iiSaLMaN
0fcc6c1676
Add DimLevel property
2019-08-08 22:13:48 +03:00
iiSaLMaN
a3d90da7d4
Remove unnecessary check
2019-08-08 17:29:52 +03:00
iiSaLMaN
88b9942b2a
Move EnableUserDim check to defualt value of ShowDimContent
2019-08-08 17:07:06 +03:00
iiSaLMaN
d5b26b86da
Fix storyboard not showing on disabled user dim
2019-08-07 22:18:10 +03:00
David Zhao
ac0abe0692
Use newly exposed UpdateState
2019-08-06 14:21:34 +09:00
David Zhao
28825d4077
Merge remote-tracking branch 'upstream/master' into re-order-events
2019-08-06 14:00:35 +09:00
Dean Herbert
cec26a270e
Fix using right mouse button to drag at song select seeking incorrectly with many beatmaps loaded
...
Closes #5195
2019-07-30 07:04:16 +09:00
David Zhao
4b5fb84888
Rewrite comment
2019-07-29 11:02:44 +09:00
David Zhao
1b0f7b0459
more detailed explanation
2019-07-26 19:05:55 +09:00
David Zhao
6e09d857fd
Fix ValueChanged events being called out of order
2019-07-26 19:00:07 +09:00
Dean Herbert
8b67f88d16
Don't expose dimmable container creation in player
2019-07-12 12:04:45 +09:00
Dean Herbert
46f7bb885b
Move classes to local namespaces
...
Also renames test scene to more appropriate name.
2019-07-12 11:50:06 +09:00
Dean Herbert
b5ca7faca4
Move default value for EnableUserDim to base class
2019-07-12 11:40:38 +09:00
Dean Herbert
0d9f978857
Don't expose DimContainer
2019-07-12 11:38:15 +09:00
David Zhao
932243cfd4
public before private
2019-07-11 14:14:00 +09:00
David Zhao
ac170a6957
add comment and cleanup
2019-07-11 14:00:25 +09:00
David Zhao
321266e96f
Make UserDimContainer abstract
2019-07-11 13:17:28 +09:00
David Zhao
7929104b8a
move default into StoryboardContainer, fix load bug, remove comment
2019-07-10 12:24:05 +09:00
David Zhao
5bb21ecae0
remove storyboard region
2019-07-09 16:50:37 +09:00
David Zhao
1b5fadf93f
move comment to more relevant location
2019-07-09 16:38:12 +09:00
David Zhao
89cb8a0cac
Move storyboard initialization to new StoryboardContainer
2019-07-09 16:23:59 +09:00
Dean Herbert
e1d0d26669
Add a note about local optimisation that may not be required in the future
2019-07-03 00:21:16 +09:00
Dean Herbert
93511266e5
Fix waves not displaying at all
2019-07-02 22:33:33 +09:00
Dean Herbert
d27a0db45c
Enforce StartHidden on relevant overlays
2019-07-02 15:23:47 +09:00
Dean Herbert
2645967dc4
Fix wave-based overlays always being present before initial display
2019-07-02 15:17:35 +09:00
Dean Herbert
bc574520bf
Update ScrollContainer usages in line with framework changes
2019-06-14 15:55:32 +09:00
Dean Herbert
00ee45fe46
Merge remote-tracking branch 'origin/update-visibility-container' into update-framework
2019-06-11 19:36:13 +09:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
Dean Herbert
609a82bc94
Update VisibilityContainer usage in line with framework
2019-06-11 15:13:58 +09:00
Dean Herbert
60b70c0f45
Use lambda for simple functions
2019-06-07 14:11:21 +09:00
Dean Herbert
64d5aa318f
Apply rebased changes
2019-06-07 11:45:58 +09:00
Dean Herbert
2538f32fae
Merge branch 'osu-clickable-container' into OsuHoverContainer
2019-06-05 10:34:20 +09:00
Arphox
900cd5c484
Restore original values in FadeColour method call
2019-06-04 21:37:10 +02:00
Arphox
5f4d7437bc
Fix the issue
...
When Enabled's value has been changed to true, it will now check if it is currently howered, and if yes, it will fade in correctly.
2019-06-04 21:30:49 +02:00
Dean Herbert
80a66b8b3a
Merge remote-tracking branch 'upstream/master' into audio-refactor-update
2019-06-04 12:08:21 +09:00
Dean Herbert
3ef17a54f6
Fix sizing of OsuAnimatedButton and OsuClickableContainer
...
Was incorrect under some combinations of relative and autosize usage.
2019-06-03 13:53:24 +09:00
EVAST9919
fe9e53e383
Add a testcase
2019-05-30 23:07:04 +03:00
Dean Herbert
4ca34bd5e8
Update osu! in line with audio subsystem refactor
2019-05-28 17:06:01 +09:00
Dan Balasescu
2024cdf16d
Merge branch 'master' into hover-container-disabled-hover-effect
2019-05-21 17:04:50 +09:00
Dean Herbert
5ed1540a12
Handle unhover state change better
2019-05-21 15:02:31 +09:00
Dean Herbert
89e62c3d30
Only play OsuHoverContainer hover effect if action is present
2019-05-21 14:07:40 +09:00
Dean Herbert
bc962bf8f0
Move TooltipText to OsuClickableContainer
2019-05-21 13:51:38 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
fa340a9eff
Merge branch 'master' into profile-header-update
2019-04-27 23:48:23 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
smoogipoo
3b0d4c1bad
Merge branch 'turn-on-warnings' into profile-header-update
2019-04-25 17:43:10 +09:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
smoogipoo
4106da2430
Rename facade + cleanup usage
2019-04-17 17:05:33 +09:00
smoogipoo
3a1587fa53
Throw exception when not relatively positioned
2019-04-17 17:04:11 +09:00
smoogipoo
9f92b3a8ba
Add xmldoc
2019-04-17 16:34:53 +09:00
jorolf
c1db635933
Merge branch 'master' of git://github.com/ppy/osu into profile-header-update
2019-04-09 20:42:39 +02:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
David Zhao
8a01995668
Remove need for tracking bool and backing logo
2019-04-08 16:14:41 +09:00
David Zhao
376bed3a30
Merge branch 'facade-container' of https://github.com/nyquillerium/osu into facade-container
2019-04-08 15:24:59 +09:00
David Zhao
a690302d00
Apply reviews
2019-04-08 15:24:09 +09:00
Dan Balasescu
d7655bc579
Use .Value instead of cast
...
