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Commit Graph

10417 Commits

Author SHA1 Message Date
Liam DeVoe
343052410b update CommentEditor test components 2023-06-19 22:08:45 -04:00
Ruki
9c6c6bf1ea
Merge branch 'master' into hud/kc-skinnable 2023-06-18 18:30:44 +02:00
tsrk
886a1e98da
test(SkinDeserialisationTest): use more complete skin 2023-06-18 17:32:49 +02:00
Bartłomiej Dach
75300ca229
Switch search box to initially unfocused
Done primarily to keep mod hotkeys working without any behavioural
changes when mod select is opened.
2023-06-18 15:58:50 +02:00
Bartłomiej Dach
9ba4bf5fb7
Merge branch 'master' into add-mod-search-option 2023-06-18 15:06:21 +02:00
Bartłomiej Dach
0b6c0592e4
Add failing test case for mod preset filtering not working after ruleset change 2023-06-18 14:51:16 +02:00
Bartłomiej Dach
b9156b1df3
Reword/rename some stuff in test 2023-06-18 14:24:35 +02:00
Bartłomiej Dach
76f509a1db
Do not use ?? true pattern
Universally disliked. `!= false` is preferred.
2023-06-18 14:19:38 +02:00
Bartłomiej Dach
9758e5f840
Fix utterly broken test
- Was on wrong ruleset, so the mod/free mod sets did literally nothing
- `assertHasFreeModButton` had a param that did nothing
- Was checking `MatchingFilter` rather than `Visible`
2023-06-18 14:16:38 +02:00
Dean Herbert
eb31fdecee Apply osu! side changes in line with FocusedOverlayContainer.PopIn abstract change
See https://github.com/ppy/osu-framework/pull/5834
2023-06-18 20:57:32 +09:00
Joseph Madamba
9ae864c219
Fix beatmap info length tooltip not showing actual drain length 2023-06-17 15:00:32 -07:00
tsrk
61101335cc
test: fix KeyCounterController not provided as a dependency 2023-06-16 19:00:09 +02:00
tsrk
b9d6ba1934
test: add skin deserialisation test resource 2023-06-16 18:26:30 +02:00
tsrk
f9321a24d9
test: change hideTarget drawable and testing logic
Doesn't change what it needs to test conceptually
2023-06-16 17:24:40 +02:00
Ruki
aba8219d06
Merge branch 'master' into hud/kc-skinnable 2023-06-15 15:48:43 +02:00
tsrk
7e70598773
test: move back key counter tests in ctor 2023-06-15 12:02:30 +02:00
Salman Ahmed
b9543f4fdd Add failing test case 2023-06-15 11:21:52 +03:00
tsrk
42b740a175
Merge branch 'master' into hud/kc-skinnable 2023-06-14 22:19:45 +02:00
tsrk
c637fddf73
refactor: decouple Trigger logic from KeyCounterDisplay
This allows to keep a coeherent state regardless of the progress of the play
2023-06-14 21:13:35 +02:00
tsrk
758831b983
test: remove hard usages of KeyCounterDisplay 2023-06-14 13:25:24 +02:00
cdwcgt
51451bd53e
fix test 2023-06-14 01:32:27 +09:00
cdwcgt
430938fbb2
allow custom username color for chatLine
user's color (e.g. green for NAT) will be ignore
2023-06-12 22:07:36 +09:00
Cootz
aece548db1
Merge branch 'master' into add-mod-search-option 2023-06-12 13:09:09 +03:00
Dean Herbert
062fd58602 Add test to known time 2023-06-12 16:43:28 +09:00
Dean Herbert
c9f9569e4a Add ability to change background colour in song progress test scene 2023-06-12 16:22:40 +09:00
Cootz
036479dd9d
Merge branch 'master' into add-mod-search-option 2023-06-09 16:27:18 +03:00
Bartłomiej Dach
58507291b9
Apply NRT in MemoryCachingComponent test-only subclasses 2023-06-09 13:48:42 +02:00
Bartłomiej Dach
4b3b22f046
Merge branch 'master' into beat-divisor-better-defaults 2023-06-08 20:35:03 +02:00
Dean Herbert
0875fc6233 Update tests in line with new behaviour 2023-06-09 02:28:38 +09:00
Bartłomiej Dach
281aae91ec
Merge pull request #23808 from peppy/working-beatmap-get-background
Refactor `IWorkingBeatmap.Background` to `GetBackground()`
2023-06-08 12:23:07 +02:00
Bartłomiej Dach
079e687bee
Fix incorrect mock setup after refactor 2023-06-08 10:09:27 +02:00
Dean Herbert
a842f79ad4 Refactor IWorkingBeatmap.Background to GetBackground() 2023-06-08 16:19:32 +09:00
Bartłomiej Dach
b3ce7f7b43
Merge branch 'master' into fix-section-container-scroll-attempt-2 2023-06-08 09:19:26 +02:00
Bartłomiej Dach
35e41d816a
Cover clamping to max beat divisor in test 2023-06-07 23:38:06 +02:00
Bartłomiej Dach
9b665d2e1a
Merge branch 'master' into beat-snap-divisor-hotkeys 2023-06-07 23:38:03 +02:00
Dean Herbert
3a01498789 Use existing next/previous methods (and remove looping behaviour) 2023-06-08 01:01:29 +09:00
Bartłomiej Dach
1f4e79d79d
Merge pull request #23711 from timiimit/add-last-edit-time
Store timestamp of beatmap's last edit time in local database
2023-06-07 16:57:24 +02:00
Dean Herbert
757596fffa Add test coverage of scroll failing 2023-06-07 16:32:29 +09:00
Salman Ahmed
62cb6a98ca Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
Bartłomiej Dach
f51b8a6a05
Fix code quality inspection 2023-06-06 21:11:24 +02:00
Bartłomiej Dach
7694aa7219
Add test coverage 2023-06-06 20:36:44 +02:00
Bartłomiej Dach
46ec250d34
Fix test failures due to cross-test state pollution
`TestSceneEditorTestGameplay` is not isolated from database, and one of
the tests exiting editor when seeked to 60000 milliseconds
(`TestClockTimeTransferIsOneDirectional()`) ended up changing
`EditorTimestamp` to the same value, causing
`TestSaveChangesBeforeGameplayTest()` to fail due to changing initial
state.

