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Add beatmap name to log string

Makes it easy to compare this line versus the one in
OsuGame.PresentBeatmap(). At the moment it's just GUID which is... not
useful!
This commit is contained in:
Dan Balasescu 2024-07-19 19:02:41 +09:00
parent 7a4758d8cc
commit 5af39aad00
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@ -609,7 +609,7 @@ namespace osu.Game.Screens.Select
// clear pending task immediately to track any potential nested debounce operation.
selectionChangedDebounce = null;
Logger.Log($"Song select updating selection with beatmap:{beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ShortName ?? "null"}");
Logger.Log($"Song select updating selection with beatmap: {beatmap} {beatmap?.ID.ToString() ?? "null"} ruleset:{ruleset?.ShortName ?? "null"}");
if (transferRulesetValue())
{