Salman Ahmed
31cbb36a64
Implement FindProvider
and AllSources
properly on all test ISkinSource
s
2021-06-22 12:03:14 +03:00
Salman Ahmed
b12adc6073
Remove all test skinning changes in favour of the ISkinSource.AllSources
path
2021-06-22 10:48:03 +03:00
Dean Herbert
6c3d2315d0
Merge pull request #13606 from Naxesss/low-diff-checks
...
Add low difficulty spacing checks
2021-06-22 16:29:37 +09:00
Dean Herbert
0ad189e357
Expose skin sources via ISkinSource
and revert to consuming based on hierarchy
2021-06-22 16:19:55 +09:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
Naxess
629c98e6a0
Add time distance equality tests
2021-06-21 15:34:11 +02:00
Naxess
e11139eadf
Add low difficulty overlap tests
...
Moq is introduced to mock sliders' end time/position. This is already used similarly in `osu.Game.Tests`.
2021-06-21 15:33:50 +02:00
Bartłomiej Dach
fe48ddfee3
Also cover slider animation disable
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
e2a370f602
Add coverage for hit circle fade-out duration
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
69c1cd5b34
Add failing test case for hit circle animations disable
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
403909b598
Update SR test values in line with diffspike changes
2021-06-18 12:49:51 +02:00
Dan Balasescu
6cec1145e3
Merge pull request #13523 from ekrctb/applicable-to-dho
...
Reduce boilerplate of `IApplicableToDrawableHitObjects` by taking a single DHO instead of an enumerable
2021-06-17 19:59:06 +09:00
smoogipoo
ccba6b5ac2
Fix test failures
2021-06-17 16:13:47 +09:00
Dean Herbert
6d0b3efa23
Reorganise existing tests into hits and misses
2021-06-17 15:08:09 +09:00
Dean Herbert
249ae3141e
Add early/late tests for hit circles
2021-06-17 15:06:56 +09:00
ekrctb
67d8e0059f
Use singular IApplicableToDrawableHitObject
for consumers
2021-06-16 18:47:04 +09:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin
2021-06-16 16:37:28 +09:00
Dean Herbert
33aec57238
Replace 1.0 version in old skin test assets with none
2021-06-11 15:45:34 +09:00
Salman Ahmed
680791301f
Consume new method rather than caching skin sources on top of Player
2021-06-10 16:36:46 +03:00
Dean Herbert
9ebafb1ec0
Fix cursor trail logic
2021-06-06 22:26:27 +09:00
Dean Herbert
06275a6a7d
Merge branch 'master' into legacy-skin-default-fallback
2021-06-04 16:00:30 +09:00
Dean Herbert
52557da335
Add test coverage
2021-06-04 14:14:51 +09:00
Dan Balasescu
c065f761c7
Merge branch 'master' into legacy-skin-default-fallback
2021-06-02 19:08:52 +09:00
Dean Herbert
5366e7f61e
Merge branch 'master' into remove-hud-component-lookup
2021-06-02 16:10:06 +09:00
Dean Herbert
f8ae70e562
Update existing function type rather than adding an override
2021-06-02 16:04:53 +09:00
dependabot[bot]
967a7c3db5
Bump Microsoft.NET.Test.Sdk from 16.9.4 to 16.10.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.9.4 to 16.10.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.4...v16.10.0 )
---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-06-01 19:59:27 +00:00
Dean Herbert
54338bdcc5
Add test ensuring correct osu! ruleset sample lookups
2021-06-01 18:56:28 +09:00
Dean Herbert
3ff9f9c89d
Make FindProvider
non-default
2021-05-31 21:29:47 +09:00
Dean Herbert
f60e9cb085
Remove weird override logic in TestCase
methods
2021-05-31 20:00:47 +09:00
Dean Herbert
e78391db7a
Fix usage of DI before it's ready in combo colour tests
2021-05-31 19:58:19 +09:00
Dean Herbert
8336428574
Add regression test for spinner sample actually transforming its frequency
2021-05-24 15:10:33 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
...
Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
smoogipoo
532c41c82e
Remove nested blueprints from sliders
2021-05-18 14:19:11 +09:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
Naxess
19800f5f7f
Move IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context
2021-05-13 07:40:33 +02:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Dean Herbert
77e422409c
Add SkinInfo.InstantiationInfo
to allow creating different skin types
2021-05-11 23:37:06 +09:00
Salman Ahmed
71d3b44c78
Add test coverage for legacy beatmap combo offsets
2021-05-05 09:22:19 +03:00
dependabot[bot]
1b3b07d6a9
Bump NUnit from 3.13.1 to 3.13.2
...
Bumps [NUnit](https://github.com/nunit/nunit ) from 3.13.1 to 3.13.2.
- [Release notes](https://github.com/nunit/nunit/releases )
- [Changelog](https://github.com/nunit/nunit/blob/v3.13.2/CHANGES.md )
- [Commits](https://github.com/nunit/nunit/compare/v3.13.1...v3.13.2 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:12 +00:00
smoogipoo
bda8f68da4
Add failing test
2021-04-26 15:03:43 +09:00
Dean Herbert
68807a90ec
Merge pull request #12448 from smoogipoo/gcc-abstraction
...
Make GameplayClockContainer abstract and add MasterGameplayClockContainer
2021-04-22 16:20:52 +09:00
Dan Balasescu
cf55383fff
Merge pull request #12486 from ekrctb/unmanaged-hit-object-entry
...
