Dean Herbert
8de896a393
Update framework
2022-09-08 19:21:15 +09:00
Dean Herbert
096d1c3ff3
Merge pull request #20143 from acid-chicken/feat/stats/colored-td
...
Show judgement colours in hit distribution graph
2022-09-08 19:15:40 +09:00
Dean Herbert
13d9b2188b
Merge pull request #20145 from smoogipoo/multiple-countdowns
...
Implement support for multiple active countdowns in multiplayer
2022-09-08 19:15:30 +09:00
Dean Herbert
a98c6b2c1f
Add comment metioning why we need to use DrawableRuleset
lookup
2022-09-08 19:14:23 +09:00
Mk-56spn
07c16224d2
Fix Main file issues
2022-09-08 11:58:14 +02:00
Dean Herbert
6729bb3e1a
Change FrameStableClock
to inherit IGameplayClock
2022-09-08 18:24:18 +09:00
Dean Herbert
5c2fb3e434
Simplify calculation method
2022-09-08 18:22:53 +09:00
Dean Herbert
0de220c45c
Change IsExclusive
default value to true
2022-09-08 17:54:29 +09:00
Dean Herbert
d463bd2f3f
Merge pull request #20130 from Exanc/master
...
Display 0 stars instead of infinity for the minimum star slider
2022-09-08 17:51:32 +09:00
Dean Herbert
c6521e4c72
Rename ordering helper method
2022-09-08 17:50:27 +09:00
Dan Balasescu
76eae73fa4
Revert unintended change
2022-09-08 17:41:23 +09:00
Dan Balasescu
c61c596c1f
Expose as readonly IAggregateAudioAdjustment
2022-09-08 17:37:02 +09:00
Dan Balasescu
b559d4ecdf
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
Dean Herbert
ed81297611
Fix playlist items showing download button briefly during initial local presence checks
2022-09-08 17:10:45 +09:00
Dan Balasescu
b0b4da533a
Expose gameplay adjustments via MultiSpectatorPlayer instead
2022-09-08 16:59:20 +09:00
Dean Herbert
d523a2ac33
Rename default value field and make private
2022-09-08 15:53:08 +09:00
Dean Herbert
9ead5e59d3
Fix incorrectly displaying minimum value in placeholder messaging
2022-09-08 15:51:15 +09:00
Dean Herbert
3b116a1a47
Fix mods not being set on BeginPlayingInternal
2022-09-08 13:17:27 +09:00
Salman Ahmed
50923b6e5b
Move track assignment below
2022-09-08 00:25:55 +03:00
Dean Herbert
68ea5a765f
Update framework
2022-09-07 23:56:45 +09:00
Acid Chicken (硫酸鶏)
267465df18
chore(osu.Game): combine Osu.Colour.{Draw,Text}ForHitResult
into OsuColour.ForHitResult
2022-09-07 23:34:46 +09:00
Acid Chicken (硫酸鶏)
54f0bb797e
refactor(osu.Game): remove nullable optouts in HitResult.cs
2022-09-07 23:32:45 +09:00
Acid Chicken (硫酸鶏)
b560b6f745
refactor(osu.Game): arrange the code for the timing distribution graph
2022-09-07 23:29:10 +09:00
Dan Balasescu
83c0cb1acc
Fix beatmap set to null after exiting song select
2022-09-07 21:34:29 +09:00
Dan Balasescu
fcea244537
Remove initial selection from OnlinePlaySongSelect
...
This stuff never really worked anyway - every case except with an
already created multiplayer room was broken anyway.
2022-09-07 21:34:29 +09:00
Dan Balasescu
208bd0f391
Give OnlinePlaySongSelect a reference PlaylistItem
2022-09-07 21:34:29 +09:00
Dean Herbert
6a03b4e0de
Merge branch 'master' into true-gameplay-rate
2022-09-07 20:01:03 +09:00
Dean Herbert
770c1ade2f
Add test coverage of track rate adjusting during multi spectator
2022-09-07 20:00:24 +09:00
Dan Balasescu
cb9bae1f5c
Enable NRT
2022-09-07 19:54:55 +09:00
Dean Herbert
e6b449fe0b
Fix case of zero rate calculating a zero true gameplay rate
2022-09-07 19:23:44 +09:00
Dean Herbert
1be3b74ff3
Fix multiplayer spectator not getting gameplay adjustments applied
2022-09-07 19:12:34 +09:00
Dean Herbert
fa15502384
Move full track adjustment flow inside MasterGameplayClockContainer
2022-09-07 19:12:16 +09:00
Dean Herbert
75d0deef72
Apply proposed changes to remove inheritance from MasterGameplayClockContainer
2022-09-07 17:49:05 +09:00
Dan Balasescu
f8e37af2e0
Merge pull request #20171 from peppy/beatmap-carousel-nrt
...
Fix missing null checks on `selectedBeatmap` fields in `BeatmapCarousel`
2022-09-07 17:15:00 +09:00
Dean Herbert
68c27522e7
Merge pull request #20158 from smoogipoo/taiko-geki-katu
...
Decode taiko Geki/Katu from legacy scores into `LargeBonus`
2022-09-07 17:06:42 +09:00
Dean Herbert
99ef0c95fe
Simplify children assignment
2022-09-07 16:51:51 +09:00
Dean Herbert
5b758afd09
Merge branch 'master' into taiko-geki-katu
2022-09-07 16:22:47 +09:00
Dean Herbert
824e68dab3
Fix VectorScale
set to 0 still showing some sprites in storyboard
...
This implementation was matching the [framework side implementation of
scale](16d1c2d335/osu.Framework/Graphics/Drawable.cs (L973-L976)
)
but I don't think it's required here.
I'm still not sure if the framework implementation is correct, but
removing it locally does seem to fix broken storyboard cases.
Closes https://github.com/ppy/osu/issues/20155 .
2022-09-07 15:39:19 +09:00
Dan Balasescu
dc71abdf56
Merge pull request #20144 from peppy/fix-notification-overlay-presence
...
Fix completion toasts sometimes not displaying
2022-09-07 14:55:33 +09:00
Dean Herbert
f3bda4e040
Fix weird edge case of nullability in CarouselRoot
...
A bit unfortunately, but it's what we get for having ctor level bindings..
2022-09-07 14:27:25 +09:00
Dean Herbert
e18b524f8e
Fix missing null checks on selectedBeatmap
fields in BeatmapCarousel
2022-09-07 14:12:35 +09:00
Dean Herbert
241d33d415
Apply NRT to BeatmapCarousel
2022-09-07 14:07:53 +09:00
Jamie Taylor
cb1d886c9c
Add audio feedback for Esc/Back clearing text from a FocusedTextBox
2022-09-07 13:17:04 +09:00
Acid Chicken (硫酸鶏)
3003fc1061
refactor(osu.Game): improve code quality
2022-09-07 02:29:15 +09:00
Salman Ahmed
90207b6032
Merge branch 'master' into feature/EditorDeleteDiff
2022-09-06 18:48:06 +03:00
Dan Balasescu
7c0e99c5a8
Decode Geki/Katu from legacy taiko scores into LargeBonus
2022-09-07 00:12:34 +09:00
Dean Herbert
66c44f5913
Delegate interface to valid target
2022-09-06 22:26:46 +09:00
Dean Herbert
bc1212f4e6
Change NonGameplayAdjustments
to GameplayAdjustments
and convert TrueGameplayRate
to extension method
2022-09-06 22:26:46 +09:00
Dean Herbert
db15bd56e8
Invalidate working beatmap cache when calling DeleteDifficultyImmediately
rather than in editor code
2022-09-06 18:12:47 +09:00
Dean Herbert
579e7e1f17
Fix deleting a difficulty not updating the beatmap set hash
2022-09-06 18:12:47 +09:00
Dean Herbert
a3de5f808e
Fix typo in LoopStartTime
addition
2022-09-06 17:46:03 +09:00
Dean Herbert
6e52dbb266
Update IsDisplayingToasts
to check the flow count directly
2022-09-06 17:30:24 +09:00
Dean Herbert
677708c5e4
Rewrite logic using a list
2022-09-06 16:58:51 +09:00
Dean Herbert
d667f46830
Refactor alpha check to not overwrite sourced overrides with values from later commands
2022-09-06 16:41:32 +09:00
Dean Herbert
bea42d2862
Handle earliest-alpha-start-time logic in StoryboardSprite
itself
2022-09-06 16:16:58 +09:00
Dean Herbert
a5e57b083c
Remove EarliestDisplayTime
's input to CommandStartTime
2022-09-06 16:16:58 +09:00
Dean Herbert
9e3228aa65
Fix completion notification not being posted if completion occurs during NotificationOverlay
load
2022-09-06 04:07:49 +09:00
Acid Chicken (硫酸鶏)
b109e5de6c
chore(osu.Game): align height of bars on timing distribution graph to basalHeight
first and combine their transitions into each one
2022-09-06 00:04:10 +09:00
Dean Herbert
44b456e216
Use gameplay clock's TrueGameplayRate
in FrameStabilityContainer
?
2022-09-05 23:38:22 +09:00
Dean Herbert
266eb758aa
Use new flow to calcaulate TrueGameplayRate
2022-09-05 23:37:49 +09:00
Dean Herbert
7084aeee05
Add method flow to reset applied adjustments
2022-09-05 23:22:38 +09:00
Dean Herbert
e33486a766
Implement IAdjustableAudioComponent
in MasterGameplayClockContainer
2022-09-05 23:20:02 +09:00
Dean Herbert
6296c971f8
Merge pull request #20136 from smoogipoo/fix-cancellation-perf
...
Improve performance when cancelling import with debugger attached
2022-09-05 22:03:50 +09:00
Dan Balasescu
b2f30fbf8c
Add countdown exclusivity
2022-09-05 20:13:23 +09:00
Dean Herbert
510972e3ad
Avoid reference counting by using height calculation for IsPresent
instead
...
The reference counting was to guarantee performance (zero allocations)
when the notification overlay was not required, but adds extra
complexity.
Instead, the toast tray now uses its ongoing height calculation as a
metric for presence.
