Bartłomiej Dach
7f8b64bb6d
Redesign directory & file selector (and update usages accordingly)
2024-09-24 14:54:48 +02:00
Dean Herbert
b7d8cb2371
Merge pull request #29968 from bdach/cache-for-spectate-screen
...
Use cache for beatmap lookups on spectate screen
2024-09-24 20:59:33 +09:00
Bartłomiej Dach
4f57a67ea4
Merge branch 'master' into skinning-colour-customisation
2024-09-24 13:02:22 +02:00
Bartłomiej Dach
4c2ebdb2db
Simplify accent colour assignment in argon wedge piece
2024-09-24 12:53:54 +02:00
Marvin Schürz
b54b4063be
Rename parameter
2024-09-24 12:40:28 +02:00
OliBomby
0f0f490598
Don't snap to global grid while placing grid
2024-09-23 17:24:09 +02:00
OliBomby
1a81e12192
Refactor PlacementBlueprint to not be hitobject specific
2024-09-23 16:33:36 +02:00
Bartłomiej Dach
4b349ba387
Use cache for beatmap lookups on spectate screen
...
@peppy noticed recently that attempting to spectate just a few users was
very likely to end up in requests very quickly being rejected with code
429 ("Too Many Requests").
I'm somewhat certain that the reason for that is that a significant
number of players is wont to retry a lot in quick succession. That means
that spectator server is going to note a lot of gameplay start and end
messages in quick succession, too. And as it turns out, every gameplay
start would end up triggering a new beatmap set fetch request:
ccf1acce56/osu.Game/Screens/Spectate/SpectatorScreen.cs (L131-L134)
ccf1acce56/osu.Game/Screens/Play/SoloSpectatorScreen.cs (L168-L172)
ccf1acce56/osu.Game/Screens/Play/SoloSpectatorScreen.cs (L243-L256)
To attempt to curtail that, use the beatmap cache instead, which should
prevent these unnecessary requests from firing in the first place,
therefore reducing the chance of the client getting throttled.
This technically means that a different endpoint is used to fetch the
data (`GET /beatmaps/?ids[]=` rather than `GET
/beatmapsets/lookup?beatmap_id={id}`), but docs claim that both should
return the same data, and it looks to work fine in practice.
2024-09-23 12:15:19 +02:00
OliBomby
a9ebfbe431
Assert default origin not null in rotation handle
2024-09-23 11:37:42 +02:00
Bartłomiej Dach
0f758ca25f
Continue displaying storyboard even if fully dimmed in specific circumstances
...
Closes https://github.com/ppy/osu/issues/9315 .
Closes https://github.com/ppy/osu/issues/29867 .
Notably, this does nothing about
https://github.com/ppy/osu/issues/25075 , but I'm not sure what to do
with that one in the first place.
2024-09-23 11:19:31 +02:00
OliBomby
92b5650ff8
fix outdated comment
2024-09-23 10:56:03 +02:00
Bartłomiej Dach
881c9dfbba
Fix score being cloned in async method causing random errors (again)
...
Compare: https://github.com/ppy/osu/pull/24548 .
I don't have a reproduction scenario (judging from the stack trace
of the crash it's likely to be nigh-impossible to concoct a reliable
one), but there is some circumstantial evidence that this might help,
namely that that previous fix above worked, and the pathway that's
failing here is similarly async to the one that pull fixed. So I'm just
gonna start with that and hope that it does the job.
2024-09-23 09:51:02 +02:00
Marvin Schürz
1095f35025
Only store position instead of entire draw quad
2024-09-21 15:25:37 +02:00
Marvin Schürz
0077ba72ec
Freeze select box buttons in place as long as they are hovered
2024-09-21 14:59:47 +02:00
Marvin Schürz
2dbbbe270d
Scale around center when pressing alt while dragging selection box scale handle
2024-09-21 13:37:41 +02:00
Daniel Cios
ec575e9de4
Rename Colour to AccentColour
2024-09-20 16:38:26 +02:00
OliBomby
ee00624751
use minimum enclosing circle selection centre in rotation
2024-09-20 01:07:47 +02:00
Daniel Cios
94c2f522ff
Fix spacing
2024-09-19 17:31:33 +02:00
Daniel Cios
e81e356d59
Add colour customisation to skin components
2024-09-19 17:27:25 +02:00
OliBomby
34087a0f1a
Reduce sample point pieces to pink dot if zoomed out
2024-09-19 16:20:26 +02:00
Dean Herbert
d5c2484109
Always transfer updated counts once
2024-09-19 19:23:14 +09:00
Dean Herbert
cd61aecad1
Merge pull request #29925 from nekupaw/skip-overlay-beat-synced-animation
...
Implement beat-synchronized animation in skip overlay
2024-09-19 18:53:45 +09:00
Dean Herbert
9376ba3262
Merge pull request #26311 from OliBomby/grids-3
...
Make editor flip, rotate, and scale tools revolve around the grid center
2024-09-19 18:45:39 +09:00
Dean Herbert
188a430418
Merge branch 'master' into grids-3
2024-09-19 18:21:05 +09:00
Dean Herbert
fd45644d0f
Fix skin layout editor PlayerAvatar
applying corner radius weirdly after scale
...
Closes #29919 .
I've also made this handle resizing better, so now you can have
non-square avatar displays.
2024-09-19 16:55:04 +09:00
Bartłomiej Dach
fdd94aa845
Remove pointless max
...
The clamp should already ensure this.
2024-09-19 09:43:50 +02:00
Neku
d0519238a3
Implement beat-synchronized animation in skip overlay
2024-09-19 09:43:45 +02:00
Bartłomiej Dach
f6195c5515
Add to existing selection when dragging with control pressed
...
Closes https://github.com/ppy/osu/issues/29023 .
2024-09-18 15:18:13 +02:00
Dean Herbert
ac507a3ba5
Remove unused parameter in applyActiveCriteria
2024-09-18 17:22:09 +09:00
Dean Herbert
743d509241
Also ensure filter is applied when returning to song select
2024-09-18 17:22:08 +09:00
Dean Herbert
c192a6a1d5
Fix song select crashes due to attempting to clear selection after load has already begun
2024-09-18 16:12:34 +09:00
Dean Herbert
8f49876fe7
Re-sync judgement counter display after replay frame reset
2024-09-18 15:28:11 +09:00
Dean Herbert
c46e9cbce3
Tidy up JudgementCounter
classes
2024-09-18 15:28:10 +09:00
OliBomby
e4cfa7c86f
Add view menu toggle for sample points
2024-09-17 11:27:23 +02:00
Dean Herbert
58fe502af4
Merge branch 'master' into beatmap-info-purge
2024-09-15 04:53:35 +09:00
Bartłomiej Dach
7f71ef4547
Only allow seek to next/previous object via keybinding if there is no selection
2024-09-13 15:14:09 +02:00
Bartłomiej Dach
f0e2b803de
Merge pull request #29766 from SchiavoAnto/29761-fix-blocked-info
...
Fix timing points being blocked by buttons in the editor
2024-09-08 18:37:59 +02:00
Bartłomiej Dach
7ec2e0e866
Refactor layout code to be a bit less haphazard
...
Visually the same, functionally much saner.
2024-09-08 16:30:09 +02:00
Bartłomiej Dach
f5c5614eef
Resolve existing colour provider instead of re-caching own one
2024-09-08 16:29:53 +02:00
Bartłomiej Dach
cefbc76490
Fix selection being dropped when changing carousel sort mode from difficulty sort
...
Closes https://github.com/ppy/osu/issues/29738 .
This "regressed" in https://github.com/ppy/osu/pull/29639 , but if I
didn't know better, I'd go as far as saying that this looks like a .NET
bug, because the fact that PR broke it looks not sane.
The TL;DR on this is that before the pull in question, the offending
`.Contains()` check that this commit modifies was called on a
`List<BeatmapSetInfo>`. The pull changed the collection type to
`BeatmapSetInfo[]`. That said, the call is a LINQ call, so all good,
right?
Not really. First off, the default overload resolution order means that
the previous code would call `List<T>.Contains()`, and not
`Enumerable.Contains<T>()`. Then again, why would that matter? In both
cases `T` is still `BeatmapSetInfo`, right? Well... about that...
It is difficult to tell for sure what precisely is happening here,
because of what looks like runtime magic. The end *symptom* is that the
old code ended up calling `Array<BeatmapSetInfo>.IndexOf()`, and the new
code ends up calling... `Array<object>.IndexOf()`.
So while yes, `BeatmapSetInfo` implements `IEquatable` and
the expectation would be that `Equals<BeatmapSetInfo>()` should be
getting called, the type elision to `object` means that we're back to
reference equality semantics, because that's what
`EqualityComparer.Default<object>` is.
A five-minute github search across dotnet/runtime yields this:
c4792a228e/src/coreclr/vm/array.cpp (L984-L990)
Now again, if I didn't know better, I'd see that "OPTIMIZATION:"
comment, see what transpired in this scenario, and call that
optimisation invalid, because it changes semantics. But I *probably*
know that the dotnet team knows better and am probably just going to
take it for what it is, because blame on that code looks to be years
old and it's probably not a new behaviour. (I haven't tested empirically
if it is.)
Instead the fix is just to tell the `.Contains()` method to use the
correct comparer.
