flair animations / sounds when watching autoplay or viewing a result directly
...
I think this is a pretty good place to be for now. The flair will play
if you just watched a play (local, replay or spectator) but will not
play if you are coming from song select (viewing a replay's result
screen from the leaderboard) or in the case of autoplay.
Closes #10762 .
2020-11-20 14:32:31 +09:00
Dean Herbert
1df3f88fc4
Update framework
2020-11-20 12:32:17 +09:00
Bartłomiej Dach
6356b2dde9
Prevent editor from crashing for rulesets with no compose screen implementation
2020-11-19 22:11:52 +01:00
smoogipoo
7c83a27002
Add more xmldocs
2020-11-19 22:48:21 +09:00
smoogipoo
8a656f7cee
Fix missing SkinChanged event + safety
2020-11-19 22:42:44 +09:00
smoogipoo
a53848ef9b
Fix storyboard imlpementation
2020-11-19 22:30:41 +09:00
smoogipoo
d388c44428
Cleanup, refactoring, and restart sample on skin change
2020-11-19 22:30:21 +09:00
smoogipoo
7180bfe4ba
Unlimit number of samples per pool
2020-11-19 21:21:57 +09:00
smoogipoo
0287269b2f
Fix volume discrepancies
2020-11-19 21:21:30 +09:00
smoogipoo
f013928fa3
Set maximum pool size
2020-11-19 20:40:01 +09:00
smoogipoo
70cb197957
Cleanups
2020-11-19 20:38:36 +09:00
smoogipoo
812d5d59b1
Fix looping not being propagated
2020-11-19 20:29:09 +09:00
smoogipoo
8920534a25
Fix pools not being added to hierarchy
2020-11-19 20:24:03 +09:00
smoogipoo
003fed857c
Separate files
2020-11-19 19:52:34 +09:00
smoogipoo
730b14b5bb
Add initial hit sample pooling
2020-11-19 19:51:09 +09:00
Dean Herbert
1c7ee2ca5f
Simplify math by making direction a float
2020-11-19 18:46:19 +09:00
Dean Herbert
84e73e88d5
Use structs for parts for added safety
2020-11-19 18:08:54 +09:00
Dean Herbert
3a7291c5cf
Fix some behavioural regressions
2020-11-19 17:56:11 +09:00
Dean Herbert
476d0256cc
Replace particle explosion implementation with DrawNode version
2020-11-19 17:22:37 +09:00
Dean Herbert
83024f1ec5
Add back positional randomness from stable
2020-11-19 16:00:20 +09:00
Dean Herbert
efd5acb8ab
Randomise direction every animation playback
2020-11-19 15:55:11 +09:00
Dean Herbert
9d04ce75cc
Make particles additive and consume in judgement explosions
2020-11-19 15:47:02 +09:00
Dean Herbert
9df93e1f18
Add basic implementation of particle explosion
...
Using drawables still, just to get things in place and setup the
structure
2020-11-19 14:54:33 +09:00
Dean Herbert
7f3c8ad744
Merge pull request #10872 from smoogipoo/fix-missing-triangles
2020-11-19 14:11:08 +09:00
Dean Herbert
ba735584fa
Add null check for disposal safety
2020-11-19 14:04:43 +09:00
Dean Herbert
85c5c68dfa
Provide particle drawable as a function (for future use)
2020-11-19 13:20:21 +09:00
Bartłomiej Dach
24d7fa03d8
Merge branch 'master' into legacy-jugement-match-stable-transforms
2020-11-18 20:33:58 +01:00
Bartłomiej Dach
5156de3a10
Merge branch 'master' into fix-judgement-transform-logic
2020-11-18 19:20:11 +01:00
Dean Herbert
ecd6d09600
Merge pull request #10891 from smoogipoo/remove-obsoletes
...
Remove obsolete method
2020-11-18 23:07:31 +09:00
Dan Balasescu
9f6ca06039
Merge pull request #10889 from peppy/return-null-if-skinnable-sprite-no-exist
...
Fix SkinnableSprite initialising a drawable even when the texture is not available
2020-11-18 21:35:13 +09:00
smoogipoo
cb5d1d0d77
Remove obsolete method
2020-11-18 21:26:35 +09:00
Dean Herbert
b3bec81b79
Update xmldoc to match new behaviour
2020-11-18 19:38:38 +09:00
Dean Herbert
8522ddc61e
Reduce nesting of skinned component to reduce exposed surface
2020-11-18 19:34:27 +09:00
PercyDan54
9a3dd12f30
Move to debug settings
2020-11-18 18:15:56 +08:00
Dean Herbert
ee8804b50b
Fix animation playback not running on skin change
2020-11-18 19:03:34 +09:00
Dean Herbert
c47e70da9b
Update animations for new/old miss style and add fades
2020-11-18 19:03:34 +09:00
Dean Herbert
9d3de5bca0
Fix hit lighting dictating lifetime even when not present in skin
2020-11-18 19:03:34 +09:00
Dean Herbert
9d0a6de26e
Fix SkinnableSprite initialising a drawable even when the texture is not available
2020-11-18 19:03:34 +09:00
Dean Herbert
72a15ef2dc
Handle DrawableJudgement lifetime more flexibly
2020-11-18 19:03:34 +09:00
Dean Herbert
94886a09b2
Remove fades from DrawableJudgement itself
2020-11-18 19:03:34 +09:00
Dean Herbert
5bd4ace37f
Split out new and old style legacy judgement pieces
2020-11-18 19:03:34 +09:00
Dean Herbert
8be31f4805
Adjust legacy skin judgement transforms to match stable
2020-11-18 19:03:05 +09:00
Dean Herbert
8ccb399eff
Merge pull request #10883 from smoogipoo/defined-blueprint-order
2020-11-18 18:46:37 +09:00
Dean Herbert
bb1aacb360
Fix SkinnableSprite initialising a drawable even when the texture is not available
2020-11-18 18:07:00 +09:00
Dean Herbert
efc18887c8
Update framework
2020-11-18 18:01:55 +09:00
smoogipoo
f00c23b4a0
Add comment + xmldoc
2020-11-18 13:37:15 +09:00
smoogipoo
783c172b5d
Make sealed and cleanup comparator
2020-11-18 13:33:22 +09:00
Bartłomiej Dach
57eaee27ae
Rename param to match type better
2020-11-17 20:12:04 +01:00
Bartłomiej Dach
875d7dec79
Remove redundant this.
qualifier
2020-11-17 20:11:13 +01:00
smoogipoo
58c8184ad7
Define blueprint order similarly to hitobjects
2020-11-17 22:56:31 +09:00
PercyDan54
dcaebd2621
Add license text
2020-11-17 21:39:29 +08:00
PercyDan54
809338a280
Init Import screen
2020-11-17 20:19:12 +08:00
Dean Herbert
dd4b69feab
Add legacy judgement implementation which doesn't transform on animations
2020-11-17 15:46:57 +09:00
Dean Herbert
8247e6ce91
Move result type to ctor
2020-11-17 15:43:54 +09:00
Dean Herbert
e4f1e52422
Add xmldoc coverage of Apply()
2020-11-17 15:03:26 +09:00
Dean Herbert
f465dd5a5e
Move all extended animation logic out of DrawableJudgement
2020-11-17 14:59:34 +09:00
Dean Herbert
d7b6e4a32d
Merge pull request #10867 from smoogipoo/refactor-user-request
...
Refactor user caching to improve readability and fix threadsafety issues
2020-11-17 14:20:45 +09:00
Dean Herbert
9dfa4249e0
Make Apply non-virtual
2020-11-17 14:05:13 +09:00
smoogipoo
3bcf9c255a
Add Triangles.Reset()
2020-11-17 13:06:30 +09:00
smoogipoo
33c643e369
Add obsoletion for unused property
2020-11-17 12:23:34 +09:00
Dean Herbert
009d666241
Use dictionary to avoid linq overhead
2020-11-17 10:57:11 +09:00
Bartłomiej Dach
8da40ce2dc
Reduce duplication by extracting ModEasyWithExtraLives
2020-11-16 19:54:00 +01:00
Bartłomiej Dach
128adce017
Merge branch 'master' into change-taiko-ez
2020-11-16 19:37:47 +01:00
Bartłomiej Dach
72a8734f93
Merge branch 'master' into add-back-initiallifetimeoffset
2020-11-16 18:54:37 +01:00
smoogipoo
e8dbc190f1
Remove ability to pool DHOs in parent playfields
2020-11-16 23:30:24 +09:00
smoogipoo
cead67d512
Add back removed InitialLifetimeOffset removal
2020-11-16 21:49:29 +09:00
smoogipoo
85b0f71467
Handle duplicate user IDs within the same batch
2020-11-16 21:17:43 +09:00
smoogipoo
87bf168718
Use queue instead of list
2020-11-16 20:52:51 +09:00
smoogipoo
1b1f4c9c09
Refactor user request to fix threadsafety issues
2020-11-16 20:35:22 +09:00
PercyDan54
f2ef7bee5d
Fix checks
2020-11-16 18:17:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy
2020-11-16 18:15:15 +08:00
Dan Balasescu
a98327f0c5
Merge branch 'master' into fix-currentskininfo-thread-safety
2020-11-16 17:55:22 +09:00
Dan Balasescu
09298139e1
Merge pull request #10844 from bdach/spinner-rotation-tracker-state
...