Associate DrawableHitObject with HitObjectLifetimeEntry rather than HitObject
2021-04-21 17:08:21 +09:00
smoogipoo
31c5fb350f
Merge branch 'master' into gcc-abstraction
2021-04-21 16:33:36 +09:00
ekrctb
3fbeadf318
Deprecate old overload of Apply
2021-04-21 14:32:37 +09:00
Naxess
5262d94e21
Fix wrong assert in offscreen test
2021-04-20 13:21:57 +02:00
Naxess
8656176ab8
Add the playable beatmap as check argument
...
This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.
So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.
This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Naxess
448574e7e6
Use WorkingBeatmap
instead of IBeatmap
...
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.
Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
smoogipoo
5e82f40d67
Merge branch 'master' into gcc-abstraction
2021-04-16 20:14:53 +09:00
Dean Herbert
b413ffae3e
Fix test going offscreen in headless execution
2021-04-16 18:54:33 +09:00
Dean Herbert
30e00cc4aa
Add test coverage of selection / scaling scenarios
2021-04-16 17:07:20 +09:00
Dean Herbert
401bf368a7
Merge branch 'fix-slider-scale-crash' into fix-slider-zero-length
2021-04-16 16:58:19 +09:00
Dean Herbert
ab1a1a1df4
Add failing test case due to div by zero
2021-04-16 16:55:17 +09:00
Dean Herbert
965a1ead36
Disallow zero-length slider blueprint placements
2021-04-16 14:38:30 +09:00
smoogipoo
1aa36818df
Abstractify GameplayClockContainer
2021-04-14 17:47:11 +09:00
Salman Ahmed
4538e4b503
Remove wrong assert
2021-04-14 08:58:25 +03:00
Salman Ahmed
daf198fa77
Add osu! 2007 skin cursor for testing purposes
2021-04-14 08:18:24 +03:00
Salman Ahmed
b060b59dcf
Return null values instead of throwing NIE
2021-04-14 08:17:35 +03:00
Salman Ahmed
df991bc0af
Refactor gameplay cursor test scene and add visual coverage
2021-04-14 06:36:31 +03:00
Dean Herbert
1ff4e2076f
Merge branch 'master' into verify-tab
2021-04-13 23:05:48 +09:00
Naxess
4618728bf0
Add test case
2021-04-13 11:35:12 +02:00
Naxess
98c25b2e71
Remove unused import
2021-04-13 10:33:08 +02:00
Dean Herbert
b45d7de4ec
Update asserts to use better nunit specifications
2021-04-13 15:04:01 +09:00
Dean Herbert
4837cef095
Use static for playfield centre positioning
2021-04-13 14:44:52 +09:00
Naxess
6d3f9fa9ce
Use is
class instead of Equals
with template index
...
Ensures ordering of `PossibleTemplates` does not affect tests.
2021-04-13 02:29:25 +02:00
Naxess
8a6dfcfae1
Add CheckOffscreenObjects
tests
2021-04-13 01:22:36 +02:00
Dean Herbert
e2470d757e
Merge branch 'master' into legacy-spm-counter
2021-04-12 12:52:52 +09:00
Naxess
0af6d77192
Test for path type transfer
2021-04-09 11:03:38 +02:00
Naxess
2d94484566
Use lambda expression
...
Apparently CI dislikes this not being a lambda.
2021-04-08 12:49:46 +02:00
Naxess
7d2b54ca42
Add change to Bezier test
2021-04-08 12:32:45 +02:00
Naxess
4110d1675d
Add path type menu test cases
2021-04-08 11:46:52 +02:00
Dean Herbert
a8839792fd
Merge branch 'master' into circular-arc-freeze
2021-04-08 14:33:03 +09:00
Naxess
9d02930709
Add regression test for type changes
2021-04-07 17:18:55 +02:00
smoogipoo
7d37c4df8c
Fix broken osu tests
2021-04-07 20:17:20 +09:00
smoogipoo
42e816fcae
Add failing tests
2021-04-05 17:48:29 +09:00
Dan Balasescu
345779b19a
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay
2021-04-02 20:58:29 +09:00
Naxess
8621a6b4fe
Add margin to large segment test
...
Test ran fine on my end, but apparently not on the CI. This should make results a bit more consistent, hopefully.
2021-04-01 20:34:04 +02:00
dependabot-preview[bot]
6a286c5e21
Bump Microsoft.NET.Test.Sdk from 16.9.1 to 16.9.4
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.9.1 to 16.9.4.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.1...v16.9.4 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-04-01 17:16:02 +00:00
Naxess
b8479a979f
Remove unused blueprint variable
2021-04-01 18:06:12 +02:00
Naxess
7e47922fb7
Merge branch 'master' into circular-arc-freeze
2021-04-01 17:09:45 +02:00
Naxess
25afae5671
Fix broken test case
...
Seems this technically works, but only because of the edge case of being entirely linear, which the framework catches.
This fixes that.
2021-03-31 20:48:17 +02:00
Naxess
1718084dbc
Update/remove determinant tests
...
We now only change the path type based on the bounding box.
If the control points are too linear, the framework now handles the fallback to Bezier.
2021-03-31 20:08:39 +02:00
Salman Ahmed
0bf84e473d
Refactor spinner SPM counter for skinning purposes
2021-03-30 04:19:23 +03:00
Salman Ahmed
f49481e308
Add old skin spinner SPM background for testing
2021-03-29 09:32:44 +03:00
smoogipoo
1c1af98144
Update values
2021-03-26 11:47:41 +09:00
smoogipoo
8438fce764
Merge branch 'master' into diffcalc/fix/clockrate-adjusted-decay
2021-03-26 11:47:38 +09:00
Dean Herbert
c715b9b89e
Merge branch 'master' into legacy-spinner-bonus
2021-03-25 18:09:25 +09:00
Naxess
0f4314c1d8
Add complete arc test
...
Ensures we can still make smaller circles properly.
