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423 Commits

201 changed files with 8991 additions and 2874 deletions
+42 -35
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@@ -2,63 +2,70 @@
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"command": "msbuild",
"type": "shell",
"suppressTaskName": true,
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable",
"/verbosity:minimal",
"/m" //parallel compiling support.
],
"tasks": [{
"taskName": "Build (Debug)",
"label": "Build (Debug)",
"type": "shell",
"command": "msbuild",
"args": [
"/p:GenerateFullPaths=true",
"/p:DebugType=portable",
"/m",
"/v:m"
],
"group": {
"kind": "build",
"isDefault": true
},
"problemMatcher": [
"$msCompile"
]
"problemMatcher": "$msCompile"
},
{
"taskName": "Build (Release)",
"label": "Build (Release)",
"type": "shell",
"command": "msbuild",
"args": [
"/p:Configuration=Release",
"/p:DebugType=portable",
"/p:GenerateFullPaths=true",
"/m",
"/v:m"
],
"group": "build",
"args": [
"/property:Configuration=Release"
],
"problemMatcher": [
"$msCompile"
]
"problemMatcher": "$msCompile"
},
{
"taskName": "Clean (Debug)",
"label": "Clean (Debug)",
"type": "shell",
"command": "msbuild",
"args": [
"/target:Clean"
"/p:DebugType=portable",
"/p:GenerateFullPaths=true",
"/m",
"/t:Clean",
"/v:m"
],
"problemMatcher": [
"$msCompile"
]
"problemMatcher": "$msCompile"
},
{
"taskName": "Clean (Release)",
"label": "Clean (Release)",
"type": "shell",
"command": "msbuild",
"args": [
"/target:Clean",
"/property:Configuration=Release"
"/p:Configuration=Release",
"/p:GenerateFullPaths=true",
"/p:DebugType=portable",
"/m",
"/t:Clean",
"/v:m"
],
"problemMatcher": [
"$msCompile"
]
"problemMatcher": "$msCompile"
},
{
"taskName": "Clean All",
"label": "Clean All",
"dependsOn": [
"Clean (Debug)",
"Clean (Release)"
],
"problemMatcher": [
"$msCompile"
]
"problemMatcher": "$msCompile"
}
]
}
@@ -1,8 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
namespace osu.Game.Rulesets.Catch.Beatmaps
{
@@ -18,6 +24,8 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
CatchHitObject lastObj = null;
initialiseHyperDash(beatmap.HitObjects);
foreach (var obj in beatmap.HitObjects)
{
if (obj.NewCombo)
@@ -34,5 +42,49 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
lastObj = obj;
}
}
private void initialiseHyperDash(List<CatchHitObject> objects)
{
// todo: add difficulty adjust.
double halfCatcherWidth = CatcherArea.CATCHER_SIZE * (objects.FirstOrDefault()?.Scale ?? 1) / CatchPlayfield.BASE_WIDTH / 2;
int lastDirection = 0;
double lastExcess = halfCatcherWidth;
int objCount = objects.Count;
for (int i = 0; i < objCount - 1; i++)
{
CatchHitObject currentObject = objects[i];
// not needed?
// if (currentObject is TinyDroplet) continue;
CatchHitObject nextObject = objects[i + 1];
// while (nextObject is TinyDroplet)
// {
// if (++i == objCount - 1) break;
// nextObject = objects[i + 1];
// }
int thisDirection = nextObject.X > currentObject.X ? 1 : -1;
double timeToNext = nextObject.StartTime - ((currentObject as IHasEndTime)?.EndTime ?? currentObject.StartTime) - 4;
double distanceToNext = Math.Abs(nextObject.X - currentObject.X) - (lastDirection == thisDirection ? lastExcess : halfCatcherWidth);
if (timeToNext * CatcherArea.Catcher.BASE_SPEED < distanceToNext)
{
currentObject.HyperDashTarget = nextObject;
lastExcess = halfCatcherWidth;
}
else
{
//currentObject.DistanceToHyperDash = timeToNext - distanceToNext;
lastExcess = MathHelper.Clamp(timeToNext - distanceToNext, 0, halfCatcherWidth);
}
lastDirection = thisDirection;
}
}
}
}
+2
View File
@@ -93,6 +93,8 @@ namespace osu.Game.Rulesets.Catch
public override string Description => "osu!catch";
public override string ShortName => "fruits";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_fruits_o };
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new CatchDifficultyCalculator(beatmap);
@@ -27,6 +27,16 @@ namespace osu.Game.Rulesets.Catch.Objects
public float Scale { get; set; } = 1;
/// <summary>
/// Whether this fruit can initiate a hyperdash.
