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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00

Merge remote-tracking branch 'upstream/master' into re-order-events

This commit is contained in:
David Zhao 2019-08-06 14:00:35 +09:00
commit 28825d4077
145 changed files with 3447 additions and 1225 deletions

View File

@ -5,7 +5,7 @@
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Cake" Version="0.30.0" />
<PackageReference Include="Cake.CoreCLR" Version="0.30.0" />
<PackageReference Include="Cake" Version="0.34.1" />
<PackageReference Include="Cake.CoreCLR" Version="0.34.1" />
</ItemGroup>
</Project>

View File

@ -63,6 +63,6 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.702.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.723.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.730.0" />
</ItemGroup>
</Project>

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
@ -38,9 +38,9 @@ namespace osu.Desktop
if (Host is DesktopGameHost desktopHost)
return new StableStorage(desktopHost);
}
catch (Exception e)
catch (Exception)
{
Logger.Error(e, "Error while searching for stable install");
Logger.Log("Could not find a stable install", LoggingTarget.Runtime, LogLevel.Important);
}
return null;
@ -52,11 +52,7 @@ namespace osu.Desktop
if (!noVersionOverlay)
{
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, v =>
{
Add(v);
v.Show();
});
LoadComponentAsync(versionManager = new VersionManager { Depth = int.MinValue }, Add);
if (RuntimeInfo.OS == RuntimeInfo.Platform.Windows)
Add(new SquirrelUpdateManager());
@ -71,7 +67,7 @@ namespace osu.Desktop
switch (newScreen)
{
case Intro _:
case IntroScreen _:
case MainMenu _:
versionManager?.Show();
break;

View File

@ -27,6 +27,8 @@ namespace osu.Desktop.Updater
public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited();
private static readonly Logger logger = Logger.GetLogger("updater");
[BackgroundDependencyLoader]
private void load(NotificationOverlay notification, OsuGameBase game)
{
@ -77,7 +79,7 @@ namespace osu.Desktop.Updater
{
if (useDeltaPatching)
{
Logger.Error(e, @"delta patching failed!");
logger.Add(@"delta patching failed; will attempt full download!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas.
@ -163,16 +165,11 @@ namespace osu.Desktop.Updater
{
public LogLevel Level { get; set; } = LogLevel.Info;
private Logger logger;
public void Write(string message, LogLevel logLevel)
{
if (logLevel < Level)
return;
if (logger == null)
logger = Logger.GetLogger("updater");
logger.Add(message);
}

View File

@ -28,8 +28,8 @@
<ItemGroup Label="Package References">
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.4" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
</ItemGroup>
<ItemGroup Label="Resources">
<EmbeddedResource Include="lazer.ico" />

View File

@ -6,6 +6,7 @@ using System.Collections.Generic;
using Newtonsoft.Json;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Mods;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
@ -22,10 +23,10 @@ namespace osu.Game.Rulesets.Catch.Tests
[TestCase("spinner")]
[TestCase("spinner-and-circles")]
[TestCase("slider")]
public new void Test(string name)
{
base.Test(name);
}
[TestCase("hardrock-stream", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-repeat-slider", new[] { typeof(CatchModHardRock) })]
[TestCase("hardrock-spinner", new[] { typeof(CatchModHardRock) })]
public new void Test(string name, params Type[] mods) => base.Test(name, mods);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{

View File

@ -10,6 +10,7 @@ using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using osuTK;
using osu.Game.Rulesets.Catch.MathUtils;
using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
@ -26,7 +27,7 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
base.PostProcess();
applyPositionOffsets();
ApplyPositionOffsets(Beatmap);
initialiseHyperDash((List<CatchHitObject>)Beatmap.HitObjects);
@ -40,19 +41,29 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
private void applyPositionOffsets()
public static void ApplyPositionOffsets(IBeatmap beatmap, params Mod[] mods)
{
var rng = new FastRandom(RNG_SEED);
// todo: HardRock displacement should be applied here
foreach (var obj in Beatmap.HitObjects)
bool shouldApplyHardRockOffset = mods.Any(m => m is ModHardRock);
float? lastPosition = null;
double lastStartTime = 0;
foreach (var obj in beatmap.HitObjects.OfType<CatchHitObject>())
{
obj.XOffset = 0;
switch (obj)
{
case Fruit fruit:
if (shouldApplyHardRockOffset)
applyHardRockOffset(fruit, ref lastPosition, ref lastStartTime, rng);
break;
case BananaShower bananaShower:
foreach (var banana in bananaShower.NestedHitObjects.OfType<Banana>())
{
banana.X = (float)rng.NextDouble();
banana.XOffset = (float)rng.NextDouble();
rng.Next(); // osu!stable retrieved a random banana type
rng.Next(); // osu!stable retrieved a random banana rotation
rng.Next(); // osu!stable retrieved a random banana colour
@ -63,12 +74,13 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
case JuiceStream juiceStream:
foreach (var nested in juiceStream.NestedHitObjects)
{
var hitObject = (CatchHitObject)nested;
if (hitObject is TinyDroplet)
hitObject.X += rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH;
else if (hitObject is Droplet)
var catchObject = (CatchHitObject)nested;
catchObject.XOffset = 0;
if (catchObject is TinyDroplet)
catchObject.XOffset = MathHelper.Clamp(rng.Next(-20, 20) / CatchPlayfield.BASE_WIDTH, -catchObject.X, 1 - catchObject.X);
else if (catchObject is Droplet)
rng.Next(); // osu!stable retrieved a random droplet rotation
hitObject.X = MathHelper.Clamp(hitObject.X, 0, 1);
}
break;
@ -76,6 +88,105 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
}
}
private static void applyHardRockOffset(CatchHitObject hitObject, ref float? lastPosition, ref double lastStartTime, FastRandom rng)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
float offsetPosition = hitObject.X;
double startTime = hitObject.StartTime;
if (lastPosition == null)
{
lastPosition = offsetPosition;
lastStartTime = startTime;
return;
}
float positionDiff = offsetPosition - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastPosition = offsetPosition;
lastStartTime = startTime;
return;
}
if (positionDiff == 0)
{
applyRandomOffset(ref offsetPosition, timeDiff / 4d, rng);
hitObject.XOffset = offsetPosition - hitObject.X;
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
applyOffset(ref offsetPosition, positionDiff);
hitObject.XOffset = offsetPosition - hitObject.X;
lastPosition = offsetPosition;
lastStartTime = startTime;
}
/// <summary>
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
/// <param name="rng">The random number generator.</param>
private static void applyRandomOffset(ref float position, double maxOffset, FastRandom rng)
{
bool right = rng.NextBool();
float rand = Math.Min(20, (float)rng.Next(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
if (right)
{
// Clamp to the right bound
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
// Clamp to the left bound
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
}
/// <summary>
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="amount">The amount to offset by.</param>
private static void applyOffset(ref float position, float amount)
{
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
position += amount;
}
else
{
// Clamp to the left bound
if (position + amount > 0)
position += amount;
}
}
private void initialiseHyperDash(List<CatchHitObject> objects)
{
List<CatchHitObject> objectWithDroplets = new List<CatchHitObject>();

View File

@ -11,7 +11,6 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
@ -108,7 +107,7 @@ namespace osu.Game.Rulesets.Catch
case ModType.Fun:
return new Mod[]
{
new MultiMod(new ModWindUp<CatchHitObject>(), new ModWindDown<CatchHitObject>())
new MultiMod(new ModWindUp(), new ModWindDown())
};
default:

View File

@ -61,6 +61,14 @@ namespace osu.Game.Rulesets.Catch.MathUtils
/// <returns>The random value.</returns>
public int Next(int lowerBound, int upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary>
/// Generates a random integer value within the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
/// </summary>
/// <param name="lowerBound">The lower bound of the range.</param>
/// <param name="upperBound">The upper bound of the range.</param>
/// <returns>The random value.</returns>
public int Next(double lowerBound, double upperBound) => (int)(lowerBound + NextDouble() * (upperBound - lowerBound));
/// <summary>
/// Generates a random double value within the range [0, 1).
/// </summary>

View File

@ -1,121 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mods;
using System;
using osu.Game.Rulesets.Objects;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Beatmaps;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModHardRock : ModHardRock, IApplicableToHitObject
public class CatchModHardRock : ModHardRock, IApplicableToBeatmap
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
private float? lastPosition;
private double lastStartTime;
public void ApplyToHitObject(HitObject hitObject)
{
if (hitObject is JuiceStream stream)
{
lastPosition = stream.EndX;
lastStartTime = stream.EndTime;
return;
}
if (!(hitObject is Fruit))
return;
var catchObject = (CatchHitObject)hitObject;
float position = catchObject.X;
double startTime = hitObject.StartTime;
if (lastPosition == null)
{
lastPosition = position;
lastStartTime = startTime;
return;
}
float positionDiff = position - lastPosition.Value;
double timeDiff = startTime - lastStartTime;
if (timeDiff > 1000)
{
lastPosition = position;
lastStartTime = startTime;
return;
}
if (positionDiff == 0)
{
applyRandomOffset(ref position, timeDiff / 4d);
catchObject.X = position;
return;
}
if (Math.Abs(positionDiff * CatchPlayfield.BASE_WIDTH) < timeDiff / 3d)
applyOffset(ref position, positionDiff);
catchObject.X = position;
lastPosition = position;
lastStartTime = startTime;
}
/// <summary>
/// Applies a random offset in a random direction to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="maxOffset">The maximum offset, cannot exceed 20px.</param>
private void applyRandomOffset(ref float position, double maxOffset)
{
bool right = RNG.NextBool();
float rand = Math.Min(20, (float)RNG.NextDouble(0, Math.Max(0, maxOffset))) / CatchPlayfield.BASE_WIDTH;
if (right)
{
// Clamp to the right bound
if (position + rand <= 1)
position += rand;
else
position -= rand;
}
else
{
// Clamp to the left bound
if (position - rand >= 0)
position -= rand;
else
position += rand;
}
}
/// <summary>
/// Applies an offset to a position, ensuring that the final position remains within the boundary of the playfield.
/// </summary>
/// <param name="position">The position which the offset should be applied to.</param>
/// <param name="amount">The amount to offset by.</param>
private void applyOffset(ref float position, float amount)
{
if (amount > 0)
{
// Clamp to the right bound
if (position + amount < 1)
position += amount;
}
else
{
// Clamp to the left bound
if (position + amount > 0)
position += amount;
}
}
public void ApplyToBeatmap(IBeatmap beatmap) => CatchBeatmapProcessor.ApplyPositionOffsets(beatmap, this);
}
}