2021-03-24 17:24:33 +01:00
Naxess
b4dc35f66b
Update large arc tests
...
Should now be more robust and readable.
2021-03-24 17:24:05 +01:00
Naxess
415797aadd
Fix broken control point drag test
...
Broken for 2 reasons:
- Assert checks the wrong control point.
- The exterior arc is now too big.
This fixes both.
2021-03-24 06:01:12 +01:00
Naxess
f80b3ada25
Add circular arc size tests
2021-03-24 05:54:48 +01:00
Naxess
7b395ed783
Add exterior arc test
2021-03-24 05:15:50 +01:00
Naxess
23a4d1c135
Shorten recovery test name
2021-03-24 05:15:28 +01:00
Naxess
6fbe530016
Fix coordinates
2021-03-24 05:14:35 +01:00
Naxess
847d44c7d9
Remove unnecessary length asserts
...
We don't actually care about the length (as this isn't what we're testing), just the type of the slider.
2021-03-24 05:13:37 +01:00
Naxess
7bae4ff43d
Add control point dragging tests
2021-03-24 05:06:04 +01:00
Dean Herbert
08fcdc8ee4
Update difficulty calculator tests with floating point differences
2021-03-23 15:38:01 +09:00
Naxess
323b875cea
Fix newlines/spaces
2021-03-22 17:32:40 +01:00
Naxess
15af57de95
Add path type recovery test
2021-03-22 15:59:59 +01:00
Naxess
3bddc4a75d
Add path type test
2021-03-22 15:59:45 +01:00
Bartłomiej Dach
a16c0641b2
Revert EF Core to version 2.2
...
This reverts commit f3faad74d5
, reversing
changes made to 712e7bc7bf
.
Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
Naxess
a294f328fb
Add linear circular arc test
2021-03-21 06:30:17 +01:00
Bartłomiej Dach
aec859b4d1
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-18 19:51:46 +01:00
smoogipoo
7fa5fd5647
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Dean Herbert
1573298e68
Update remaining package references to point to efcore5
2021-03-15 13:12:10 +09:00
Salman Ahmed
c4048c9831
Merge branch 'master' into legacy-spinner-bonus
2021-03-13 05:54:34 +03:00
Salman Ahmed
97f56340af
Add legacy score font to testing old skin
2021-03-06 20:27:56 +03:00
dependabot-preview[bot]
b03efd6940
Bump Microsoft.NET.Test.Sdk from 16.8.3 to 16.9.1
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.8.3 to 16.9.1.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.3...v16.9.1 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-03-02 00:43:45 +00:00
smoogipoo
ee6a94273d
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-02-22 18:31:27 +09:00
Samuel Cattini-Schultz
417bb07b36
Update tests with fixed diffcalc values
2021-02-20 20:23:49 +11:00
Samuel Cattini-Schultz
9d229a5ec2
Add tests for clockrate adjusted difficulty calculations
2021-02-20 16:27:58 +11:00
Dean Herbert
00574a5288
Use ISample everywhere in Skin GetSample lookup path
2021-02-18 18:32:28 +09:00
Dean Herbert
72b2123500
Update nunit in line with framework
2021-02-15 21:42:35 +09:00
smoogipoo
d3f0c0730d
Merge branch 'master' into non-concurrent-sample-playback
2021-02-12 17:22:15 +09:00
Dean Herbert
aaa0362b12
Merge branch 'master' into autoplay-rate-independence
2021-02-11 17:39:45 +09:00
smoogipoo
321ca43b61
Update test
2021-02-10 20:28:00 +09:00
Dean Herbert
1cb51fa8d2
Merge branch 'master' into autoplay-rate-independence
2021-02-09 16:05:34 +09:00
Bartłomiej Dach
0df15b4d7a
Add test coverage
2021-02-07 19:25:33 +01:00
Bartłomiej Dach
3fabe247b0
Allow OsuModGenerator to accept a mod list
2021-02-07 18:35:34 +01:00
Bartłomiej Dach
68c20a2a37
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
smoogipoo
6aece18f8d
Add OOHP tests
2021-02-05 15:36:47 +09:00
smoogipoo
64a2c7825e
Fix incorrect assert
2021-02-05 15:26:12 +09:00
smoogipoo
c9481ebbaf
Rename test scene
2021-02-05 15:25:26 +09:00
smoogipoo
de9d075f94
Initial sample + samplechannel rework
2021-01-19 17:11:40 +09:00
Dean Herbert
1e99357a97
Update build configurations to net5.0 paths
2021-01-19 12:13:27 +09:00
Dean Herbert
1364de1166
Merge branch 'master' into beatmap-colour-setting
2021-01-18 16:07:46 +09:00
Bartłomiej Dach
c80e9c08fd
Merge branch 'master' into net5.0
2021-01-16 16:07:44 +01:00
Mysfit
a3535f4b79
Further simplified beatmap colouring tests.
2021-01-16 02:09:35 -05:00
Mysfit
112967c1e8
Created base class for testing beatmap colours.
2021-01-15 23:46:46 -05:00
Dean Herbert
6adb6b6700
Fix spinner tests not playing spinning sound due to empty hitsamples
2021-01-15 17:13:52 +09:00
Dean Herbert
88a27124c0
Make long spinner test longer and fix step name
2021-01-15 17:13:27 +09:00
Roman Kapustin
0ea4e221b2
Merge branch 'master' into net5.0
2021-01-14 14:02:51 +03:00
Mysfit
8b95817f7a
Moved SkinProvidingContainer bindable fetching to common method. Replaced redundant test boolean declarations with inline values.
2021-01-13 16:05:46 -05:00
Mysfit
80bcd78a48
Removed unnecessary using.
2021-01-13 02:04:59 -05:00
Mysfit
5f10bcce02
Added beatmap colour settings checkbox and associated tests.
