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fix difference in sample time calculation
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@ -1131,7 +1131,7 @@ namespace osu.Game.Screens.Edit
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for (int i = 0; i < r.SpanCount(); i++)
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{
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nodeSamplePointTimes[i + 2] = current.StartTime + r.Duration / r.SpanCount() * (i + 1);
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nodeSamplePointTimes[i + 2] = current.StartTime + r.Duration * (i + 1) / r.SpanCount();
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}
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double found = direction < 1
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