To fix, perform a direct deletion of imported beatmaps in realm to avert
this scenario, contrary to the soft-deletion via `BeatmapManager` done
previously.
2023-06-06 20:21:55 +02:00
Cootz
ba7069df34 Fix SelectAllModsButton state doesn’t update when search term changed 2023-06-06 16:12:31 +03:00
Dean Herbert
66b8b5192b Add test coverage of editor timestamp remembering 2023-06-06 15:25:19 +09:00
Bartłomiej Dach
5c1abdc704
Fix screen navigation test hijacking dummy request handler
In an upcoming change, I stumbled upon a test failure mode wherein tests
in `TestSceneScreenNavigation` would die on the following exception:

	2023-05-07 17:58:42 [error]: System.ObjectDisposedException: Cannot access a closed Realm.
	2023-05-07 17:58:42 [error]: Object name: 'Realms.Realm'.
	2023-05-07 17:58:42 [error]: at Realms.Realm.ThrowIfDisposed()
	2023-05-07 17:58:42 [error]: at Realms.Realm.All[T]()
	2023-05-07 17:58:42 [error]: at osu.Game.Beatmaps.BeatmapManager.<>c__DisplayClass25_0.<QueryBeatmap>b__0(Realm r) in D:\a\osu\osu\osu.Game\Beatmaps\BeatmapManager.cs:line 282
	2023-05-07 17:58:42 [error]: at osu.Game.Database.RealmAccess.Run[T](Func`2 action) in D:\a\osu\osu\osu.Game\Database\RealmAccess.cs:line 387
	2023-05-07 17:58:42 [error]: at osu.Game.Beatmaps.BeatmapManager.QueryBeatmap(Expression`1 query) in D:\a\osu\osu\osu.Game\Beatmaps\BeatmapManager.cs:line 282
	2023-05-07 17:58:42 [error]: at osu.Game.Tests.Visual.OnlinePlay.TestRoomRequestsHandler.<HandleRequest>g__createResponseBeatmaps|6_0(Int32[] beatmapIds, <>c__DisplayClass6_0& ) in D:\a\osu\osu\osu.Game\Tests\Visual\OnlinePlay\TestRoomRequestsHandler.cs:line 174
	2023-05-07 17:58:42 [error]: at osu.Game.Tests.Visual.OnlinePlay.TestRoomRequestsHandler.HandleRequest(APIRequest request, APIUser localUser, BeatmapManager beatmapManager) in D:\a\osu\osu\osu.Game\Tests\Visual\OnlinePlay\TestRoomRequestsHandler.cs:line 140
	2023-05-07 17:58:42 [error]: at osu.Game.Tests.Visual.TestMultiplayerComponents.<>c__DisplayClass18_0.<load>b__0(APIRequest request) in D:\a\osu\osu\osu.Game.Tests\Visual\TestMultiplayerComponents.cs:line 80
	2023-05-07 17:58:42 [error]: at osu.Game.Online.API.DummyAPIAccess.<>c__DisplayClass32_0.<Queue>b__0() in D:\a\osu\osu\osu.Game\Online\API\DummyAPIAccess.cs:line 74

Upon closer inspection, one of the tests in the scene instantiates a
`TestMultiplayerComponents` instance. `TestMultiplayerComponents`
registers a custom request handler onto `DummyAPIAccess`. Normally, this
is not an issue; however, because `TestSceneScreenNavigation` is an
`OsuGameTestScene`, and therefore has its storage recycled after every
test, this leads to the error above in the following scenario:

1. `TestPushMatchSubScreenAndPressBackButtonImmediately()` passes.
2. The test is cleaned up, and the test case's storage is recycled,
   including the test case's realm database.
3. In a subsequent test, a web request handled by the dummy API request
   handler is fired. The dummy API request handler subsequently attempts
   to access a realm that does not exist anymore.

As the usage of `TestMultiplayerComponents` is highly unorthodox in this
particular case, I'm opting for a localised fix which ensures that the
request handler is cleaned up appropriately.
2023-06-05 23:15:16 +02:00
Cootz
71e6f80c40 Add hotkey for switching search bar focus 2023-06-05 15:54:19 +03:00
Cootz
3ebc801484 Move (de)select all mods hotkeys handling to ModSelectOverlay 2023-06-05 13:49:07 +03:00
Bartłomiej Dach
25d0f0f3da
Merge pull request #23741 from peppy/fix-manage-collection-commit-on-focus-loss
Fix collection name changes not being reflected if enter is not pressed
2023-06-04 17:19:13 +02:00
Cootz
fd554033db Update tests 2023-06-04 17:11:04 +03:00
Dean Herbert
3e308e4c27 Add test coverage showing commit failure in manage collections dialog 2023-06-04 12:50:30 +09:00
Bartłomiej Dach
331e90f720
Merge branch 'master' into tidy-results-grid-usage 2023-06-03 19:45:23 +02:00
Bartłomiej Dach
a9d4556647
Merge branch 'master' into update-multiplayer-room-diff-range 2023-06-03 16:50:09 +02:00
Cootz
4c7cca101e Rename IsValid to Visible 2023-06-02 11:33:38 +03:00
Dean Herbert
bcde2cbc73 Apply NRT to BeatDivisorControl 2023-06-01 16:58:14 +09:00
Dean Herbert
985604fab5 Return StatisticItems rather than StatisticRows from ruleset
There were no usages of more than one column being provided per row, so
it seemed like unnecessarily complexity. I'm currently trying to reduce
complexity so we can improve the layout of the results screen, which
currently has up to three levels of nested `GridContainer`s.