2021-01-13 00:09:22 -05:00
Bartłomiej Dach
9984c80c87
Make useless existing test actually fail
2021-01-06 22:08:37 +01:00
dependabot-preview[bot]
0fd2e368c1
Bump Microsoft.NET.Test.Sdk from 16.8.0 to 16.8.3
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.8.0 to 16.8.3.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.8.0...v16.8.3 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-01 17:53:41 +00:00
Dean Herbert
3c8f871b28
Move player constructor configuration to dedicated class; add AllowRestart parameter
2020-12-23 17:47:46 +09:00
Dean Herbert
53da137425
Merge branch 'master' into net5.0
2020-12-10 17:14:21 +09:00
ekrctb
245be2c5ed
Adjust namespace
2020-12-04 20:21:53 +09:00
Bartłomiej Dach
0bc591fef2
Add failing assertions
...
`GameplayBeatmap` has to be used instead of the normal bindable
`Beatmap`, beecause the former uses osu!-specific hitobjects, while
the latter returns convert objects (i.e. `ConvertSlider`s).
Similarly, the mod has to be fetched from the player instead of the
global bindable, as `Player` has its own cloned instance of the mod, to
which the beatmap is applied. The global bindable instance does not have
`FirstObject` set.
2020-12-03 22:51:59 +01:00
smoogipoo
db7e82c560
Add test
2020-12-03 14:54:28 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
...
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
smoogipoo
3422e046da
Merge remote-tracking branch 'upstream/dependabot/nuget/Microsoft.NET.Test.Sdk-16.8.0' into update-dependencies
2020-12-02 10:37:21 +09:00
dependabot-preview[bot]
5772a0811c
Bump Microsoft.NET.Test.Sdk from 16.7.1 to 16.8.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.7.1 to 16.8.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.1...v16.8.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-02 00:56:09 +00:00
Bartłomiej Dach
03f5460dd2
Mark OsuModTestScene as abstract
2020-12-01 21:57:16 +01:00
smoogipoo
5760e1c1fc
Make HitSampleInfo immutable
2020-12-01 15:37:51 +09:00
Dean Herbert
203c36f720
Rename file to match test name
2020-11-26 19:46:54 +09:00
Dean Herbert
9a08cc8c04
Add test coverage of beat snapping hit circles
2020-11-26 19:40:10 +09:00
Dean Herbert
ab1ad99c88
Fix failing test scene (was previously not snapped properly)
2020-11-26 19:33:51 +09:00
Dean Herbert
740b9fb3a0
Update test to cover non-ordered selection
2020-11-25 17:33:21 +09:00
Dean Herbert
4eef6c0d40
Add test coverage
2020-11-24 17:59:18 +09:00
Dean Herbert
09f2a85d71
Fix potential test failure due to precision check missing
2020-11-24 17:40:00 +09:00
Dean Herbert
c9a41f9dae
Make all objects in selection candidates for spatial snapping
...
Closes #10898 .
2020-11-24 17:35:54 +09:00
Dan Balasescu
721005e306
Merge pull request #10921 from peppy/hitcircle-test-scene-shows-judgements
...
Refactor TestSceneHitCircle to show judgements
2020-11-20 22:08:27 +09:00
Dan Balasescu
4213d6bdba
Merge pull request #10890 from peppy/legacy-jugement-match-stable-transforms
...
Adjust judgement animations to match stable
2020-11-20 21:47:21 +09:00
Dean Herbert
a26b0915b4
Fix scheduled tasks not being cleaned up between test steps
2020-11-20 20:08:05 +09:00
smoogipoo
7bd75eca81
Separate classes
2020-11-20 16:53:08 +09:00
Roman Kapustin
3b600f0a7b
Target net5.0 instead of netcoreapp3
2020-11-20 10:45:19 +03:00
Dean Herbert
d4054c87d3
Refactor TestSceneHitCircle to show judgements
2020-11-20 16:24:17 +09:00
smoogipoo
2ed2ddfe8a
Rename methods
2020-11-20 15:39:29 +09:00
smoogipoo
c53a8fafe6
Make test fail as expected
2020-11-20 14:25:07 +09:00
smoogipoo
a3145ed96d
Fix test compile errors
2020-11-20 13:54:41 +09:00
smoogipoo
d467a00eea
Add initial followpoint pooling implementation
2020-11-20 00:11:31 +09:00
Dean Herbert
3024ae6d86
Add better test coverage of hit lighting (and ensure reset after animation reapplication)
2020-11-19 14:10:07 +09:00
Bartłomiej Dach
24d7fa03d8
Merge branch 'master' into legacy-jugement-match-stable-transforms
2020-11-18 20:33:58 +01:00
Dean Herbert
8522ddc61e
Reduce nesting of skinned component to reduce exposed surface
2020-11-18 19:34:27 +09:00
Dean Herbert
1fd582d333
Update lighting tests to not require lighting (some test skins are missing it)
2020-11-18 19:12:29 +09:00
Dean Herbert
25d4511e49
Fix judgement test scene always using hitobjects at t=0
2020-11-18 19:03:34 +09:00
smoogipoo
4cf6aca873
Fix slider ball tint not working
2020-11-16 22:40:25 +09:00
ekrctb
a53b5ef8b9
Remove --no-restore
from VSCode build tasks
2020-11-16 19:22:08 +09:00
Dan Balasescu
09298139e1
Merge pull request #10844 from bdach/spinner-rotation-tracker-state
...
