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Merge branch 'master' into daily-challenge/better-messaging

This commit is contained in:
Dean Herbert 2024-07-30 19:04:48 +09:00
commit d75c170ba1
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19 changed files with 336 additions and 90 deletions

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@ -25,6 +25,9 @@ namespace osu.Game.Tests.Editing
new object?[] { "1:02:3000", false, null, null },
new object?[] { "1:02:300 ()", false, null, null },
new object?[] { "1:02:300 (1,2,3)", true, new TimeSpan(0, 0, 1, 2, 300), "1,2,3" },
new object?[] { "1:02:300 (1,2,3) - ", true, new TimeSpan(0, 0, 1, 2, 300), "1,2,3" },
new object?[] { "1:02:300 (1,2,3) - following mod", true, new TimeSpan(0, 0, 1, 2, 300), "1,2,3" },
new object?[] { "1:02:300 (1,2,3) - following mod\nwith newlines", true, new TimeSpan(0, 0, 1, 2, 300), "1,2,3" },
};
[TestCaseSource(nameof(test_cases))]

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@ -8,6 +8,8 @@ using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.UI;
namespace osu.Game.Tests.Mods
@ -105,9 +107,6 @@ namespace osu.Game.Tests.Mods
testMod.ResetSettingsToDefaults();
Assert.That(testMod.DrainRate.Value, Is.Null);
// ReSharper disable once HeuristicUnreachableCode
// see https://youtrack.jetbrains.com/issue/RIDER-70159.
Assert.That(testMod.OverallDifficulty.Value, Is.Null);
var applied = applyDifficulty(new BeatmapDifficulty
@ -119,6 +118,48 @@ namespace osu.Game.Tests.Mods
Assert.That(applied.OverallDifficulty, Is.EqualTo(10));
}
[Test]
public void TestDeserializeIncorrectRange()
{
var apiMod = new APIMod
{
Acronym = @"DA",
Settings = new Dictionary<string, object>
{
[@"circle_size"] = -727,
[@"approach_rate"] = -727,
}
};
var ruleset = new OsuRuleset();
var mod = (OsuModDifficultyAdjust)apiMod.ToMod(ruleset);
Assert.Multiple(() =>
{
Assert.That(mod.CircleSize.Value, Is.GreaterThanOrEqualTo(0).And.LessThanOrEqualTo(11));
Assert.That(mod.ApproachRate.Value, Is.GreaterThanOrEqualTo(-10).And.LessThanOrEqualTo(11));
});
}
[Test]
public void TestDeserializeNegativeApproachRate()
{
var apiMod = new APIMod
{
Acronym = @"DA",
Settings = new Dictionary<string, object>
{
[@"approach_rate"] = -9,
}
};
var ruleset = new OsuRuleset();
var mod = (OsuModDifficultyAdjust)apiMod.ToMod(ruleset);
Assert.That(mod.ApproachRate.Value, Is.GreaterThanOrEqualTo(-10).And.LessThanOrEqualTo(11));
Assert.That(mod.ApproachRate.Value, Is.EqualTo(-9));
}
/// <summary>
/// Applies a <see cref="BeatmapDifficulty"/> to the mod and returns a new <see cref="BeatmapDifficulty"/>
/// representing the result if the mod were applied to a fresh <see cref="BeatmapDifficulty"/> instance.

