mirror of
https://github.com/ppy/osu.git
synced 2026-05-19 01:49:53 +08:00
Compare commits
534 Commits
@@ -114,7 +114,10 @@ jobs:
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Install .NET workloads
|
||||
run: dotnet workload install android
|
||||
# since windows image 20241113.3.0, not specifying a version here
|
||||
# installs the .NET 7 version of android workload for very unknown reasons.
|
||||
# revisit once we upgrade to .NET 9, it's probably fixed there.
|
||||
run: dotnet workload install android --version (dotnet --version)
|
||||
|
||||
- name: Compile
|
||||
run: dotnet build -c Debug osu.Android.slnf
|
||||
|
||||
@@ -115,7 +115,7 @@ jobs:
|
||||
steps:
|
||||
- name: Check permissions
|
||||
run: |
|
||||
ALLOWED_USERS=(smoogipoo peppy bdach frenzibyte)
|
||||
ALLOWED_USERS=(smoogipoo peppy bdach frenzibyte tsunyoku stanriders)
|
||||
for i in "${ALLOWED_USERS[@]}"; do
|
||||
if [[ "${{ github.actor }}" == "$i" ]]; then
|
||||
exit 0
|
||||
|
||||
@@ -1,57 +0,0 @@
|
||||
# .NET Code Style
|
||||
# IDE styles reference: https://docs.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/
|
||||
|
||||
# IDE0001: Simplify names
|
||||
dotnet_diagnostic.IDE0001.severity = warning
|
||||
|
||||
# IDE0002: Simplify member access
|
||||
dotnet_diagnostic.IDE0002.severity = warning
|
||||
|
||||
# IDE0003: Remove qualification
|
||||
dotnet_diagnostic.IDE0003.severity = warning
|
||||
|
||||
# IDE0004: Remove unnecessary cast
|
||||
dotnet_diagnostic.IDE0004.severity = warning
|
||||
|
||||
# IDE0005: Remove unnecessary imports
|
||||
dotnet_diagnostic.IDE0005.severity = warning
|
||||
|
||||
# IDE0034: Simplify default literal
|
||||
dotnet_diagnostic.IDE0034.severity = warning
|
||||
|
||||
# IDE0036: Sort modifiers
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||||
dotnet_diagnostic.IDE0036.severity = warning
|
||||
|
||||
# IDE0040: Add accessibility modifier
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0049: Use keyword for type name
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||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0055: Fix formatting
|
||||
dotnet_diagnostic.IDE0055.severity = warning
|
||||
|
||||
# IDE0051: Private method is unused
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||||
dotnet_diagnostic.IDE0051.severity = silent
|
||||
|
||||
# IDE0052: Private member is unused
|
||||
dotnet_diagnostic.IDE0052.severity = silent
|
||||
|
||||
# IDE0073: File header
|
||||
dotnet_diagnostic.IDE0073.severity = warning
|
||||
|
||||
# IDE0130: Namespace mismatch with folder
|
||||
dotnet_diagnostic.IDE0130.severity = warning
|
||||
|
||||
# IDE1006: Naming style
|
||||
dotnet_diagnostic.IDE1006.severity = warning
|
||||
|
||||
#Disable operator overloads requiring alternate named methods
|
||||
dotnet_diagnostic.CA2225.severity = none
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
||||
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
|
||||
# See: https://github.com/ppy/osu/pull/19677
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||||
dotnet_diagnostic.OSUF001.severity = none
|
||||
@@ -14,10 +14,6 @@ M:Realms.CollectionExtensions.SubscribeForNotifications`1(System.Collections.Gen
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M:System.Threading.Tasks.Task.Wait();Don't use Task.Wait. Use Task.WaitSafely() to ensure we avoid deadlocks.
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||||
P:System.Threading.Tasks.Task`1.Result;Don't use Task.Result. Use Task.GetResultSafely() to ensure we avoid deadlocks.
|
||||
M:System.Threading.ManualResetEventSlim.Wait();Specify a timeout to avoid waiting forever.
|
||||
M:System.Char.ToLower(System.Char);char.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
|
||||
M:System.Char.ToUpper(System.Char);char.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use char.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture.
|
||||
M:System.String.ToLower();string.ToLower() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToLowerInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||
M:System.String.ToUpper();string.ToUpper() changes behaviour depending on CultureInfo.CurrentCulture. Use string.ToUpperInvariant() instead. If wanting culture-sensitive behaviour, explicitly provide CultureInfo.CurrentCulture or use LocalisableString.
|
||||
M:Humanizer.InflectorExtensions.Pascalize(System.String);Humanizer's .Pascalize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToPascalCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Camelize(System.String);Humanizer's .Camelize() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToCamelCase() instead.
|
||||
M:Humanizer.InflectorExtensions.Underscore(System.String);Humanizer's .Underscore() extension method changes behaviour depending on CultureInfo.CurrentCulture. Use StringDehumanizeExtensions.ToSnakeCase() instead.
|
||||
|
||||
@@ -0,0 +1,109 @@
|
||||
# .NET Code Style
|
||||
# IDE styles reference: https://docs.microsoft.com/dotnet/fundamentals/code-analysis/style-rules/
|
||||
is_global = true
|
||||
|
||||
# IDE0001: Simplify names
|
||||
dotnet_diagnostic.IDE0001.severity = warning
|
||||
|
||||
# IDE0002: Simplify member access
|
||||
dotnet_diagnostic.IDE0002.severity = warning
|
||||
|
||||
# IDE0003: Remove qualification
|
||||
dotnet_diagnostic.IDE0003.severity = warning
|
||||
|
||||
# IDE0004: Remove unnecessary cast
|
||||
dotnet_diagnostic.IDE0004.severity = warning
|
||||
|
||||
# IDE0005: Remove unnecessary imports
|
||||
dotnet_diagnostic.IDE0005.severity = warning
|
||||
|
||||
# IDE0034: Simplify default literal
|
||||
dotnet_diagnostic.IDE0034.severity = warning
|
||||
|
||||
# IDE0036: Sort modifiers
|
||||
dotnet_diagnostic.IDE0036.severity = warning
|
||||
|
||||
# IDE0040: Add accessibility modifier
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0049: Use keyword for type name
|
||||
dotnet_diagnostic.IDE0040.severity = warning
|
||||
|
||||
# IDE0055: Fix formatting
|
||||
dotnet_diagnostic.IDE0055.severity = warning
|
||||
|
||||
# IDE0051: Private method is unused
|
||||
dotnet_diagnostic.IDE0051.severity = silent
|
||||
|
||||
# IDE0052: Private member is unused
|
||||
dotnet_diagnostic.IDE0052.severity = silent
|
||||
|
||||
# IDE0073: File header
|
||||
dotnet_diagnostic.IDE0073.severity = warning
|
||||
|
||||
# IDE0130: Namespace mismatch with folder
|
||||
dotnet_diagnostic.IDE0130.severity = warning
|
||||
|
||||
# IDE1006: Naming style
|
||||
dotnet_diagnostic.IDE1006.severity = warning
|
||||
|
||||
# CA1305: Specify IFormatProvider
|
||||
# Too many noisy warnings for parsing/formatting numbers
|
||||
dotnet_diagnostic.CA1305.severity = none
|
||||
|
||||
# CA1507: Use nameof to express symbol names
|
||||
# Flaggs serialization name attributes
|
||||
dotnet_diagnostic.CA1507.severity = suggestion
|
||||
|
||||
# CA1806: Do not ignore method results
|
||||
# The usages for numeric parsing are explicitly optional
|
||||
dotnet_diagnostic.CA1806.severity = suggestion
|
||||
|
||||
# CA1822: Mark members as static
|
||||
# Potential false positive around reflection/too much noise
|
||||
dotnet_diagnostic.CA1822.severity = none
|
||||
|
||||
# CA1826: Do not use Enumerable method on indexable collections
|
||||
dotnet_diagnostic.CA1826.severity = suggestion
|
||||
|
||||
# CA1859: Use concrete types when possible for improved performance
|
||||
# Involves design considerations
|
||||
dotnet_diagnostic.CA1859.severity = suggestion
|
||||
|
||||
# CA1860: Avoid using 'Enumerable.Any()' extension method
|
||||
dotnet_diagnostic.CA1860.severity = suggestion
|
||||
|
||||
# CA1861: Avoid constant arrays as arguments
|
||||
# Outdated with collection expressions
|
||||
dotnet_diagnostic.CA1861.severity = suggestion
|
||||
|
||||
# CA2007: Consider calling ConfigureAwait on the awaited task
|
||||
dotnet_diagnostic.CA2007.severity = warning
|
||||
|
||||
# CA2016: Forward the 'CancellationToken' parameter to methods
|
||||
# Some overloads are having special handling for debugger
|
||||
dotnet_diagnostic.CA2016.severity = suggestion
|
||||
|
||||
# CA2021: Do not call Enumerable.Cast<T> or Enumerable.OfType<T> with incompatible types
|
||||
# Causing a lot of false positives with generics
|
||||
dotnet_diagnostic.CA2021.severity = none
|
||||
|
||||
# CA2101: Specify marshaling for P/Invoke string arguments
|
||||
# Reports warning for all non-UTF16 usages on DllImport; consider migrating to LibraryImport
|
||||
dotnet_diagnostic.CA2101.severity = none
|
||||
|
||||
# CA2201: Do not raise reserved exception types
|
||||
dotnet_diagnostic.CA2201.severity = warning
|
||||
|
||||
# CA2208: Instantiate argument exceptions correctly
|
||||
dotnet_diagnostic.CA2208.severity = suggestion
|
||||
|
||||
# CA2242: Test for NaN correctly
|
||||
dotnet_diagnostic.CA2242.severity = warning
|
||||
|
||||
# Banned APIs
|
||||
dotnet_diagnostic.RS0030.severity = error
|
||||
|
||||
# Temporarily disable analysing CanBeNull = true in NRT contexts due to mobile issues.
|
||||
# See: https://github.com/ppy/osu/pull/19677
|
||||
dotnet_diagnostic.OSUF001.severity = none
|
||||
@@ -1,58 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<RuleSet Name="osu! Rule Set" Description=" " ToolsVersion="16.0">
|
||||
<Rules AnalyzerId="Microsoft.CodeQuality.Analyzers" RuleNamespace="Microsoft.CodeQuality.Analyzers">
|
||||
<Rule Id="CA1016" Action="None" />
|
||||
<Rule Id="CA1028" Action="None" />
|
||||
<Rule Id="CA1031" Action="None" />
|
||||
<Rule Id="CA1034" Action="None" />
|
||||
<Rule Id="CA1036" Action="None" />
|
||||
<Rule Id="CA1040" Action="None" />
|
||||
<Rule Id="CA1044" Action="None" />
|
||||
<Rule Id="CA1051" Action="None" />
|
||||
<Rule Id="CA1054" Action="None" />
|
||||
<Rule Id="CA1056" Action="None" />
|
||||
<Rule Id="CA1062" Action="None" />
|
||||
<Rule Id="CA1063" Action="None" />
|
||||
<Rule Id="CA1067" Action="None" />
|
||||
<Rule Id="CA1707" Action="None" />
|
||||
<Rule Id="CA1710" Action="None" />
|
||||
<Rule Id="CA1714" Action="None" />
|
||||
<Rule Id="CA1716" Action="None" />
|
||||
<Rule Id="CA1717" Action="None" />
|
||||
<Rule Id="CA1720" Action="None" />
|
||||
<Rule Id="CA1721" Action="None" />
|
||||
<Rule Id="CA1724" Action="None" />
|
||||
<Rule Id="CA1801" Action="None" />
|
||||
<Rule Id="CA1806" Action="None" />
|
||||
<Rule Id="CA1812" Action="None" />
|
||||
<Rule Id="CA1814" Action="None" />
|
||||
<Rule Id="CA1815" Action="None" />
|
||||
<Rule Id="CA1819" Action="None" />
|
||||
<Rule Id="CA1822" Action="None" />
|
||||
<Rule Id="CA1823" Action="None" />
|
||||
<Rule Id="CA2007" Action="Warning" />
|
||||
<Rule Id="CA2214" Action="None" />
|
||||
<Rule Id="CA2227" Action="None" />
|
||||
</Rules>
|
||||
<Rules AnalyzerId="Microsoft.CodeQuality.CSharp.Analyzers" RuleNamespace="Microsoft.CodeQuality.CSharp.Analyzers">
|
||||
<Rule Id="CA1001" Action="None" />
|
||||
<Rule Id="CA1032" Action="None" />
|
||||
</Rules>
|
||||
<Rules AnalyzerId="Microsoft.NetCore.Analyzers" RuleNamespace="Microsoft.NetCore.Analyzers">
|
||||
<Rule Id="CA1303" Action="None" />
|
||||
<Rule Id="CA1304" Action="None" />
|
||||
<Rule Id="CA1305" Action="None" />
|
||||
<Rule Id="CA1307" Action="None" />
|
||||
<Rule Id="CA1308" Action="None" />
|
||||
<Rule Id="CA1816" Action="None" />
|
||||
<Rule Id="CA1826" Action="None" />
|
||||
<Rule Id="CA2000" Action="None" />
|
||||
<Rule Id="CA2008" Action="None" />
|
||||
<Rule Id="CA2213" Action="None" />
|
||||
<Rule Id="CA2235" Action="None" />
|
||||
</Rules>
|
||||
<Rules AnalyzerId="Microsoft.NetCore.CSharp.Analyzers" RuleNamespace="Microsoft.NetCore.CSharp.Analyzers">
|
||||
<Rule Id="CA1309" Action="Warning" />
|
||||
<Rule Id="CA2201" Action="Warning" />
|
||||
</Rules>
|
||||
</RuleSet>
|
||||
+13
-1
@@ -18,9 +18,21 @@
|
||||
<ItemGroup Label="Code Analysis">
|
||||
<PackageReference Include="Microsoft.CodeAnalysis.BannedApiAnalyzers" Version="3.3.4" PrivateAssets="All" />
|
||||
<AdditionalFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\BannedSymbols.txt" />
|
||||
<!-- Rider compatibility: .globalconfig needs to be explicitly referenced instead of using the global file name. -->
|
||||
<GlobalAnalyzerConfigFiles Include="$(MSBuildThisFileDirectory)CodeAnalysis\osu.globalconfig" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Code Analysis">
|
||||
<CodeAnalysisRuleSet>$(MSBuildThisFileDirectory)CodeAnalysis\osu.ruleset</CodeAnalysisRuleSet>
|
||||
<AnalysisMode>Default</AnalysisMode>
|
||||
<AnalysisModeDesign>Default</AnalysisModeDesign>
|
||||
<AnalysisModeDocumentation>Recommended</AnalysisModeDocumentation>
|
||||
<AnalysisModeGlobalization>Recommended</AnalysisModeGlobalization>
|
||||
<AnalysisModeInteroperability>Recommended</AnalysisModeInteroperability>
|
||||
<AnalysisModeMaintainability>Recommended</AnalysisModeMaintainability>
|
||||
<AnalysisModeNaming>Default</AnalysisModeNaming>
|
||||
<AnalysisModePerformance>Minimum</AnalysisModePerformance>
|
||||
<AnalysisModeReliability>Recommended</AnalysisModeReliability>
|
||||
<AnalysisModeSecurity>Default</AnalysisModeSecurity>
|
||||
<AnalysisModeUsage>Default</AnalysisModeUsage>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Documentation">
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
|
||||
+1
-1
@@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1118.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2024.1224.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
||||
@@ -15,6 +15,7 @@ using osu.Framework.Threading;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
@@ -47,6 +48,9 @@ namespace osu.Desktop
|
||||
[Resolved]
|
||||
private MultiplayerClient multiplayerClient { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private LocalUserStatisticsProvider statisticsProvider { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private OsuConfigManager config { get; set; } = null!;
|
||||
|
||||
@@ -117,7 +121,9 @@ namespace osu.Desktop
|
||||
status.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
activity.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
privacyMode.BindValueChanged(_ => schedulePresenceUpdate());
|
||||
|
||||
multiplayerClient.RoomUpdated += onRoomUpdated;
|
||||
statisticsProvider.StatisticsUpdated += onStatisticsUpdated;
|
||||
}
|
||||
|
||||
private void onReady(object _, ReadyMessage __)
|
||||
@@ -133,6 +139,8 @@ namespace osu.Desktop
|
||||
|
||||
private void onRoomUpdated() => schedulePresenceUpdate();
|
||||
|
||||
private void onStatisticsUpdated(UserStatisticsUpdate _) => schedulePresenceUpdate();
|
||||
|
||||
private ScheduledDelegate? presenceUpdateDelegate;
|
||||
|
||||
private void schedulePresenceUpdate()
|
||||
@@ -167,7 +175,7 @@ namespace osu.Desktop
|
||||
presence.State = clampLength(activity.Value.GetStatus(hideIdentifiableInformation));
|
||||
presence.Details = clampLength(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
|
||||
|
||||
if (getBeatmapID(activity.Value) is int beatmapId && beatmapId > 0)
|
||||
if (activity.Value.GetBeatmapID(hideIdentifiableInformation) is int beatmapId && beatmapId > 0)
|
||||
{
|
||||
presence.Buttons = new[]
|
||||
{
|
||||
@@ -229,10 +237,8 @@ namespace osu.Desktop
|
||||
presence.Assets.LargeImageText = string.Empty;
|
||||
else
|
||||
{
|
||||
if (user.Value.RulesetsStatistics != null && user.Value.RulesetsStatistics.TryGetValue(ruleset.Value.ShortName, out UserStatistics? statistics))
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty);
|
||||
else
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
|
||||
var statistics = statisticsProvider.GetStatisticsFor(ruleset.Value);
|
||||
presence.Assets.LargeImageText = $"{user.Value.Username}" + (statistics?.GlobalRank > 0 ? $" (rank #{statistics.GlobalRank:N0})" : string.Empty);
|
||||
}
|
||||
|
||||
// small image
|
||||
@@ -327,25 +333,14 @@ namespace osu.Desktop
|
||||
return true;
|
||||
}
|
||||
|
||||
private static int? getBeatmapID(UserActivity activity)
|
||||
{
|
||||
switch (activity)
|
||||
{
|
||||
case UserActivity.InGame game:
|
||||
return game.BeatmapID;
|
||||
|
||||
case UserActivity.EditingBeatmap edit:
|
||||
return edit.BeatmapID;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (multiplayerClient.IsNotNull())
|
||||
multiplayerClient.RoomUpdated -= onRoomUpdated;
|
||||
|
||||
if (statisticsProvider.IsNotNull())
|
||||
statisticsProvider.StatisticsUpdated -= onStatisticsUpdated;
|
||||
|
||||
client.Dispose();
|
||||
base.Dispose(isDisposing);
|
||||
}
|
||||
|
||||
@@ -134,7 +134,6 @@ namespace osu.Desktop
|
||||
if (iconStream != null)
|
||||
host.Window.SetIconFromStream(iconStream);
|
||||
|
||||
host.Window.CursorState |= CursorState.Hidden;
|
||||
host.Window.Title = Name;
|
||||
}
|
||||
|
||||
|
||||
@@ -99,7 +99,7 @@ namespace osu.Desktop
|
||||
|
||||
var hostOptions = new HostOptions
|
||||
{
|
||||
IPCPort = !tournamentClient ? OsuGame.IPC_PORT : null,
|
||||
IPCPipeName = !tournamentClient ? OsuGame.IPC_PIPE_NAME : null,
|
||||
FriendlyGameName = OsuGameBase.GAME_NAME,
|
||||
};
|
||||
|
||||
|
||||
@@ -148,15 +148,7 @@ namespace osu.Desktop.Windows
|
||||
foreach (var association in uri_associations)
|
||||
association.UpdateDescription(getLocalisedString(association.Description));
|
||||
|
||||
string getLocalisedString(LocalisableString s)
|
||||
{
|
||||
if (localisation == null)
|
||||
return s.ToString();
|
||||
|
||||
var b = localisation.GetLocalisedBindableString(s);
|
||||
b.UnbindAll();
|
||||
return b.Value;
|
||||
}
|
||||
string getLocalisedString(LocalisableString s) => localisation?.GetLocalisedString(s) ?? s.ToString();
|
||||
}
|
||||
|
||||
#region Native interop
|
||||
|
||||
@@ -4,28 +4,54 @@
|
||||
using System.Collections.Generic;
|
||||
using BenchmarkDotNet.Attributes;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Benchmarks
|
||||
{
|
||||
public class BenchmarkUnstableRate : BenchmarkTest
|
||||
{
|
||||
private List<HitEvent> events = null!;
|
||||
private readonly List<List<HitEvent>> incrementalEventLists = new List<List<HitEvent>>();
|
||||
|
||||
public override void SetUp()
|
||||
{
|
||||
base.SetUp();
|
||||
events = new List<HitEvent>();
|
||||
|
||||
for (int i = 0; i < 1000; i++)
|
||||
events.Add(new HitEvent(RNG.NextDouble(-200.0, 200.0), RNG.NextDouble(1.0, 2.0), HitResult.Great, new HitObject(), null, null));
|
||||
var events = new List<HitEvent>();
|
||||
|
||||
for (int i = 0; i < 2048; i++)
|
||||
{
|
||||
// Ensure the object has hit windows populated.
