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Remove unused using and fix possible nullref.
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@ -72,7 +72,7 @@ namespace osu.Game.Graphics.Containers
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{
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case LinkAction.OpenBeatmap:
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// TODO: proper query params handling
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if (int.TryParse(linkArgument.Contains('?') ? linkArgument.Split('?')[0] : linkArgument, out int beatmapId))
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if (linkArgument != null && int.TryParse(linkArgument.Contains('?') ? linkArgument.Split('?')[0] : linkArgument, out int beatmapId))
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game?.ShowBeatmap(beatmapId);
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break;
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case LinkAction.OpenBeatmapSet:
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@ -18,7 +18,6 @@ using osu.Game.Overlays.BeatmapSet;
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using osu.Game.Rulesets;
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using osu.Game.Overlays.BeatmapSet.Scores;
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using System.Linq;
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using osu.Framework.Configuration;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Overlays
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