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Move seek button to left to differentiate mutating operations

This commit is contained in:
Dean Herbert 2024-08-22 14:15:36 +09:00
parent c4f08b42ab
commit 9df12e3d87
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@ -44,6 +44,26 @@ namespace osu.Game.Screens.Edit.Timing
Groups = { BindTarget = Beatmap.ControlPointInfo.Groups, },
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Direction = FillDirection.Horizontal,
Margin = new MarginPadding(margins),
Spacing = new Vector2(5),
Children = new Drawable[]
{
new RoundedButton
{
Text = "Select closest to current time",
Action = goToCurrentGroup,
Size = new Vector2(220, 30),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
}
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomRight,
@ -68,15 +88,6 @@ namespace osu.Game.Screens.Edit.Timing
Size = new Vector2(160, 30),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
BackgroundColour = colours.Green3,
},
new RoundedButton
{
Text = "Go to current time",
Action = goToCurrentGroup,
Size = new Vector2(140, 30),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
},
}
},