2024-09-08 16:06:35 +02:00
schiavoanto
2e6f17f253
Fixed wrong OverlayColourScheme
2024-09-08 16:04:10 +02:00
schiavoanto
cf23c6668c
Added background color to hide beatmap background
2024-09-08 15:59:23 +02:00
Ianlucht
cd94d6e2bc
fixed if statement format
2024-09-07 14:01:38 -06:00
Ianlucht
e6f81abc3b
cleaned up whitespace
2024-09-07 13:57:12 -06:00
Ianlucht
170737b68f
added DailyChallengeIntro to notification
2024-09-07 13:48:14 -06:00
Ianlucht
958bfde51d
added DailyChallengeIntro to notification
2024-09-07 13:46:42 -06:00
schiavoanto
2bc6547d49
Code quality fix: added type
2024-09-07 16:23:23 +02:00
schiavoanto
32de8e9b2d
Fixed ControlPointTable items being blocked by buttons
2024-09-07 16:15:00 +02:00
Dean Herbert
4c6eb89530
Fix beatmap difficulties not being split out on first load
...
Closes https://github.com/ppy/osu/issues/29728 .
2024-09-07 22:14:03 +09:00
Dean Herbert
7f687d545d
Merge pull request #29715 from bdach/fix-stall-on-empty-replay-import-attempt
...
Fix stall when attempting to import replay after hitting nothing
2024-09-07 22:01:31 +09:00
Dan Balasescu
6fb5c10f19
Merge pull request #29742 from SchiavoAnto/29736-results-collections-overflow
...
Fix collections overflowing in the results screen
2024-09-07 17:37:11 +09:00
Bruno Heredia
3b81ad4cbf
Fix scroll speed slider defaulting to 0.01
2024-09-07 01:44:40 -03:00
schiavoanto
ed044d5b85
Fix proposal for #29736
2024-09-06 22:58:18 +02:00
Bartłomiej Dach
4e9ad1388f
Fix stall when attempting to import replay after hitting nothing
2024-09-06 13:16:58 +02:00
Dean Herbert
04d133832f
Merge pull request #29711 from smoogipoo/add-played-acronyms
...
Add 'yes'/'no' acronyms to the `played=` filter
2024-09-06 18:08:37 +09:00
Dan Balasescu
6913d75792
Add 'yes'/'no' acronyms to the played=
filter
2024-09-06 18:04:39 +09:00
Bartłomiej Dach
9f834ca1a2
Silence beatmap retrieval failures from results screen favourite button
...
As reported (very poorly) in
https://github.com/ppy/osu/pull/28991#issuecomment-2331854970 .
I believe this is a total edge case and is mostly visible on dev due to
some beatmaps existing on `osu.ppy.sh` and not on `dev.ppy.sh`, but I
tend to agree in general that these types of failures should not be
firing very loud error notifications; logging to network and disabling
the button with a tooltip adjustment should be enough.
2024-09-06 10:29:23 +02:00
Dean Herbert
37f61b26ea
Fix offset adjust control not correctly applying changes after song select quit
...
This is an interesting scenario where we arrive at a fresh
`BeatmapOffsetControl` but with a reference score (from the last play).
Our best assumption here is that the beatmap's offset hasn't changed
since the last play, so we want to use it for the `lastPlayBeatmapOffset`.
But due to unfortunate order of execution, `Current.Value` was not yet
initialised.
2024-09-05 19:04:52 +09:00
Bartłomiej Dach
3a3a912ebc
Merge pull request #29701 from peppy/fix-gc-fuck-fuck-fuck
...
Fix high performance session potentially getting stuck after multiplayer spectator
2024-09-05 11:24:54 +02:00
Dean Herbert
446c8109b7
Merge pull request #27334 from Sheppsu/replay-analysis-settings
...
Add a replay analysis overlay
2024-09-05 17:43:00 +09:00
Dean Herbert
86a06c7e10
Fix high performance session potentially getting stuck after multiplayer spectator
2024-09-05 17:19:53 +09:00
Dean Herbert
ca09028b06
Merge pull request #29616 from peppy/break-overlay-animation
...
Add beat-synced animation to break overlay
2024-09-04 19:39:35 +09:00
Bartłomiej Dach
130802e480
Add hotkey hints to editor menus
2024-09-04 12:16:54 +02:00
Bartłomiej Dach
0c4f5bcdaa
Decouple editor main menu items from DrawableOsuMenuItem
...
It didn't ever really make sense for it to be sharing the implementation
details of that (e.g. colouring of primary/dangerous actions), and with
the hotkey display things got outright hacky, so I'm decoupling it
entirely.
2024-09-04 12:16:52 +02:00
Dean Herbert
cc3d220f6f
Allow settings to be added to replay HUD from ruleset
2024-09-04 19:00:23 +09:00
Dean Herbert
a417fec234
Move analysis container implementation completely local to osu! ruleset
2024-09-04 19:00:22 +09:00
Bartłomiej Dach
3acc5fe5a0
Integrate hotkey display into drawable menu items
2024-09-04 11:58:10 +02:00
Dean Herbert
7cd24ba58e
Disallow mistimed firing of beat sync for break overlay for now
...
It doesn't work well with pause/resume.
2024-09-04 18:00:32 +09:00
Dean Herbert
0e16508fd6
Merge branch 'master' into replay-analysis-settings
2024-09-04 17:52:19 +09:00
Bartłomiej Dach
ef1add3ebb
Merge pull request #29680 from peppy/multiplayer-spectator-auto-download
...
Add automatic downloading support when spectating a multiplayer room
2024-09-04 10:29:35 +02:00
Sheppsu
c89597b060
fix config mistake
2024-09-04 03:37:52 -04:00
Dean Herbert
dfe11dc68a
Use for
with exposed IReadOnlyList
rather than making internal container public
2024-09-04 15:25:36 +09:00
Dean Herbert
421f245c31
Fix per-frame allocations in BeatmapCarousel
2024-09-04 14:31:59 +09:00
Dean Herbert
6c89c4eed6
Fix rewind causing weirdness with progress bar animation
2024-09-03 18:50:57 +09:00
Sheppsu
a2b15fcdee
rework code logic to make more sense
...
analysis container creates settings and the settings items are created more nicely
also removed use of localized strings because that can be done separately
2024-09-03 00:59:42 -04:00
Dean Herbert
7b13943377
Handle changes to the automatic download setting immediately
2024-09-02 19:20:05 +09:00
Dean Herbert
872d14ed88
Fix incorrect handling of ordered playlist items
2024-09-02 19:18:43 +09:00
Bartłomiej Dach
57f1259a33
Fix weirdness around spurious adjustments firing due to overloaded bindable
2024-09-02 10:49:31 +02:00
Bartłomiej Dach
3eaffbb70a
Make application of offset/BPM object adjustments more sane
2024-09-02 10:40:58 +02:00
Bartłomiej Dach
e61fd080c1
Retouch & document helper methods
2024-09-02 10:27:43 +02:00
Bartłomiej Dach
ca2dc702e6
Move helper class out to separate file
2024-09-02 09:52:00 +02:00
Dean Herbert
6227e4f848
Apply NRT to MultiplayerSpectateButton
2024-09-02 16:37:38 +09:00
Dean Herbert
38a62eed44
Add automatic downloading support when spectating a multiplayer room
2024-09-02 16:37:38 +09:00
Bartłomiej Dach
d5ef32e46b
Merge branch 'master' into move-already-placed-objects-when-adjusting-offset-bpm
2024-09-02 09:21:42 +02:00
Sheppsu
1ed94e598a
Merge branch 'master' into replay-analysis-settings
2024-09-01 19:32:25 -04:00
Dean Herbert
e79604cc13
Merge pull request #29542 from frenzibyte/show-daily-challenge-intro-once-per-session
...
Show daily challenge intro screen once per session
2024-09-01 21:27:16 +09:00
Andrei Zavatski
837fa1b8dc
Use FastCircle for kiai visualisation
2024-08-31 17:32:24 +03:00
Andrei Zavatski
501ea68a21
Merge branch 'master' into fast-circle
2024-08-31 17:31:30 +03:00
Dean Herbert
6b8b49e4f1
Simplify scroll speed point display code now that it only serves one purpose
2024-08-31 13:14:56 +09:00
Andrei Zavatski
225418dbb3
Rework kiai handling in summary timeline
2024-08-31 01:59:40 +03:00
Andrei Zavatski
f5a2b5ea03
Use FastCircle in demanding places in the editor
2024-08-30 17:45:26 +03:00
Bartłomiej Dach
4811481483
Merge pull request #29639 from peppy/detached-beatmap-cache
...
Improve song select load and reload with large beatmap databases
2024-08-30 15:00:20 +02:00
Dean Herbert
7b6e62283f
Fix beatmap not being detached on hide/unhide
...
The explicit detach call was removed from `updateBeatmapSet`, causing
this to occur. We could optionally add it back (it will be a noop in all
cases though).
2024-08-30 18:50:08 +09:00
Dean Herbert
1b9942cb30
Mark BeatmapSets
as internal
2024-08-30 18:44:04 +09:00
Dean Herbert
291dd5b101
Remove TODO
2024-08-30 18:37:27 +09:00
Dan Balasescu
ae0931cfc3
Merge pull request #29653 from peppy/fix-multiplayer-event-leak
...
Fix event leak in `Multiplayer` implementation
2024-08-30 16:58:27 +09:00
Dean Herbert
3bc42db3a6
Fix event leak in Multiplayer
implementation
...
Very likely closes #29088 . It's the only thing I could find odd in the
memory dump.
2024-08-30 16:14:19 +09:00
OliBomby
ba0c4df2a9
Merge remote-tracking branch 'upstream/master' into doubleclick
2024-08-29 19:34:18 +02:00
OliBomby
8fe7ab131c
dont seek on right-click, only on keyboard request
2024-08-29 19:34:14 +02:00
Dan Balasescu
4e8fb0dcab
Merge branch 'master' into scroll-speed-std
2024-08-30 00:41:05 +09:00
Dean Herbert
dd675fef45
Merge pull request #29644 from smoogipoo/unplayed-filter-query-2
...