2022-09-05 19:38:09 +09:00
Dean Herbert
0514c96191
Fix incorrect count tracking when notification is manually disposed
2022-09-05 19:26:40 +09:00
Dean Herbert
229e1a8ef7
Fix notification overlay being present when it doesn't need to
2022-09-05 19:13:58 +09:00
Dean Herbert
f754686521
Remove necessity of AlwaysPresent
for ProgressUpdate
completion posting
2022-09-05 19:13:58 +09:00
Dan Balasescu
2923c10cd8
Rewrite rooms to store multiple active countdowns
...
Update test to the new structure
2022-09-05 19:03:26 +09:00
Dean Herbert
0d4ee6bd80
Centralise ability to fetch all toast tray notifications (including animating ones)
2022-09-05 18:42:20 +09:00
Dean Herbert
eca7b8f988
Fix completion notifications not always showing as toasts
2022-09-05 18:39:11 +09:00
Dean Herbert
4fa6707bf0
Set all progress notifications to non-important
2022-09-05 18:29:35 +09:00
Dan Balasescu
87e26e34b8
Merge pull request #20141 from peppy/fix-editor-timeline-sv-display
...
Fix incorrect slider length in timeline when non-default velocity is inherited from previous object
2022-09-05 17:51:25 +09:00
Dean Herbert
2bec8b82b3
Fix textbox sample playback potentially crashing if called before load
2022-09-05 16:26:41 +09:00
Dean Herbert
57954bb8f5
Enable nullability on TimelineHitObjectBlueprint
2022-09-05 14:50:43 +09:00
Mk-56spn
aace334fb3
Fix some test issues
2022-09-05 04:49:48 +02:00
Dan Balasescu
8cbd344330
Improve performance when cancelling import with debugger attached
2022-09-05 11:28:13 +09:00
Dan Balasescu
07d4a025b0
Merge pull request #20109 from frenzibyte/online-play-room-status-inconsistency
...
Fix room status dropdown placement inconsistent between multiplayer and playlists
2022-09-05 11:19:56 +09:00
Exanc
4ea7ca4c07
Slight tweak to the StarsSlider
...
- MinimumStarsSlider now shows "0" when at it's minimum
- Modified and NoResultsPlaceholder the tooltip to stay consistent with the changes
2022-09-05 00:09:20 +02:00
Acid Chicken (硫酸鶏)
7e77c9e8b4
chore(osu.Game): only the first result should be white at zero position on HitEventTimingDistributionGraph
2022-09-05 04:44:27 +09:00
Acid Chicken (硫酸鶏)
b67fd3d880
chore(osu.Game): split transform duration of bars on HitTimingDistributionGraph
2022-09-05 03:45:51 +09:00
Acid Chicken (硫酸鶏)
0af6b3dc0f
chore(osu.Game): colorize bars by OD on HitEventTimingDistributionGraph
2022-09-05 02:02:38 +09:00
Acid Chicken (硫酸鶏)
074d2a7a3a
chore(osu.Game): provide ordering index for HitResult
2022-09-05 02:01:44 +09:00
Acid Chicken (硫酸鶏)
5f0832ead7
refactor(osu.Game): separate OsuColour.ForHitResult
by usage
2022-09-05 01:58:57 +09:00
Mk-56spn
0c6d8efa28
Large code refactor, Implementation of shapes option drop down
2022-09-04 17:24:12 +02:00
MK56
1a11f7e8d4
Merge branch 'ppy:master' into Colour_hit_meter_improved
2022-09-03 16:32:19 +02:00
Salman Ahmed
ff4a051c05
Merge branch 'master' into remove-dispose-updates
2022-09-03 16:14:50 +03:00
Salman Ahmed
e8fa872f61
Fix room status dropdown position inconsistent on online-play screens
2022-09-03 16:14:21 +03:00
Salman Ahmed
778d767a12
Revert disposal on SectionsContainer
properties
2022-09-03 15:02:57 +03:00
Mk-56spn
51061c3a12
Bug fixing and parameter adjustments
2022-09-03 01:27:22 +02:00
Mk-56spn
534c40e18e
Initial version
2022-09-02 23:07:30 +02:00
Dean Herbert
bc5340e33a
Merge branch 'master' into fix_progress_bar_info
2022-09-02 18:00:35 +09:00
Dean Herbert
4f18105e9d
Ensure next beatmap selected matches the menu ordering
2022-09-02 17:57:00 +09:00
HiddenNode
7a8fa5c2e4
Fix filenames mismatch
2022-09-02 09:56:00 +01:00
Dean Herbert
840d1c4cd5
Disable delete difficulty menu item when only one difficulty is present
2022-09-02 17:14:48 +09:00
Dean Herbert
9fd8067e11
Tidy up dialog and deletion flow
2022-09-02 17:07:09 +09:00
Dean Herbert
605108c938
Refactor/rename deletion method to read better
2022-09-02 16:59:01 +09:00
Dean Herbert
b388428e1c
Merge branch 'master' into feature/EditorDeleteDiff
2022-09-02 16:48:38 +09:00
Dan Balasescu
b10026993a
Don't serialise has_replay
2022-09-02 16:41:53 +09:00
Dean Herbert
8c50ccc48e
Fix incorrect specification in SectionsContainer
2022-09-02 16:37:39 +09:00
Dean Herbert
d80151756c
Merge pull request #20070 from smoogipoo/replay-and-legacy-id
...
Add `has_replay` and `legacy_score_id` to `SoloScoreInfo`
2022-09-02 14:55:29 +09:00
Dean Herbert
23d5e8b286
Fix beat sync components stopping after beatmap change
...
Not an amazing fix, but it seems to work and would rather get this in
ASAP rather than trying to fix at a framework level.
Closes #20059 .
2022-09-01 23:46:02 +09:00
Dean Herbert
7eaa4c5ccd
Update new usages of Remove
/ RemoveInternal
2022-09-01 23:05:34 +09:00
Dean Herbert
c9dec473d3
Update virtual track logic to match framework changes
2022-09-01 23:05:07 +09:00
Dean Herbert
22c18d9a81
Update framework
2022-09-01 23:03:28 +09:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Dan Balasescu
e1e46ad7aa
Merge pull request #20073 from peppy/fix-tournament-lookup
...
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:44:53 +09:00
Dan Balasescu
8b2652702a
Merge pull request #20072 from peppy/fix-seasonal-background-sticking
...
Fix seasonal background not being unloaded when changing setting to "Never"
2022-09-01 22:44:43 +09:00
Dean Herbert
d3ae60ec6d
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:03:01 +09:00
Dean Herbert
8866250cff
Fix seasonal background not being unloaded when changing setting to "Never"
...
Closes #20065 .
2022-09-01 21:42:40 +09:00
Dan Balasescu
a277431266
Add has_replay and legacy_score_id to SoloScoreInfo
2022-09-01 21:10:38 +09:00
Dean Herbert
1524623624
Fix back-to-front filter logic
...
Was copied across from a place which was checking for `match` and
applied verbatim to a place that was `filter`. Which are polar
opposites.
2022-09-01 19:59:27 +09:00
Dean Herbert
db9970b72a
Merge pull request #20047 from smoogipoo/multiplayer-auto-skip
...
Add auto skip for multiplayer rooms
2022-09-01 18:47:47 +09:00
Dan Balasescu
d70208fcf1
Default to off
2022-09-01 14:14:22 +09:00
HiddenNode
4a630b5384
Implemented SizePreservingSpriteText
2022-08-31 22:05:06 +01:00
HiddenNode
eb02a9a144
Removed GrowToFItContainer
2022-08-31 22:04:28 +01:00
Dean Herbert
b83ce97d8b
Merge branch 'master' into textbox-invalid-sfx
2022-08-31 22:14:59 +09:00
Dean Herbert
50e8052f07
Update resources
2022-08-31 22:08:20 +09:00
Dan Balasescu
c852c54055
Consume auto skip setting during play
2022-08-31 20:24:15 +09:00
Dan Balasescu
b5ec7d06dd
Add auto-skip setting
...
Default to auto skip
2022-08-31 20:24:06 +09:00
Dan Balasescu
837b19ab24
Merge pull request #19919 from khang06/nan-sv
...
Emulate osu!stable's NaN slider velocity behavior
2022-08-31 19:06:49 +09:00
Jamie Taylor
212d76a11f
Add audio feedback for invalid textbox input
2022-08-31 17:31:36 +09:00
Jamie Taylor
cc9dc604a0
Refactor feedback sample playback logic
2022-08-31 17:29:57 +09:00
Dan Balasescu
6cadcc206b
Merge pull request #20032 from peppy/toast-notification-tray
...
Add toast notification tray
2022-08-31 16:57:37 +09:00
Dan Balasescu
000412c50f
Merge pull request #20014 from peppy/fix-resume-skip-forward
...
Fix gameplay skipping forward during resume operation
2022-08-31 16:30:37 +09:00
Dan Balasescu
afe2862df4
Merge branch 'master' into toast-notification-tray
2022-08-31 16:07:11 +09:00
Dan Balasescu
ccc08b816c
Merge pull request #20030 from peppy/notification-design-update
...
Update notification overlay design
2022-08-31 16:06:59 +09:00
Dean Herbert
7337d4c1aa
Merge branch 'master' into kps
2022-08-31 15:41:42 +09:00
Dan Balasescu
2bf74d2b38
Merge pull request #20039 from peppy/fix-skip-button-permanent-display
...
Fix skip button getting stuck on screen for certain beatmaps
2022-08-31 14:17:39 +09:00
Dean Herbert
cfc7c32aff
Merge pull request #20009 from frenzibyte/fix-back-to-front-comparison
...
Adjust weirdly back-to-front fallback comparison in `HitObjectOrderedSelectionContainer`
2022-08-31 14:14:10 +09:00
Dean Herbert
51346e0154
Fix skip button getting stuck on screen for certain beatmaps
...
Closes #20034 .
2022-08-31 13:22:51 +09:00
Dan Balasescu
1908a2e394
Merge pull request #20025 from peppy/fix-results-sample-glitching
...