Fix rotation tracker state not being reset on drawable spinner re-use
2020-11-16 17:10:40 +09:00
Bartłomiej Dach
9f27d4a9f4
Cover mapping fully for osu! mods
2020-11-15 15:32:02 +01:00
Bartłomiej Dach
9899687bfe
Rename existing method to allow for new one
2020-11-15 14:17:41 +01:00
Bartłomiej Dach
af392e3995
Move rate adjusted spinner rotation into judgement result
2020-11-14 21:10:12 +01:00
Bartłomiej Dach
5ae3d6cc74
Add failing asserts
2020-11-14 21:02:44 +01:00
smoogipoo
9792d1fc73
Fix slider tests
2020-11-13 23:08:39 +09:00
Dan Balasescu
2840fd0f8f
Merge branch 'master' into hitobject-pooling-base
2020-11-12 23:17:36 +09:00
smoogipoo
de31c1ea0c
Fix skinfallback test crashing on repeats
2020-11-12 17:58:39 +09:00
smoogipoo
6f7a1dd57d
Merge branch 'master' into hitobject-pooling-base
2020-11-11 17:09:18 +09:00
Dean Herbert
8706b51b77
Merge pull request #10717 from smoogipoo/dho-apply
2020-11-11 10:54:24 +09:00
smoogipoo
6f3f6dc28b
Add hitobject lifetime support
2020-11-10 20:16:52 +09:00
Dean Herbert
b1367acf74
Merge pull request #10722 from nbvdkamp/fix-vscode-build-tasks-for-git-bash
2020-11-10 14:37:00 +09:00
Joehu
ef3c918a3c
Simplify input buttons/keys in tests
2020-11-09 14:18:20 -08:00
kamp
ceb17764b1
Also replace / with - for args in other task.jsons
2020-11-07 01:09:21 +01:00
smoogipoo
4a07a7e757
Refactor test
2020-11-07 00:40:41 +09:00
smoogipoo
1c8d68676e
Add tests
2020-11-07 00:00:25 +09:00
Dean Herbert
7d33dc3dea
Reorder spinner tests to promote hit being the first to display
2020-11-05 17:27:41 +09:00
Dean Herbert
a43166e8a9
Merge branch 'master' into followpointrenderer-hitobject
2020-11-05 15:42:09 +09:00
smoogipoo
9c1c9945af
Make FollowPointRenderer use hitobject models
2020-11-05 15:01:45 +09:00
smoogipoo
9a7fcadabc
Use BDL for top-level osu! DHOs
2020-11-05 13:51:46 +09:00
Dean Herbert
f9ca47ca86
Add test coverage
2020-10-20 13:59:07 +09:00
Dean Herbert
f0b5ba9534
Merge branch 'master' into skin-slider-end-circle-support
2020-10-05 17:45:51 +09:00
Dean Herbert
5dea37792c
Merge branch 'master' into health-adjustments
2020-10-04 21:38:40 +09:00
Dean Herbert
ec30ca24c5
Merge pull request #10343 from bdach/hitresult-miss-fixes
...
Replace direct references to HitResult.Miss wherever applicable
2020-10-04 21:36:26 +09:00
Bartłomiej Dach
7e7f225eee
Adjust slider input test to match new judgement result
2020-10-03 12:34:34 +02:00
Bartłomiej Dach
2b1ef16f89
Replace comparison references to HitResult.Miss with IsHit
2020-10-02 23:31:24 +02:00
Dean Herbert
f0eae02471
Merge branch 'fix-broken-ctor-tests' into skin-slider-end-circle-support
2020-10-02 18:24:35 +09:00
Dean Herbert
1a0171fb2d
Fix tests specifying steps in their constructors
2020-10-02 18:23:18 +09:00
Dean Herbert
78bf58f4f8
Add metrics skin elements for sliderendcircle
2020-10-02 14:50:03 +09:00
Dean Herbert
50722cc754
Update slider test scene sliders to fit better
2020-10-02 14:48:56 +09:00
smoogipoo
cb6b35116a
Merge branch 'master' into scoring-standardisation
2020-10-01 12:28:51 +09:00
smoogipoo
6b416c9881
Rename method and improve method implementation
2020-10-01 12:09:12 +09:00
smoogipoo
4c872094c9
Adjust slider tests
2020-09-29 18:29:50 +09:00
smoogipoo
bad48d6d44
Merge branch 'master' into scoring-standardisation
2020-09-29 16:33:38 +09:00
smoogipoo
a77741927c
Use new hit results in osu
2020-09-29 16:33:38 +09:00
Dean Herbert
b2261f03e2
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust
2020-09-25 20:21:35 +09:00
Dean Herbert
c41fb67e73
Move all ruleset editor tests to their own namespace
2020-09-25 18:51:26 +09:00
Dean Herbert
8a0c79466d
Use simplified methods for press/release key
2020-09-25 12:16:50 +09:00
Dean Herbert
15b1069099
Fix tests not being relative to screen space
2020-09-24 16:37:08 +09:00
Dean Herbert
ead6479442
Also test with distance snap enabled for sanity
2020-09-24 16:31:30 +09:00
Dean Herbert
89ded2903c
Add test coverage of circle-slider snapping
2020-09-24 16:24:35 +09:00
Dean Herbert
1a98e8d715
Add test coverage of object-object snapping
2020-09-24 16:24:35 +09:00
Dean Herbert
0cecb2bba3
Remove incorrect assumption from tests
2020-09-21 19:33:19 +09:00
smoogipoo
679dc34aa4
Add test timeouts
2020-09-07 17:18:54 +09:00
Dean Herbert
249ae5df1b
Merge branch 'master' into beatmap-track-rework
2020-09-02 15:24:46 +09:00
dependabot-preview[bot]
66c0d12da6
Bump Microsoft.NET.Test.Sdk from 16.7.0 to 16.7.1