View File

@ -3,6 +3,7 @@
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
@ -12,7 +13,18 @@ namespace osu.Game.Rulesets.Catch.Objects
{
public const double OBJECT_RADIUS = 44;
public float X { get; set; }
private float x;
public float X
{
get => x + XOffset;
set => x = value;
}
/// <summary>
/// A random offset applied to <see cref="X"/>, set by the <see cref="CatchBeatmapProcessor"/>.
/// </summary>
internal float XOffset { get; set; }
public double TimePreempt = 1000;

View File

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View File

@ -0,0 +1,18 @@
osu file format v14
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258,189,1352,1,0,0:0:0:0:
258,189,1434,1,0,0:0:0:0:
258,189,1516,1,0,0:0:0:0:
258,189,1598,1,0,0:0:0:0:
258,189,1680,1,0,0:0:0:0:
258,189,1762,1,0,0:0:0:0:
258,189,1844,1,0,0:0:0:0:
258,189,1926,1,0,0:0:0:0:
258,189,2008,1,0,0:0:0:0:
258,189,2090,1,0,0:0:0:0:
258,189,2172,1,0,0:0:0:0:
258,189,2254,1,0,0:0:0:0:
258,189,2336,1,0,0:0:0:0:
258,189,2418,1,0,0:0:0:0:
258,189,2500,1,0,0:0:0:0:
258,189,2582,1,0,0:0:0:0:
258,189,2664,1,0,0:0:0:0:
258,189,2746,1,0,0:0:0:0:
258,189,2828,1,0,0:0:0:0:
258,189,2909,1,0,0:0:0:0:
258,189,2991,1,0,0:0:0:0:

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@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Mania.Tests
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
[TestCase("basic")]
public new void Test(string name)
{
base.Test(name);
}
public void Test(string name) => base.Test(name);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
@ -35,11 +32,37 @@ namespace osu.Game.Rulesets.Mania.Tests
};
}
protected override ManiaConvertMapping CreateConvertMapping() => new ManiaConvertMapping(Converter);
private readonly Dictionary<HitObject, RngSnapshot> rngSnapshots = new Dictionary<HitObject, RngSnapshot>();
protected override void OnConversionGenerated(HitObject original, IEnumerable<HitObject> result, IBeatmapConverter beatmapConverter)
{
base.OnConversionGenerated(original, result, beatmapConverter);
rngSnapshots[original] = new RngSnapshot(beatmapConverter);
}
protected override ManiaConvertMapping CreateConvertMapping(HitObject source) => new ManiaConvertMapping(rngSnapshots[source]);
protected override Ruleset CreateRuleset() => new ManiaRuleset();
}
public class RngSnapshot
{
public readonly uint RandomW;
public readonly uint RandomX;
public readonly uint RandomY;
public readonly uint RandomZ;
public RngSnapshot(IBeatmapConverter converter)
{
var maniaConverter = (ManiaBeatmapConverter)converter;
RandomW = maniaConverter.Random.W;
RandomX = maniaConverter.Random.X;
RandomY = maniaConverter.Random.Y;
RandomZ = maniaConverter.Random.Z;
}
}
public class ManiaConvertMapping : ConvertMapping<ConvertValue>, IEquatable<ManiaConvertMapping>
{
public uint RandomW;
@ -51,13 +74,12 @@ namespace osu.Game.Rulesets.Mania.Tests
{
}
public ManiaConvertMapping(IBeatmapConverter converter)
public ManiaConvertMapping(RngSnapshot snapshot)
{
var maniaConverter = (ManiaBeatmapConverter)converter;
RandomW = maniaConverter.Random.W;
RandomX = maniaConverter.Random.X;
RandomY = maniaConverter.Random.Y;
RandomZ = maniaConverter.Random.Z;
RandomW = snapshot.RandomW;
RandomX = snapshot.RandomX;
RandomY = snapshot.RandomY;
RandomZ = snapshot.RandomZ;
}
public bool Equals(ManiaConvertMapping other) => other != null && RandomW == other.RandomW && RandomX == other.RandomX && RandomY == other.RandomY && RandomZ == other.RandomZ;

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@ -13,7 +13,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
@ -154,7 +153,7 @@ namespace osu.Game.Rulesets.Mania
case ModType.Fun:
return new Mod[]
{
new MultiMod(new ModWindUp<ManiaHitObject>(), new ModWindDown<ManiaHitObject>())
new MultiMod(new ModWindUp(), new ModWindDown())
};
default:

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@ -10,7 +10,7 @@ using osu.Game.Rulesets.Mania.Beatmaps;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModMirror : Mod, IApplicableToBeatmap<ManiaHitObject>
public class ManiaModMirror : Mod, IApplicableToBeatmap
{
public override string Name => "Mirror";
public override string Acronym => "MR";
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap)
public void ApplyToBeatmap(IBeatmap beatmap)
{
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;

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@ -13,7 +13,7 @@ using osu.Game.Rulesets.Mods;
namespace osu.Game.Rulesets.Mania.Mods
{
public class ManiaModRandom : Mod, IApplicableToBeatmap<ManiaHitObject>
public class ManiaModRandom : Mod, IApplicableToBeatmap
{
public override string Name => "Random";
public override string Acronym => "RD";
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Mods
public override string Description => @"Shuffle around the keys!";
public override double ScoreMultiplier => 1;
public void ApplyToBeatmap(Beatmap<ManiaHitObject> beatmap)
public void ApplyToBeatmap(IBeatmap beatmap)
{
var availableColumns = ((ManiaBeatmap)beatmap).TotalColumns;
var shuffledColumns = Enumerable.Range(0, availableColumns).OrderBy(item => RNG.Next()).ToList();

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@ -21,10 +21,9 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestCase("basic")]
[TestCase("colinear-perfect-curve")]
[TestCase("slider-ticks")]
public new void Test(string name)
{
base.Test(name);
}
[TestCase("repeat-slider")]
[TestCase("uneven-repeat-slider")]
public void Test(string name) => base.Test(name);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{

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@ -0,0 +1,66 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.IO.Stores;
using osu.Game.Skinning;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
public abstract class SkinnableTestScene : OsuGridTestScene
{
private Skin metricsSkin;
private Skin defaultSkin;
private Skin specialSkin;
protected SkinnableTestScene()
: base(2, 2)
{
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
var skins = new SkinManager(LocalStorage, ContextFactory, null, audio);
metricsSkin = getSkinFromResources(skins, "metrics_skin");
defaultSkin = getSkinFromResources(skins, "default_skin");
specialSkin = getSkinFromResources(skins, "special_skin");
}
public void SetContents(Func<Drawable> creationFunction)
{
Cell(0).Child = new LocalSkinOverrideContainer(null) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
Cell(1).Child = new LocalSkinOverrideContainer(metricsSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
Cell(2).Child = new LocalSkinOverrideContainer(defaultSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
Cell(3).Child = new LocalSkinOverrideContainer(specialSkin) { RelativeSizeAxes = Axes.Both }.WithChild(creationFunction());
}
private static Skin getSkinFromResources(SkinManager skins, string name)
{
using (var storage = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll"))
{
var tempName = Path.GetTempFileName();
File.Delete(tempName);
Directory.CreateDirectory(tempName);
var files = storage.GetAvailableResources().Where(f => f.StartsWith($"Resources/{name}"));
foreach (var file in files)
using (var stream = storage.GetStream(file))
using (var newFile = File.Create(Path.Combine(tempName, Path.GetFileName(file))))
stream.CopyTo(newFile);
return skins.GetSkin(skins.Import(tempName).Result);
}
}
}
}

View File

@ -7,7 +7,6 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using osuTK;
using System.Collections.Generic;
using System;
@ -19,37 +18,32 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestSceneHitCircle : OsuTestScene
public class TestSceneHitCircle : SkinnableTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(DrawableHitCircle)
};
private readonly Container content;
protected override Container<Drawable> Content => content;
private int depthIndex;
public TestSceneHitCircle()
{
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
AddStep("Miss Big Single", () => testSingle(2));
AddStep("Miss Medium Single", () => testSingle(5));
AddStep("Miss Small Single", () => testSingle(7));
AddStep("Hit Big Single", () => testSingle(2, true));
AddStep("Hit Medium Single", () => testSingle(5, true));
AddStep("Hit Small Single", () => testSingle(7, true));
AddStep("Miss Big Stream", () => testStream(2));
AddStep("Miss Medium Stream", () => testStream(5));
AddStep("Miss Small Stream", () => testStream(7));
AddStep("Hit Big Stream", () => testStream(2, true));
AddStep("Hit Medium Stream", () => testStream(5, true));
AddStep("Hit Small Stream", () => testStream(7, true));
AddStep("Miss Big Single", () => SetContents(() => testSingle(2)));
AddStep("Miss Medium Single", () => SetContents(() => testSingle(5)));
AddStep("Miss Small Single", () => SetContents(() => testSingle(7)));
AddStep("Hit Big Single", () => SetContents(() => testSingle(2, true)));
AddStep("Hit Medium Single", () => SetContents(() => testSingle(5, true)));
AddStep("Hit Small Single", () => SetContents(() => testSingle(7, true)));
AddStep("Miss Big Stream", () => SetContents(() => testStream(2)));
AddStep("Miss Medium Stream", () => SetContents(() => testStream(5)));
AddStep("Miss Small Stream", () => SetContents(() => testStream(7)));
AddStep("Hit Big Stream", () => SetContents(() => testStream(2, true)));
AddStep("Hit Medium Stream", () => SetContents(() => testStream(5, true)));
AddStep("Hit Small Stream", () => SetContents(() => testStream(7, true)));
}
private void testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
private Drawable testSingle(float circleSize, bool auto = false, double timeOffset = 0, Vector2? positionOffset = null)
{
positionOffset = positionOffset ?? Vector2.Zero;
@ -61,27 +55,33 @@ namespace osu.Game.Rulesets.Osu.Tests
circle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = circleSize });
var drawable = new TestDrawableHitCircle(circle, auto)
{
Anchor = Anchor.Centre,
Depth = depthIndex++
};
var drawable = CreateDrawableHitCircle(circle, auto);
foreach (var mod in Mods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable });
Add(drawable);
return drawable;
}
private void testStream(float circleSize, bool auto = false)
protected virtual TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto) => new TestDrawableHitCircle(circle, auto)
{
Anchor = Anchor.Centre,
Depth = depthIndex++
};
private Drawable testStream(float circleSize, bool auto = false)
{
var container = new Container { RelativeSizeAxes = Axes.Both };
Vector2 pos = new Vector2(-250, 0);
for (int i = 0; i <= 1000; i += 100)
{
testSingle(circleSize, auto, i, pos);
container.Add(testSingle(circleSize, auto, i, pos));
pos.X += 50;
}
return container;
}
protected class TestDrawableHitCircle : DrawableHitCircle

