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Fix summary timeline timing points having x position applied twice

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Dean Herbert 2024-07-16 18:32:54 +09:00
parent 54cf64d5ce
commit f1325386f0
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@ -41,6 +41,8 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
case TimingControlPoint:
AddInternal(new ControlPointVisualisation(point)
{
// importantly, override the x position being set since we do that above.
X = 0,
Y = -0.4f,
});
break;