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.7.0 to 16.7.1.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.0...v16.7.1 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-09-01 17:19:46 +00:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework
2020-09-01 16:06:38 +09:00
Craftplacer
9b3a48ee5e
Revert "Add marker interface for beatmap skins"
2020-08-31 18:29:46 +02:00
Dean Herbert
814655770d
Merge branch 'master' into beatmapskin-interface
2020-08-30 12:22:55 +09:00
Bartłomiej Dach
c9723e541a
Add metrics skin resources for old style spinner
2020-08-29 23:21:19 +02:00
Bartłomiej Dach
d22768a98c
Add scale specification to spinner scene for visibility
2020-08-29 23:20:59 +02:00
Craftplacer
43e91877a7
Scope and limit parameter to IBeatmapSkin
2020-08-29 14:47:26 +02:00
Craftplacer
9ce9ba3a0d
Update TestSceneSkinFallbacks.cs
2020-08-29 13:50:29 +02:00
Craftplacer
4cb9e1d443
Initial commit
2020-08-29 10:33:43 +02:00
Dean Herbert
fcf7038642
Fix a couple of missed cases
2020-08-27 00:21:50 +09:00
Dean Herbert
d2c2e8bbe8
Revert some more usage of MusicController back to WorkingBeatmap
2020-08-21 15:17:21 +09:00
Dean Herbert
9e7a28002d
Merge branch 'master' into beatmap-track-rework
2020-08-13 17:56:50 +09:00
smoogipoo
45876bc55a
Fix reference to non-existent variable
2020-08-12 23:50:33 +09:00
Dean Herbert
429ad783cf
Merge branch 'update-framework' into beatmap-track-rework
2020-08-12 23:35:46 +09:00
Bartłomiej Dach
25f59e0489
Add failing test cases
2020-08-11 21:55:50 +02:00
Bartłomiej Dach
b78ccf8a34
Rewrite Spun Out test scene
2020-08-11 21:28:00 +02:00
Dean Herbert
ca7fd57ec2
Merge pull request #9826 from bdach/spinner-rotation-clock-rate
2020-08-11 10:43:55 +09:00
Bartłomiej Dach
cca78235d5
Replace CumulativeRotation with RateAdjustedRotation
2020-08-10 23:02:06 +02:00
Bartłomiej Dach
5d63b5f6a5
Add failing test cases
2020-08-10 23:02:01 +02:00
Bartłomiej Dach
61f1c4fe62
Extract replay-transforming helper test method
2020-08-10 19:51:00 +02:00
dependabot-preview[bot]
d7de8b2916
Bump Microsoft.NET.Test.Sdk from 16.6.1 to 16.7.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.6.1 to 16.7.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.6.1...v16.7.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-08-10 17:17:07 +00:00
smoogipoo
5002d69f69
Update inspections
2020-08-07 20:51:56 +09:00
smoogipoo
5c05fe3988
Expose track from MusicController
2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
Dean Herbert
3b15a50f0d
Fix unnecessary + character
2020-08-06 12:34:42 +09:00
Dean Herbert
d5324be07d
Fix malformed testcase
2020-08-06 12:33:40 +09:00
Dean Herbert
bb73489ae5
Fix very short spinners being impossible to complete
2020-08-05 18:46:58 +09:00
Bartłomiej Dach
efb08aeed3
Switch unnecessary wait steps to asserts
2020-08-02 14:54:41 +02:00
Bartłomiej Dach
f412808331
Check rotation with bigger tolerance to account for damp
2020-08-02 13:26:48 +02:00
Dean Herbert
fb74195d83
Move InputManager implementation to base skinnable test scene class
2020-07-31 10:45:10 +09:00
Dean Herbert
023feaf438
Refactor to centralise implementation into a single component
...
Turns out this is a better way forward.
2020-07-29 22:31:52 +09:00
Dean Herbert
d01d1ce3f1
Add initial support for spinner disc skinning
2020-07-29 16:25:10 +09:00
Dean Herbert
c3c60334ec
Add skinning support to spinner test scene
2020-07-29 15:35:08 +09:00
Dean Herbert
afceab685b
Merge pull request #9688 from peppy/less-spinner-bonus-score
...
Reduce spinner tick and bonus score
2020-07-28 14:21:48 +09:00
Dean Herbert
dc577aa6fa
Fix display of bonus score
2020-07-28 11:22:58 +09:00
Bartłomiej Dach
7ad3101d08
Bring back custom fade-out delay if hit lighting is on
2020-07-27 19:21:01 +02:00
Bartłomiej Dach
bbc7d69524
Add failing test cases
2020-07-27 19:07:21 +02:00
Dean Herbert
06c4fb7171
Update bonus score spec in test
2020-07-27 18:40:53 +09:00
Dean Herbert
0050f6348f
Merge branch 'master' into add-spinner-bonus-score
2020-07-23 23:05:04 +09:00
Dean Herbert
acff270e96
Fix failing test by moving slider closer
2020-07-23 19:14:18 +09:00
Dean Herbert
a4680d7a89
Reduce test range as to not hit spin cat
2020-07-21 19:22:42 +09:00
Dean Herbert
35d53139e7
Merge branch 'master' into add-spinner-bonus-score
2020-07-21 11:21:17 +09:00
Dean Herbert
55d921ef85
Improve feel of animation
2020-07-20 17:22:30 +09:00
smoogipoo
9f7750e615
Add texture wrapping support to skins
2020-07-17 16:54:30 +09:00
Dean Herbert
8411a36a0f
Merge pull request #9545 from smoogipoo/reset-judgement-animation
2020-07-14 07:35:53 +09:00
dependabot-preview[bot]
8087a75c35
Bump NUnit3TestAdapter from 3.15.1 to 3.17.0
...
