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Attempt to fix TestSelectableMouseHandling test failure
https://github.com/ppy/osu/pull/28900/checks?check_run_id=27652166871 This is an attempt. Going frame-by-frame I noticed that there's one frame in which the text is loaded but the FillFlowContainer/GridContainer haven't properly validated so the text is not positioned correctly (it's overflowing the panel to the left). If the cursor is moved at this exact time, then it may not be properly positioned for the following assertion, even though it is _somewhere_ on the panel. If the above is the case, then this is a known o!f issue, but not a simple one to solve. I haven't reproed this locally.
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@ -12,6 +12,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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@ -319,16 +320,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
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});
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AddUntilStep("wait for load", () => playlist.ChildrenOfType<DrawableLinkCompiler>().Any() && playlist.ChildrenOfType<BeatmapCardThumbnail>().First().DrawWidth > 0);
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AddStep("move mouse to first item title", () =>
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{
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var drawQuad = playlist.ChildrenOfType<LinkFlowContainer>().First().ScreenSpaceDrawQuad;
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var location = (drawQuad.TopLeft + drawQuad.BottomLeft) / 2 + new Vector2(drawQuad.Width * 0.2f, 0);
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InputManager.MoveMouseTo(location);
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});
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AddStep("move mouse to first item title", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<LinkFlowContainer>().First().ChildrenOfType<SpriteText>().First()));
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AddAssert("first item title not hovered", () => playlist.ChildrenOfType<DrawableLinkCompiler>().First().IsHovered, () => Is.False);
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AddStep("click left mouse", () => InputManager.Click(MouseButton.Left));
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AddStep("click title", () =>
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{
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InputManager.MoveMouseTo(playlist.ChildrenOfType<LinkFlowContainer>().First().ChildrenOfType<SpriteText>().First());
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InputManager.Click(MouseButton.Left);
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});
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AddUntilStep("first item selected", () => playlist.ChildrenOfType<DrawableRoomPlaylistItem>().First().IsSelectedItem, () => Is.True);
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// implies being clickable.
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AddUntilStep("first item title hovered", () => playlist.ChildrenOfType<DrawableLinkCompiler>().First().IsHovered, () => Is.True);
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AddStep("move mouse to second item results button", () => InputManager.MoveMouseTo(playlist.ChildrenOfType<GrayButton>().ElementAt(5)));
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