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fix VisualTests and Samples still playing
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parent
67db539172
commit
4d528c4e67
@ -16,9 +16,9 @@ namespace osu.Game.Graphics.Containers
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private SampleChannel samplePopIn;
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private SampleChannel samplePopOut;
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protected BindableBool ShowOverlays = new BindableBool();
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protected BindableBool ShowOverlays = new BindableBool(true);
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader(true)]
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private void load(OsuGame osuGame, AudioManager audio)
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{
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samplePopIn = audio.Sample.Get(@"UI/overlay-pop-in");
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@ -26,7 +26,8 @@ namespace osu.Game.Graphics.Containers
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StateChanged += onStateChanged;
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ShowOverlays.BindTo(osuGame.ShowOverlays);
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if (osuGame != null)
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ShowOverlays.BindTo(osuGame.ShowOverlays);
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}
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/// <summary>
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@ -52,7 +53,10 @@ namespace osu.Game.Graphics.Containers
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private void onStateChanged(Visibility visibility)
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{
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if (!ShowOverlays)
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{
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State = Visibility.Hidden;
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return;
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}
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switch (visibility)
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{
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