Fix rotation tracker state not being reset on drawable spinner re-use
2020-11-16 17:10:40 +09:00
Dean Herbert
709370c69b
Move schedule call outwards
2020-11-16 16:49:31 +09:00
Dean Herbert
9a7fdb2b7e
Move skin deletion logic to OsuGameBase to promote thread safety
...
`CurrentSkinInfo` is used in multiple places expecting thread safety,
while ItemRemoved events are explicitly mentioning they are not thread
safe. As SkinManager itself doesn't have the ability to schedule to the
update thread, I've just moved the logic to `OsuGameBase`. We may want
to move the current skin bindable out of the manager class in the
future to match things like `BeatmapManager`.
Closes https://github.com/ppy/osu/issues/10837 .
2020-11-16 16:43:19 +09:00
Dean Herbert
6706840b54
Merge pull request #10853 from bdach/add-to-legacy-conversion-tests
2020-11-16 15:22:04 +09:00
Dean Herbert
baed1573dc
Merge pull request #10838 from nbvdkamp/fix-quick-delete-crash
2020-11-16 14:42:52 +09:00
Dan Balasescu
3dbd7d5654
Merge pull request #10856 from bdach/reset-transforms-on-return-to-pool
...
Clear DrawableHitObject transforms on return to pool
2020-11-16 14:40:38 +09:00
Dean Herbert
7b79b9b9c1
Merge branch 'master' into fix-quick-delete-crash
2020-11-16 13:54:54 +09:00
Bartłomiej Dach
399a1a16a0
Refactor beginClickSelection in a slightly different way
2020-11-15 21:06:47 +01:00
Bartłomiej Dach
9c0a0031d6
Clear existing transforms on DHO return to pool
2020-11-15 19:50:22 +01:00
kamp
1db303b159
Revert beginClickSelection logic
2020-11-15 16:54:48 +01:00
Bartłomiej Dach
5d44286d38
Add missing generic mappings to legacy mods
2020-11-15 15:35:06 +01:00
Bartłomiej Dach
5ace7abaa8
Add abstract non-generic ModNightcore to pattern-match over
2020-11-15 15:32:02 +01:00
Bartłomiej Dach
8b74298567
Add base method for testing conversion in other direction
2020-11-15 14:48:23 +01:00
Bartłomiej Dach
9899687bfe
Rename existing method to allow for new one
2020-11-15 14:17:41 +01:00
Dean Herbert
199043f677
Allow preview tracks to exist without an owner (without hard crashing)
2020-11-15 13:21:09 +09:00
Dean Herbert
34f09e2e20
Merge branch 'master' into fix-spectator-preview-crash
2020-11-15 13:16:10 +09:00
Bartłomiej Dach
f8cabbdd21
Clear result when freeing pooled hitobject
2020-11-14 21:09:22 +01:00
Andrei Zavatski
a52c98b55c
Fix broken test scene
2020-11-14 21:20:37 +03:00
Andrei Zavatski
fe9d17fc56
Fix CodeFactor issues
2020-11-14 20:31:03 +03:00
Andrei Zavatski
a94546f905
CI fixes
2020-11-14 20:17:32 +03:00
Andrei Zavatski
5354bf1fa5
Ticks distribution improvements
2020-11-14 20:07:52 +03:00
Andrei Zavatski
02168c6c2f
Implement dates with zero count fill
2020-11-14 19:17:01 +03:00
Bartłomiej Dach
b344a13734
Add support for previewing tracks on spectator screen
2020-11-14 17:08:27 +01:00
Andrei Zavatski
af174aa653
Implement chart subsections
2020-11-14 18:48:47 +03:00
Andrei Zavatski
c2a7f2f356
Merge remote-tracking branch 'refs/remotes/ppy/master' into profile-overlay-graph-new
2020-11-14 18:21:12 +03:00
Andrei Zavatski
ae4a2e74fa
Implement ProfileSubsection
2020-11-14 18:21:10 +03:00
Bartłomiej Dach
8a78d408db
Add more missed null checks
2020-11-14 15:52:12 +01:00
Bartłomiej Dach
610ed99ae3
Add null checks to unguarded resolved-as-null fields
2020-11-14 14:52:58 +01:00
kamp
4d2bc790fd
Fix crash on shift+right-click deleting objects
2020-11-14 13:20:16 +01:00
Dean Herbert
354e748e45
Merge branch 'master' into osu-hitobject-pooling-playfield
2020-11-14 15:44:00 +09:00
Andrei Zavatski
01f28a35c3
Implement vertical ticks creation
2020-11-14 07:28:01 +03:00
Andrei Zavatski
d98c59f2a4
Implement horizontal ticks creation
2020-11-14 06:38:02 +03:00
Andrei Zavatski
9d8e7e8954
ProfileLineChart layout implementation
2020-11-14 04:46:26 +03:00
Dean Herbert
52ff7b6593
Merge branch 'master' into hitobject-pooling-in-playfield
2020-11-14 10:27:12 +09:00
Joehu
2071cba944
Add music bindings to on screen display
2020-11-13 13:16:36 -08:00
Bartłomiej Dach
d55eae55ad
Merge branch 'master' into fix-combo-break-rewind-replay
2020-11-13 21:46:32 +01:00
Bartłomiej Dach
405407ff9e
Merge branch 'master' into fix-combo-break-sounds
2020-11-13 21:07:34 +01:00
Bartłomiej Dach
e6300f25d4
Merge branch 'master' into add-always-play-combo-break-setting
2020-11-13 20:25:55 +01:00
Bartłomiej Dach
403415147d
Merge branch 'master' into fix-perform-from-menu-overlay-hiding
2020-11-13 19:11:53 +01:00
smoogipoo
21b015d63a
Remove explicit public
2020-11-14 01:06:38 +09:00
smoogipoo
5cbf6252b7
Merge branch 'hitobject-pooling-in-playfield' into osu-hitobject-pooling-playfield
2020-11-14 01:03:11 +09:00
smoogipoo
c71b237c4f
Merge all pooling support into Playfield
2020-11-14 00:59:08 +09:00
smoogipoo
36f1833f6e
Move hitobject pooling to Playfield
2020-11-14 00:41:18 +09:00
smoogipoo
d347493ba3
Merge branch 'master' into osu-hitobject-pooling
2020-11-13 23:13:09 +09:00
smoogipoo
9792d1fc73
Fix slider tests
2020-11-13 23:08:39 +09:00
Dean Herbert
f093acc9d5
Merge pull request #10823 from smoogipoo/pooling-editor-support
...
Add pooling support to the editor
2020-11-13 19:58:46 +09:00
smoogipoo
d83b479c81
Internalise lifetime extensions and events too
2020-11-13 19:21:45 +09:00
smoogipoo
4a4219fd11
Add region
2020-11-13 19:21:45 +09:00
smoogipoo
92189e35cc
Make playfield KeepAlive methods internal
2020-11-13 19:21:45 +09:00
smoogipoo
832d52a056
Fix hitobject sample tests
2020-11-13 18:19:07 +09:00
Dean Herbert
df7032bc6c
Merge pull request #10803 from smoogipoo/nested-hitobject-pooling
...
Add nested hitobject pooling
2020-11-13 17:34:10 +09:00
smoogipoo
3c91626132
Merge branch 'pooling-editor-support' into osu-editor-pooling
2020-11-13 17:27:00 +09:00
smoogipoo
688a442fb3
Add missing dictionary
2020-11-13 17:26:46 +09:00
smoogipoo
942ecde0e1
Merge branch 'master' into pooling-editor-support
2020-11-13 17:23:35 +09:00
smoogipoo
0219aff7bc
Add timeline visible range adjustment
2020-11-13 17:10:29 +09:00
Dean Herbert
8268b33392
Merge pull request #10822 from peppy/update-framework
...
Update framework
2020-11-13 17:10:07 +09:00
smoogipoo
3957697c48
Add pooling support to the editor
2020-11-13 17:08:20 +09:00
smoogipoo
4ef2e9548c
Pass HitObjectComposer to BlueprintContainer via ctor
2020-11-13 16:59:37 +09:00
Dean Herbert
06fd0d08d1
Merge branch 'master' into nested-hitobject-pooling
2020-11-13 16:53:20 +09:00
Dean Herbert
a9fc7572ed
Update framework
2020-11-13 15:33:27 +09:00
smoogipoo
7085b25898
Merge branch 'hitobject-pooling-base' into osu-hitobject-pooling
2020-11-13 14:57:59 +09:00
smoogipoo
4236dd826d
Improve documentation and make abstract again
2020-11-13 14:57:09 +09:00
smoogipoo
a07d4a7915
Remove unnecessary dictionary for now
2020-11-13 14:42:41 +09:00
smoogipoo
35329aa976
Reduce the number of state updates
2020-11-13 14:33:23 +09:00
Dean Herbert
0985cb3327
Fix perform from menu not hiding overlays if already on target screen
2020-11-13 14:08:08 +09:00
Dean Herbert
a2c81a3a52
Add back setting to toggle "always play first combo break"
2020-11-13 13:42:00 +09:00
Dean Herbert
4b5743d993
Fix combo break sound not playing after rewind
2020-11-13 13:38:14 +09:00
Dean Herbert
43626573df
Fix combo break sounds playing when seeking
2020-11-13 13:36:19 +09:00
Dean Herbert
38105ed6a2
Merge branch 'master' into hitobject-pooling-base
2020-11-13 11:27:32 +09:00
Dan Balasescu
2840fd0f8f
Merge branch 'master' into hitobject-pooling-base
2020-11-12 23:17:36 +09:00
Bartłomiej Dach
96fbfc33fa
Merge branch 'master' into perform-from-menu-dialog-aware
2020-11-12 15:05:45 +01:00
Dan Balasescu
e804fe5458
Merge pull request #10801 from peppy/fix-legacy-legacy-storyboard-frame-delays
...