Fix audio glitching when showing results screen with many scores
2022-08-31 13:10:08 +09:00
Dan Balasescu
cb4fd08f27
Merge pull request #20031 from peppy/fix-replay-file-missing-crash
...
Fix crash when attempting to watch a replay when the storage file doesn't exist
2022-08-31 13:06:45 +09:00
Dean Herbert
8b9ccc66b7
Update ProgressNotification
font spec to match other notifications
2022-08-31 12:49:28 +09:00
Dean Herbert
85442fe032
Adjust dismiss button background colour to avoid conflict with background
2022-08-31 12:48:30 +09:00
Dean Herbert
7c72c6b43f
Fix unread count potentially missing notifications in a transforming state
2022-08-31 12:46:43 +09:00
Dean Herbert
0558dae917
Mark toasts as read when closing the overlay for added safety
...
I'm not sure how the read status will play out going forward so I'm just
adding this to keep things conforming for now.
2022-08-31 12:46:04 +09:00
Dean Herbert
3d93e0ded1
Merge branch 'master' into fix-resume-skip-forward
2022-08-31 12:16:15 +09:00
Dean Herbert
9eb615f942
Fix remaining test failures by strengthening PlayerLoader
tests
...
- Click using `TriggerClick` as notifications move around quite a bit.
- Ensure any notifications from a previous test method are cleaned up.
2022-08-31 01:40:30 +09:00
Dean Herbert
31a9980686
Update remaining test expectations with new behaviour
2022-08-31 00:57:30 +09:00
Dean Herbert
a62ba9e0d9
Remove notification blocking behaviour of first run setup
2022-08-31 00:57:18 +09:00
Dean Herbert
ed11b1ba6f
Improve forwarding flow to not use piling delegates
2022-08-31 00:40:53 +09:00
Dean Herbert
224ab29ef4
Don't dismiss toasts while hovered (and adjust timings slightly)
2022-08-30 21:19:51 +09:00
Dean Herbert
403fc18976
Fix notification completion events not being run when overlay not visible
2022-08-30 21:13:43 +09:00
Dean Herbert
a7110666a0
Play notification appear sample immediately
2022-08-30 21:13:43 +09:00
Dean Herbert
95ce78a50c
Reduce notification post delay now that it's less important
2022-08-30 21:13:43 +09:00
Dean Herbert
e9cfaa76c9
Change global overlay ordering so notification toasts display above settings
2022-08-30 21:13:43 +09:00
Dean Herbert
b8300ae60a
Add toast notification tray
2022-08-30 21:13:43 +09:00
Dean Herbert
7b006f1f22
Add flash when a new notification is displayed to draw attention
2022-08-30 20:34:27 +09:00
Dean Herbert
60413e3e7b
Enable masking for main content to avoid underlap with close button on word wrap failure.
2022-08-30 19:17:41 +09:00
Dean Herbert
6b71b4656d
Remove ProgressNotification
vertical movement and delay
2022-08-30 19:16:59 +09:00
Dean Herbert
928bce8fcd
Fix crash when attempting to watch a replay when the storage file doesn't exist
2022-08-30 18:18:46 +09:00
Dean Herbert
d600058c98
Assert non-null in ProfileHeader
to appease r#
2022-08-30 18:09:10 +09:00
Dean Herbert
c846bf20a7
Add background hover and adjust remaining metrics
2022-08-30 18:06:48 +09:00
Dean Herbert
bea12ab3c2
Rename NotificationContent
to MainContent
2022-08-30 18:06:48 +09:00
Dean Herbert
09aa3e065d
Move colouring to full icon content rather than background
2022-08-30 18:06:48 +09:00
Dean Herbert
0f203531d9
Allow customising the "close" button icon
2022-08-30 18:06:48 +09:00
Dean Herbert
1484ae19f0
Initial design update pass
2022-08-30 18:06:48 +09:00
Dan Balasescu
0e68620f70
Merge pull request #20026 from peppy/notifications-nrt
...
Apply NRT to notification classes
2022-08-30 17:23:11 +09:00
Dean Herbert
b8fda1a16f
Apply NRT to notification classes
...
and tidy things up a bit.
2022-08-30 15:57:10 +09:00
Dan Balasescu
799c015bff
Add LegacyTotalScore to SoloScoreInfo
2022-08-30 15:50:19 +09:00
Dean Herbert
5d41fdfc89
Remove unnecessary usage of DrawableAudioMixer
in ScorePanel
2022-08-30 15:05:21 +09:00
HiddenNode
cda7faecf7
Added GrowToFitContent Parameter.
2022-08-29 22:01:24 +01:00
ansel
545e0bbcef
Adjust inheritors and test
2022-08-29 22:49:25 +03:00
ansel
5343c26452
Control colour via Current
bindable
2022-08-29 22:48:27 +03:00
ansel
7faeed88b0
Add ability to override width of value area
2022-08-29 22:08:43 +03:00
Dean Herbert
27ad224f13
Remove probably unnecessary Seek
on start
2022-08-30 01:21:44 +09:00
Dean Herbert
1bff540381
Remove debug changes
2022-08-29 22:14:07 +09:00
Dan Balasescu
0491addbbd
Merge pull request #19974 from peppy/no-gameplay-clock-editor-offset
...
Fix editor not applying offsets
2022-08-29 21:10:29 +09:00
Dan Balasescu
8e42af8e66
Merge pull request #19973 from peppy/no-gameplay-clock-beat-synced-container
...
Fix beat synced components not applying offsets
2022-08-29 20:43:26 +09:00
Dean Herbert
82b9e1f0eb
Merge pull request #20011 from smoogipoo/scoring-refactor
...
Refactor scoring to remove async methods / simplify
2022-08-29 19:55:27 +09:00
Dean Herbert
75531d2d62
Fix gameplay skipping forward during resume operation
2022-08-29 19:51:16 +09:00
Dan Balasescu
eb3601b7ff
Merge pull request #20013 from peppy/always-reprocess-beatmap-after-update
...
Always reprocess beatmaps after a user update request
2022-08-29 18:50:27 +09:00
Dan Balasescu
e3e204001e
Merge pull request #19907 from peppy/ruleset-api-versioning
...
Add ruleset API versioning
2022-08-29 18:50:01 +09:00
Dean Herbert
2e3c62296a
Merge branch 'master' into no-gameplay-clock-beat-synced-container
2022-08-29 18:22:54 +09:00
Dean Herbert
3eda284b03
Always reprocess beatmaps after a user update request
...
This covers the rare case where metadata may have changed server-side but not
the beatmap itself.
Tested with the provided user database to resolve the issue.
Closes #19976 .
2022-08-29 18:17:42 +09:00
Dan Balasescu
07b502f69a
Simplify OrderByTotalScore implementation
2022-08-29 17:58:57 +09:00
Salman Ahmed
f2378d3fde
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-29 11:23:22 +03:00
Dean Herbert
9b830d063f
Merge pull request #20010 from smoogipoo/scoreprocessor-no-rewrite-statistics
...
Don't include misses in failed score statistics
2022-08-29 17:07:13 +09:00
Dean Herbert
2dafa041a7
Account for offset being applied to editor clock time in TestSceneEditorClock
2022-08-29 16:42:50 +09:00
Dean Herbert
be5c6232e8
Encapsulate Track
inside a FramedClock
to avoid mutating operations
2022-08-29 16:29:19 +09:00
Dean Herbert
c50695ea49
Merge branch 'master' into no-gameplay-clock-beat-synced-container
2022-08-29 16:16:59 +09:00
Dean Herbert
105aa01e7d
Update usages of RemoveInternal
2022-08-29 15:57:40 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dan Balasescu
81ac0daba8
Update xmldoc
2022-08-29 15:51:12 +09:00
Dan Balasescu
d75543ad68
Simplify GetMaximumAchievableCombo further
2022-08-29 15:36:10 +09:00
Dan Balasescu
423f6f90f2
Remove async calls from ScoreManager
2022-08-29 15:34:08 +09:00
Dan Balasescu
b2e80ca7f0
Don't include misses in failed score statistics
2022-08-29 15:27:19 +09:00
Salman Ahmed
3ff2058975
Fix back-to-front fallback comparison in HitObjectOrderedSelectionContainer
2022-08-29 09:23:53 +03:00
Dean Herbert
90b9c02ac6
Remove "internal"
identifier as unnecessary
2022-08-29 14:01:15 +09:00
Dan Balasescu
c0b13c7e1f
Refactor ScoreProcessor ComputeScore() methods
2022-08-29 13:51:10 +09:00
HiddenNode
62210bce4e
Fixed issues found in UprightAspectMaintainingContainer
2022-08-29 00:08:19 +01:00
its5Q
0cc6a76c17
Fix crash with legacy import from incomplete installs
2022-08-28 14:13:38 +10:00
ansel
039f009562
Inherit difficulty multiplier display from ModsEffectDiplay
2022-08-27 20:26:05 +03:00
ansel
3e828c3416
Move base layout from DifficultyMultiplierDisplay to another class
2022-08-27 20:11:38 +03:00
Dan Balasescu
cf6bb3b030
Merge pull request #19958 from peppy/fix-fail-freq-stuck
...
Ensure fail animation sequence isn't run after the player exit sequence has started
2022-08-27 00:58:41 +09:00
Salman Ahmed
764ab9f095
Merge branch 'master' into text-selection-sfx
2022-08-26 17:50:03 +03:00
Dan Balasescu
289b6f1a58
Merge pull request #19924 from peppy/fix-playlist-overlay-test-failures
...
Fix intermittent test failures in `TestScenePlaylistOverlay`
2022-08-26 23:36:16 +09:00
Dean Herbert
470bec7949
Move private method down
2022-08-26 23:29:03 +09:00
Dean Herbert
9c64520f8f
Merge pull request #19909 from peppy/framework-ini-in-sentry
...
Include framework configuration in sentry output
2022-08-26 23:13:26 +09:00
Dean Herbert
e4100ee3f1
Merge branch 'master' into text-selection-sfx
2022-08-26 22:05:32 +09:00
Dean Herbert
b9d9bf3004
Merge pull request #19938 from frenzibyte/fix-multi-spectator-results-screen
...
