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https://github.com/ppy/osu.git
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Merge pull request #28991 from Layendan/master
Add collection and favourite buttons to results screen
This commit is contained in:
commit
2876cb73bd
67
osu.Game.Tests/Visual/Ranking/TestSceneCollectionButton.cs
Normal file
67
osu.Game.Tests/Visual/Ranking/TestSceneCollectionButton.cs
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@ -0,0 +1,67 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Screens.Ranking;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Ranking
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{
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public partial class TestSceneCollectionButton : OsuManualInputManagerTestScene
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{
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private CollectionButton? collectionButton;
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private readonly BeatmapInfo beatmapInfo = new BeatmapInfo { OnlineID = 88 };
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("create button", () => Child = new PopoverContainer
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Child = collectionButton = new CollectionButton(beatmapInfo)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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});
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}
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[Test]
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public void TestCollectionButton()
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{
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AddStep("click collection button", () =>
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{
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InputManager.MoveMouseTo(collectionButton!);
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("collection popover is visible", () => this.ChildrenOfType<CollectionPopover>().Single().State.Value == Visibility.Visible);
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AddStep("click outside popover", () =>
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{
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InputManager.MoveMouseTo(ScreenSpaceDrawQuad.TopLeft);
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("collection popover is hidden", () => this.ChildrenOfType<CollectionPopover>().Single().State.Value == Visibility.Hidden);
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AddStep("click collection button", () =>
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{
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InputManager.MoveMouseTo(collectionButton!);
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InputManager.Click(MouseButton.Left);
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});
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AddStep("press escape", () => InputManager.Key(Key.Escape));
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AddAssert("collection popover is hidden", () => this.ChildrenOfType<CollectionPopover>().Single().State.Value == Visibility.Hidden);
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}
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}
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}
|
82
osu.Game.Tests/Visual/Ranking/TestSceneFavouriteButton.cs
Normal file
82
osu.Game.Tests/Visual/Ranking/TestSceneFavouriteButton.cs
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@ -0,0 +1,82 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Screens.Ranking;
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namespace osu.Game.Tests.Visual.Ranking
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{
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public partial class TestSceneFavouriteButton : OsuTestScene
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{
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private FavouriteButton? favourite;
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private readonly BeatmapSetInfo beatmapSetInfo = new BeatmapSetInfo { OnlineID = 88 };
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private readonly BeatmapSetInfo invalidBeatmapSetInfo = new BeatmapSetInfo();
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private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
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[SetUpSteps]
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public void SetUpSteps()
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{
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AddStep("create button", () => Child = favourite = new FavouriteButton(beatmapSetInfo)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddStep("register request handling", () => dummyAPI.HandleRequest = request =>
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{
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if (!(request is GetBeatmapSetRequest beatmapSetRequest)) return false;
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beatmapSetRequest.TriggerSuccess(new APIBeatmapSet
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{
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OnlineID = beatmapSetRequest.ID,
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HasFavourited = false,
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FavouriteCount = 0,
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});
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return true;
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});
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}
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[Test]
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public void TestLoggedOutIn()
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{
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AddStep("log out", () => API.Logout());
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checkEnabled(false);
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AddStep("log in", () =>
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{
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API.Login("test", "test");
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((DummyAPIAccess)API).AuthenticateSecondFactor("abcdefgh");
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});
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checkEnabled(true);
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}
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[Test]
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public void TestInvalidBeatmap()
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{
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AddStep("make beatmap invalid", () => Child = favourite = new FavouriteButton(invalidBeatmapSetInfo)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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});
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AddStep("log in", () =>
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{
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API.Login("test", "test");
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((DummyAPIAccess)API).AuthenticateSecondFactor("abcdefgh");
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});
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checkEnabled(false);
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}
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private void checkEnabled(bool expected)
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{