Fix storyboard animations of very old beatmaps playing too slow
2020-11-12 19:06:57 +09:00
smoogipoo
0abda7b557
Merge branch 'hitobject-pooling-base' into osu-hitobject-pooling
2020-11-12 18:49:03 +09:00
smoogipoo
261ddd2b4a
Fix samples not being disposed
2020-11-12 18:48:25 +09:00
smoogipoo
8aaa500431
Add lifetime extensions
2020-11-12 18:34:50 +09:00
smoogipoo
243e913e4a
Add hitobject usage events
2020-11-12 18:32:20 +09:00
smoogipoo
fe347c8661
Add playfield support for keeping hitobjects alive
2020-11-12 18:30:32 +09:00
smoogipoo
7548db7ecc
Fix hitobjects sometimes not fading in completely with HD mod
2020-11-12 18:29:22 +09:00
Andrei Zavatski
7177dd5d82
Add counter to most played beatmaps section in user overlay
2020-11-12 18:29:22 +09:00
Dean Herbert
8a2addbf3d
Update framework
2020-11-12 18:29:22 +09:00
Dean Herbert
d9750fc043
Remove duplicate instantiation of externalLinkOpener
2020-11-12 18:29:22 +09:00
smoogipoo
a8c2b798ad
Add support for nested hitobject pooling
2020-11-12 17:43:51 +09:00
smoogipoo
e44a8b3934
Resort as early as possible
2020-11-12 17:07:20 +09:00
Dean Herbert
41a1730927
Merge pull request #10794 from smoogipoo/fix-osu-hd-mod
2020-11-12 17:06:04 +09:00
Dean Herbert
25af091409
Fix storyboard animations of very old beatmaps playing too slow
...
Closes https://github.com/ppy/osu/issues/10772 .
2020-11-12 17:03:43 +09:00
smoogipoo
cf91962865
Fix test failures due to on-the-fly starttime changes
2020-11-12 16:58:40 +09:00
smoogipoo
974390bda7
Make Add() + Remove() virtual
2020-11-12 15:36:02 +09:00
smoogipoo
72a6b75626
Add back removed event
2020-11-12 15:34:51 +09:00
smoogipoo
4e43235955
Fix double bind leading to test failures
2020-11-12 15:33:49 +09:00
smoogipoo
653f5bce67
Reword xmldocs
2020-11-12 15:00:58 +09:00
smoogipoo
16e4e8d032
Fix possible nullref
2020-11-12 14:54:33 +09:00
smoogipoo
1f8d376b85
Replace CreatePool() with non-virtual RegisterPool() overload
2020-11-12 14:17:33 +09:00
smoogipoo
5dbbe11fc6
Remove PoolHitObjects, use return value of CreateDrawableRepresentation() instead
2020-11-12 14:04:16 +09:00
smoogipoo
f652eb9982
Remove GetDrawableRepresentation() override, add null hinting
2020-11-12 13:18:44 +09:00
smoogipoo
d7d77460fb
Small refactorings
2020-11-12 12:55:42 +09:00
Dean Herbert
ad79c2bc62
Avoid multiple enumeration by converting to array at construction time
2020-11-12 10:55:22 +09:00
Andrei Zavatski
f753f138c6
Add counter to most played beatmaps section in user overlay
2020-11-12 03:11:29 +03:00
Dean Herbert
ef5e3d5ab8
Merge pull request #10796 from smoogipoo/fix-incorrect-framestability-value
...
Fix frame stable playback not being set correctly
2020-11-11 19:54:45 +09:00
smoogipoo
a8929b0764
Revert unnecessary change of casting
2020-11-11 19:27:07 +09:00
smoogipoo
7fdaf69903
Add some more xmldocs
2020-11-11 19:12:12 +09:00
smoogipoo
606cfacedf
Fix state update exception in a better way
2020-11-11 19:01:12 +09:00
smoogipoo
7d02018134
Remove some unnecessary implementations for now
2020-11-11 18:54:40 +09:00
smoogipoo
d7bee80d4e
Merge branch 'fix-incorrect-framestability-value' into hitobject-pooling-base
2020-11-11 18:52:51 +09:00
smoogipoo
90499329bd
Fix frame stable playback not being set correctly
2020-11-11 18:50:38 +09:00
Dean Herbert
a08833f3b3
Update framework
2020-11-11 18:03:04 +09:00
Bartłomiej Dach
2b2f0321fd
Merge branch 'master' into fix-osu-hd-mod
2020-11-11 09:45:45 +01:00
smoogipoo
6f7a1dd57d
Merge branch 'master' into hitobject-pooling-base
2020-11-11 17:09:18 +09:00
Dean Herbert
6fa0cc9bda
Merge pull request #10792 from peppy/remove-double-external-link-opener
...
Remove duplicate instantiation of externalLinkOpener
2020-11-11 16:58:35 +09:00
smoogipoo
5d55af5818
Fix hitobjects sometimes not fading in completely with HD mod
2020-11-11 16:35:48 +09:00
Dean Herbert
804450e707
Remove duplicate instantiation of externalLinkOpener
2020-11-11 15:49:45 +09:00
smoogipoo
7df9484458
Merge branch 'master' into add-random-skin-hotkey
2020-11-11 15:48:12 +09:00
Dan Balasescu
09324c4598
Merge pull request #3652 from WebFreak001/shuffle-skin
...
Add "random skin" option to skin setting dropdown
2020-11-11 15:47:00 +09:00
Dan Balasescu
8ad84d6640
Merge branch 'master' into osd-custom-bindings-display
2020-11-11 15:12:31 +09:00
Dan Balasescu
b446f21c68
Merge pull request #10786 from peppy/osd-skin-display
...
Display skin changes via on-screen display overlay
2020-11-11 15:12:19 +09:00
Dean Herbert
c308eb75d9
Move logic for performing actions from specific screen to its own component
2020-11-11 14:45:50 +09:00
Dean Herbert
f78f2fb59e
Merge branch 'osd-custom-bindings-display' into add-random-skin-hotkey
2020-11-11 13:53:49 +09:00
Dean Herbert
324626e097
Move default config tracking calls out of OnScreenDisplay itself
2020-11-11 13:53:09 +09:00
Dean Herbert
11cf04eed1
Fix frames potentially getting added to spectator replay in wrong format
...
The way spectator currently works, the `Spectator` screen is responsible
for adding new frames to the replay, even when it has a child
(`SpectatorPlayer`) present.
There was a possibility that a new play had already started, and on
returning to the Spectator screen (to initialise the new play) there
would be a brief period where the Player instance is still reading from
the replay, the `userBeganPlaying` call had not yet finished
initialising the new target replay, and `userSentFrames` is run
(asynchronously), writing frames to the previous replay using the
incorrect ruleset instance).
To make this work, it doesn't `Schedule` frame addition to the replay
(making things a bit unsafe). Changing this itself isn't such a simple
one to do, so I instead opted to fix this via locking.
Closes https://github.com/ppy/osu/issues/10777 .
2020-11-11 13:39:43 +09:00
Dean Herbert
8d38d9cc93
Add hotkey to select random skin
2020-11-11 13:05:03 +09:00
Dean Herbert
df00a4ab9b
Merge branch 'osd-custom-bindings-display' into shuffle-skin
2020-11-11 13:00:32 +09:00
Dean Herbert
3364648fe2
Merge branch 'osd-skin-display' into shuffle-skin
2020-11-11 13:00:31 +09:00
Dean Herbert
6014751e29
Add the ability for the game OSD to display user bindings
...
Adds binding display for mouse button toggle / HUD toggle keys.
- [ ] Depends on #10786 for ease-of-merge
2020-11-11 12:56:10 +09:00
Dean Herbert
9caa56c64f
Display skin changes via on-screen display overlay
2020-11-11 12:19:01 +09:00
Dean Herbert
6674628bc7
Only include user skins in random choices
2020-11-11 12:03:38 +09:00
Dean Herbert
6b548ef5e4
Split out SkinInfo ID constants and fix random logic
2020-11-11 11:54:40 +09:00
Dean Herbert
6593aac3f2
Merge pull request #7762 from EVAST9919/history-graph
2020-11-11 11:35:34 +09:00
Dean Herbert
a5e13e4d2c
Merge branch 'master' into shuffle-skin
2020-11-11 11:34:48 +09:00
Dan Balasescu
451f0a29c6
Merge pull request #10784 from peppy/fix-best-performance-weighting
...