View File

@ -1,23 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestSceneShaking : TestSceneHitCircle
{
public override void Add(Drawable drawable)
protected override TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto)
{
base.Add(drawable);
var drawableHitObject = base.CreateDrawableHitCircle(circle, auto);
if (drawable is TestDrawableHitCircle hitObject)
{
Scheduler.AddDelayed(() => hitObject.TriggerJudgement(),
hitObject.HitObject.StartTime - (hitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
}
Scheduler.AddDelayed(() => drawableHitObject.TriggerJudgement(),
drawableHitObject.HitObject.StartTime - (drawableHitObject.HitObject.HitWindows.HalfWindowFor(HitResult.Miss) + RNG.Next(0, 300)) - Time.Current);
return drawableHitObject;
}
}
}

View File

@ -17,6 +17,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
public override string Description => @"Play with no approach circles and fading circles/sliders.";
public override double ScoreMultiplier => 1.06;
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) };
private const double fade_in_duration_multiplier = 0.4;
private const double fade_out_duration_multiplier = 0.3;

View File

@ -0,0 +1,92 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Osu.Mods
{
public class OsuModSpinIn : Mod, IApplicableToDrawableHitObjects, IReadFromConfig
{
public override string Name => "Spin In";
public override string Acronym => "SI";
public override IconUsage Icon => FontAwesome.Solid.Undo;
public override ModType Type => ModType.Fun;
public override string Description => "Circles spin in. No approach circles.";
public override double ScoreMultiplier => 1;
// todo: this mod should be able to be compatible with hidden with a bit of further implementation.
public override Type[] IncompatibleMods => new[] { typeof(OsuModeObjectScaleTween), typeof(OsuModHidden) };
private const int rotate_offset = 360;
private const float rotate_starting_width = 2;
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
public void ReadFromConfig(OsuConfigManager config)
{
increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility);
}
public void ApplyToDrawableHitObjects(IEnumerable<DrawableHitObject> drawables)
{
foreach (var drawable in drawables.Skip(increaseFirstObjectVisibility.Value ? 1 : 0))
{
switch (drawable)
{
case DrawableSpinner _:
continue;
default:
drawable.ApplyCustomUpdateState += applyZoomState;
break;
}
}
}
private void applyZoomState(DrawableHitObject drawable, ArmedState state)
{
var h = (OsuHitObject)drawable.HitObject;
switch (drawable)
{
case DrawableHitCircle circle:
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
{
circle.ApproachCircle.Hide();
circle.RotateTo(rotate_offset).Then().RotateTo(0, h.TimePreempt, Easing.InOutSine);
circle.ScaleTo(new Vector2(rotate_starting_width, 0)).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine);
// bypass fade in.
if (state == ArmedState.Idle)
circle.FadeIn();
}
break;
case DrawableSlider slider:
using (slider.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
{
slider.ScaleTo(0).Then().ScaleTo(1, h.TimePreempt, Easing.InOutSine);
// bypass fade in.
if (state == ArmedState.Idle)
slider.FadeIn();
}
break;
}
}
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Bindables;
@ -28,6 +29,8 @@ namespace osu.Game.Rulesets.Osu.Mods
private Bindable<bool> increaseFirstObjectVisibility = new Bindable<bool>();
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpinIn) };
public void ReadFromConfig(OsuConfigManager config)
{
increaseFirstObjectVisibility = config.GetBindable<bool>(OsuSetting.IncreaseFirstObjectVisibility);
@ -64,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Mods
case DrawableSlider _:
case DrawableHitCircle _:
{
using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
using (drawable.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
drawable.ScaleTo(StartScale).Then().ScaleTo(EndScale, h.TimePreempt, Easing.OutSine);
break;
}
@ -75,7 +78,7 @@ namespace osu.Game.Rulesets.Osu.Mods
{
case DrawableHitCircle circle:
// we don't want to see the approach circle
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt))
circle.ApproachCircle.Hide();
break;
}

View File

@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Anchor = Anchor.Centre,
Alpha = 0.5f,
}
}, restrictSize: false);
}, confineMode: ConfineMode.NoScaling);
}
}
}

View File

@ -97,13 +97,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
Position = pointStartPosition,
Rotation = rotation,
Alpha = 0,
Scale = new Vector2(1.5f),
Scale = new Vector2(1.5f * currHitObject.Scale),
});
using (fp.BeginAbsoluteSequence(fadeInTime))
{
fp.FadeIn(currHitObject.TimeFadeIn);
fp.ScaleTo(1, currHitObject.TimeFadeIn, Easing.Out);
fp.ScaleTo(currHitObject.Scale, currHitObject.TimeFadeIn, Easing.Out);
fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out);

View File

@ -6,33 +6,29 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
{
public ApproachCircle ApproachCircle;
private readonly CirclePiece circle;
private readonly RingPiece ring;
private readonly FlashPiece flash;
private readonly ExplodePiece explode;
private readonly NumberPiece number;
private readonly GlowPiece glow;
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
private readonly IBindable<int> stackHeightBindable = new Bindable<int>();
private readonly IBindable<float> scaleBindable = new Bindable<float>();
public OsuAction? HitAction => circle.HitAction;
private readonly Container explodeContainer;
public OsuAction? HitAction => hitArea.HitAction;
private readonly Container scaleContainer;
private readonly HitArea hitArea;
public DrawableHitCircle(HitCircle h)
: base(h)
{
@ -47,44 +43,30 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Child = explodeContainer = new Container
Children = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new Drawable[]
hitArea = new HitArea
{
glow = new GlowPiece(),
circle = new CirclePiece
Hit = () =>
{
Hit = () =>
{
if (AllJudged)
return false;
if (AllJudged)
return false;
UpdateResult(true);
return true;
},
UpdateResult(true);
return true;
},
number = new NumberPiece
{
Text = (HitObject.IndexInCurrentCombo + 1).ToString(),
},
ring = new RingPiece(),
flash = new FlashPiece(),
explode = new ExplodePiece(),
ApproachCircle = new ApproachCircle
{
Alpha = 0,
Scale = new Vector2(4),
}
},
new SkinnableDrawable("Play/osu/hitcircle", _ => new MainCirclePiece(HitObject.IndexInCurrentCombo)),
ApproachCircle = new ApproachCircle
{
Alpha = 0,
Scale = new Vector2(4),
}
}
},
};
//may not be so correct
Size = circle.DrawSize;
Size = hitArea.DrawSize;
}
[BackgroundDependencyLoader]
@ -98,13 +80,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
stackHeightBindable.BindTo(HitObject.StackHeightBindable);
scaleBindable.BindTo(HitObject.ScaleBindable);
AccentColour.BindValueChanged(colour =>
{
explode.Colour = colour.NewValue;
glow.Colour = colour.NewValue;
circle.Colour = colour.NewValue;
ApproachCircle.Colour = colour.NewValue;
}, true);
AccentColour.BindValueChanged(accent => ApproachCircle.Colour = accent.NewValue, true);
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
@ -133,14 +109,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
base.UpdateInitialTransforms();
ApproachCircle.FadeIn(Math.Min(HitObject.TimeFadeIn * 2, HitObject.TimePreempt));
ApproachCircle.ScaleTo(1.1f, HitObject.TimePreempt);
ApproachCircle.ScaleTo(1f, HitObject.TimePreempt);
ApproachCircle.Expire(true);
}
protected override void UpdateStateTransforms(ArmedState state)
{
glow.FadeOut(400);
switch (state)
{
case ArmedState.Idle:
@ -148,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Expire(true);
circle.HitAction = null;
hitArea.HitAction = null;
// override lifetime end as FadeIn may have been changed externally, causing out expiration to be too early.
LifetimeEnd = HitObject.StartTime + HitObject.HitWindows.HalfWindowFor(HitResult.Miss);
@ -163,29 +137,50 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
case ArmedState.Hit:
ApproachCircle.FadeOut(50);
const double flash_in = 40;
flash.FadeTo(0.8f, flash_in)
.Then()
.FadeOut(100);
explode.FadeIn(flash_in);
using (BeginDelayedSequence(flash_in, true))
{
//after the flash, we can hide some elements that were behind it
ring.FadeOut();
circle.FadeOut();
number.FadeOut();
this.FadeOut(800);
explodeContainer.ScaleTo(1.5f, 400, Easing.OutQuad);
}
Expire();
// todo: temporary / arbitrary
this.Delay(800).Expire();
break;
}
}
public Drawable ProxiedLayer => ApproachCircle;
private class HitArea : Drawable, IKeyBindingHandler<OsuAction>
{
// IsHovered is used
public override bool HandlePositionalInput => true;
public Func<bool> Hit;
public OsuAction? HitAction;
public HitArea()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
public bool OnPressed(OsuAction action)
{
switch (action)
{
case OsuAction.LeftButton:
case OsuAction.RightButton:
if (IsHovered && (Hit?.Invoke() ?? false))
{
HitAction = action;
return true;
}
break;
}
return false;
}
public bool OnReleased(OsuAction action) => false;
}
}
}

View File

@ -1,4 +1,4 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Objects.Drawables;

View File

@ -3,6 +3,8 @@
using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
@ -20,27 +22,40 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private double animDuration;
private readonly SkinnableDrawable scaleContainer;
public DrawableRepeatPoint(RepeatPoint repeatPoint, DrawableSlider drawableSlider)
: base(repeatPoint)
{
this.repeatPoint = repeatPoint;
this.drawableSlider = drawableSlider;
Size = new Vector2(45 * repeatPoint.Scale);
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Blending = BlendingMode.Additive;
Origin = Anchor.Centre;
InternalChildren = new Drawable[]
InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
{
new SkinnableDrawable("Play/osu/reversearrow", _ => new SpriteIcon
{
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.ChevronRight
}, restrictSize: false)
RelativeSizeAxes = Axes.Both,
Icon = FontAwesome.Solid.ChevronRight,
Size = new Vector2(0.35f)
}, confineMode: ConfineMode.NoScaling)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
private readonly IBindable<float> scaleBindable = new Bindable<float>();
[BackgroundDependencyLoader]
private void load()
{
scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
scaleBindable.BindTo(HitObject.ScaleBindable);
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (repeatPoint.StartTime <= Time.Current)

View File

@ -48,10 +48,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
InternalChildren = new Drawable[]
{
Body = new SnakingSliderBody(s)
{
PathRadius = s.Scale * OsuHitObject.OBJECT_RADIUS,
},
Body = new SnakingSliderBody(s),
ticks = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both },
Ball = new SliderBall(s, this)
@ -105,7 +102,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
scaleBindable.BindValueChanged(scale =>
{
Body.PathRadius = scale.NewValue * 64;
updatePathRadius();
Ball.Scale = new Vector2(scale.NewValue);
});
@ -118,7 +115,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AccentColour.BindValueChanged(colour =>
{
Body.AccentColour = colour.NewValue;
Ball.AccentColour = colour.NewValue;
foreach (var drawableHitObject in NestedHitObjects)
drawableHitObject.AccentColour.Value = colour.NewValue;
@ -157,16 +153,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Body.RecyclePath();
}
private float sliderPathRadius;
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
Body.BorderSize = skin.GetValue<SkinConfiguration, float?>(s => s.SliderBorderSize) ?? SliderBody.DEFAULT_BORDER_SIZE;
sliderPathRadius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
updatePathRadius();
Body.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderTrackOverride") ? s.CustomColours["SliderTrackOverride"] : (Color4?)null) ?? AccentColour.Value;
Body.BorderColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBorder") ? s.CustomColours["SliderBorder"] : (Color4?)null) ?? Color4.White;
Ball.AccentColour = skin.GetValue<SkinConfiguration, Color4?>(s => s.CustomColours.ContainsKey("SliderBall") ? s.CustomColours["SliderBall"] : (Color4?)null) ?? AccentColour.Value;
}
private void updatePathRadius() => Body.PathRadius = slider.Scale * sliderPathRadius;
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (userTriggered || Time.Current < slider.EndTime)