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter ) from 3.15.1 to 3.17.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases )
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.15.1...V3.17 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-07-13 17:22:39 +00:00
smoogipoo
53520ec7c4
Add test
2020-07-13 21:21:59 +09:00
Dean Herbert
b68a2d885c
Add testability against different background colours / with user input
2020-07-10 14:47:26 +09:00
Dean Herbert
fee19753e1
Fix animations not playing correctly in test scene due to too many calls to OnPressed
2020-07-10 14:47:11 +09:00
Dean Herbert
13618915b7
Don't show cursor guide in gameplay cursor test
2020-07-10 14:46:49 +09:00
Dean Herbert
efb2c2f4ae
Rename variable to be more clear on purpose
2020-07-09 12:01:00 +09:00
Bartłomiej Dach
31a1f8b9a7
Add coverage for spinning in both directions
2020-07-08 22:37:45 +02:00
Bartłomiej Dach
37ecab3f2f
Add assertions to make spinner tests fail
2020-07-08 21:09:27 +02:00
smoogipoo
b3e200ee7f
Re-invert test
2020-06-22 21:00:35 +09:00
smoogipoo
261adfc4e6
Create a local playable beatmap instead
2020-06-22 18:38:41 +09:00
smoogipoo
863666f7c4
Move accuracy heatmap to osu! ruleset, rename, remove magic number
2020-06-19 21:14:31 +09:00
Dean Herbert
0b6e8783d4
Merge branch 'master' into test-scene-create-ruleset
2020-06-12 17:06:27 +09:00
Dean Herbert
7dc19220e5
Apply new resharper formatting fixes
2020-06-09 23:38:54 +09:00
Salman Ahmed
741fa20149
Use CreateRuleset() for editor test scenes as well
2020-06-04 00:47:10 +03:00
Salman Ahmed
611f64fd36
Add base ready-made abstract scene for osu! mod tests
2020-06-03 23:24:00 +03:00
Salman Ahmed
84b40ea2c6
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
...
# Conflicts:
# osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
# osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
# osu.Game/Tests/Visual/ModTestScene.cs
# osu.Game/Tests/Visual/OsuTestScene.cs
2020-06-03 22:00:02 +03:00
Dean Herbert
c46bfc2532
Create SnapResult class to hold various snapping results
2020-05-20 21:00:47 +09:00
Dean Herbert
3354d48a38
Change snapping to be screen space coordinate based
2020-05-20 21:00:29 +09:00
smoogipoo
648999a2de
Remove all RequiredTypes usages
2020-05-16 18:17:12 +09:00
smoogipoo
efff2bf15d
Add HitObject to DefaultsApplied event
2020-05-08 18:49:19 +09:00
dependabot-preview[bot]
03863d901b
Bump Microsoft.NET.Test.Sdk from 16.5.0 to 16.6.1
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.5.0 to 16.6.1.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.5.0...v16.6.1 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-27 08:59:09 +00:00
Salman Ahmed
227503c0af
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
2020-04-23 16:25:33 +03:00
Salman Ahmed
2fa47992dc
Seal the ruleset creation methods and let abstract method take their place
...
Also makes `CreatePlayerRuleset()` and `CreateRulesetForSkinProvider()` not-null to avoid unwanted behaviour with their derivers
2020-04-23 13:27:12 +03:00
smoogipoo
8d5732aabd
Make placements happen on mouse down
2020-04-23 12:17:11 +09:00
Dean Herbert
5a2129da7c
Merge branch 'master' into allow-cancelling-completion
2020-04-21 11:22:37 +09:00
Dan Balasescu
eb7b04d8bc
Merge branch 'master' into fix-osu-hidden-mod-alt
2020-04-20 17:47:27 +09:00
Salman Ahmed
4c945b5feb
Merge remote-tracking branch 'upstream/master' into allow-cancelling-completion
2020-04-20 06:43:30 +03:00
Salman Ahmed
fc6c245de5
Replace all judged event logic with HasCompleted bindable
2020-04-19 05:36:04 +03:00
Salman Ahmed
155bc8b49a
Remove ModTestScene
ruleset parameter on constructor and use CreateRuleset
instead
2020-04-17 11:17:59 +03:00
Salman Ahmed
92df4e3a9e
Remove PlayerTestScene
constructor and use CreateRuleset
method instead
2020-04-17 11:17:51 +03:00
Salman Ahmed
5fa6bcb5a3
Move SkinnableTestScene
into using the global CreateRuleset
method
2020-04-17 11:17:44 +03:00
smoogipoo
08df9d49e5
Add failing test
2020-04-17 14:12:43 +09:00
smoogipoo
ee5301b887
Fix head/tail circles not getting correct hit windows
2020-04-17 14:12:38 +09:00
Dean Herbert
9dda7da489
Fix spinners being considered the "first object" for increased visibility in hidden
2020-04-16 14:11:38 +09:00
Dean Herbert
63de493c85
Merge branch 'master' into fix-red-point-placement
2020-04-13 20:56:50 +09:00
smoogipoo
9a65aa18d7
Fix connections hidden due to overlapping controlpoints
2020-04-13 16:13:14 +09:00
smoogipoo
bde0b259c1
Improve slider placement test scene
2020-04-13 15:31:54 +09:00
smoogipoo
15a92d1451
Rename test scene