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AddAssert("is " + (expected ? "enabled" : "disabled"), () => favourite!.Enabled.Value == expected);
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}
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}
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}
|
81
osu.Game/Screens/Ranking/CollectionButton.cs
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81
osu.Game/Screens/Ranking/CollectionButton.cs
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@ -0,0 +1,81 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Beatmaps;
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using osu.Game.Collections;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using Realms;
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namespace osu.Game.Screens.Ranking
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{
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public partial class CollectionButton : GrayButton, IHasPopover
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{
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private readonly BeatmapInfo beatmapInfo;
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private readonly Bindable<bool> isInAnyCollection;
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[Resolved]
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private RealmAccess realmAccess { get; set; } = null!;
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private IDisposable? collectionSubscription;
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[Resolved]
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private OsuColour colours { get; set; } = null!;
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public CollectionButton(BeatmapInfo beatmapInfo)
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: base(FontAwesome.Solid.Book)
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{
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this.beatmapInfo = beatmapInfo;
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isInAnyCollection = new Bindable<bool>(false);
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Size = new Vector2(75, 30);
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TooltipText = "collections";
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Action = this.ShowPopover;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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collectionSubscription = realmAccess.RegisterForNotifications(r => r.All<BeatmapCollection>(), collectionsChanged);
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isInAnyCollection.BindValueChanged(_ => updateState(), true);
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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collectionSubscription?.Dispose();
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}
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private void collectionsChanged(IRealmCollection<BeatmapCollection> sender, ChangeSet? changes)
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{
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isInAnyCollection.Value = sender.AsEnumerable().Any(c => c.BeatmapMD5Hashes.Contains(beatmapInfo.MD5Hash));
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}
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private void updateState()
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{
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Background.FadeColour(isInAnyCollection.Value ? colours.Green : colours.Gray4, 500, Easing.InOutExpo);
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}
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public Popover GetPopover() => new CollectionPopover(beatmapInfo);
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}
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}
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67
osu.Game/Screens/Ranking/CollectionPopover.cs
Normal file
67
osu.Game/Screens/Ranking/CollectionPopover.cs
Normal file
@ -0,0 +1,67 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
|
||||
|
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Collections;
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using osu.Game.Database;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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namespace osu.Game.Screens.Ranking
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{
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public partial class CollectionPopover : OsuPopover
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{
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private readonly BeatmapInfo beatmapInfo;
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[Resolved]
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private RealmAccess realm { get; set; } = null!;
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[Resolved]
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private ManageCollectionsDialog? manageCollectionsDialog { get; set; }
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public CollectionPopover(BeatmapInfo beatmapInfo)
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: base(false)
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{
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this.beatmapInfo = beatmapInfo;
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Body.CornerRadius = 4;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new[]
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{
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new OsuMenu(Direction.Vertical, true)
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{
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Items = items,
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},
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};
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}
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protected override void OnFocusLost(FocusLostEvent e)
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{
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base.OnFocusLost(e);
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Hide();
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}
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private OsuMenuItem[] items
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{
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get
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{
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var collectionItems = realm.Realm.All<BeatmapCollection>()
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.OrderBy(c => c.Name)
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.AsEnumerable()
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.Select(c => new CollectionToggleMenuItem(c.ToLive(realm), beatmapInfo)).Cast<OsuMenuItem>().ToList();
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collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, () => manageCollectionsDialog?.Show()));
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return collectionItems.ToArray();
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}
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}
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}
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}
|
155
osu.Game/Screens/Ranking/FavouriteButton.cs
Normal file
155
osu.Game/Screens/Ranking/FavouriteButton.cs
Normal file
@ -0,0 +1,155 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
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// See the LICENCE file in the repository root for full licence text.