/// </summary>
public bool HyperDash => HyperDashTarget != null;
/// <summary>
/// The target fruit if we are to initiate a hyperdash.
/// </summary>
public CatchHitObject HyperDashTarget;
public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaults(controlPointInfo, difficulty);
@@ -7,6 +7,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Game.Rulesets.Catch.Objects.Drawable.Pieces;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@@ -70,6 +71,20 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
}
}
};
if (HitObject.HyperDash)
{
Add(new Pulp
{
RelativePositionAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AccentColour = Color4.Red,
Blending = BlendingMode.Additive,
Alpha = 0.5f,
Scale = new Vector2(2)
});
}
}
}
}
@@ -14,9 +14,10 @@ namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseCatcherArea : OsuTestCase
public class TestCaseCatcherArea : OsuTestCase
{
private RulesetInfo catchRuleset;
private TestCatcherArea catcherArea;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@@ -26,6 +27,7 @@ namespace osu.Game.Rulesets.Catch.Tests
public TestCaseCatcherArea()
{
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));
}
private void createCatcher(float size)
@@ -33,7 +35,7 @@ namespace osu.Game.Rulesets.Catch.Tests
Child = new CatchInputManager(catchRuleset)
{
RelativeSizeAxes = Axes.Both,
Child = new CatcherArea(new BeatmapDifficulty { CircleSize = size })
Child = catcherArea = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomLeft
@@ -46,5 +48,15 @@ namespace osu.Game.Rulesets.Catch.Tests
{
catchRuleset = rulesets.GetRuleset(2);
}
private class TestCatcherArea : CatcherArea
{
public TestCatcherArea(BeatmapDifficulty beatmapDifficulty)
: base(beatmapDifficulty)
{
}
public void ToggleHyperDash(bool status) => MovableCatcher.HyperDashModifier = status ? 2 : 1;
}
}
}
@@ -0,0 +1,30 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
[Ignore("getting CI working")]
public class TestCaseHyperdash : Game.Tests.Visual.TestCasePlayer
{
public TestCaseHyperdash()
: base(typeof(CatchRuleset))
{
}
protected override Beatmap CreateBeatmap()
{
var beatmap = new Beatmap();
for (int i = 0; i < 512; i++)
if (i % 5 < 3)
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = i * 100, NewCombo = i % 8 == 0 });
return beatmap;
}
}
}
+2 -2
View File
@@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Catch.UI
{
public class CatchPlayfield : ScrollingPlayfield
{
public static readonly float BASE_WIDTH = 512;
public const float BASE_WIDTH = 512;
protected override Container<Drawable> Content => content;
private readonly Container<Drawable> content;
@@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Catch.UI
};
}
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.CanCatch(obj);
public bool CheckIfWeCanCatch(CatchHitObject obj) => catcherArea.AttemptCatch(obj);
public override void Add(DrawableHitObject h)
{
+116 -14
View File
@@ -14,6 +14,7 @@ using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.UI
{
@@ -21,18 +22,18 @@ namespace osu.Game.Rulesets.Catch.UI
{
public const float CATCHER_SIZE = 172;
private readonly Catcher catcher;
protected readonly Catcher MovableCatcher;
public Container ExplodingFruitTarget
{
set { catcher.ExplodingFruitTarget = value; }
set { MovableCatcher.ExplodingFruitTarget = value; }
}
public CatcherArea(BeatmapDifficulty difficulty = null)
{
RelativeSizeAxes = Axes.X;
Height = CATCHER_SIZE;
Child = catcher = new Catcher(difficulty)
Child = MovableCatcher = new Catcher(difficulty)
{
AdditiveTarget = this,
};
@@ -41,17 +42,17 @@ namespace osu.Game.Rulesets.Catch.UI
public void Add(DrawableHitObject fruit, Vector2 absolutePosition)
{