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-04-08 11:22:01 +09:00
Dean Herbert
46ecaf3d6c
Merge branch 'master' into facade-container
2019-04-05 21:14:21 +09:00
David Zhao
e06fe7950b
Cleanup
2019-04-05 15:06:37 +09:00
David Zhao
5fa93f4a05
Add test for checking exception
2019-04-05 15:05:11 +09:00
smoogipoo
15fbb6f176
Use common AddUserLink method
2019-04-05 14:15:36 +09:00
David Zhao
b1d74e57e5
Add checks guarding against setting tracking on multiple trackingcongtainers and setting facade size
2019-04-05 13:56:08 +09:00
David Zhao
7047f305a1
Apply reviews, add safety for multiple facades
2019-04-05 12:02:47 +09:00
David Zhao
6f5e9fe50d
Correct xmldoc
2019-04-04 13:33:13 +09:00
David Zhao
e89143d76b
Add xmldoc for LogoTrackingPosition
2019-04-04 12:07:11 +09:00
David Zhao
6b5458a625
Clean up test cases
2019-04-04 11:22:05 +09:00
jorolf
5bc6042309
Merge branch 'master' of git://github.com/ppy/osu into profile-header-update
2019-04-03 22:59:27 +02:00
David Zhao
8a40b27e8f
Remove need for logo relativePositionAxes none
2019-04-03 20:32:53 +09:00
David Zhao
2ed945605e
Fix Axes.None requirement for FacadeContainer
2019-04-03 19:57:22 +09:00
smoogipoo
ab4be3b75f
General refactoring
2019-04-03 15:20:38 +09:00
smoogipoo
0d127c21f1
Merge remote-tracking branch 'Aergwyn/master' into update-beatmap-scores-design
2019-04-03 14:52:13 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
David Zhao
020be50f03
Merge remote-tracking branch 'upstream/master' into facade-container
2019-04-02 11:28:44 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
smoogipoo
2967c876ea
Merge remote-tracking branch 'origin/master' into update-beatmap-scores-design
...
# Conflicts:
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs
# osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs
# osu.Game/Overlays/BeatmapSet/Scores/ScoresContainer.cs
2019-03-29 15:11:00 +09:00
David Zhao
bfe44eb33d
Remove SizeForFlow magic number
2019-03-28 15:40:58 +09:00
David Zhao
061527a260
Add new automated tests for logofacade, reset interpolation
2019-03-27 20:04:01 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
David Zhao
ca7a20585d
Apply reviews, delete playerloader test
2019-03-27 17:28:53 +09:00
David Zhao
43c6a8d2e5
use a property instead
2019-03-27 11:44:50 +09:00
David Zhao
384eee3395
Remove DI requirement for the Facade in PlayerLoader
2019-03-27 11:32:26 +09:00
David Zhao
3fe52be77f
Better tests, add documentation
2019-03-26 17:22:36 +09:00
David Zhao
be9ac39f54
Cleanup
2019-03-26 11:11:27 +09:00
David Zhao
35bf262d19
Merge remote-tracking branch 'upstream/master' into facade-container
2019-03-26 11:11:13 +09:00
David Zhao
a0f6718145
Better tests and implementation
2019-03-26 10:48:29 +09:00
smoogipoo
6a9f005ed4
Merge remote-tracking branch 'Joehuu/master' into update-beatmap-scores-design
...
# Conflicts:
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
2019-03-25 15:21:29 +09:00
Dean Herbert
5b83e97e9d
Fix typo
2019-03-25 13:38:50 +09:00
Dean Herbert
cd1b171df7
Refactor async load logic (not required due to stack presence)
2019-03-25 13:28:51 +09:00
LeNitrous
fee260fa03
remove empty argument list
2019-03-25 06:05:57 +08:00
LeNitrous
01ce8f161e
make scaling container background use BackgroundScreenStack with BackgroundScreenDefault
2019-03-25 05:49:57 +08:00
David Zhao
d37968d88d
Add better test for facade containers
2019-03-24 15:18:38 +09:00
David Zhao
6e98a8dd7c
Initial implementation
2019-03-22 20:01:58 +09:00
David Zhao
e93311fdc9
DI facade
2019-03-22 19:01:32 +09:00
Dean Herbert
298c98871d
Actually add the background
2019-03-20 20:18:08 +09:00
Dean Herbert
ba89bfee0c
Define explicit method to add background
...
Also cleans up some redundant/misplaced comments.
2019-03-20 20:16:45 +09:00
Dean Herbert
18de9e51c5
Formatting and naming improvements
2019-03-20 19:39:03 +09:00
David Zhao
f670e4664d
Amend comment
2019-03-20 15:06:07 +09:00
David Zhao
2467ece020
store a field
2019-03-20 14:58:32 +09:00
David Zhao
86658e357b
Override add instead
2019-03-20 14:55:52 +09:00
David Zhao
15637f9c4a
Rework instant blur logic such that updateVisuals doesn't need to be public
2019-03-20 14:17:35 +09:00
David Zhao
a8e2072286
Make blurtarget private, improve documentation
2019-03-19 20:15:28 +09:00
David Zhao
27a92e017c
rename back to UserDimContainer
2019-03-19 13:06:14 +09:00
David Zhao
0024a0bdb2
Remove unused using
2019-03-18 14:35:03 +09:00
David Zhao
eac7672c6b
Clean up debug logging
2019-03-18 14:03:54 +09:00
David Zhao
8fc90bb9a0
Remove unused usings
2019-03-14 16:26:34 +09:00
David Zhao
8cdfb1fd61
Remove BlurrableBackgroundScreen, rework tests
2019-03-14 16:09:17 +09:00
David Zhao
8714902349
Handle all blurring directly from background
2019-03-14 14:02:46 +09:00
David Zhao
de6d8fc637
Move user blurring into VIsualSettingsContainer
2019-03-13 18:25:22 +09:00
smoogipoo
30c6a7c3c5
Merge remote-tracking branch 'nekodex/master' into update-beatmap-scores-design
...
# Conflicts:
# osu.Game.Tests/Visual/TestCaseBeatmapScoresContainer.cs
# osu.Game/Overlays/BeatmapSet/Scores/ClickableUserContainer.cs
# osu.Game/Overlays/BeatmapSet/Scores/DrawableScore.cs
# osu.Game/Overlays/BeatmapSet/Scores/DrawableTopScore.cs
2019-03-07 18:48:23 +09:00
smoogipoo
e3d463a141
Formatting fixes
2019-03-06 19:26:48 +09:00
smoogipoo
ee1f9d4981
Merge remote-tracking branch 'origin/master' into profile-header-update
...