Of note, I can't add backwards compatibility because the method
signature has not changed in `Ruleset` (only the return type). If we do
want to keep compatibility with other rulesets, we could designate a new
name for the updated method.
2023-06-01 14:35:15 +09:00
Dean Herbert
14a376c041 Merge branch 'master' into scorev2 2023-05-30 14:34:43 +09:00
Bartłomiej Dach
5604dfb758
Merge branch 'master' into acc-challenge 2023-05-29 22:33:57 +02:00
Bartłomiej Dach
1b57b0d31c
Add testing 2023-05-29 22:33:46 +02:00
Dean Herbert
1558723420 Merge branch 'master' into scorev2 2023-05-29 20:06:32 +09:00
Dean Herbert
a789d1e49c Add xmldoc and change naming around ScoreProcessorStatistics a bit 2023-05-29 18:38:16 +09:00
Bartłomiej Dach
53c91349fe
Merge branch 'master' into slider-control-point-no-distance-snap 2023-05-26 19:52:54 +02:00
Bartłomiej Dach
96fe7cbe54
Merge branch 'master' into sample-set-controls 2023-05-25 21:58:16 +02:00
Dean Herbert
804671ca74 Split out grid snapping modes into "relative" and "global" types 2023-05-25 21:41:19 +09:00
Dean Herbert
7a5349d747 Remove constructor from MultiplayerPlaylistItem which is only used in tests 2023-05-25 20:09:40 +09:00
Dean Herbert
058edb5d5f Centralise beatmap playable duration and bounds lookups 2023-05-25 17:32:48 +09:00
Dan Balasescu
6d9ba9248d Massage tests a bit more 2023-05-25 16:38:22 +09:00
Bartłomiej Dach
578a0e7494
Merge branch 'master' into beat-divisor-visual-improvements 2023-05-24 22:28:26 +02:00
Bartłomiej Dach
07b5874eee
Fix test step name 2023-05-24 20:18:36 +02:00
Dean Herbert
6044327181 Add test coverage for escape deselecting any active selection 2023-05-24 23:59:22 +09:00
Dean Herbert
663cec1ff6 Combine editor navigation test scenes 2023-05-24 23:51:28 +09:00
Dean Herbert
8e5ba2208d Add test coverage of new hotkeys 2023-05-24 17:33:48 +09:00
Dean Herbert
e68ba6366c Update new usages of "soft" to use the new constant 2023-05-24 14:04:10 +09:00
Dean Herbert
298989ffd2 Merge branch 'master' into sample-set-controls 2023-05-24 14:03:04 +09:00
Gyoshi
b5f8093941 Use RangePadding to align mouse with slider 2023-05-23 18:16:14 +02:00
Gyoshi
fa00f8b92a replace manual code with existing method 2023-05-23 18:16:12 +02:00
Gyoshi
921d7e4d89 More fitting tests for new layout 2023-05-23 18:16:10 +02:00
Dan Balasescu
7658536b5a Fix CI issues 2023-05-23 19:32:19 +09:00
Dan Balasescu
fee3d43596 Merge branch 'master' into scorev2 2023-05-23 19:07:54 +09:00
Dan Balasescu
844c023fb7 Fix tests 2023-05-23 18:18:27 +09:00
Dean Herbert
ff5dde0ebe
Merge pull request #23575 from Joehuu/fix-inverted-video-only-check
Fix old widescreen videos with black bars not correctly filling screen (again)
2023-05-23 16:47:52 +09:00
Cootz
c3f06ad2db
Merge branch 'master' into add-mod-search-option 2023-05-23 08:55:57 +03:00
Bartłomiej Dach
2ce150ba2b
Add failing test case for sample undo 2023-05-22 22:23:05 +02:00
Bartłomiej Dach
843d2903d2
Add failing test case for slider velocity undo 2023-05-22 22:18:15 +02:00
Cootz
67bf1b4dfe Select/deselect first visible mod when GlobalAction.Select is triggered 2023-05-21 11:05:01 +03:00
Dan Balasescu
7cbf48ffcf Fix TestSceneScoring and incorrect combo calculations 2023-05-19 14:09:19 +09:00
Dan Balasescu
73544231de Fix TestSceneTopLocalRank 2023-05-19 14:06:56 +09:00
Joseph Madamba
caa79704ac
Add test coverage for failing case 2023-05-17 20:23:37 -07:00
Dean Herbert
ec2b9165d5 Adjust BeatDivisorControl test to show control mmuch larger 2023-05-17 16:33:58 +09:00
Dean Herbert
ebce39cd1c Add test coverage of failing sample bank transfer 2023-05-16 18:52:52 +09:00
Dean Herbert
8528fcaedc Rename editor sample adjustment test scene to increase scope of tests 2023-05-16 18:52:52 +09:00
Dean Herbert
83dcd78826 Make HitSampleInfo.Bank non-nullable 2023-05-16 18:12:56 +09:00
Cootz
6647d95ea7 Kill search focus when clicking on ModColumn 2023-05-14 18:32:16 +03:00
Bartłomiej Dach
a99bf0fc5a
Add test coverage 2023-05-14 12:29:24 +02:00
Bartłomiej Dach
9a327d95b8
Add test coverage 2023-05-14 11:24:24 +02:00
Cootz
2467813d81 Block deselect all short key when using the search box 2023-05-09 16:14:42 +03:00
Dean Herbert
9160711470 Change "Show main page" test steps to actually load the main page 2023-05-08 15:32:00 +09:00
Dean Herbert
f002038137 Add test coverage of failing wiki return to page scenario 2023-05-08 15:29:05 +09:00
Bartłomiej Dach
8514b2758a
Fix rapid back button test failure 2023-05-07 21:07:38 +02:00
Cootz
4c3af6ecfe Add test coverage for deselect all with filtered mods selected 2023-05-07 15:50:21 +03:00
Bartłomiej Dach
65b4b198a4
Merge branch 'master' into export 2023-05-06 20:12:53 +02:00
Bartłomiej Dach
80ac8abaa6
Merge branch 'master' into chat-report 2023-05-06 15:30:44 +02:00
Bartłomiej Dach
fba3c587cf
Add test coverage for info message failing to display 2023-05-06 15:26:29 +02:00
Cootz
5aca3a78da Add basic tests for external search 2023-05-06 12:21:32 +03:00
Cootz
a226caff56 Fix testing 2023-05-06 11:09:44 +03:00
Cootz
7422b5285c Fix wrong filtering in testing 2023-05-05 22:41:30 +03:00
cdwcgt
4393e53b43
ExportToStream should be public 2023-05-05 21:28:43 +09:00
Dean Herbert
f2dd457b3d Remove unnecessary local variable 2023-05-05 16:31:48 +09:00
Dean Herbert
6a4933a31c Remove need for TestRealmLive nonsense 2023-05-05 16:30:43 +09:00
Dean Herbert
0158102467 Rename class back to original name so I can read the diff 2023-05-05 16:19:10 +09:00
Dean Herbert
8391e2a538 Move reporting code out of DrawableChatUsername into more correct locations 2023-05-05 14:03:42 +09:00
Dean Herbert
698baa78bf
Merge pull request #22711 from Terochi/keep-shared-settings-ruleset-change
Keep shared mod settings when changing ruleset
2023-05-05 13:29:55 +09:00
Bartłomiej Dach
dcd2abae6d
Add test coverage for mod equality with multiple settings 2023-05-04 20:46:27 +02:00
Bartłomiej Dach
a1106d0a4e
Be explicit in test 2023-05-04 19:14:20 +02:00
Bartłomiej Dach
99e8b2ce70
Make getMod() method generally better 2023-05-04 19:12:22 +02:00
Bartłomiej Dach
aa7885ab97
Use better test step names 2023-05-04 19:11:51 +02:00
Bartłomiej Dach
bdd96caaa9
Merge branch 'master' into edit-mods-preset 2023-05-04 18:59:47 +02:00
Bartłomiej Dach
e43fc23606
Fix typos in test 2023-05-04 18:50:21 +02:00
Bartłomiej Dach
0d2396c557
Rename method to better indicate directionality 2023-05-04 18:15:12 +02:00
cdwcgt
2cb6642b0d
use AddUntilStep or not wait 2023-05-04 13:18:25 +09:00
Bartłomiej Dach
59ece64d25
Merge branch 'master' into skin-editor-change-handler-improvement 2023-05-03 19:42:42 +02:00
cdwcgt
4549a865d9
Merge branch 'master' into export 2023-05-04 00:18:01 +09:00
cdwcgt
c609e6345c
remove Use Current Mods menu item 2023-05-03 23:02:50 +09:00
cdwcgt
3a15783a3c
remove wait, use AddUntilStep 2023-05-03 22:59:01 +09:00
cdwcgt
25bf4e68ec
remove useless wait 2023-05-03 22:53:13 +09:00
Cootz
f0d35eb12b Update testing 2023-05-03 13:12:11 +03:00
Dean Herbert
b932e4d986 Rename DrawableUsername to DrawableChatUsername and only pass message ID 2023-05-03 18:53:22 +09:00
Dean Herbert
4f55afb60d Merge branch 'master' into chat-report 2023-05-03 18:50:38 +09:00
Dean Herbert
384693a431 Fix test failure in MultiplayerMatchSongSelect due to multiple overlays present
https://github.com/ppy/osu/actions/runs/4868337922/jobs/8681736995?pr=23308.
2023-05-03 14:30:58 +09:00
Dean Herbert
6b017ac05f
Merge pull request #23308 from OliBomby/sample-control-points
Remove SampleControlPoint and DifficultyControlPoint from HitObject
2023-05-03 14:21:51 +09:00
Dean Herbert
e394b487e0
Merge branch 'master' into edit-mods-preset 2023-05-03 12:06:16 +09:00
Dean Herbert
e42b0cc5b1
Merge pull request #23370 from peppy/fix-editor-playfield-padding
Add more padding around playfield in editor to avoid overlap with tool areas
2023-05-03 11:44:55 +09:00
Bartłomiej Dach
95badb9455
Adjust composer tests to new screen layout
`TestSceneHitObjectComposer.TestPlacementFailsWhenClickingButton()` was
attempting to cover the case of the user clicking a toolbox button which
was in front of the playfield, and ensure that the click did not result
in a placement. However, since the paddings in
67f83f246b were added, it is impossible
for a toolbox button to be in front of the playfield in the collapsed
state, which the test was relying on.