|
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|
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables.Cards;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Resources.Localisation.Web;
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using osuTK;
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|
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namespace osu.Game.Screens.Ranking
|
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{
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public partial class FavouriteButton : GrayButton
|
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{
|
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public readonly BeatmapSetInfo BeatmapSetInfo;
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private APIBeatmapSet? beatmapSet;
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private readonly Bindable<BeatmapSetFavouriteState> current;
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|
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private PostBeatmapFavouriteRequest? favouriteRequest;
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private LoadingLayer loading = null!;
|
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|
||||
private readonly IBindable<APIUser> localUser = new Bindable<APIUser>();
|
||||
|
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[Resolved]
|
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private IAPIProvider api { get; set; } = null!;
|
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|
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[Resolved]
|
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private OsuColour colours { get; set; } = null!;
|
||||
|
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public FavouriteButton(BeatmapSetInfo beatmapSetInfo)
|
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: base(FontAwesome.Regular.Heart)
|
||||
{
|
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BeatmapSetInfo = beatmapSetInfo;
|
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current = new BindableWithCurrent<BeatmapSetFavouriteState>(new BeatmapSetFavouriteState(false, 0));
|
||||
|
||||
Size = new Vector2(75, 30);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
Add(loading = new LoadingLayer(true, false));
|
||||
|
||||
Action = toggleFavouriteStatus;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
current.BindValueChanged(_ => updateState(), true);
|
||||
|
||||
localUser.BindTo(api.LocalUser);
|
||||
localUser.BindValueChanged(_ => updateUser(), true);
|
||||
}
|
||||
|
||||
private void getBeatmapSet()
|
||||
{
|
||||
GetBeatmapSetRequest beatmapSetRequest = new GetBeatmapSetRequest(BeatmapSetInfo.OnlineID);
|
||||
|
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loading.Show();
|
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beatmapSetRequest.Success += beatmapSet =>
|
||||
{
|
||||
this.beatmapSet = beatmapSet;
|
||||
current.Value = new BeatmapSetFavouriteState(this.beatmapSet.HasFavourited, this.beatmapSet.FavouriteCount);
|
||||
|
||||
loading.Hide();
|
||||
Enabled.Value = true;
|
||||
};
|
||||
beatmapSetRequest.Failure += e =>
|
||||
{
|
||||
Logger.Error(e, $"Failed to fetch beatmap info: {e.Message}");
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
loading.Hide();
|
||||
Enabled.Value = false;
|
||||
});
|
||||
};
|
||||
api.Queue(beatmapSetRequest);
|
||||
}
|
||||
|
||||
private void toggleFavouriteStatus()
|
||||
{
|
||||
if (beatmapSet == null)
|
||||
return;
|
||||
|
||||
Enabled.Value = false;
|
||||
loading.Show();
|
||||
|
||||
var actionType = current.Value.Favourited ? BeatmapFavouriteAction.UnFavourite : BeatmapFavouriteAction.Favourite;
|
||||
|
||||
favouriteRequest?.Cancel();
|
||||
favouriteRequest = new PostBeatmapFavouriteRequest(beatmapSet.OnlineID, actionType);
|
||||
|
||||
favouriteRequest.Success += () =>
|
||||
{
|
||||
bool favourited = actionType == BeatmapFavouriteAction.Favourite;
|
||||
|
||||
current.Value = new BeatmapSetFavouriteState(favourited, current.Value.FavouriteCount + (favourited ? 1 : -1));
|
||||
|
||||
Enabled.Value = true;
|
||||
loading.Hide();
|
||||
};
|
||||
favouriteRequest.Failure += e =>
|
||||
{
|
||||
Logger.Error(e, $"Failed to {actionType.ToString().ToLowerInvariant()} beatmap: {e.Message}");
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
Enabled.Value = true;
|
||||
loading.Hide();
|
||||
});
|
||||
};
|
||||
|
||||
api.Queue(favouriteRequest);
|
||||
}
|
||||
|
||||
private void updateUser()
|
||||
{
|
||||
if (!(localUser.Value is GuestUser) && BeatmapSetInfo.OnlineID > 0)
|
||||
getBeatmapSet();
|
||||
else
|
||||
{
|
||||
Enabled.Value = false;
|
||||
current.Value = new BeatmapSetFavouriteState(false, 0);
|
||||
updateState();
|
||||
TooltipText = BeatmapsetsStrings.ShowDetailsFavouriteLogin;
|
||||
}
|
||||
}
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
if (current.Value.Favourited)
|
||||
{
|
||||
Background.Colour = colours.Green;
|
||||
Icon.Icon = FontAwesome.Solid.Heart;
|
||||
TooltipText = BeatmapsetsStrings.ShowDetailsUnfavourite;
|
||||
}
|
||||
else
|
||||
{
|
||||
Background.Colour = colours.Gray4;
|
||||
Icon.Icon = FontAwesome.Regular.Heart;
|
||||
TooltipText = BeatmapsetsStrings.ShowDetailsFavourite;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -12,6 +12,7 @@ using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
@ -76,7 +77,7 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
/// <summary>
|
||||
/// Whether the user's personal statistics should be shown on the extended statistics panel
|
||||
/// after clicking the score panel associated with the <see cref="ResultsScreen.Score"/> being presented.
|
||||
/// after clicking the score panel associated with the <see cref="Score"/> being presented.
|
||||
/// Requires <see cref="Score"/> to be present.