Fix user profile best performance weighting being out of order
2020-11-11 11:21:43 +09:00
Dean Herbert
89c4e3d3b2
Merge branch 'master' into history-graph
2020-11-11 11:01:48 +09:00
Dean Herbert
8706b51b77
Merge pull request #10717 from smoogipoo/dho-apply
2020-11-11 10:54:24 +09:00
Dean Herbert
53c968e137
Fix user profile best performance weighting being out of order
2020-11-11 10:19:59 +09:00
Andrei Zavatski
6c428d8b11
Merge master with conflicts resolved
2020-11-11 01:37:01 +03:00
Bartłomiej Dach
546249b071
Temporarily fix crash on deleting control point groups
2020-11-10 21:32:47 +01:00
smoogipoo
b725c9cce9
Fix possible nullrefs
2020-11-11 00:24:28 +09:00
smoogipoo
e525784cb2
Clear lifetimeEntry after use
2020-11-11 00:24:14 +09:00
smoogipoo
99e5450af3
Cache DrawableRuleset
2020-11-11 00:22:36 +09:00
smoogipoo
66213f2ed0
Add pooling support to DrawableRuleset + Playfield
2020-11-10 23:56:32 +09:00
smoogipoo
31e4d71852
Rewrite HitObjectContainer with pooling support
2020-11-10 22:49:02 +09:00
smoogipoo
5354ef1699
Merge branch 'dho-apply' into hitobject-pooling-base
2020-11-10 22:30:08 +09:00
Bartłomiej Dach
20f9759a2e
Merge branch 'master' into fix-storyboard-sprite-paths
2020-11-10 12:57:10 +01:00
Dean Herbert
e1dcac4d8b
Update framework
2020-11-10 20:29:29 +09:00
Bartłomiej Dach
61093030ee
Remove redundant class name qualifier
2020-11-10 12:20:49 +01:00
Bartłomiej Dach
ce837eaba0
Rename variables
2020-11-10 12:20:26 +01:00
Bartłomiej Dach
dd873dbd85
Merge branch 'master' into fix-profile-graph-crash
2020-11-10 12:17:12 +01:00
smoogipoo
6f3f6dc28b
Add hitobject lifetime support
2020-11-10 20:16:52 +09:00
cadon0
539806e9d6
Rewrite - Add empty drawable whenever sprite not found
2020-11-10 23:52:37 +13:00
cadon0
6446074976
Fix paths for storyboard animation sprites
2020-11-10 23:52:37 +13:00
smoogipoo
45e9f16f6b
Add initial DrawableRuleset interface
2020-11-10 19:27:08 +09:00
smoogipoo
757a4b5c31
Add hitobject lifetime model
2020-11-10 19:26:01 +09:00
smoogipoo
88112801eb
Remove result storage from hitobject
2020-11-10 18:56:16 +09:00
Dan Balasescu
ef1036cef1
Merge pull request #10767 from peppy/fix-editor-crash-on-two-mouse-button-click
...
Fix BlueprintContainer triggering assert when left and right mouse button are pressed together
2020-11-10 18:41:58 +09:00
Dan Balasescu
d873229120
Merge pull request #10769 from peppy/fix-mod-select-keys-handle-control
...
Stop mod select overlay hotkeys handling input when control is pressed
2020-11-10 18:37:14 +09:00
smoogipoo
f5076fe3b8
Revert unnecessary change
2020-11-10 18:15:11 +09:00
Dan Balasescu
4e3f6f19f4
Merge pull request #10768 from bdach/force-import-standardised
...
Always store standardised score when populating ScoreInfo
2020-11-10 18:12:35 +09:00
Dean Herbert
833c0b223e
Clamp index to valid bounds
2020-11-10 18:08:12 +09:00
Dean Herbert
2e3dc6fc46
Merge branch 'master' into fix-profile-graph-crash
2020-11-10 18:06:51 +09:00
Dean Herbert
28daff1716
Stop mod select overlay hotkeys handling input when control is pressed
...
Closes https://github.com/ppy/osu/issues/10766 in about the best way we
can for now.
2020-11-10 17:57:59 +09:00
Dan Balasescu
601cc477e5
Merge branch 'master' into fix-editor-crash-on-two-mouse-button-click
2020-11-10 17:42:25 +09:00
Dan Balasescu
86026ad98f
Merge pull request #10764 from peppy/fix-editor-quick-delete-via-left-mouse
...
Fix editor quick delete being triggerable from left mouse button
2020-11-10 17:42:12 +09:00
Dean Herbert
de6fcd1792
Fix BlueprintContainer triggering assert when left and right mouse button are pressed together
2020-11-10 17:16:28 +09:00
Dean Herbert
a012105dac
Fix editor quick delete being triggerable from left mouse button
...
Closes https://github.com/ppy/osu/issues/10629 .
2020-11-10 16:54:37 +09:00
Bartłomiej Dach
109abc0e29
Always store standardised score when populating ScoreInfo
2020-11-10 08:41:00 +01:00
Dean Herbert
5221a34929
Only handle keys which create characters
2020-11-10 16:32:58 +09:00
Dean Herbert
a2ef3aa21a
Force beatmap listing overlay's textbox back on screen when a key is pressed
...
Not the cleanest solution, but works for now. Will eventually be
replaced after the header is updated to reflect the latest designs
(which keeps it on screen in all cases).
Closes https://github.com/ppy/osu/issues/10703 .
2020-11-10 16:26:30 +09:00
Andrei Zavatski
e464e719ef
Merge remote-tracking branch 'refs/remotes/ppy/master' into history-graph
2020-11-10 10:22:57 +03:00
Dean Herbert
6cc0bf17a9
Add explicit lock object and some xmldoc for clarity
2020-11-10 14:31:52 +09:00
Dean Herbert
dc21aebdc7
Merge branch 'master' into fix-bdc-threadsafety
2020-11-10 14:31:51 +09:00
Dean Herbert
85d641c630
Merge pull request #10740 from Game4all/add-multi-statuses
2020-11-10 14:23:26 +09:00
Dean Herbert
4855e43764
Merge pull request #10758 from nbvdkamp/rank-history-json-property-fix
...
Replace rankHistory in JsonProperty with rank_history for consistency
2020-11-10 14:05:25 +09:00
Dean Herbert
582b5454ed
Merge pull request #10759 from Joehuu/disable-watching-yourself
2020-11-10 13:10:54 +09:00
Dean Herbert
4af390a168
Move hierarchy init to load and remove unnecessary field storage
2020-11-10 12:33:07 +09:00
Dean Herbert
de554f9091
Merge pull request #10742 from Morilli/fix-ki-texture-positioning
2020-11-10 12:27:40 +09:00
Joehu
670d6d8719
Make button field readonly
2020-11-09 18:59:54 -08:00
Joehu
c671d97e6f
Disable watch button on the local user
2020-11-09 18:39:35 -08:00
kamp
4303a24a6f
Replace rankHistory in JsonProperty with rank_history
2020-11-10 00:53:24 +01:00
Dean Herbert
37feedae7a
Fix potential crash due to stale index
2020-11-10 07:27:38 +09:00
Dean Herbert
1548c0dc25
Ensure graph hover state is updated after data changes
2020-11-10 07:27:27 +09:00
smoogipoo
0bab5605d1
Merge branch 'master' into dho-apply
2020-11-10 01:30:45 +09:00
smoogipoo
d4d3a6621e
Disable automatic lifetime management
2020-11-10 01:30:25 +09:00
smoogipoo
66ea1572c7
Fix unsafe list manipulation in BeatmapDifficultyCache
2020-11-10 01:10:00 +09:00
smoogipoo
ac47399e6e
Update state after OnApply()
2020-11-10 00:30:23 +09:00
smoogipoo
ec8b726ea8
Re-privatise start time bindable
2020-11-09 21:51:58 +09:00
Lucas A
b8c63e7944
Apply review suggestions.
2020-11-09 13:39:50 +01:00
Dean Herbert
ba137aadc8
Update framework
2020-11-09 20:44:12 +09:00
Dean Herbert
4d6f0a8ea7
Fix API request error handling
2020-11-09 19:42:00 +09:00
Dean Herbert
d99e1ba8dd
Merge branch 'master' into efficient-user-retrieval
2020-11-09 19:41:44 +09:00
Dan Balasescu
33c3b07101
Fix events not being bound correctly
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-11-09 19:06:48 +09:00
Dan Balasescu
a2877fb00a
Merge pull request #10730 from peppy/fix-patcher-no-object-crash
...
Fix legacy patcher crash on no objects present
2020-11-09 18:51:00 +09:00
Morilli
7b0e387dfc
apply different offset based on whether the marker is newStyle or not
2020-11-09 08:20:19 +01:00
Morilli
490fbd1dd8
Fix ki* textures having an incorrect vertical position
2020-11-09 05:54:48 +01:00
Dean Herbert
cfb42037cf
Refactor request string logic to avoid linq usage
2020-11-09 12:23:29 +09:00
Dean Herbert
690e69bcc6
Reforamt for legibility
2020-11-09 12:22:54 +09:00
Dean Herbert
dc69eefa51
Use HashSet instead of ConcurentBag
2020-11-09 11:54:28 +09:00
Dean Herbert
90ce1bd5f0
Add missing async suffix
2020-11-09 10:40:16 +09:00
Lucas A
e44951969f
Use ??= operator instead of null check.
2020-11-08 18:22:19 +01:00
Lucas A
d8d4022119
Precise XMLDoc
2020-11-08 14:39:56 +01:00
Lucas A
48fce8c4b9
Add user activities to multi subscreens.