The test scenario is still however relevant in the case of the toolbox
being expanded, as in that state the toolbux buttons may very well end
up being in front of the playfield, and they still should not result in
a hitobject being placed. To ensure that this is the case, add a few
extra test steps ensuring that the toolbox is expanded first before
trying to retrieve an overlapping button.
2023-05-02 18:45:45 +02:00
Cootz
a6ca049739 Manually implement @bdach prototype 2023-05-02 14:15:33 +03:00
Dean Herbert
94ae9d7664
Merge pull request #23357 from OliBomby/fix-reverse-crash
Prevent infinite repeat count when adjusting repeats of 0 length slider
2023-05-02 19:53:26 +09:00
Andrei Zavatski
ba5088f71a Add missing ruleset shader tests 2023-05-02 11:55:05 +03:00
Andrei Zavatski
8160d56264 Update test shaders 2023-05-02 11:51:05 +03:00
Dean Herbert
1e4a628cb1
Merge pull request #23284 from Hy0tic/multiplier-doesnt-update-with-preset-mod
Fix issue where multiplier show wrong value when adjusting speed on preset
2023-05-02 14:59:41 +09:00
Dean Herbert
e3c384c6b5 Merge branch 'master' into sample-control-points 2023-05-02 14:38:39 +09:00
Dean Herbert
983a8f7dfe
Merge branch 'master' into fix-reverse-crash 2023-05-02 13:14:34 +09:00
Dean Herbert
87db891143 Adjust test to reliabily fail 2023-05-02 13:12:11 +09:00
Bartłomiej Dach
1fb4c814f4
Remove no longer needed API call mocking
The online ID will be reset unconditionally after any local change is
made to any beatmap. That behaviour no longer depends on online lookups
succeeding or failing.

This may change at a later date when beatmap submission is integrated
into lazer - the idea is that online IDs would get re-populated on local
beatmaps once they are submitted to web.
2023-05-01 19:08:41 +02:00
Bartłomiej Dach
8ab3a87b13
Add failing test case covering online ID reset on save
This test scene passes at e58e1151f3 and
fails at current master, due to an inadvertent regression caused by
e72f103c17.

