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Rename method to justify its existence better
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@ -1,4 +1,4 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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AddUntilStep("wait for track to start running", () => track.IsRunning);
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double startTime = hitObjects[sliderIndex].StartTime;
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retrieveSlider(sliderIndex);
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retrieveDrawableSlider(sliderIndex);
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setSnaking(true);
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ensureSnakingIn(startTime + fade_in_modifier);
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@ -98,7 +98,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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AddUntilStep("wait for track to start running", () => track.IsRunning);
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double startTime = hitObjects[sliderIndex].StartTime;
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retrieveSlider(sliderIndex);
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retrieveDrawableSlider(sliderIndex);
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setSnaking(false);
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ensureNoSnakingIn(startTime + fade_in_modifier);
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@ -132,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Tests
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checkPositionChange(16600, sliderRepeat, positionDecreased);
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}
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private void retrieveSlider(int index) => AddStep($"retrieve {(index + 1).ToOrdinalWords()} slider", () =>
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private void retrieveDrawableSlider(int index) => AddStep($"retrieve {(index + 1).ToOrdinalWords()} slider", () =>
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{
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slider = (DrawableSlider)Player.DrawableRuleset.Playfield.AllHitObjects.ElementAt(index);
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});
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