Fix multi-spectator potentially getting stuck for passed players
2022-08-26 21:53:17 +09:00
Dan Balasescu
17a12807de
Merge branch 'master' into framework-ini-in-sentry
2022-08-26 21:30:07 +09:00
Salman Ahmed
a3e595a9aa
Update comment to include inserted indices
2022-08-26 14:51:19 +03:00
Salman Ahmed
81c0a641b4
Fix selection fallback path not updated to check inserted indices
2022-08-26 14:51:08 +03:00
HiddenNode
24edffcbc4
Moved ScaleMode to UprightAspectMaintainingContainer.cs
2022-08-26 12:47:12 +01:00
Salman Ahmed
f38194fb40
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-26 14:35:19 +03:00
Dean Herbert
6dc859973b
Merge branch 'master' into fix-playlist-overlay-test-failures
2022-08-26 20:25:53 +09:00
Dan Balasescu
35d262fc5d
Merge branch 'master' into no-gameplay-clock-beat-synced-container
2022-08-26 20:25:23 +09:00
Dean Herbert
90ff0864c0
Merge branch 'master' into no-gameplay-clock-editor-offset
2022-08-26 20:25:21 +09:00
Dan Balasescu
91e044542d
Merge pull request #19828 from peppy/no-gameplay-clock-gameplay-offset
...
Introduce `FramedBeatmapClock` (and use in gameplay flow)
2022-08-26 20:21:34 +09:00
Dean Herbert
d6359b00ad
Fix filename mismatch
2022-08-26 19:20:36 +09:00
Dean Herbert
cd90536e4b
Remove Track
access in Timeline
2022-08-26 18:25:48 +09:00
Dean Herbert
4b72e55770
Fix various test scenes not adding EditorClock
to the draw hierarchy
2022-08-26 18:08:43 +09:00
Dean Herbert
12d6d6793c
Move EditorClock
processing to Update
and always decouple
2022-08-26 18:08:43 +09:00
Dean Herbert
fec744a7fe
Add global FramedBeatmapClock
for BeatSyncProvider
components
2022-08-26 17:48:21 +09:00
Dean Herbert
31e459364b
Use FramedBeatmapClock
in EditorClock
2022-08-26 17:28:58 +09:00
Dean Herbert
ed0843aa84
Reword xmldoc regarding final clock source to read better
2022-08-26 16:46:22 +09:00
Dean Herbert
2c780eab5f
Merge branch 'master' into fix_progress_bar_info
2022-08-26 16:14:21 +09:00
Dean Herbert
a40355186a
Tidy up constructor field initialisation
2022-08-26 16:00:20 +09:00
Dean Herbert
23efec6505
Fix naming and comment typos
2022-08-26 15:57:36 +09:00
Dean Herbert
9862b79b47
Fix typo in long comment
2022-08-26 15:20:09 +09:00
HiddenNode
d98357aa57
Made text inside SongProgressInfo scale.
2022-08-26 01:30:44 +01:00
HiddenNode
29f3724047
Changed UprightUnscaledContainer to UprightUnstretchedContainer.
2022-08-26 01:28:57 +01:00
Dean Herbert
a260d7872d
Update framework
2022-08-25 21:50:10 +09:00
Dean Herbert
a546aa2673
Clamp SpectatorPlayerClock
's elapsed calculation to avoid player clocks getting too far ahead
2022-08-25 21:33:33 +09:00
Dean Herbert
ae38c9e58d
Update framework
2022-08-25 19:18:17 +09:00
Dean Herbert
510d9ac79f
Merge branch 'master' into text-selection-sfx
2022-08-25 19:18:14 +09:00
Dan Balasescu
9bca7223f6
Adjust xmldoc to better explain score contribution
2022-08-25 17:16:30 +09:00
Dan Balasescu
e2e10a8f26
Add some explanatory comments to conditions
2022-08-25 17:14:53 +09:00
Dean Herbert
3a17c6df08
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-25 16:24:55 +09:00
Salman Ahmed
6840e906e7
watchedUsers
-> watchedUsersRefCounts
2022-08-25 09:50:52 +03:00
Salman Ahmed
eb57ea76ab
Merge branch 'master' into legacy-combo-increase
2022-08-25 09:46:12 +03:00
Dean Herbert
a6ed589db4
Remove guard against RemoveFilters
running more than once
...
It turns out this is required to remove some filters immediate, and some
later. Weird.
2022-08-25 14:47:33 +09:00
Dean Herbert
ad3dd1c700
Fix a couple of oversights regarding track
nullability
2022-08-25 14:45:00 +09:00
Dean Herbert
ec60e16439
Apply NRT to FailAnimation
2022-08-25 14:35:42 +09:00
Dean Herbert
8f4a953d11
Ensure fail animation sequence isn't run after the player exit sequence has started
2022-08-25 14:26:42 +09:00
Dean Herbert
4c45f7d938
Ensure FailAnimation
can't be Start
ed after filters are already removed
2022-08-25 14:26:20 +09:00
Salman Ahmed
146cc62f00
Merge branch 'master' into maximum-statistics-2
2022-08-25 08:18:44 +03:00
Dan Balasescu
17029f0b92
Ensure clones don't reference to MaximumStatistics
2022-08-25 13:58:58 +09:00
Bartłomiej Dach
968f656585
Merge branch 'master' into copyexternalurl-dialog
2022-08-24 21:21:11 +02:00
Ryuki
5cddc7ed1f
Code cleanup (CPS)
2022-08-24 17:13:23 +02:00
Jamie Taylor
da7f8270da
Fix incorrect cast
2022-08-24 22:31:28 +09:00
Jamie Taylor
dc829334a1
Update for framework-side changes.
2022-08-24 22:19:32 +09:00
Dan Balasescu
e7cbb6c63d
Fix test failures/nullability
2022-08-24 19:53:16 +09:00
Dan Balasescu
c9ff39f8c3
Add HitResult.LegacyComboIncrease
2022-08-24 19:46:41 +09:00
Dan Balasescu
5ec95c9269
Update ScoreProcessor to make use of MaximumStatistics
2022-08-24 19:46:41 +09:00
Dean Herbert
f3847b90fd
Tidy up attach logic
2022-08-24 19:36:01 +09:00
Dean Herbert
5129716612
Merge branch 'master' into kps
2022-08-24 18:18:45 +09:00
Dean Herbert
2af8c4a2ea
Merge pull request #19904 from novialriptide/add-date-created-sort
...
Add date submitted sorting
2022-08-24 17:43:28 +09:00
Dean Herbert
6a0d23cf96
Nest dialog class and apply NRT
2022-08-24 17:39:22 +09:00
Dean Herbert
9f9deef438
Reword slightly
2022-08-24 17:37:41 +09:00
Dan Balasescu
cc648a90bc
Actually save maximum statistics
2022-08-24 17:28:41 +09:00
Dan Balasescu
d947a6cb59
Add Realm migration
2022-08-24 17:28:41 +09:00
Dan Balasescu
f70af779a4
Add maximum statistics to ScoreInfo/SoloScoreInfo
2022-08-24 17:28:41 +09:00
Dean Herbert
854121c600
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-24 17:16:04 +09:00
Dean Herbert
0fd6f90848
Merge pull request #19934 from novialriptide/copyexternalurl-user
...
Add profile url context menu to user container
2022-08-24 17:14:06 +09:00
Dean Herbert
27b57947e4
Rename PlayerArea.GameplayClock
to SpectatorPlayerClock
for clarity
2022-08-24 17:13:14 +09:00
Dean Herbert
5f01f461b3
Ensure elapsed time is always non-zero when advancing SpectatorPlayerClock
2022-08-24 17:13:14 +09:00
Andrew Hong
9ee26c575d
Made button blue
2022-08-24 04:04:44 -04:00
Dean Herbert
af56cd0126
Fix merge breakage
2022-08-24 16:52:36 +09:00
Dean Herbert
5079e0d83d
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-24 16:52:10 +09:00
Salman Ahmed
e378c5b866
Remove no longer necessary switch case
2022-08-24 10:50:40 +03:00
Andrew Hong
ec5fd7ac1d
Remove possible 'System.NullReferenceException'
2022-08-24 03:42:16 -04:00
Khang
adea29c106
Fix test failures
2022-08-24 03:37:33 -04:00
Salman Ahmed
8f4a2b4936
Separate passed/failed states from calling EndGameplay
2022-08-24 10:36:13 +03:00
Andrew Hong
b24513038c
Add popupdialog button to copy url
2022-08-24 03:35:19 -04:00
Andrew Hong
a8867d4245
Merge branch 'master' into add-date-created-sort
2022-08-24 03:23:27 -04:00
Andrew Hong
6344b87b14
Merge branch 'master' into copyexternalurl-user
2022-08-24 03:12:00 -04:00
Dean Herbert
7f9246637a
Simplify MultiSpectatorScreen
hierarchy construction
2022-08-24 16:08:48 +09:00
Andrew Hong
edd50dc05b
Add profile url context menu to user container
2022-08-24 03:07:03 -04:00
Dean Herbert
7c1fc4814e
Remove unused CreateMasterGameplayClockContainer
method
2022-08-24 16:03:38 +09:00
Dean Herbert
871365bbb0
Inline ReadyToStart
action binding for added safety
2022-08-24 16:03:38 +09:00
Dean Herbert
6c50f618a3
Don't use bindable flow for masterState
2022-08-24 16:03:38 +09:00
Dean Herbert
683d49c608
Move MasterClockState
handling in to SpectatorSyncManager
2022-08-24 16:03:38 +09:00
Dean Herbert
d33d705684
Make WaitingOnFrames
non-bindable
2022-08-24 16:03:38 +09:00
Dean Herbert
d05d8aeb22
Simplify interface implementations
2022-08-24 16:03:38 +09:00
Dean Herbert
2f5be6efca
Tidy up ProcessFrame
and privatise const
2022-08-24 16:03:38 +09:00
Dean Herbert
b564c34dbc
Don't process master clock (is a noop)
2022-08-24 16:03:38 +09:00
Salman Ahmed
2fa8b61f3c
Handle completion user state updates during spectating
2022-08-24 10:02:21 +03:00
Salman Ahmed
7e5086c8d7
Fix spectator client not handling multiple watch calls properly
2022-08-24 10:02:21 +03:00
Dean Herbert
b4eede61fb
Use readonly
instead of get-only
2022-08-24 15:28:18 +09:00
Dean Herbert
0b271fe4b3
Fix incorrect IsRunning
value
2022-08-24 15:27:31 +09:00
Dean Herbert
b6254a1f25
Remove unnecessary casting
2022-08-24 15:23:31 +09:00
Dean Herbert
a86fc6f248
Change running state of SpectatorPlayerClock
using IsRunning
2022-08-24 15:17:56 +09:00
Dean Herbert
0c9a4ec13c
Don't expose MasterClock
in SpectatorClockSyncManager
2022-08-24 15:13:08 +09:00
Dean Herbert
995e6664b6
Rename spectator clock sync classes
2022-08-24 15:13:08 +09:00
Dean Herbert
31f657fe01
Remove ISpectatorPlayerClock
interface
...