As it turns out, the online lookup flow that was causing UI thread
freezes when saving beatmaps in the editor, was also responsible for
resetting the online ID of locally-modified beatmaps if online lookup
failed.
2023-05-01 18:17:35 +02:00
OliBomby
dbb2a8980b add test 2023-05-01 15:56:23 +02:00
Terochi
4d52ce769b Revert SaveState() calling on initialization 2023-05-01 12:53:58 +02:00
OliBomby
608fa3cc73 Merge remote-tracking branch 'upstream/master' into sample-control-points 2023-04-30 19:47:03 +02:00
Bartłomiej Dach
7cedbca9be
Merge branch 'master' into multiplier-doesnt-update-with-preset-mod 2023-04-30 17:36:00 +02:00
Bartłomiej Dach
d35355970f
Add test case covering failure scenario 2023-04-30 17:23:45 +02:00
Terochi
8f02bd80f9 Addressed changes 2023-04-30 16:11:52 +02:00
Terochi
949dc1c0f9 Improved logic 2023-04-30 12:05:55 +02:00
Terochi
585318400c Refactor tests 2023-04-30 02:32:20 +02:00
Terochi
9a9e02b110 Added tests 2023-04-30 02:00:35 +02:00
OliBomby
a6e780a1b9 Update CheckMutedObjectsTest.cs 2023-04-29 23:52:30 +02:00
Dean Herbert
2643100644 Add xmldoc to new test mentioning failure rate and general purpose 2023-04-29 11:05:10 +09:00
Dean Herbert
32f8c674f4 Extract beatmap retrieval method for more legibility 2023-04-29 11:01:29 +09:00
Dean Herbert
a6f0186112 Improve legibility and code quality of new test 2023-04-29 10:51:56 +09:00
Dean Herbert
428b5fad3c Rename test scene to explicitly mention navigation testing 2023-04-29 10:51:56 +09:00
Cootz
d9b3c97179 Fix testing 2023-04-29 10:29:33 +09:00
Cootz
c5357d30ab Add test 2023-04-29 10:29:33 +09:00
Bartłomiej Dach
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time 2023-04-26 21:53:26 +02:00
OliBomby
354cd23874 removed all usage of hitobject's DifficultyControlPoint 2023-04-26 18:17:02 +02:00
OliBomby
c44f71a737 remove all regular usage of DifficultyControlPoint 2023-04-26 17:55:38 +02:00
OliBomby
9f8d7bccba fix usings 2023-04-26 17:34:02 +02:00
OliBomby
c6fc180659 remove all test usages of SampleControlPoint 2023-04-26 14:21:52 +02:00
Dean Herbert
27f81288ef
Merge branch 'master' into keep-shared-settings-ruleset-change 2023-04-26 15:51:31 +09:00
Dean Herbert
6a3b587374
Merge pull request #23260 from Haspamelodica/master
Fix some videos with uppercase file extensions not displaying correctly in-game
2023-04-26 14:29:25 +09:00
Terochi
0841e73a39 Improved readability and sounds 2023-04-25 21:07:17 +02:00
Bartłomiej Dach
196b5b41eb
Also disable counting on argon display in test
Mostly for my own peace of mind.
2023-04-25 20:17:57 +02:00
Bartłomiej Dach
753fa09356
Fix test failures due to type mismatch 2023-04-25 20:10:11 +02:00
Daniel Kirschten
54e8aa8fe9
Merge branch 'master' into master 2023-04-25 16:04:02 +02:00
Dean Herbert
0c3a015953 Fix key counter test not testing the full binding of IsCounting 2023-04-25 21:37:19 +09:00
Dean Herbert
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-25 19:54:31 +09:00
Dean Herbert
e330052852 Add second definition of EndTime for storyboard elements to account for loops in lifetime 2023-04-25 15:22:11 +09:00
Dean Herbert
dce0c5fac8 Add test coverage of expected behaviour for playback of loops with no explicit end time 2023-04-25 15:14:32 +09:00
Haspamelodica
3166f88c17 Removed unneccessary using directive 2023-04-21 10:11:47 +02:00
Haspamelodica
e9fb836e9c Added tests for video backgrounds 2023-04-21 03:24:11 +02:00
Dean Herbert
01260e5f54 Merge branch 'master' into shader-cache-stages 2023-04-19 20:47:34 +09:00
Dean Herbert
26a2d1fdea
Merge pull request #23000 from Joehuu/fix-beatmap-terminology
Fix song select matching label not using right terminology
2023-04-18 13:53:05 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches" 2023-04-17 20:59:41 -07:00
Dan Balasescu
c0a25144cf Apply changes to custom ShaderManager 2023-04-18 11:31:56 +09:00
Bartłomiej Dach
0cc92ce5f9
Add failing test case
Covering nested object reverts not firing the parent's `RevertResult`
event in accordance with what the xmldoc of the event states.
2023-04-11 18:24:34 +02:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label 2023-04-10 23:37:29 -07:00
Dean Herbert
52bb7891f7
Merge branch 'master' into fix-count-not-updating-when-deleting 2023-04-11 09:04:02 +09:00
Bartłomiej Dach
1f2c96c8e8
Merge branch 'master' into gd-onlinesetoverlay 2023-04-10 15:35:03 +02:00
Bartłomiej Dach
6e08105e2c
Remove usage of "diff" vernacular 2023-04-10 15:27:10 +02:00
Joseph Madamba
bfb7ead689
Add failing text box beatmap difficulty count test 2023-04-09 22:12:50 -07:00
cdwcgt
dd69089117
code quality 2023-04-09 15:51:31 +09:00
cdwcgt
def6da98fc
fix test in #22653 2023-04-09 15:43:05 +09:00
cdwcgt
52fc6de13f
merge fix
wtf?
2023-04-09 15:12:15 +09:00
cdwcgt
ce6a87b4a3
Merge remote-tracking branch 'upstream/master' into export 2023-04-09 15:02:47 +09:00
cdwcgt
de21b4a2f7
use Live<TModel>
Use RealmAccess only when needed
2023-04-09 22:21:15 +09:00
Joseph Madamba
ed208ef127
Fix more typos and adjust font size to match web 2023-04-07 21:10:37 -07:00
Dean Herbert
0c71fa1bbd
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-06 23:39:57 +09:00
Dean Herbert
e6872629f3
Merge pull request #22868 from peppy/no-epilepsy-warning-storyboard-disable
Don't show epilepsy warning when storyboards are disabled
2023-04-06 12:32:38 +09:00
tsrk
809b817e8e
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-05 22:57:36 +02:00
Bartłomiej Dach