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@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Rooms;
@ -20,11 +21,11 @@ namespace osu.Game.Tests.Visual.DailyChallenge
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Plum);
[Test]
public void TestBasicAppearance()
{
DailyChallengeScoreBreakdown breakdown = null!;
private DailyChallengeScoreBreakdown breakdown = null!;
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create content", () => Children = new Drawable[]
{
new Box
@ -50,7 +51,14 @@ namespace osu.Game.Tests.Visual.DailyChallenge
breakdown.Height = height;
});
AddToggleStep("toggle visible", v => breakdown.Alpha = v ? 1 : 0);
AddStep("set initial data", () => breakdown.SetInitialCounts([1, 4, 9, 16, 25, 36, 49, 36, 25, 16, 9, 4, 1]));
}
[Test]
public void TestBasicAppearance()
{
AddStep("add new score", () =>
{
var ev = new NewScoreEvent(1, new APIUser
@ -65,5 +73,24 @@ namespace osu.Game.Tests.Visual.DailyChallenge
AddStep("set user score", () => breakdown.UserBestScore.Value = new MultiplayerScore { TotalScore = RNG.Next(1_000_000) });
AddStep("unset user score", () => breakdown.UserBestScore.Value = null);
}
[Test]
public void TestMassAdd()
{
AddStep("add 1000 scores at once", () =>
{
for (int i = 0; i < 1000; i++)
{
var ev = new NewScoreEvent(1, new APIUser
{
Id = 2,
Username = "peppy",
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
}, RNG.Next(1_000_000), null);
breakdown.AddNewScore(ev);
}
});
}
}
}

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@ -55,6 +55,8 @@ namespace osu.Game.Tests.Visual.DailyChallenge
if (ring.IsNotNull())
ring.Height = height;
});
AddToggleStep("toggle visible", v => ring.Alpha = v ? 1 : 0);
AddStep("just started", () =>
{
room.Value.StartDate.Value = DateTimeOffset.Now.AddMinutes(-1);

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@ -49,6 +49,7 @@ namespace osu.Game.Tests.Visual.DailyChallenge
if (totals.IsNotNull())
totals.Height = height;
});
AddToggleStep("toggle visible", v => totals.Alpha = v ? 1 : 0);
AddStep("set counts", () => totals.SetInitialCounts(totalPassCount: 9650, cumulativeTotalScore: 10_000_000_000));

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@ -40,6 +40,7 @@ namespace osu.Game.Tests.Visual.Online
Id = 3,
Username = "LocalUser"
};
string uuid = Guid.NewGuid().ToString();
AddStep("add local echo message", () => channel.AddLocalEcho(new LocalEchoMessage
{
@ -83,5 +84,40 @@ namespace osu.Game.Tests.Visual.Online
AddUntilStep("three day separators present", () => drawableChannel.ChildrenOfType<DaySeparator>().Count() == 3);
AddAssert("last day separator is from correct day", () => drawableChannel.ChildrenOfType<DaySeparator>().Last().Date.Date == new DateTime(2022, 11, 22));
}
[Test]
public void TestBackgroundAlternating()
{
var localUser = new APIUser
{
Id = 3,
Username = "LocalUser"
};
int messageCount = 1;
AddRepeatStep("add messages", () =>
{
channel.AddNewMessages(new Message(messageCount)
{
Sender = localUser,
Content = "Hi there all!",
Timestamp = new DateTimeOffset(2022, 11, 21, 20, messageCount, 13, TimeSpan.Zero),
Uuid = Guid.NewGuid().ToString(),
});
messageCount++;
}, 10);
AddUntilStep("10 message present", () => drawableChannel.ChildrenOfType<ChatLine>().Count() == 10);
int checkCount = 0;
AddRepeatStep("check background", () =>
{
// +1 because the day separator take one index
Assert.AreEqual((checkCount + 1) % 2 == 0, drawableChannel.ChildrenOfType<ChatLine>().ToList()[checkCount].AlternatingBackground);
checkCount++;
}, 10);
}
}
}

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@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.UserInterface
}
[Test]
public void TestOutOfRangeValueStillApplied()
public void TestValueAboveRangeStillApplied()
{
AddStep("set override cs to 11", () => modDifficultyAdjust.CircleSize.Value = 11);
@ -91,6 +91,28 @@ namespace osu.Game.Tests.Visual.UserInterface
checkBindableAtValue("Circle Size", 11);
}
[Test]
public void TestValueBelowRangeStillApplied()
{
AddStep("set override cs to -5", () => modDifficultyAdjust.ApproachRate.Value = -5);
checkSliderAtValue("Approach Rate", -5);
checkBindableAtValue("Approach Rate", -5);
// this is a no-op, just showing that it won't reset the value during deserialisation.
setExtendedLimits(false);
checkSliderAtValue("Approach Rate", -5);
checkBindableAtValue("Approach Rate", -5);
// setting extended limits will reset the serialisation exception.
// this should be fine as the goal is to allow, at most, the value of extended limits.
setExtendedLimits(true);
checkSliderAtValue("Approach Rate", -5);
checkBindableAtValue("Approach Rate", -5);
}
[Test]
public void TestExtendedLimits()
{
@ -109,6 +131,11 @@ namespace osu.Game.Tests.Visual.UserInterface
checkSliderAtValue("Circle Size", 11);
checkBindableAtValue("Circle Size", 11);
setSliderValue("Approach Rate", -5);
checkSliderAtValue("Approach Rate", -5);
checkBindableAtValue("Approach Rate", -5);
setExtendedLimits(false);
checkSliderAtValue("Circle Size", 10);