Adjust `played` song select filter to accept a boolean value
2024-08-29 23:52:37 +09:00
Dean Herbert
c013974790
Merge branch 'master' into detached-beatmap-cache
2024-08-29 22:49:11 +09:00
Dan Balasescu
fec8fa46fa
Merge pull request #29533 from bdach/fix-sample-bank-stuff-again
...
Fix incorrect bank set / sample addition logic
2024-08-29 21:36:26 +09:00
Dan Balasescu
fde790c014
Rework played
filter to a boolean value
2024-08-29 20:59:48 +09:00
Dan Balasescu
d97a94aadd
Change accuracy circle to show badges based on score rank
2024-08-29 20:22:54 +09:00
Dean Herbert
def1abaeca
Fix some tests not always waiting long enough for beatmap loading
...
These used to work because there was a huge blocking load operation,
which is now more asynchronous.
Note that the change made in `SongSelect` is not required, but defensive
(feels it should have been doing this the whole time).
2024-08-29 18:42:43 +09:00
Dean Herbert
1776d38809
Remove loadedTestBeatmaps
flag
2024-08-28 23:28:44 +09:00
Dean Herbert
e04b5bb3f2
Tidy up test beatmap loading
2024-08-28 23:28:44 +09:00
Dean Herbert
9123d2cb7f
Fix multiple test failures
2024-08-28 23:28:43 +09:00
Dean Herbert
dd4a1104e4
Always debounce external Filter
requests (except for tests)
...
The only exception to the rule here was "when screen isn't active apply
without debounce" but I'm not sure we want this. It would cause a
stutter on returning to song select and I'm not even sure this is a
common scenario.
I'd rather remove it and see if someone finds an actual case where this
is an issue.
2024-08-28 19:13:50 +09:00
Dean Herbert
336abadbd1
Allow running initial filter criteria asynchronously
...
This reverts a portion of https://github.com/ppy/osu/pull/9539 .
The rearrangement in `SongSelect` is required to get the initial filter
into `BeatmapCarousel` (and avoid the `FilterChanged` event firing,
causing a delayed/scheduled filter application).
2024-08-28 19:13:50 +09:00
Dean Herbert
5ed0c6e91a
Remove song select preloading
...
Really unnecessary now.
2024-08-28 19:13:49 +09:00
Dean Herbert
b1f653899c
Fix enumeration over modified collection
2024-08-28 19:13:49 +09:00
Dean Herbert
81b36d897d
Fix null reference in change handling code
2024-08-28 19:13:49 +09:00
Dean Herbert
081c9eb21b
Fix incorrect cancellation / disposal handling of DetachedBeatmapStore
2024-08-28 17:21:19 +09:00
Dean Herbert
4d42274771
Use bindable list implementation
2024-08-28 16:03:37 +09:00
Dean Herbert
466ed5de78
Add basic detached beatmap store
2024-08-28 16:03:37 +09:00
Dean Herbert
eb70a1b72d
Change middle text to only animate initially
2024-08-28 15:57:42 +09:00
Dean Herbert
47a52d10eb
Revert "Add slight parallax to centre content"
...
This reverts commit 90d06d4496
.
2024-08-28 15:32:59 +09:00
OliBomby
b5b4f915a9
Automatic seek to sample point on right-click
2024-08-27 19:40:33 +02:00
OliBomby
daad476593
Add float comparison leniency just in case
2024-08-27 19:04:16 +02:00
OliBomby
71044a0766
fix difference in sample time calculation
2024-08-27 19:02:40 +02:00
Bartłomiej Dach
a3b0ff4808
Merge branch 'master' into break-overlay-animation
2024-08-27 11:17:56 +02:00
Bartłomiej Dach
321e509f11
Merge pull request #29615 from peppy/break-overlay-improvements
...
Add shadow around break overlay middle content to make sure it remains visible
2024-08-27 11:16:08 +02:00
Dean Herbert
90d06d4496
Add slight parallax to centre content
2024-08-27 16:37:27 +09:00
Bartłomiej Dach
8d7053d367
Merge pull request #29560 from peppy/fix-daily-challenge-intro-mod-display
...
Fix mod icons potentially showing incorrectly at daily challenge intro
2024-08-27 09:37:11 +02:00
Dean Herbert
6f1664f0a6
Add beat-synced animation to break overlay
...
I've been meaning to make the progress bar synchronise with the beat
rather than a continuous countdown, just to give the overlay a bit more
of a rhythmic feel.
Not completely happy with how this feels but I think it's a start?
I had to refactor how the break overlay works in the process. It no
longer creates transforms for all breaks ahead-of-time, which could be
argued as a better way of doing things. It's more dynamically able to
handle breaks now (maybe useful for the future, who knows).
2024-08-27 16:34:37 +09:00
Dean Herbert
98faa07590
Apply NRT to BreakOverlay
2024-08-27 15:01:51 +09:00
Dean Herbert
797b020747
Add shadow around break overlay middle content to make sure it remains visible
2024-08-27 15:01:50 +09:00
Dean Herbert
abdbe510b8
Move break overlay (and cursor) further forward in depth
...
I didn't really want to move the cursor in front of the HUD, but we face
a bit of an impossible scenario otherwise (it should definitely be in
front of the break overlay for visibility).
So I'll deal with it for now.
2024-08-27 14:52:11 +09:00
Dean Herbert
84bceca778
Assume we can always fetch the ruleset
2024-08-26 15:38:58 +09:00
Dean Herbert
60271fb0f7
Merge pull request #29564 from peppy/skinnable-components-what-2
...
Remove requirement of `base` calls to ensure user skin container layouts are retrieved
2024-08-23 17:52:46 +09:00
OliBomby
2de5ecceb8
Merge remote-tracking branch 'upstream/master' into scroll-speed-std
2024-08-22 20:17:14 +02:00
OliBomby
ad8e7f1897
Fix scroll speed visualisation missing on start kiai effect points
...
They were being drawn far offscreen because the width of the kiai multiplied with the X coordinate of the scroll speed vis.
2024-08-22 20:17:09 +02:00
OliBomby
998b5fdc12
Add property EditorShowScrollSpeed to Ruleset
2024-08-22 19:53:34 +02:00
OliBomby
adbdb39e9f
move public member to top of file
2024-08-22 19:18:38 +02:00
OliBomby
0db068e423
allow repeating on seek actions
2024-08-22 19:15:53 +02:00
Bartłomiej Dach
bd6943ebc2
Merge pull request #29537 from normalid-awa/feature/song-select/allow-copy-url-from-context-menu
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Allow copying beatmap link in song select carousel context menu
2024-08-22 14:03:39 +02:00
Dean Herbert
58552e9768
Add missing user ruleset to link copying for beatmap panels
2024-08-22 19:18:41 +09:00
Dean Herbert
9a21174582
Move GlobalSkinnableContainers
to global scope
2024-08-22 18:46:07 +09:00
Dean Herbert
f37cab0c6e
Rename SkinComponentsContainerLookup
to GlobalSkinnableContainerLookup
2024-08-22 18:39:36 +09:00
Dean Herbert
41756520b1
Rename SkinComponentsContainer
to SkinnableContainer
2024-08-22 17:42:50 +09:00
Bartłomiej Dach
df94c22a29
Merge pull request #29545 from peppy/timeline-redesign-in-circles
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Further timeline usability tweaks
2024-08-22 08:39:34 +02:00
Bartłomiej Dach
d33f4837fa
Merge pull request #29532 from bdach/redesign-timing-table-tracking
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Redesign timing table tracking
2024-08-22 08:21:39 +02:00
Dean Herbert
9df12e3d87
Move seek button to left to differentiate mutating operations
2024-08-22 14:15:36 +09:00
Dean Herbert
54e5f1c9f0
Merge pull request #29556 from frenzibyte/kiai-star-bursts
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Add star fountains/bursts when entering kiai mode in gameplay
2024-08-22 14:14:25 +09:00
Dean Herbert
f068b7a521
Move copy-to-url method to OsuGame
to centralise toast popup support
2024-08-22 14:03:41 +09:00
Dean Herbert
7f5f3a4589
Fix mod icons potentially showing incorrectly at daily challenge intro
...
Prefer using the beatmap's rulesets over the current user selection.
Closes https://github.com/ppy/osu/issues/29559 .
2024-08-22 13:57:19 +09:00
Salman Ahmed
922814fab3
Fix flag reset on connection dropouts
2024-08-22 06:00:37 +09:00
Dean Herbert
ac5a3a0959
Remove one unused parameter
2024-08-22 02:17:11 +09:00
Dean Herbert
87123d99bf
Move URL implementation to extension methods and share with other usages
2024-08-22 02:08:01 +09:00
Dean Herbert
18a3ab2ffd
Use "link" instead of "URL"
2024-08-22 01:45:43 +09:00
Dean Herbert
a943000579
Merge pull request #29435 from OliBomby/improve-snaps
...
Fix timeline snapping ignoring nearby timing points
2024-08-22 01:36:30 +09:00
Dean Herbert
fb5fb78fd3
Move zero marker below control points to avoid common overlap scenario
2024-08-22 01:09:22 +09:00
Dean Herbert
843b10ef34
Add back incorrectly removed control point display toggle
2024-08-22 01:05:47 +09:00
Dean Herbert
2876cb73bd
Merge pull request #28991 from Layendan/master
...
Add collection and favourite buttons to results screen
2024-08-21 23:59:26 +09:00
OliBomby
423feadd64
Revert "add arrow indicator"
...
This reverts commit 1ce9e97fd4
.
2024-08-21 14:12:58 +02:00
Bartłomiej Dach
28d0a24555
Fix the fix
...