|
||||
var hitObject = new HitCircle();
|
||||
hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
events.Add(new HitEvent(RNG.NextDouble(-200.0, 200.0), RNG.NextDouble(1.0, 2.0), HitResult.Great, hitObject, null, null));
|
||||
|
||||
incrementalEventLists.Add(new List<HitEvent>(events));
|
||||
}
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void CalculateUnstableRate()
|
||||
{
|
||||
_ = events.CalculateUnstableRate();
|
||||
for (int i = 0; i < 2048; i++)
|
||||
{
|
||||
var events = incrementalEventLists[i];
|
||||
_ = events.CalculateUnstableRate();
|
||||
}
|
||||
}
|
||||
|
||||
[Benchmark]
|
||||
public void CalculateUnstableRateUsingIncrementalCalculation()
|
||||
{
|
||||
HitEventExtensions.UnstableRateCalculationResult? last = null;
|
||||
|
||||
for (int i = 0; i < 2048; i++)
|
||||
{
|
||||
var events = incrementalEventLists[i];
|
||||
last = events.CalculateUnstableRate(last);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameApplicationDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -1,16 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.iOS
|
||||
{
|
||||
public static class Application
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,10 +10,12 @@ using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets.Catch.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
@@ -54,6 +56,12 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
[Resolved]
|
||||
private EditorBeatmap? editorBeatmap { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private IEditorChangeHandler? changeHandler { get; set; }
|
||||
|
||||
[Resolved]
|
||||
private BindableBeatDivisor? beatDivisor { get; set; }
|
||||
|
||||
public JuiceStreamSelectionBlueprint(JuiceStream hitObject)
|
||||
: base(hitObject)
|
||||
{
|
||||
@@ -119,6 +127,20 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
return base.OnMouseDown(e);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
if (!IsSelected)
|
||||
return false;
|
||||
|
||||
if (e.Key == Key.F && e.ControlPressed && e.ShiftPressed)
|
||||
{
|
||||
convertToStream();
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void onDefaultsApplied(HitObject _)
|
||||
{
|
||||
computeObjectBounds();
|
||||
@@ -168,6 +190,50 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
lastSliderPathVersion = HitObject.Path.Version.Value;
|
||||
}
|
||||
|
||||
// duplicated in `SliderSelectionBlueprint.convertToStream()`
|
||||
// consider extracting common helper when applying changes here
|
||||
private void convertToStream()
|
||||
{
|
||||
if (editorBeatmap == null || beatDivisor == null)
|
||||
return;
|
||||
|
||||
var timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(HitObject.StartTime);
|
||||
double streamSpacing = timingPoint.BeatLength / beatDivisor.Value;
|
||||
|
||||
changeHandler?.BeginChange();
|
||||
|
||||
int i = 0;
|
||||
double time = HitObject.StartTime;
|
||||
|
||||
while (!Precision.DefinitelyBigger(time, HitObject.GetEndTime(), 1))
|
||||
{
|
||||
// positionWithRepeats is a fractional number in the range of [0, HitObject.SpanCount()]
|
||||
// and indicates how many fractional spans of a slider have passed up to time.
|
||||
double positionWithRepeats = (time - HitObject.StartTime) / HitObject.Duration * HitObject.SpanCount();
|
||||
double pathPosition = positionWithRepeats - (int)positionWithRepeats;
|
||||
// every second span is in the reverse direction - need to reverse the path position.
|
||||
if (positionWithRepeats % 2 >= 1)
|
||||
pathPosition = 1 - pathPosition;
|
||||
|
||||
float fruitXValue = HitObject.OriginalX + HitObject.Path.PositionAt(pathPosition).X;
|
||||
|
||||
editorBeatmap.Add(new Fruit
|
||||
{
|
||||
StartTime = time,
|
||||
OriginalX = fruitXValue,
|
||||
NewCombo = i == 0 && HitObject.NewCombo,
|
||||
Samples = HitObject.Samples.Select(s => s.With()).ToList()
|
||||
});
|
||||
|
||||
i += 1;
|
||||
time = HitObject.StartTime + i * streamSpacing;
|
||||
}
|
||||
|
||||
editorBeatmap.Remove(HitObject);
|
||||
|
||||
changeHandler?.EndChange();
|
||||
}
|
||||
|
||||
private IEnumerable<MenuItem> getContextMenuItems()
|
||||
{
|
||||
yield return new OsuMenuItem("Add vertex", MenuItemType.Standard, () =>
|
||||
@@ -177,6 +243,11 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints
|
||||
{
|
||||
Hotkey = new Hotkey(new KeyCombination(InputKey.Control, InputKey.MouseLeft))
|
||||
};
|
||||
|
||||
yield return new OsuMenuItem("Convert to stream", MenuItemType.Destructive, convertToStream)
|
||||
{
|
||||
Hotkey = new Hotkey(new KeyCombination(InputKey.Control, InputKey.Shift, InputKey.F))
|
||||
};
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public partial class CatchDistanceSnapProvider : ComposerDistanceSnapProvider
|
||||
{
|
||||
protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
|
||||
public override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
|
||||
{
|
||||
// osu!catch's distance snap implementation is limited, in that a custom spacing cannot be specified.
|
||||
// Therefore this functionality is not currently used.
|
||||
|
||||
@@ -70,6 +70,8 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
}));
|
||||
}
|
||||
|
||||
protected override Drawable CreateHitObjectInspector() => new CatchHitObjectInspector(DistanceSnapProvider);
|
||||
|
||||
protected override IEnumerable<TernaryButton> CreateTernaryButtons()
|
||||
=> base.CreateTernaryButtons()
|
||||
.Concat(DistanceSnapProvider.CreateTernaryButtons());
|
||||
|
||||
@@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit
|
||||
{
|
||||
public partial class CatchHitObjectInspector(CatchDistanceSnapProvider snapProvider) : HitObjectInspector
|
||||
{
|
||||
protected override void AddInspectorValues(HitObject[] objects)
|
||||
{
|
||||
base.AddInspectorValues(objects);
|
||||
|
||||
if (objects.Length > 0)
|
||||
{
|
||||
HitObject firstSelectedHitObject = objects.MinBy(ho => ho.StartTime)!;
|
||||
HitObject lastSelectedHitObject = objects.MaxBy(ho => ho.GetEndTime())!;
|
||||
|
||||
HitObject? precedingObject = EditorBeatmap.HitObjects.LastOrDefault(ho => ho.GetEndTime() < firstSelectedHitObject.StartTime);
|
||||
HitObject? nextObject = EditorBeatmap.HitObjects.FirstOrDefault(ho => ho.StartTime > lastSelectedHitObject.GetEndTime());
|
||||
|
||||
if (precedingObject != null && precedingObject is not BananaShower)
|
||||
{
|
||||
double previousSnap = snapProvider.ReadCurrentDistanceSnap(precedingObject, firstSelectedHitObject);
|
||||
AddHeader("To previous");
|
||||
AddValue($"{previousSnap:#,0.##}x");
|
||||
}
|
||||
|
||||
if (nextObject != null && nextObject is not BananaShower)
|
||||
{
|
||||
double nextSnap = snapProvider.ReadCurrentDistanceSnap(lastSelectedHitObject, nextObject);
|
||||
AddHeader("To next");
|
||||
AddValue($"{nextSnap:#,0.##}x");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameApplicationDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -1,16 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests.iOS
|
||||
{
|
||||
public static class Application
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -22,9 +22,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
[TestCase("basic")]
|
||||
[TestCase("zero-length-slider")]
|
||||
[TestCase("mania-specific-spinner")]
|
||||
[TestCase("20544")]
|
||||
[TestCase("100374")]
|
||||
[TestCase("1450162")]
|
||||
[TestCase("4869637")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||
|
||||
+1
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
+60
@@ -0,0 +1,60 @@
|
||||
{
|
||||
"Mappings": [
|
||||
{
|
||||
"RandomW": 273071671,
|
||||
"RandomX": 842502087,
|
||||
"RandomY": 3579807591,
|
||||
"RandomZ": 273326509,
|
||||
"StartTime": 11783.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 11783.0,
|
||||
"EndTime": 15116.0,
|
||||
"Column": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 2659271247,
|
||||
"RandomX": 3579807591,
|
||||
"RandomY": 273326509,
|
||||
"RandomZ": 273071671,
|
||||
"StartTime": 91545.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 91545.0,
|
||||
"EndTime": 92735.0,
|
||||
"Column": 0
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 3083635271,
|
||||
"RandomX": 273326509,
|
||||
"RandomY": 273071671,
|
||||
"RandomZ": 2659271247,
|
||||
"StartTime": 152497.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 152497.0,
|
||||
"EndTime": 153687.0,
|
||||
"Column": 1
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"RandomW": 4073591514,
|
||||
"RandomX": 273071671,
|
||||
"RandomY": 2659271247,
|
||||
"RandomZ": 3083635271,
|
||||
"StartTime": 231545.0,
|
||||
"Objects": [
|
||||
{
|
||||
"StartTime": 231545.0,
|
||||
"EndTime": 232974.0,
|
||||
"Column": 3
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
osu file format v14
|
||||
|
||||
[General]
|
||||
Mode: 3
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:5
|
||||
CircleSize:4
|
||||
OverallDifficulty:5
|
||||
ApproachRate:0
|
||||
SliderMultiplier:2.6
|
||||
SliderTickRate:1
|
||||
|
||||
[TimingPoints]
|
||||
355,476.190476190476,4,2,1,60,1,0
|
||||
60652,-100,4,2,1,60,0,1
|
||||
92735,-100,4,2,1,60,0,0
|
||||
121485,-100,4,2,1,60,0,1
|
||||
153688,-100,4,2,1,60,0,0
|
||||
182497,-100,4,2,1,60,0,1
|
||||
213688,-100,4,2,1,60,0,0
|
||||
|
||||
[HitObjects]
|
||||
256,192,11783,12,0,15116,0:0:0:0:
|
||||
256,192,91545,12,0,92735,0:0:0:0:
|
||||
256,192,152497,12,0,153687,0:0:0:0:
|
||||
256,192,231545,12,0,232974,0:0:0:0:
|
||||
@@ -7,11 +7,13 @@ using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps.Patterns;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Scoring.Legacy;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
@@ -124,16 +126,109 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
|
||||
protected override IEnumerable<ManiaHitObject> ConvertHitObject(HitObject original, IBeatmap beatmap, CancellationToken cancellationToken)
|
||||
{
|
||||
if (original is ManiaHitObject maniaOriginal)
|
||||
{
|
||||
yield return maniaOriginal;
|
||||
LegacyHitObjectType legacyType;
|
||||
|
||||
yield break;
|
||||
switch (original)
|
||||
{
|
||||
case ManiaHitObject maniaObj:
|
||||
{
|
||||
yield return maniaObj;
|
||||
|
||||
yield break;
|
||||
}
|
||||
|
||||
case IHasLegacyHitObjectType legacy:
|
||||
legacyType = legacy.LegacyType & LegacyHitObjectType.ObjectTypes;
|
||||
break;
|
||||
|
||||
case IHasPath:
|
||||
legacyType = LegacyHitObjectType.Slider;
|
||||
break;
|
||||
|
||||
case IHasDuration:
|
||||
legacyType = LegacyHitObjectType.Hold;
|
||||
break;
|
||||
|
||||
default:
|
||||
legacyType = LegacyHitObjectType.Circle;
|
||||
break;
|
||||
}
|
||||
|
||||
var objects = IsForCurrentRuleset ? generateSpecific(original, beatmap) : generateConverted(original, beatmap);
|
||||
foreach (ManiaHitObject obj in objects)
|
||||
yield return obj;
|
||||
double startTime = original.StartTime;
|
||||
double endTime = (original as IHasDuration)?.EndTime ?? startTime;
|
||||
Vector2 position = (original as IHasPosition)?.Position ?? Vector2.Zero;
|
||||
|
||||
PatternGenerator conversion;
|
||||
|
||||
switch (legacyType)
|
||||
{
|
||||
case LegacyHitObjectType.Circle:
|
||||
if (IsForCurrentRuleset)
|
||||
{
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(startTime, position);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Note: The density is used during the pattern generator constructor, and intentionally computed first.
|
||||
computeDensity(startTime);
|
||||
conversion = new HitCirclePatternGenerator(Random, original, beatmap, TotalColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
recordNote(startTime, position);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Slider:
|
||||
if (IsForCurrentRuleset)
|
||||
{
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(original.StartTime, position);
|
||||
}
|
||||
else
|
||||
{
|
||||
var generator = new SliderPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
conversion = generator;
|
||||
|
||||
for (int i = 0; i <= generator.SpanCount; i++)
|
||||
{
|
||||
double time = original.StartTime + generator.SegmentDuration * i;
|
||||
|
||||
recordNote(time, position);
|
||||
computeDensity(time);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Spinner:
|
||||
// Note: Some older mania-specific beatmaps can have spinners that are converted rather than passed through.
|
||||
// Newer beatmaps will usually use the "hold" hitobject type below.
|
||||
conversion = new SpinnerPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(endTime, new Vector2(256, 192));
|
||||
computeDensity(endTime);
|
||||
break;
|
||||
|
||||
case LegacyHitObjectType.Hold:
|
||||
conversion = new PassThroughPatternGenerator(Random, original, beatmap, TotalColumns, lastPattern);
|
||||
recordNote(endTime, position);
|
||||
computeDensity(endTime);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new ArgumentException($"Invalid legacy object type: {legacyType}", nameof(original));
|
||||
}
|
||||
|
||||
foreach (var newPattern in conversion.Generate())
|
||||
{
|
||||
if (conversion is HitCirclePatternGenerator circleGenerator)
|
||||
lastStair = circleGenerator.StairType;
|
||||
|
||||
if (conversion is HitCirclePatternGenerator || conversion is SliderPatternGenerator)
|
||||
lastPattern = newPattern;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly LimitedCapacityQueue<double> prevNoteTimes = new LimitedCapacityQueue<double>(max_notes_for_density);
|
||||
@@ -156,135 +251,5 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
lastTime = time;
|
||||
lastPosition = position;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Method that generates hit objects for osu!mania specific beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="original">The original hit object.</param>
|
||||
/// <param name="originalBeatmap">The original beatmap. This is used to look-up any values dependent on a fully-loaded beatmap.</param>
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateSpecific(HitObject original, IBeatmap originalBeatmap)
|
||||
{
|
||||
var generator = new SpecificBeatmapPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
|
||||
foreach (var newPattern in generator.Generate())
|
||||
{
|
||||
lastPattern = newPattern;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Method that generates hit objects for non-osu!mania beatmaps.