# Conflicts:
# osu-resources
# osu.Game/Overlays/Profile/Components/GradeBadge.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/Header/RankGraph.cs
# osu.Game/Overlays/Profile/Header/SupporterIcon.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
2019-03-06 15:53:30 +09:00
Dean Herbert
b7126b3efb
Fix mod select overlay dimming itself
2019-03-02 14:48:05 +09:00
Shane Woolcock
5d1eacf1c1
Ensure all OsuFocusedOverlayContainers contribute to screen fading
2019-03-01 12:20:31 +09:00
Dean Herbert
53eb0e7e4e
More formatting fixes
2019-02-28 20:30:23 +09:00
Dean Herbert
86913e720f
Remove extra space
2019-02-28 20:24:09 +09:00
David Zhao
e3338e94d1
Make test cases more compact, add two way toggles
2019-02-28 20:01:15 +09:00
Dan Balasescu
99812bd448
Apply suggestions from code review
...
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-02-28 18:25:58 +09:00
Dean Herbert
b2872b47d0
Merge branch 'master' into UserDimLogic
2019-02-28 17:18:04 +09:00
David Zhao
69b1c76dce
Actually implement blurring fix
2019-02-28 16:51:17 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
David Zhao
24f5bc7a75
Add documentation and move storyboard init logic
2019-02-24 20:03:24 +09:00
David Zhao
bb01948283
Use .Value with new bindable changes
2019-02-22 20:44:02 +09:00
David Zhao
ab3fa91a2f
Merge branch 'master' into UserDimLogic
2019-02-22 20:38:10 +09:00
David Zhao
76de39a344
Put user dim logic in yet another container inside UserDimContainer
2019-02-22 20:34:51 +09:00
David Zhao
94bc552282
Fix backgrounds not fading out when replaced by storyboard, add test for this
2019-02-22 11:41:28 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
David Zhao
97db8abd59
Remove unused includes
2019-02-21 18:34:11 +09:00
David Zhao
0677194f46
Move all storyboard show logic into UserDimContainer
2019-02-21 18:14:58 +09:00
David Zhao
3f000dfe2e
Remove unnecessary region
2019-02-20 16:58:12 +09:00
David Zhao
1bd1b6b099
Move user dim logic into UserDimContainer instead
2019-02-20 16:53:57 +09:00
EVAST9919
559960036e
update top score design
2019-02-05 14:48:35 +03:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
jorolf
54d8e4043f
Merge branch 'master' of git://github.com/ppy/osu into profile-header-update
2019-01-27 23:32:48 +01:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
5ea6e8e247
Allow full osu!direct usage regardless of supporter status for now
2019-01-22 14:22:38 +09:00
Dean Herbert
3abfaea7ac
Stop cursor from sticking to edges of scaled game window
2019-01-16 17:21:26 +09:00
Dean Herbert
2c2ed1ae47
Merge branch 'master' into profile-header-update
2019-01-10 18:34:39 +09:00
Dean Herbert
930d6382c7
Merge pull request #4016 from smoogipoo/fix-link-flow
...
Fix links not working in partially masked text flow
2019-01-10 15:19:58 +09:00
smoogipoo
4578d36a67
Add comment
2019-01-10 14:55:36 +09:00
Dean Herbert
4f5c208672
Add UI scale
...
Limited to (relatively) sane values until we eventually get around to adjusting UI to allow higher extermities.
2019-01-09 19:01:33 +09:00
smoogipoo
da98915c0c
Fix links not working in partially masked text flow
2019-01-08 18:59:01 +09:00
Dean Herbert
199b614eba
Fix masking being unapplied incorrectly
2019-01-08 13:36:07 +09:00
Dean Herbert
dd960e6a89
Remove unused variable
2019-01-08 12:50:42 +09:00
Dean Herbert
01f6199c49
Merge branch 'master' into profile-header-update
2019-01-04 16:38:42 +09:00
Dean Herbert
f2ccf70d1b
Backdate license header for now
2019-01-04 15:37:27 +09:00
Dean Herbert
3a10dd47d5
Add preview for gameplay region
2019-01-04 15:28:35 +09:00
Dean Herbert
3953f829c8
Add letterbox/screen scaling support
2019-01-04 13:36:02 +09:00
Dean Herbert
63847890d1
Add better messaging when connecting or failing
2018-12-26 18:07:33 +09:00
jorolf
2fe80d5568
Update ProfileHeader to the new design
2018-12-22 21:50:25 +01:00
jorolf
15ae0cd70a
Merge branch 'master' of git://github.com/ppy/osu into profile-header-update
2018-12-22 16:54:39 +01:00
jorolf
b4fa2d9049
WIP
2018-12-22 16:51:24 +01:00
Dean Herbert
1a974f64de
Initial design for user registration dialog
2018-12-05 12:57:26 +09:00
smoogipoo
cadfe41f83
Merge remote-tracking branch 'origin/master' into external_link_warning
2018-11-23 15:19:52 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Roman Kapustin
376e76e00d
Resolve merge conflicts
2018-11-18 16:10:36 +03:00
Dean Herbert
4b1282235a
Merge remote-tracking branch 'upstream/master' into Private_Messages
2018-11-12 20:41:10 +09:00
Roman Kapustin
7401fabb5d
Extract external link opening to the ExternalLinkOpener class
2018-10-23 23:03:00 +03:00
Roman Kapustin
805f8d98c4
Implement warn about opening external links option
2018-10-22 23:57:37 +03:00
Roman Kapustin
b4c68f4cf7
Show a warning prior to opening external links
2018-10-22 23:16:57 +03:00
ekrctb
68980fc477
Adjust usage of Handle(Non)PositionalInput to follow framework update
2018-10-02 14:45:33 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
Dean Herbert
be1365fb18
Improve exception text
2018-09-14 11:58:23 +09:00
Dean Herbert
03084aa04b
Revert async changes
2018-08-31 07:07:10 +09:00
smoogipoo
e7a5816d27
Use GetAsync for all samples
2018-08-27 17:30:16 +09:00
Dean Herbert
4376ad107e
Merge branch 'master' into Private_Messages
2018-08-24 17:26:33 +09:00
Dean Herbert
ffcad6e0f1
Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
...