2020-11-08 13:21:21 +01:00
Lucas A
89b98b5388
Make multiplayer screen handle user activity updates from subscreens.
2020-11-08 13:16:27 +01:00
Lucas A
55070556a7
Move activity setup to BDL.
2020-11-08 12:53:19 +01:00
Lucas A
790a2ca97d
Extract UserActivity logic to OsuGame.
2020-11-08 12:29:52 +01:00
Dean Herbert
42e4df8cc8
Merge branch 'master' into efficient-user-retrieval
2020-11-08 14:35:40 +09:00
Dean Herbert
567cf932f1
Merge pull request #10732 from bdach/editor-exit-stack-overflow
...
Fix crash upon exiting the editor without saving from new beatmap
2020-11-08 12:12:24 +09:00
Bartłomiej Dach
6d4bb4316c
Fix difficulty retrieval for online-sourced beatmaps
2020-11-08 00:12:25 +01:00
Bartłomiej Dach
ddbd6df24d
Unbind bindable lists for general safety
2020-11-07 20:59:57 +01:00
Bartłomiej Dach
e078b78dcc
Ensure callbacks don't fire when restoring default beatmap
2020-11-07 20:59:57 +01:00
Dean Herbert
b0052210b6
Add asserts of HitObjects indices
2020-11-08 00:18:38 +09:00
Dean Herbert
c5b6908e71
Always write [HitObjects] to file
...
I think this is expected. If not, there's an alternative solution.
2020-11-08 00:18:27 +09:00
Dean Herbert
d93cf08570
Merge branch 'master' into dho-apply
2020-11-07 01:18:46 +09:00
smoogipoo
91c627c22d
Revert HOC changes
2020-11-07 00:57:33 +09:00
smoogipoo
b1e039bcec
Prevent overrides from messing with application/freeing
2020-11-07 00:40:26 +09:00
smoogipoo
3a4bd73823
Fix DHOs being freed when not expected
2020-11-07 00:25:26 +09:00
Dean Herbert
f94ac1cbc7
Merge branch 'master' into efficient-user-retrieval
2020-11-07 00:07:29 +09:00
Dean Herbert
84e090583d
Merge pull request #10712 from peppy/move-cache-logic-to-base-impl
...
Move cache and lookup logic to base MemoryCachingComponent class
2020-11-07 00:06:43 +09:00
smoogipoo
7eceda242b
Change derived class to use property
2020-11-06 23:04:28 +09:00
smoogipoo
2d892c7407
Allow Apply() to be called multiple times sequentially
2020-11-06 23:03:29 +09:00
smoogipoo
248d342a2f
Initial Apply()/FreeAfterUse() DHO implementation
2020-11-06 23:02:37 +09:00
smoogipoo
2bef9312d9
Make SkinReloadableDrawable poolable
2020-11-06 22:15:06 +09:00
Dan Balasescu
f230250faf
Merge branch 'master' into editor-slider-control-point-quick-delete
2020-11-06 21:47:37 +09:00
Dean Herbert
4bbd3fe886
Handle null result
2020-11-06 18:37:27 +09:00
Dean Herbert
c3c288145a
Ignore null results for now
2020-11-06 17:55:29 +09:00
Dean Herbert
1ca8b03aa5
Never disable pause button on now playing overlay
2020-11-06 17:26:23 +09:00
Dean Herbert
24be1e183b
Merge branch 'move-cache-logic-to-base-impl' into efficient-user-retrieval
2020-11-06 17:24:36 +09:00
Dean Herbert
c1c3d37720
Remove non-null assert
2020-11-06 17:24:28 +09:00
Dean Herbert
c97c6bbf52
Add and consume user cache class
2020-11-06 17:00:29 +09:00
Dean Herbert
893979b3de
Add exception if attempting to exceed the maximum supported lookup size for one request
2020-11-06 17:00:29 +09:00
Dean Herbert
2457083d8b
Add padding to currently playing view
2020-11-06 17:00:29 +09:00
Dean Herbert
db039da668
Add and consume multi-lookup API endpoint
2020-11-06 17:00:29 +09:00
Dean Herbert
aa252d562a
Rename top user request to make way for new type
2020-11-06 17:00:29 +09:00
Dean Herbert
f51cb0dd14
Add ruleset fallback logic into cache lookup class
2020-11-06 16:58:53 +09:00
Dean Herbert
d3a303e251
Use CheckExists function
2020-11-06 16:57:09 +09:00
Dean Herbert
9bb32f0914
Merge branch 'master' into move-cache-logic-to-base-impl
2020-11-06 16:56:35 +09:00
Dan Balasescu
44c6457c85
Merge branch 'master' into add-spinner-spin
2020-11-06 15:40:40 +09:00
Dean Herbert
c5b172d0dd
Remove synchronous lookup path from BeatmapDifficultyCache
2020-11-06 14:53:15 +09:00
Dan Balasescu
972fc54c2d
Merge pull request #10710 from peppy/user-id-as-int
...
Use int instead of long for user_id fields for now
2020-11-06 14:35:14 +09:00
Dean Herbert
1dcbf15d81
Merge branch 'master' into move-cache-logic-to-base-impl
2020-11-06 14:35:06 +09:00
Dan Balasescu
9ec5f9bff8
Merge pull request #10711 from peppy/rename-cache-classes
...
Rename cache classes in line with their function (and share a base implementation)
2020-11-06 14:34:47 +09:00
Dean Herbert
b69ada64e8
Update BeatmapDifficultyCache to use base implementation logic
2020-11-06 14:31:21 +09:00
Dean Herbert
a2606d31c7
Move lookup/storage/compute logic to base class (and consume in ScorePerformanceCache)
2020-11-06 13:51:41 +09:00
Dean Herbert
517a656899
Move StarDifficulty to own file
2020-11-06 13:51:25 +09:00
Dean Herbert
74ca2faa31
Remove unused using
2020-11-06 13:48:06 +09:00
Dean Herbert
07166ec819
Fix a couple of remaining unnecessary casts
2020-11-06 13:29:47 +09:00
Dean Herbert
0103b12575
Add basic base class to begin to standardise function across caching components
2020-11-06 13:26:39 +09:00
Dan Balasescu
71a1165209
Merge branch 'master' into drawable-hit-object-hit-state-fix
2020-11-06 13:19:25 +09:00
Dean Herbert
14bb079feb
Rename ScorePerformanceManager to ScorePerformanceCache
2020-11-06 13:15:33 +09:00
Dean Herbert
5113d4af8f
Rename BeatmapDifficultyManager to BeatmapDifficultyCache
2020-11-06 13:14:29 +09:00
Dean Herbert
1e1569eb53
Use int instead of long for user_id fields for now
2020-11-06 12:59:46 +09:00
Dean Herbert
d774afd224
Update framework
2020-11-05 22:29:44 +09:00
Dean Herbert
309b1d6334
Merge pull request #10695 from peppy/fix-skinnable-test-scene
...
Fix SkinnableTestScene's autosize propagation
2020-11-05 20:48:36 +09:00
Dean Herbert
a0b3379909
Fix judgement offsets being zero when windows are empty
2020-11-05 18:58:37 +09:00
Dean Herbert
2bbdbfda5c
Merge pull request #10696 from smoogipoo/visibility-adjustment-mod
2020-11-05 18:18:57 +09:00
Dean Herbert
2d50a7b616
Fix a few xmldoc typos
2020-11-05 17:38:02 +09:00
Dean Herbert
019d286ce8
Merge branch 'drawable-hit-object-hit-state-fix' into add-spinner-glow
2020-11-05 17:27:38 +09:00
Dean Herbert
8aa0a698d9
Avoid errors due to second set
2020-11-05 17:26:41 +09:00
Dean Herbert
9c91f16e3a
Update sizing as early as possible in addition to scheduling (to handle any dependent edge cases)
2020-11-05 17:24:59 +09:00
Dean Herbert
8293846afc
Merge branch 'master' into fix-skinnable-test-scene
2020-11-05 17:24:24 +09:00
Dean Herbert
0cadb31947
Merge branch 'master' into drawable-hit-object-hit-state-fix
2020-11-05 17:07:52 +09:00
smoogipoo
9d5b1ec28c
Add removal dates
2020-11-05 17:04:11 +09:00
Dean Herbert
2d0c62dce2
Fix SkinnableTestScene's autosize propagation
...
Regressed with recent DrawableHitObject changes (moving of
RelativeSizeAxes specifications out of constructors).
2020-11-05 16:37:48 +09:00
Dean Herbert
414daab1dc
Fix paused samples potentially getting stuck in a playing state in rapid toggling
...
Closes #10693 . Should be obvious why.