View File

@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
@ -16,36 +18,49 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public const double ANIM_DURATION = 150;
private const float default_tick_size = 16;
public bool Tracking { get; set; }
public override bool DisplayResult => false;
private readonly SkinnableDrawable scaleContainer;
public DrawableSliderTick(SliderTick sliderTick)
: base(sliderTick)
{
Size = new Vector2(16) * sliderTick.Scale;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Origin = Anchor.Centre;
InternalChildren = new Drawable[]
InternalChild = scaleContainer = new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new CircularContainer
{
new SkinnableDrawable("Play/osu/sliderscorepoint", _ => new Container
Masking = true,
Origin = Anchor.Centre,
Size = new Vector2(default_tick_size),
BorderThickness = default_tick_size / 4,
BorderColour = Color4.White,
Child = new Box
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
CornerRadius = Size.X / 2,
BorderThickness = 2,
BorderColour = Color4.White,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = AccentColour.Value,
Alpha = 0.3f,
}
}, restrictSize: false)
Colour = AccentColour.Value,
Alpha = 0.3f,
}
})
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
};
}
private readonly IBindable<float> scaleBindable = new Bindable<float>();
[BackgroundDependencyLoader]
private void load()
{
scaleBindable.BindValueChanged(scale => scaleContainer.Scale = new Vector2(scale.NewValue), true);
scaleBindable.BindTo(HitObject.ScaleBindable);
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (timeOffset >= 0)

View File

@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@ -24,7 +25,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Child = new SkinnableSprite("Play/osu/approachcircle");
Child = new SkinnableApproachCircle();
}
private class SkinnableApproachCircle : SkinnableSprite
{
public SkinnableApproachCircle()
: base("Play/osu/approachcircle")
{
}
protected override Drawable CreateDefault(string name)
{
var drawable = base.CreateDefault(name);
// account for the sprite being used for the default approach circle being taken from stable,
// when hitcircles have 5px padding on each size. this should be removed if we update the sprite.
drawable.Scale = new Vector2(128 / 118f);
return drawable;
}
}
}
}

View File

@ -1,24 +1,17 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
using osu.Game.Skinning;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class CirclePiece : Container, IKeyBindingHandler<OsuAction>
public class CirclePiece : CompositeDrawable
{
// IsHovered is used
public override bool HandlePositionalInput => true;
public Func<bool> Hit;
public OsuAction? HitAction;
public CirclePiece()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
@ -27,28 +20,26 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChild = new SkinnableDrawable("Play/osu/hitcircle", _ => new DefaultCirclePiece());
}
public bool OnPressed(OsuAction action)
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
switch (action)
InternalChildren = new Drawable[]
{
case OsuAction.LeftButton:
case OsuAction.RightButton:
if (IsHovered && (Hit?.Invoke() ?? false))
{
HitAction = action;
return true;
}
break;
}
return false;
new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = textures.Get(@"Play/osu/disc"),
},
new TrianglesPiece
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Alpha = 0.5f,
}
};
}
public bool OnReleased(OsuAction action) => false;
}
}

View File

@ -1,35 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class DefaultCirclePiece : Container
{
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = textures.Get(@"Play/osu/disc"),
},
new TrianglesPiece
{
RelativeSizeAxes = Axes.Both,
Blending = BlendingMode.Additive,
Alpha = 0.5f,
}
};
}
}
}

View File

@ -0,0 +1,94 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class MainCirclePiece : CompositeDrawable
{
private readonly CirclePiece circle;
private readonly RingPiece ring;
private readonly FlashPiece flash;
private readonly ExplodePiece explode;
private readonly NumberPiece number;
private readonly GlowPiece glow;
public MainCirclePiece(int index)
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChildren = new Drawable[]
{
glow = new GlowPiece(),
circle = new CirclePiece(),
number = new NumberPiece
{
Text = (index + 1).ToString(),
},
ring = new RingPiece(),
flash = new FlashPiece(),
explode = new ExplodePiece(),
};
}
private readonly IBindable<ArmedState> state = new Bindable<ArmedState>();
private readonly Bindable<Color4> accentColour = new Bindable<Color4>();
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject)
{
state.BindTo(drawableObject.State);
state.BindValueChanged(updateState, true);
accentColour.BindTo(drawableObject.AccentColour);
accentColour.BindValueChanged(colour =>
{
explode.Colour = colour.NewValue;
glow.Colour = colour.NewValue;
circle.Colour = colour.NewValue;
}, true);
}
private void updateState(ValueChangedEvent<ArmedState> state)
{
glow.FadeOut(400);
switch (state.NewValue)
{
case ArmedState.Hit:
const double flash_in = 40;
const double flash_out = 100;
flash.FadeTo(0.8f, flash_in)
.Then()
.FadeOut(flash_out);
explode.FadeIn(flash_in);
this.ScaleTo(1.5f, 400, Easing.OutQuad);
using (BeginDelayedSequence(flash_in, true))
{
//after the flash, we can hide some elements that were behind it
ring.FadeOut();
circle.FadeOut();
number.FadeOut();
this.FadeOut(800);
}
break;
}
}
}
}

View File

@ -46,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
Font = OsuFont.Numeric.With(size: 40),
UseFullGlyphHeight = false,
}, restrictSize: false)
}, confineMode: ConfineMode.NoScaling)
{
Text = @"1"
}

View File

@ -3,11 +3,13 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osuTK.Graphics;
using osu.Game.Skinning;
@ -17,88 +19,44 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class SliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition
{
private Color4 accentColour = Color4.Black;
public Func<OsuAction?> GetInitialHitAction;
/// <summary>
/// The colour that is used for the slider ball.
/// </summary>
public Color4 AccentColour
{
get => accentColour;
set
{
accentColour = value;
if (drawableBall != null)
drawableBall.Colour = value;
}
}
private readonly Slider slider;
public readonly Drawable FollowCircle;
private Drawable drawableBall;
private readonly DrawableSlider drawableSlider;
public SliderBall(Slider slider, DrawableSlider drawableSlider = null)
{
this.drawableSlider = drawableSlider;
this.slider = slider;
Masking = true;
AutoSizeAxes = Axes.Both;
Blending = BlendingMode.Additive;
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
Children = new[]
{
FollowCircle = new Container
FollowCircle = new FollowCircleContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Width = OsuHitObject.OBJECT_RADIUS * 2,
Height = OsuHitObject.OBJECT_RADIUS * 2,
RelativeSizeAxes = Axes.Both,
Alpha = 0,
Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = 5,
BorderColour = Color4.Orange,
Blending = BlendingMode.Additive,
Child = new Box
{
Colour = Color4.Orange,
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
}
}),
Child = new SkinnableDrawable("Play/osu/sliderfollowcircle", _ => new DefaultFollowCircle()),
},
new CircularContainer
{
Masking = true,
AutoSizeAxes = Axes.Both,
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Alpha = 1,
Child = new Container
{
Width = OsuHitObject.OBJECT_RADIUS * 2,
Height = OsuHitObject.OBJECT_RADIUS * 2,
RelativeSizeAxes = Axes.Both,
// TODO: support skin filename animation (sliderb0, sliderb1...)
Child = new SkinnableDrawable("Play/osu/sliderb", _ => new CircularContainer
{
Masking = true,
RelativeSizeAxes = Axes.Both,
BorderThickness = 10,
BorderColour = Color4.White,
Alpha = 1,
Child = drawableBall = new Box
{
Colour = AccentColour,
RelativeSizeAxes = Axes.Both,
Alpha = 0.4f,
}
}),
Child = new SkinnableDrawable("Play/osu/sliderball", _ => new DefaultSliderBall()),
}
}
};
@ -191,7 +149,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
// in valid time range
Time.Current >= slider.StartTime && Time.Current < slider.EndTime &&
// in valid position range
lastScreenSpaceMousePosition.HasValue && base.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
lastScreenSpaceMousePosition.HasValue && FollowCircle.ReceivePositionalInputAt(lastScreenSpaceMousePosition.Value) &&
// valid action
(actions?.Any(isValidTrackingAction) ?? false);
}
@ -214,5 +172,62 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
Position = slider.CurvePositionAt(completionProgress);
}
private class FollowCircleContainer : Container
{
public override bool HandlePositionalInput => true;
}
public class DefaultFollowCircle : CompositeDrawable
{
public DefaultFollowCircle()
{
RelativeSizeAxes = Axes.Both;
InternalChild = new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = 5,
BorderColour = Color4.Orange,
Blending = BlendingMode.Additive,
Child = new Box
{
Colour = Color4.Orange,
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
}
};
}
}
public class DefaultSliderBall : CompositeDrawable
{
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableObject, ISkinSource skin)
{
RelativeSizeAxes = Axes.Both;
float radius = skin.GetValue<SkinConfiguration, float?>(s => s.SliderPathRadius) ?? OsuHitObject.OBJECT_RADIUS;
InternalChild = new CircularContainer
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
BorderThickness = 10,
BorderColour = Color4.White,
Alpha = 1,
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
Alpha = 0.4f,
}
};
}
}
}
}

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines;
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected Path Path => path;
public float PathRadius
public virtual float PathRadius
{
get => path.PathRadius;
set => path.PathRadius = value;
@ -75,22 +76,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
protected SliderBody()
{
InternalChild = path = new SliderPath();
RecyclePath();
}
/// <summary>
/// Initialises a new <see cref="SliderPath"/>, releasing all resources retained by the old one.
/// </summary>
public void RecyclePath()
public virtual void RecyclePath()
{
InternalChild = path = new SliderPath
{
Position = path.Position,
PathRadius = path.PathRadius,
AccentColour = path.AccentColour,
BorderColour = path.BorderColour,
BorderSize = path.BorderSize,
Vertices = path.Vertices
Position = path?.Position ?? Vector2.Zero,
PathRadius = path?.PathRadius ?? 10,
AccentColour = path?.AccentColour ?? Color4.White,
BorderColour = path?.BorderColour ?? Color4.White,
BorderSize = path?.BorderSize ?? DEFAULT_BORDER_SIZE,
Vertices = path?.Vertices ?? Array.Empty<Vector2>()
};
}

