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Formatting and naming improvements
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9013afe412
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@ -38,9 +38,9 @@ namespace osu.Game.Graphics.Containers
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/// </remarks>
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public readonly Bindable<float> BlurAmount = new Bindable<float>();
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private Bindable<double> dimLevel { get; set; }
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private Bindable<double> userDimLevel { get; set; }
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private Bindable<double> blurLevel { get; set; }
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private Bindable<double> userBlurLevel { get; set; }
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private Bindable<bool> showStoryboard { get; set; }
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@ -51,7 +51,7 @@ namespace osu.Game.Graphics.Containers
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private readonly bool isStoryboard;
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private Vector2 blurTarget => EnableUserDim.Value
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? new Vector2(BlurAmount.Value + (float)blurLevel.Value * 25)
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? new Vector2(BlurAmount.Value + (float)userBlurLevel.Value * 25)
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: new Vector2(BlurAmount.Value);
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private Background background;
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@ -77,7 +77,7 @@ namespace osu.Game.Graphics.Containers
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if (drawable is Background b)
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{
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background = b;
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b.BlurTo(blurTarget, 0, Easing.OutQuint);
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background.BlurTo(blurTarget, 0, Easing.OutQuint);
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}
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base.Add(drawable);
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@ -86,12 +86,13 @@ namespace osu.Game.Graphics.Containers
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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dimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
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blurLevel = config.GetBindable<double>(OsuSetting.BlurLevel);
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userDimLevel = config.GetBindable<double>(OsuSetting.DimLevel);
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userBlurLevel = config.GetBindable<double>(OsuSetting.BlurLevel);
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showStoryboard = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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EnableUserDim.ValueChanged += _ => updateVisuals();
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dimLevel.ValueChanged += _ => updateVisuals();
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blurLevel.ValueChanged += _ => updateVisuals();
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userDimLevel.ValueChanged += _ => updateVisuals();
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userBlurLevel.ValueChanged += _ => updateVisuals();
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showStoryboard.ValueChanged += _ => updateVisuals();
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StoryboardReplacesBackground.ValueChanged += _ => updateVisuals();
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BlurAmount.ValueChanged += _ => updateVisuals();
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@ -107,7 +108,7 @@ namespace osu.Game.Graphics.Containers
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{
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if (isStoryboard)
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{
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DimContainer.FadeTo(!showStoryboard.Value || dimLevel.Value == 1 ? 0 : 1, background_fade_duration, Easing.OutQuint);
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DimContainer.FadeTo(!showStoryboard.Value || userDimLevel.Value == 1 ? 0 : 1, background_fade_duration, Easing.OutQuint);
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}
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else
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{
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@ -120,7 +121,7 @@ namespace osu.Game.Graphics.Containers
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background?.BlurTo(blurTarget, background_fade_duration, Easing.OutQuint);
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}
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DimContainer.FadeColour(EnableUserDim.Value ? OsuColour.Gray(1 - (float)dimLevel.Value) : Color4.White, background_fade_duration, Easing.OutQuint);
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DimContainer.FadeColour(EnableUserDim.Value ? OsuColour.Gray(1 - (float)userDimLevel.Value) : Color4.White, background_fade_duration, Easing.OutQuint);
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}
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}
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}
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