# Conflicts:
# osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/DrawableOsuHitObject.cs
# osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/SliderBall.cs
2018-08-24 15:26:36 +09:00
Dean Herbert
53f556de9a
Trim whitespace
2018-07-24 15:10:55 +02:00
miterosan
d9611dcffb
Instead of Doing nothing at LinkFlowContainer if no link was found, we log it as an error.
2018-07-23 22:06:40 +02:00
miterosan
9f43e0c900
Merge branch 'master' of https://github.com/ppy/osu into Private_Messages
...
# Conflicts:
# osu.Game/Overlays/Chat/ChatTabControl.cs
# osu.Game/Overlays/ChatOverlay.cs
2018-07-23 15:45:54 +02:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
67e7e371cc
Also block keyboard completely
2018-07-13 20:40:49 +09:00
Dean Herbert
3308f8f823
Fix focused overlays not blocking select action
2018-07-13 20:37:49 +09:00
Dean Herbert
fbc5250bf1
Update framework
2018-07-11 17:12:01 +09:00
miterosan
d4f9bcdee1
Merge branch 'Private_Messages' of https://github.com/miterosan/osu into Private_Messages
2018-07-09 20:14:16 +02:00
miterosan
263e68de91
Use a custom channel not found exception.
2018-07-09 18:45:11 +02:00
miterosan
c56a4ea893
Merge branch 'master' into Private_Messages
2018-07-08 19:29:33 +02:00
Dean Herbert
7bfd82a417
Merge branch 'master' into hit-shake
2018-07-06 18:42:18 +09:00
Dean Herbert
79af5cb0a0
Limit shake duration to ensure it doesn't overlap miss window
2018-07-06 17:24:30 +09:00
Dean Herbert
98410dbb6d
Reduce shake transform count by one for more aesthetic behaviour
2018-07-06 13:24:02 +09:00
Dean Herbert
48d90a67ae
xmldoc and formatting
2018-07-06 12:13:23 +09:00
Dean Herbert
0ecbc5945f
Adjust transform to look better
2018-07-06 12:07:39 +09:00
Dean Herbert
aa96d91762
Merge remote-tracking branch 'upstream/master' into tgi74-hit-shake
2018-07-06 11:57:32 +09:00
tgi74000
558b2622a7
Move the Shake logic to a new ShakeContainer
2018-07-05 15:48:54 +02:00
Dean Herbert
5fc17bacf3
Add "Select" action
...
Allows progressing forwards in the interface
2018-07-03 18:39:15 +09:00
miterosan
d791216505
Merge branch 'master' into Private_Messages
2018-07-03 07:58:15 +02:00
Dean Herbert
b1403d837e
Add back support for closing focused overlays using back key
2018-07-01 15:52:47 +09:00
miterosan
621f4218a3
Merge branch 'master' into Private_Messages
2018-06-30 16:17:56 +02:00
Dan Balasescu
513129d4a8
Merge branch 'master' into fix-dialog-overlay-sounds
2018-06-29 18:45:37 +09:00
smoogipoo
1e696d247e
Re-privatise
2018-06-29 18:33:28 +09:00
miterosan
884ac71874
Merge branch 'master' into Private_Messages
2018-06-28 21:04:02 +02:00
Dean Herbert
c44a81bdf5
Add word wrap support
2018-06-28 13:04:39 +09:00
Dean Herbert
bebf47d0d5
Merge branch 'master' into fix-dialog-overlay-sounds
2018-06-27 12:21:29 +09:00
miterosan
6049303c40
Merge branch 'master' into Private_Messages
2018-06-23 20:44:43 +02:00
Dean Herbert
73e13e2d63
Rename Stop to StopAnyPlaying for clarity
2018-06-22 12:35:43 +09:00
smoogipoo
b2066c5d73
Rework preview tracks to reduce usage complexities
2018-06-21 18:40:27 +09:00
Dean Herbert
a2fa55c426
Fix dialog overlay playing double samples on show/hide
2018-06-21 16:47:05 +09:00
Dean Herbert
74f732038f
Add documentation for negative values of ParallaxAmount
2018-06-21 12:49:07 +09:00
Dean Herbert
733b7d1177
Merge branch 'master' into ParallaxContainerImprovement
2018-06-21 12:10:10 +09:00
Dean Herbert
5157a069bc
Merge branch 'master' into Private_Messages
2018-06-21 11:37:19 +09:00
Dean Herbert
3819ecb2be
Update framework
2018-06-19 20:19:52 +09:00
miterosan
cd0fe6a09e
Merge branch 'master' of https://github.com/ppy/osu into Private_Messages
...
# Conflicts:
# osu.Game.Tests/Visual/TestCaseChatLink.cs
2018-06-17 14:15:14 +02:00
Dan Balasescu
aaf3ef240e
Remove easily-confused comment
2018-06-15 17:07:07 +09:00
Dean Herbert
a2950b1d80
Fix incorrect comment
2018-06-15 16:12:18 +09:00
Dan Balasescu
c30861186b
Merge branch 'master' into disallow-beatmap-change
2018-06-06 20:26:17 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
Dean Herbert
d1fd09ed47
Rename variables
2018-06-06 15:49:27 +09:00
Dean Herbert
86be1bef6b
Use UserTriggered in Player
2018-06-06 15:10:15 +09:00
Aergwyn
707af02097
apply feedback
...
-don't directly set AllowOverlay Bindable
this should be done specifically where needed
-remove AllowOverlay Bindable from ButtonSystem
-remove unnecessary xmldoc
2018-06-03 11:31:04 +02:00
Dean Herbert
49a683e386
Merge remote-tracking branch 'upstream/master' into miterosan-Private_Messages
2018-05-31 14:50:20 +09:00
Aergwyn
2b3a630270
add OverlayActivation enum
...
+ fix Toolbar being toggleable when it shouldn't be able to
+ allow opening overlays in MenuState.Initial again
2018-05-28 13:43:47 +02:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
Jacob
caad47b569
Merge branch 'master' into ParallaxContainerImprovement
2018-05-22 12:10:50 +02:00
Dean Herbert
5f8eb6d823
Fix class name
2018-05-22 16:04:36 +09:00
Jacob
e878e65e83
Merge branch 'master' into ParallaxContainerImprovement
2018-05-21 20:31:44 +02:00
Dean Herbert
ebda287e81
Share code with HoldToConfirm implementations elsewhere
2018-05-22 01:44:06 +09:00
Aergwyn
b7e3ea348b
expose two Bindables with split logic instead of one with mixed logic
2018-05-21 15:53:55 +02:00
Aergwyn
1482bca147
Rename for better understanding
...