2020-11-05 16:14:23 +09:00
smoogipoo
cc518feca7
Make methods abstract
2020-11-05 16:03:10 +09:00
smoogipoo
a219aa7ba2
Add xmldoc
2020-11-05 15:53:35 +09:00
smoogipoo
628b8be15d
Implement ModWithVisibilityAdjustment
2020-11-05 15:40:25 +09:00
smoogipoo
9a7fcadabc
Use BDL for top-level osu! DHOs
2020-11-05 13:51:46 +09:00
Dan Balasescu
ea2fd831ab
Merge branch 'master' into editor-slider-control-point-quick-delete
2020-11-05 00:38:42 +09:00
Dean Herbert
d19b799f44
Invert boolean logic
2020-11-04 17:53:03 +09:00
Dean Herbert
68b7efe4d5
Change order of execution to be chronological
2020-11-04 17:14:23 +09:00
Dean Herbert
831325978a
Always execute UpdateHitStateTransforms (even for idle)
2020-11-04 17:14:23 +09:00
Dean Herbert
3b6cf95f49
Remove parameter from StartTime method and add obsoleted previous version
2020-11-04 16:39:52 +09:00
Dean Herbert
7f30140b7e
Add new method handling hit state specifically
...
Until now UpdateStateTransforms was applying results offsets to
StartTime. This didn't cover the case of a HitObject with duration,
where the call would be made with `StartTime + hitOffset` rather than
`EndTime + hitOffset`.
To resolve this, a new method has been added which should be used to
handle hit-specific state transforms.
2020-11-04 16:13:14 +09:00
Dan Balasescu
3322c2bbc5
Merge branch 'master' into ios-editor-crash-fix
2020-11-04 15:56:40 +09:00
Dean Herbert
487a5ecdba
Replace all usage of IBindableList.GetBoundCopy
2020-11-04 15:29:14 +09:00
Dan Balasescu
42c543f5b9
Merge branch 'master' into fix-editor-play-after-drag
2020-11-04 14:45:20 +09:00
Dan Balasescu
98c992004b
Merge pull request #10660 from peppy/fix-song-select-first-track-looping
...
Fix looping mode not being set on first track after entering song select
2020-11-04 14:37:27 +09:00
Dan Balasescu
c6779b414e
Merge pull request #10611 from peppy/spectator-listing
...
Add "currently playing" player listing and spectator UI flow
2020-11-04 14:08:11 +09:00
Dean Herbert
cfe3218239
Move scheduler call to inside method itself for added safety
2020-11-04 10:23:06 +09:00
Dean Herbert
29e8e5ab94
Merge branch 'master' into fix-load-async-after-disposal-beatmap-wedge
2020-11-04 10:23:05 +09:00
Dean Herbert
9dc2ca666d
Merge branch 'master' into spectator-listing
2020-11-04 09:30:15 +09:00
Bartłomiej Dach
3bb86ce127
Merge branch 'master' into editor-waveform-opacity
2020-11-03 23:04:19 +01:00
Bartłomiej Dach
13f729916a
Merge branch 'master' into editor-timeline-scroll-mousewheel
2020-11-03 22:27:35 +01:00
Bartłomiej Dach
ddf0d75c38
Don't fall through to seek if handling zoom
2020-11-03 21:49:21 +01:00
Bartłomiej Dach
4b528e80d0
Use AltPressed shorthand
2020-11-03 21:49:04 +01:00
Bartłomiej Dach
211510fe9a
Fix undesirable vertical spacing in currently playing display
2020-11-03 19:12:03 +01:00
Bartłomiej Dach
86d283ebf4
Adjust layout slightly to avoid specifying width twice
2020-11-03 19:03:48 +01:00
Bartłomiej Dach
18428dff8e
Ensure hotkey actions are executable in handler
2020-11-03 18:01:12 +01:00
Dean Herbert
83c004bbde
Add key bindings for flip and reverse patterns
2020-11-03 21:10:31 +09:00
Dean Herbert
9f333ac58a
Add the ability to delete slider control points using shift+right click
...
Closes https://github.com/ppy/osu/issues/10672 .
In two minds about how this should be implemented but went in this
direction initially. The other way would be to add local handling of
Shift-Right Click inside PathControlPointPiece (which is already doing
mouse handling itself).
2020-11-03 20:46:33 +09:00
Dean Herbert
1b2bd6a8c9
Remove redundant base call
2020-11-03 20:10:13 +09:00
Dean Herbert
3e29e468ea
Ensure "start watching" button starts in a disabled state
2020-11-03 20:06:42 +09:00
Dean Herbert
a3c67aabe2
Merge branch 'master' into spectator-listing
2020-11-03 19:56:25 +09:00
Dean Herbert
d788931661
Fix LoadComponentAsync calls potentially occuring after beatmap wedge disposal
...
As seen in https://ci.appveyor.com/project/peppy/osu/builds/36109658/tests .
Also adds cancellation logic for good measure.
2020-11-03 19:53:45 +09:00
Dean Herbert
df9ff76f23
Reduce assert to guard in the outwards direction
2020-11-03 16:49:13 +09:00
Dean Herbert
f701a38e20
Merge branch 'master' into fix-song-select-first-track-looping
2020-11-03 16:48:20 +09:00
Dean Herbert
c2ffc18379
Change editor timeline mouse wheel handling to scroll by default (and zoom with alt held)
2020-11-03 16:30:11 +09:00
Dean Herbert
0dcb4ea441
Add handling of opacity to timeline waveform display
2020-11-03 16:07:01 +09:00
Dean Herbert
7e4314684b
Add editor waveform opacity selection to menu
2020-11-03 16:01:14 +09:00
Dean Herbert
6bf35d5767
Fix editor menu not supporting stateful item drawables
2020-11-03 16:00:07 +09:00
Dean Herbert
34aa59f237
Fix editor clock not always remaining stopped when dragging timeline
...
Closes https://github.com/ppy/osu/issues/10461 .
2020-11-03 15:00:01 +09:00
Bartłomiej Dach
b152514bc7
Merge branch 'master' into spectator-connection-logging
2020-11-02 20:21:45 +01:00
Dean Herbert
ab308d28d2
Debounce calls to UpdateTernaryStates
...
Just something I noticed in passing recently which may help with
reducing performance overhead of some batch operations.
2020-11-03 01:08:36 +09:00
Dean Herbert
d5c95a8b46
Centralise into methods and add assertions for safety
2020-11-03 00:45:55 +09:00
Dean Herbert
c3d3856a64
Fix looping mode not being set on first track after entering song select
...
Closes #10656 .
2020-11-02 23:51:02 +09:00
Dean Herbert
c1d9a0c92c
Move click action out of user panel
2020-11-02 21:09:47 +09:00
smoogipoo
3956a0669a
Fix editor seek transform seeking too much
2020-11-02 21:08:58 +09:00
Dean Herbert
ed30756c19
Add test coverage for new display (and remove live version for now)
2020-11-02 20:41:14 +09:00
Dean Herbert
c6de0544d2
Disable display for not
2020-11-02 20:21:23 +09:00
Dean Herbert
5cbfaf3589
Revert "Add (temporary) local user cache to avoid re-querying API each display"
...
This reverts commit 4e17634ee2
.
2020-11-02 20:19:38 +09:00
Dean Herbert
a89aeaf1ce
Add very basic connection status logging for spectator streaming client
2020-11-02 17:32:10 +09:00
Dean Herbert
4e17634ee2
Add (temporary) local user cache to avoid re-querying API each display
2020-11-02 17:31:04 +09:00
smoogipoo
6f623d8cca
Rename IsUserPaused -> UserPauseRequested
2020-11-02 16:08:59 +09:00
Dean Herbert
414f65c1ef
Merge branch 'master' into spectator-listing
2020-11-02 15:48:21 +09:00
Dean Herbert
8adf146f53
Merge pull request #10640 from bdach/fix-music-paused-on-multi-exit
2020-11-02 15:46:19 +09:00
Dean Herbert
ab9e0aac58
Merge pull request #10258 from Game4all/results-dynamic-pp-calc
2020-11-02 15:40:55 +09:00
Dan Balasescu
2c51c24913
Merge pull request #10605 from peppy/spectator-replay-watcher
...
Add screen hierarchy for spectating another player
2020-11-02 15:29:59 +09:00
Dean Herbert
8f2cd0e8c5
Add matching requestedByUser parameter to Play method
2020-11-02 15:01:30 +09:00
Dean Herbert
d2f6303988
Change default value of requestedByUser to false
2020-11-02 14:56:50 +09:00
Dean Herbert
ecad85b5f5
Merge branch 'master' into fix-music-paused-on-multi-exit
2020-11-02 14:55:15 +09:00
Dan Balasescu
04178e9458
Merge branch 'master' into spectator-replay-watcher
2020-11-02 14:54:51 +09:00
Dean Herbert
7b320a991f
Add note about missing expiration logic
2020-11-02 14:53:32 +09:00
Dean Herbert
d46f7535c9
Add xmldoc for new component
2020-11-02 14:50:44 +09:00
Dean Herbert
fb105a1e9c
Remove unnecessary field storage
2020-11-02 14:49:25 +09:00
Dean Herbert
73b290aca3
Merge branch 'master' into results-dynamic-pp-calc
2020-11-02 14:47:33 +09:00
Dean Herbert
3adf451e82
Handle changes via SamplePoints list for simplicity
2020-11-02 14:40:40 +09:00
smoogipoo
bd7c3d0d9f
Merge branch 'master' into results-screen-applause
2020-11-02 13:38:19 +09:00
Dan Balasescu
1b53e6c782
Merge branch 'master' into sample-lookup-improvements
2020-11-02 13:04:35 +09:00
Dan Balasescu
8a768669ad
Merge pull request #10606 from FamousPig/fix-timeline-drag-select-weirdness
...