|
||||
/// </summary>
|
||||
/// <param name="original">The original hit object.</param>
|
||||
/// <param name="originalBeatmap">The original beatmap. This is used to look-up any values dependent on a fully-loaded beatmap.</param>
|
||||
/// <returns>The hit objects generated.</returns>
|
||||
private IEnumerable<ManiaHitObject> generateConverted(HitObject original, IBeatmap originalBeatmap)
|
||||
{
|
||||
Patterns.PatternGenerator? conversion = null;
|
||||
|
||||
switch (original)
|
||||
{
|
||||
case IHasPath:
|
||||
{
|
||||
var generator = new PathObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
conversion = generator;
|
||||
|
||||
var positionData = original as IHasPosition;
|
||||
|
||||
for (int i = 0; i <= generator.SpanCount; i++)
|
||||
{
|
||||
double time = original.StartTime + generator.SegmentDuration * i;
|
||||
|
||||
recordNote(time, positionData?.Position ?? Vector2.Zero);
|
||||
computeDensity(time);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case IHasDuration endTimeData:
|
||||
{
|
||||
conversion = new EndTimeObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern);
|
||||
|
||||
recordNote(endTimeData.EndTime, new Vector2(256, 192));
|
||||
computeDensity(endTimeData.EndTime);
|
||||
break;
|
||||
}
|
||||
|
||||
case IHasPosition positionData:
|
||||
{
|
||||
computeDensity(original.StartTime);
|
||||
|
||||
conversion = new HitObjectPatternGenerator(Random, original, originalBeatmap, TotalColumns, lastPattern, lastTime, lastPosition, density, lastStair);
|
||||
|
||||
recordNote(original.StartTime, positionData.Position);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (conversion == null)
|
||||
yield break;
|
||||
|
||||
foreach (var newPattern in conversion.Generate())
|
||||
{
|
||||
lastPattern = conversion is EndTimeObjectPatternGenerator ? lastPattern : newPattern;
|
||||
lastStair = (conversion as HitObjectPatternGenerator)?.StairType ?? lastStair;
|
||||
|
||||
foreach (var obj in newPattern.HitObjects)
|
||||
yield return obj;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A pattern generator for osu!mania-specific beatmaps.
|
||||
/// </summary>
|
||||
private class SpecificBeatmapPatternGenerator : Patterns.Legacy.PatternGenerator
|
||||
{
|
||||
public SpecificBeatmapPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
}
|
||||
|
||||
public override IEnumerable<Pattern> Generate()
|
||||
{
|
||||
yield return generate();
|
||||
}
|
||||
|
||||
private Pattern generate()
|
||||
{
|
||||
var positionData = HitObject as IHasXPosition;
|
||||
|
||||
int column = GetColumn(positionData?.X ?? 0);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (HitObject is IHasDuration endTimeData)
|
||||
{
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Duration = endTimeData.Duration,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples ?? HoldNote.CreateDefaultNodeSamples(HitObject)
|
||||
});
|
||||
}
|
||||
else if (HitObject is IHasXPosition)
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
});
|
||||
}
|
||||
|
||||
return pattern;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+9
-6
@@ -16,13 +16,16 @@ using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
internal class HitObjectPatternGenerator : PatternGenerator
|
||||
/// <summary>
|
||||
/// Converter for legacy "HitCircle" hit objects.
|
||||
/// </summary>
|
||||
internal class HitCirclePatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public PatternType StairType { get; private set; }
|
||||
|
||||
private readonly PatternType convertType;
|
||||
|
||||
public HitObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition,
|
||||
public HitCirclePatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern, double previousTime, Vector2 previousPosition,
|
||||
double density, PatternType lastStair)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
@@ -114,10 +117,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
}
|
||||
|
||||
if (convertType.HasFlag(PatternType.Cycle) && PreviousPattern.HitObjects.Count() == 1
|
||||
// If we convert to 7K + 1, let's not overload the special key
|
||||
&& (TotalColumns != 8 || lastColumn != 0)
|
||||
// Make sure the last column was not the centre column
|
||||
&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
|
||||
// If we convert to 7K + 1, let's not overload the special key
|
||||
&& (TotalColumns != 8 || lastColumn != 0)
|
||||
// Make sure the last column was not the centre column
|
||||
&& (TotalColumns % 2 == 0 || lastColumn != TotalColumns / 2))
|
||||
{
|
||||
// Generate a new pattern by cycling backwards (similar to Reverse but for only one hit object)
|
||||
int column = RandomStart + TotalColumns - lastColumn - 1;
|
||||
+7
-9
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using JetBrains.Annotations;
|
||||
@@ -15,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <summary>
|
||||
/// A pattern generator for legacy hit objects.
|
||||
/// </summary>
|
||||
internal abstract class PatternGenerator : Patterns.PatternGenerator
|
||||
internal abstract class LegacyPatternGenerator : PatternGenerator
|
||||
{
|
||||
/// <summary>
|
||||
/// The column index at which to start generating random notes.
|
||||
@@ -27,7 +25,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// </summary>
|
||||
protected readonly LegacyRandom Random;
|
||||
|
||||
protected PatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, Pattern previousPattern, int totalColumns)
|
||||
protected LegacyPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, Pattern previousPattern, int totalColumns)
|
||||
: base(hitObject, beatmap, totalColumns, previousPattern)
|
||||
{
|
||||
ArgumentNullException.ThrowIfNull(random);
|
||||
@@ -96,8 +94,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
if (conversionDifficulty != null)
|
||||
return conversionDifficulty.Value;
|
||||
|
||||
HitObject lastObject = Beatmap.HitObjects.LastOrDefault();
|
||||
HitObject firstObject = Beatmap.HitObjects.FirstOrDefault();
|
||||
HitObject? lastObject = Beatmap.HitObjects.LastOrDefault();
|
||||
HitObject? firstObject = Beatmap.HitObjects.FirstOrDefault();
|
||||
|
||||
// Drain time in seconds
|
||||
int drainTime = (int)(((lastObject?.StartTime ?? 0) - (firstObject?.StartTime ?? 0) - Beatmap.TotalBreakTime) / 1000);
|
||||
@@ -132,13 +130,13 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// <param name="nextColumn">A function to retrieve the next column. If null, a randomisation scheme will be used.</param>
|
||||
/// <param name="validation">A function to perform additional validation checks to determine if a column is a valid candidate for a <see cref="HitObject"/>.</param>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns">TotalColumns</see> is used.</param>
|
||||
/// <param name="patterns">A list of patterns for which the validity of a column should be checked against.
|
||||
/// A column is not a valid candidate if a <see cref="HitObject"/> occupies the same column in any of the patterns.</param>
|
||||
/// <returns>A column which has passed the <paramref name="validation"/> check and for which there are no
|
||||
/// <see cref="HitObject"/>s in any of <paramref name="patterns"/> occupying the same column.</returns>
|
||||
/// <exception cref="NotEnoughColumnsException">If there are no valid candidate columns.</exception>
|
||||
protected int FindAvailableColumn(int initialColumn, int? lowerBound = null, int? upperBound = null, Func<int, int> nextColumn = null, [InstantHandle] Func<int, bool> validation = null,
|
||||
protected int FindAvailableColumn(int initialColumn, int? lowerBound = null, int? upperBound = null, Func<int, int>? nextColumn = null, [InstantHandle] Func<int, bool>? validation = null,
|
||||
params Pattern[] patterns)
|
||||
{
|
||||
lowerBound ??= RandomStart;
|
||||
@@ -189,7 +187,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Returns a random column index in the range [<paramref name="lowerBound"/>, <paramref name="upperBound"/>).
|
||||
/// </summary>
|
||||
/// <param name="lowerBound">The minimum column index. If null, <see cref="RandomStart"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="Patterns.PatternGenerator.TotalColumns"/> is used.</param>
|
||||
/// <param name="upperBound">The maximum column index. If null, <see cref="PatternGenerator.TotalColumns"/> is used.</param>
|
||||
protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns);
|
||||
|
||||
/// <summary>
|
||||
@@ -0,0 +1,55 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A simple generator which, for any object, if the hitobject has an end time
|
||||
/// it becomes a <see cref="HoldNote"/> or otherwise a <see cref="Note"/>.
|
||||
/// </summary>
|
||||
internal class PassThroughPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public PassThroughPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
}
|
||||
|
||||
public override IEnumerable<Pattern> Generate()
|
||||
{
|
||||
var positionData = HitObject as IHasXPosition;
|
||||
int column = GetColumn(positionData?.X ?? 0);
|
||||
|
||||
var pattern = new Pattern();
|
||||
|
||||
if (HitObject is IHasDuration endTimeData)
|
||||
{
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Duration = endTimeData.Duration,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples ?? HoldNote.CreateDefaultNodeSamples(HitObject)
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
pattern.Add(new Note
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Samples = HitObject.Samples,
|
||||
Column = column
|
||||
});
|
||||
}
|
||||
|
||||
yield return pattern;
|
||||
}
|
||||
}
|
||||
}
|
||||
+5
-7
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@@ -19,9 +17,9 @@ using osu.Game.Utils;
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
/// <summary>
|
||||
/// A pattern generator for IHasDistance hit objects.
|
||||
/// Converter for legacy "Slider" hit objects.
|
||||
/// </summary>
|
||||
internal class PathObjectPatternGenerator : PatternGenerator
|
||||
internal class SliderPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
public readonly int StartTime;
|
||||
public readonly int EndTime;
|
||||
@@ -30,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
private PatternType convertType;
|
||||
|
||||
public PathObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
public SliderPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
convertType = PatternType.None;
|
||||
@@ -484,9 +482,9 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
/// Retrieves the list of node samples that occur at time greater than or equal to <paramref name="time"/>.
|
||||
/// </summary>
|
||||
/// <param name="time">The time to retrieve node samples at.</param>
|
||||
private IList<IList<HitSampleInfo>> nodeSamplesAt(int time)
|
||||
private IList<IList<HitSampleInfo>>? nodeSamplesAt(int time)
|
||||
{
|
||||
if (!(HitObject is IHasPathWithRepeats curveData))
|
||||
if (HitObject is not IHasPathWithRepeats curveData)
|
||||
return null;
|
||||
|
||||
int index = SegmentDuration == 0 ? 0 : (time - StartTime) / SegmentDuration;
|
||||
+5
-2
@@ -12,12 +12,15 @@ using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
{
|
||||
internal class EndTimeObjectPatternGenerator : PatternGenerator
|
||||
/// <summary>
|
||||
/// Converter for legacy "Spinner" hit objects.
|
||||
/// </summary>
|
||||
internal class SpinnerPatternGenerator : LegacyPatternGenerator
|
||||
{
|
||||
private readonly int endTime;
|
||||
private readonly PatternType convertType;
|
||||
|
||||
public EndTimeObjectPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
public SpinnerPatternGenerator(LegacyRandom random, HitObject hitObject, IBeatmap beatmap, int totalColumns, Pattern previousPattern)
|
||||
: base(random, hitObject, beatmap, previousPattern, totalColumns)
|
||||
{
|
||||
endTime = (int)((HitObject as IHasDuration)?.EndTime ?? 0);
|
||||
@@ -1,9 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
|
||||
@@ -14,8 +13,8 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
/// </summary>
|
||||
internal class Pattern
|
||||
{
|
||||
private List<ManiaHitObject> hitObjects;
|
||||
private HashSet<int> containedColumns;
|
||||
private List<ManiaHitObject>? hitObjects;
|
||||
private HashSet<int>? containedColumns;
|
||||
|
||||
/// <summary>
|
||||
/// All the hit objects contained in this pattern.
|
||||
@@ -72,6 +71,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns
|
||||
containedColumns?.Clear();
|
||||
}
|
||||
|
||||
[MemberNotNull(nameof(hitObjects), nameof(containedColumns))]
|
||||
private void prepareStorage()
|
||||
{
|
||||
hitObjects ??= new List<ManiaHitObject>();
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
{
|
||||
base.InitialiseDefaults();
|
||||
|
||||
SetDefault(ManiaRulesetSetting.ScrollSpeed, 8, 1, 40);
|
||||
SetDefault(ManiaRulesetSetting.ScrollSpeed, 8.0, 1.0, 40.0, 0.1);
|
||||
SetDefault(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
|
||||
SetDefault(ManiaRulesetSetting.TimingBasedNoteColouring, false);
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
|
||||
if (Get<double?>(ManiaRulesetSetting.ScrollTime) is double scrollTime)
|
||||
{
|
||||
SetValue(ManiaRulesetSetting.ScrollSpeed, (int)Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / scrollTime));
|
||||
SetValue(ManiaRulesetSetting.ScrollSpeed, Math.Round(DrawableManiaRuleset.MAX_TIME_RANGE / scrollTime));
|
||||
SetValue<double?>(ManiaRulesetSetting.ScrollTime, null);
|
||||
}
|
||||
#pragma warning restore CS0618
|
||||
@@ -39,7 +39,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
|
||||
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
|
||||
{
|
||||
new TrackedSetting<int>(ManiaRulesetSetting.ScrollSpeed,
|
||||
new TrackedSetting<double>(ManiaRulesetSetting.ScrollSpeed,
|
||||
speed => new SettingDescription(
|
||||
rawValue: speed,
|
||||
name: RulesetSettingsStrings.ScrollSpeed,
|
||||
|
||||
@@ -44,7 +44,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
TargetTimeRange = TimelineTimeRange == null || ShowSpeedChanges.Value ? ComputeScrollTime(Config.Get<int>(ManiaRulesetSetting.ScrollSpeed)) : TimelineTimeRange.Value;
|
||||
TargetTimeRange = TimelineTimeRange == null || ShowSpeedChanges.Value ? ComputeScrollTime(Config.Get<double>(ManiaRulesetSetting.ScrollSpeed)) : TimelineTimeRange.Value;
|
||||
base.Update();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Setup
|
||||
{
|
||||
Caption = "Use special (N+1) style",
|
||||
HintText = "Changes one column to act as a classic \"scratch\" or \"special\" column, which can be moved around by the user's skin (to the left/right/centre). Generally used in 6K (5+1) or 8K (7+1) configurations.",
|
||||
Current = { Value = Beatmap.BeatmapInfo.SpecialStyle }
|
||||
Current = { Value = Beatmap.SpecialStyle }
|
||||
},
|
||||
healthDrainSlider = new FormSliderBar<float>
|
||||
{
|
||||
@@ -157,7 +157,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Setup
|
||||
// for now, update these on commit rather than making BeatmapMetadata bindables.
|
||||
// after switching database engines we can reconsider if switching to bindables is a good direction.