fruit.RelativePositionAxes = Axes.None;
fruit.Position = new Vector2(catcher.ToLocalSpace(absolutePosition).X - catcher.DrawSize.X / 2, 0);
fruit.Position = new Vector2(MovableCatcher.ToLocalSpace(absolutePosition).X - MovableCatcher.DrawSize.X / 2, 0);
fruit.Anchor = Anchor.TopCentre;
fruit.Origin = Anchor.BottomCentre;
fruit.Scale *= 0.7f;
fruit.LifetimeEnd = double.MaxValue;
catcher.Add(fruit);
MovableCatcher.Add(fruit);
}
public bool CanCatch(CatchHitObject obj) => Math.Abs(catcher.Position.X - obj.X) < catcher.DrawSize.X * Math.Abs(catcher.Scale.X) / DrawSize.X / 2;
public bool AttemptCatch(CatchHitObject obj) => MovableCatcher.AttemptCatch(obj);
public class Catcher : Container, IKeyBindingHandler<CatchAction>
{
@@ -105,14 +106,35 @@ namespace osu.Game.Rulesets.Catch.UI
dashing = value;
if (dashing)
Schedule(addAdditiveSprite);
Trail |= dashing;
}
}
private void addAdditiveSprite()
private bool trail;
/// <summary>
/// Activate or deactive the trail. Will be automatically deactivated when conditions to keep the trail displayed are no longer met.
/// </summary>
protected bool Trail
{
if (!dashing || AdditiveTarget == null) return;
get { return trail; }
set
{
if (value == trail) return;
trail = value;
if (Trail)
beginTrail();
}
}
private void beginTrail()
{
Trail &= dashing || HyperDashing;
Trail &= AdditiveTarget != null;
if (!Trail) return;
var additive = createCatcherSprite();
@@ -120,6 +142,7 @@ namespace osu.Game.Rulesets.Catch.UI
additive.OriginPosition = additive.OriginPosition + new Vector2(DrawWidth / 2, 0); // also temporary to align sprite correctly.
additive.Position = Position;
additive.Scale = Scale;
additive.Colour = HyperDashing ? Color4.Red : Color4.White;
additive.RelativePositionAxes = RelativePositionAxes;
additive.Blending = BlendingMode.Additive;
@@ -127,7 +150,7 @@ namespace osu.Game.Rulesets.Catch.UI
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
Scheduler.AddDelayed(addAdditiveSprite, 50);
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
}
private Sprite createCatcherSprite() => new Sprite
@@ -138,6 +161,10 @@ namespace osu.Game.Rulesets.Catch.UI
OriginPosition = new Vector2(-3, 10) // temporary until the sprite is aligned correctly.
};
/// <summary>
/// Add a caught fruit to the catcher's stack.
/// </summary>
/// <param name="fruit">The fruit that was caught.</param>
public void Add(DrawableHitObject fruit)
{
float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
@@ -150,10 +177,80 @@ namespace osu.Game.Rulesets.Catch.UI
caughtFruit.Add(fruit);
if (((CatchHitObject)fruit.HitObject).LastInCombo)
var catchObject = (CatchHitObject)fruit.HitObject;
if (catchObject.LastInCombo)
explode();
}
/// <summary>
/// Let the catcher attempt to catch a fruit.
/// </summary>
/// <param name="fruit">The fruit to catch.</param>
/// <returns>Whether the catch is possible.</returns>
public bool AttemptCatch(CatchHitObject fruit)
{
const double relative_catcher_width = CATCHER_SIZE / 2;
// this stuff wil disappear once we move fruit to non-relative coordinate space in the future.
var catchObjectPosition = fruit.X * CatchPlayfield.BASE_WIDTH;
var catcherPosition = Position.X * CatchPlayfield.BASE_WIDTH;
var validCatch =
catchObjectPosition >= catcherPosition - relative_catcher_width / 2 &&
catchObjectPosition <= catcherPosition + relative_catcher_width / 2;
if (validCatch && fruit.HyperDash)
{
HyperDashModifier = Math.Abs(fruit.HyperDashTarget.X - fruit.X) / Math.Abs(fruit.HyperDashTarget.StartTime - fruit.StartTime) / BASE_SPEED;
HyperDashDirection = fruit.HyperDashTarget.X - fruit.X;
}
else
HyperDashModifier = 1;
return validCatch;
}
/// <summary>
/// Whether we are hypderdashing or not.