2020-04-10 03:07:44 +09:00
smoogipoo
a2f5a469cf
Merge branch 'master' into add-notelock
2020-04-10 01:18:54 +09:00
Dean Herbert
0a340bac5a
Ensure the correct (up-to-date) ruleset is retrieved
2020-04-07 16:20:13 +09:00
Dean Herbert
2c840c52a3
Add skinnable test scene per ruleset to better allow dynamic compilation
2020-04-07 16:20:13 +09:00
Bartłomiej Dach
3ff27816be
Trim excess newlines
2020-04-05 15:54:50 +02:00
Bartłomiej Dach
25c9674487
Rename method to justify its existence better
2020-04-05 15:54:15 +02:00
Bartłomiej Dach
f9e44ae53e
Bring back comment about AlmostEquals
2020-04-05 15:53:56 +02:00
Bartłomiej Dach
7135c99746
Final cleanups
2020-04-05 15:39:32 +02:00
Bartłomiej Dach
c817cc726a
Rewrite repeat arrow test
2020-04-05 15:37:31 +02:00
Bartłomiej Dach
cbc546905f
Rewrite snaking tests
2020-04-05 15:26:32 +02:00
Bartłomiej Dach
4170c210b2
Centralise hitobject start time calculation
2020-04-05 13:50:27 +02:00
Bartłomiej Dach
d68c45e22b
Use ElementAt() where applicable
2020-04-05 13:47:30 +02:00
Endrik Tombak
8d3e228f78
Split and rename tests
2020-04-05 11:22:52 +03:00
Endrik Tombak
0ebb5a81f9
Fix oversight in testing
2020-04-04 15:59:39 +03:00
Endrik Tombak
8eb5eeedc6
Merge branch 'master' of https://github.com/ppy/osu into test-snaking
2020-04-04 15:35:43 +03:00
Endrik Tombak
a8a52e506d
Review and style changes
2020-04-04 15:35:35 +03:00
Endrik Tombak
c3f0ef1bd4
Major DRYing of code
2020-04-04 15:10:54 +03:00
Dean Herbert
a3d4212462
Fix weird slider ball sizing
2020-04-02 19:56:33 +09:00
smoogipoo
1ff60b73d7
Refactor tests a bit
2020-03-30 17:01:29 +09:00
smoogipoo
e074c3e5e9
Add additional tests
2020-03-30 16:15:07 +09:00
smoogipoo
b9277165f7
Refactor test to support custom hitobjects
2020-03-30 15:12:12 +09:00
smoogipoo
3f8fbebbb4
Merge branch 'master' into add-notelock
2020-03-30 15:01:39 +09:00
Dan Balasescu
a0b8243f4c
Merge branch 'master' into slider-start-circle
2020-03-30 14:49:17 +09:00
Endrik Tombak
ce2fa23baf
Include a test for miss
2020-03-29 17:43:18 +03:00
Endrik Tombak
11826800fb
Test slider snaking
2020-03-29 17:00:26 +03:00
Dean Herbert
fb4b334ce2
Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay
2020-03-28 14:10:26 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out
2020-03-23 18:13:53 +08:00
Dean Herbert
0b728f483f
Rename base test class to help avoid incorrect reference
2020-03-23 10:01:33 +09:00
Salman Ahmed
97076325c4
Fix test scenes using framework-testing-specifc test scene
2020-03-23 01:45:13 +03:00
smoogipoo
12a48d2774
Cause all earlier hitobjects to get missed
2020-03-19 19:16:24 +09:00
smoogipoo
f285b43a74
Allow simultaneous hitobjects
2020-03-19 17:45:08 +09:00
Dean Herbert
3489514b65
Fix tests asserting incorrectly
2020-03-19 17:15:53 +09:00
Dean Herbert
08b5ab8ec4
SliderRepeatPoint -> SliderRepeat
2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5
Fix slider ticks contributing to accuracy
2020-03-19 14:36:15 +09:00
smoogipoo
80a86102b6
Add test
2020-03-18 17:00:48 +09:00
Dean Herbert
0be423183d
Rename data class
2020-03-11 00:36:56 +09:00
Dean Herbert
66a0f3334d
Merge branch 'master' into fix-perfect-judgements
2020-03-10 23:50:57 +09:00
smoogipoo
678f33eea3
Add late miss judgements
2020-03-10 15:45:21 +09:00
smoogipoo
9d5327b1ac
Fix osu! shaking instead of missing for early hits
2020-03-10 15:00:23 +09:00
Bartłomiej Dach
d5dda05d98
Merge branch 'master' into fix-perfect-judgements
2020-03-08 14:06:18 +01:00
Bartłomiej Dach
b608764554
Cover area just outside circle in test
2020-03-06 22:09:02 +01:00
Bartłomiej Dach
491840b17d
Add failing tests
2020-03-06 21:10:23 +01:00
Dean Herbert
5b8aaba4a6
Merge branch 'master' into fix-perfect-judgements
2020-03-06 00:18:05 +09:00
Dean Herbert
583e2c3f4a
Actually check rate is applied
2020-03-06 00:10:05 +09:00
Dean Herbert
2b89fb68f7
Merge branch 'master' into fix-testscene-rate
2020-03-05 23:38:33 +09:00
Dean Herbert
9a12909f09
Test ModDifficultyAdjust is actually taking effect
2020-03-05 11:55:20 +09:00
Dean Herbert
26ce0d05d6
Use autoplay mod rather than local replay provider
2020-03-05 11:33:30 +09:00
Dean Herbert
77fddcd2c2
Merge branch 'less-test-players' into mod-testscene
2020-03-05 11:26:33 +09:00
Dean Herbert
5200633f9f
Centralise TestPlayer implementations as much as possible
2020-03-05 11:25:07 +09:00
Dean Herbert
fadebcdc03
Move all sets to object initialiser for code formatting reasons
2020-03-05 10:21:25 +09:00
Dean Herbert
3b19467ead
ModTestCaseData -> ModTestData
2020-03-05 10:19:42 +09:00
Dean Herbert
0f1f1d1a6b
Remove unused "name" parameter
2020-03-05 10:18:37 +09:00