mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 15:07:44 +08:00
Add "enter" hint to chatbox placeholder text while in-game
This commit is contained in:
parent
7bf96ce49a
commit
b0757a13c2
@ -24,6 +24,11 @@ namespace osu.Game.Localisation
|
||||
/// </summary>
|
||||
public static LocalisableString MentionUser => new TranslatableString(getKey(@"mention_user"), @"Mention");
|
||||
|
||||
/// <summary>
|
||||
/// "press enter to type message..."
|
||||
/// </summary>
|
||||
public static LocalisableString IngameInputPlaceholder => new TranslatableString(getKey("input.ingameplaceholder"), "press enter to type message...");
|
||||
|
||||
private static string getKey(string key) => $"{prefix}:{key}";
|
||||
}
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Screens.OnlinePlay.Match.Components;
|
||||
using osu.Game.Screens.Play;
|
||||
@ -42,6 +43,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
||||
Background.Alpha = 0.2f;
|
||||
|
||||
TextBox.FocusLost = () => expandedFromTextBoxFocus.Value = false;
|
||||
TextBox.PlaceholderText = ChatStrings.IngameInputPlaceholder;
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e) => true; // use UI mouse cursor.
|
||||
|
Loading…
Reference in New Issue
Block a user