|
||||
/// </summary>
|
||||
public bool ShowUserStatistics { get; init; }
|
||||
@ -97,73 +98,77 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
popInSample = audio.Samples.Get(@"UI/overlay-pop-in");
|
||||
|
||||
InternalChild = new GridContainer
|
||||
InternalChild = new PopoverContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
Child = new GridContainer
|
||||
{
|
||||
new Drawable[]
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Content = new[]
|
||||
{
|
||||
VerticalScrollContent = new VerticalScrollContainer
|
||||
new Drawable[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ScrollbarVisible = false,
|
||||
Child = new Container
|
||||
VerticalScrollContent = new VerticalScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
StatisticsPanel = createStatisticsPanel().With(panel =>
|
||||
{
|
||||
panel.RelativeSizeAxes = Axes.Both;
|
||||
panel.Score.BindTarget = SelectedScore;
|
||||
}),
|
||||
ScorePanelList = new ScorePanelList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
SelectedScore = { BindTarget = SelectedScore },
|
||||
PostExpandAction = () => StatisticsPanel.ToggleVisibility()
|
||||
},
|
||||
detachedPanelContainer = new Container<ScorePanel>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new[]
|
||||
{
|
||||
bottomPanel = new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TwoLayerButton.SIZE_EXTENDED.Y,
|
||||
Alpha = 0,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
ScrollbarVisible = false,
|
||||
Child = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#333")
|
||||
},
|
||||
buttons = new FillFlowContainer
|
||||
Children = new Drawable[]
|
||||
{
|
||||
StatisticsPanel = createStatisticsPanel().With(panel =>
|
||||
{
|
||||
panel.RelativeSizeAxes = Axes.Both;
|
||||
panel.Score.BindTarget = SelectedScore;
|
||||
}),
|
||||
ScorePanelList = new ScorePanelList
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
SelectedScore = { BindTarget = SelectedScore },
|
||||
PostExpandAction = () => StatisticsPanel.ToggleVisibility()
|
||||
},
|
||||
detachedPanelContainer = new Container<ScorePanel>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
new[]
|
||||
{
|
||||
bottomPanel = new Container
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = TwoLayerButton.SIZE_EXTENDED.Y,
|
||||
Alpha = 0,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(5),
|
||||
Direction = FillDirection.Horizontal
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#333")
|
||||
},
|
||||
buttons = new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(5),
|
||||
Direction = FillDirection.Horizontal
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
}
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(),
|
||||
new Dimension(GridSizeMode.AutoSize)
|
||||
}
|
||||
};
|
||||
|
||||
@ -202,6 +207,12 @@ namespace osu.Game.Screens.Ranking
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
if (Score?.BeatmapInfo != null)
|
||||
buttons.Add(new CollectionButton(Score.BeatmapInfo));
|
||||
|
||||
if (Score?.BeatmapInfo?.BeatmapSet != null && Score.BeatmapInfo.BeatmapSet.OnlineID > 0)
|
||||
buttons.Add(new FavouriteButton(Score.BeatmapInfo.BeatmapSet));
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
|
@ -9,6 +9,7 @@ using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
@ -200,7 +201,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
|
||||
{
|
||||
var baseBeatmap = getBeatmapSetRequest.Type == BeatmapSetLookupType.BeatmapId
|
||||
? beatmapManager.QueryBeatmap(b => b.OnlineID == getBeatmapSetRequest.ID)
|
||||
: beatmapManager.QueryBeatmap(b => b.BeatmapSet.OnlineID == getBeatmapSetRequest.ID);
|
||||
: beatmapManager.QueryBeatmapSet(s => s.OnlineID == getBeatmapSetRequest.ID)?.PerformRead(s => s.Beatmaps.First().Detach());
|
||||
|
||||
if (baseBeatmap == null)
|
||||
{
|
||||
|
@ -306,7 +306,9 @@ namespace osu.Game.Tests.Visual
|
||||
StarRating = original.StarRating,
|
||||
DifficultyName = original.DifficultyName,
|
||||
}
|
||||
}
|
||||
},
|
||||
HasFavourited = false,
|
||||
FavouriteCount = 0,
|
||||
};
|
||||
|
||||
foreach (var beatmap in result.Beatmaps)
|
||||
|
Loading…
Reference in New Issue
Block a user