ba753a8aac
Merge branch 'master' into update-skinnable-sound-before-playing 2023-04-05 22:56:25 +02:00
Bartłomiej Dach
27055919a3
Merge branch 'master' into fix-old-beatmap-crash-on-load 2023-04-05 21:39:42 +02:00
Bartłomiej Dach
6df7614b9d
Add tests for suppressing epilepsy warning when storyboard disabled 2023-04-05 20:56:50 +02:00
Bartłomiej Dach
02c6126be7
Ensure storyboards are enabled in existing epilepsy warning tests 2023-04-05 20:53:54 +02:00
Bartłomiej Dach
432f698697
Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-05 19:45:14 +02:00
Bartłomiej Dach
8cc425774b
Merge branch 'master' into fix-replay-fail-on-exit 2023-04-03 21:23:23 +02:00
Bartłomiej Dach
b5d9284de2
Merge pull request #23108 from peppy/fix-overlay-toggles-during-disclaimer
Fix attempting to show overlay during game intro playing hide sound effects
2023-04-03 20:48:03 +02:00
cdwcgt
9e0277b2fd
useless using 2023-04-04 00:19:14 +09:00
cdwcgt
735b48679e
use LinkFlowContainer directly 2023-04-03 20:09:49 +09:00
Dean Herbert
6239789188 Fix missing using statements in multiple test scenes 2023-04-03 15:37:10 +09:00
Dean Herbert
b0c09df259 Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-03 15:33:35 +09:00
Dean Herbert
43d7386623
Merge pull request #22926 from Joehuu/fix-sort-direction-not-resetting
Fix beatmap listing sort direction not resetting when changing criteria
2023-04-03 15:32:10 +09:00
Dean Herbert
a097433cb1 Fix overlay toggle keys working during disabled activation modes
Closes #23104.
2023-04-03 15:03:47 +09:00
cdwcgt
2cf8636366
show guest diff author in BeatmapPicker 2023-04-02 22:25:58 +09:00
Dean Herbert
e66569b394 Update ruleset dependency tests in line with nullable changes 2023-04-02 21:04:44 +09:00
Dean Herbert
9b45591c2f Add failing test coverage of saving failed replay causing progression to results 2023-03-29 14:00:11 +09:00
cdwcgt
f01247f1ab test 2023-03-28 21:41:00 +09:00
cdwcgt
899860dd77 Merge branch 'master' into chat-report 2023-03-28 21:14:11 +09:00
Dean Herbert
d31b37e87e Merge branch 'master' into fix-ubo-not-bound 2023-03-26 16:14:11 +09:00
Joseph Madamba
e1906a90eb
Use image@2x from tournament banner api 2023-03-25 13:08:46 -07:00
cdwcgt
26f2d9047d code style fix 2023-03-23 01:11:44 +09:00
cdwcgt
8518d15b8d use endpoint 2023-03-23 01:00:38 +09:00
Dean Herbert
ad5bdf6511 Merge branch 'master' into fix-ubo-not-bound 2023-03-22 16:46:39 +09:00
Dean Herbert
db227b1798 Merge branch 'master' into chat-report 2023-03-22 16:26:28 +09:00
Terochi
1478a26cc0 Addressed changes 2023-03-21 23:15:49 +01:00
Joseph Madamba
df3ccdff9f
Add failing beatmap listing sort direction on criteria change test 2023-03-21 15:08:37 -07:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection 2023-03-21 19:49:55 +01:00
Dean Herbert
fb51221c2b Add test coverage of cyclic selection triggering when more than one item is selected 2023-03-21 21:31:10 +09:00
Salman Ahmed
678e8ed736 Update UBO usages inline with framework changes 2023-03-16 14:06:35 +03:00
cdwcgt
d025c441ca delay mod save after click save or not popover hidden 2023-03-16 19:48:45 +09:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore 2023-03-16 12:16:42 +03:00
Dean Herbert
a81408ca06 Add failing test coverage showing that replay will fail on exiting gameplay 2023-03-16 17:12:46 +09:00
Dean Herbert
159c8833c7 Add test coverage of SkinnableSound not updating in time when not present 2023-03-16 15:41:05 +09:00
Dean Herbert
5378cdff20 Apply NRT to TestSceneSkinnableSound 2023-03-16 15:10:35 +09:00
Dean Herbert
5f9b13a775 Rename Add/AddRange methods as they are no longer conflicting with Container 2023-03-15 18:02:41 +09:00
Dean Herbert
8908648f97 Fix super-dodgy cast of IEnumerable to Drawable 2023-03-15 18:01:22 +09:00
Dean Herbert
0a19b1e9cf
Merge pull request #22860 from rozukke/fix-skin-ini-import
Fix import of skins with non-ASCII names that have been previously exported by lazer
2023-03-15 15:36:51 +09:00
Dean Herbert
1cf870d956 Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection 2023-03-15 15:16:48 +09:00
Dean Herbert
3c4e2d8700 Add tests covering drag selection 2023-03-14 21:04:51 +09:00
Dean Herbert
6546f5968a Merge branch 'master' into skin-editor-cyclic-selection 2023-03-14 20:43:56 +09:00
Dean Herbert
b5ea855b6c Fix failing DrawableRulesetDependencies test 2023-03-14 20:37:50 +09:00
Dean Herbert
969c0e9c9d Merge branch 'master' into veldrid-renderer 2023-03-14 17:35:38 +09:00
rozukke
4570c0030f Add test to check for import of exported skin with non-ASCII name 2023-03-13 23:37:45 +11:00
Dean Herbert
c35c81293a Add test coverage ensuring images specified as videos are used as background image instead 2023-03-13 18:24:16 +09:00
Dean Herbert
3aea058c98 Add test coverage ensuring images are not read as videos 2023-03-13 18:24:16 +09:00
Dean Herbert
12f240e11a Apply simple NRT changes to touched test scenes 2023-03-13 18:24:16 +09:00
Terochi
8e8dda3ac0 Big simplifying 2023-03-11 23:29:36 +01:00
cdwcgt
15f11bb1e8 scorll container and save mod after popover hidden
Requires manual handling of many visual effects
2023-03-11 12:31:33 +09:00
Terochi
b51c41a804 Addressed changes 2023-03-09 20:14:58 +01:00
cdwcgt
f4e2620402 fix test 2023-03-10 00:56:22 +09:00
cdwcgt
d009cd8422 test 2023-03-09 22:49:45 +09:00
tsrk
d806b85a30
revert: make counters an IEnumerable again
As suggested by bdach as this would make the last two commits useless