View File

@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Types;
using osuTK;
@ -23,6 +24,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
public double? SnakedStart { get; private set; }
public double? SnakedEnd { get; private set; }
public override float PathRadius
{
get => base.PathRadius;
set
{
if (base.PathRadius == value)
return;
base.PathRadius = value;
Refresh();
}
}
public override Vector2 PathOffset => snakedPathOffset;
/// <summary>
@ -78,9 +93,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
slider.Path.GetPathToProgress(CurrentCurve, 0, 1);
SetVertices(CurrentCurve);
// The body is sized to the full path size to avoid excessive autosize computations
// Force the body to be the final path size to avoid excessive autosize computations
Path.AutoSizeAxes = Axes.Both;
Size = Path.Size;
updatePathSize();
snakedPosition = Path.PositionInBoundingBox(Vector2.Zero);
snakedPathOffset = Path.PositionInBoundingBox(Path.Vertices[0]);
@ -93,6 +111,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
setRange(lastSnakedStart, lastSnakedEnd);
}
public override void RecyclePath()
{
base.RecyclePath();
updatePathSize();
}
private void updatePathSize()
{
// Force the path to its final size to avoid excessive framebuffer resizes
Path.AutoSizeAxes = Axes.None;
Path.Size = Size;
}
private void setRange(double p0, double p1)
{
if (p0 > p1)

View File

@ -14,7 +14,6 @@ using osu.Game.Overlays.Settings;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Replays;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Beatmaps.Legacy;
@ -134,8 +133,9 @@ namespace osu.Game.Rulesets.Osu
{
new OsuModTransform(),
new OsuModWiggle(),
new OsuModSpinIn(),
new MultiMod(new OsuModGrow(), new OsuModDeflate()),
new MultiMod(new ModWindUp<OsuHitObject>(), new ModWindDown<OsuHitObject>()),
new MultiMod(new ModWindUp(), new ModWindDown()),
};
case ModType.System:

View File

@ -0,0 +1,222 @@
{
"Mappings": [{
"StartTime": 369,
"Objects": [{
"StartTime": 369,
"EndTime": 369,
"X": 177,
"Y": 191
},
{
"StartTime": 450,
"EndTime": 450,
"X": 216.539276,
"Y": 191.192871
},
{
"StartTime": 532,
"EndTime": 532,
"X": 256.5667,
"Y": 191.388138
},
{
"StartTime": 614,
"EndTime": 614,
"X": 296.594116,
"Y": 191.583389
},
{
"StartTime": 696,
"EndTime": 696,
"X": 336.621521,
"Y": 191.778641
},
{
"StartTime": 778,
"EndTime": 778,
"X": 376.648926,
"Y": 191.9739
},
{
"StartTime": 860,
"EndTime": 860,
"X": 337.318878,
"Y": 191.782043
},
{
"StartTime": 942,
"EndTime": 942,
"X": 297.291443,
"Y": 191.586792
},
{
"StartTime": 1024,
"EndTime": 1024,
"X": 257.264038,
"Y": 191.391541
},
{
"StartTime": 1106,
"EndTime": 1106,
"X": 217.2366,
"Y": 191.196274
},
{
"StartTime": 1188,
"EndTime": 1188,
"X": 177.209213,
"Y": 191.001022
},
{
"StartTime": 1270,
"EndTime": 1270,
"X": 216.818192,
"Y": 191.194229
},
{
"StartTime": 1352,
"EndTime": 1352,
"X": 256.8456,
"Y": 191.3895
},
{
"StartTime": 1434,
"EndTime": 1434,
"X": 296.873047,
"Y": 191.584747
},
{
"StartTime": 1516,
"EndTime": 1516,
"X": 336.900452,
"Y": 191.78
},
{
"StartTime": 1598,
"EndTime": 1598,
"X": 376.927917,
"Y": 191.975266
},
{
"StartTime": 1680,
"EndTime": 1680,
"X": 337.039948,
"Y": 191.780685
},
{
"StartTime": 1762,
"EndTime": 1762,
"X": 297.0125,
"Y": 191.585434
},
{
"StartTime": 1844,
"EndTime": 1844,
"X": 256.9851,
"Y": 191.390167
},
{
"StartTime": 1926,
"EndTime": 1926,
"X": 216.957672,
"Y": 191.194916
},
{
"StartTime": 2008,
"EndTime": 2008,
"X": 177.069717,
"Y": 191.000336
},
{
"StartTime": 2090,
"EndTime": 2090,
"X": 217.097137,
"Y": 191.1956
},
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"EndTime": 2172,
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},
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"EndTime": 2254,
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"Y": 191.5861
},
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"EndTime": 2336,
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},
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"EndTime": 2418,
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},
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"EndTime": 2500,
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"Y": 191.779327
},
{
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"EndTime": 2582,
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"Y": 191.584076
},
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"Y": 191.388809
},
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"EndTime": 2746,
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},
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},
{
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"EndTime": 2991,
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"Y": 191.389832
},
{
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"EndTime": 3073,
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"Y": 191.585083
},
{
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"EndTime": 3155,
"X": 336.970184,
"Y": 191.78035
},
{
"StartTime": 3201,
"EndTime": 3201,
"X": 376.99762,
"Y": 191.9756
}
]
}]
}

View File

@ -0,0 +1,18 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
177,191,369,6,0,L|382:192,7,200

View File

@ -0,0 +1,348 @@
{
"Mappings": [{
"StartTime": 369,
"Objects": [{
"StartTime": 369,
"EndTime": 369,
"X": 127,
"Y": 194
},
{
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"EndTime": 450,
"X": 166.53389,
"Y": 193.8691
},
{
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"EndTime": 532,
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},
{
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"EndTime": 614,
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},
{
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"EndTime": 696,
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},
{
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},
{
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},
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},
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},
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},
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},
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},
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},
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},
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"EndTime": 4467,
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"EndTime": 4540,
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"Y": 193.0287
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"EndTime": 4549,
"X": 407.153748,
"Y": 193.072342
}
]
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}

View File

@ -0,0 +1,19 @@
osu file format v14
[General]
StackLeniency: 0.4
Mode: 0
[Difficulty]
CircleSize:4
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.6
SliderTickRate:4
[TimingPoints]
369,327.868852459016,4,2,2,32,1,0
[HitObjects]
// A slider with an un-even amount of ticks
127,194,369,6,0,L|429:193,7,293.333333333333

View File

@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
public class OsuCursor : SkinReloadableDrawable
{
private const float size = 28;
private bool cursorExpand;
private Bindable<double> cursorScale;
@ -30,7 +32,8 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
public OsuCursor()
{
Origin = Anchor.Centre;
Size = new Vector2(28);
Size = new Vector2(size);
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
@ -46,66 +49,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Child = scaleTarget = new SkinnableDrawable("cursor", _ => new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = Size.X / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}, restrictSize: false)
Child = scaleTarget = new SkinnableDrawable("Play/osu/cursor", _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
}
};
@ -145,5 +92,76 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
private class DefaultCursor : CompositeDrawable
{
public DefaultCursor()
{
RelativeSizeAxes = Axes.Both;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
InternalChildren = new Drawable[]
{
new CircularContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = size / 6,
BorderColour = Color4.White,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Pink.Opacity(0.5f),
Radius = 5,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Masking = true,
BorderThickness = size / 3,
BorderColour = Color4.White.Opacity(0.5f),
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true,
},
},
},
new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.1f),
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White,
},
},
},
}
}
};
}
}
}
}

View File

@ -18,7 +18,8 @@ namespace osu.Game.Rulesets.Osu.UI
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Size = new Vector2(0.75f);
// Calculated from osu!stable as 512 (default gamefield size) / 640 (default window size)
Size = new Vector2(0.8f);
InternalChild = new Container
{

View File

@ -20,10 +20,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
[NonParallelizable]
[TestCase("basic")]
[TestCase("slider-generating-drumroll")]
public new void Test(string name)
{
base.Test(name);
}
public void Test(string name) => base.Test(name);
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{

View File

@ -12,7 +12,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Replays.Types;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Replays;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Difficulty;
@ -107,7 +106,7 @@ namespace osu.Game.Rulesets.Taiko
case ModType.Fun:
return new Mod[]
{
new MultiMod(new ModWindUp<TaikoHitObject>(), new ModWindDown<TaikoHitObject>())
new MultiMod(new ModWindUp(), new ModWindDown())
};
default:

View File

@ -0,0 +1,116 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Tests.Beatmaps
{
[TestFixture]
public class SliderEventGenerationTest
{
private const double start_time = 0;
private const double span_duration = 1000;
[Test]
public void TestSingleSpan()
{
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, null).ToArray();
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
Assert.That(events[0].Time, Is.EqualTo(start_time));
Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[1].Time, Is.EqualTo(span_duration / 2));
Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tail));
Assert.That(events[3].Time, Is.EqualTo(span_duration));
}
[Test]
public void TestRepeat()
{
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 2, null).ToArray();
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
Assert.That(events[0].Time, Is.EqualTo(start_time));
Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[1].Time, Is.EqualTo(span_duration / 2));
Assert.That(events[2].Type, Is.EqualTo(SliderEventType.Repeat));
Assert.That(events[2].Time, Is.EqualTo(span_duration));
Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[3].Time, Is.EqualTo(span_duration + span_duration / 2));
Assert.That(events[5].Type, Is.EqualTo(SliderEventType.Tail));
Assert.That(events[5].Time, Is.EqualTo(2 * span_duration));
}
[Test]
public void TestNonEvenTicks()
{
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, 300, span_duration, 2, null).ToArray();
Assert.That(events[0].Type, Is.EqualTo(SliderEventType.Head));
Assert.That(events[0].Time, Is.EqualTo(start_time));
Assert.That(events[1].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[1].Time, Is.EqualTo(300));
Assert.That(events[2].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[2].Time, Is.EqualTo(600));
Assert.That(events[3].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[3].Time, Is.EqualTo(900));
Assert.That(events[4].Type, Is.EqualTo(SliderEventType.Repeat));
Assert.That(events[4].Time, Is.EqualTo(span_duration));
Assert.That(events[5].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[5].Time, Is.EqualTo(1100));
Assert.That(events[6].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[6].Time, Is.EqualTo(1400));
Assert.That(events[7].Type, Is.EqualTo(SliderEventType.Tick));
Assert.That(events[7].Time, Is.EqualTo(1700));
Assert.That(events[9].Type, Is.EqualTo(SliderEventType.Tail));
Assert.That(events[9].Time, Is.EqualTo(2 * span_duration));
}
[Test]
public void TestLegacyLastTickOffset()
{
var events = SliderEventGenerator.Generate(start_time, span_duration, 1, span_duration / 2, span_duration, 1, 100).ToArray();
Assert.That(events[2].Type, Is.EqualTo(SliderEventType.LegacyLastTick));
Assert.That(events[2].Time, Is.EqualTo(900));
}
[Test]
public void TestMinimumTickDistance()
{
const double velocity = 5;
const double min_distance = velocity * 10;
var events = SliderEventGenerator.Generate(start_time, span_duration, velocity, velocity, span_duration, 2, 0).ToArray();
Assert.Multiple(() =>
{
int tickIndex = -1;
while (++tickIndex < events.Length)
{
if (events[tickIndex].Type != SliderEventType.Tick)
continue;
Assert.That(events[tickIndex].Time, Is.LessThan(span_duration - min_distance).Or.GreaterThan(span_duration + min_distance));
}
});
}
}
}

