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Implement on beatmap editor

This commit is contained in:
jkh675 2024-08-04 19:16:14 +08:00
parent 5c5fcd7e7e
commit 27d6c4cecb
2 changed files with 3 additions and 2 deletions

View File

@ -213,7 +213,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
case PlatformAction.Delete:
DeleteSelected();
return true;
return false;
}
return false;

View File

@ -43,6 +43,7 @@ using osu.Game.Overlays.OSD;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Edit.Components;
using osu.Game.Screens.Edit.Components.Menus;
using osu.Game.Screens.Edit.Compose;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
@ -319,7 +320,7 @@ namespace osu.Game.Screens.Edit
editorTimelineShowTimingChanges = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTimingChanges);
editorTimelineShowTicks = config.GetBindable<bool>(OsuSetting.EditorTimelineShowTicks);
AddInternal(new OsuContextMenuContainer
AddInternal(new EditorContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]