The more proper way to do this would be to address the underlying issue,
which is https://github.com/ppy/osu/issues/29546 , but let's do this
locally for now.
2024-08-21 12:27:56 +02:00
Salman Ahmed
c92af71029
Add in-gameplay version of kiai star fountains/burst
2024-08-21 17:34:38 +09:00
jkh675
3d5b57454e
Fix null reference
2024-08-21 16:21:49 +08:00
Dean Herbert
fef56cc29e
Remove expanding behaviour of timeline completely
2024-08-21 16:57:52 +09:00
Dean Herbert
7e6490133d
Adjust visuals of tick display (and fine tune some other timeline elements)
2024-08-21 16:46:14 +09:00
Dean Herbert
1a48a6f654
Reduce size of hit objects on timeline
2024-08-21 16:46:13 +09:00
Dean Herbert
3065f808a7
Simplify timing point display on timeline
2024-08-21 16:46:13 +09:00
Dean Herbert
a0002943a1
Adjust centre marker visuals a bit
2024-08-21 16:46:12 +09:00
Bartłomiej Dach
c4f08b42ab
Use colours to distinguish buttons better
2024-08-21 09:05:33 +02:00
OliBomby
1ce9e97fd4
add arrow indicator
2024-08-20 23:38:38 +02:00
OliBomby
ae6d855f8d
Merge remote-tracking branch 'upstream/master' into doubleclick
2024-08-20 23:19:27 +02:00
Salman Ahmed
637c9aeef0
Add DailyChallengeIntroPlayed
session static
2024-08-21 03:37:04 +09:00
Salman Ahmed
0d358a1dae
Fix resume overlay appearing behind HUD/skip overlays
2024-08-21 02:53:11 +09:00
jkh675
8e273709f1
Implement copy url in beatmap and beatmap set carousel
2024-08-20 22:48:11 +08:00
Dan Balasescu
5bb94000d3
Merge pull request #29534 from bdach/fix-divisor-crash
...
Fix crash on attempting to edit particular beatmaps
2024-08-20 22:06:32 +09:00
Dan Balasescu
44213a34ae
Merge pull request #29508 from peppy/hold-for-menu-sometimes
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Change "hold for menu" button to only show for touch by default
2024-08-20 21:45:50 +09:00
Bartłomiej Dach
bb964e32fa
Fix crash on attempting to edit particular beatmaps
...
Closes https://github.com/ppy/osu/issues/29492 .
I'm not immediately sure why this happened, but some old locally
modified beatmaps in my local realm database have a `BeatDivisor` of 0
stored, which is then passed to
`BindableBeatDivisor.SetArbitraryDivisor()`, which then blows up.
To stop this from happening, just refuse to use values outside of a sane
range.
2024-08-20 13:51:58 +02:00
Bartłomiej Dach
c9f1ef5361
Fix incorrect bank set / sample addition logic
...
Closes https://github.com/ppy/osu/issues/29361 .
Typical case of a few early-returns gone wrong leading to `NodeSamples`
not being checked correctly.
2024-08-20 12:37:01 +02:00
Dean Herbert
a633fcdb49
Merge branch 'master' into redesign-timing-table-tracking
2024-08-20 19:16:03 +09:00
Bartłomiej Dach
f0ddb6daa4
Merge pull request #29445 from OliBomby/transparent-break
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Make break periods in bottom timeline transparent
2024-08-20 11:46:02 +02:00
Bartłomiej Dach
a33294ac42
Redesign timing table tracking
...
- On entering the screen, the timing point active at the current instant
of the map is selected. This is the *only* time where the selected
point is changed automatically for the user.
- The ongoing automatic tracking of the relevant point after the initial
selection is *gone*. Even knowing the fact that it was supposed to
track the supposedly relevant "last selected type" of control point,
I always found the tracking to be fairly arbitrary in how it works.
Removing this behaviour also incidentally fixes
https://github.com/ppy/osu/issues/23147 .
In its stead, to indicate which timing groups are having an effect,
they receive an indicator line on the left (coloured using the
relevant control points' representing colours), as well as a slight
highlight effect.
- If there is no control point selected, the table will autoscroll to
the latest timing group, unless the user manually scrolled the table
before.
- If the selected control point changes, the table will autoscroll to
the newly selected point, *regardless* of whether the user manually
scrolled the table before.
- A new button is added which permits the user to select the latest
timing group. As per the point above, this will autoscroll the user
to that group at the same time.
2024-08-20 11:14:42 +02:00
Dean Herbert
bccc797bcb
Move break display to background of summary timeline
2024-08-20 17:45:44 +09:00
Bartłomiej Dach
373ff47a94
Remove dead row attribute classes
...
These aren't shown on the control point table since difficulty and
sample control points were moved into objects.
2024-08-20 09:53:40 +02:00
Layendan
59ba48bc81
Fix crash if favourite button api request fails
2024-08-19 07:58:20 -07:00
Bartłomiej Dach
7693d4c039
Merge branch 'master' into master
2024-08-19 14:30:20 +02:00
Dean Herbert
6985e2e657
Increase default visibility on touch platforms
2024-08-19 20:32:05 +09:00
Dean Herbert
005b1038a3
Change "hold for menu" button to only show for touch by default
2024-08-19 20:23:25 +09:00
Bartłomiej Dach
24a0a3c47f
Merge pull request #29476 from EVAST9919/buffered-editor-grid
...
Improve draw performance of editor grids
2024-08-19 12:44:08 +02:00
Bartłomiej Dach
42675be6cf
Merge branch 'master' into additions
2024-08-19 11:13:43 +02:00
Bartłomiej Dach
32821be046
Make "double ternary button" specific to samples
...
We can generalise *when* there is the need to generalise. So far the
generalisation only looked like *obfuscation*.
2024-08-19 11:13:29 +02:00
Bartłomiej Dach
55e9bb6a5d
Privatise setter
2024-08-19 10:59:47 +02:00
Dean Herbert
f176383dd0
Merge branch 'master' into move-already-placed-objects-when-adjusting-offset-bpm
2024-08-19 14:30:09 +09:00
Joseph Madamba
6dd08e9a96
Fix beatmap carousel panels not blocking hover of other panels in song select
2024-08-17 11:45:54 -07:00
Andrei Zavatski
3cd5820b5b
Make PositionSnapGrid a BufferedContainer
2024-08-17 10:34:39 +03:00
Andrei Zavatski
f74263db81
Remove extra box in OnlinePlayBackgroundScreen
2024-08-17 01:01:51 +03:00
OliBomby
621c4d65a3
Hide scroll speed in effect row attribute
2024-08-16 14:43:33 +02:00
OliBomby
b253d8ecbf
Hide scroll speed in bottom timeline
2024-08-16 14:43:09 +02:00
OliBomby
5624c1d304
Make break periods in bottom timeline transparent
2024-08-16 13:22:09 +02:00
OliBomby
3a84409546
Use TimingPointAfter for seeking check
2024-08-16 01:36:51 +02:00
Joseph Madamba
c3600467bf
Make collection button test less broken
2024-08-15 11:49:15 -07:00
Dan Balasescu
52c1858bbe
Merge pull request #29428 from peppy/update-editor-menu-items-difficulty-change
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Ensure the "Change Difficulty" menu uses up-to-date difficulty names
2024-08-16 00:44:59 +09:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
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Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Dean Herbert
b5f615882f
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
...
Closes https://github.com/ppy/osu/issues/29391 .
2024-08-15 17:25:30 +09:00
Dean Herbert
9dc496d6a7
Merge pull request #29415 from Joehuu/difficulty-name-content
...
Implement song select v2 difficulty name content component
2024-08-15 15:20:52 +09:00
Salman Ahmed
3a4546d62d
Remove x
symbol from argon mania combo counter
2024-08-15 15:08:35 +09:00
Dean Herbert
28ab65243d
Remove daily challenge tooltip from main menu
...
Now that we have a nice intro screen for the daily challenge, it's
generally thought that we want to "spoil" the beatmap until the intro is
shown.
Also I was never a huge fan of having a tooltip on a main menu button..
just feels a bit odd.
2024-08-14 20:45:27 +09:00
Joseph Madamba
11bd0c9a61
Inline single-frame layout issue comment instead
2024-08-14 00:41:43 -07:00
Joseph Madamba
c24f1444f9
Directly resolve IBindable<WorkingBeatmap>
by making a local variant of DifficultyNameContent
2024-08-13 23:26:18 -07:00
Joseph Madamba
2b41f71fd0
Workaround single-frame layout issues with {Link|Text|Fill}FlowContainer
s
2024-08-13 23:26:17 -07:00
Joseph Madamba
625c6fc7eb
Implement song select v2 difficulty name content component
2024-08-13 23:26:17 -07:00
Dean Herbert
e465049050
Merge branch 'master' into mania-combo-counter
2024-08-14 15:12:00 +09:00
OliBomby
10f2ac6490
fix anti-aliased white leaking out of the button
2024-08-13 22:13:17 +02:00
OliBomby
2abcdd0064
Redesign sample bank toggles
2024-08-13 22:05:01 +02:00
Dean Herbert
16f6e26c2e
Merge pull request #29372 from ArijanJ/song-progress-optional-time
...
Add option to hide song progress time/text
2024-08-13 00:57:15 +09:00
Bartłomiej Dach
06c2952fe8
Merge branch 'master' into grids-3
2024-08-12 13:55:35 +02:00
Dean Herbert
b567ab2a39
Fix context menus sometimes not being clickable at song select
...
Closes https://github.com/ppy/osu/issues/21602 .
2024-08-12 20:31:20 +09:00
Bartłomiej Dach
92bd123ebc
Merge pull request #29363 from peppy/fix-daily-challenge-notification-spam
...