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@ -118,12 +118,11 @@ namespace osu.Game.Online.API
u.OldValue?.Activity.UnbindFrom(activity);
u.NewValue.Activity.BindTo(activity);
if (u.OldValue != null)
localUserStatus.UnbindFrom(u.OldValue.Status);
localUserStatus.BindTo(u.NewValue.Status);
u.OldValue?.Status.UnbindFrom(localUserStatus);
u.NewValue.Status.BindTo(localUserStatus);
}, true);
localUserStatus.BindValueChanged(val => configStatus.Value = val.NewValue);
localUserStatus.BindTo(configStatus);
var thread = new Thread(run)
{
@ -600,6 +599,7 @@ namespace osu.Game.Online.API
password = null;
SecondFactorCode = null;
authentication.Clear();
configStatus.Value = UserStatus.Online;
// Scheduled prior to state change such that the state changed event is invoked with the correct user and their friends present
Schedule(() =>

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@ -63,7 +63,6 @@ using osu.Game.Screens;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Footer;
using osu.Game.Screens.Menu;
using osu.Game.Screens.OnlinePlay;
using osu.Game.Screens.OnlinePlay.DailyChallenge;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.Play;
@ -757,11 +756,13 @@ namespace osu.Game
// As a special case, if the beatmap and ruleset already match, allow immediately displaying the score from song select.
// This is guaranteed to not crash, and feels better from a user's perspective (ie. if they are clicking a score in the
// song select leaderboard).
// Similar exemptions are made here for online flows where there are good chances that beatmap and ruleset match
// (playlists / multiplayer / daily challenge).
// Similar exemptions are made here for daily challenge where it is guaranteed that beatmap and ruleset match.
// `OnlinePlayScreen` is excluded because when resuming back to it,
// `RoomSubScreen` changes the global beatmap to the next playlist item on resume,
// which may not match the score, and thus crash.
IEnumerable<Type> validScreens =
Beatmap.Value.BeatmapInfo.Equals(databasedBeatmap) && Ruleset.Value.Equals(databasedScore.ScoreInfo.Ruleset)
? new[] { typeof(SongSelect), typeof(OnlinePlayScreen), typeof(DailyChallenge) }
? new[] { typeof(SongSelect), typeof(DailyChallenge) }
: Array.Empty<Type>();
PerformFromScreen(screen =>