Refs: 5d15426
2023-03-09 10:25:03 +00:00
Bartłomiej Dach
ab87f5e0c9
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-08 22:37:09 +01:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable 2023-03-08 00:47:16 +00:00
Bartłomiej Dach
72695f7c90
Merge branch 'master' into omit-barline-in-timing-control-point 2023-03-07 22:46:24 +01:00
Terochi
9ea93e0a9f Add more tests 2023-03-07 20:38:33 +01:00
Bartłomiej Dach
cfafa8af8c
Merge branch 'master' into hud/player-components 2023-03-07 19:44:12 +01:00
Terochi
bedf4cc259 Remove extra code 2023-03-07 16:03:11 +01:00
Cootz
5d41d343fd
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-07 15:46:52 +03:00
cdwcgt
54564e0557 new design 2023-03-07 21:13:35 +09:00
Dean Herbert
28520414aa Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5 Tidy up Add method logic 2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction 2023-03-07 16:09:45 +09:00
Dean Herbert
d2fcdf6e0e Add test coverage of cyclic selection in skin editor 2023-03-07 15:11:47 +09:00
tsrk
952814604e
style: fix late night oopsies 2023-03-06 20:06:56 +00:00
cdwcgt
0095fd85ca remove == true 2023-03-07 02:18:34 +09:00
cdwcgt
4858d3fd42 Added ability to edit mod presets 2023-03-07 02:00:40 +09:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode 2023-03-06 17:57:47 +01:00
tsrk
ddee6400df
test: add coverage for Player{Avatar,Flag} 2023-03-05 23:46:51 +00:00
Bartłomiej Dach
9d4bb2ecf7
Add failing test coverage for clearing sidebar contents 2023-03-04 14:08:50 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder to outer scope 2023-03-04 13:22:43 +01:00
Bartłomiej Dach
3dd3b5e77a
Add failing test case 2023-03-04 13:17:54 +01:00
Cootz
322f3e86ba
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-03 20:02:09 +03:00
Dean Herbert
a14dede036 Ensure TestBeatmapCarousel.Items only returns actually visible items (and in correct order)
Turns out that items could be in an order that isn't the same as how
things look on the carousel, so this change ensures that for testing
purposes they are sorted by Y position.