|
||||
Beatmap.Difficulty.CircleSize = keyCountSlider.Current.Value;
|
||||
Beatmap.BeatmapInfo.SpecialStyle = specialStyle.Current.Value;
|
||||
Beatmap.SpecialStyle = specialStyle.Current.Value;
|
||||
Beatmap.Difficulty.DrainRate = healthDrainSlider.Current.Value;
|
||||
Beatmap.Difficulty.OverallDifficulty = overallDifficultySlider.Current.Value;
|
||||
Beatmap.Difficulty.SliderMultiplier = baseVelocitySlider.Current.Value;
|
||||
|
||||
@@ -33,11 +33,11 @@ namespace osu.Game.Rulesets.Mania
|
||||
LabelText = RulesetSettingsStrings.ScrollingDirection,
|
||||
Current = config.GetBindable<ManiaScrollingDirection>(ManiaRulesetSetting.ScrollDirection)
|
||||
},
|
||||
new SettingsSlider<int, ManiaScrollSlider>
|
||||
new SettingsSlider<double, ManiaScrollSlider>
|
||||
{
|
||||
LabelText = RulesetSettingsStrings.ScrollSpeed,
|
||||
Current = config.GetBindable<int>(ManiaRulesetSetting.ScrollSpeed),
|
||||
KeyboardStep = 5
|
||||
Current = config.GetBindable<double>(ManiaRulesetSetting.ScrollSpeed),
|
||||
KeyboardStep = 1
|
||||
},
|
||||
new SettingsCheckbox
|
||||
{
|
||||
@@ -48,7 +48,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
};
|
||||
}
|
||||
|
||||
private partial class ManiaScrollSlider : RoundedSliderBar<int>
|
||||
private partial class ManiaScrollSlider : RoundedSliderBar<double>
|
||||
{
|
||||
public override LocalisableString TooltipText => RulesetSettingsStrings.ScrollSpeedTooltip((int)DrawableManiaRuleset.ComputeScrollTime(Current.Value), Current.Value);
|
||||
}
|
||||
|
||||
@@ -164,7 +164,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 1: return colour_cyan;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 3:
|
||||
@@ -176,7 +176,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 2: return colour_cyan;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 4:
|
||||
@@ -190,7 +190,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 3: return colour_purple;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 5:
|
||||
@@ -206,7 +206,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 4: return colour_cyan;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 6:
|
||||
@@ -224,7 +224,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 5: return colour_pink;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 7:
|
||||
@@ -244,7 +244,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 6: return colour_pink;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 8:
|
||||
@@ -266,7 +266,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 7: return colour_purple;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 9:
|
||||
@@ -290,7 +290,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 8: return colour_purple;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
|
||||
case 10:
|
||||
@@ -316,7 +316,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 9: return colour_purple;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -339,7 +339,7 @@ namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
|
||||
case 5: return colour_green;
|
||||
|
||||
default: throw new ArgumentOutOfRangeException();
|
||||
default: throw new ArgumentOutOfRangeException(nameof(columnIndex));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -164,10 +164,10 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
|
||||
|
||||
private Drawable getResult(HitResult result)
|
||||
{
|
||||
if (!hit_result_mapping.ContainsKey(result))
|
||||
if (!hit_result_mapping.TryGetValue(result, out var value))
|
||||
return null;
|
||||
|
||||
string filename = this.GetManiaSkinConfig<string>(hit_result_mapping[result])?.Value
|
||||
string filename = this.GetManiaSkinConfig<string>(value)?.Value
|
||||
?? default_hit_result_skin_filenames[result];
|
||||
|
||||
var animation = this.GetAnimation(filename, true, true, frameLength: 1000 / 20d);
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
|
||||
|
||||
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
|
||||
private readonly BindableInt configScrollSpeed = new BindableInt();
|
||||
private readonly BindableDouble configScrollSpeed = new BindableDouble();
|
||||
|
||||
private double currentTimeRange;
|
||||
protected double TargetTimeRange;
|
||||
@@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
/// </summary>
|
||||
/// <param name="scrollSpeed">The scroll speed.</param>
|
||||
/// <returns>The scroll time.</returns>
|
||||
public static double ComputeScrollTime(int scrollSpeed) => MAX_TIME_RANGE / scrollSpeed;
|
||||
public static double ComputeScrollTime(double scrollSpeed) => MAX_TIME_RANGE / scrollSpeed;
|
||||
|
||||
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer();
|
||||
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameApplicationDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -1,16 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests.iOS
|
||||
{
|
||||
public static class Application
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -231,6 +231,36 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
AddAssert("slider still has 2 anchors", () => secondSlider.Path.ControlPoints.Count, () => Is.EqualTo(2));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestControlClickDoesNotDiscardExistingSelectionEvenIfNothingHit()
|
||||
{
|
||||
var firstSlider = new Slider
|
||||
{
|
||||
StartTime = 0,
|
||||
Position = new Vector2(0, 0),
|
||||
Path = new SliderPath
|
||||
{
|
||||
ControlPoints =
|
||||
{
|
||||
new PathControlPoint(),
|
||||
new PathControlPoint(new Vector2(100))
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
AddStep("add object", () => EditorBeatmap.AddRange([firstSlider]));
|
||||
AddStep("select first slider", () => EditorBeatmap.SelectedHitObjects.AddRange([firstSlider]));
|
||||
|
||||
AddStep("move mouse to middle of playfield", () => InputManager.MoveMouseTo(blueprintContainer.ScreenSpaceDrawQuad.Centre));
|
||||
AddStep("control-click left mouse", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
});
|
||||
AddAssert("selection preserved", () => EditorBeatmap.SelectedHitObjects.Count, () => Is.EqualTo(1));
|
||||
}
|
||||
|
||||
private ComposeBlueprintContainer blueprintContainer
|
||||
=> Editor.ChildrenOfType<ComposeBlueprintContainer>().First();
|
||||
|
||||
|
||||
@@ -191,7 +191,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
|
||||
private void gridSizeIs(int size)
|
||||
=> AddAssert($"grid size is {size}", () => this.ChildrenOfType<RectangularPositionSnapGrid>().Single().Spacing.Value == new Vector2(size)
|
||||
&& EditorBeatmap.BeatmapInfo.GridSize == size);
|
||||
&& EditorBeatmap.GridSize == size);
|
||||
|
||||
[Test]
|
||||
public void TestGridTypeToggling()
|
||||
|
||||
@@ -83,10 +83,7 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
})
|
||||
}
|
||||
},
|
||||
BeatmapInfo =
|
||||
{
|
||||
StackLeniency = 0,
|
||||
}
|
||||
StackLeniency = 0,
|
||||
},
|
||||
ReplayFrames = new List<ReplayFrame>
|
||||
{
|
||||
|
||||
@@ -74,12 +74,12 @@ namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
StackLeniency = 0,
|
||||
Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
ApproachRate = 8.5f
|
||||
}
|
||||
},
|
||||
StackLeniency = 0,
|
||||
ControlPointInfo = controlPointInfo
|
||||
};
|
||||
|
||||
|
||||
@@ -465,7 +465,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
private void performTest(List<ReplayFrame> frames, Beatmap<OsuHitObject> beatmap)
|
||||
{
|
||||
beatmap.BeatmapInfo.Ruleset = new OsuRuleset().RulesetInfo;
|
||||
beatmap.BeatmapInfo.StackLeniency = 0;
|
||||
beatmap.StackLeniency = 0;
|
||||
beatmap.BeatmapInfo.Difficulty = new BeatmapDifficulty
|
||||
{
|
||||
SliderMultiplier = 4,
|
||||
|
||||
@@ -56,13 +56,13 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
h.StackHeight = 0;
|
||||
|
||||
if (beatmap.BeatmapInfo.BeatmapVersion >= 6)
|
||||
applyStacking(beatmap.BeatmapInfo, hitObjects, 0, hitObjects.Count - 1);
|
||||
applyStacking(beatmap, hitObjects, 0, hitObjects.Count - 1);
|
||||
else
|
||||
applyStackingOld(beatmap.BeatmapInfo, hitObjects);
|
||||
applyStackingOld(beatmap, hitObjects);
|
||||
}
|
||||
}
|
||||
|
||||
private static void applyStacking(BeatmapInfo beatmapInfo, List<OsuHitObject> hitObjects, int startIndex, int endIndex)
|
||||
private static void applyStacking(IBeatmap beatmap, List<OsuHitObject> hitObjects, int startIndex, int endIndex)
|
||||
{
|
||||
ArgumentOutOfRangeException.ThrowIfGreaterThan(startIndex, endIndex);
|
||||
ArgumentOutOfRangeException.ThrowIfNegative(startIndex);
|
||||
@@ -87,7 +87,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
continue;
|
||||
|
||||
double endTime = stackBaseObject.GetEndTime();
|
||||
double stackThreshold = objectN.TimePreempt * beatmapInfo.StackLeniency;
|
||||
double stackThreshold = objectN.TimePreempt * beatmap.StackLeniency;
|
||||
|
||||
if (objectN.StartTime - endTime > stackThreshold)
|
||||
// We are no longer within stacking range of the next object.
|
||||
@@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
OsuHitObject objectI = hitObjects[i];
|
||||
if (objectI.StackHeight != 0 || objectI is Spinner) continue;
|
||||
|
||||
double stackThreshold = objectI.TimePreempt * beatmapInfo.StackLeniency;
|
||||
double stackThreshold = objectI.TimePreempt * beatmap.StackLeniency;
|
||||
|
||||
/* If this object is a hitcircle, then we enter this "special" case.
|
||||
* It either ends with a stack of hitcircles only, or a stack of hitcircles that are underneath a slider.
|
||||
@@ -214,7 +214,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
private static void applyStackingOld(BeatmapInfo beatmapInfo, List<OsuHitObject> hitObjects)
|
||||
private static void applyStackingOld(IBeatmap beatmap, List<OsuHitObject> hitObjects)
|
||||
{
|
||||
for (int i = 0; i < hitObjects.Count; i++)
|
||||
{
|
||||
@@ -228,7 +228,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
|
||||
|
||||
for (int j = i + 1; j < hitObjects.Count; j++)
|
||||
{
|
||||
double stackThreshold = hitObjects[i].TimePreempt * beatmapInfo.StackLeniency;
|
||||
double stackThreshold = hitObjects[i].TimePreempt * beatmap.StackLeniency;
|
||||
|
||||
if (hitObjects[j].StartTime - stackThreshold > startTime)
|
||||
break;
|
||||
|
||||
@@ -76,6 +76,10 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
base.OnDragEnd(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
|
||||
protected override bool OnClick(ClickEvent e) => true;
|
||||
|
||||
private void updateState()
|
||||
{
|
||||
Colour = IsHovered || IsDragged ? colours.Red : colours.Yellow;
|
||||
|
||||
@@ -551,6 +551,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
HitObject.Position += first;
|
||||
}
|
||||
|
||||
// duplicated in `JuiceStreamSelectionBlueprint.convertToStream()`
|
||||
// consider extracting common helper when applying changes here
|
||||
private void convertToStream()
|
||||
{
|
||||
if (editorBeatmap == null || beatDivisor == null)
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
public partial class OsuDistanceSnapProvider : ComposerDistanceSnapProvider
|
||||
{
|
||||
protected override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
|
||||
public override double ReadCurrentDistanceSnap(HitObject before, HitObject after)
|
||||
{
|
||||
float expectedDistance = DurationToDistance(before, after.StartTime - before.GetEndTime());
|
||||
float actualDistance = Vector2.Distance(((OsuHitObject)before).EndPosition, ((OsuHitObject)after).Position);
|
||||
|
||||
@@ -38,6 +38,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
MinValue = 0f,
|
||||
MaxValue = OsuPlayfield.BASE_SIZE.X,
|
||||
Precision = 0.01f,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@@ -47,6 +48,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
MinValue = 0f,
|
||||
MaxValue = OsuPlayfield.BASE_SIZE.Y,
|
||||
Precision = 0.01f,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@@ -56,6 +58,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
MinValue = 4f,
|
||||
MaxValue = 128f,
|
||||
Precision = 0.01f,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@@ -65,6 +68,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
{
|
||||
MinValue = -180f,
|
||||
MaxValue = 180f,
|
||||
Precision = 0.01f,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
@@ -166,7 +170,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
},
|
||||
};
|
||||
|
||||
Spacing.Value = editorBeatmap.BeatmapInfo.GridSize;
|
||||
Spacing.Value = editorBeatmap.GridSize;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@@ -200,7 +204,7 @@ namespace osu.Game.Rulesets.Osu.Edit
|
||||
spacingSlider.ContractedLabelText = $"S: {spacing.NewValue:#,0.##}";
|
||||
spacingSlider.ExpandedLabelText = $"Spacing: {spacing.NewValue:#,0.##}";
|
||||
SpacingVector.Value = new Vector2(spacing.NewValue);
|
||||
editorBeatmap.BeatmapInfo.GridSize = (int)spacing.NewValue;
|
||||
editorBeatmap.GridSize = (int)spacing.NewValue;
|
||||
}, true);
|
||||
|
||||
GridLinesRotation.BindValueChanged(rotation =>
|
||||
|
||||
@@ -119,7 +119,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Setup
|
||||
{
|
||||
Caption = "Stack Leniency",
|
||||
HintText = "In play mode, osu! automatically stacks notes which occur at the same location. Increasing this value means it is more likely to snap notes of further time-distance.",
|
||||
Current = new BindableFloat(Beatmap.BeatmapInfo.StackLeniency)
|
||||
Current = new BindableFloat(Beatmap.StackLeniency)
|
||||
{
|
||||
Default = 0.7f,
|
||||
MinValue = 0,
|
||||
@@ -148,7 +148,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Setup
|
||||
Beatmap.Difficulty.OverallDifficulty = overallDifficultySlider.Current.Value;
|
||||
Beatmap.Difficulty.SliderMultiplier = baseVelocitySlider.Current.Value;
|
||||
Beatmap.Difficulty.SliderTickRate = tickRateSlider.Current.Value;
|
||||
Beatmap.BeatmapInfo.StackLeniency = stackLeniency.Current.Value;
|
||||
Beatmap.StackLeniency = stackLeniency.Current.Value;
|
||||
|
||||
Beatmap.UpdateAllHitObjects();
|
||||
Beatmap.SaveState();
|
||||
|
||||
@@ -57,11 +57,25 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
const string base_lookup = @"hitcircle";
|
||||
|
||||
var drawableOsuObject = (DrawableOsuHitObject?)drawableObject;
|
||||
|
||||
// As a precondition, prefer that any *prefix* lookups are run against the skin which is providing "hitcircle".
|
||||
// This is to correctly handle a case such as:
|
||||
//
|
||||
// - Beatmap provides `hitcircle`
|
||||
// - User skin provides `sliderstartcircle`
|
||||
//
|
||||
// In such a case, the `hitcircle` should be used for slider start circles rather than the user's skin override.
|
||||
//
|
||||
// Of note, this consideration should only be used to decide whether to continue looking up the prefixed name or not.
|
||||
// The final lookups must still run on the full skin hierarchy as per usual in order to correctly handle fallback cases.
|
||||
var provider = skin.FindProvider(s => s.GetTexture(base_lookup) != null) ?? skin;
|
||||
|
||||
// if a base texture for the specified prefix exists, continue using it for subsequent lookups.
|
||||
// otherwise fall back to the default prefix "hitcircle".
|
||||
string circleName = (priorityLookupPrefix != null && skin.GetTexture(priorityLookupPrefix) != null) ? priorityLookupPrefix : @"hitcircle";
|
||||
string circleName = (priorityLookupPrefix != null && provider.GetTexture(priorityLookupPrefix) != null) ? priorityLookupPrefix : base_lookup;
|
||||
|
||||
Vector2 maxSize = OsuHitObject.OBJECT_DIMENSIONS * 2;
|
||||
|
||||
|
||||
@@ -63,18 +63,18 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
Origin = Anchor.Centre,
|
||||
Texture = source.GetTexture("spinner-top"),
|
||||
},
|
||||
fixedMiddle = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = source.GetTexture("spinner-middle"),
|
||||
},
|
||||
spinningMiddle = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = source.GetTexture("spinner-middle2"),
|
||||
},
|
||||
fixedMiddle = new Sprite
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Texture = source.GetTexture("spinner-middle"),
|
||||
},
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
@@ -69,7 +69,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
protected override ResumeOverlay CreateResumeOverlay()
|
||||
{
|
||||
if (Mods.Any(m => m is OsuModAutopilot))
|
||||
if (Mods.Any(m => m is OsuModAutopilot or OsuModTouchDevice))
|
||||
return new DelayedResumeOverlay { Scale = new Vector2(0.65f) };
|
||||
|
||||
return new OsuResumeOverlay();
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameApplicationDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
||||
+3
-4
@@ -1,16 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using osu.Game.Tests;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Rulesets.Taiko.Tests.iOS
|
||||
{
|
||||
public static class Application
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -144,6 +144,13 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
foreach (var nested in hitObject.NestedHitObjects)
|
||||
simulateHit(nested, ref attributes);
|
||||
return;
|
||||
|
||||
case StrongNestedHitObject:
|
||||
// we never need to deal with these directly.
|
||||
// the only thing strong hits do in terms of scoring is double their object's score increase,
|
||||
// which is already handled at the parent object level via the `strongable.IsStrong` check lower down in this method.
|
||||
// not handling these here can lead to them falsely being counted as combo-increasing when handling strong drum rolls!