Fix daily challenge notification spam
2024-08-12 12:18:38 +02:00
Bartłomiej Dach
96bd374b18
Change notification interval to 30 minutes
2024-08-12 11:24:59 +02:00
Bartłomiej Dach
54a1d79136
Clean up some naming weirdness
2024-08-12 11:23:36 +02:00
Bartłomiej Dach
041c70e4eb
Fix tests
2024-08-12 11:19:02 +02:00
Bartłomiej Dach
306e84c7ac
Move disposal method to more expected location
2024-08-12 10:46:58 +02:00
ArijanJ
fed5b9d747
Fix one more inspectcode warning
2024-08-10 09:45:30 +02:00
ArijanJ
d01e76d9db
Fix double blank line
2024-08-09 23:08:22 +02:00
ArijanJ
2dee8bef7e
Add option to hide song progress time/text
2024-08-09 22:50:37 +02:00
Dean Herbert
df43263e38
Merge branch 'master' into daily-challenge-intro-sfx
2024-08-10 02:22:48 +09:00
Jamie Taylor
c6fa348d82
Add sound design for daily challenge intro animation
2024-08-09 23:05:33 +09:00
Dean Herbert
8fdd94090b
Show object inspector values during placement
2024-08-09 18:02:37 +09:00
Dean Herbert
e146c8e230
Ensure only one daily challenge notification is fired per room
2024-08-09 17:11:11 +09:00
Dean Herbert
52b2d73e04
Only show daily challenge notification if it started within the last 30 minutes
2024-08-09 17:10:18 +09:00
Dean Herbert
161734af95
Simplify argon mania combo counter implementation by sharing with base counter
2024-08-09 15:46:57 +09:00
Dean Herbert
e645651ef4
Merge branch 'master' into mania-combo-counter
2024-08-09 00:19:17 +09:00
Dean Herbert
0cb3b6a1f8
Add back TrySetDailyChallengeBeatmap
call for safety
2024-08-08 22:10:26 +09:00
Dean Herbert
8eb0ef1e33
Merge branch 'master' into daily-challenge-intro-audio-auto-download
2024-08-08 22:09:21 +09:00
Dean Herbert
03d543ec99
Fix potential test failure in daily challenge tests
...
See https://github.com/ppy/osu/actions/runs/10296877688/job/28500580680 .
2024-08-08 16:53:22 +09:00
Dean Herbert
3f3145e109
Start playing music during intro if download finishes early
2024-08-08 15:10:18 +09:00
Dean Herbert
5d66eda982
Add support for automatically downloading daily challenge during the intro display
2024-08-08 15:10:18 +09:00
Dean Herbert
e95d61d4c2
Remove accidental double handling of beatmap availability in DailyChallenge
2024-08-08 15:10:18 +09:00
Dean Herbert
f91a3e9a35
Start playing daily challenge track as part of intro sequence
2024-08-08 15:10:17 +09:00
Dean Herbert
5891780427
Show initial text a bit longer
2024-08-08 14:15:40 +09:00
Dean Herbert
7058fedf42
Merge branch 'master' into daily-challenge-intro-screen-part-2
2024-08-08 14:12:16 +09:00
Dean Herbert
1ee5522a25
Merge branch 'master' into daily-challenge-intro-screen-part-2
2024-08-08 14:08:14 +09:00
Dean Herbert
25dddb694a
And then completely change the animation to a new style
2024-08-08 14:02:43 +09:00
Dean Herbert
f72f5ee7e3
More improvements maybe
2024-08-08 13:29:10 +09:00
Dean Herbert
9bafdeeeff
Improve animation
2024-08-08 13:17:25 +09:00
Dean Herbert
b5a19707d0
Merge branch 'master' into additions
2024-08-08 03:31:11 +09:00
Dean Herbert
8773c2f7eb
Merge pull request #29281 from kstefanowicz/multiplayer-chat-focus-hint
...
Add "enter" hint to in-gameplay chatbox placeholder text
2024-08-08 01:29:42 +09:00
Dan Balasescu
a06cb9a0de
Merge pull request #29322 from peppy/daily-challenge-import-improvement
...
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-08 00:42:03 +09:00
Dean Herbert
cfd7f96e76
Add missing exit line causing completely incorrect behaviour
2024-08-07 23:29:24 +09:00
kstefanowicz
775f76f472
Have placeholder text change while focused
2024-08-07 07:47:35 -04:00
Bartłomiej Dach
437812eebe
Merge pull request #29279 from normalid-awa/bugfix/editor/delete-operation-wont-close-the-menu
...
Close context menus when deselecting items in editor
2024-08-07 13:25:13 +02:00
Dean Herbert
e52d80a41b
Add more difficulty information and further tweaks to visuals
2024-08-07 19:08:04 +09:00
Dean Herbert
083fe32d20
Improve feel of animation
2024-08-07 19:07:45 +09:00
Salman Ahmed
a0615a8f18
Frenzi's WIP animation
2024-08-07 19:07:45 +09:00
Dean Herbert
cfccd74441
Add daily challenge intro sequence
2024-08-07 19:07:44 +09:00
Dean Herbert
6870311c1e
Remove requirement of specifying animateOnnter
in BackgroundScreen
ctor
2024-08-07 19:07:44 +09:00
Dean Herbert
3c05b975a0
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-07 19:07:43 +09:00
Dean Herbert
5a63c25f49
Fix clicking the beatmap import notification at the daily challenge screen exiting to main menu
2024-08-07 14:42:34 +09:00
Dean Herbert
8619bbb943
Fix legacy key counter's background being visible when intended to be hidden
2024-08-06 16:12:00 +09:00
Dan Balasescu
c574551ee0
Simplify caching
2024-08-06 16:02:36 +09:00
Dan Balasescu
b91461e661
Refactor + CI fixes
2024-08-06 15:17:52 +09:00
jkh675
cb877b7675
Close the menu when selecting other object
2024-08-06 13:09:48 +08:00
Dan Balasescu
d637bbf752
Merge pull request #29286 from peppy/middle-click-delete
...
Allow object deletion with middle mouse
2024-08-06 13:38:56 +09:00
jkh675
75c0c6a5f9
Make the OsuContextMenu
nullable in SelectionHandler
2024-08-05 16:32:49 +08:00
Dean Herbert
c37f617e1d
Adjust song select info icon size slightly
...
Not going to PR this it's just a minor tweak.
2024-08-05 17:21:50 +09:00
Dean Herbert
0557b9ab79
Allow placement deletion with middle mouse
...
This is in addition to Shift + Right-click.
I thik middle mouse feels more natural and is a good permanent solution
to this issue.
Note that this also *allows triggering the context menu from placement
mode*. Until now it's done nothing. This may be annoying to users with
muscle memory but I want to make the change and harvest feedback. I
think showing the context menu is more correct behaviour (although
arguably it should return to placement mode on dismiss?).
2024-08-05 14:25:09 +09:00
Dan Balasescu
136cdcfb29
Merge pull request #29059 from frenzibyte/fix-results-fetching-twice
...
Fix results screen fetching scores twice when scrolled to edge
2024-08-05 14:23:47 +09:00
Dan Balasescu
f92e2094c1
Adjust localisation string name + formatting
2024-08-05 12:34:24 +09:00
AkiraTenchi
a5a392e9fc
Update FilterQueryParser.cs
...
Add sr as an alias for star rating in the search parameters
2024-08-04 19:48:29 +02:00
kstefanowicz
b0757a13c2
Add "enter" hint to chatbox placeholder text while in-game
2024-08-04 12:32:08 -04:00
jkh675
b32d97b4c0
Remove decreapted property
2024-08-04 21:27:25 +08:00
jkh675
2145368d17
Merge EditorContextMenuContainer
into OsuContextMenuContainer
2024-08-04 21:00:43 +08:00
jkh675
7c83d6a883
Cleanup code
2024-08-04 19:56:41 +08:00
jkh675
5d31171fb0
Fix code quality
2024-08-04 19:43:43 +08:00
jkh675
3cc5466774
Refactor the code to follow IoC principle and more flexible
2024-08-04 19:39:06 +08:00
jkh675
27d6c4cecb
Implement on beatmap editor
2024-08-04 19:16:14 +08:00
jkh675
5c5fcd7e7e
Allow key event pass through selection handler
2024-08-04 19:11:21 +08:00
jkh675
1ff0c7cb46
Replace original menu container with custom one
2024-08-04 19:10:49 +08:00
jkh675
83aeb27c73
Replace original menu container to the custom one
2024-08-04 19:08:31 +08:00
jkh675
de6d8e7eb7
Add the custom context menu to handle the key event
2024-08-04 19:07:35 +08:00
Dan Balasescu
7bf96ce49a
Merge pull request #29231 from peppy/timeline-break-behind-objects
...
Show breaks behind objects in timeline
2024-08-02 21:28:11 +09:00
Dean Herbert
548fd9cbf9
Show breaks behind objects in timeline
...
Closes https://github.com/ppy/osu/issues/29227 .
2024-08-01 19:47:44 +09:00
Layendan
19a4cef113
update var names and test logic
2024-08-01 02:52:41 -07:00
Dean Herbert
dab967e6be
Fix insane transform allocations in new leaderboard display
2024-08-01 18:36:33 +09:00
Dean Herbert
2d52bab77b
Always show timing points in timeline when at the timing screen
...
Supersedes https://github.com/ppy/osu/pull/29196 .