View File

@ -17,7 +17,6 @@ using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
@ -51,26 +50,14 @@ namespace osu.Game.Tests.Visual.Background
private DummySongSelect songSelect;
private TestPlayerLoader playerLoader;
private TestPlayer player;
private DatabaseContextFactory factory;
private BeatmapManager manager;
private RulesetStore rulesets;
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
Dependencies.Cache(new OsuConfigManager(LocalStorage));
manager.Import(TestResources.GetTestBeatmapForImport()).Wait();

View File

@ -1,145 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using NUnit.Framework;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinReloadable : OsuTestScene
{
[Test]
public void TestInitialLoad()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
}
};
});
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
[Test]
public void TestOverride()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
Container target = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = target = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
}
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
private class NamedBox : Container
{
public NamedBox(string name)
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = name
}
};
}
}
private class SkinConsumer : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public int SkinChangedCount { get; private set; }
public SkinConsumer(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, bool restrictSize = true)
: base(name, defaultImplementation, allowFallback, restrictSize)
{
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
SkinChangedCount++;
}
}
private class BaseSourceBox : NamedBox
{
public BaseSourceBox()
: base("Base Source")
{
}
}
private class SecondarySourceBox : NamedBox
{
public SecondarySourceBox()
: base("Secondary Source")
{
}
}
private class SecondarySource : ISkin
{
public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SkinSourceContainer : Container, ISkin
{
public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
}
}

View File

@ -0,0 +1,283 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Globalization;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Gameplay
{
public class TestSceneSkinnableDrawable : OsuTestScene
{
[Test]
public void TestConfineScaleDown()
{
FillFlowContainer<ExposedSkinnableDrawable> fill = null;
AddStep("setup layout larger source", () =>
{
Child = new LocalSkinOverrideContainer(new SizedSource(50))
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer<ExposedSkinnableDrawable>
{
Size = new Vector2(30),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(10),
Children = new[]
{
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
}
},
};
});
AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
AddStep("adjust scale", () => fill.Scale = new Vector2(2));
AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 30, 30, 30, 50 }));
}
[Test]
public void TestConfineScaleUp()
{
FillFlowContainer<ExposedSkinnableDrawable> fill = null;
AddStep("setup layout larger source", () =>
{
Child = new LocalSkinOverrideContainer(new SizedSource(30))
{
RelativeSizeAxes = Axes.Both,
Child = fill = new FillFlowContainer<ExposedSkinnableDrawable>
{
Size = new Vector2(50),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Spacing = new Vector2(10),
Children = new[]
{
new ExposedSkinnableDrawable("default", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.ScaleToFit),
new ExposedSkinnableDrawable("available", _ => new DefaultBox(), _ => true, ConfineMode.NoScaling)
}
},
};
});
AddAssert("check sizes", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
AddStep("adjust scale", () => fill.Scale = new Vector2(2));
AddAssert("check sizes unchanged by scale", () => fill.Children.Select(c => c.Drawable.DrawWidth).SequenceEqual(new float[] { 50, 30, 50, 30 }));
}
[Test]
public void TestInitialLoad()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
Child = consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)
}
};
});
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
[Test]
public void TestOverride()
{
var secondarySource = new SecondarySource();
SkinConsumer consumer = null;
Container target = null;
AddStep("setup layout", () =>
{
Child = new SkinSourceContainer
{
RelativeSizeAxes = Axes.Both,
Child = target = new LocalSkinOverrideContainer(secondarySource)
{
RelativeSizeAxes = Axes.Both,
}
};
});
AddStep("add permissive", () => target.Add(consumer = new SkinConsumer("test", name => new NamedBox("Default Implementation"), source => true)));
AddAssert("consumer using override source", () => consumer.Drawable is SecondarySourceBox);
AddAssert("skinchanged only called once", () => consumer.SkinChangedCount == 1);
}
private class ExposedSkinnableDrawable : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public ExposedSkinnableDrawable(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null, ConfineMode confineMode = ConfineMode.ScaleDownToFit)
: base(name, defaultImplementation, allowFallback, confineMode)
{
}
}
private class DefaultBox : DrawWidthBox
{
public DefaultBox()
{
RelativeSizeAxes = Axes.Both;
}
}
private class DrawWidthBox : Container
{
private readonly OsuSpriteText text;
public DrawWidthBox()
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Gray,
RelativeSizeAxes = Axes.Both,
},
text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
text.Text = DrawWidth.ToString(CultureInfo.InvariantCulture);
}
}
private class NamedBox : Container
{
public NamedBox(string name)
{
Children = new Drawable[]
{
new Box
{
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
new OsuSpriteText
{
Font = OsuFont.Default.With(size: 40),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = name
}
};
}
}
private class SkinConsumer : SkinnableDrawable
{
public new Drawable Drawable => base.Drawable;
public int SkinChangedCount { get; private set; }
public SkinConsumer(string name, Func<string, Drawable> defaultImplementation, Func<ISkinSource, bool> allowFallback = null)
: base(name, defaultImplementation, allowFallback)
{
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)
{
base.SkinChanged(skin, allowFallback);
SkinChangedCount++;
}
}
private class BaseSourceBox : NamedBox
{
public BaseSourceBox()
: base("Base Source")
{
}
}
private class SecondarySourceBox : NamedBox
{
public SecondarySourceBox()
: base("Secondary Source")
{
}
}
private class SizedSource : ISkin
{
private readonly float size;
public SizedSource(float size)
{
this.size = size;
}
public Drawable GetDrawableComponent(string componentName) =>
componentName == "available"
? new DrawWidthBox
{
Colour = Color4.Yellow,
Size = new Vector2(size)
}
: null;
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SecondarySource : ISkin
{
public Drawable GetDrawableComponent(string componentName) => new SecondarySourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
private class SkinSourceContainer : Container, ISkin
{
public Drawable GetDrawableComponent(string componentName) => new BaseSourceBox();
public Texture GetTexture(string componentName) => throw new NotImplementedException();
public SampleChannel GetSample(string sampleName) => throw new NotImplementedException();
public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration => throw new NotImplementedException();
}
}
}

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@ -0,0 +1,69 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public abstract class IntroTestScene : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(StartupScreen),
typeof(IntroScreen),
typeof(OsuScreen),
typeof(IntroTestScene),
};
[Cached]
private OsuLogo logo;
protected IntroTestScene()
{
Drawable introStack = null;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Alpha = 0,
RelativePositionAxes = Axes.Both,
Depth = float.MinValue,
Position = new Vector2(0.5f),
}
};
AddStep("restart sequence", () =>
{
logo.FinishTransforms();
logo.IsTracking = false;
introStack?.Expire();
Add(introStack = new OsuScreenStack(CreateScreen())
{
RelativeSizeAxes = Axes.Both,
});
});
}
protected abstract IScreen CreateScreen();
}
}

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@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Screens;
using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroCircles : IntroTestScene
{
protected override IScreen CreateScreen() => new IntroCircles();
}
}

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@ -1,54 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
using osu.Game.Screens.Menu;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Menus
{
[TestFixture]
public class TestSceneIntroSequence : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuLogo),
};
public TestSceneIntroSequence()
{
OsuLogo logo;
var rateAdjustClock = new StopwatchClock(true);
var framedClock = new FramedClock(rateAdjustClock);
framedClock.ProcessFrame();
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Clock = framedClock,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
logo = new OsuLogo
{
Anchor = Anchor.Centre,
}
}
});
AddStep(@"Restart", logo.PlayIntro);
AddSliderStep("Playback speed", 0.0, 2.0, 1, v => rateAdjustClock.Rate = v);
}
}
}

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@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.Online
private TestChatOverlay chatOverlay;
private ChannelManager channelManager;
private readonly Channel channel1 = new Channel(new User()) { Name = "test1" };
private readonly Channel channel1 = new Channel(new User()) { Name = "test really long username" };
private readonly Channel channel2 = new Channel(new User()) { Name = "test2" };
[SetUp]

View File

@ -9,6 +9,8 @@ using osu.Game.Rulesets.Catch;
using osu.Game.Rulesets.Mania;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Taiko;
using osu.Game.Users;
using osu.Framework.Bindables;
namespace osu.Game.Tests.Visual.Online
{
@ -23,18 +25,25 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneProfileRulesetSelector()
{
ProfileRulesetSelector selector;
Bindable<User> user = new Bindable<User>();
Child = selector = new ProfileRulesetSelector
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
User = { BindTarget = user }
};
AddStep("set osu! as default", () => selector.SetDefaultRuleset(new OsuRuleset().RulesetInfo));
AddStep("set mania as default", () => selector.SetDefaultRuleset(new ManiaRuleset().RulesetInfo));
AddStep("set taiko as default", () => selector.SetDefaultRuleset(new TaikoRuleset().RulesetInfo));
AddStep("set catch as default", () => selector.SetDefaultRuleset(new CatchRuleset().RulesetInfo));
AddStep("select default ruleset", selector.SelectDefaultRuleset);
AddStep("User with osu as default", () => user.Value = new User { PlayMode = "osu" });
AddStep("User with mania as default", () => user.Value = new User { PlayMode = "mania" });
AddStep("User with taiko as default", () => user.Value = new User { PlayMode = "taiko" });
AddStep("User with catch as default", () => user.Value = new User { PlayMode = "fruits" });
AddStep("null user", () => user.Value = null);
}
}
}

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@ -15,7 +15,6 @@ using osu.Framework.MathUtils;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@ -35,7 +34,6 @@ namespace osu.Game.Tests.Visual.SongSelect
private RulesetStore rulesets;
private WorkingBeatmap defaultBeatmap;
private DatabaseContextFactory factory;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@ -74,28 +72,11 @@ namespace osu.Game.Tests.Visual.SongSelect
private TestSongSelect songSelect;
protected override void Dispose(bool isDisposing)
{
factory.ResetDatabase();
base.Dispose(isDisposing);
}
[BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio)
{
factory = new DatabaseContextFactory(LocalStorage);
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
factory.ResetDatabase();
using (var usage = factory.Get())
usage.Migrate();
Dependencies.Cache(rulesets = new RulesetStore(factory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, factory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
Beatmap.SetDefault();
}