Too many levels of redirection.
One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dean Herbert
882dd93942
Remove ISyncManager
interface
...
Too many levels of redirection.
One interface with one implementation is not useful, IMO.
2022-08-24 15:12:57 +09:00
Dean Herbert
22963ab951
Fix multiplayer spectator getting stuck
2022-08-24 15:12:57 +09:00
Khang
c9f364d6a0
Document why beatLength can be NaN
2022-08-24 02:10:19 -04:00
Dean Herbert
ec31f37ff7
Accept MasterGameplayClockContainer
rather than generic clock
2022-08-24 14:51:14 +09:00
Dean Herbert
85fbe7abca
Fix multiplayer spectator getting stuck
2022-08-24 13:11:53 +09:00
Khang
c1ced85b5e
Move GenerateTicks to LegacyDifficultyControlPoint and remove support for NaN slider velocity support for other rulesets (at least for now)
2022-08-23 14:07:18 -04:00
Andrew Hong
3cedd1cd1c
Merge branch 'master' into add-date-created-sort
2022-08-23 12:00:30 -04:00
Dean Herbert
c840977acb
Fix filtering potentially not running after new items added
2022-08-23 20:42:20 +09:00
Dean Herbert
29fed0c4a3
Avoid setting the source clock until gameplay is ready to start
...
Without this change, the audio track may audibly seek during load
proceedings.
2022-08-23 18:34:17 +09:00
Dean Herbert
ec61a94dc9
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-23 17:36:06 +09:00
Dean Herbert
db004c9d9f
Fix collection dropdown potentially overwriting value change with schedule hotfix
2022-08-23 17:33:53 +09:00
Khang
fbe8de2757
Disable the GetHashCode warning instead of using bindables
2022-08-23 00:57:25 -04:00
Dean Herbert
553897f2f0
Remove AddClock
method to CreateManagedClock
2022-08-23 13:52:43 +09:00
Dean Herbert
1191b6c080
Remove unused Source_Set
implementation on ISpectatorPlayerClock
2022-08-23 13:44:41 +09:00
Khang
a81672f3dc
Use an infinite tick distance instead of directly disabling tick generation for SliderEventGenerator
2022-08-22 23:31:24 -04:00
Khang
8f708c1dcf
Turn GenerateTicks into a bindable to pass code quality tests
2022-08-22 22:43:44 -04:00
Khang
9f08c474ca
Treat NaN slider velocity timing points as 1.0x but without slider ticks
2022-08-22 21:58:38 -04:00
Khang
e8d4bc4497
Allow NaN during beatmap parsing if desired
2022-08-22 21:04:26 -04:00
Andrew Hong
55f1b43329
Removed check
2022-08-22 13:41:36 -04:00
HiddenNode
1098e24c40
Improved UprightUnscaledContainer
2022-08-22 14:24:52 +01:00
Dan Balasescu
c59298f0ce
Enable NRT
2022-08-22 21:55:04 +09:00
Dean Herbert
489e172a76
Simplify track start/stop/paused tracking
2022-08-22 19:43:18 +09:00
Dan Balasescu
5d3d8681d4
Invert creation of clocks in multi spectator
2022-08-22 19:14:06 +09:00
Dean Herbert
22072ee16a
Include framework configuration in sentry output
2022-08-22 17:03:30 +09:00
Dean Herbert
c86a75aa5f
Update OsuConfigManager
in line with ConfigManager
logging changes
2022-08-22 17:03:20 +09:00
Andrew Hong
bcab7aea26
Merge branch 'master' into add-date-created-sort
2022-08-22 04:02:46 -04:00
Andrew Hong
c2036d3893
Moved filter exclusion
2022-08-22 03:39:46 -04:00
Dean Herbert
758a554180
Add basic check for correct ruleset API version
2022-08-22 16:35:08 +09:00
Dean Herbert
f5710d8000
Add ruleset API versioning
2022-08-22 16:35:08 +09:00
Dan Balasescu
3fb3a18e68
Merge pull request #19906 from peppy/fix-editor-crash-mobile
...
Fix editor crashing on mobile releases
2022-08-22 16:31:19 +09:00
Andrew Hong
09ef13908c
Adjust to reviews
2022-08-22 03:20:27 -04:00
Dean Herbert
058d67f8e8
Merge pull request #19695 from naoei/ruleset-localization
...
Change most ruleset-accessible string types to Localisable strings
2022-08-22 16:13:23 +09:00
Dean Herbert
19bba143ee
Fix editor crashing on mobile releases
2022-08-22 15:57:24 +09:00
Dan Balasescu
0815b01b75
Merge pull request #19783 from bdach/mod-select/presets-dont-open-customisation
...
Fix selecting preset containing Difficulty Adjust automatically opening customisation panel
2022-08-22 15:44:00 +09:00
Dan Balasescu
2bc0a68911
Merge pull request #19830 from peppy/test-ruleset-compatibility
...
Test ruleset compatibility during initial startup to avoid runtime errors
2022-08-22 15:24:46 +09:00
Dean Herbert
d199b3b100
Update GetVariantName
to also support localisation
2022-08-22 14:51:00 +09:00
Dean Herbert
9d31f61ca9
Don't throw when a ruleset type is completely missing
2022-08-22 14:35:44 +09:00
Dean Herbert
594353fca1
Merge pull request #19905 from smoogipoo/fix-text-boldening
...
Fix language change removing mod column bold text
2022-08-22 14:15:22 +09:00
Dean Herbert
e6b669db8e
Elaborate with example of GameplayClockContainer
managing its own Stop
state
2022-08-22 14:14:44 +09:00
Dean Herbert
af2e82d7d5
Move operation of setting GameplayClockContainer.StartTime
to Reset
call
2022-08-22 14:11:06 +09:00
Dean Herbert
17a1df281c
Fix incorrect implicit null specification for user audio offset bindable
2022-08-22 14:03:51 +09:00
Dean Herbert
ba23ce75c2
Make FramedBeatmapClock.Track
non-null
2022-08-22 14:02:41 +09:00
Dean Herbert
85d0b7fc57
Reword class xmldoc to better explain that offset application is optional
2022-08-22 14:02:20 +09:00
Dan Balasescu
b81c7ffc60
Merge pull request #19868 from peppy/fix-test-deadlocks
...
Add safeties to avoid deadlock in `SubmittingPlayer`
2022-08-22 13:17:41 +09:00
Dan Balasescu
e1fa959f0b
Fix language change removing mod column bold text
2022-08-22 13:00:47 +09:00
Andrew Hong
c6a739f5a8
Add date submitted sorting
2022-08-21 23:09:33 -04:00
Bartłomiej Dach
aa15e84bea
Adjust rounding in mod select difficulty multiplier to match song select footer
...
The 0.01 `Precision` spec on `DifficultyMultiplierDisplay.Current` would
cause the difficulty multiplier to use a different midpoint rounding
strategy than `double.ToString()`, which is the one that the song select
footer relies on. For example, a value of 0.015 would be rounded down
to 0.01 by `double.ToString()`, but rounded up to 0.02
by `BindableDouble`.
Fix the discrepancy by just deleting the `Precision` spec. Since the
value of the bindable would go through `ToLocalisableString(@"N2")`
anyway, it was redundant as is.
Fixes #19889 .
2022-08-21 23:15:49 +02:00
Ryuki
5cf54a788a
Code cleanup for CPS counter
2022-08-21 16:00:58 +02:00
naoei
29ef1c8db8
Check if StatisticItem.Name is null or empty
2022-08-20 21:48:53 -04:00
naoei
9386d352b8
Make StatisticItem.Name not nullable
2022-08-20 21:48:35 -04:00
Nao
189a407cb1
Merge branch 'master' into ruleset-localization
2022-08-20 21:39:10 -04:00
Dean Herbert
8566e93c72
Guard against SubmittingPlayer
potentially getting stuck waiting on request forever
2022-08-20 17:19:17 +09:00
Dean Herbert
a1e849c4db
Ensure that DummyAPIAccess
runs all queued tasks on disposal
2022-08-20 16:22:35 +09:00
Dean Herbert
da407aa827
Merge branch 'master' into kps
2022-08-20 15:24:58 +09:00
Dean Herbert
cbdd870ecf
Merge pull request #19693 from its5Q/editor-localisation
...
Add localisation support for beatmap editor setup
2022-08-20 11:51:57 +09:00
Dean Herbert
339f0b0cd2
Merge branch 'master' into no-gameplay-clock-gameplay-offset
2022-08-19 23:01:09 +09:00
Dean Herbert
7bf318541c
Reword comment to hopefully read better
2022-08-19 20:57:55 +09:00
Dean Herbert
c3c44c19cd
Use CompositeComponent
in various locations
2022-08-19 20:43:15 +09:00
Dean Herbert
41321521e5
Update resources
2022-08-19 20:40:05 +09:00
Dean Herbert
426c4c9bf7
Update framework
2022-08-19 20:39:53 +09:00
Dean Herbert
3f0da14065
Delay start operation by one frame to allow children to see initial start time
2022-08-19 17:39:51 +09:00
Jamie Taylor
41408a3106
Add audio feedback for text selection
2022-08-19 15:51:27 +09:00
its5Q
4c24d8ed58
Improve string consistency
2022-08-19 03:17:05 +10:00
Dean Herbert
3eb1cda6aa
Reorganise call order of Start
/ Reset
to make more sense
2022-08-19 01:46:36 +09:00
Ryuki
3de35a1518
Update calculator and tests to match changes on clocks
2022-08-18 18:40:02 +02:00
Dean Herbert
1d774f3f12
Remove redundant ProcessFrame
calls
...