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Aergwyn
4d528c4e67
fix VisualTests and Samples still playing
2018-05-20 10:57:15 +02:00
Aergwyn
67db539172
prevent Overlays from showing in intro/outro sequences
2018-05-18 08:00:05 +02:00
KoziLord
d2b2d3e2e0
Use the absolute value of ParallaxAmount to make sure we're not scaling things down when using a negative value for the Parallax (moving against the cursor instead of with it)
2018-05-16 01:38:46 +02:00
KoziLord
1e88f216f2
Revert the ParallaxContainer changes I made by accident back.
2018-05-16 01:27:18 +02:00
KoziLord
be1159444d
Use the absolute value of ParallaxAmount to make sure we're not scaling stuff down when using a negative ParallaxAmount
2018-05-15 15:56:49 +02:00
Dean Herbert
fe1c1fec0d
Stop overlays from handling DragStart
...
This was causing weird behaviour with the key configuration section and back button in settings.
2018-05-14 15:44:19 +09:00
miterosan
ba5861b527
Merge remote-tracking branch 'origin/master' into Private_Messages
...
# Conflicts:
# osu.Game/Online/API/Requests/GetMessagesRequest.cs
# osu.Game/Overlays/Chat/ChatTabControl.cs
2018-05-06 19:45:33 +02:00
Dean Herbert
27437cfbaf
Merge branch 'master' into show-beatmap-id
2018-04-20 18:05:24 +09:00
Dean Herbert
8649ddc68b
Make forum posts a web link
2018-04-20 13:01:23 +09:00
miterosan
3b68dda23e
Merge remote-tracking branch 'origin/master' into Private_Messages
2018-04-18 20:55:12 +02:00
Dean Herbert
f62677222c
Merge remote-tracking branch 'upstream/master' into naoey-show-beatmap-id
2018-04-18 13:08:53 +09:00
Dean Herbert
ae77c010e2
Merge remote-tracking branch 'upstream/master' into wave-container
2018-04-15 21:03:18 +09:00
miterosan
5bfb386226
Merge remote-tracking branch 'origin/master' into Private_Messages
2018-04-14 13:31:03 +02:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
miterosan
e39f5a1adf
Rename var chatmanager -> channelManager
...
Apply requested changes
2018-04-12 23:19:13 +02:00
DrabWeb
0bede52381
Move the waves portion of WaveOverlayContainer to WaveContainer to allow usage in other places.
2018-04-11 16:22:27 -03:00
miterosan
3860594f40
Rename everything into channel and remove everything chat
2018-04-11 20:01:57 +02:00
miterosan
a70b329155
Split drawing and business logic of ChatOverlay
2018-04-08 18:21:48 +02:00
naoey
ca4299c6fe
Remove unused using and fix possible nullref.
2018-04-04 22:07:24 +05:30
naoey
c304c1eecf
Make LinkFlowContainer handle beatmap id lookup in game.
2018-04-04 21:23:51 +05:30
Dean Herbert
6ad962fc8b
Interpolate ParallaxContainer's scale
...
Things were a bit jumpy when a screen was adjusting `ParallaxAmount`. This smoothes the applied scale changes to look great again.
Most noticeable when hitting the retry hotkey (`~`) from gameplay.
2018-03-09 14:35:53 +09:00
Dean Herbert
f78538fea8
Merge branch 'master' into user-profile-recent
2018-03-07 19:41:52 +09:00
smoogipoo
78d73d4c11
Additional fixes for flow ordering after framework changes
2018-03-06 17:20:58 +09:00
smoogipoo
148551afa2
osu!-side changes in-line with framework layout changes
2018-03-06 14:12:37 +09:00
Dean Herbert
26e50043b7
Fix parallax container during rewinds
2018-03-04 00:52:00 +09:00
Dean Herbert
eacb9ba743
Merge branch 'master' into user-profile-recent
2018-02-28 23:49:33 +09:00
Dean Herbert
bda673e6fe
Merge branch 'master' into player-reduced-parallax
2018-02-28 23:15:25 +09:00
naoey
2e535afb84
Remove redundant subsection title.
...
- Also handle opening UserProfile in LinkFlowContainer similar to how
beatmaps and channels are handled
2018-02-28 15:25:29 +05:30
Dean Herbert
dd6cf1379e
Reduce parallax effect during gameplay
...
This also cleans up some shared code in OsuScreen.
2018-02-28 11:42:47 +09:00
Dean Herbert
0cd049c6b0
Rely less on zero-duration transform helpers
...
They have huge overheads.
See ppy/osu-framework#1411 .
2018-02-28 11:00:54 +09:00
naoey
5724618b2a
Add license headers and sanitise open profile argument.
2018-02-26 09:58:11 +05:30
naoey
bb40919f9c
Add link handling to recent activities.
...
- Add a show user action to link handling
2018-02-26 01:21:27 +05:30
Dean Herbert
53129e5235
Fix text getting truncated after last link in chat line
2018-01-30 17:47:22 +09:00
Dean Herbert
38c5434b82
Remove placeholder methods in OsuGame
...
Let's add these when they can actually be implemented.
2018-01-17 20:32:20 +09:00
Dean Herbert
b27577e242
Add temporary browser handling of beatmap difficulty loading
...
until we have an api method to support this.
2018-01-17 19:37:20 +09:00
Dean Herbert
783ca40c64
Update with upstream changes
2018-01-17 16:51:47 +09:00
Dean Herbert
45301d07fd
Merge branch 'master' into url-parsing-support
2018-01-12 19:34:44 +09:00
FreezyLemon
2c67ff75ed
added custom hoverclicksounds so links make sounds on hover&click
2018-01-11 18:52:50 +01:00
smoogipoo
c5c33e20bf
OverlayContainer changes in-line with framework
2018-01-11 19:03:01 +09:00
FreezyLemon
3bf9901dd2
Fixed bugs and added tests
2018-01-09 16:11:45 +01:00
Dean Herbert
72624aea18
Use a better method of link compilation
...
Adds word wrap back, simplifies a lot.