Fix timeline zoom during drag-select causing unexpected behaviour
2020-11-02 13:04:26 +09:00
Dean Herbert
6cfaee0f0b
Merge pull request #10631 from bdach/shift-delete-all-selected
2020-11-02 12:04:58 +09:00
Dean Herbert
6e2d722b8a
Merge pull request #10649 from ppy/dependabot/nuget/Microsoft.CodeAnalysis.FxCopAnalyzers-3.3.1
2020-11-02 11:52:38 +09:00
Dan Balasescu
5ae3da9399
Merge branch 'master' into fix-timeline-drag-select-weirdness
2020-11-02 11:18:37 +09:00
Dean Herbert
61c9bb3245
Merge branch 'master' into dependabot/nuget/Microsoft.CodeAnalysis.FxCopAnalyzers-3.3.1
2020-11-02 10:56:09 +09:00
Dan Balasescu
b1b52f9073
Merge branch 'master' into fix-resume-beatmap-options-edit
2020-11-02 10:46:31 +09:00
Dan Balasescu
ba726c6291
Merge pull request #10623 from cadon0/fix-beatmap-details-metadata-bounce
...
Fix "bounce" when metadata container text is empty in song select
2020-11-02 10:45:14 +09:00
Joehu
71d55f16f3
Fix edit beatmap options button not resuming back to song select
2020-11-01 13:50:38 -08:00
Bartłomiej Dach
432282e8de
Use alternative solution to avoid storing last zoom
2020-11-01 21:25:05 +01:00
Bartłomiej Dach
3090b6ccb5
Resolve CA2249 inspections
...
"Use `string.Contains` instead of `string.IndexOf` to improve
readability"
2020-11-01 18:54:44 +01:00
Bartłomiej Dach
89bf7b1bd6
Resolve CA1835 inspection
...
"Change the `ReadAsync` method call to use the
`Stream.ReadAsync(Memory<byte>, CancellationToken)` overload"
2020-11-01 18:51:39 +01:00
Bartłomiej Dach
ca5de22ca5
Resolve CA1834 inspection
...
"Use `StringBuilder.Append(char)` instead of
`StringBuilder.Append(string)` when the input is a constant unit string"
2020-11-01 18:50:13 +01:00
Bartłomiej Dach
2b0bea535e
Resolve CA1805 inspections
...
"Member is explicitly initialized to its default value"
2020-11-01 18:47:40 +01:00
Bartłomiej Dach
716458344f
Ensure spectator player is unsubscribed to prevent leak
2020-11-01 16:13:19 +01:00
Bartłomiej Dach
23d9fa4dfa
Merge branch 'master' into spectator-replay-watcher
2020-11-01 15:53:37 +01:00
Bartłomiej Dach
b7696c85ad
Add more xmldocs
2020-11-01 15:23:03 +01:00
Dean Herbert
1f8d627af4
Merge branch 'master' into shift-delete-all-selected
2020-11-01 23:03:01 +09:00
Dean Herbert
e1b8875553
Merge pull request #10634 from bdach/fix-leftover-selection-box-tooltip
...
Fix selection box action tooltips still being visible after object deletion
2020-11-01 23:02:29 +09:00
Bartłomiej Dach
5903c3be90
Fix inaccurate xmldoc
2020-11-01 14:39:10 +01:00
Lucas A
6bfff43634
Extract StatisticCounter to a separate class and use it instead.
2020-11-01 13:25:36 +01:00
Bartłomiej Dach
f3e0480e77
Merge branch 'master' into fix-beatmap-details-metadata-bounce
2020-10-31 17:36:40 +01:00
Bartłomiej Dach
79f47953a8
Migrate existing call to new flag parameter
2020-10-31 16:08:27 +01:00
Bartłomiej Dach
19023e7d43
Fix player restart invoking user-level pause
2020-10-31 16:08:15 +01:00
Bartłomiej Dach
941e8525af
Add flag parameter to allow non-user-pause via music controller
2020-10-31 16:07:54 +01:00
Dean Herbert
a9a3489e92
Fix potential null reference when loading background
...
As seen in
https://discordapp.com/channels/188630481301012481/188630652340404224/772094427342569493 .
Caused due to async load of the loader, which means it may not be ready
before Next() is called.
2020-10-31 22:51:35 +09:00
Bartłomiej Dach
007c27d3ff
Schedule visibility update once per frame
2020-10-31 14:45:11 +01:00
Bartłomiej Dach
d74c19e2d7
Shorten show/hide code
2020-10-31 13:54:02 +01:00
Bartłomiej Dach
3322b8a7ea
Run OnSelectionChanged() on each change
2020-10-31 13:54:02 +01:00
Bartłomiej Dach
003994ab75
Bind UpdateVisibility() directly to source of truth
2020-10-31 13:54:02 +01:00
Bartłomiej Dach
129b1bc6d3
Delete all selected objects if shift-clicked on one
2020-10-31 11:46:25 +01:00
Dean Herbert
6a293dd536
Add missing ctor parameters back
2020-10-31 18:56:30 +09:00
Dean Herbert
979eb1685b
Merge branch 'master' into results-screen-applause
2020-10-31 18:47:49 +09:00
Dean Herbert
f0b80d245e
Merge branch 'master' into spectator-listing
2020-10-31 16:22:49 +09:00
Dean Herbert
a088151e58
Merge branch 'spectator-replay-watcher' into spectator-listing
2020-10-31 16:22:10 +09:00
Bartłomiej Dach
78842ab95a
Improve look & behaviour of background transitions
2020-10-30 22:40:24 +01:00
Bartłomiej Dach
391dd73843
Fix typo in comment
2020-10-30 22:39:34 +01:00
Bartłomiej Dach
38cf90a69b
Change background to seasonal right after login
2020-10-30 22:03:26 +01:00
Bartłomiej Dach
29ad099902
Allow to fetch if going online after launch
2020-10-30 21:49:14 +01:00
Bartłomiej Dach
67a325f47d
Move config setting logic to background loader
2020-10-30 21:22:22 +01:00
Bartłomiej Dach
cf0e8e0a62
Document nullability of seasonal backgrounds
2020-10-30 20:00:59 +01:00
Bartłomiej Dach
aeab2be5d1
Add xmldoc to SeasonalBackgroundMode
2020-10-30 19:56:52 +01:00
Bartłomiej Dach
20c27c6943
Rename lookup & field
2020-10-30 19:55:22 +01:00
Bartłomiej Dach
82ef85569b
Fix nullref when querying IsInSeason before request completion
2020-10-30 19:35:08 +01:00
Max Hübner
d5dfd1dffe
Insert optional parentheses
2020-10-30 18:07:07 +01:00
Max Hübner
51a58269ad
Fix nullref in case of successfull request but no backgrounds available
2020-10-30 17:57:29 +01:00
Max Hübner
0b46c19b23
Move seasonalBackgroundMode check up and early return if available
2020-10-30 17:16:51 +01:00
Max Hübner
f6eb5680ec
Save full api response in SessionStatics
2020-10-30 16:43:18 +01:00
Max Hübner
6f6a8e2a8f
Convert switch to if
2020-10-30 16:06:48 +01:00
Max Hübner
d19dd4eef6
IsInSeason() -> IsInSeason
2020-10-30 15:56:19 +01:00
Max Hübner
4e3fb615d2
Rename "SeasonalBackgrounds" to "SeasonalBackgroundMode"
2020-10-30 15:54:10 +01:00
Dean Herbert
1db8dfd03e
Merge branch 'master' into seasonal-backgrounds
2020-10-30 22:53:51 +09:00
Dean Herbert
bc69ed3870
Simplify sample lookup
2020-10-30 22:33:27 +09:00
cadon0
a1fa6588f6
Fix "bounce" when metadata container text is empty
2020-10-31 01:06:19 +13:00
Dean Herbert
b4e5311014
Move initial state set inside updateClock
2020-10-30 20:39:25 +09:00
Dean Herbert
1bd461f229
Move clock logic back to inside updateClock method
2020-10-30 20:21:14 +09:00
Max Hübner
f27ce7521d
Make "Sometimes" setting depend on season end date, rather than chance
2020-10-30 10:27:43 +01:00
Dean Herbert
79aecc9a98
Merge branch 'master' into spectator-replay-watcher
2020-10-30 16:31:24 +09:00
Dean Herbert
32e68a6a3c
Fix FramedReplayInputHandler incorrectly blocking in streaming mode when time requested is before the first frame
...
Most of this is just tidying up the logic to (hopefully) be better to
follow, again (again (again)).
The actual fix is that we now allow interpolation/playback when the
incoming time is less than the first frame's time, regardless of
receiving status.
2020-10-30 16:09:03 +09:00
Dan Balasescu
0ef1459f4b
Merge pull request #10621 from peppy/hud-momentary-visibility
...
Add momentary HUD toggle
2020-10-30 15:40:54 +09:00
Dean Herbert
0f997386ae
Fix direction and IsRunning not updating on first frame after becoming valid
...
The parent clock will not unpause until WaitingForFrames becomes false,
so I've moved the set of that before we start to propagate its values
across. Doesn't fix any visible issue but should make propagation one
game loop faster.
