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Add loading segments and tidy things up
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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@ -10,11 +11,15 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Platform;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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using osuTK;
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@ -31,10 +36,14 @@ namespace osu.Game.Screens.Edit
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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private readonly Editor? editor;
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private readonly Editor editor;
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private ExternalEditOperation<BeatmapSetInfo>? operation;
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private double timeLoaded;
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private FillFlowContainer flow = null!;
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public ExternalEditScreen(Task<ExternalEditOperation<BeatmapSetInfo>> fileMountOperation, Editor editor)
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{
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this.fileMountOperation = fileMountOperation;
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@ -60,64 +69,78 @@ namespace osu.Game.Screens.Edit
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Colour = colourProvider.Background5,
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RelativeSizeAxes = Axes.Both,
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},
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new FillFlowContainer
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flow = new FillFlowContainer
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{
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Margin = new MarginPadding(20),
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Spacing = new Vector2(15),
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Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = "Beatmap is mounted externally",
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Font = OsuFont.Default.With(size: 30),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Spacing = new Vector2(15),
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Children = new Drawable[]
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{
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}
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},
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new PurpleRoundedButton
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{
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Text = "Open folder",
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Width = 350,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Action = open,
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},
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new DangerousRoundedButton
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{
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Text = "Finish editing and import changes",
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Width = 350,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Action = finish,
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}
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}
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}
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}
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};
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showSpinner("Exporting for edit...");
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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timeLoaded = Time.Current;
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fileMountOperation.ContinueWith(t =>
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{
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operation = t.GetResultSafely();
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Schedule(open);
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Scheduler.AddDelayed(() =>
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{
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flow.Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = "Beatmap is mounted externally",
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Font = OsuFont.Default.With(size: 30),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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new OsuTextFlowContainer
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{
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Padding = new MarginPadding(5),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Width = 350,
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AutoSizeAxes = Axes.Y,
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Text = "Any changes made to the exported folder will be imported to the game, including file additions, modifications and deletions.",
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},
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new PurpleRoundedButton
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{
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Text = "Open folder",
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Width = 350,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Action = open,
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Enabled = { Value = false }
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},
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new DangerousRoundedButton
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{
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Text = "Finish editing and import changes",
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Width = 350,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Action = finish,
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Enabled = { Value = false }
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}
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};
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Scheduler.AddDelayed(() =>
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{
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foreach (var b in flow.ChildrenOfType<RoundedButton>())
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b.Enabled.Value = true;
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open();
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}, 1000);
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}, Math.Max(0, 1000 - (Time.Current - timeLoaded)));
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});
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}
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@ -130,15 +153,62 @@ namespace osu.Game.Screens.Edit
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gameHost.OpenFileExternally(operation.MountedPath.TrimDirectorySeparator() + Path.DirectorySeparatorChar);
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}
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public override bool OnExiting(ScreenExitEvent e)
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{
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if (!fileMountOperation.IsCompleted)
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return false;
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if (operation != null)
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{
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finish();
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return false;
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}
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return base.OnExiting(e);
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}
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private void finish()
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{
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fileMountOperation.GetResultSafely().Finish().ContinueWith(t =>
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showSpinner("Cleaning up...");
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EditOperation!.Finish().ContinueWith(t =>
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{
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Schedule(() =>
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{
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editor?.SwitchToDifficulty(t.GetResultSafely<Live<BeatmapSetInfo>>().Value.Detach().Beatmaps.First());
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// Setting to null will allow exit to succeed.
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operation = null;
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var beatmap = t.GetResultSafely();
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if (beatmap == null)
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this.Exit();
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else
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editor.SwitchToDifficulty(beatmap.Value.Detach().Beatmaps.First());
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});
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});
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}
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private void showSpinner(string text)
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{
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foreach (var b in flow.ChildrenOfType<RoundedButton>())
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b.Enabled.Value = false;
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flow.Children = new Drawable[]
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{
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new OsuSpriteText
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{
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Text = text,
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Font = OsuFont.Default.With(size: 30),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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new LoadingSpinner
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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State = { Value = Visibility.Visible }
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},
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};
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}
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}
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}
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