2018-01-09 20:33:20 +09:00
Dean Herbert
1be0569743
Update licence headers
2018-01-09 14:34:52 +09:00
Dean Herbert
b035a92bda
Merge branch 'master' into url-parsing-support
2018-01-09 14:28:20 +09:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
faf1181fc3
Merge branch 'master' into url-parsing-support
2018-01-02 17:51:50 +09:00
FreezyLemon
e7721d71f3
Changed chat link implementation according to review
2017-12-31 00:51:47 +01:00
Dean Herbert
e332683d18
Fix music controller draggability
2017-12-30 21:10:40 +09:00
Dean Herbert
442a649c63
Make all FocusedOverlays hide on clicks outside of themselves
...
Also allows wheel events to pass through around them.
2017-12-30 20:45:41 +09:00
FreezyLemon
ae79be7b51
small style fixes plus new assert in test
2017-12-28 21:45:58 +01:00
FreezyLemon
7454633f63
Refactor and general tidying up
2017-12-28 20:11:21 +01:00
FreezyLemon
962e4d7c8a
Removed LinkId and word wrapping (for now).
...
Also reimplemented the OsuHoverContainer properly
2017-12-25 20:46:04 +01:00
FreezyLemon
68255095a6
Renamed the IHasHoverSounds interface to ICanDisableHoverSounds and made it so that if the interface is not implemented, it is just ignored (samples will always be played). If it is implemented, the ShouldPlayHoverSound bool is decisive of whether sounds are played or not
2017-12-07 19:52:40 +01:00
FreezyLemon
e05618a415
Removed unnecessary "using" directives
2017-12-07 19:36:56 +01:00
FreezyLemon
a8599a1b75
Implemented new interface which allows parent containers to decide on whether a "OnHover" sound should be played.
2017-12-07 13:12:36 +01:00
FreezyLemon
9b866d2248
Made it so the link ID is always added before loading the SpriteTexts (fixed weird bug where some sprites would be white instead of blue). Also improved XML doc on TextColour
2017-12-04 13:46:07 +01:00
FreezyLemon
cf96323980
Added new OsuLinkSpriteText.TextColour property that sets the internal content (OsuHoverContainer)'s colour instead of the whole container, so that text colour is always changed through that (e.g. link colouring, link hover fade).
...
Implemented it to be used when adding text to an OsuLinkTextFlowContainer.
2017-12-04 13:33:42 +01:00
FreezyLemon
a839d0e91d
LoadComponent before assigning URL to ensure dependency loading
2017-12-03 23:55:00 +01:00
FreezyLemon
1f1c7dd70f
Moved LinkFlowContainer out of ProfileHeader to make it available for other uses too (e.g. chat) and renamed it to LinkTextFlowContainer bc it can contain both links and text, not only one
2017-12-01 20:26:51 +01:00
Dean Herbert
671b3d01ff
Fix OsuClickableContainer's local content geting overwritten
2017-11-26 17:21:23 +09:00
Dean Herbert
ac7e373f40
Add hover/click sound effects to more stuff everywhere
2017-11-26 17:21:21 +09:00
Dean Herbert
07d6a70028
New sound effects with better names
2017-11-26 17:17:46 +09:00
Dean Herbert
bd616c1307
Simplify some property access
2017-11-21 12:42:28 +09:00
smoogipoo
dacabd4a90
Merge branch 'master' into lazy-working-beatmap
2017-11-17 21:46:19 +09:00
Dean Herbert
b3aae2340b
Avoid accessing beatmaps from BeatSyncedContainer until they are loaded
2017-11-17 18:38:11 +09:00
Dean Herbert
6c40cf08cc
Optimise leaderboard display
...
Adds async loading support and cleans up the code quite a bit in the process.
2017-11-16 23:22:25 +09:00
Dean Herbert
af03d883f1
Ensure overlay containers scroll to top when new information is presented
2017-11-15 19:01:30 +09:00
Dean Herbert
ed89f03900
Make ParallaxContainer public
2017-11-01 17:10:59 +09:00
Dean Herbert
5822a6cc96
Merge branch 'master' into ranks-section
2017-09-07 15:11:07 +09:00
smoogipooo
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00
Dean Herbert
250fb33fbc
Merge branch 'master' into ranks-section
2017-08-22 12:46:28 +09:00
Dean Herbert
6ded194c53
Remove all usage of DI to retrieve InputManager
...
Uses GetContainingInputManager instead, as per framework changes.
2017-08-15 14:30:50 +09:00
Jorolf
c877a5a8b7
update TestCase
2017-08-09 19:26:27 +02:00
Jorolf
8631c469fc
add license header
2017-08-09 18:50:44 +02:00
Jorolf
7d7cfe5d92
Merge branch 'master' of git://github.com/ppy/osu into ranks-section
2017-08-08 23:13:25 +02:00
Jorolf
1c2329f111
generalize the hover code
2017-08-08 23:11:46 +02:00
Huo Yaoyuan
8843d97895
Remove depth setting in SectionsContainer and profile.
2017-08-05 18:01:10 +08:00
Dean Herbert
91f3d8deb4
Improve class xmldoc
2017-08-03 15:48:06 +09:00
Dean Herbert
bb032508bd
Add comment explaining why we use scale
2017-08-03 15:47:26 +09:00
Dean Herbert
c7f5b83e9e
Derive from CompositeDrawable instead
...
We need to expose EdgeEffect as it's used in places.
2017-08-03 15:45:59 +09:00
Dean Herbert
0d9ea97828
Allow Rulesets to create a non-FontAwesome icon
...
This also
- Renames TextAwesome to SpriteIcon.
- Removes the default size of "20" from SpriteIcon (now defaults to the underlying texture size).
2017-08-03 14:36:21 +09:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Dean Herbert
64ebc01a3b
Remove many now unnecessary null-checks
2017-07-19 15:45:23 +09:00
Dean Herbert
007b343854
Fix incorrect equality check when TimingPointAt returns a default T
2017-07-19 15:16:40 +09:00
Huo Yaoyuan
26b36c08a3
Prefer ScrollTo in SectionsContainer.
2017-07-14 22:56:27 +08:00
Huo Yaoyuan
6cf36da389
Merge branch 'master' into profile
2017-07-14 22:52:19 +08:00
Dan Balasescu
a6d917285a
Merge branch 'master' into settings-improvements
2017-07-14 19:22:45 +10:00
Dean Herbert
b7612af20c
Make comment different
2017-07-14 18:08:47 +09:00
Dean Herbert
b1d447bf71
Add missing access modifier
2017-07-14 07:05:39 +09:00
Dean Herbert
bfa6a9aa4e
Add missing licence header
2017-07-14 06:43:33 +09:00
Dean Herbert
ce204b8e7b
Merge remote-tracking branch 'ppy/master' into right-mouse-scrollbar
2017-07-14 06:23:07 +09:00
Dean Herbert
f4fd263671
Fix settings not offsetting scroll operations by fixed header content
2017-07-13 17:09:12 +09:00
Dean Herbert
de46f3ab07
Remove all unnecessary parenthesis where object initialisers are used
...