|
||||
return;
|
||||
}
|
||||
|
||||
if (hitObject is DrumRollTick tick)
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using Foundation;
|
||||
using osu.Framework.iOS;
|
||||
|
||||
namespace osu.Game.Tests.iOS
|
||||
{
|
||||
[Register("AppDelegate")]
|
||||
public class AppDelegate : GameApplicationDelegate
|
||||
{
|
||||
protected override Framework.Game CreateGame() => new OsuTestBrowser();
|
||||
}
|
||||
}
|
||||
@@ -1,15 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.iOS;
|
||||
using UIKit;
|
||||
|
||||
namespace osu.Game.Tests.iOS
|
||||
{
|
||||
public static class Application
|
||||
public static class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
GameApplication.Main(new OsuTestBrowser());
|
||||
UIApplication.Main(args, null, typeof(AppDelegate));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -80,16 +80,16 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
var metadata = beatmap.Metadata;
|
||||
|
||||
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", metadata.AudioFile);
|
||||
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
|
||||
Assert.AreEqual(0, beatmap.AudioLeadIn);
|
||||
Assert.AreEqual(164471, metadata.PreviewTime);
|
||||
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
|
||||
Assert.AreEqual(0.7f, beatmap.StackLeniency);
|
||||
Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
|
||||
Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
|
||||
Assert.IsFalse(beatmapInfo.SpecialStyle);
|
||||
Assert.IsFalse(beatmapInfo.WidescreenStoryboard);
|
||||
Assert.IsFalse(beatmapInfo.SamplesMatchPlaybackRate);
|
||||
Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown);
|
||||
Assert.AreEqual(0, beatmapInfo.CountdownOffset);
|
||||
Assert.IsFalse(beatmap.LetterboxInBreaks);
|
||||
Assert.IsFalse(beatmap.SpecialStyle);
|
||||
Assert.IsFalse(beatmap.WidescreenStoryboard);
|
||||
Assert.IsFalse(beatmap.SamplesMatchPlaybackRate);
|
||||
Assert.AreEqual(CountdownType.None, beatmap.Countdown);
|
||||
Assert.AreEqual(0, beatmap.CountdownOffset);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -101,7 +101,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
using (var resStream = TestResources.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
|
||||
using (var stream = new LineBufferedReader(resStream))
|
||||
{
|
||||
var beatmapInfo = decoder.Decode(stream).BeatmapInfo;
|
||||
var beatmap = decoder.Decode(stream);
|
||||
|
||||
int[] expectedBookmarks =
|
||||
{
|
||||
@@ -109,13 +109,13 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
95901, 106450, 116999, 119637, 130186, 140735, 151285,
|
||||
161834, 164471, 175020, 185570, 196119, 206669, 209306
|
||||
};
|
||||
Assert.AreEqual(expectedBookmarks.Length, beatmapInfo.Bookmarks.Length);
|
||||
Assert.AreEqual(expectedBookmarks.Length, beatmap.Bookmarks.Length);
|
||||
for (int i = 0; i < expectedBookmarks.Length; i++)
|
||||
Assert.AreEqual(expectedBookmarks[i], beatmapInfo.Bookmarks[i]);
|
||||
Assert.AreEqual(1.8, beatmapInfo.DistanceSpacing);
|
||||
Assert.AreEqual(4, beatmapInfo.BeatDivisor);
|
||||
Assert.AreEqual(4, beatmapInfo.GridSize);
|
||||
Assert.AreEqual(2, beatmapInfo.TimelineZoom);
|
||||
Assert.AreEqual(expectedBookmarks[i], beatmap.Bookmarks[i]);
|
||||
Assert.AreEqual(1.8, beatmap.DistanceSpacing);
|
||||
Assert.AreEqual(4, beatmap.BeatmapInfo.BeatDivisor);
|
||||
Assert.AreEqual(4, beatmap.GridSize);
|
||||
Assert.AreEqual(2, beatmap.TimelineZoom);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -993,15 +993,15 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(decoded.BeatmapInfo.AudioLeadIn, Is.EqualTo(0));
|
||||
Assert.That(decoded.BeatmapInfo.StackLeniency, Is.EqualTo(0.7f));
|
||||
Assert.That(decoded.BeatmapInfo.SpecialStyle, Is.False);
|
||||
Assert.That(decoded.BeatmapInfo.LetterboxInBreaks, Is.False);
|
||||
Assert.That(decoded.BeatmapInfo.WidescreenStoryboard, Is.False);
|
||||
Assert.That(decoded.BeatmapInfo.EpilepsyWarning, Is.False);
|
||||
Assert.That(decoded.BeatmapInfo.SamplesMatchPlaybackRate, Is.False);
|
||||
Assert.That(decoded.BeatmapInfo.Countdown, Is.EqualTo(CountdownType.Normal));
|
||||
Assert.That(decoded.BeatmapInfo.CountdownOffset, Is.EqualTo(0));
|
||||
Assert.That(decoded.AudioLeadIn, Is.EqualTo(0));
|
||||
Assert.That(decoded.StackLeniency, Is.EqualTo(0.7f));
|
||||
Assert.That(decoded.SpecialStyle, Is.False);
|
||||
Assert.That(decoded.LetterboxInBreaks, Is.False);
|
||||
Assert.That(decoded.WidescreenStoryboard, Is.False);
|
||||
Assert.That(decoded.EpilepsyWarning, Is.False);
|
||||
Assert.That(decoded.SamplesMatchPlaybackRate, Is.False);
|
||||
Assert.That(decoded.Countdown, Is.EqualTo(CountdownType.None));
|
||||
Assert.That(decoded.CountdownOffset, Is.EqualTo(0));
|
||||
Assert.That(decoded.BeatmapInfo.Metadata.PreviewTime, Is.EqualTo(-1));
|
||||
Assert.That(decoded.BeatmapInfo.Ruleset.OnlineID, Is.EqualTo(0));
|
||||
});
|
||||
|
||||
@@ -51,14 +51,14 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
{
|
||||
var beatmap = decodeAsJson(normal);
|
||||
var beatmapInfo = beatmap.BeatmapInfo;
|
||||
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
|
||||
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
|
||||
Assert.AreEqual(false, beatmapInfo.SpecialStyle);
|
||||
Assert.AreEqual(0, beatmap.AudioLeadIn);
|
||||
Assert.AreEqual(0.7f, beatmap.StackLeniency);
|
||||
Assert.AreEqual(false, beatmap.SpecialStyle);
|
||||
Assert.IsTrue(beatmapInfo.Ruleset.OnlineID == 0);
|
||||
Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
|
||||
Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
|
||||
Assert.AreEqual(CountdownType.None, beatmapInfo.Countdown);
|
||||
Assert.AreEqual(0, beatmapInfo.CountdownOffset);
|
||||
Assert.AreEqual(false, beatmap.LetterboxInBreaks);
|
||||
Assert.AreEqual(false, beatmap.WidescreenStoryboard);
|
||||
Assert.AreEqual(CountdownType.None, beatmap.Countdown);
|
||||
Assert.AreEqual(0, beatmap.CountdownOffset);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -73,13 +73,13 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
95901, 106450, 116999, 119637, 130186, 140735, 151285,
|
||||
161834, 164471, 175020, 185570, 196119, 206669, 209306
|
||||
};
|
||||
Assert.AreEqual(expectedBookmarks.Length, beatmapInfo.Bookmarks.Length);
|
||||
Assert.AreEqual(expectedBookmarks.Length, beatmap.Bookmarks.Length);
|
||||
for (int i = 0; i < expectedBookmarks.Length; i++)
|
||||
Assert.AreEqual(expectedBookmarks[i], beatmapInfo.Bookmarks[i]);
|
||||
Assert.AreEqual(1.8, beatmapInfo.DistanceSpacing);
|
||||
Assert.AreEqual(expectedBookmarks[i], beatmap.Bookmarks[i]);
|
||||
Assert.AreEqual(1.8, beatmap.DistanceSpacing);
|
||||
Assert.AreEqual(4, beatmapInfo.BeatDivisor);
|
||||
Assert.AreEqual(4, beatmapInfo.GridSize);
|
||||
Assert.AreEqual(2, beatmapInfo.TimelineZoom);
|
||||
Assert.AreEqual(4, beatmap.GridSize);
|
||||
Assert.AreEqual(2, beatmap.TimelineZoom);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
# Higher global_level has higher priority, the default global_level
|
||||
# is 100 for root .globalconfig and 0 for others
|
||||
# https://learn.microsoft.com/dotnet/fundamentals/code-analysis/configuration-files#precedence
|
||||
is_global = true
|
||||
global_level = 101
|
||||
|
||||
dotnet_diagnostic.CA2007.severity = none
|
||||
@@ -41,7 +41,7 @@ namespace osu.Game.Tests.Database
|
||||
Assert.That(lastChanges?.ModifiedIndices, Is.Empty);
|
||||
Assert.That(lastChanges?.NewModifiedIndices, Is.Empty);
|
||||
|
||||
realm.Write(r => r.All<BeatmapSetInfo>().First().Beatmaps.First().CountdownOffset = 5);
|
||||
realm.Write(r => r.All<BeatmapSetInfo>().First().Beatmaps.First().EditorTimestamp = 5);
|
||||
realm.Run(r => r.Refresh());
|
||||
|
||||
Assert.That(collectionChanges, Is.EqualTo(1));
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
@@ -64,6 +65,10 @@ namespace osu.Game.Tests
|
||||
// Beatmap must be imported before the collection manager is loaded.
|
||||
if (withBeatmap)
|
||||
BeatmapManager.Import(TestResources.GetTestBeatmapForImport()).WaitSafely();
|
||||
|
||||
// the logic for setting the initial ruleset exists in OsuGame rather than OsuGameBase.
|
||||
// the ruleset bindable is not meant to be nullable, so assign any ruleset in here.
|
||||
Ruleset.Value = RulesetStore.AvailableRulesets.First();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -73,7 +73,7 @@ namespace osu.Game.Tests.NonVisual.Multiplayer
|
||||
AddStep("create room initially in gameplay", () =>
|
||||
{
|
||||
var newRoom = new Room();
|
||||
newRoom.CopyFrom(SelectedRoom.Value);
|
||||
newRoom.CopyFrom(SelectedRoom.Value!);
|
||||
|
||||
newRoom.RoomID = null;
|
||||
MultiplayerClient.RoomSetupAction = room =>
|
||||
|
||||
@@ -20,12 +20,53 @@ namespace osu.Game.Tests.NonVisual.Ranking
|
||||
public void TestDistributedHits()
|
||||
{
|
||||
var events = Enumerable.Range(-5, 11)
|
||||
.Select(t => new HitEvent(t - 5, 1.0, HitResult.Great, new HitObject(), null, null));
|
||||
.Select(t => new HitEvent(t - 5, 1.0, HitResult.Great, new HitObject(), null, null))
|
||||
.ToList();
|
||||
|
||||
var unstableRate = new UnstableRate(events);
|
||||
|
||||
Assert.IsNotNull(unstableRate.Value);
|
||||
Assert.IsTrue(Precision.AlmostEquals(unstableRate.Value.Value, 10 * Math.Sqrt(10)));
|
||||
Assert.AreEqual(unstableRate.Value.Value, 10 * Math.Sqrt(10), Precision.DOUBLE_EPSILON);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDistributedHitsIncrementalRewind()
|
||||
{
|
||||
var events = Enumerable.Range(-5, 11)
|
||||
.Select(t => new HitEvent(t - 5, 1.0, HitResult.Great, new HitObject(), null, null))
|
||||
.ToList();
|
||||
|
||||
HitEventExtensions.UnstableRateCalculationResult result = null;
|
||||
|
||||
for (int i = 0; i < events.Count; i++)
|
||||
{
|
||||
result = events.GetRange(0, i + 1)
|
||||
.CalculateUnstableRate(result);
|
||||
}
|
||||
|
||||
result = events.GetRange(0, 2).CalculateUnstableRate(result);
|
||||
|
||||
Assert.IsNotNull(result!.Result);
|
||||
Assert.AreEqual(5, result.Result, Precision.DOUBLE_EPSILON);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDistributedHitsIncremental()
|
||||
{
|
||||
var events = Enumerable.Range(-5, 11)
|
||||
.Select(t => new HitEvent(t - 5, 1.0, HitResult.Great, new HitObject(), null, null))
|
||||
.ToList();
|
||||
|
||||
HitEventExtensions.UnstableRateCalculationResult result = null;
|
||||
|
||||
for (int i = 0; i < events.Count; i++)
|
||||
{
|
||||
result = events.GetRange(0, i + 1)
|
||||
.CalculateUnstableRate(result);
|
||||
}
|
||||
|
||||
Assert.IsNotNull(result!.Result);
|
||||
Assert.AreEqual(10 * Math.Sqrt(10), result.Result, Precision.DOUBLE_EPSILON);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
@@ -21,12 +19,12 @@ namespace osu.Game.Tests.OnlinePlay
|
||||
[HeadlessTest]
|
||||
public partial class TestSceneCatchUpSyncManager : OsuTestScene
|
||||
{
|
||||
private GameplayClockContainer master;
|
||||
private SpectatorSyncManager syncManager;
|
||||
private GameplayClockContainer master = null!;
|
||||
private SpectatorSyncManager syncManager = null!;
|
||||
|
||||
private Dictionary<SpectatorPlayerClock, int> clocksById;
|
||||
private SpectatorPlayerClock player1;
|
||||
private SpectatorPlayerClock player2;
|
||||
private Dictionary<SpectatorPlayerClock, int> clocksById = null!;
|
||||
private SpectatorPlayerClock player1 = null!;
|
||||
private SpectatorPlayerClock player2 = null!;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
|
||||
Binary file not shown.
@@ -68,7 +68,9 @@ namespace osu.Game.Tests.Skins
|
||||
// Covers legacy rank display
|
||||
"Archives/modified-classic-20230809.osk",
|
||||
// Covers legacy key counter
|
||||
"Archives/modified-classic-20240724.osk"
|
||||
"Archives/modified-classic-20240724.osk",
|
||||
// Covers skinnable mod display
|
||||
"Archives/modified-default-20241207.osk",
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -131,21 +131,6 @@ namespace osu.Game.Tests.Visual.Background
|
||||
assertNoBackgrounds();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDelayedConnectivity()
|
||||
{
|
||||
registerBackgroundsResponse(DateTimeOffset.Now.AddDays(30));
|
||||
setSeasonalBackgroundMode(SeasonalBackgroundMode.Always);
|
||||
AddStep("go offline", () => dummyAPI.SetState(APIState.Offline));
|
||||
|
||||
createLoader();
|
||||
assertNoBackgrounds();
|
||||
|
||||
AddStep("go online", () => dummyAPI.SetState(APIState.Online));
|
||||
|
||||
assertAnyBackground();
|
||||
}
|
||||
|
||||
private void registerBackgroundsResponse(DateTimeOffset endDate)
|
||||
=> AddStep("setup request handler", () =>
|
||||
{
|
||||
@@ -185,7 +170,8 @@ namespace osu.Game.Tests.Visual.Background
|
||||
{
|
||||
previousBackground = (SeasonalBackground)backgroundContainer.SingleOrDefault();
|
||||
background = backgroundLoader.LoadNextBackground();
|
||||
LoadComponentAsync(background, bg => backgroundContainer.Child = bg);
|
||||
if (background != null)
|
||||
LoadComponentAsync(background, bg => backgroundContainer.Child = bg);
|
||||
});
|
||||
|
||||
AddUntilStep("background loaded", () => background.IsLoaded);
|
||||
|
||||
@@ -49,17 +49,17 @@ namespace osu.Game.Tests.Visual.Background
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
DetachedBeatmapStore detachedBeatmapStore;
|
||||
BeatmapStore beatmapStore;
|
||||
|
||||
Dependencies.Cache(rulesets = new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(new OsuConfigManager(LocalStorage));
|
||||
Dependencies.Cache(detachedBeatmapStore = new DetachedBeatmapStore());
|
||||
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
manager.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely();
|
||||
|
||||
Add(detachedBeatmapStore);
|
||||
Add(beatmapStore);
|
||||
|
||||
Beatmap.SetDefault();
|
||||
}
|
||||
|
||||
@@ -56,7 +56,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
AddStep("turn countdown off", () => designSection.EnableCountdown.Current.Value = false);
|
||||
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.None);
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.Countdown == CountdownType.None);
|
||||
AddUntilStep("other controls hidden", () => !designSection.CountdownSettings.IsPresent);
|
||||
}
|
||||
|
||||
@@ -65,12 +65,12 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
AddStep("turn countdown on", () => designSection.EnableCountdown.Current.Value = true);
|
||||
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.Normal);
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.Countdown == CountdownType.Normal);
|
||||
AddUntilStep("other controls shown", () => designSection.CountdownSettings.IsPresent);
|
||||
|
||||
AddStep("change countdown speed", () => designSection.CountdownSpeed.Current.Value = CountdownType.DoubleSpeed);
|
||||
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.DoubleSpeed);
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.Countdown == CountdownType.DoubleSpeed);
|
||||
AddUntilStep("other controls still shown", () => designSection.CountdownSettings.IsPresent);
|
||||
}
|
||||
|
||||
@@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
AddStep("turn countdown on", () => designSection.EnableCountdown.Current.Value = true);
|
||||
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.BeatmapInfo.Countdown == CountdownType.Normal);
|
||||
AddAssert("beatmap has correct type", () => editorBeatmap.Countdown == CountdownType.Normal);
|
||||
|
||||
checkOffsetAfter("1", 1);
|
||||
checkOffsetAfter(string.Empty, 0);
|
||||
@@ -99,7 +99,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddStep("commit text", () => InputManager.Key(Key.Enter));
|
||||
|
||||
AddAssert($"displayed value is {expectedFinalValue}", () => designSection.CountdownOffset.Current.Value == expectedFinalValue.ToString(CultureInfo.InvariantCulture));
|
||||
AddAssert($"beatmap value is {expectedFinalValue}", () => editorBeatmap.BeatmapInfo.CountdownOffset == expectedFinalValue);
|
||||
AddAssert($"beatmap value is {expectedFinalValue}", () => editorBeatmap.CountdownOffset == expectedFinalValue);
|
||||
}
|
||||
|
||||
private partial class TestDesignSection : DesignSection
|
||||
|
||||
@@ -4,11 +4,13 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
@@ -19,6 +21,7 @@ using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
@@ -27,6 +30,7 @@ using osu.Game.Rulesets.Taiko.Objects;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||
using osu.Game.Screens.Edit.Setup;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
@@ -98,44 +102,15 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddStep("enter compose mode", () => InputManager.Key(Key.F1));
|
||||
AddUntilStep("wait for timeline load", () => Editor.ChildrenOfType<Timeline>().FirstOrDefault()?.IsLoaded == true);
|
||||
|
||||
AddStep("enter setup mode", () => InputManager.Key(Key.F4));
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("track is virtual", () => Beatmap.Value.Track is TrackVirtual);
|
||||
AddAssert("switch track to real track", () =>
|
||||
{
|
||||
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
||||
|
||||
string temp = TestResources.GetTestBeatmapForImport();
|
||||
|
||||
string extractedFolder = $"{temp}_extracted";
|
||||
Directory.CreateDirectory(extractedFolder);
|
||||
|
||||
try
|
||||
{
|
||||
using (var zip = ZipArchive.Open(temp))
|
||||
zip.WriteToDirectory(extractedFolder);
|
||||
|
||||
bool success = setup.ChildrenOfType<ResourcesSection>().First().ChangeAudioTrack(new FileInfo(Path.Combine(extractedFolder, "03. Renatus - Soleily 192kbps.mp3")));
|
||||
|
||||
// ensure audio file is copied to beatmap as "audio.mp3" rather than original filename.