2024-07-31 19:43:08 +09:00
Dean Herbert
e329427d6e
Apply nullability to Timeline
2024-07-31 19:28:32 +09:00
Layendan
36bd83bb80
Update collection state when users add/remove from collection
2024-07-30 15:22:41 -07:00
Dean Herbert
e77489f2a9
Allow notification of new strings
2024-07-31 03:10:36 +09:00
Dean Herbert
bdc465e1c6
Reword notification text slightly
2024-07-31 03:06:35 +09:00
Dean Herbert
d75c170ba1
Merge branch 'master' into daily-challenge/better-messaging
2024-07-30 19:04:48 +09:00
Dean Herbert
d5f9173288
Remove unused local variable
2024-07-30 19:04:43 +09:00
Bartłomiej Dach
1b57a2a136
Show new daily challenge notification globally
2024-07-30 10:36:26 +02:00
Salman Ahmed
621f4dfece
Enforce new line between X/Y coordinate in editor position inspector
2024-07-30 02:45:21 +03:00
Dean Herbert
aa2515763c
Merge pull request #29184 from bdach/daily-challenge/wrong-mods-after-replay
...
Fix mods persisting after watching replay from daily challenge screen
2024-07-29 23:23:45 +09:00
Bartłomiej Dach
b46f3c97da
Add notification on daily challenge conclusion & start of new one
...
Because I wish to stop seeing "DAILY CHALLENGE WHERE" every day
on #general.
The notifications are constrained to the daily challenge screen only to
not spam users who may not care.
2024-07-29 14:30:10 +02:00
Dean Herbert
7afcd72872
Fix potentially too many scores displaying in breakdown while in gameplay
2024-07-29 20:58:42 +09:00
Dean Herbert
05056f0e8a
Remove no longer required AlwaysPresent
definition
...
This also reverts commit 7fedfd368c
as
no-longer-necessary.
2024-07-29 20:43:56 +09:00
Dean Herbert
5a1002c1a0
Ensure score breakdown doesn't spam scores when not visible
2024-07-29 20:43:50 +09:00
Bartłomiej Dach
f1a84a5111
Fix mods persisting after watching replay from daily challenge screen
...
Closes https://github.com/ppy/osu/issues/29133 .
Hope I can be forgiven for no tests. I had a brief try but writing them
is going to take hours.
2024-07-29 12:52:30 +02:00
Bartłomiej Dach
cebd38c6eb
Merge pull request #29163 from Joehuu/copy-lb-mods-daily
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Add ability to copy leaderboard mods in daily challenge
2024-07-29 12:09:27 +02:00
Bartłomiej Dach
2ff0a89b4f
Convert into auto-property even more
2024-07-29 10:59:21 +02:00
Bartłomiej Dach
54c904d439
Convert into auto-property
2024-07-29 10:40:29 +02:00
Bartłomiej Dach
aa7f6f81ef
Merge pull request #29127 from Joehuu/add-negative-horizontal-padding-daily
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Fix daily challenge background clipping when settings/notifications is opened
2024-07-29 10:28:48 +02:00
Joseph Madamba
f6eb9037df
Add ability to copy leaderboard mods in daily challenge
2024-07-27 23:55:56 -07:00
Salman Ahmed
7fedfd368c
Fix score breakdown tooltips appearing in other feeds
2024-07-28 07:22:58 +03:00
Joseph Madamba
bc25e5d706
Remove unnecessary depth and padding set
2024-07-27 19:13:11 -07:00
Joseph Madamba
850bcaef7a
Merge remote-tracking branch 'upstream/master' into pr/28991
2024-07-27 19:09:02 -07:00
Joseph Madamba
334f5fda2d
Remove direct margin set in popover that was causing positioning offset
2024-07-27 19:02:57 -07:00
Joseph Madamba
04b15d0d38
Remove unnecessary ReceivePositionalInputAt
...
Results is not even using the new footer.
2024-07-27 19:02:43 -07:00
Joseph Madamba
b4ca07300a
Use same size button for everything
2024-07-27 18:43:54 -07:00
Joseph Madamba
b5ff2dab43
Move some properties/bindables around
2024-07-27 18:42:49 -07:00
Joseph Madamba
aed2b3c7c6
Inherit GrayButton
instead
...
Also fixes hover highlight.
2024-07-27 18:42:49 -07:00
Joseph Madamba
d55e861b90
Fix daily challenge background clipping when settings/notifications is opened
2024-07-26 16:55:15 -07:00
Dean Herbert
9323f89357
Fix "Beatmap not downloaded" tooltip hint not showing in daily challenge
2024-07-27 02:06:56 +09:00
Dean Herbert
0421e1e9d0
Reduce number spacing a bit more
2024-07-26 23:21:44 +09:00
Dean Herbert
96049807c4
Adjust weight and text in event feed output
...
Just some minor adjustments.
2024-07-26 23:20:32 +09:00
Dean Herbert
4fa6a19409
Merge pull request #29108 from bdach/daily-challenge/better-breakdown
...
Improve score breakdown on daily challenge
2024-07-26 23:12:04 +09:00
Dean Herbert
47eca0eb37
Merge pull request #29101 from bdach/daily-challenge/fix-preview-track
...
Fix preview tracks not stopping playback when suspending/exiting daily challenge screen
2024-07-26 21:52:26 +09:00
Dean Herbert
6f7d05d5a0
Merge pull request #29104 from bdach/daily-challenge/fix-no-audio-adjustments
...
Fix daily challenge screen not applying track adjustments from mods
2024-07-26 21:51:58 +09:00
Bartłomiej Dach
0996f9b0b5
Fix code quality
2024-07-26 14:45:39 +02:00
Dean Herbert
1607075e0c
Merge pull request #29099 from bdach/daily-challenge/totals-display
...
Implement component for displaying running totals in daily challenge
2024-07-26 21:44:58 +09:00
Dean Herbert
a870722ea6
Adjust easings and reduce character spacing slightly
2024-07-26 21:43:23 +09:00
Bartłomiej Dach
fc0ade2c61
Highlight where local user's best is on the breakdown
2024-07-26 14:32:01 +02:00
Bartłomiej Dach
2caaebb670
Add tooltip with counts to daily challenge score breakdown chart
2024-07-26 13:47:41 +02:00
Dean Herbert
19affa7062
Rename new property to match true usage (per item)
...
Also document a bit more.
2024-07-26 20:45:13 +09:00
Bartłomiej Dach
2e37f3b5de
Hook up score totals display to daily challenge screen
2024-07-26 12:34:23 +02:00
Bartłomiej Dach
1abcf16231
Fix daily challenge screen not applying track adjustments from mods
...
Closes https://github.com/ppy/osu/issues/29093 .
2024-07-26 11:50:43 +02:00
Bartłomiej Dach
f9cfc7d96c
Fix preview tracks not stopping playback when suspending/exiting daily challenge screen
...
Closes https://github.com/ppy/osu/issues/29083 .
2024-07-26 10:53:12 +02:00
Cameron Brown
17f00ec0a6
Bind the mod select overlay's Beatmap to OsuScreen.Beatmap in constructor
...
Suggested by @bdach!
2024-07-26 18:29:50 +10:00
Cameron Brown
a8851950bc
Update the beatmap of Daily Challenge's mods overlay when beatmap is set - #29094
2024-07-26 18:10:11 +10:00
Bartłomiej Dach
174dc91f4b
Implement component for displaying running totals in daily challenge
...
Total pass count and cumulative total score, to be more precise.
2024-07-26 09:51:39 +02:00
Bartłomiej Dach
e489ae8f72
Merge pull request #29055 from peppy/event-feed-improvements
...
Improve daily challenge event feed
2024-07-26 08:37:47 +02:00
Bartłomiej Dach
09a1fd2cd1
Merge pull request #29057 from frenzibyte/daily-challenge-replay-download-button
...
Fix daily challenge not showing a replay button in results screen
2024-07-26 08:03:17 +02:00
Bartłomiej Dach
c17cabd981
Adjust alpha for rows for better visibility
2024-07-26 07:44:02 +02:00
Salman Ahmed
c558dfdf13
Reset download state when score is changed
2024-07-26 05:11:54 +03:00
Dean Herbert
c90e04092a
Merge pull request #29068 from bdach/results-statistics-toggle-crash
...
Fix crash when toggling extended statistics visibility during results load
2024-07-25 22:49:41 +09:00
Bartłomiej Dach
8dbd4d70ff
Fix crash when toggling extended statistics visibility during results load
...
Closes https://github.com/ppy/osu/issues/29066 .
Initially I fixed this at where the assert is right now:
9790c5a574/osu.Game/Screens/Ranking/ResultsScreen.cs (L333)
but because of the weird way that visible state management is done in
this screen that made it possible for the extended statistics to be
visible *behind* the score panels, without the score panels making way
for it. So this is in a way safer, because it prevents the visibility
state of the extended statistics from changing in the first place if
there is no score selected (yet).
This can be also seen in playlists, at least.
2024-07-25 11:45:17 +02:00
Bartłomiej Dach
8d89557ab8
Fix not being able to send chat reports on daily challenge screen
...
Something something some people cannot be trusted with a textbox.
2024-07-25 11:11:54 +02:00
Salman Ahmed
615f07d54c
Fix results screen fetching more scores twice
2024-07-25 09:16:09 +03:00
Salman Ahmed
9d5fbb8b4f
Fix target score selection abruptly discarded after opening results screen
2024-07-25 09:01:43 +03:00
Dean Herbert
f1dda4ab1e
Fix too many event rows displaying after spending a long time in gameplay/results
2024-07-25 14:31:22 +09:00
Dean Herbert
c90d345ff9
Scroll content forever rather than aggressively fading
2024-07-25 14:31:21 +09:00
Salman Ahmed
dad8e28446
Fix replay download button not added when no score is selected initially
2024-07-25 07:40:17 +03:00
Dean Herbert
aac98ab6b2
Debounce leaderboard refetches to stop excessive operations after returning from gameplay
2024-07-25 12:58:35 +09:00
Dean Herbert
9ec687caab
Avoid reloading the daily challenge leaderboard when already requested
2024-07-25 12:55:45 +09:00
Dean Herbert
4983e5f33e
Merge pull request #29039 from bdach/multiple-selection-sample-popover
...