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@ -5,14 +5,13 @@ using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Ladder.Components;
namespace osu.Game.Tournament.Tests.Components
{
public class TestSceneDrawableTournamentMatch : OsuTestScene
public class TestSceneDrawableTournamentMatch : TournamentTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{

View File

@ -1,13 +1,14 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Tests
{
public abstract class LadderTestScene : OsuTestScene
[TestFixture]
public abstract class LadderTestScene : TournamentTestScene
{
[Resolved]
protected LadderInfo Ladder { get; private set; }

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@ -2,13 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Screens.Gameplay;
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneGameplayScreen : OsuTestScene
public class TestSceneGameplayScreen : TournamentTestScene
{
[Cached]
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();

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@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Schedule;
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneScheduleScreen : OsuTestScene
public class TestSceneScheduleScreen : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load()

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@ -2,12 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Tests.Visual;
using osu.Game.Tournament.Screens.Showcase;
namespace osu.Game.Tournament.Tests.Screens
{
public class TestSceneShowcaseScreen : OsuTestScene
public class TestSceneShowcaseScreen : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load()

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@ -3,11 +3,10 @@
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Game.Tests.Visual;
namespace osu.Game.Tournament.Tests
{
public class TestSceneTournamentSceneManager : OsuTestScene
public class TestSceneTournamentSceneManager : TournamentTestScene
{
[BackgroundDependencyLoader]
private void load(Storage storage)

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@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Testing;
using osu.Game.Tests.Visual;
namespace osu.Game.Tournament.Tests
{
public abstract class TournamentTestScene : OsuTestScene
{
protected override ITestSceneTestRunner CreateRunner() => new TournamentTestSceneTestRunner();
public class TournamentTestSceneTestRunner : TournamentGameBase, ITestSceneTestRunner
{
private TestSceneTestRunner.TestRunner runner;
protected override void LoadAsyncComplete()
{
// this has to be run here rather than LoadComplete because
// TestScene.cs is checking the IsLoaded state (on another thread) and expects
// the runner to be loaded at that point.
Add(runner = new TestSceneTestRunner.TestRunner());
}
public void RunTestBlocking(TestScene test) => runner.RunTestBlocking(test);
}
}
}

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@ -47,8 +47,8 @@ namespace osu.Game.Tournament.Screens.MapPool
mapFlows = new FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>>
{
Y = 100,
Spacing = new Vector2(10, 20),
Padding = new MarginPadding(50),
Spacing = new Vector2(10, 10),
Padding = new MarginPadding(25),
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.Both,
},
@ -218,7 +218,7 @@ namespace osu.Game.Tournament.Screens.MapPool
{
mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
{
Spacing = new Vector2(10, 20),
Spacing = new Vector2(10, 5),
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y

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@ -9,15 +9,20 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tournament
@ -35,6 +40,8 @@ namespace osu.Game.Tournament
private Bindable<Size> windowSize;
private FileBasedIPC ipc;
private Drawable heightWarning;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
return dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
@ -53,6 +60,12 @@ namespace osu.Game.Tournament
this.storage = storage;
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
windowSize.BindValueChanged(size => ScheduleAfterChildren(() =>
{
var minWidth = (int)(size.NewValue.Height / 9f * 16 + 400);
heightWarning.Alpha = size.NewValue.Width < minWidth ? 1 : 0;
}), true);
readBracket();
@ -61,16 +74,43 @@ namespace osu.Game.Tournament
dependencies.CacheAs<MatchIPCInfo>(ipc = new FileBasedIPC());
Add(ipc);
Add(new OsuButton
AddRange(new[]
{
Text = "Save Changes",
Width = 140,
Height = 50,
Depth = float.MinValue,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Padding = new MarginPadding(10),
Action = SaveChanges,
new OsuButton
{
Text = "Save Changes",
Width = 140,
Height = 50,
Depth = float.MinValue,
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
Padding = new MarginPadding(10),
Action = SaveChanges,
},
heightWarning = new Container
{
Masking = true,
CornerRadius = 5,
Depth = float.MinValue,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
Colour = Color4.Red,
RelativeSizeAxes = Axes.Both,
},
new SpriteText
{
Text = "Please make the window wider",
Font = OsuFont.Default.With(weight: "bold"),
Colour = Color4.White,
Padding = new MarginPadding(20)
}
}
},
});
}
@ -195,18 +235,6 @@ namespace osu.Game.Tournament
base.LoadComplete();
}
protected override void Update()
{
base.Update();
var minWidth = (int)(windowSize.Value.Height / 9f * 16 + 400);
if (windowSize.Value.Width < minWidth)
{
// todo: can be removed after ppy/osu-framework#1975
windowSize.Value = Host.Window.ClientSize = new Size(minWidth, windowSize.Value.Height);
}
}
protected virtual void SaveChanges()
{
foreach (var r in ladder.Rounds)

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@ -386,7 +386,7 @@ namespace osu.Game.Beatmaps
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
};
req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap}", e); };
req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); };
// intentionally blocking to limit web request concurrency
req.Perform(api);

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@ -89,6 +89,14 @@ namespace osu.Game.Beatmaps
return path;
}
/// <summary>
/// Creates a <see cref="IBeatmapConverter"/> to convert a <see cref="IBeatmap"/> for a specified <see cref="Ruleset"/>.
/// </summary>
/// <param name="beatmap">The <see cref="IBeatmap"/> to be converted.</param>
/// <param name="ruleset">The <see cref="Ruleset"/> for which <paramref name="beatmap"/> should be converted.</param>
/// <returns>The applicable <see cref="IBeatmapConverter"/>.</returns>
protected virtual IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap, Ruleset ruleset) => ruleset.CreateBeatmapConverter(beatmap);
/// <summary>
/// Constructs a playable <see cref="IBeatmap"/> from <see cref="Beatmap"/> using the applicable converters for a specific <see cref="RulesetInfo"/>.
/// <para>
@ -104,7 +112,7 @@ namespace osu.Game.Beatmaps
{
var rulesetInstance = ruleset.CreateInstance();
IBeatmapConverter converter = rulesetInstance.CreateBeatmapConverter(Beatmap);
IBeatmapConverter converter = CreateBeatmapConverter(Beatmap, rulesetInstance);
// Check if the beatmap can be converted
if (!converter.CanConvert)
@ -141,6 +149,9 @@ namespace osu.Game.Beatmaps
processor?.PostProcess();
foreach (var mod in mods.OfType<IApplicableToBeatmap>())
mod.ApplyToBeatmap(converted);
return converted;
}

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@ -253,7 +253,7 @@ namespace osu.Game.Database
using (Stream s = reader.GetStream(file))
s.CopyTo(hashable);
return hashable.ComputeSHA2Hash();
return hashable.Length > 0 ? hashable.ComputeSHA2Hash() : null;
}
/// <summary>

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@ -27,11 +27,12 @@ namespace osu.Game.Graphics.Containers
private bool shouldPerformRightMouseScroll(MouseButtonEvent e) => RightMouseScrollbar && e.Button == MouseButton.Right;
private void scrollToRelative(float value) => ScrollTo(Clamp((value - Scrollbar.DrawSize[ScrollDim] / 2) / Scrollbar.Size[ScrollDim]), true, DistanceDecayOnRightMouseScrollbar);
private void scrollFromMouseEvent(MouseEvent e) =>
ScrollTo(Clamp(ToLocalSpace(e.ScreenSpaceMousePosition)[ScrollDim] / DrawSize[ScrollDim]) * Content.DrawSize[ScrollDim], true, DistanceDecayOnRightMouseScrollbar);
private bool mouseScrollBarDragging;
private bool rightMouseDragging;
protected override bool IsDragging => base.IsDragging || mouseScrollBarDragging;
protected override bool IsDragging => base.IsDragging || rightMouseDragging;
public OsuScrollContainer(Direction scrollDirection = Direction.Vertical)
: base(scrollDirection)
@ -42,7 +43,7 @@ namespace osu.Game.Graphics.Containers
{
if (shouldPerformRightMouseScroll(e))
{
scrollToRelative(e.MousePosition[ScrollDim]);
scrollFromMouseEvent(e);
return true;
}
@ -51,9 +52,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDrag(DragEvent e)
{
if (mouseScrollBarDragging)
if (rightMouseDragging)
{
scrollToRelative(e.MousePosition[ScrollDim]);
scrollFromMouseEvent(e);
return true;
}
@ -64,7 +65,7 @@ namespace osu.Game.Graphics.Containers
{
if (shouldPerformRightMouseScroll(e))
{
mouseScrollBarDragging = true;
rightMouseDragging = true;
return true;
}
@ -73,9 +74,9 @@ namespace osu.Game.Graphics.Containers
protected override bool OnDragEnd(DragEndEvent e)
{
if (mouseScrollBarDragging)
if (rightMouseDragging)
{
mouseScrollBarDragging = false;
rightMouseDragging = false;
return true;
}

View File

@ -92,7 +92,8 @@ namespace osu.Game.Graphics
using (var image = await host.TakeScreenshotAsync())
{
Interlocked.Decrement(ref screenShotTasks);
if (Interlocked.Decrement(ref screenShotTasks) == 0 && cursorVisibility.Value == false)
cursorVisibility.Value = true;
var fileName = getFileName();
if (fileName == null) return;
@ -125,14 +126,6 @@ namespace osu.Game.Graphics
}
});
protected override void Update()
{
base.Update();
if (cursorVisibility.Value == false && Interlocked.CompareExchange(ref screenShotTasks, 0, 0) == 0)
cursorVisibility.Value = true;
}
private string getFileName()
{
var dt = DateTime.Now;

View File

@ -0,0 +1,44 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.Color4Extensions;
namespace osu.Game.Graphics.UserInterface
{
public class DimmedLoadingLayer : VisibilityContainer
{
private const float transition_duration = 250;
private readonly LoadingAnimation loading;
public DimmedLoadingLayer()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.5f),
},
loading = new LoadingAnimation(),
};
}
protected override void PopIn()
{
this.FadeIn(transition_duration, Easing.OutQuint);
loading.Show();
}
protected override void PopOut()
{
this.FadeOut(transition_duration, Easing.OutQuint);
loading.Hide();
}
}
}

View File

@ -76,7 +76,12 @@ namespace osu.Game.Graphics.UserInterface
{
Masking = true,
RelativeSizeAxes = Axes.Both,
Child = path = new SmoothPath { RelativeSizeAxes = Axes.Both, PathRadius = 1 }
Child = path = new SmoothPath
{
AutoSizeAxes = Axes.None,
RelativeSizeAxes = Axes.Both,
PathRadius = 1
}
});
}