Of note, I'm not sure whether the `IsPaused` check was meaningful, but
it's not reimplemented in the new `FramedBeatmapClock`.
2022-08-19 01:39:02 +09:00
Dean Herbert
7bc96431a7
Remove unnecessary virtual
spec from GameplayClockContainer.Seek
2022-08-19 01:39:01 +09:00
Dean Herbert
0e228791c0
Remove unnecessary Reset
call in MultiSpectatorScreen
2022-08-19 01:39:01 +09:00
Dean Herbert
43879633db
Ensure setting a StartTime
on a GameplayClockContainer
always resets to the new time
2022-08-18 18:54:10 +09:00
Dean Herbert
343efa1d11
Split OffsetCorrectionClock
out of MasterGameplayClockContainer
2022-08-18 18:54:10 +09:00
Dean Herbert
2c6fd1ec6e
Fix `GameplayClockContainer potentially resetting external seeks
2022-08-18 18:54:10 +09:00
Dean Herbert
bcc153f738
Add xmldoc and reorganise FramedBeatmapClock
2022-08-18 18:54:10 +09:00
Dean Herbert
6003afafc7
Use FramedBeatmapClock
in GameplayClockContainer
2022-08-18 18:54:10 +09:00
Dean Herbert
32e127a6fa
Add FramedBeatmapClock
...
Expose `IsCoupled` in `FramedBeatmapClock` for now to provide editor compatibility
2022-08-18 18:54:10 +09:00
Dan Balasescu
fa167b1d12
Merge pull request #19779 from peppy/no-gameplay-clock
...
Remove all remaining usage of `GameplayClock`
2022-08-18 18:52:57 +09:00
Dean Herbert
b0a740071e
Centralise logging of failed ruleset loads
2022-08-18 16:14:38 +09:00
Dean Herbert
e0edaf996f
Test ruleset compatibility during initial startup to avoid runtime errors
...
As we continue to break the ruleset API, it makes more sense to
proactively check known changes and bail early during ruleset loading to
avoid a user experiencing a crash at a random point during execution.
This is a RFC and needs to be tested against known broken rulesets.
There might be some other calls we want to add in addition to the ones
I've listed.
2022-08-18 16:03:38 +09:00
Dan Balasescu
7512c126b7
Upgrade LocalisationAnalyser and disable warning
2022-08-18 15:08:24 +09:00
Dean Herbert
9735728cf6
Reverse conditionals to better define intent in addSourceClockAdjustments
2022-08-18 15:08:09 +09:00
Bartłomiej Dach
d06959e1dd
Update incorrect xmldoc
2022-08-17 22:03:35 +02:00
Bartłomiej Dach
3d14b14cfe
Use alternative method for checking panel readiness to eliminate bool flag
2022-08-17 21:56:11 +02:00
Dean Herbert
e7ddbc41c8
Merge branch 'master' into no-gameplay-clock
2022-08-17 22:21:10 +09:00
Dean Herbert
e1e6be039a
Don't create destination stream if backup source doesn't exist
2022-08-17 18:20:47 +09:00
Dean Herbert
fca076b988
Fix edge case of realm backup cascading failure
2022-08-17 17:17:22 +09:00
Dean Herbert
a5ac69a554
Update various dependencies
2022-08-17 16:57:56 +09:00
Dean Herbert
7191fbb6d6
Update framework
2022-08-17 16:40:07 +09:00
Dan Balasescu
0cf3c5570a
Merge pull request #19800 from peppy/fix-editor-ear-rape
...
Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
2022-08-17 15:50:58 +09:00
Dean Herbert
20256aad11
Merge branch 'master' into no-gameplay-clock
2022-08-17 15:21:20 +09:00
Dean Herbert
21b364cd77
Fix nullref in tests as initialBeatmap
may be null
2022-08-17 14:48:00 +09:00
Dean Herbert
6b9dec5996
Restore original event flow to allow for OnSuspend
case to work correctly
2022-08-17 14:32:21 +09:00
Dean Herbert
8ce50e98a6
Move delegate debounce logic to Editor
itself
2022-08-17 14:04:57 +09:00
Dan Balasescu
8b5ac55fca
Remove newline
2022-08-17 13:48:06 +09:00
Dean Herbert
d9346abb9c
Tweak intro timings more and ensure non-theme tracks play from preview point
2022-08-17 13:20:40 +09:00
Dean Herbert
37799e3b31
Allow preparing preview point without looping
2022-08-17 13:20:24 +09:00
Bartłomiej Dach
3109066e34
Rename {Requires -> Pending}Configuration
2022-08-16 22:45:24 +02:00
Bartłomiej Dach
6bfdfeb153
Refactor mod panel selection logic to avoid overwriting
2022-08-16 22:41:35 +02:00
Bartłomiej Dach
1861f34427
Merge branch 'master' into editor-setup-no-state-change
2022-08-16 21:46:43 +02:00
Dan Balasescu
e689d4be96
Merge pull request #19530 from peppy/store-modified-time
...
Add `BeatmapInfo.LastUpdate` to track the time of local changes
2022-08-16 20:20:41 +09:00
Dan Balasescu
24fd411720
Merge pull request #19594 from BlauFx/improve_retry_behaviour
...
Skip song intro on quick restart
2022-08-16 20:18:12 +09:00
Dan Balasescu
57f48ca4d0
Merge pull request #19802 from peppy/improve-intro-timings
...
Improve intro timings when not using osu! theme
2022-08-16 20:07:16 +09:00
Dean Herbert
5ac314077a
Improve intro timings when not using osu! theme
...
Roughly as proposed in https://github.com/ppy/osu/discussions/19687 .
2022-08-16 18:19:30 +09:00
Dean Herbert
1a7ddc0040
Fix re-importing existing collections not correctly adding new items
2022-08-16 16:43:05 +09:00
Dean Herbert
ee153a345c
Add a few more overlooked beatmap save states on setup screen modifications
2022-08-16 16:31:56 +09:00
Dean Herbert
5238a5c115
Merge branch 'master' into editor-setup-no-state-change
2022-08-16 16:28:29 +09:00
Dean Herbert
9d2c2b71cf
Change conditional to check for insertions in addition to modifications
...
It is possible that the import process itself marks the previous
beatmaps as deleted due to an overlap in metadata or otherwise.
2022-08-16 16:21:36 +09:00
Dean Herbert
c8fdfd298c
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-16 16:04:32 +09:00
Dean Herbert
11f38e539f
Rename property to LastLocalUpdate
2022-08-16 16:01:19 +09:00
Dean Herbert
c7db4a532c
Merge branch 'master' into store-modified-time
2022-08-16 15:53:51 +09:00
Dean Herbert
ea50936d71
Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
2022-08-16 15:27:58 +09:00
its5Q
e870ac6456
Fix code quality for CI
2022-08-16 15:51:54 +10:00
Dean Herbert
63819648df
Fix up flow of actual skip operation
2022-08-16 14:40:02 +09:00
Dean Herbert
9a1a7bae89
Make test actually test things
2022-08-16 14:40:02 +09:00
Dean Herbert
6761f869f9
Modify flow to avoid weird bindable and value resetting
2022-08-16 14:17:35 +09:00
Dean Herbert
c9baadcf88
Merge branch 'master' into improve_retry_behaviour
2022-08-16 13:06:04 +09:00
Bartłomiej Dach
10daac6752
Only open mod customisation panel on explicit selection of single mod
2022-08-15 20:38:23 +02:00
Bartłomiej Dach
f860bc11ee
Fix several schedule-related issues arising from new column addition
2022-08-15 20:38:16 +02:00
Bartłomiej Dach
5ff2e41a55
Add preset column to mod select test scene
2022-08-15 18:38:37 +02:00
its5Q
797a8da996
Replace osu-web strings with new strings and merge to single file
2022-08-16 01:14:16 +10:00
Dean Herbert
61a8873266
Ensure GameplayClockContainer
's FramedClock
is always non-null
2022-08-15 20:22:36 +09:00
Dean Herbert
1696a905ba
Reduce exposed properties in GameplayClockContainer
2022-08-15 20:22:36 +09:00
Dean Herbert
704568ae3b
Remove remaining usage of GameplayClock
2022-08-15 20:22:36 +09:00
Dean Herbert
43442dbf65
Merge branch 'even-less-gameplay-clock' into even-nicer-frame-stability-clock
2022-08-15 20:22:30 +09:00
Dean Herbert
87760bbc06
Fix IsCatchingUp
not being in correct state
2022-08-15 20:17:48 +09:00
Dean Herbert
1fc3d005c0
Seal FrameStabilityContainer
...
No one should ever derive from this class. It is already too complex.