Make sample popover change properties of all samples in multiple selection
2024-07-24 22:49:20 +09:00
Bartłomiej Dach
1ed7e4b075
Make sample popover change properties of all samples in multiple selection
...
Closes https://github.com/ppy/osu/issues/28916 .
The previous behaviour *may* have been intended, but it was honestly
quite baffling. This seems like a saner variant.
2024-07-24 12:15:12 +02:00
Dean Herbert
6e4625609d
Merge pull request #29036 from bdach/hardcode-positions-for-leaderboard
...
Fill daily challenge top 50 position numbers client-side
2024-07-24 17:49:51 +09:00
Bartłomiej Dach
788b70469d
Exit daily challenge screen when going offline
...
This sort of thing is bound to happen when rewriting screens from
scratch without invoking abstract eldritch entities sometimes. Damned if
you do, damned if you don't...
2024-07-24 09:15:32 +02:00
Bartłomiej Dach
bf4bf4d39e
Fill daily challenge top 50 position numbers client-side
...
Only doing this client-side, because doing this server-side is
expensive:
https://github.com/ppy/osu-web/pull/11354#discussion_r1689224285
2024-07-24 08:57:11 +02:00
Dean Herbert
aded31bd07
Merge pull request #29021 from bdach/editor-breaks-respect-time-preempt
...
Respect pre-empt time when auto-generating breaks
2024-07-24 15:21:12 +09:00
Dean Herbert
aed7ba9508
Change order of application to avoid bias to side with more room to drag
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-07-23 20:56:21 +09:00
Bartłomiej Dach
c3062f96ee
Fix autogenerated breaks not invalidating on change to pre-empt time
2024-07-23 13:38:50 +02:00
Bartłomiej Dach
088e8ad0a2
Respect pre-empt time when auto-generating breaks
...
Closes https://github.com/ppy/osu/issues/28703 .
2024-07-23 13:30:13 +02:00
Dean Herbert
cc4ed0ff3f
Use non-screen-space coordinates and add time-based drag ramping for better control
2024-07-23 18:59:22 +09:00
Bartłomiej Dach
38fc6f70f6
Add tolerance when drag-scrolling editor timeline
...
Closes https://github.com/ppy/osu/issues/28983 .
While the direct cause of this is most likely mouse confine in
full-screen, it shouldn't/can't really be disabled just for this,
and I also get this on linux in *windowed* mode.
In checking other apps, adding some tolerance to this sort of
drag-scroll behaviour seems like a sane UX improvement anyways.
2024-07-23 11:10:18 +02:00
Dean Herbert
d707e29ff7
Merge branch 'master' into beatmap-info-purge
2024-07-23 12:09:32 +09:00
Bartłomiej Dach
dd8be62d07
Merge pull request #28849 from frenzibyte/custom-profile-colour
...
Add custom hue support to user profile overlay
2024-07-22 09:41:32 +02:00
Layendan
6a4872faa8
Remove nullable disable
2024-07-21 23:56:47 -07:00
Layendan
6bb562db14
Fix collection popover
2024-07-22 12:22:52 +09:00
Layendan
e4cccb5e31
Fix lint errors
2024-07-22 12:22:52 +09:00
Layendan
a575566638
Add tests
2024-07-22 12:22:51 +09:00
Layendan
c16b7c5c70
Update favorite button
2024-07-22 12:22:51 +09:00
Layendan
3296beb003
Added collection button to result screen
2024-07-22 12:22:50 +09:00
Salman Ahmed
818b60a3d8
Fix pause overlay hiding input from ruleset input manager
...
If a key is pressed while the pause overlay is visible, the ruleset input manager will not see it, therefore if the user resumes while the key is held then releases the key, the ruleset input manager will not receive the key up event.
2024-07-19 18:48:35 +03:00
Salman Ahmed
d7651ef387
Add extensive test cases for correct input handling while paused in osu! & non-osu!
2024-07-19 18:48:35 +03:00
Bartłomiej Dach
27000aa8ed
Merge branch 'master' into editor-blah
2024-07-19 13:42:40 +02:00
Dan Balasescu
ad564f31cb
Merge pull request #28947 from peppy/fix-playlist-item-panel
...
Fix various visuals of playlist beatmap panels
2024-07-19 20:12:40 +09:00
Dean Herbert
c2cc85e6f0
Use purple again for kiai time specifically
2024-07-19 19:59:38 +09:00
Dean Herbert
c4de2bbb60
Ignore "too many ticks" in timeline (triggers in normal cases)
2024-07-19 19:57:47 +09:00
Dean Herbert
5ee645ac8f
Increase opacity of control points slightly
2024-07-19 19:50:21 +09:00
Dean Herbert
d9297438ba
Merge pull request #28900 from smoogipoo/fix-more-tests
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Fix more test failures
2024-07-19 19:38:52 +09:00
Dean Herbert
f11f01f9b7
Fix various visuals of playlist beatmap panels
...
Supersedes https://github.com/ppy/osu/pull/28907 .
- Fix border being fat
- Fix thumbnail not masking correctly
- Fix background layer not being correctly fit to the panel
- Dim the main background on hover
- Minor tweaks to dimming
2024-07-19 19:26:04 +09:00
Dan Balasescu
5af39aad00
Add beatmap name to log string
...
Makes it easy to compare this line versus the one in
OsuGame.PresentBeatmap(). At the moment it's just GUID which is... not
useful!
2024-07-19 19:02:41 +09:00
Dean Herbert
0f29ed618a
Don't attempt to clear the carousel during realm blocking operation
2024-07-19 17:39:47 +09:00
Dean Herbert
0560214d5b
Fix beatmap carousel performance regression with large databases
2024-07-19 17:39:47 +09:00
Bartłomiej Dach
4dd225fdc8
Fix compose blueprint container not unsubscribing from event
...
Closes https://github.com/ppy/osu/issues/28938 .
This is related to reloading the composer on timing point changes in
scrolling rulesets. The lack of unsubscription from this would cause
blueprints to be created for disposed composers via the
`hitObjectAdded()` flow.
The following line looks as if a sync load should be forced on a newly
created placement blueprint:
da4d37c4ad/osu.Game/Screens/Edit/Compose/Components/ComposeBlueprintContainer.cs (L364)
however, it is not the case if the parent
(`placementBlueprintContainer`) is disposed, which it would be in this
case. Therefore, the blueprint stays `NotLoaded` rather than `Ready`,
therefore it never receives its DI dependencies, therefore it dies on
an `EditorBeatmap` nullref.
2024-07-19 08:32:36 +02:00
Salman Ahmed
a570949459
Fix selection box initialy visible despite no items selected
2024-07-19 03:00:44 +03:00
Salman Ahmed
d61a72b8fb
Explicitly define Hue
rather than implicitly provide it by enum value
2024-07-18 00:26:24 +03:00
Layendan
0bc14ba646
Add favourite button to results screen
2024-07-17 12:45:20 -07:00
Bartłomiej Dach
4c1f902969
Do not allow working beatmap to switch to protected beatmap in song select
...
Principal fix to https://github.com/ppy/osu/issues/28880 .
2024-07-17 11:46:19 +02:00
Bartłomiej Dach
ad2db3f853
Merge pull request #28882 from peppy/update-framework
...
Update framework
2024-07-16 12:28:51 +02:00
Dean Herbert
f1325386f0
Fix summary timeline timing points having x position applied twice
2024-07-16 18:32:54 +09:00
OliBomby
ba501a8eb8
fix addition bank toggle can be switched off with selection
2024-07-16 11:30:52 +02:00
Dean Herbert
4ad7d900c1
Fix incorrect editor screen padding
2024-07-16 18:20:33 +09:00
Dean Herbert
1083e71ce6
Fix potential crash when exiting daily challenge screen
...
Without the schedule this will potentially run after disposal of the
local drawable hierarchy.
Closes https://github.com/ppy/osu/issues/28875 .
2024-07-16 03:02:04 +09:00
OliBomby
9f02a1f1bf
fix addition on node sample not working
2024-07-14 22:50:15 +02:00
OliBomby
df7a42a00e
fix placement samples
2024-07-14 22:33:23 +02:00
OliBomby
5e86a01e5e
allow hotkeys in sample point piece
2024-07-14 20:59:46 +02:00
OliBomby
952540024e
addition bank toggles in compose
2024-07-14 20:43:16 +02:00
Dean Herbert
eb3f480a2a
Merge pull request #28683 from frenzibyte/footer-v2-integration
...
Replace local footer in existing sheared overlays (e.g. mod select & first-run setup) with `ScreenFooter`
2024-07-12 22:45:06 +09:00
Dean Herbert
e8f7213b3b
Move logo depth to a forward passing
2024-07-12 22:01:20 +09:00
Bartłomiej Dach
217b01d303
Apply tooltip to bookmark pieces too
...
Bookmarks don't show on real beatmaps, but they do show in test scenes
(namely `TestSceneEditorSummaryTimeline`).
Also does some more changes to adjust the markers to the latest updates
to other markers.