Also uses the `CarouselItem.Visible` flag to ensure that we don't have
to wait for drawable fade transitions after a filter operation.
2023-03-03 17:18:34 +09:00
Dean Herbert
7a092ea995 Add better coverage and more comments explaining the structure of test setup 2023-03-03 17:18:14 +09:00
Dean Herbert
82293c0c86 Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.

In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
Dean Herbert
1250c1f0c1 Update test assertions to match stable expectations
These changes were taken from https://github.com/ppy/osu/pull/22582.

Minor adjustments were applied to match stable expectations, which is to
say there cannot be an inherited control point with omit barline
specification (in the editor the setting is greyed out when inheritance
is turned on).
2023-02-28 19:28:21 +09:00
Dean Herbert
2615453b31 Rename SettingSource tests to match attribute name 2023-02-28 11:45:32 +09:00
Bartłomiej Dach
92edb0f868
Merge branch 'master' into skin-editor-depth-changing 2023-02-27 19:24:53 +01:00
Joseph Madamba
fa710ae1b0
Rename ScrollToTopButton to ScrollBackButton 2023-02-26 14:39:34 -08:00
Joseph Madamba
d98d330da2
Add expected behavior test for scroll back to previous position 2023-02-26 14:30:46 -08:00
Dan Balasescu
dd9748a25c Adjust DrawNodes to use UBOs 2023-02-25 01:42:55 +09:00
Terochi
09e7c21b23 Implemented a more complex setting conversion logic + tests 2023-02-24 15:11:22 +01:00
tsrk
6307b3948a
style: use Trigger initialisation 2023-02-22 17:59:39 +00:00
Bartłomiej Dach
d679703fa2
Merge pull request #22659 from peppy/fix-taiko-drum-nested-sample-detection
Fix `GameplaySampleTriggerSource` not considering nested objects when determining the best sample to play
2023-02-22 18:56:59 +01:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
Dean Herbert
a8c692a215
Merge pull request #22635 from peppy/use-overlays-container-more
Use `Overlays` container rather than `KeyBindingInputManager` for flashlight
2023-02-22 18:30:21 +09:00
Dean Herbert
32a9c066df Add test coverage of bring-to-front / send-to-back operations 2023-02-22 18:17:20 +09:00
Dean Herbert
90ca635a17 Fix weird nullability in TestSceneSkinEditor 2023-02-22 18:17:20 +09:00
Dean Herbert
f61fbcf3fc Update assertion to also check GameplayClockContainer's current time 2023-02-22 15:26:09 +09:00
Dean Herbert
a511e64fa5 Seek using GameplayClockContainer 2023-02-22 14:41:20 +09:00
Bartłomiej Dach
d59d153654
Fix test compile failures from Audio hoisting 2023-02-21 21:03:00 +01:00
Terochi
dd53a70071 Addressed change requests 2023-02-21 21:01:31 +01:00
Bartłomiej Dach
3d2fcb0cca
Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-21 20:53:06 +01:00
Bartłomiej Dach
ec1bf7b0b2
Merge branch 'master' into skin-editor-clipboard 2023-02-21 19:35:58 +01:00
Terochi
191604340f Added a way for mod settings to be kept when changing ruleset + test 2023-02-21 19:05:10 +01:00
Cootz
1fa6864500
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-02-21 18:47:59 +03:00
Cootz
90aa4288d0 Reduce the allowed length by 5 to account for (99) suffix. Move truncating logic to GetFilename. Update tests. 2023-02-21 18:35:53 +03:00
mk56-spn
299023fce0 Improve visibility of wedge shading in test scene and fix an issue with excessive roundness on said shadow. 2023-02-21 16:07:26 +01:00
Dean Herbert
9321ec29dc Update slider sample source asserts to match expected behaviour
As pointed out in review, if the current time is after the end of the
slider, the correct hit object to use for sample retrieval is the object
itself, not any nested object.
2023-02-21 14:04:38 +09:00
Dean Herbert
e686b4393e Add wait steps to ensure frame-stable clock has caught up before checking state 2023-02-21 14:04:19 +09:00
Dean Herbert
5ba6059911 Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-21 13:58:15 +09:00
Bartłomiej Dach
c9999bdeb1
Merge branch 'master' into skin-per-ruleset-layouts 2023-02-20 20:14:38 +01:00
Bartłomiej Dach
3183f5cee2
Merge branch 'master' into revert-result-in-playfield 2023-02-19 16:33:10 +01:00
Cootz
5fa75805cc
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-02-18 15:52:17 +03:00
Bartłomiej Dach
704dddf14b
Merge branch 'master' into skin-editor-clipboard 2023-02-17 22:59:18 +01:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts 2023-02-17 22:58:38 +01:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation 2023-02-17 20:59:18 +01:00
cdwcgt
e84e011d5d Merge branch 'master' into export 2023-02-17 22:15:19 +09:00
Dean Herbert
9793774377 Update SkinDeserialisationTest to work with new serialisation structure 2023-02-17 16:22:48 +09:00
Dean Herbert
6b3652f567 Change serialisation format of skin layouts to allow more flexibility
Also adds per-ruleset storage for each container type.
2023-02-17 14:19:19 +09:00
Dean Herbert
372b6b794c I don't know what .ots is but let's not use random file extension that make no sense 2023-02-17 13:46:27 +09:00
Dean Herbert
8ef3fb26e0 More constants and assert fixes 2023-02-17 13:46:27 +09:00
Dean Herbert
86d110e893 Simplify test storage by removing nested storage 2023-02-17 13:43:42 +09:00
Dean Herbert
4560ae6b02 Mark test as fixture 2023-02-17 13:39:31 +09:00
Dean Herbert
99236f0ae8 Move long filename to fixture level 2023-02-17 13:39:24 +09:00
Dean Herbert
96b1498932 Rename max length variable to make sense (it's a filename limit, not path) 2023-02-17 13:33:22 +09:00
Dean Herbert
415220a447 Tidy up new test method code quality 2023-02-17 13:30:00 +09:00
Cootz
810712386d
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-02-17 01:51:24 +03:00
Cootz
f4038a49a1 Fix inspectCode issues 2023-02-17 01:50:24 +03:00
Cootz
1d8b348e4c Improve naming 2023-02-17 01:46:15 +03:00
Cootz
6cb00cd42f Add more test cases 2023-02-17 01:44:45 +03:00
tsrk
ddd6c1a1c6
refactor(KeyCounter): address bindables issues
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
Bartłomiej Dach
3ee046000e
Merge branch 'master' into revert-result-in-playfield 2023-02-16 21:54:29 +01:00
Bartłomiej Dach
2fdf1fd876
Merge branch 'master' into fix-taiko-drum-nested-sample-detection 2023-02-16 19:43:02 +01:00
Bartłomiej Dach
5bdc5dfadd
Add one more assert to keep coverage from previous implementation 2023-02-16 19:02:51 +01:00
Cootz
6819a45a1b Improve code slightly 2023-02-16 16:42:07 +03:00
Cootz
f1da213bea Add tests 2023-02-16 16:26:57 +03:00
Dean Herbert
b59ec551f6 Add test coverage of GameplaySampleTriggerSource not considering nested objects 2023-02-16 18:21:33 +09:00
Dean Herbert
979c079f8b Refactor GameplaySampleTriggerSource test to not be realtime dependent 2023-02-16 17:58:44 +09:00
Dean Herbert
9d02a2ef0e Apply NRT to GamepleSampleTriggerSource tests 2023-02-16 17:58:44 +09:00
Dean Herbert
2fbaf88a3c Add clipboard dependency to SkinEditor specific tests
This is usually provided by the `SkinEditorOverlay`, which is not always
present in tests.
2023-02-16 15:24:38 +09:00
tsrk
74e7cc2056
feat: implement new design of key counter 2023-02-15 22:18:02 +00:00
tsrk
076eb81b21
refactor: rename trigger classes
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
157bba7830
refactor: rename Trigger class to InputTrigger 2023-02-15 21:41:36 +00:00
Dean Herbert
a92e42bb84 Rename SkinnableTargetContainer to SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
b1cf6d83d8 Move extension methods closer to serialisation classes 2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970 Rename ISkinnableDrawable to ISerialisableDrawable 2023-02-15 18:37:41 +09:00
Dean Herbert
856efd9fd9 Rename SkinnableDrawableInfo to SerialisedDrawableInfo 2023-02-15 18:23:19 +09:00
Dean Herbert
9e651a7ca2 Rename SkinnableInfo to SkinnableDrawableInfo 2023-02-15 18:23:17 +09:00
Dean Herbert
6010dde86e Move SkinnableInfo to better namespace 2023-02-15 18:23:10 +09:00
Dean Herbert
d9b4d932c9 Fix test container lookup failure 2023-02-15 17:47:34 +09:00
Dean Herbert
ca75f0ec77 Apply NRT to TestSceneBeatmapSkinFallbacks 2023-02-15 17:30:21 +09:00
Dean Herbert
8bbd00822c Simplify and rename SkinnableTargetComponentsContainer 2023-02-15 17:30:21 +09:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation 2023-02-14 14:00:53 +09:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
mk56-spn
6e6421caea Change FooterV2.cs colour to use ColourProvider instead of OsuColour.
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
Andrei Zavatski
006356e617 Add TestSceneLetterboxOverlay 2023-02-13 14:17:33 +03:00
tsrk
11d0e185b8
refactor: separate impl of KeyCounterDisplay
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
Joseph Madamba
cb51b9e350 Use existing ModdingBeatmap activity 2023-02-12 15:01:50 -08:00
Joseph Madamba
bbeef53569 Add TestingBeatmap activity 2023-02-12 13:11:42 -08:00
Joseph Madamba
afb66d8af4 Make user activity class names more specific 2023-02-12 12:32:17 -08:00
mk56-spn
09cb6ca3a7 Clean up formatting and wedge placement in testscene a tad, 2023-02-11 18:15:21 +01:00
mk56-spn
468419896a Separate ruleset changing tests into their own method.
Add small clarification for edge colouring in visibility test
2023-02-11 18:08:50 +01:00
mk56-spn
cb679ccc2b Separate wedge visibility test into its own method 2023-02-11 18:03:27 +01:00