2022-08-15 19:31:02 +09:00
Dean Herbert
fff2b57905
Tidy up and document FrameStabilityContainer
2022-08-15 19:28:12 +09:00
Dean Herbert
9bc2e91de0
Fix incorrect handling of reference clocks when no parent IGameplayClock
is available
2022-08-15 19:19:19 +09:00
Dean Herbert
828b6f2c30
Remove unnecessary setClock
shenanigans
2022-08-15 19:19:19 +09:00
Dean Herbert
27569e2ed5
Remove FrameStableClock
(and redirect usages to FrameStabilityContainer
)
2022-08-15 19:19:19 +09:00
Dean Herbert
cc982d374c
Cache self rather than GameplayClock
2022-08-15 18:30:53 +09:00
Dean Herbert
c5f8529d20
Mark unused methods as NotImplemented
for safety
2022-08-15 18:30:53 +09:00
Dean Herbert
f81c7644b4
Make GameplayClockContainer
also an IGameplayClock
and expose to remaining tests
2022-08-15 18:30:53 +09:00
Dean Herbert
c8764cb333
Move all usage of GameplayClock
to IGameplayClock
2022-08-15 18:30:53 +09:00
Dean Herbert
6d78218142
Update usages of GameplayClockContainer.GameplayClock
to access properties directly
2022-08-15 18:08:49 +09:00
Dean Herbert
224f3eaa84
Make GameplayClockContainer
non-abstract
and use in MultiSpectatorPlayer
2022-08-15 18:08:49 +09:00
Dean Herbert
95c1b488a7
Add non-null assertion to FrameStabilityContainer
2022-08-15 18:08:49 +09:00
Dean Herbert
623e90a7b2
Fix div-by-zero in SongProgress
when no object duration could be calculated
2022-08-15 15:05:35 +09:00
Nao
c940f5abcb
Merge branch 'master' into ruleset-localization
2022-08-14 15:17:44 -04:00
naoei
45e9eda9e7
Localise hit result name
2022-08-14 14:57:02 -04:00
naoei
18ce784ae0
Allow StatisticItem's name param to be nullable
2022-08-14 14:51:35 -04:00
Ryuki
2aa3a1b50d
Rename all "KeysPerSecond" usages to "ClicksPerSecond"
2022-08-14 20:12:11 +02:00
Ryuki
9dc806506e
Make ActionListener
and KeysPerSecondCalculator
not rely on events to add timestamps
2022-08-14 19:31:14 +02:00
Ryuki
d5f10cbb9d
Revert 787dee24
and initialize calculator in HUDOverlay
2022-08-14 18:53:00 +02:00
Bartłomiej Dach
05ddfe7522
Merge branch 'master' into editor-setup-no-state-change
2022-08-14 18:21:31 +02:00
basseX
383afe04f3
Remove not needed override
2022-08-14 15:15:36 +02:00
basseX
932becc4b2
Remove CommentMarkdownTextFlowContainer
and rather use base-class OsuMarkdownTextFlowContainer
2022-08-14 10:11:49 +02:00
basseX
b05acb0073
Make CommentMarkdownTextFlowContainer
render images
2022-08-13 21:32:24 +02:00
Ryuki
e08f71797e
Change displayed metric from "KPS" to "clicks/s"
2022-08-13 04:27:26 +02:00
Dan Balasescu
c02990ad67
Merge pull request #19718 from peppy/fix-playlist-imported-items
...
Fix playlist overlay showing new imports when they don't match collection filter
2022-08-12 23:27:26 +09:00
Dan Balasescu
e6ecdf7457
Merge pull request #19715 from peppy/relax-mod-multiplier
...
Adjust various mod multipliers to avoid competition with normal scores
2022-08-12 23:12:57 +09:00
Dan Balasescu
9d1b0b5836
Revert sealing
2022-08-12 22:32:27 +09:00
Dean Herbert
e5e9841652
Apply multiple other mod debuffs as decided in pull request discussion
2022-08-12 18:58:09 +09:00
Dean Herbert
b76e5757e1
Fix InSelectedCollection
not being applied to newly imported beatmaps
2022-08-12 15:06:34 +09:00
Dean Herbert
5111bad86c
Refactor TestScenePlaylistOverlay
to use realm for testing
...
Removes the dual-purpose flow which existed only for testing.
2022-08-12 15:06:34 +09:00
Dean Herbert
38afc53bad
Update interactive visual test runs to use development directory
2022-08-12 13:40:29 +09:00
Dean Herbert
ac4213ecee
Adjust relax mod multiplayer to 0.5x
...
Has previously been discussed internally. Probably good to get this out
before the next full reprocess of scores server-side.
The multiplier here was @smoogipoo's suggested value. I'd be willing to
go lower if this is seen at too high, but it should be a round number to
make it easy for users to understand the max score available to them.
2022-08-12 12:30:13 +09:00
Andrew Hong
667b700a28
Merge branch 'master' into open-profile-hotkey
2022-08-11 13:04:19 -04:00
Dan Balasescu
d88f247594
Fix possible null reference inspection
2022-08-11 20:38:08 +09:00
Ryuki
9b252b1d81
Make KeysPerSecondCalculator
dependency in HUDOverlay
nullable
2022-08-11 11:58:30 +02:00
Ryuki
d29cba80e9
Remove useless comment in KeysPerSecondCounter
2022-08-11 11:01:16 +02:00
Ryuki
787dee249d
Move KeysPerSecondCalculator
instantiation from HUDOverlay
to Player
...
This prevents messing with *future* Skin (de)serialization
2022-08-11 10:37:16 +02:00
Ryuki
3c6461b9e4
Remove KPS acronym usage
2022-08-11 10:01:39 +02:00
Dean Herbert
865d63f768
Refactor APIAccess
main loop to read better
2022-08-11 15:43:39 +09:00
Dean Herbert
47196b19a5
Stop setting Online
state in handleRequest
...
This is already handled amicably by the `Failing` -> `Connecting` flow.
Having this set in `handleRequest` throws things off, potentially
leading to the `Online` state change before the user has been populated.
2022-08-11 14:36:30 +09:00
Dean Herbert
7ec67c28b9
Set Online
state sooner in connection process
...
This isn't really required as such, but feels more correct. There was no
reason for it to wait for the friend population to complete before
deeming things to be "online".
2022-08-11 14:35:56 +09:00
Dean Herbert
e01383b138
Tidy up user passing logic
2022-08-11 13:17:17 +09:00
Dean Herbert
e5b534bb26
Add thread safety to APIAccess.LocalUser
2022-08-11 12:45:26 +09:00
Ryuki
0a94fb4039
Make KPS counter strictly depending only on KPS calculator
...
`KeysPerSecondCounter` now depends on `KeysPerSecondCalculator` via the
`BackgroundDependencyLoaderAttribute` method, making it appear only in a
gameplay context without requiring `GameplayClock` without using it.
2022-08-11 00:46:39 +02:00
Ryuki
46e372cb99
Add more readiness checks in KeysPerSecondCalculator
2022-08-11 00:43:15 +02:00
Ryuki
9e80d3f71c
Re-adjust timespan conditions in KeysPerSecondCalculator
2022-08-11 00:42:22 +02:00
Andrew Hong
60abe83398
Remove newline
2022-08-10 17:56:36 -04:00
naoei
7cbe2fa522
Enable localisation for SettingSourceAttribute
2022-08-10 16:12:16 -04:00
naoei
6e13cf82e8
Don't render statistic header if display string is null
2022-08-10 16:05:34 -04:00
naoei
1e356f6137
Revert localisation for GetDisplayNameForHitResult
...
Came across an issue where `LeaderboardScoreTooltip` attempts to capitalize all letters for the `displayName`.
Unsure if I should completely ignore it and localise it anyway.
2022-08-10 16:03:59 -04:00
naoei
60dae70a18
Change mod description type to LocalisableString
2022-08-10 15:54:48 -04:00
naoei
8cb2e11766
Change most ruleset-accessible string types to Localisable strings
2022-08-10 15:51:11 -04:00
its5Q
2499b7f0cd
Add localisation support for beatmap editor setup
2022-08-11 03:53:20 +10:00
Andrew Hong
11d480997a
Merge branch 'master' into open-profile-hotkey
2022-08-10 13:34:53 -04:00
Andrew Hong
396860d9e8
Move Hide() to OsuGame
2022-08-10 13:32:33 -04:00
Dan Balasescu
1721a91168
Merge pull request #19661 from peppy/overlay-key-binding-organisation
...
Reorganise global bindings and split out overlay bindings to make things easier to find
2022-08-10 21:18:28 +09:00
Dan Balasescu
98c7138803
Merge pull request #19586 from peppy/realm-versioning-for-debug
...
Version realm files for debug executions
2022-08-10 21:17:51 +09:00
Dan Balasescu
f9c6dc314b
Merge pull request #19678 from peppy/fix-file-comparisons-many-places
...
Fix audio track not correctly advancing when changing between certain beatmaps
2022-08-10 20:38:14 +09:00
Dan Balasescu
69cbf4185b
Match class name to file
2022-08-10 19:53:40 +09:00
Dan Balasescu
76fea25668
Merge pull request #19646 from its5Q/settings-localisation
...
Add missing localisation for settings enums
2022-08-10 18:51:52 +09:00
Dean Herbert
6e9031b03e
Update framework
2022-08-10 17:49:39 +09:00
its5Q
8f5bd437f6
Rename enum member to be more like the other
2022-08-10 18:41:53 +10:00
its5Q
231c331690
Rename keys to match enum members
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-08-10 18:31:57 +10:00
Dan Balasescu
c151cb4443
Merge pull request #19677 from peppy/fix-mobile-import-crash
...
Fix crash when attempting to import on mobile platforms
2022-08-10 16:11:38 +09:00
Dean Herbert
ef10d074e8
Update framework
2022-08-10 16:07:47 +09:00
Dean Herbert
ac99c1ad69
Migrate the majority of existing file lookups to use new extension methods
2022-08-10 16:01:16 +09:00
Dean Herbert
5f10ec1955
Add extension methods for case insensitive file lookups
2022-08-10 15:48:25 +09:00
Dean Herbert
ddffa9b1bd
Fix crash when attempting to import on mobile platforms
...
Regressed with NRT application to this file. It's probably the first
time we've actually hit this due to an optional DI that is actually not
available outside of tests.
2022-08-10 15:32:43 +09:00
Andrew Hong
6f1fdd4c34
Merge branch 'master' into open-profile-hotkey
2022-08-10 01:31:37 -04:00
Dan Balasescu
87133b9cc5
Merge pull request #19669 from peppy/abort-load-player-more
...
Handle cancellation at more points during `Player` initialisation
2022-08-10 13:53:27 +09:00
Dan Balasescu
888c4c8e08
Merge pull request #19662 from peppy/startup-correct-username
...
