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Only show daily challenge notification if it started within the last 30 minutes

This commit is contained in:
Dean Herbert 2024-08-09 17:10:18 +09:00
parent 45c1dfde5e
commit 52b2d73e04
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@ -104,8 +104,7 @@ namespace osu.Game.Screens.Menu
{
base.LoadComplete();
info.BindValueChanged(_ => dailyChallengeChanged(postNotification: true));
dailyChallengeChanged(postNotification: false);
info.BindValueChanged(dailyChallengeChanged, true);
}
protected override void Update()
@ -131,28 +130,29 @@ namespace osu.Game.Screens.Menu
}
}
private void dailyChallengeChanged(bool postNotification)
private void dailyChallengeChanged(ValueChangedEvent<DailyChallengeInfo?> info)
{
UpdateState();
scheduledCountdownUpdate?.Cancel();
scheduledCountdownUpdate = null;
if (info.Value == null)
if (this.info.Value == null)
{
Room = null;
cover.OnlineInfo = TooltipContent = null;
}
else
{
var roomRequest = new GetRoomRequest(info.Value.Value.RoomID);
var roomRequest = new GetRoomRequest(this.info.Value.Value.RoomID);
roomRequest.Success += room =>
{
Room = room;
cover.OnlineInfo = TooltipContent = room.Playlist.FirstOrDefault()?.Beatmap.BeatmapSet as APIBeatmapSet;
if (postNotification)
// We only want to notify the user if a new challenge recently went live.
if (Math.Abs((DateTimeOffset.Now - room.StartDate.Value!.Value).TotalSeconds) < 600)
notificationOverlay?.Post(new NewDailyChallengeNotification(room));
updateCountdown();