|
||||
Assert.That(Beatmap.Value.Metadata.AudioFile == "audio.mp3");
|
||||
|
||||
return success;
|
||||
}
|
||||
finally
|
||||
{
|
||||
File.Delete(temp);
|
||||
Directory.Delete(extractedFolder, true);
|
||||
}
|
||||
});
|
||||
AddAssert("switch track to real track", () => setAudio(applyToAllDifficulties: true, expected: "audio.mp3"));
|
||||
|
||||
AddAssert("track is not virtual", () => Beatmap.Value.Track is not TrackVirtual);
|
||||
AddUntilStep("track length changed", () => Beatmap.Value.Track.Length > 60000);
|
||||
|
||||
AddStep("test play", () => Editor.TestGameplay());
|
||||
|
||||
AddUntilStep("wait for dialog", () => DialogOverlay.CurrentDialog != null);
|
||||
AddStep("confirm save", () => InputManager.Key(Key.Number1));
|
||||
|
||||
AddUntilStep("wait for return to editor", () => Editor.IsCurrentScreen());
|
||||
|
||||
AddAssert("track is still not virtual", () => Beatmap.Value.Track is not TrackVirtual);
|
||||
@@ -154,6 +129,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName);
|
||||
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
|
||||
AddStep("add effect point", () => EditorBeatmap.ControlPointInfo.Add(500, new EffectControlPoint { KiaiMode = true }));
|
||||
AddStep("add hitobjects", () => EditorBeatmap.AddRange(new[]
|
||||
{
|
||||
new HitCircle
|
||||
@@ -200,6 +176,11 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
var timingPoint = EditorBeatmap.ControlPointInfo.TimingPoints.Single();
|
||||
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
|
||||
});
|
||||
AddAssert("created difficulty has effect points", () =>
|
||||
{
|
||||
var effectPoint = EditorBeatmap.ControlPointInfo.EffectPoints.Single();
|
||||
return effectPoint.Time == 500 && effectPoint.KiaiMode && effectPoint.ScrollSpeedBindable.IsDefault;
|
||||
});
|
||||
AddAssert("created difficulty has no objects", () => EditorBeatmap.HitObjects.Count == 0);
|
||||
|
||||
AddAssert("status is modified", () => EditorBeatmap.BeatmapInfo.Status == BeatmapOnlineStatus.LocallyModified);
|
||||
@@ -219,6 +200,111 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewDifficultyWithScrollSpeed_SameRuleset()
|
||||
{
|
||||
string previousDifficultyName = null!;
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = previousDifficultyName = Guid.NewGuid().ToString());
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new ManiaRuleset().RulesetInfo));
|
||||
|
||||
AddUntilStep("wait for created", () =>
|
||||
{
|
||||
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
|
||||
return difficultyName != null && difficultyName != previousDifficultyName;
|
||||
});
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = previousDifficultyName = Guid.NewGuid().ToString());
|
||||
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
|
||||
AddStep("add effect points", () =>
|
||||
{
|
||||
EditorBeatmap.ControlPointInfo.Add(250, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.05 });
|
||||
EditorBeatmap.ControlPointInfo.Add(500, new EffectControlPoint { KiaiMode = true, ScrollSpeed = 0.1 });
|
||||
EditorBeatmap.ControlPointInfo.Add(750, new EffectControlPoint { KiaiMode = true, ScrollSpeed = 0.15 });
|
||||
EditorBeatmap.ControlPointInfo.Add(1000, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.2 });
|
||||
EditorBeatmap.ControlPointInfo.Add(1500, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.3 });
|
||||
});
|
||||
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
|
||||
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new ManiaRuleset().RulesetInfo));
|
||||
|
||||
AddUntilStep("wait for dialog", () => DialogOverlay.CurrentDialog is CreateNewDifficultyDialog);
|
||||
AddStep("confirm creation with no objects", () => DialogOverlay.CurrentDialog!.PerformOkAction());
|
||||
|
||||
AddUntilStep("wait for created", () =>
|
||||
{
|
||||
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
|
||||
return difficultyName != null && difficultyName != previousDifficultyName;
|
||||
});
|
||||
|
||||
AddAssert("created difficulty has timing point", () =>
|
||||
{
|
||||
var timingPoint = EditorBeatmap.ControlPointInfo.TimingPoints.Single();
|
||||
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
|
||||
});
|
||||
|
||||
AddAssert("created difficulty has effect points", () =>
|
||||
{
|
||||
return EditorBeatmap.ControlPointInfo.EffectPoints.SequenceEqual(new[]
|
||||
{
|
||||
new EffectControlPoint { Time = 250, KiaiMode = false, ScrollSpeed = 0.05 },
|
||||
new EffectControlPoint { Time = 500, KiaiMode = true, ScrollSpeed = 0.1 },
|
||||
new EffectControlPoint { Time = 750, KiaiMode = true, ScrollSpeed = 0.15 },
|
||||
new EffectControlPoint { Time = 1000, KiaiMode = false, ScrollSpeed = 0.2 },
|
||||
new EffectControlPoint { Time = 1500, KiaiMode = false, ScrollSpeed = 0.3 },
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreateNewDifficultyWithScrollSpeed_DifferentRuleset()
|
||||
{
|
||||
string firstDifficultyName = Guid.NewGuid().ToString();
|
||||
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new ManiaRuleset().RulesetInfo));
|
||||
|
||||
AddStep("set unique difficulty name", () => EditorBeatmap.BeatmapInfo.DifficultyName = firstDifficultyName);
|
||||
AddStep("add timing point", () => EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 }));
|
||||
AddStep("add effect points", () =>
|
||||
{
|
||||
EditorBeatmap.ControlPointInfo.Add(250, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.05 });
|
||||
EditorBeatmap.ControlPointInfo.Add(500, new EffectControlPoint { KiaiMode = true, ScrollSpeed = 0.1 });
|
||||
EditorBeatmap.ControlPointInfo.Add(750, new EffectControlPoint { KiaiMode = true, ScrollSpeed = 0.15 });
|
||||
EditorBeatmap.ControlPointInfo.Add(1000, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.2 });
|
||||
EditorBeatmap.ControlPointInfo.Add(1500, new EffectControlPoint { KiaiMode = false, ScrollSpeed = 0.3 });
|
||||
});
|
||||
|
||||
AddStep("save beatmap", () => Editor.Save());
|
||||
|
||||
AddStep("create new difficulty", () => Editor.CreateNewDifficulty(new TaikoRuleset().RulesetInfo));
|
||||
|
||||
AddUntilStep("wait for created", () =>
|
||||
{
|
||||
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
|
||||
return difficultyName != null && difficultyName != firstDifficultyName;
|
||||
});
|
||||
|
||||
AddAssert("created difficulty has timing point", () =>
|
||||
{
|
||||
var timingPoint = EditorBeatmap.ControlPointInfo.TimingPoints.Single();
|
||||
return timingPoint.Time == 0 && timingPoint.BeatLength == 1000;
|
||||
});
|
||||
|
||||
AddAssert("created difficulty has effect points", () =>
|
||||
{
|
||||
// since this difficulty is on another ruleset, scroll speed specifications are completely reset,
|
||||
// therefore discarding some effect points in the process due to being redundant.
|
||||
return EditorBeatmap.ControlPointInfo.EffectPoints.SequenceEqual(new[]
|
||||
{
|
||||
new EffectControlPoint { Time = 500, KiaiMode = true },
|
||||
new EffectControlPoint { Time = 1000, KiaiMode = false },
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCopyDifficulty()
|
||||
{
|
||||
@@ -530,5 +616,228 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return set != null && set.PerformRead(s => s.Beatmaps.Count == 3 && s.Files.Count == 3);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSingleBackgroundFile()
|
||||
{
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("set background", () => setBackground(applyToAllDifficulties: true, expected: "bg.jpg"));
|
||||
|
||||
createNewDifficulty();
|
||||
createNewDifficulty();
|
||||
|
||||
switchToDifficulty(1);
|
||||
|
||||
AddAssert("set background on second diff only", () => setBackground(applyToAllDifficulties: false, expected: "bg (1).jpg"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg (1).jpg"));
|
||||
|
||||
switchToDifficulty(0);
|
||||
|
||||
AddAssert("set background on first diff only", () => setBackground(applyToAllDifficulties: false, expected: "bg (2).jpg"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg (2).jpg"));
|
||||
|
||||
AddAssert("set background on all diff", () => setBackground(applyToAllDifficulties: true, expected: "bg.jpg"));
|
||||
AddAssert("all diff uses one background", () => Beatmap.Value.BeatmapSetInfo.Beatmaps.All(b => b.Metadata.BackgroundFile == "bg.jpg"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg.jpg"));
|
||||
AddAssert("other files removed", () => !Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg (1).jpg" || f.Filename == "bg (2).jpg"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBackgroundFileChangesPreserveOnEncode()
|
||||
{
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("set background", () => setBackground(applyToAllDifficulties: true, expected: "bg.jpg"));
|
||||
|
||||
createNewDifficulty();
|
||||
createNewDifficulty();
|
||||
|
||||
switchToDifficulty(0);
|
||||
|
||||
AddAssert("set different background on all diff", () => setBackgroundDifferentExtension(applyToAllDifficulties: true, expected: "bg.jpeg"));
|
||||
AddAssert("all diff uses one background", () => Beatmap.Value.BeatmapSetInfo.Beatmaps.All(b => b.Metadata.BackgroundFile == "bg.jpeg"));
|
||||
AddAssert("all diff encode same background", () =>
|
||||
{
|
||||
return Beatmap.Value.BeatmapSetInfo.Beatmaps.All(b =>
|
||||
{
|
||||
var files = new RealmFileStore(Realm, Dependencies.Get<GameHost>().Storage);
|
||||
using var store = new RealmBackedResourceStore<BeatmapSetInfo>(b.BeatmapSet!.ToLive(Realm), files.Store, Realm);
|
||||
string[] osu = Encoding.UTF8.GetString(store.Get(b.File!.Filename)).Split(Environment.NewLine);
|
||||
Assert.That(osu, Does.Contain("0,0,\"bg.jpeg\",0,0"));
|
||||
return true;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSingleAudioFile()
|
||||
{
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("set audio", () => setAudio(applyToAllDifficulties: true, expected: "audio.mp3"));
|
||||
|
||||
createNewDifficulty();
|
||||
createNewDifficulty();
|
||||
|
||||
switchToDifficulty(1);
|
||||
|
||||
AddAssert("set audio on second diff only", () => setAudio(applyToAllDifficulties: false, expected: "audio (1).mp3"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio (1).mp3"));
|
||||
|
||||
switchToDifficulty(0);
|
||||
|
||||
AddAssert("set audio on first diff only", () => setAudio(applyToAllDifficulties: false, expected: "audio (2).mp3"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio (2).mp3"));
|
||||
|
||||
AddAssert("set audio on all diff", () => setAudio(applyToAllDifficulties: true, expected: "audio.mp3"));
|
||||
AddAssert("all diff uses one audio", () => Beatmap.Value.BeatmapSetInfo.Beatmaps.All(b => b.Metadata.AudioFile == "audio.mp3"));
|
||||
AddAssert("file added", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio.mp3"));
|
||||
AddAssert("other files removed", () => !Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio (1).mp3" || f.Filename == "audio (2).mp3"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleBackgroundFiles()
|
||||
{
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("set background", () => setBackground(applyToAllDifficulties: false, expected: "bg.jpg"));
|
||||
|
||||
createNewDifficulty();
|
||||
|
||||
AddAssert("new difficulty uses same background", () => Beatmap.Value.Metadata.BackgroundFile == "bg.jpg");
|
||||
AddAssert("set background", () => setBackground(applyToAllDifficulties: false, expected: "bg (1).jpg"));
|
||||
AddAssert("new difficulty uses new background", () => Beatmap.Value.Metadata.BackgroundFile == "bg (1).jpg");
|
||||
|
||||
switchToDifficulty(0);
|
||||
|
||||
AddAssert("old difficulty uses old background", () => Beatmap.Value.Metadata.BackgroundFile == "bg.jpg");
|
||||
AddAssert("old background not removed", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg.jpg"));
|
||||
AddStep("set background", () => setBackground(applyToAllDifficulties: false, expected: "bg.jpg"));
|
||||
AddAssert("other background not removed", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "bg (1).jpg"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleAudioFiles()
|
||||
{
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddAssert("set audio", () => setAudio(applyToAllDifficulties: false, expected: "audio.mp3"));
|
||||
|
||||
createNewDifficulty();
|
||||
|
||||
AddAssert("new difficulty uses same audio", () => Beatmap.Value.Metadata.AudioFile == "audio.mp3");
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddUntilStep("wait for load", () => Editor.ChildrenOfType<SetupScreen>().Any());
|
||||
AddAssert("set audio", () => setAudio(applyToAllDifficulties: false, expected: "audio (1).mp3"));
|
||||
AddAssert("new difficulty uses new audio", () => Beatmap.Value.Metadata.AudioFile == "audio (1).mp3");
|
||||
|
||||
switchToDifficulty(0);
|
||||
|
||||
AddAssert("old difficulty uses old audio", () => Beatmap.Value.Metadata.AudioFile == "audio.mp3");
|
||||
AddAssert("old audio not removed", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio.mp3"));
|
||||
AddStep("set audio", () => setAudio(applyToAllDifficulties: false, expected: "audio.mp3"));
|
||||
AddAssert("other audio not removed", () => Beatmap.Value.BeatmapSetInfo.Files.Any(f => f.Filename == "audio (1).mp3"));
|
||||
}
|
||||
|
||||
private void createNewDifficulty()
|
||||
{
|
||||
string? currentDifficulty = null;
|
||||
|
||||
AddStep("save", () => Editor.Save());
|
||||
AddStep("create new difficulty", () =>
|
||||
{
|
||||
currentDifficulty = EditorBeatmap.BeatmapInfo.DifficultyName;
|
||||
Editor.CreateNewDifficulty(new OsuRuleset().RulesetInfo);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for dialog", () => DialogOverlay.CurrentDialog is CreateNewDifficultyDialog);
|
||||
AddStep("confirm creation with no objects", () => DialogOverlay.CurrentDialog!.PerformOkAction());
|
||||
AddUntilStep("wait for created", () =>
|
||||
{
|
||||
string? difficultyName = Editor.ChildrenOfType<EditorBeatmap>().SingleOrDefault()?.BeatmapInfo.DifficultyName;
|
||||
return difficultyName != null && difficultyName != currentDifficulty;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for editor load", () => Editor.IsLoaded);
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddUntilStep("wait for load", () => Editor.ChildrenOfType<SetupScreen>().Any());
|
||||
}
|
||||
|
||||
private void switchToDifficulty(int index)
|
||||
{
|
||||
AddStep("save", () => Editor.Save());
|
||||
AddStep($"switch to difficulty #{index + 1}", () =>
|
||||
Editor.SwitchToDifficulty(Beatmap.Value.BeatmapSetInfo.Beatmaps.ElementAt(index)));
|
||||
|
||||
AddUntilStep("wait for editor load", () => Editor.IsLoaded);
|
||||
AddStep("enter setup mode", () => Editor.Mode.Value = EditorScreenMode.SongSetup);
|
||||
AddUntilStep("wait for load", () => Editor.ChildrenOfType<SetupScreen>().Any());
|
||||
}
|
||||
|
||||
private bool setBackground(bool applyToAllDifficulties, string expected)
|
||||
{
|
||||
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
||||
|
||||
return setFile(TestResources.GetQuickTestBeatmapForImport(), extractedFolder =>
|
||||
{
|
||||
bool success = setup.ChildrenOfType<ResourcesSection>().First().ChangeBackgroundImage(
|
||||
new FileInfo(Path.Combine(extractedFolder, @"machinetop_background.jpg")),
|
||||
applyToAllDifficulties);
|
||||
|
||||
Assert.That(Beatmap.Value.Metadata.BackgroundFile, Is.EqualTo(expected));
|
||||
return success;
|
||||
});
|
||||
}
|
||||
|
||||
private bool setBackgroundDifferentExtension(bool applyToAllDifficulties, string expected)
|
||||
{
|
||||
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
||||
|
||||
return setFile(TestResources.GetQuickTestBeatmapForImport(), extractedFolder =>
|
||||
{
|
||||
File.Move(
|
||||
Path.Combine(extractedFolder, @"machinetop_background.jpg"),
|
||||
Path.Combine(extractedFolder, @"machinetop_background.jpeg"));
|
||||
|
||||
bool success = setup.ChildrenOfType<ResourcesSection>().First().ChangeBackgroundImage(
|
||||
new FileInfo(Path.Combine(extractedFolder, @"machinetop_background.jpeg")),
|
||||
applyToAllDifficulties);
|
||||
|
||||
Assert.That(Beatmap.Value.Metadata.BackgroundFile, Is.EqualTo(expected));
|
||||
return success;
|
||||
});
|
||||
}
|
||||
|
||||
private bool setAudio(bool applyToAllDifficulties, string expected)
|
||||
{
|
||||
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
||||
|
||||
return setFile(TestResources.GetTestBeatmapForImport(), extractedFolder =>
|
||||
{
|
||||
bool success = setup.ChildrenOfType<ResourcesSection>().First().ChangeAudioTrack(
|
||||
new FileInfo(Path.Combine(extractedFolder, "03. Renatus - Soleily 192kbps.mp3")),
|
||||
applyToAllDifficulties);
|
||||
|
||||
Assert.That(Beatmap.Value.Metadata.AudioFile, Is.EqualTo(expected));
|
||||
return success;
|
||||
});
|
||||
}
|
||||
|
||||
private bool setFile(string archivePath, Func<string, bool> func)
|
||||
{
|
||||
string temp = archivePath;
|
||||
|
||||
string extractedFolder = $"{temp}_extracted";
|
||||
Directory.CreateDirectory(extractedFolder);
|
||||
|
||||
try
|
||||
{
|
||||
using (var zip = ZipArchive.Open(temp))
|
||||
zip.WriteToDirectory(extractedFolder);
|
||||
|
||||
return func(extractedFolder);
|
||||
}
|
||||
finally
|
||||
{
|
||||
File.Delete(temp);
|
||||
Directory.Delete(extractedFolder, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,7 +70,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddStep("Set beat divisor", () => Editor.Dependencies.Get<BindableBeatDivisor>().Value = 16);
|
||||
AddStep("Set timeline zoom", () =>
|
||||
{
|
||||
originalTimelineZoom = EditorBeatmap.BeatmapInfo.TimelineZoom;
|
||||
originalTimelineZoom = EditorBeatmap.TimelineZoom;
|
||||
|
||||
var timeline = Editor.ChildrenOfType<Timeline>().Single();
|
||||
InputManager.MoveMouseTo(timeline);
|
||||
@@ -81,19 +81,19 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
AddAssert("Ensure timeline zoom changed", () =>
|
||||
{
|
||||
changedTimelineZoom = EditorBeatmap.BeatmapInfo.TimelineZoom;
|
||||
changedTimelineZoom = EditorBeatmap.TimelineZoom;
|
||||
return !Precision.AlmostEquals(changedTimelineZoom, originalTimelineZoom);
|
||||
});
|
||||
|
||||
SaveEditor();
|
||||
|
||||
