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mirror of https://github.com/ppy/osu.git synced 2024-11-14 17:17:24 +08:00
osu-lazer/osu.Game/Screens
Bartłomiej Dach a33294ac42
Redesign timing table tracking
- On entering the screen, the timing point active at the current instant
  of the map is selected. This is the *only* time where the selected
  point is changed automatically for the user.

- The ongoing automatic tracking of the relevant point after the initial
  selection is *gone*. Even knowing the fact that it was supposed to
  track the supposedly relevant "last selected type" of control point,
  I always found the tracking to be fairly arbitrary in how it works.
  Removing this behaviour also incidentally fixes
  https://github.com/ppy/osu/issues/23147.

  In its stead, to indicate which timing groups are having an effect,
  they receive an indicator line on the left (coloured using the
  relevant control points' representing colours), as well as a slight
  highlight effect.

- If there is no control point selected, the table will autoscroll to
  the latest timing group, unless the user manually scrolled the table
  before.

- If the selected control point changes, the table will autoscroll to
  the newly selected point, *regardless* of whether the user manually
  scrolled the table before.

- A new button is added which permits the user to select the latest
  timing group. As per the point above, this will autoscroll the user
  to that group at the same time.
2024-08-20 11:14:42 +02:00
..
Backgrounds Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
Edit Redesign timing table tracking 2024-08-20 11:14:42 +02:00
Footer Explicitly define Hue rather than implicitly provide it by enum value 2024-07-18 00:26:24 +03:00
Import Merge branch 'master' into update-framework 2022-11-26 16:19:36 +01:00
Menu Remove daily challenge tooltip from main menu 2024-08-14 20:45:27 +09:00
OnlinePlay Remove extra box in OnlinePlayBackgroundScreen 2024-08-17 01:01:51 +03:00
Play Remove x symbol from argon mania combo counter 2024-08-15 15:08:35 +09:00
Ranking Merge pull request #29059 from frenzibyte/fix-results-fetching-twice 2024-08-05 14:23:47 +09:00
Select Fix beatmap carousel panels not blocking hover of other panels in song select 2024-08-17 11:45:54 -07:00
SelectV2 Inline single-frame layout issue comment instead 2024-08-14 00:41:43 -07:00
Spectate Remove managed clocks from SpectatorSyncManager on gameplay completion / abort 2024-04-26 15:29:59 +08:00
Utility Adjust calls to GetContainingInputManager() 2024-06-18 07:41:19 +02:00
BackgroundScreen.cs Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
BackgroundScreenStack.cs Remove requirement of specifying animateOnnter in BackgroundScreen ctor 2024-08-07 19:07:44 +09:00
IHandlePresentBeatmap.cs Automated pass 2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs Automated pass 2023-06-24 01:00:03 +09:00
IOsuScreen.cs Move screen footer to OsuGame 2024-05-16 07:48:58 +03:00
IPerformFromScreenRunner.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Loader.cs Remove disclaimer screen completely 2023-12-28 17:21:29 +09:00
OsuScreen.cs Move screen footer to OsuGame 2024-05-16 07:48:58 +03:00
OsuScreenDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
OsuScreenStack.cs Move screen footer to OsuGame 2024-05-16 07:48:58 +03:00
ScorePresentType.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs Partial everything 2022-11-27 00:00:27 +09:00
StartupScreen.cs Automated pass 2023-06-24 01:00:03 +09:00