Use a placeholder user with the correct username during login process
2022-08-10 13:09:37 +09:00
Andrew Hong
8c7ede6111
Add proper toggling
2022-08-09 14:43:37 -04:00
Andrew Hong
7ed489b56d
Add hotkey to Toolbar
2022-08-09 14:10:38 -04:00
Andrew Hong
b4fc2a0fc8
Merge branch 'master' into open-profile-hotkey
2022-08-09 13:41:21 -04:00
Dean Herbert
ad410fc88b
Update resources
2022-08-10 01:50:23 +09:00
Dean Herbert
e8fef6e05c
Update framework
2022-08-10 01:36:39 +09:00
its5Q
abca3d1b2a
Prefix common strings for context
2022-08-10 00:35:19 +10:00
Dean Herbert
a5081826b7
Handle cancellation at more points during Player
initialisation
...
As discussed in discord, this will help avoid null references during
cancellation which can otherwise be quite confusing to debug.
2022-08-09 23:25:19 +09:00
Dan Balasescu
4107049b08
Fix host room status showing ended after playing
2022-08-09 21:43:10 +09:00
Dan Balasescu
41af03dec5
Merge pull request #19597 from frenzibyte/hotfix-multi-spectator-results-screen
...
Fix multi-spectator potentially getting stuck for passed players (hotfix)
2022-08-09 21:11:10 +09:00
HiddenNode
2367dc9610
Improved KeepUprightAndUnscaled
2022-08-09 13:06:11 +01:00
Dean Herbert
551e1cf7ff
Revert ordering and reword comment
2022-08-09 19:26:24 +09:00
Dean Herbert
940629f2f1
Fix database storing order being changed by previous changes
2022-08-09 18:18:03 +09:00
Dean Herbert
106932b906
Add null check in TestPlayer
's disposal code to avoid cascading test failure
2022-08-09 18:15:50 +09:00
Dan Balasescu
efc4a129d9
Merge pull request #19658 from peppy/user-button-better-display
...
Display connecting / failing states on toolbar user display
2022-08-09 17:59:28 +09:00
Dean Herbert
4a312d5658
Use a placeholder user with the correct username during connecting process
...
This allows for various components (like gameplay) to obtain a correct
username even if the API is not yet in a connected state. The most
common case is during startup, where a connection may not have been
established yet, but the user's username was restored from their config
file.
By making the change, local scores will now have the correct username
(although avatar etc. will be missing, which I think it fine) even if
the API is not yet connected. Previously, they would show up as "Guest".
2022-08-09 17:13:09 +09:00
Dean Herbert
f9d0cc3c4e
Change APIAccess.IsLoggedIn
to also return true
when connecting
...
All usages of this are made with the intention of showing data when an
api is going to eventually become available. In the case of a login
failure, components are also able to display a correct state.
With this change, it makes online components display in a more correct
state during startup or initial logging in phase.
2022-08-09 17:11:44 +09:00
Dean Herbert
beb3d41f0c
Fix unsafe usage of APIAccess.LocalUser
in BeatmapListingOverlay
2022-08-09 17:11:44 +09:00
Andrew Hong
ce67820d87
Merge branch 'master' into open-profile-hotkey
2022-08-09 04:10:27 -04:00
Andrew Hong
aee18135a9
Switch to toggle
2022-08-09 04:09:22 -04:00
Dean Herbert
961f5d4acc
Reorganise global bindings section to be easier to find things
2022-08-09 17:08:31 +09:00
Dan Balasescu
d80db2aee7
Merge pull request #19639 from peppy/fix-fps-damping
...
Fix incorrect FPS damping implementation
2022-08-09 17:03:55 +09:00
Dean Herbert
a71c2bbe28
Split overlay toggles into own section in key bindings
...
Things were getting hard to find..
2022-08-09 17:01:38 +09:00
Andrew Hong
6903ce1bcc
Merge branch 'master' into open-profile-hotkey
2022-08-09 03:25:41 -04:00
Andrew Hong
a705c4f5d2
Moved ShowProfile to the bottom of the enum
2022-08-09 03:17:55 -04:00
Andrew Hong
04108a749e
Rename translation key
2022-08-09 03:03:14 -04:00
Dean Herbert
47ca812faf
Merge pull request #19656 from smoogipoo/fix-gameplay-test-rerun
...
Fix gameplay tests crashing when run multiple times
2022-08-09 16:01:39 +09:00
Dean Herbert
32852e5b21
Fix potentially thread-unsafe LocalUser
usage
2022-08-09 16:01:04 +09:00
Andrew Hong
ededaed5ef
Remove unused import
2022-08-09 02:58:28 -04:00
Dean Herbert
5d8bd1de28
Share localised strings with expanded display message
2022-08-09 15:57:16 +09:00
Andrew Hong
3473347f35
Lowercase "p"
2022-08-09 02:56:12 -04:00
Dean Herbert
3f8cedff3a
Add tooltips showing current connecting status
2022-08-09 15:51:27 +09:00
Dean Herbert
4da9482a3e
Add ability for loading layer to not block input
2022-08-09 15:51:11 +09:00
Dean Herbert
c35b4ef914
Display connecting / failing states on toolbar user display
2022-08-09 15:51:10 +09:00
Andrew Hong
f65b7ef058
Add keybind for showing profile
2022-08-09 02:49:53 -04:00
Dean Herbert
c7313ac371
Allow LoadingLayer
's spinning circle to scale smaller than before
2022-08-09 15:34:11 +09:00
Dan Balasescu
00bdd52cff
Move to TestPlayer and add null check
2022-08-09 15:05:40 +09:00
Dan Balasescu
e79052c8a0
Merge pull request #19651 from bdach/mod-select/mod-preset-buggy-sounds
...
Fix spurious sample playbacks from already-removed mod preset panels
2022-08-09 15:00:47 +09:00
Dan Balasescu
6c671434ec
Fix gameplay tests crashing when run multiple times
2022-08-09 14:41:36 +09:00
Ryuki
b52a07c16a
Use DI to provide dependencies for KPS Calculator and improve input
...
gathering
KPS Calculator now uses DI to retrieve the clocks. Using `HUDOverlay` it
is now cached for `KeysPerSecondCounter`s to resolve it. This also
allows to make an "Attach" flow like `KeyCounter`.
2022-08-08 21:54:06 +02:00
BlauFx
0afa3a5ec8
Fix xml doc
2022-08-08 21:20:09 +02:00
Bartłomiej Dach
f74fb3491e
Use alternative implementation of preset panel cleanup
2022-08-08 21:08:54 +02:00
Bartłomiej Dach
e77f47e489
Merge branch 'master' into fix-collection-import-notification
2022-08-08 21:05:48 +02:00
BlauFx
f6e65cf1af
Improve implementation
2022-08-08 20:53:05 +02:00
Bartłomiej Dach
a0a6e1faee
Fix spurious sample playbacks from already-removed panels
2022-08-08 20:30:55 +02:00
Bartłomiej Dach
f21a51aa24
Simplify mirror copy of task logic in ModColumn
2022-08-08 19:20:50 +02:00
Bartłomiej Dach
00333fb0d2
Change ?? false
test to == true
for legibility
2022-08-08 19:19:13 +02:00
its5Q
9f043e725f
Fix CI code quality
2022-08-08 22:06:23 +10:00
its5Q
5080d62e77
Add missing localisation for settings enums
2022-08-08 21:51:23 +10:00
BlauFx
fac2596eee
Change type from BindableBool to IBindable<bool>
2022-08-08 13:38:52 +02:00
BlauFx
cd68134565
Call skip method directly
2022-08-08 13:10:28 +02:00
Dean Herbert
cbe5cb5d03
Merge branch 'master' into carousel-maintain-selection-over-update
2022-08-08 18:01:26 +09:00
Dean Herbert
070d156e89
Simplify task logic in ModPresetColumn
2022-08-08 16:13:52 +09:00
Dean Herbert
4f7d63be29
Ignore very long periods of no frame drawing when showing FPS counter ms value
2022-08-08 15:21:49 +09:00
Dean Herbert
81c079c937
Fix incorrect damping implementation
...
I'm not sure what I was thinking with the weighting stuff. It wasn't
correct. Can most easily be noticed if suspending the app on iOS for a
considerable period, or pausing debugger.
2022-08-08 15:21:49 +09:00
Dean Herbert
6459dbd9e5
Fix collection import not showing progress notification
2022-08-08 14:56:16 +09:00
its5Q
68e7000620
Fix FPS counter disappearing when hovered over
2022-08-08 15:52:47 +10:00
Dean Herbert
237f72efbc
Add missing null check on AudioManager
2022-08-08 13:31:57 +09:00
Dean Herbert
a8dee17513
Fix missing DummyRenderer
in skin resources tests
2022-08-08 13:06:01 +09:00
Dean Herbert
f1691882e2
Fix incorrect argument passing to ToMod
2022-08-08 12:56:18 +09:00
Dean Herbert
8b990ef3c9
Update framework
2022-08-08 12:31:55 +09:00
Dean Herbert
e1189da824
Merge branch 'master' into irenderer-glwrapper
2022-08-08 12:31:53 +09:00
Dean Herbert
0537c471dc
Merge pull request #19582 from smoogipoo/apimod-json-cleanup
...
Don't serialise empty mod settings
2022-08-08 11:49:08 +09:00
Bartłomiej Dach
7d6efaebbe
Add maintenance settings section for mod presets
2022-08-07 16:20:31 +02:00
Bartłomiej Dach
839409d7ac
Add preset column to solo mod select overlay
2022-08-07 16:20:31 +02:00
Bartłomiej Dach
b318bbd5e6
Allow non-homogenous column types in mod select overlay
2022-08-07 16:20:31 +02:00
Bartłomiej Dach
0287c49ca8
Implement user selection logic for mod presets
2022-08-07 16:20:20 +02:00
HiddenNode
cfd07cb366
Set InvalidationSource to parent and clean up
2022-08-07 15:04:11 +01:00
Bartłomiej Dach
b1dcd7821c
Automatically toggle preset panels if selected mods match
2022-08-07 15:30:20 +02:00