View File

@ -64,7 +64,7 @@ namespace osu.Game.Graphics.UserInterface
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold) },
text = new OsuSpriteText { Font = OsuFont.GetFont(size: 14) },
icon = new SpriteIcon
{
Size = new Vector2(14),
@ -81,10 +81,15 @@ namespace osu.Game.Graphics.UserInterface
Colour = Color4.White,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
}
},
new HoverClickSounds()
};
Current.ValueChanged += selected => { icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle; };
Current.ValueChanged += selected =>
{
icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
};
}
[BackgroundDependencyLoader]

View File

@ -27,6 +27,7 @@ namespace osu.Game.Online.API.Requests
{
Favourite,
RankedAndApproved,
Loved,
Unranked,
Graveyard
}

View File

@ -27,24 +27,25 @@ namespace osu.Game.Online.API.Requests
}
// ReSharper disable once ImpureMethodCallOnReadonlyValueField
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={(int)searchCategory}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
protected override string Target => $@"beatmapsets/search?q={query}&m={ruleset.ID ?? 0}&s={searchCategory.ToString().ToLowerInvariant()}&sort={sortCriteria.ToString().ToLowerInvariant()}_{directionString}";
}
public enum BeatmapSearchCategory
{
Any = 7,
Any,
[Description("Ranked & Approved")]
RankedApproved = 0,
Qualified = 3,
Loved = 8,
Favourites = 2,
[Description("Has Leaderboard")]
Leaderboard,
Ranked,
Qualified,
Loved,
Favourites,
[Description("Pending & WIP")]
PendingWIP = 4,
Graveyard = 5,
Pending,
Graveyard,
[Description("My Maps")]
MyMaps = 6,
Mine,
}
}

View File

@ -48,22 +48,24 @@ namespace osu.Game.Online
attachDownload(manager.GetExistingDownload(modelInfo.NewValue));
}, true);
manager.DownloadBegan += download =>
{
if (download.Model.Equals(Model.Value))
attachDownload(download);
};
manager.DownloadFailed += download =>
{
if (download.Model.Equals(Model.Value))
attachDownload(null);
};
manager.DownloadBegan += downloadBegan;
manager.DownloadFailed += downloadFailed;
manager.ItemAdded += itemAdded;
manager.ItemRemoved += itemRemoved;
}
private void downloadBegan(ArchiveDownloadRequest<TModel> request)
{
if (request.Model.Equals(Model.Value))
attachDownload(request);
}
private void downloadFailed(ArchiveDownloadRequest<TModel> request)
{
if (request.Model.Equals(Model.Value))
attachDownload(null);
}
private ArchiveDownloadRequest<TModel> attachedRequest;
private void attachDownload(ArchiveDownloadRequest<TModel> request)
@ -126,8 +128,10 @@ namespace osu.Game.Online
if (manager != null)
{
manager.DownloadBegan -= attachDownload;
manager.DownloadBegan -= downloadBegan;
manager.DownloadFailed -= downloadFailed;
manager.ItemAdded -= itemAdded;
manager.ItemRemoved -= itemRemoved;
}
State.UnbindAll();

View File

@ -87,7 +87,8 @@ namespace osu.Game
private BackButton backButton;
private MainMenu menuScreen;
private Intro introScreen;
private IntroScreen introScreen;
private Bindable<int> configRuleset;
@ -264,7 +265,16 @@ namespace osu.Game
{
// The given ScoreInfo may have missing properties if it was retrieved from online data. Re-retrieve it from the database
// to ensure all the required data for presenting a replay are present.
var databasedScoreInfo = ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID);
var databasedScoreInfo = score.OnlineScoreID != null
? ScoreManager.Query(s => s.OnlineScoreID == score.OnlineScoreID)
: ScoreManager.Query(s => s.Hash == score.Hash);
if (databasedScoreInfo == null)
{
Logger.Log("The requested score could not be found locally.", LoggingTarget.Information);
return;
}
var databasedScore = ScoreManager.GetScore(databasedScoreInfo);
if (databasedScore.Replay == null)
@ -297,7 +307,9 @@ namespace osu.Game
if (nextBeatmap?.Track != null)
nextBeatmap.Track.Completed += currentTrackCompleted;
beatmap.OldValue?.Dispose();
using (var oldBeatmap = beatmap.OldValue)
if (oldBeatmap?.Track != null)
oldBeatmap.Track.Completed -= currentTrackCompleted;
nextBeatmap?.LoadBeatmapAsync();
}
@ -589,7 +601,7 @@ namespace osu.Game
{
int recentLogCount = 0;
const double debounce = 5000;
const double debounce = 60000;
Logger.NewEntry += entry =>
{
@ -761,7 +773,7 @@ namespace osu.Game
if (introScreen == null)
return true;
if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is Intro))
if (!introScreen.DidLoadMenu || !(screenStack.CurrentScreen is IntroScreen))
{
Scheduler.Add(introScreen.MakeCurrent);
return true;
@ -796,7 +808,7 @@ namespace osu.Game
{
switch (newScreen)
{
case Intro intro:
case IntroScreen intro:
introScreen = intro;
break;

View File

@ -13,6 +13,8 @@ namespace osu.Game.Overlays.Chat.Tabs
public override bool IsSwitchable => false;
protected override bool IsBoldWhenActive => false;
public ChannelSelectorTabItem()
: base(new ChannelSelectorTabChannel())
{
@ -22,7 +24,7 @@ namespace osu.Game.Overlays.Chat.Tabs
Icon.Alpha = 0;
Text.Font = Text.Font.With(size: 45);
TextBold.Font = Text.Font.With(size: 45);
Text.Truncate = false;
}
[BackgroundDependencyLoader]

View File

@ -29,7 +29,6 @@ namespace osu.Game.Overlays.Chat.Tabs
public override bool IsRemovable => !Pinned;
protected readonly SpriteText Text;
protected readonly SpriteText TextBold;
protected readonly ClickableContainer CloseButton;
private readonly Box box;
private readonly Box highlightBox;
@ -88,20 +87,17 @@ namespace osu.Game.Overlays.Chat.Tabs
},
Text = new OsuSpriteText
{
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
Font = OsuFont.GetFont(size: 18)
},
TextBold = new OsuSpriteText
{
Alpha = 0,
Margin = new MarginPadding(5),
Origin = Anchor.CentreLeft,
Anchor = Anchor.CentreLeft,
Text = value.ToString(),
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold)
Font = OsuFont.GetFont(size: 18),
Padding = new MarginPadding(5)
{
Left = LeftTextPadding,
Right = RightTextPadding,
},
RelativeSizeAxes = Axes.X,
Truncate = true,
},
CloseButton = new TabCloseButton
{
@ -119,10 +115,16 @@ namespace osu.Game.Overlays.Chat.Tabs
};
}
protected virtual float LeftTextPadding => 5;
protected virtual float RightTextPadding => IsRemovable ? 40 : 5;
protected virtual IconUsage DisplayIcon => FontAwesome.Solid.Hashtag;
protected virtual bool ShowCloseOnHover => true;
protected virtual bool IsBoldWhenActive => true;
protected override bool OnHover(HoverEvent e)
{
if (IsRemovable && ShowCloseOnHover)
@ -203,8 +205,7 @@ namespace osu.Game.Overlays.Chat.Tabs
box.FadeColour(BackgroundActive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
Text.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
TextBold.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
if (IsBoldWhenActive) Text.Font = Text.Font.With(weight: FontWeight.Bold);
}
protected virtual void FadeInactive()
@ -216,8 +217,7 @@ namespace osu.Game.Overlays.Chat.Tabs
box.FadeColour(BackgroundInactive, TRANSITION_LENGTH, Easing.OutQuint);
highlightBox.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
Text.FadeIn(TRANSITION_LENGTH, Easing.OutQuint);
TextBold.FadeOut(TRANSITION_LENGTH, Easing.OutQuint);
Text.Font = Text.Font.With(weight: FontWeight.Medium);
}
protected override void OnActivated() => updateState();

View File

@ -62,11 +62,10 @@ namespace osu.Game.Overlays.Chat.Tabs
});
avatar.OnLoadComplete += d => d.FadeInFromZero(300, Easing.OutQuint);
Text.X = ChatOverlay.TAB_AREA_HEIGHT;
TextBold.X = ChatOverlay.TAB_AREA_HEIGHT;
}
protected override float LeftTextPadding => base.LeftTextPadding + ChatOverlay.TAB_AREA_HEIGHT;
protected override bool ShowCloseOnHover => false;
protected override void FadeActive()

View File

@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Direct
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
protected override BeatmapSearchCategory DefaultCategory => BeatmapSearchCategory.Leaderboard;
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();

View File

@ -53,6 +53,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
User.BindValueChanged(user => updateFollowers(user.NewValue), true);
}
private void updateFollowers(User user) => followerText.Text = user?.FollowerCount?.Length > 0 ? user.FollowerCount[0].ToString("#,##0") : "0";
private void updateFollowers(User user) => followerText.Text = user?.FollowerCount.ToString("#,##0");
}
}

View File

@ -2,11 +2,13 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Rulesets;
using osu.Game.Users;
using osuTK;
using osuTK.Graphics;
@ -16,6 +18,8 @@ namespace osu.Game.Overlays.Profile.Header.Components
{
private Color4 accentColour = Color4.White;
public readonly Bindable<User> User = new Bindable<User>();
public ProfileRulesetSelector()
{
TabContainer.Masking = false;
@ -32,24 +36,17 @@ namespace osu.Game.Overlays.Profile.Header.Components
((ProfileRulesetTabItem)tabItem).AccentColour = accentColour;
}
public void SetDefaultRuleset(RulesetInfo ruleset)
protected override void LoadComplete()
{
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
base.LoadComplete();
User.BindValueChanged(u => SetDefaultRuleset(Rulesets.GetRuleset(u.NewValue?.PlayMode ?? "osu")), true);
}
public void SelectDefaultRuleset()
public void SetDefaultRuleset(RulesetInfo ruleset)
{
// Todo: This method shouldn't exist, but bindables don't provide the concept of observing a change to the default value
foreach (TabItem<RulesetInfo> tabItem in TabContainer)
{
if (((ProfileRulesetTabItem)tabItem).IsDefault)
{
Current.Value = ((ProfileRulesetTabItem)tabItem).Value;
return;
}
}
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID;
}
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value)

View File

@ -80,7 +80,6 @@ namespace osu.Game.Overlays.Profile.Header.Components
private void load(OsuColour colours)
{
background.Colour = colours.Pink;
iconContainer.Colour = colours.GreySeafoam;
}
}
}

View File

@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Profile.Sections
{
new PaginatedBeatmapContainer(BeatmapSetType.Favourite, User, "Favourite Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.RankedAndApproved, User, "Ranked & Approved Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.Loved, User, "Loved Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.Unranked, User, "Pending Beatmaps"),
new PaginatedBeatmapContainer(BeatmapSetType.Graveyard, User, "Graveyarded Beatmaps"),
};

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