AddAssert("Beatmap has correct beat divisor", () => EditorBeatmap.BeatmapInfo.BeatDivisor == 16);
|
||||
AddAssert("Beatmap has correct timeline zoom", () => EditorBeatmap.BeatmapInfo.TimelineZoom == changedTimelineZoom);
|
||||
AddAssert("Beatmap has correct timeline zoom", () => EditorBeatmap.TimelineZoom == changedTimelineZoom);
|
||||
|
||||
ReloadEditorToSameBeatmap();
|
||||
|
||||
AddAssert("Beatmap still has correct beat divisor", () => EditorBeatmap.BeatmapInfo.BeatDivisor == 16);
|
||||
AddAssert("Beatmap still has correct timeline zoom", () => EditorBeatmap.BeatmapInfo.TimelineZoom == changedTimelineZoom);
|
||||
AddAssert("Beatmap still has correct timeline zoom", () => EditorBeatmap.TimelineZoom == changedTimelineZoom);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
beatmap.ControlPointInfo.Add(50000, new DifficultyControlPoint { SliderVelocity = 2 });
|
||||
beatmap.ControlPointInfo.Add(80000, new EffectControlPoint { KiaiMode = true });
|
||||
beatmap.ControlPointInfo.Add(110000, new EffectControlPoint { KiaiMode = false });
|
||||
beatmap.BeatmapInfo.Bookmarks = new[] { 75000, 125000 };
|
||||
beatmap.Bookmarks = new[] { 75000, 125000 };
|
||||
beatmap.Breaks.Add(new ManualBreakPeriod(90000, 120000));
|
||||
|
||||
editorBeatmap = new EditorBeatmap(beatmap);
|
||||
|
||||
@@ -205,7 +205,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
{
|
||||
double originalSpacing = 0;
|
||||
|
||||
AddStep("retrieve original spacing", () => originalSpacing = editorBeatmap.BeatmapInfo.DistanceSpacing);
|
||||
AddStep("retrieve original spacing", () => originalSpacing = editorBeatmap.DistanceSpacing);
|
||||
|
||||
AddStep("hold ctrl", () => InputManager.PressKey(Key.LControl));
|
||||
AddStep("hold alt", () => InputManager.PressKey(Key.LAlt));
|
||||
@@ -215,7 +215,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddStep("release alt", () => InputManager.ReleaseKey(Key.LAlt));
|
||||
AddStep("release ctrl", () => InputManager.ReleaseKey(Key.LControl));
|
||||
|
||||
AddAssert("distance spacing increased by 0.5", () => editorBeatmap.BeatmapInfo.DistanceSpacing == originalSpacing + 0.5);
|
||||
AddAssert("distance spacing increased by 0.5", () => editorBeatmap.DistanceSpacing == originalSpacing + 0.5);
|
||||
}
|
||||
|
||||
public partial class EditorBeatmapContainer : PopoverContainer
|
||||
|
||||
@@ -527,8 +527,11 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
checkPlacementSampleBank(HitSampleInfo.BANK_NORMAL);
|
||||
checkPlacementSampleAdditionBank(HitSampleInfo.BANK_NORMAL);
|
||||
|
||||
void checkPlacementSampleBank(string expected) => AddAssert($"Placement sample is {expected}", () => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected));
|
||||
void checkPlacementSampleAdditionBank(string expected) => AddAssert($"Placement sample addition is {expected}", () => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected));
|
||||
void checkPlacementSampleBank(string expected) => AddAssert($"Placement sample is {expected}",
|
||||
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name == HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected));
|
||||
|
||||
void checkPlacementSampleAdditionBank(string expected) => AddAssert($"Placement sample addition is {expected}",
|
||||
() => EditorBeatmap.PlacementObject.Value.Samples.First(s => s.Name != HitSampleInfo.HIT_NORMAL).Bank, () => Is.EqualTo(expected));
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -781,15 +784,39 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
setAdditionBankViaPopover(HitSampleInfo.BANK_SOFT);
|
||||
dismissPopover();
|
||||
|
||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
|
||||
assertNoChanges();
|
||||
|
||||
AddStep("select first object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[0]));
|
||||
AddStep("select first object", () =>
|
||||
{
|
||||
EditorBeatmap.SelectedHitObjects.Clear();
|
||||
EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[0]);
|
||||
});
|
||||
assertNoChanges();
|
||||
|
||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
|
||||
AddStep("select second object", () =>
|
||||
{
|
||||
EditorBeatmap.SelectedHitObjects.Clear();
|
||||
EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[1]);
|
||||
});
|
||||
assertNoChanges();
|
||||
|
||||
AddStep("select first object", () =>
|
||||
{
|
||||
EditorBeatmap.SelectedHitObjects.Clear();
|
||||
EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects[0]);
|
||||
});
|
||||
assertNoChanges();
|
||||
|
||||
void assertNoChanges()
|
||||
{
|
||||
hitObjectHasSamples(0, HitSampleInfo.HIT_NORMAL, HitSampleInfo.HIT_FINISH);
|
||||
hitObjectHasSampleNormalBank(0, HitSampleInfo.BANK_NORMAL);
|
||||
hitObjectHasSampleAdditionBank(0, HitSampleInfo.BANK_SOFT);
|
||||
|
||||
hitObjectHasSamples(1, HitSampleInfo.HIT_NORMAL);
|
||||
hitObjectHasSampleNormalBank(1, HitSampleInfo.BANK_SOFT);
|
||||
hitObjectHasSampleAdditionBank(1, HitSampleInfo.BANK_SOFT);
|
||||
}
|
||||
}
|
||||
|
||||
private void clickSamplePiece(int objectIndex) => AddStep($"click {objectIndex.ToOrdinalWords()} sample piece", () =>
|
||||
@@ -883,11 +910,12 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return h.Samples.All(o => o.Volume == volume);
|
||||
});
|
||||
|
||||
private void hitObjectNodeHasSampleVolume(int objectIndex, int nodeIndex, int volume) => AddAssert($"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has volume {volume}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex) as IHasRepeats;
|
||||
return h is not null && h.NodeSamples[nodeIndex].All(o => o.Volume == volume);
|
||||
});
|
||||
private void hitObjectNodeHasSampleVolume(int objectIndex, int nodeIndex, int volume) => AddAssert(
|
||||
$"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has volume {volume}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex) as IHasRepeats;
|
||||
return h is not null && h.NodeSamples[nodeIndex].All(o => o.Volume == volume);
|
||||
});
|
||||
|
||||
private void setBankViaPopover(string bank) => AddStep($"set bank {bank} via popover", () =>
|
||||
{
|
||||
@@ -944,29 +972,33 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return h.Samples.Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(o => o.Bank == bank);
|
||||
});
|
||||
|
||||
private void hitObjectNodeHasSamples(int objectIndex, int nodeIndex, params string[] samples) => AddAssert($"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has samples {string.Join(',', samples)}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex) as IHasRepeats;
|
||||
return h is not null && h.NodeSamples[nodeIndex].Select(s => s.Name).SequenceEqual(samples);
|
||||
});
|
||||
private void hitObjectNodeHasSamples(int objectIndex, int nodeIndex, params string[] samples) => AddAssert(
|
||||
$"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has samples {string.Join(',', samples)}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex) as IHasRepeats;
|
||||
return h is not null && h.NodeSamples[nodeIndex].Select(s => s.Name).SequenceEqual(samples);
|
||||
});
|
||||
|
||||
private void hitObjectNodeHasSampleBank(int objectIndex, int nodeIndex, string bank) => AddAssert($"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has bank {bank}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex) as IHasRepeats;
|
||||
return h is not null && h.NodeSamples[nodeIndex].All(o => o.Bank == bank);
|
||||
});
|
||||
private void hitObjectNodeHasSampleBank(int objectIndex, int nodeIndex, string bank) => AddAssert($"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has bank {bank}",
|
||||
() =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex) as IHasRepeats;
|
||||
return h is not null && h.NodeSamples[nodeIndex].All(o => o.Bank == bank);
|
||||
});
|
||||
|
||||
private void hitObjectNodeHasSampleNormalBank(int objectIndex, int nodeIndex, string bank) => AddAssert($"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has normal bank {bank}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex) as IHasRepeats;
|
||||
return h is not null && h.NodeSamples[nodeIndex].Where(o => o.Name == HitSampleInfo.HIT_NORMAL).All(o => o.Bank == bank);
|
||||
});
|
||||
private void hitObjectNodeHasSampleNormalBank(int objectIndex, int nodeIndex, string bank) => AddAssert(
|
||||
$"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has normal bank {bank}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex) as IHasRepeats;
|
||||
return h is not null && h.NodeSamples[nodeIndex].Where(o => o.Name == HitSampleInfo.HIT_NORMAL).All(o => o.Bank == bank);
|
||||
});
|
||||
|
||||
private void hitObjectNodeHasSampleAdditionBank(int objectIndex, int nodeIndex, string bank) => AddAssert($"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has addition bank {bank}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex) as IHasRepeats;
|
||||
return h is not null && h.NodeSamples[nodeIndex].Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(o => o.Bank == bank);
|
||||
});
|
||||
private void hitObjectNodeHasSampleAdditionBank(int objectIndex, int nodeIndex, string bank) => AddAssert(
|
||||
$"{objectIndex.ToOrdinalWords()} object {nodeIndex.ToOrdinalWords()} node has addition bank {bank}", () =>
|
||||
{
|
||||
var h = EditorBeatmap.HitObjects.ElementAt(objectIndex) as IHasRepeats;
|
||||
return h is not null && h.NodeSamples[nodeIndex].Where(o => o.Name != HitSampleInfo.HIT_NORMAL).All(o => o.Bank == bank);
|
||||
});
|
||||
|
||||
private void editorTimeIs(double time) => AddAssert($"editor time is {time}", () => Precision.AlmostEquals(EditorClock.CurrentTimeAccurate, time, 1));
|
||||
}
|
||||
|
||||
@@ -32,6 +32,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
|
||||
private TimingScreen timingScreen;
|
||||
private EditorBeatmap editorBeatmap;
|
||||
private BeatmapEditorChangeHandler changeHandler;
|
||||
|
||||
protected override bool ScrollUsingMouseWheel => false;
|
||||
|
||||
@@ -46,6 +47,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
private void reloadEditorBeatmap()
|
||||
{
|
||||
editorBeatmap = new EditorBeatmap(Beatmap.Value.GetPlayableBeatmap(Ruleset.Value));
|
||||
changeHandler = new BeatmapEditorChangeHandler(editorBeatmap);
|
||||
|
||||
Child = new DependencyProvidingContainer
|
||||
{
|
||||
@@ -53,6 +55,7 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
CachedDependencies = new (Type, object)[]
|
||||
{
|
||||
(typeof(EditorBeatmap), editorBeatmap),
|
||||
(typeof(IEditorChangeHandler), changeHandler),
|
||||
(typeof(IBeatSnapProvider), editorBeatmap)
|
||||
},
|
||||
Child = timingScreen = new TimingScreen
|
||||
@@ -72,8 +75,10 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
AddUntilStep("Wait for rows to load", () => Child.ChildrenOfType<EffectRowAttribute>().Any());
|
||||
}
|
||||
|
||||
// TODO: this is best-effort for now, but the comment out test below should probably be how things should work.
|
||||
// Was originally working as of https://github.com/ppy/osu/pull/26141; Regressed at some point.
|
||||
[Test]
|
||||
public void TestSelectedRetainedOverUndo()
|
||||
public void TestSelectionDismissedOnUndo()
|
||||
{
|
||||
AddStep("Select first timing point", () =>
|
||||
{
|
||||
@@ -95,25 +100,52 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
||||
});
|
||||
|
||||
AddStep("simulate undo", () =>
|
||||
{
|
||||
var clone = editorBeatmap.ControlPointInfo.DeepClone();
|
||||
AddStep("undo", () => changeHandler?.RestoreState(-1));
|
||||
|
||||
editorBeatmap.ControlPointInfo.Clear();
|
||||
|
||||
foreach (var group in clone.Groups)
|
||||
{
|
||||
foreach (var cp in group.ControlPoints)
|
||||
editorBeatmap.ControlPointInfo.Add(group.Time, cp);
|
||||
}
|
||||
});
|
||||
|
||||
AddUntilStep("selection retained", () =>
|
||||
{
|
||||
return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
||||
});
|
||||
AddUntilStep("selection dismissed", () => timingScreen.SelectedGroup.Value, () => Is.Null);
|
||||
}
|
||||
|
||||
// [Test]
|
||||
// public void TestSelectedRetainedOverUndo()
|
||||
// {
|
||||
// AddStep("Select first timing point", () =>
|
||||
// {
|
||||
// InputManager.MoveMouseTo(Child.ChildrenOfType<TimingRowAttribute>().First());
|
||||
// InputManager.Click(MouseButton.Left);
|
||||
// });
|
||||
//
|
||||
// AddUntilStep("Selection changed", () => timingScreen.SelectedGroup.Value.Time == 2170);
|
||||
// AddUntilStep("Ensure seeked to correct time", () => EditorClock.CurrentTimeAccurate == 2170);
|
||||
//
|
||||
// AddStep("Adjust offset", () =>
|
||||
// {
|
||||
// InputManager.MoveMouseTo(timingScreen.ChildrenOfType<TimingAdjustButton>().First().ScreenSpaceDrawQuad.Centre + new Vector2(20, 0));
|
||||
// InputManager.Click(MouseButton.Left);
|
||||
// });
|
||||
//
|
||||
// AddUntilStep("wait for offset changed", () =>
|
||||
// {
|
||||
// return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
||||
// });
|
||||
//
|
||||
// AddStep("undo", () => changeHandler?.RestoreState(-1));
|
||||
//
|
||||
// AddUntilStep("selection retained", () =>
|
||||
// {
|
||||
// return timingScreen.SelectedGroup.Value.ControlPoints.Any(c => c is TimingControlPoint) && timingScreen.SelectedGroup.Value.Time > 2170;
|
||||
// });
|
||||
//
|
||||
// AddAssert("check group count", () => editorBeatmap.ControlPointInfo.Groups.Count, () => Is.EqualTo(10));
|
||||
//
|
||||
// AddStep("Adjust offset", () =>
|
||||
// {
|
||||
// InputManager.MoveMouseTo(timingScreen.ChildrenOfType<TimingAdjustButton>().First().ScreenSpaceDrawQuad.Centre + new Vector2(20, 0));
|
||||
// InputManager.Click(MouseButton.Left);
|
||||
// });
|
||||
//
|
||||
// AddAssert("check group count", () => editorBeatmap.ControlPointInfo.Groups.Count, () => Is.EqualTo(10));
|
||||
// }
|
||||
|
||||
[Test]
|
||||
public void TestScrollControlGroupIntoView()
|
||||
{
|
||||
|
||||
@@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
loadPlayerWithBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo = { AudioLeadIn = leadIn }
|
||||
AudioLeadIn = leadIn
|
||||
});
|
||||
|
||||
checkFirstFrameTime(expectedStartTime);
|
||||
@@ -133,7 +133,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
Text = $"GameplayStartTime: {DrawableRuleset.GameplayStartTime} "
|
||||
+ $"FirstHitObjectTime: {FirstHitObjectTime} "
|
||||
+ $"LeadInTime: {Beatmap.Value.BeatmapInfo.AudioLeadIn} "
|
||||
+ $"LeadInTime: {Beatmap.Value.Beatmap.AudioLeadIn} "
|
||||
+ $"FirstFrameClockTime: {FirstFrameClockTime}"
|
||||
});
|
||||
}
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
@@ -19,6 +20,7 @@ using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Storyboards;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
@@ -28,6 +30,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
protected new PausePlayer Player => (PausePlayer)base.Player;
|
||||
|
||||
protected override WorkingBeatmap CreateWorkingBeatmap(IBeatmap beatmap, Storyboard storyboard = null)
|
||||
{
|
||||
beatmap.AudioLeadIn = 4000;
|
||||
return base.CreateWorkingBeatmap(beatmap, storyboard);
|
||||
}
|
||||
|
||||
private readonly Container content;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
@@ -200,8 +208,10 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
|
||||
[Test]
|
||||
[Ignore("Fails on github runners if they happen to skip too far forward in time.")]
|
||||
public void TestUserPauseDuringCooldownTooSoon()
|
||||
{
|
||||
AddStep("seek to gameplay", () => Player.GameplayClockContainer.Seek(0));
|
||||
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
|
||||
|
||||
pauseAndConfirm();
|
||||
@@ -213,9 +223,23 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
confirmNotExited();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserPauseDuringIntroSkipsCooldown()
|
||||
{
|
||||
AddStep("seek before gameplay", () => Player.GameplayClockContainer.Seek(-5000));
|
||||
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
|
||||
|
||||
pauseAndConfirm();
|
||||
|
||||
resume();
|
||||
pauseViaBackAction();
|
||||
confirmPaused();
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestQuickExitDuringCooldownTooSoon()
|
||||
{
|
||||
AddStep("seek to gameplay", () => Player.GameplayClockContainer.Seek(0));
|
||||
AddStep("move cursor outside", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.TopLeft - new Vector2(10)));
|
||||
|
||||
pauseAndConfirm();
|
||||
|
||||
@@ -18,6 +18,7 @@ using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@@ -135,10 +136,10 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
var workingBeatmap = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
|
||||
// Add intro time to test quick retry skipping (TestQuickRetry).
|
||||
workingBeatmap.BeatmapInfo.AudioLeadIn = 60000;
|
||||
workingBeatmap.Beatmap.AudioLeadIn = 60000;
|
||||
|
||||
// Set up data for testing disclaimer display.
|
||||
workingBeatmap.BeatmapInfo.EpilepsyWarning = epilepsyWarning ?? false;
|
||||
workingBeatmap.Beatmap.EpilepsyWarning = epilepsyWarning ?? false;
|
||||
workingBeatmap.BeatmapInfo.Status = onlineStatus ?? BeatmapOnlineStatus.Ranked;
|
||||
|
||||
Beatmap.Value = workingBeatmap;
|
||||
@@ -207,7 +208,25 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBlockLoadViaFocus()
|
||||
public void TestLoadNotBlockedViaArbitraryFocus()
|
||||
{
|
||||
AddStep("load dummy beatmap", () => resetPlayer(false));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
|
||||
AddUntilStep("click settings slider", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(loader.ChildrenOfType<OsuSliderBar<float>>().First());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
|
||||
return InputManager.FocusedDrawable is OsuSliderBar<float>;
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load ready", () => player?.LoadState == LoadState.Ready);
|
||||
AddUntilStep("loads", () => !loader.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBlockLoadViaOverlayFocus()
|
||||
{
|
||||
AddStep("load dummy beatmap", () => resetPlayer(false));
|
||||
AddUntilStep("wait for current", () => loader.IsCurrentScreen());
|
||||
|
||||
@@ -221,7 +221,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
string? filePath = null;
|
||||
|
||||
// Files starting with _ are temporary, created by CreateFileSafely call.
