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Also apply to timing textboxes
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@ -51,7 +51,8 @@ namespace osu.Game.Screens.Edit.Timing
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{
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textBox = new LabelledTextBox
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{
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Label = "Time"
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Label = "Time",
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SelectAllOnFocus = true,
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},
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button = new RoundedButton
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{
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@ -79,6 +79,7 @@ namespace osu.Game.Screens.Edit.Timing
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public BPMTextBox()
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{
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Label = "BPM";
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SelectAllOnFocus = true;
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OnCommit += (_, isNew) =>
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{
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