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Add similar special case for insert after removal
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@ -302,8 +302,10 @@ namespace osu.Game.Screens.Select
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{
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Guid id = sender[i].ID;
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realmBeatmapSets.Insert(i, id);
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setsRequiringRemoval.Remove(id);
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setsRequiringUpdate.Add(id);
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realmBeatmapSets.Insert(i, id);
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}
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foreach (int i in changes.NewModifiedIndices)
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