/// </summary>
public bool HyperDashing => hyperDashModifier != 1;
private double hyperDashModifier = 1;
/// <summary>
/// The direction in which hyperdash is allowed. 0 allows both directions.
/// </summary>
public double HyperDashDirection;
/// <summary>
/// The speed modifier resultant from hyperdash. Will trigger hyperdash when not equal to 1.
/// </summary>
public double HyperDashModifier
{
get { return hyperDashModifier; }
set
{
if (value == hyperDashModifier) return;
hyperDashModifier = value;
const float transition_length = 180;
if (HyperDashing)
{
this.FadeColour(Color4.OrangeRed, transition_length, Easing.OutQuint);
this.FadeTo(0.2f, transition_length, Easing.OutQuint);
Trail = true;
}
else
{
HyperDashDirection = 0;
this.FadeColour(Color4.White, transition_length, Easing.OutQuint);
this.FadeTo(1, transition_length, Easing.OutQuint);
}
}
}
public bool OnPressed(CatchAction action)
{
switch (action)
@@ -201,10 +298,15 @@ namespace osu.Game.Rulesets.Catch.UI
if (currentDirection == 0) return;
var direction = Math.Sign(currentDirection);
double dashModifier = Dashing ? 1 : 0.5;
Scale = new Vector2(Math.Abs(Scale.X) * Math.Sign(currentDirection), Scale.Y);
X = (float)MathHelper.Clamp(X + Math.Sign(currentDirection) * Clock.ElapsedFrameTime * BASE_SPEED * dashModifier, 0, 1);
if (hyperDashModifier != 1 && (HyperDashDirection == 0 || direction == Math.Sign(HyperDashDirection)))
dashModifier = hyperDashModifier;
Scale = new Vector2(Math.Abs(Scale.X) * direction, Scale.Y);
X = (float)MathHelper.Clamp(X + direction * Clock.ElapsedFrameTime * BASE_SPEED * dashModifier, 0, 1);
}
private void explode()
@@ -66,6 +66,7 @@
<Compile Include="Tests\TestCaseCatchStacker.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
<Compile Include="Tests\TestCaseCatchPlayer.cs" />
<Compile Include="Tests\TestCaseHyperdash.cs" />
<Compile Include="UI\CatcherArea.cs" />
<Compile Include="UI\CatchRulesetContainer.cs" />
<Compile Include="UI\CatchPlayfield.cs" />
@@ -89,6 +90,9 @@
<Private>True</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
+2
View File
@@ -105,6 +105,8 @@ namespace osu.Game.Rulesets.Mania
public override string Description => "osu!mania";
public override string ShortName => "mania";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_mania_o };
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new ManiaDifficultyCalculator(beatmap);
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseManiaHitObjects : OsuTestCase
public class TestCaseManiaHitObjects : OsuTestCase
{
public TestCaseManiaHitObjects()
{
@@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseManiaPlayfield : OsuTestCase
public class TestCaseManiaPlayfield : OsuTestCase
{
private const double start_time = 500;
private const double duration = 500;
@@ -114,6 +114,9 @@
<Private>True</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
@@ -0,0 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Cursor;
using osu.Game.Rulesets.Osu.UI;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuEditPlayfield : OsuPlayfield
{
protected override CursorContainer CreateCursor() => null;
}
}
@@ -0,0 +1,19 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuEditRulesetContainer : OsuRulesetContainer
{
public OsuEditRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap, bool isForCurrentRuleset)
: base(ruleset, beatmap, isForCurrentRuleset)
{
}
protected override Playfield CreatePlayfield() => new OsuEditPlayfield();
}
}
@@ -0,0 +1,29 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuHitObjectComposer : HitObjectComposer
{
public OsuHitObjectComposer(Ruleset ruleset)
: base(ruleset)
{
}
protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new OsuEditRulesetContainer(ruleset, beatmap, true);
protected override IReadOnlyList<ICompositionTool> CompositionTools => new ICompositionTool[]
{