Enforces at CI.
2017-07-13 15:11:33 +09:00
Dean Herbert
b79e309c2f
Don't lock scroll position of SectionsContainer header elements on negative scroll
...
Feels better in all cases.
2017-07-13 14:24:41 +09:00
Dean Herbert
c02a85bc4a
Formatting
2017-07-13 13:52:40 +09:00
Dean Herbert
3a4150c6c3
Merge remote-tracking branch 'upstream/master' into profile
...
# Conflicts:
# osu.Game/Graphics/Containers/SectionsContainer.cs
2017-07-13 13:44:21 +09:00
Dean Herbert
9d47dd9ff9
Add support for right mouse absolute scrolling (when enabled)
...
Will likely need to be bindable when hooked up to settings and actually used.
2017-07-12 18:57:44 +09:00
Dean Herbert
0322e66c25
Merge remote-tracking branch 'upstream/master' into container-collection-readonlylist
2017-07-12 13:07:23 +09:00
Dean Herbert
c8c1dcae28
Fix incorrect filename
2017-07-12 12:55:40 +09:00
Thomas Müller
9d523ea012
Update framework
2017-07-12 11:06:13 +09:00
Thomas Müller
4045083dcd
Update sorting comparers in line with framework changes
2017-07-11 21:21:58 +03:00
Huo Yaoyuan
fd4a054921
Merge branch 'master' into profile
2017-07-11 09:16:32 +08:00
Thomas Müller
d9b362489b
Fix incorrect TimeUntilNextBeat and add TimeSinceLastBeat
2017-07-10 12:07:38 +03:00
Dean Herbert
2c8b8c3f9c
Update loop logic in line with framework changes
2017-07-09 18:23:34 +09:00
Huo Yaoyuan
cadc191602
Merge branch 'master' into profile
2017-07-02 22:03:30 +08:00
Dean Herbert
043c7756f7
public -> protected
2017-07-01 07:09:26 -07:00
Dean Herbert
28f0da606a
Add OsuFocusedOverlayContainer with predefined sounds.
2017-06-28 10:18:12 -07:00
Dean Herbert
480cdba023
Add OsuClickableContainer with generic sounds
2017-06-27 21:05:49 +09:00
Huo Yaoyuan
d24f78ea24
Merge branch 'master' into profile
2017-06-25 10:29:14 +08:00
Huo Yaoyuan
a187e50889
Unify usages of field and property.
2017-06-25 10:07:54 +08:00
Huo Yaoyuan
18295a9b97
Handle scrolling in SectionsContainer.
2017-06-25 10:06:54 +08:00
Thomas Müller
f5829860a2
Get rid of AlwaysReceiveInput
2017-06-23 18:02:24 +02:00
Huo Yaoyuan
af4ddf8fbd
Merge branch 'master' into profile.
2017-06-16 16:32:54 +08:00
Huo Yaoyuan
3ec5d774df
Child control fixes.
2017-06-15 22:42:15 +08:00
Huo Yaoyuan
1d85578bf5
Fix license header.
2017-06-15 07:29:32 +08:00
Huo Yaoyuan
755d2737d0
Improve OsuTextFlowContainer with framework.
2017-06-13 02:58:10 +08:00
Huo Yaoyuan
c75e2909ee
Expose AddTextAwesome for OsuTextFlowContainer.
2017-06-13 00:58:32 +08:00
Huo Yaoyuan
fcd137ced2
Add OsuTextFlowContainer.
2017-06-13 00:51:06 +08:00
Huo Yaoyuan
915f61a8f7
Rename to scrollContentContainer.
2017-06-12 14:39:49 +08:00
Huo Yaoyuan
798d8711b8
Refactor SectionsContainer to generic.
2017-06-09 16:24:19 +08:00
Huo Yaoyuan
5a0bd3b695
Set content in profile sections.
2017-06-09 14:53:00 +08:00
Huo Yaoyuan
5033526070
Fix depth in SectiondContainer.
2017-06-09 13:37:55 +08:00
Huo Yaoyuan
e94d98fa84
Expose header background for SectionsContainer.
2017-06-07 22:11:38 +08:00
Thomas Müller
9c6ce230bc
Fix compile error
2017-06-03 17:17:56 +02:00
smoogipooo
e348f86ce1
Update to match framework.
2017-06-01 14:24:31 +09:00
Dean Herbert
4ee11764b8
Merge branch 'master' into osu-direct
2017-05-24 12:16:34 +09:00
Dean Herbert
f57b234cc3
Expose Beatmap in BeatSyncedContainer
2017-05-24 01:44:47 +09:00
Dean Herbert
b12300391b
Merge branch 'master'
2017-05-24 01:17:09 +09:00
Dean Herbert
0634a3a5c5
Merge branch 'master' into osu-direct
2017-05-23 17:33:20 +09:00
smoogipooo
aad6f8f5d6
Refactoring of BeatSyncedContainer.
2017-05-23 16:11:46 +09:00
smoogipooo
1867cbb381
Revert a bit of BeatSyncedContainer for smaller changeset.
2017-05-23 16:06:30 +09:00
smoogipooo
836bf930a0
More cleanups.
2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5
Split ControlPoint into different types.
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
Dean Herbert
3e0aaa1aa0
Add basic beat response to osu! logo
2017-05-23 12:29:43 +09:00
Dean Herbert
1295b0a7e1
Merge branch 'master' into ColdVolcano/beat-syncing
2017-05-23 10:51:47 +09:00
smoogipooo
adf8bb853e
Move load() to be directly below ctor.
2017-05-22 20:06:37 +09:00
smoogipooo
de575b3867
Early return if beatLength = 0.
2017-05-22 20:02:02 +09:00
smoogipooo
95c4704a9e
Delay backwards instead of using a millisecond tolerance.
2017-05-22 20:01:28 +09:00
Dan Balasescu
fc90cfa604
Update BeatSyncedContainer.cs
2017-05-22 17:50:05 +09:00
smoogipooo
70d7f61f7c
More inversion for logic simplification.
2017-05-22 17:19:39 +09:00
smoogipooo
f81ffa636d
Use BindTo instead of taking the game's beatmap bindable.