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@ -21,7 +21,6 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Chat;
using osuTK.Graphics;
using Message = osu.Game.Online.Chat.Message;
namespace osu.Game.Overlays.Chat
{
@ -69,6 +68,23 @@ namespace osu.Game.Overlays.Chat
private Container? highlight;
private Drawable? background;
private bool alternatingBackground;
public bool AlternatingBackground
{
get => alternatingBackground;
set
{
if (alternatingBackground == value)
return;
alternatingBackground = value;
updateBackground();
}
}
/// <summary>
/// The colour used to paint the author's username.
/// </summary>
@ -102,48 +118,73 @@ namespace osu.Game.Overlays.Chat
configManager.BindWith(OsuSetting.Prefer24HourTime, prefer24HourTime);
prefer24HourTime.BindValueChanged(_ => updateTimestamp());
InternalChild = new GridContainer
Padding = new MarginPadding { Right = 5 };
InternalChildren = new[]
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
ColumnDimensions = new[]
background = new Container
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Absolute, Spacing + UsernameWidth + Spacing),
new Dimension(),
},
Content = new[]
{
new Drawable[]
Masking = true,
CornerRadius = 4,
Alpha = 0,
RelativeSizeAxes = Axes.Both,
Blending = BlendingParameters.Additive,
Child = new Box
{
drawableTimestamp = new OsuSpriteText
{
Shadow = false,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: FontSize * 0.75f, weight: FontWeight.SemiBold, fixedWidth: true),
AlwaysPresent = true,
},
drawableUsername = new DrawableChatUsername(message.Sender)
{
Width = UsernameWidth,
FontSize = FontSize,
AutoSizeAxes = Axes.Y,
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Margin = new MarginPadding { Horizontal = Spacing },
AccentColour = UsernameColour,
Inverted = !string.IsNullOrEmpty(message.Sender.Colour),
},
drawableContentFlow = new LinkFlowContainer(styleMessageContent)
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
}
Colour = Colour4.FromHex("#3b3234"),
RelativeSizeAxes = Axes.Both,
},
},
new GridContainer
{
Padding = new MarginPadding
{
Horizontal = 2,
Vertical = 2,
},
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
ColumnDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension(GridSizeMode.Absolute, Spacing + UsernameWidth + Spacing),
new Dimension(),
},
Content = new[]
{
new Drawable[]
{
drawableTimestamp = new OsuSpriteText
{
Shadow = false,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = OsuFont.GetFont(size: FontSize * 0.75f, weight: FontWeight.SemiBold, fixedWidth: true),
AlwaysPresent = true,
},
drawableUsername = new DrawableChatUsername(message.Sender)
{
Width = UsernameWidth,
FontSize = FontSize,
AutoSizeAxes = Axes.Y,
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Margin = new MarginPadding { Horizontal = Spacing },
AccentColour = UsernameColour,
Inverted = !string.IsNullOrEmpty(message.Sender.Colour),
},
drawableContentFlow = new LinkFlowContainer(styleMessageContent)
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
}
},
}
}
};
updateBackground();
}
protected override void LoadComplete()
@ -258,5 +299,11 @@ namespace osu.Game.Overlays.Chat
Color4Extensions.FromHex("812a96"),
Color4Extensions.FromHex("992861"),
};
private void updateBackground()
{
if (background != null)
background.Alpha = alternatingBackground ? 0.2f : 0;
}
}
}

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@ -84,6 +84,17 @@ namespace osu.Game.Overlays.Chat
highlightedMessage.BindValueChanged(_ => processMessageHighlighting(), true);
}
protected override void Update()
{
base.Update();
for (int i = 0; i < ChatLineFlow.Count; i++)
{
if (ChatLineFlow[i] is ChatLine chatline)
chatline.AlternatingBackground = i % 2 == 0;
}
}
/// <summary>
/// Processes any pending message in <see cref="highlightedMessage"/>.
/// </summary>

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@ -157,6 +157,7 @@ namespace osu.Game.Overlays.Login
},
};
updateDropdownCurrent(status.Value);
dropdown.Current.BindValueChanged(action =>
{
switch (action.NewValue)

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@ -7,7 +7,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osuTK;
@ -19,7 +18,7 @@ namespace osu.Game.Overlays.Mods
private const double transition_duration = 200;
private readonly OsuSpriteText descriptionText;
private readonly TextFlowContainer descriptionText;
public ModPresetTooltip(OverlayColourProvider colourProvider)
{
@ -44,11 +43,15 @@ namespace osu.Game.Overlays.Mods
Spacing = new Vector2(7),
Children = new[]
{
descriptionText = new OsuSpriteText
descriptionText = new TextFlowContainer(f =>
{
Font = OsuFont.GetFont(weight: FontWeight.Regular),
Colour = colourProvider.Content1,
},
f.Font = OsuFont.GetFont(weight: FontWeight.Regular);
f.Colour = colourProvider.Content1;
})
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
}
}
}
};