2020-10-30 15:26:23 +09:00
Dean Herbert
326fd03525
Fix loop not exiting after first valid frame
2020-10-30 15:25:53 +09:00
Dan Balasescu
b14291a312
Merge branch 'master' into tracked-hud-visibility-settings
2020-10-30 14:58:45 +09:00
Dan Balasescu
8be16bd4ed
Merge pull request #10370 from peppy/fix-test-beatmap-virtual-clock
...
Ensure virtual track time is long enough for test beatmaps
2020-10-30 14:23:06 +09:00
Dan Balasescu
45b8af5391
Merge pull request #10614 from peppy/results-screen-animate-once
...
Only play results panel animation once (and only for the local user)
2020-10-30 14:21:05 +09:00
Dean Herbert
8928aa6d92
Add key binding to show HUD while held
2020-10-30 14:19:40 +09:00
Dean Herbert
b4eda65383
Commit missing pieces
2020-10-30 13:53:51 +09:00
Dean Herbert
c72017a7db
Remove "hide during breaks" option
...
Probably wouldn't be used anyway.
2020-10-30 13:49:45 +09:00
Dean Herbert
f58f8e0f93
Update resources
2020-10-30 13:46:54 +09:00
Dean Herbert
9bb86ccb83
Change shift-tab to cycle available HUD visibility modes
2020-10-30 13:09:22 +09:00
Dean Herbert
18f92818da
Show current HUD visibility mode as a tracked setting
2020-10-30 13:09:13 +09:00
Dean Herbert
46d89d55f4
Add note about ScheduleAfterChildren requirement
2020-10-30 12:47:04 +09:00
Dean Herbert
8e6c803900
Avoid running full updateClock loop when waiting on frames
2020-10-30 12:39:11 +09:00
Dean Herbert
8dbaca341e
Merge branch 'sample-lookup-improvements' into results-screen-applause
2020-10-30 12:28:48 +09:00
Dean Herbert
b906736b85
Remove redundant initialisation
2020-10-30 12:28:40 +09:00
Dean Herbert
823230f06a
Merge branch 'sample-lookup-improvements' into results-screen-applause
2020-10-30 12:17:36 +09:00
Dean Herbert
2ea4aa0a37
Fix incorrect specification on some sample lookups
2020-10-30 11:59:41 +09:00
Dean Herbert
d319b27b3d
Run sample lookup logic through getFallbackNames
2020-10-30 11:59:41 +09:00
Dean Herbert
0b28cca7e6
Don't force Gameplay prefix on all skin sample lookups
2020-10-30 11:59:40 +09:00
Dean Herbert
c9a85587fb
Allow SampleInfo to specify fallback sample lookup names
2020-10-30 11:59:29 +09:00
Dean Herbert
0c1d12460f
Remove unused parameter
2020-10-30 10:30:11 +09:00
Max Hübner
fb1e09b3e7
Load seasonal backgrounds according to setting
2020-10-29 18:04:48 +01:00
Max Hübner
d9846fad37
Remove fallback texture parameter
...
When there isn't a seasonal event, we don't want to fall back to the basic background here, but rather to the user selected background source.
2020-10-29 18:03:36 +01:00
Max Hübner
34371b8888
Show next Background on showSeasonalBackgrounds.ValueChanged
2020-10-29 17:44:23 +01:00
Max Hübner
bf4d99dfe7
Load SeasonalBackgroundLoader asynchronously
2020-10-29 17:43:10 +01:00
Max Hübner
907e1921c7
Make SeasonalBackgroundLoader read from SessionStatics
2020-10-29 17:31:42 +01:00
Max Hübner
76c0a790b4
Add separate Seasonal Backgrounds setting (Always, Sometimes, Never)
2020-10-29 17:28:04 +01:00
Dean Herbert
87be7d162b
Merge branch 'master' into spectator-replay-watcher
2020-10-30 00:25:17 +09:00
Max Hübner
b189e0b7cf
Revert "Load SeasonalBackgroundLoader asynchronously"
...
This reverts commit 81ebcd8796
.
2020-10-29 16:01:22 +01:00
Max Hübner
7d523fee28
Revert "Set BackgroundSource.Seasonal as default setting"
...
This reverts commit cdb2d23578
.
2020-10-29 14:31:07 +01:00
Max Hübner
0c540537c9
Revert "Add BackgroundSource.Seasonal"
...
This reverts commit 2871001cc2
.
2020-10-29 14:30:50 +01:00
Dean Herbert
1c353b4745
Update framework
2020-10-29 20:38:28 +09:00
Dean Herbert
17ea06f793
Merge branch 'results-screen-animate-once' into results-screen-applause
2020-10-29 20:23:25 +09:00
Dean Herbert
7be4dfabd8
Revert "Update namespace references"
...
This reverts commit d69d78ab5d
.
2020-10-29 20:23:15 +09:00
Dean Herbert
404885af89
Merge branch 'results-screen-animate-once' into results-screen-applause
2020-10-29 18:52:54 +09:00
Dean Herbert
3491dea9e2
Fix scroll logic running before children may be alive in flow
2020-10-29 18:51:54 +09:00
Dean Herbert
d69d78ab5d
Update namespace references
2020-10-29 18:45:18 +09:00
Dean Herbert
f1b8a8f7f5
Remove unused using
2020-10-29 18:16:04 +09:00
Dean Herbert
335d150a13
Fix aim time being mutated inside update loop
2020-10-29 18:11:50 +09:00
Dean Herbert
4dec46b33e
Attempt to fix in a less destructive way for now
2020-10-29 17:52:58 +09:00
Dean Herbert
7bef695072
Merge branch 'master' into fix-test-beatmap-virtual-clock
2020-10-29 17:51:15 +09:00
Dean Herbert
0a0239a7c7
Only play results panel animation once (and only for the local user)
2020-10-29 17:08:59 +09:00
Dean Herbert
11f85779d5
Fix panel expanded state being updated multiple times unnecessarily
2020-10-29 17:08:59 +09:00
Dean Herbert
71e373ff51
Make results panels aware of whether they are a local score that has just been set
2020-10-29 17:08:59 +09:00
Dean Herbert
4a26084df8
Only play results panel animation once (and only for the local user)
2020-10-29 17:04:33 +09:00
Dean Herbert
f1ce09930e
Fix panel expanded state being updated multiple times unnecessarily
2020-10-29 17:03:45 +09:00
Dean Herbert
5d5b0221e5
Add skinning support for legacy applause playback
2020-10-29 16:32:29 +09:00
Dean Herbert
c863341ca1
Don't force Gameplay prefix on all skin sample lookups
2020-10-29 16:32:20 +09:00
Dean Herbert
b49a579411
Allow SampleInfo to specify fallback sample lookup names
2020-10-29 16:32:03 +09:00
Dean Herbert
fb82c043a5
Add rank appear sound (new default)
2020-10-29 16:11:37 +09:00
Dean Herbert
a8e9c62583
Make results panels aware of whether they are a local score that has just been set
2020-10-29 16:11:25 +09:00
Dean Herbert
6e630e8c88
Merge branch 'spectator-replay-watcher' into spectator-listing
2020-10-29 15:33:43 +09:00
Dean Herbert
2671d371da
Move clock retrieval to new correct location
2020-10-29 15:28:39 +09:00
Dean Herbert
3ea27e23e8
Update namespace references
2020-10-29 15:20:10 +09:00
Dean Herbert
3751c357a3
Update framework
2020-10-29 15:19:05 +09:00
Dean Herbert
0818835b16
Merge branch 'spectator-replay-watcher' into spectator-listing
2020-10-29 15:13:21 +09:00
Dean Herbert
db2b00068f
Avoid sourcing parent clock when in a paused state
2020-10-29 14:48:56 +09:00
Dean Herbert
d91456dc29
Move initial validity check out of loop for clarity
2020-10-29 14:25:47 +09:00
Dean Herbert
2e5a8b2287
Fix xmldoc to read better in new context
2020-10-29 13:16:31 +09:00
Dan Balasescu
a022b869eb
Merge branch 'master' into frame-stability-clean-up
2020-10-29 13:02:17 +09:00
Dan Balasescu
4a264bc173
Merge branch 'master' into beatmap-listing-search-options
2020-10-29 12:04:40 +09:00
Dan Balasescu
8ccc3c2ec8
Merge pull request #10596 from charlie-gray/right-click-circle-delete
...
Add support for deleting objects when Shift is held down
2020-10-29 11:37:22 +09:00
Bartłomiej Dach
1313ab89e7
Add xmldoc to multiple selection row
2020-10-28 23:37:21 +01:00
Bartłomiej Dach
016e920aa9
Move filter tab item hierarchy construction to BDL
2020-10-28 23:14:52 +01:00
Bartłomiej Dach
a8cefb0d4c
Rename method
2020-10-28 23:12:28 +01:00
Bartłomiej Dach
f5aedc96c4
Rework multiple selection filter
2020-10-28 23:07:54 +01:00
Bartłomiej Dach
e77049eae3
Use discard-like lambda parameter names
2020-10-28 22:58:51 +01:00
Bartłomiej Dach
fa53549ed2
Mark request fields as possibly-null
2020-10-28 22:57:03 +01:00
Bartłomiej Dach
a1696942f0
Merge branch 'master' into right-click-circle-delete
2020-10-28 22:12:14 +01:00
Bartłomiej Dach
202fe09306
Group selection actions back up in SelectionHandler
2020-10-28 22:06:48 +01:00