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synced 2025-02-20 20:33:21 +08:00
Removed LinkId and word wrapping (for now).
Also reimplemented the OsuHoverContainer properly
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025d3941a2
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@ -11,6 +11,7 @@ namespace osu.Game.Graphics.Containers
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public class OsuHoverContainer : OsuClickableContainer
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{
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private Color4 hoverColour;
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private Color4 unhoverColour;
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protected override bool OnHover(InputState state)
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{
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@ -20,7 +21,7 @@ namespace osu.Game.Graphics.Containers
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protected override void OnHoverLost(InputState state)
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{
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this.FadeColour(Color4.White, 500, Easing.OutQuint);
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this.FadeColour(unhoverColour, 500, Easing.OutQuint);
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base.OnHoverLost(state);
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}
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@ -28,6 +29,7 @@ namespace osu.Game.Graphics.Containers
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private void load(OsuColour colours)
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{
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hoverColour = colours.Yellow;
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unhoverColour = Colour;
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}
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}
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}
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@ -36,6 +36,9 @@ namespace osu.Game.Graphics.Containers
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public void AddLink(string text, string url, Action<SpriteText> creationParameters = null)
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{
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// TODO: Remove this and get word wrapping working
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text = text.Replace(' ', '_');
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AddText(text, link =>
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{
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creationParameters?.Invoke(link);
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@ -21,23 +21,18 @@ namespace osu.Game.Graphics.Sprites
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public OsuLinkSpriteText()
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{
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AddInternal(content = new OsuHoverContainer { AutoSizeAxes = Axes.Both });
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}
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protected override bool OnClick(InputState state)
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{
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OnLinkClicked();
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return true;
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AddInternal(content = new OsuHoverContainer
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{
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AutoSizeAxes = Axes.Both,
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Action = OnLinkClicked,
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});
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}
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private string url;
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public string Url
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{
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get
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{
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return url;
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}
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get => url;
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set
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{
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if (!string.IsNullOrEmpty(value))
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@ -47,8 +42,8 @@ namespace osu.Game.Graphics.Sprites
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public ColourInfo TextColour
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{
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get { return Content.Colour; }
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set { Content.Colour = value; }
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get => Content.Colour;
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set => Content.Colour = value;
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}
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protected virtual void OnLinkClicked() => Process.Start(Url);
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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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@ -22,33 +23,11 @@ namespace osu.Game.Online.Chat
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{
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public class ChatLink : OsuLinkSpriteText, IHasTooltip
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{
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/// <summary>
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/// Identifier unique to every link in a message.
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/// <para>A value of -1 means that this <see cref="ChatLink"/> instance does not contain a link.</para>
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/// </summary>
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public int LinkId = -1;
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private APIAccess api;
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private BeatmapSetOverlay beatmapSetOverlay;
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private ChatOverlay chat;
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private Color4 hoverColour;
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private Color4 urlColour;
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private readonly HoverClickSounds hoverClickSounds;
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/// <summary>
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/// Every other sprite in the containing ChatLine that represents the same link.
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/// </summary>
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protected IEnumerable<ChatLink> SameLinkSprites { get; private set; }
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public override bool HandleInput => LinkId != -1;
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protected override bool OnClick(InputState state)
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{
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hoverClickSounds.TriggerOnClick(state);
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return base.OnClick(state);
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}
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public override bool HandleInput => !string.IsNullOrEmpty(Url);
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protected override void OnLinkClicked()
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{
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@ -145,19 +124,19 @@ namespace osu.Game.Online.Chat
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}
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else
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base.OnLinkClicked();
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}
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private int getId(string input)
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{
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var index = input.IndexOf('#');
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return int.Parse(index > 0 ? input.Remove(index) : input);
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int getId(string input)
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{
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var index = input.IndexOf('#');
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return int.Parse(index > 0 ? input.Remove(index) : input);
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}
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}
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public string TooltipText
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{
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get
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{
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if (LinkId == -1 || Url == Text)
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if (Url == Text)
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return null;
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if (Url.StartsWith("osu://"))
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@ -177,63 +156,12 @@ namespace osu.Game.Online.Chat
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}
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}
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public ChatLink()
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{
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hoverClickSounds = new HoverClickSounds();
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OnLoadComplete = d =>
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{
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// All sprites in the same chatline that represent the same URL
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SameLinkSprites = ((Container<Drawable>)d.Parent).Children.Where(child => (child as ChatLink)?.LinkId == LinkId && !d.Equals(child)).Cast<ChatLink>();
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};
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}
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protected override bool OnHover(InputState state)
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{
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if (!SameLinkSprites.Any(sprite => sprite.IsHovered))
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{
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hoverClickSounds.TriggerOnHover(state);
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foreach (ChatLink sprite in SameLinkSprites)
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sprite.TriggerOnHover(state);
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}
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Content.FadeColour(hoverColour, 500, Easing.OutQuint);
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return true;
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}
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protected override void OnHoverLost(InputState state)
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{
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if (SameLinkSprites.Any(sprite => sprite.IsHovered))
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{
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// We have to do this so this sprite does not fade its colour back
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Content.FadeColour(hoverColour, 500, Easing.OutQuint);
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return;
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}
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Content.FadeColour(urlColour, 500, Easing.OutQuint);
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foreach (ChatLink sprite in SameLinkSprites)
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sprite.Content.FadeColour(urlColour, 500, Easing.OutQuint);
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base.OnHoverLost(state);
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api, BeatmapSetOverlay beatmapSetOverlay, ChatOverlay chat, OsuColour colours)
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{
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// Should be ok, inexpensive operation
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LoadComponentAsync(hoverClickSounds);
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this.api = api;
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this.beatmapSetOverlay = beatmapSetOverlay;
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this.chat = chat;
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hoverColour = colours.Yellow;
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urlColour = colours.Blue;
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if (LinkId != -1)
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Content.Colour = urlColour;
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}
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}
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}
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@ -104,6 +104,7 @@ namespace osu.Game.Overlays.Chat
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private void load(OsuColour colours, ChatOverlay chat)
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{
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this.chat = chat;
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urlColour = colours.Blue;
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customUsernameColour = colours.ChatBlue;
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}
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@ -204,6 +205,7 @@ namespace osu.Game.Overlays.Chat
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}
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private ChatOverlay chat;
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private Color4 urlColour;
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private void updateMessageContent()
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{
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@ -244,11 +246,10 @@ namespace osu.Game.Overlays.Chat
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contentFlow.AddLink(message.Content.Substring(link.Index, link.Length), link.Url, sprite =>
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{
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((OsuLinkSpriteText)sprite).TextColour = urlColour;
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if (message.IsAction)
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sprite.Font = @"Exo2.0-MediumItalic";
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// We want to use something that is unique to every formatted link PER MESSAGE
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((ChatLink)sprite).LinkId = link.Index;
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});
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}
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