|
||||
AddUntilStep("wait for export file", () => filePath = LocalStorage.GetFiles("exports").SingleOrDefault(f => !Path.GetFileName(f).StartsWith("_", StringComparison.Ordinal)), () => Is.Not.Null);
|
||||
AddUntilStep("wait for export file", () => filePath = LocalStorage.GetFiles("exports").SingleOrDefault(f => !Path.GetFileName(f).StartsWith('_')), () => Is.Not.Null);
|
||||
AddUntilStep("filesize is non-zero", () =>
|
||||
{
|
||||
try
|
||||
|
||||
@@ -63,7 +63,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
loadPlayerWithBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo)
|
||||
{
|
||||
BeatmapInfo = { AudioLeadIn = 60000 }
|
||||
AudioLeadIn = 60000
|
||||
});
|
||||
|
||||
AddUntilStep("wait for skip overlay", () => Player.ChildrenOfType<SkipOverlay>().First().IsButtonVisible);
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("load storyboard with only video", () =>
|
||||
{
|
||||
// LegacyStoryboardDecoder doesn't parse WidescreenStoryboard, so it is set manually
|
||||
loadStoryboard("storyboard_only_video.osu", s => s.BeatmapInfo.WidescreenStoryboard = false);
|
||||
loadStoryboard("storyboard_only_video.osu", s => s.Beatmap.WidescreenStoryboard = false);
|
||||
});
|
||||
|
||||
AddAssert("storyboard is correct width", () => Precision.AlmostEquals(storyboard?.Width ?? 0f, 480 * 16 / 9f));
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Seasonal;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
[TestFixture]
|
||||
public partial class TestSceneIntroChristmas : IntroTestScene
|
||||
{
|
||||
protected override bool IntroReliesOnTrack => true;
|
||||
protected override IntroScreen CreateScreen() => new IntroChristmas();
|
||||
}
|
||||
}
|
||||
@@ -10,11 +10,13 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Login;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Tests.Visual.Online;
|
||||
using osu.Game.Users;
|
||||
using osu.Game.Users.Drawables;
|
||||
using osuTK.Input;
|
||||
@@ -31,6 +33,9 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
[Resolved]
|
||||
private OsuConfigManager configManager { get; set; } = null!;
|
||||
|
||||
[Cached(typeof(LocalUserStatisticsProvider))]
|
||||
private readonly TestSceneUserPanel.TestUserStatisticsProvider statisticsProvider = new TestSceneUserPanel.TestUserStatisticsProvider();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@@ -170,6 +175,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("enter code", () => loginOverlay.ChildrenOfType<OsuTextBox>().First().Text = "88800088");
|
||||
assertAPIState(APIState.Online);
|
||||
|
||||
AddStep("feed statistics", () => statisticsProvider.UpdateStatistics(new UserStatistics(), Ruleset.Value));
|
||||
AddStep("click on flag", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(loginOverlay.ChildrenOfType<UpdateableFlag>().First());
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Seasonal;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
public partial class TestSceneMainMenuSeasonalLighting : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; } = null!;
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("prepare beatmap", () =>
|
||||
{
|
||||
var setInfo = beatmaps.QueryBeatmapSet(b => b.Protected && b.Hash == IntroChristmas.CHRISTMAS_BEATMAP_SET_HASH);
|
||||
|
||||
if (setInfo != null)
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(setInfo.Value.Beatmaps.First());
|
||||
});
|
||||
|
||||
AddStep("create lighting", () => Child = new MainMenuSeasonalLighting());
|
||||
|
||||
AddStep("restart beatmap", () =>
|
||||
{
|
||||
Beatmap.Value.Track.Start();
|
||||
Beatmap.Value.Track.Seek(4000);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBasic()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,8 +3,10 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
@@ -73,5 +75,57 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
((StarFountain)Children[1]).Shoot(-1);
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestGameplayStarFountainsSetting()
|
||||
{
|
||||
Bindable<bool> starFountainsEnabled = null!;
|
||||
|
||||
AddStep("load configuration", () =>
|
||||
{
|
||||
var config = new OsuConfigManager(LocalStorage);
|
||||
starFountainsEnabled = config.GetBindable<bool>(OsuSetting.StarFountains);
|
||||
});
|
||||
|
||||
AddStep("make fountains", () =>
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new KiaiGameplayFountains.GameplayStarFountain
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
X = 75,
|
||||
},
|
||||
new KiaiGameplayFountains.GameplayStarFountain
|
||||
{
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
X = -75,
|
||||
},
|
||||
};
|
||||
});
|
||||
|
||||
AddStep("enable KiaiStarEffects", () => starFountainsEnabled.Value = true);
|
||||
AddRepeatStep("activate fountains (enabled)", () =>
|
||||
{
|
||||
((KiaiGameplayFountains.GameplayStarFountain)Children[0]).Shoot(1);
|
||||
((KiaiGameplayFountains.GameplayStarFountain)Children[1]).Shoot(-1);
|
||||
}, 100);
|
||||
|
||||
AddStep("disable KiaiStarEffects", () => starFountainsEnabled.Value = false);
|
||||
AddRepeatStep("attempt to activate fountains (disabled)", () =>
|
||||
{
|
||||
((KiaiGameplayFountains.GameplayStarFountain)Children[0]).Shoot(1);
|
||||
((KiaiGameplayFountains.GameplayStarFountain)Children[1]).Shoot(-1);
|
||||
}, 100);
|
||||
|
||||
AddStep("re-enable KiaiStarEffects", () => starFountainsEnabled.Value = true);
|
||||
AddRepeatStep("activate fountains (re-enabled)", () =>
|
||||
{
|
||||
((KiaiGameplayFountains.GameplayStarFountain)Children[0]).Shoot(1);
|
||||
((KiaiGameplayFountains.GameplayStarFountain)Children[1]).Shoot(-1);
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -101,7 +101,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Gain", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new ScoreBasedUserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
@@ -118,7 +118,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Loss", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new ScoreBasedUserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
@@ -136,7 +136,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Tiny increase in PP", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new ScoreBasedUserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
@@ -153,7 +153,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("No change 1", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new ScoreBasedUserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
@@ -170,7 +170,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Was null", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new ScoreBasedUserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
@@ -187,7 +187,7 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
AddStep("Became null", () =>
|
||||
{
|
||||
var transientUpdateDisplay = this.ChildrenOfType<TransientUserStatisticsUpdateDisplay>().Single();
|
||||
transientUpdateDisplay.LatestUpdate.Value = new UserStatisticsUpdate(
|
||||
transientUpdateDisplay.LatestUpdate.Value = new ScoreBasedUserStatisticsUpdate(
|
||||
new ScoreInfo(),
|
||||
new UserStatistics
|
||||
{
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual.Mods
|
||||
protected override TestPlayer CreateModPlayer(Ruleset ruleset)
|
||||
{
|
||||
var player = base.CreateModPlayer(ruleset);
|
||||
player.RestartRequested = _ => restartRequested = true;
|
||||
player.PrepareLoaderForRestart = _ => restartRequested = true;
|
||||
return player;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
@@ -31,7 +29,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
protected readonly BindableList<MultiplayerRoomUser> MultiplayerUsers = new BindableList<MultiplayerRoomUser>();
|
||||
|
||||
protected MultiplayerGameplayLeaderboard Leaderboard { get; private set; }
|
||||
protected MultiplayerGameplayLeaderboard? Leaderboard { get; private set; }
|
||||
|
||||
protected virtual MultiplayerRoomUser CreateUser(int userId) => new MultiplayerRoomUser(userId);
|
||||
|
||||
@@ -40,7 +38,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
private readonly BindableList<int> multiplayerUserIds = new BindableList<int>();
|
||||
private readonly BindableDictionary<int, SpectatorState> watchedUserStates = new BindableDictionary<int, SpectatorState>();
|
||||
|
||||
private OsuConfigManager config;
|
||||
private OsuConfigManager config = null!;
|
||||
|
||||
private readonly Mock<SpectatorClient> spectatorClient = new Mock<SpectatorClient>();
|
||||
private readonly Mock<MultiplayerClient> multiplayerClient = new Mock<MultiplayerClient>();
|
||||
@@ -133,7 +131,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
LoadComponentAsync(Leaderboard = CreateLeaderboard(), Add);
|
||||
});
|
||||
|
||||
AddUntilStep("wait for load", () => Leaderboard.IsLoaded);
|
||||
AddUntilStep("wait for load", () => Leaderboard!.IsLoaded);
|
||||
|
||||
AddStep("check watch requests were sent", () =>
|
||||
{
|
||||
@@ -146,7 +144,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public void TestScoreUpdates()
|
||||
{
|
||||
AddRepeatStep("update state", UpdateUserStatesRandomly, 100);
|
||||
AddToggleStep("switch compact mode", expanded => Leaderboard.Expanded.Value = expanded);
|
||||
AddToggleStep("switch compact mode", expanded => Leaderboard!.Expanded.Value = expanded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -44,14 +44,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
DetachedBeatmapStore detachedBeatmapStore;
|
||||
BeatmapStore beatmapStore;
|
||||
|
||||
Dependencies.Cache(new RealmRulesetStore(Realm));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default));
|
||||
Dependencies.Cache(detachedBeatmapStore = new DetachedBeatmapStore());
|
||||
Dependencies.CacheAs(beatmapStore = new RealmDetachedBeatmapStore());
|
||||
Dependencies.Cache(Realm);
|
||||
|
||||
Add(detachedBeatmapStore);
|
||||
Add(beatmapStore);
|
||||
}
|
||||
|
||||
public override void SetUpSteps()
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -12,7 +10,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public partial class TestSceneCreateMultiplayerMatchButton : MultiplayerTestScene
|
||||
{
|
||||
private CreateMultiplayerMatchButton button;
|
||||
private CreateMultiplayerMatchButton button = null!;
|
||||
|
||||
public override void SetUpSteps()
|
||||
{
|
||||
@@ -29,7 +27,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestButtonEnableStateChanges()
|
||||
{
|
||||
IDisposable joiningRoomOperation = null;
|
||||
IDisposable joiningRoomOperation = null!;
|
||||
|
||||
assertButtonEnableState(true);
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@ using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Online.Rooms.RoomStatuses;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.OnlinePlay.Lounge;
|
||||
@@ -76,7 +75,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Multiplayer room",
|
||||
Status = new RoomStatusOpen(),
|
||||
EndDate = DateTimeOffset.Now.AddDays(1),
|
||||
Type = MatchType.HeadToHead,
|
||||
Playlist = [item1],
|
||||
@@ -85,7 +83,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Private room",
|
||||
Status = new RoomStatusOpenPrivate(),
|
||||
Password = "*",
|
||||
EndDate = DateTimeOffset.Now.AddDays(1),
|
||||
Type = MatchType.HeadToHead,
|
||||
@@ -95,36 +92,38 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Playlist room with multiple beatmaps",
|
||||
Status = new RoomStatusPlaying(),
|
||||
Status = RoomStatus.Playing,
|
||||
EndDate = DateTimeOffset.Now.AddDays(1),
|
||||
Playlist = [item1, item2],
|
||||
CurrentPlaylistItem = item1
|
||||
}),
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Finished room",
|
||||
Status = new RoomStatusEnded(),
|
||||
Name = "Closing soon",
|
||||
EndDate = DateTimeOffset.Now.AddSeconds(5),
|
||||
}),
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Closed room",
|
||||
EndDate = DateTimeOffset.Now,
|
||||
}),
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Spotlight room",
|
||||
Status = new RoomStatusOpen(),
|
||||
Category = RoomCategory.Spotlight,
|
||||
}),
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = "Featured artist room",
|
||||
Status = new RoomStatusOpen(),
|
||||
Category = RoomCategory.FeaturedArtist,
|
||||
}),
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
AddUntilStep("wait for panel load", () => rooms.Count == 6);
|
||||
AddUntilStep("wait for panel load", () => rooms.Count == 7);
|
||||
AddUntilStep("correct status text", () => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Currently playing", StringComparison.Ordinal)) == 2);
|
||||
AddUntilStep("correct status text", () => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Ready to play", StringComparison.Ordinal)) == 4);
|
||||
AddUntilStep("correct status text", () => rooms.ChildrenOfType<OsuSpriteText>().Count(s => s.Text.ToString().StartsWith("Ready to play", StringComparison.Ordinal)) == 5);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -136,7 +135,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddStep("create room", () => Child = drawableRoom = createLoungeRoom(room = new Room
|
||||
{
|
||||
Name = "Room with password",
|
||||
Status = new RoomStatusOpen(),
|
||||
Type = MatchType.HeadToHead,
|
||||
}));
|
||||
|
||||
|
||||
@@ -119,7 +119,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("4 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 4);
|
||||
AddAssert("46 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 46);
|
||||
|
||||
AddStep("remove from end", () => removeUserAt(SelectedRoom.Value.RecentParticipants.Count - 1));
|
||||
AddStep("remove from end", () => removeUserAt(SelectedRoom.Value!.RecentParticipants.Count - 1));
|
||||
AddAssert("4 circles displayed", () => list.ChildrenOfType<UpdateableAvatar>().Count() == 4);
|
||||
AddAssert("45 hidden users", () => list.ChildrenOfType<DrawableRoomParticipantsList.HiddenUserCount>().Single().Count == 45);
|
||||
|
||||
@@ -138,18 +138,18 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
private void addUser(int id)
|
||||
{
|
||||
SelectedRoom.Value.RecentParticipants = SelectedRoom.Value.RecentParticipants.Append(new APIUser
|
||||
SelectedRoom.Value!.RecentParticipants = SelectedRoom.Value!.RecentParticipants.Append(new APIUser
|
||||
{
|
||||
Id = id,
|
||||
Username = $"User {id}"
|
||||
}).ToArray();
|
||||
SelectedRoom.Value.ParticipantCount++;
|
||||
SelectedRoom.Value!.ParticipantCount++;
|
||||
}
|
||||
|
||||
private void removeUserAt(int index)
|
||||
{
|
||||
SelectedRoom.Value.RecentParticipants = SelectedRoom.Value.RecentParticipants.Where(u => !u.Equals(SelectedRoom.Value.RecentParticipants[index])).ToArray();
|
||||
SelectedRoom.Value.ParticipantCount--;
|
||||
SelectedRoom.Value!.RecentParticipants = SelectedRoom.Value!.RecentParticipants.Where(u => !u.Equals(SelectedRoom.Value!.RecentParticipants[index])).ToArray();
|
||||
SelectedRoom.Value!.ParticipantCount--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
@@ -39,9 +37,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public partial class TestSceneDrawableRoomPlaylist : MultiplayerTestScene
|
||||
{
|
||||
private TestPlaylist playlist;
|
||||
|
||||
private BeatmapManager manager;
|
||||
private TestPlaylist playlist = null!;
|
||||
private BeatmapManager manager = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
@@ -199,14 +196,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestDownloadButtonHiddenWhenBeatmapExists()
|
||||
{
|
||||
Live<BeatmapSetInfo> imported = null;
|
||||
Live<BeatmapSetInfo> imported = null!;
|
||||
|
||||
AddStep("import beatmap", () =>
|
||||
{
|
||||
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
|
||||
|
||||
Debug.Assert(beatmap.BeatmapSet != null);
|
||||
imported = manager.Import(beatmap.BeatmapSet);
|
||||
imported = manager.Import(beatmap.BeatmapSet)!;
|
||||
});
|
||||
|
||||
createPlaylistWithBeatmaps(() => imported.PerformRead(s => s.Beatmaps.Detach()));
|
||||
@@ -378,7 +375,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}
|
||||
});
|
||||
|
||||
private void createPlaylist(Action<TestPlaylist> setupPlaylist = null)
|
||||
private void createPlaylist(Action<TestPlaylist>? setupPlaylist = null)
|
||||
{
|
||||
AddStep("create playlist", () =>
|
||||
{
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@@ -26,9 +24,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public partial class TestSceneFreeModSelectOverlay : MultiplayerTestScene
|
||||
{
|
||||
private FreeModSelectOverlay freeModSelectOverlay;
|
||||
private FooterButtonFreeMods footerButtonFreeMods;
|
||||
private ScreenFooter footer;
|
||||
private FreeModSelectOverlay freeModSelectOverlay = null!;
|
||||
private FooterButtonFreeMods footerButtonFreeMods = null!;
|
||||
private ScreenFooter footer = null!;
|
||||
private readonly Bindable<Dictionary<ModType, IReadOnlyList<Mod>>> availableMods = new Bindable<Dictionary<ModType, IReadOnlyList<Mod>>>();
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
@@ -49,8 +47,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
|
||||
AddToggleStep("toggle visibility", visible =>
|
||||
{
|
||||
if (freeModSelectOverlay != null)
|
||||
freeModSelectOverlay.State.Value = visible ? Visibility.Visible : Visibility.Hidden;
|
||||
freeModSelectOverlay.State.Value = visible ? Visibility.Visible : Visibility.Hidden;
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System.Linq;
|
||||
using Moq;
|
||||
using NUnit.Framework;
|
||||
@@ -20,7 +18,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public partial class TestSceneGameplayChatDisplay : OsuManualInputManagerTestScene
|
||||
{
|
||||
private GameplayChatDisplay chatDisplay;
|
||||
private GameplayChatDisplay chatDisplay = null!;
|
||||
|
||||
[Cached(typeof(ILocalUserPlayInfo))]
|
||||
private ILocalUserPlayInfo localUserInfo;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user