2017-05-22 17:18:11 +09:00
smoogipooo
609aac6453
Better kiai mode detection.
2017-05-22 17:18:05 +09:00
smoogipooo
b241140496
Proper kiai mode detection.
2017-05-22 17:18:00 +09:00
smoogipooo
abe9c464a8
Invert if statements.
2017-05-22 17:17:54 +09:00
Huo Yaoyuan
85684e5fee
Do not scroll headers to when scrolling position is negative.
2017-05-22 15:54:58 +08:00
Huo Yaoyuan
7357076c4d
CI fixes.
2017-05-21 04:48:43 +08:00
Huo Yaoyuan
a98f109d73
Use LayoutSize for header and footer layout.
2017-05-21 04:01:07 +08:00
Huo Yaoyuan
93668e53a0
Add footer support.
2017-05-21 03:44:03 +08:00
Huo Yaoyuan
201b44dbf1
Do not make the name confusing.
2017-05-21 03:02:51 +08:00
Huo Yaoyuan
72621c81dc
Handle null and invalidation of headers.
2017-05-21 02:37:34 +08:00
Huo Yaoyuan
e040f297c6
Set Masking = false and expose ScrollContainer.
2017-05-21 02:21:23 +08:00
Huo Yaoyuan
da47b0a260
Fix margin and offset calculating.
2017-05-21 02:11:55 +08:00
DrabWeb
e030573436
Add ReverseDepthFillFlowContainer to remove code duplication
2017-05-19 23:44:36 -03:00
Huo Yaoyuan
ecc222c043
Allow custom SectionsContainer.
2017-05-20 07:20:46 +08:00
Huo Yaoyuan
473441dfd4
Fix fields being null.
2017-05-20 07:07:27 +08:00
Huo Yaoyuan
e06c917c95
Selection support of SectionsContainer.
2017-05-20 06:39:01 +08:00
Huo Yaoyuan
058c5e18a4
Scrolling support for SectionsContainer.
2017-05-20 05:48:40 +08:00
Huo Yaoyuan
24a813e907
Basic children management of SectionsContainer.
2017-05-20 05:15:57 +08:00
Javier Flores
793b760ff2
Cleanup logic
2017-05-18 20:19:00 -05:00
Javier Flores
f4c7a02a6f
Fix having negative beat when it should be 0
2017-05-17 09:23:04 -05:00
ColdVolcano
198542465b
More CI fixes
2017-05-17 01:37:31 -05:00
ColdVolcano
387d26a576
CI Fixes
2017-05-17 01:26:34 -05:00
ColdVolcano
5f192cae7b
Add missing licence header
2017-05-17 01:18:56 -05:00
ColdVolcano
0801a211da
Add a base container with beat syncing logic
2017-05-17 01:14:04 -05:00
Dean Herbert
622b155fda
OsuConfig -> OsuSetting
2017-05-15 10:56:27 +09:00
Huo Yaoyuan
411988f038
Remove all trailing whitespaces in this repo.
2017-04-06 16:21:18 +08:00
Dean Herbert
f7dc7e9bb9
Update references.
2017-03-28 21:26:20 +09:00
Dean Herbert
0bcb463acf
ParallaxContainer should always know the mouse position.
2017-03-23 22:42:40 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
Dean Herbert
ab8a5afdb9
AlwaysReceiveInput and InternalContains.
2017-03-16 17:38:36 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Jorolf
1e0a694ff8
replaced bool with Bindable<bool>
...
Also accounted for the ParallaxAmount when moving to default position
2017-02-19 17:11:36 +01:00
Jorolf
7f751d3653
Update ParallaxContainer.cs
2017-02-19 16:54:00 +01:00
Jorolf
e83ac8b04c
Removed public ParallaxEnabled property
2017-02-19 13:47:26 +01:00
Jorolf
f166bb0f96
Moved movement to the default position to property
2017-02-18 22:26:48 +01:00
Jorolf
77bfe57d8c
compacted code, made public bool to disable it
2017-02-18 22:00:07 +01:00
Jorolf
a48e4a31a7
Parallax Option works now
2017-02-18 21:34:21 +01:00
Dean Herbert
becb65f702
Fix ParallaxContainer breaking with no mouse state present.
2017-02-09 19:25:04 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
f356640cb7
Add missing licence headers.
2016-12-06 19:07:15 +09:00
Dean Herbert
22905d2033
Align logo correctly between intro and main menu.
...
Kinda hacky but will do for now.
2016-12-01 21:59:32 +09:00
Dean Herbert
413138abe5
Delay movement of ParallaxContainers slightly.
2016-12-01 21:45:40 +09:00
Dean Herbert
c48acd4c3d
Fix coordinates being in wrong space.
2016-11-24 16:17:40 +09:00
Dean Herbert
9938084343
Make parallax container work with global mouse state (so it ignores bounds checks).
2016-11-24 16:04:16 +09:00
Drew DeVault
0d4560a054
Update to latest DI stuff
2016-11-10 17:40:42 -05:00
Drew DeVault
fe9034323b
Get the game running, though not perfectly
2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c
Convert everything to DI pattern
2016-11-10 16:41:18 -05:00
Dean Herbert
a61fb5ef5d
Initial updates to make generic containers work.
2016-11-07 21:13:56 +09:00
Dean Herbert
b86f308af6
Add async workflow.
2016-11-01 23:24:14 +09:00
Thomas Müller
68476eafb9
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
...
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
Dean Herbert
4052a665bf
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
Thomas Müller
dd04b33232
Use AddInternal instead of AddTopLevel.
2016-10-09 20:06:23 +09:00
Dean Herbert
ac16bffe49
Bring framework and resources up-to-date.
2016-10-01 19:05:26 +09:00
Dean Herbert
5afb038025
Use explicit cast to OsuGame rather than in-between derived classes.
...
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
2016-10-01 17:02:57 +09:00
Dean Herbert
cc14aeb802
Add basic background display system.
2016-09-30 18:45:55 +09:00
Dean Herbert
357c94ed8a
Add OsuGameMode. Standardise naming of classes.
2016-09-30 13:30:55 +09:00
Dean Herbert
7dcf2c6269
Add TestCase for main menu ButtonSystem.
2016-09-29 23:46:24 +09:00
Dean Herbert
81f9ce657f
License -> Licence.
2016-08-26 17:27:49 +09:00
Dean Herbert
6cbbeaaac0
Initial commit.
2016-08-26 14:41:47 +09:00