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@ -11,7 +11,8 @@ namespace osu.Game.Rulesets.Edit
{
/// <summary>
/// Used for parsing in contexts where we don't want e.g. normal times of day to be parsed as timestamps (e.g. chat)
/// Original osu-web regex: https://github.com/ppy/osu-web/blob/3b1698639244cfdaf0b41c68bfd651ea729ec2e3/resources/js/utils/beatmapset-discussion-helper.ts#L78
/// Original osu-web regex:
/// https://github.com/ppy/osu-web/blob/3b1698639244cfdaf0b41c68bfd651ea729ec2e3/resources/js/utils/beatmapset-discussion-helper.ts#L78
/// </summary>
/// <example>
/// 00:00:000 (...) - test
@ -32,7 +33,10 @@ namespace osu.Game.Rulesets.Edit
/// <item>1:02:300 (1,2,3) - parses to 01:02:300 with selection</item>
/// </list>
/// </example>
private static readonly Regex time_regex_lenient = new Regex(@"^(((?<minutes>\d{1,3}):(?<seconds>([0-5]?\d))([:.](?<milliseconds>\d{0,3}))?)(?<selection>\s\([^)]+\))?)$", RegexOptions.Compiled);
private static readonly Regex time_regex_lenient = new Regex(
@"^(((?<minutes>\d{1,3}):(?<seconds>([0-5]?\d))([:.](?<milliseconds>\d{0,3}))?)(?<selection>\s\([^)]+\))?)(?<suffix>\s-.*)?$",
RegexOptions.Compiled | RegexOptions.Singleline
);
public static bool TryParse(string timestamp, [NotNullWhen(true)] out TimeSpan? parsedTime, out string? parsedSelection)
{

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@ -38,6 +38,7 @@ namespace osu.Game.Rulesets.Mods
public float MinValue
{
get => minValue;
set
{
if (value == minValue)
@ -52,6 +53,7 @@ namespace osu.Game.Rulesets.Mods
public float MaxValue
{
get => maxValue;
set
{
if (value == maxValue)
@ -69,6 +71,7 @@ namespace osu.Game.Rulesets.Mods
/// </summary>
public float? ExtendedMinValue
{
get => extendedMinValue;
set
{
if (value == extendedMinValue)
@ -86,6 +89,7 @@ namespace osu.Game.Rulesets.Mods
/// </summary>
public float? ExtendedMaxValue
{
get => extendedMaxValue;
set
{
if (value == extendedMaxValue)
@ -114,9 +118,14 @@ namespace osu.Game.Rulesets.Mods
{
// Ensure that in the case serialisation runs in the wrong order (and limit extensions aren't applied yet) the deserialised value is still propagated.
if (value != null)
CurrentNumber.MaxValue = MathF.Max(CurrentNumber.MaxValue, value.Value);
{
CurrentNumber.MinValue = Math.Clamp(MathF.Min(CurrentNumber.MinValue, value.Value), ExtendedMinValue ?? MinValue, MinValue);
CurrentNumber.MaxValue = Math.Clamp(MathF.Max(CurrentNumber.MaxValue, value.Value), MaxValue, ExtendedMaxValue ?? MaxValue);
base.Value = value;
base.Value = Math.Clamp(value.Value, CurrentNumber.MinValue, CurrentNumber.MaxValue);
}
else
base.Value = value;
}
}
@ -138,6 +147,8 @@ namespace osu.Game.Rulesets.Mods
// the following max value copies are only safe as long as these values are effectively constants.
otherDifficultyBindable.MaxValue = maxValue;
otherDifficultyBindable.ExtendedMaxValue = extendedMaxValue;
otherDifficultyBindable.MinValue = minValue;
otherDifficultyBindable.ExtendedMinValue = extendedMinValue;
}
public override void BindTo(Bindable<float?> them)

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@ -58,7 +58,8 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
case IHasPosition pos:
AddHeader("Position");
AddValue($"x:{pos.X:#,0.##} y:{pos.Y:#,0.##}");
AddValue($"x:{pos.X:#,0.##}");
AddValue($"y:{pos.Y:#,0.##}");
break;
case IHasXPosition x:

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@ -473,6 +473,9 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
{
base.OnResuming(e);
applyLoopingToTrack();
// re-apply mods as they may have been changed by a child screen
// (one known instance of this is showing a replay).
updateMods();
}
public override void OnSuspending(ScreenTransitionEvent e)

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@ -50,7 +50,6 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
{
drawable.RelativeSizeAxes = Axes.Both;
drawable.Size = Vector2.One;
drawable.AlwaysPresent = true;
drawable.Alpha = 0;
base.Add(drawable);

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@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@ -27,9 +28,6 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
private FillFlowContainer<Bar> barsContainer = null!;
// we're always present so that we can update while hidden, but we don't want tooltips to be displayed, therefore directly use alpha comparison here.
public override bool PropagatePositionalInputSubTree => base.PropagatePositionalInputSubTree && Alpha > 0;
private const int bin_count = MultiplayerPlaylistItemStats.TOTAL_SCORE_DISTRIBUTION_BINS;
private long[] bins = new long[bin_count];
@ -70,34 +68,61 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
});
}
private readonly Queue<NewScoreEvent> newScores = new Queue<NewScoreEvent>();
public void AddNewScore(NewScoreEvent newScoreEvent)
{
int targetBin = (int)Math.Clamp(Math.Floor((float)newScoreEvent.TotalScore / 100000), 0, bin_count - 1);
bins[targetBin] += 1;
updateCounts();
newScores.Enqueue(newScoreEvent);
var text = new OsuSpriteText
// ensure things don't get too out-of-hand.
if (newScores.Count > 25)
{
Text = newScoreEvent.TotalScore.ToString(@"N0"),
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
Font = OsuFont.Default.With(size: 30),
RelativePositionAxes = Axes.X,
X = (targetBin + 0.5f) / bin_count - 0.5f,
Alpha = 0,
};
AddInternal(text);
bins[getTargetBin(newScores.Dequeue())] += 1;
Scheduler.AddOnce(updateCounts);
}
}
Scheduler.AddDelayed(() =>
private double lastScoreDisplay;
protected override void Update()
{
base.Update();
if (Time.Current - lastScoreDisplay > 150 && newScores.TryDequeue(out var newScore))
{
float startY = ToLocalSpace(barsContainer[targetBin].CircularBar.ScreenSpaceDrawQuad.TopLeft).Y;
text.FadeInFromZero()
.ScaleTo(new Vector2(0.8f), 500, Easing.OutElasticHalf)
.MoveToY(startY)
.MoveToOffset(new Vector2(0, -50), 2500, Easing.OutQuint)
.FadeOut(2500, Easing.OutQuint)
.Expire();
}, 150);
if (lastScoreDisplay < Time.Current)
lastScoreDisplay = Time.Current;
int targetBin = getTargetBin(newScore);
bins[targetBin] += 1;
updateCounts();
var text = new OsuSpriteText
{
Text = newScore.TotalScore.ToString(@"N0"),
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
Font = OsuFont.Default.With(size: 30),
RelativePositionAxes = Axes.X,
X = (targetBin + 0.5f) / bin_count - 0.5f,
Alpha = 0,
};
AddInternal(text);
Scheduler.AddDelayed(() =>
{
float startY = ToLocalSpace(barsContainer[targetBin].CircularBar.ScreenSpaceDrawQuad.TopLeft).Y;
text.FadeInFromZero()
.ScaleTo(new Vector2(0.8f), 500, Easing.OutElasticHalf)
.MoveToY(startY)
.MoveToOffset(new Vector2(0, -50), 2500, Easing.OutQuint)
.FadeOut(2500, Easing.OutQuint)
.Expire();
}, 150);
lastScoreDisplay = Time.Current;
}
}
public void SetInitialCounts(long[] counts)
@ -109,6 +134,9 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge
updateCounts();
}
private static int getTargetBin(NewScoreEvent score) =>
(int)Math.Clamp(Math.Floor((float)score.TotalScore / 100000), 0, bin_count - 1);
private void updateCounts()
{
long max = Math.Max(bins.Max(), 1);