2024-07-12 11:12:20 +02:00
Dean Herbert
2453e2fd00
Fix nullability issue
2024-07-12 18:11:23 +09:00
Bartłomiej Dach
5e00995948
Merge branch 'master' into tooltips
2024-07-12 11:01:03 +02:00
Bartłomiej Dach
518dc17518
Merge pull request #28788 from bdach/timeline-redesign
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Redesign editor timelines to address most frequent user complaints
2024-07-12 10:58:59 +02:00
Dean Herbert
4be5d056c5
Reduce opacity of centre marker slightly
2024-07-12 17:23:48 +09:00
Dean Herbert
d2cb07b157
Add a bit more padding between node overlays and hitobjects in timeline
2024-07-12 17:22:36 +09:00
Dean Herbert
2454722601
Add tooltips to summary timeline display
2024-07-12 16:39:41 +09:00
Dean Herbert
275e7aa451
Adjust timeline centre marker visuals and bring in front of ticks
2024-07-12 16:37:03 +09:00
Dean Herbert
ca2fc72959
Adjust timeline centre marker visuals and bring in front of ticks
2024-07-12 16:29:40 +09:00
Dean Herbert
f65ab6736d
Adjust breaks in timeline to be centered with waveform / hitobjects
2024-07-12 15:45:58 +09:00
Dean Herbert
2ad2ae0c16
Add slight offset for timeline BPM display to avoid overlaps
2024-07-12 14:34:01 +09:00
Dean Herbert
9a7a0cdb34
Adjust timeline ticks to add a bit more body back
2024-07-12 14:29:18 +09:00
Dean Herbert
685b19a571
Adjust various visuals of summary timeline in a hope for user acceptance
...
.. with a somewhat appealing design.
2024-07-12 13:57:42 +09:00
Dean Herbert
fb4f620c90
Add back BPM and adjust sizing of bottom bar a bit more
2024-07-12 12:34:43 +09:00
Salman Ahmed
d4a4a059d4
Fix footer content not accessible by overlay when overriden by a subclass
2024-07-11 15:31:02 +03:00
Bartłomiej Dach
ccc4d288b2
Merge pull request #28821 from peppy/fix-editor-dim
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Fix editor UI transparency being incorrectly opaque when hovering slider control points
2024-07-11 12:05:10 +02:00
Dean Herbert
95464ebf36
Merge branch 'master' into timeline-redesign
2024-07-11 18:38:17 +09:00
Bartłomiej Dach
6801ccbbc5
Fix editor UI remaining transparent when switching away from compose tab
...
Could still happen if using the keyboard F-key shortcuts. In that case
the composer becomes non-present, so its `Update()` can't really do
anything.
2024-07-11 11:23:09 +02:00
Bartłomiej Dach
f1fa34e5d5
Merge pull request #28800 from peppy/file-mounting-v3
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Add ability to edit beatmap content externally
2024-07-11 10:47:36 +02:00
Dean Herbert
c139478aa2
Merge pull request #28805 from frenzibyte/select-all-on-focus
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Select all text when focusing sample bank/volume textboxes in editor (and number boxes in general)
2024-07-11 17:33:30 +09:00
Dean Herbert
7b0c1e3498
Also apply to timing textboxes
2024-07-11 16:54:27 +09:00
Bartłomiej Dach
cc0d7e9981
Add error logging on failure to begin/end external edit
2024-07-11 09:54:12 +02:00
Bartłomiej Dach
ac467cf73a
Set locally modified state for all externally modified beatmap(sets) that could not be mapped to online
2024-07-11 09:44:33 +02:00
Dean Herbert
fe421edd8f
Fix editor UI transparency being incorrectly opaque when hovering slider control points
...
As mentioned at
https://github.com/ppy/osu/pull/28787#issuecomment-2221150025 .
2024-07-11 16:41:21 +09:00
Dean Herbert
b5bb94e4ec
Merge branch 'master' into file-mounting-v3
2024-07-11 15:54:54 +09:00
Dan Balasescu
00cab0ec0a
Merge pull request #28809 from bdach/mania-timeline-zooms-composer
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Match mania editor playfield time range with timeline zoom
2024-07-11 15:41:26 +09:00
Dean Herbert
bdbdc3592e
Move full export async flow inside screen and add error handling
2024-07-11 14:27:12 +09:00
Dean Herbert
599a765fd1
Add confirmation before saving for external edit
2024-07-11 12:20:33 +09:00
Dean Herbert
cd6b0e875a
Simplify save dialogs
2024-07-11 12:15:17 +09:00
Dean Herbert
b0d6c8ca6d
Abort operation on save failure
2024-07-11 11:42:06 +09:00
Bartłomiej Dach
4901fece26
Merge branch 'master' into fix-dialog-overflow
2024-07-10 18:20:18 +02:00
Bartłomiej Dach
55b4dd9b99
Adjust punctuation
2024-07-10 18:17:10 +02:00
Bartłomiej Dach
92dc125d39
Match mania editor playfield time range with timeline zoom
2024-07-10 17:36:39 +02:00
Dean Herbert
b58ba5f5f1
Just give in to silly code quality inspection
2024-07-10 23:02:19 +09:00
Salman Ahmed
bb9a2b705e
Remove unnecessary math min
2024-07-10 16:29:28 +03:00
Salman Ahmed
7d667ac46b
Fix confirm exit dialog overflowing from too many ongoing operations
2024-07-10 16:06:53 +03:00
Bartłomiej Dach
c8a64c5950
Remove setup screen controls that do nothing useful
...
Before I go with a hammer to redesign these, I want to remove stuff that
does nothing first.
Hard-breaks API to allow rulesets to specify an enumerable of custom
sections rather than two specific weird ones.
For specific rulesets:
- osu!:
- Stack leniency slider merged into difficulty section.
- osu!taiko:
- Approach rate and circle size sliders removed.
- Colours section removed.
- osu!catch:
- No functional changes.
- osu!mania:
- Special style toggle merged into difficulty section.
- Colours section removed.
2024-07-10 14:53:16 +02:00
Salman Ahmed
ce93455aa8
Extend behaviour to sample edit popover
2024-07-10 15:16:10 +03:00
Dean Herbert
b6741ee4ea
Fix back-to-front exit blocking conditionals
2024-07-10 20:00:34 +09:00
Dean Herbert
75344f9c5c
Fix break overlay progress bar becoming a pancake near end of break
2024-07-10 19:28:37 +09:00
Dean Herbert
1381b3c0c5
Merge pull request #28801 from bdach/break-generation-caching
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Improve performance of automatic break regeneration
2024-07-10 19:21:16 +09:00
Bartłomiej Dach
b881c25b17
Pool summary timeline break visualisations to reduce allocations
2024-07-10 11:42:28 +02:00
Bartłomiej Dach
343090e3b1
Do not regenerate breaks unless meaningful change to object start/end times is detected
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Tangentially found when profiling https://github.com/ppy/osu/pull/28792 .
For reproduction, import https://osu.ppy.sh/beatmapsets/972#osu/9007 ,
move any object on the playfield, and observe a half-second freeze
when ending the drag.
2024-07-10 11:42:25 +02:00
Dean Herbert
aa16c72e06
Add test coverage of external editing
2024-07-10 18:34:47 +09:00
Dean Herbert
3beca64cc5
Attempt to stay on correct difficulty
2024-07-10 18:34:46 +09:00
Dean Herbert
27ab54882b
Add loading segments and tidy things up
2024-07-10 18:34:46 +09:00
Dean Herbert
74aa05fa6e
Improve UX and styling of external edit screen
2024-07-10 18:34:45 +09:00
Dean Herbert
118162c631
Add sub screen to limit user interactions
2024-07-10 18:34:45 +09:00
Dean Herbert
d3c66e2404
Add basic flow for mounting beatmaps for external editing
2024-07-10 18:29:51 +09:00
Salman Ahmed
337f05f9a4
Fix loading (but not showing) a sheared overlay hiding displayed footer content
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Identified by tests. See https://github.com/ppy/osu/actions/runs/9869382635/job/27253010485 & https://github.com/ppy/osu/actions/runs/9869382635/job/27253009622 .
This change also prevents the initial `PopOut` call in overlays from calling `clearActiveOverlayContainer`, since it's not in the update thread and it's never meant to be called at that point anyway (it's supposed to be accompanied by a previous `PopIn` call adding the footer content).
2024-07-10 11:56:35 +03:00
Salman Ahmed
002679ebb0
Ask for VisibilityContainer
explicitly
2024-07-10 11:14:22 +03:00
Bartłomiej Dach
95783bd6c2
Merge pull request #28789 from peppy/fix-deletes-reappearing
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Fix deleted beatmap sets potentially reappearing due to pending update requests
2024-07-10 09:14:10 +02:00
Dean Herbert
9a88281ab0
Merge branch 'master' into footer-v2-integration
2024-07-10 15:33:05 +09:00
Dean Herbert
4fe3f39d22
Merge pull request #28682 from frenzibyte/footer-v2-overlay-content
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Add implementation for `ScreenFooter` to house footer content of sheared overlays
2024-07-10 15:08:00 +09:00
Dean Herbert
cd9973b6f9
Merge pull request #28740 from bdach/daily-challenge/better-results
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Improve results displays in daily challenge screen
2024-07-10 14:17:21 +09:00
Dean Herbert
f281019358
Rename method to match provided argument
2024-07-10 14:00:15 +09:00
Joseph Madamba
8c81ba3357
Fix preview track persisting to play after leaving multi/playlists room
2024-07-09 14:36:24 -07:00
Dean Herbert
123d3d2ff8
Add similar special case for insert after removal
2024-07-09 20:44:55 +09:00
Dean Herbert
0e2e44a2f5
Add failing test case showing editor save then delete failure
2024-07-09 20:41:22 +09:00
Salman Ahmed
ed1f3a1eb4
Merge branch 'master' into footer-v2-integration
2024-07-09 13:48:40 +03:00
Salman Ahmed
b17af86491
Merge branch 'master' into footer-v2-overlay-content
2024-07-09 13:41:44 +03:00
OliBomby
306dc37ab5
Make hit object and sample point seek keybinds configurable
2024-07-09 12:28:23 +02:00