new HitObjectCompositionTool<HitCircle>(),
new HitObjectCompositionTool<Slider>(),
new HitObjectCompositionTool<Spinner>()
};
}
}
@@ -9,6 +9,7 @@ using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Framework.Graphics.Primitives;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
@@ -165,6 +166,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}
public Drawable ProxiedLayer => initialCircle.ApproachCircle;
public override Vector2 SelectionPoint => ToScreenSpace(body.Position);
public override Quad SelectionQuad => body.PathDrawQuad;
}
internal interface ISliderProgress
@@ -14,6 +14,7 @@ using osu.Game.Configuration;
using OpenTK;
using OpenTK.Graphics.ES30;
using OpenTK.Graphics;
using osu.Framework.Graphics.Primitives;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
@@ -49,6 +50,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
}
}
public Quad PathDrawQuad => container.ScreenSpaceDrawQuad;
private int textureWidth => (int)PathWidth * 2;
private readonly Slider slider;
@@ -182,4 +185,4 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
SetRange(start, end);
}
}
}
}
@@ -93,6 +93,7 @@ namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing
float approxFollowCircleRadius = (float)(slider.Radius * 3);
var computeVertex = new Action<double>(t =>
{
// ReSharper disable once PossibleInvalidOperationException (bugged in current r# version)
var diff = slider.PositionAt(t) - slider.LazyEndPosition.Value;
float dist = diff.Length;
+3
View File
@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.ComponentModel;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.UI;
@@ -9,6 +10,8 @@ namespace osu.Game.Rulesets.Osu
{
public class OsuInputManager : RulesetInputManager<OsuAction>
{
public IEnumerable<OsuAction> PressedActions => KeyBindingContainer.PressedActions;
public OsuInputManager(RulesetInfo ruleset) : base(ruleset, 0, SimultaneousBindingMode.Unique)
{
}
+35 -14
View File
@@ -5,7 +5,6 @@ using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.OsuDifficulty;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
@@ -16,6 +15,10 @@ using osu.Game.Overlays.Settings;
using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Osu.Scoring;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Osu
{
@@ -31,21 +34,35 @@ namespace osu.Game.Rulesets.Osu
new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
};
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap)
{
new BeatmapStatistic
IEnumerable<HitObject> hitObjects = beatmap.Beatmap.HitObjects;
IEnumerable<HitObject> circles = hitObjects.Where(c => !(c is IHasEndTime));
IEnumerable<HitObject> sliders = hitObjects.Where(s => s is IHasCurve);
IEnumerable<HitObject> spinners = hitObjects.Where(s => s is IHasEndTime && !(s is IHasCurve));
return new[]
{
Name = @"Circle count",
Content = beatmap.Beatmap.HitObjects.Count(h => h is HitCircle).ToString(),
Icon = FontAwesome.fa_dot_circle_o
},
new BeatmapStatistic
{
Name = @"Slider count",
Content = beatmap.Beatmap.HitObjects.Count(h => h is Slider).ToString(),
Icon = FontAwesome.fa_circle_o
}
};
new BeatmapStatistic
{
Name = @"Circle Count",
Content = circles.Count().ToString(),
Icon = FontAwesome.fa_circle_o
},
new BeatmapStatistic
{
Name = @"Slider Count",
Content = sliders.Count().ToString(),
Icon = FontAwesome.fa_circle
},
new BeatmapStatistic
{
Name = @"Spinner Count",
Content = spinners.Count().ToString(),
Icon = FontAwesome.fa_circle
}
};
}
public override IEnumerable<Mod> GetModsFor(ModType type)
{
@@ -118,8 +135,12 @@ namespace osu.Game.Rulesets.Osu
public override PerformanceCalculator CreatePerformanceCalculator(Beatmap beatmap, Score score) => new OsuPerformanceCalculator(this, beatmap, score);
public override HitObjectComposer CreateHitObjectComposer() => new OsuHitObjectComposer(this);
public override string Description => "osu!";
public override string ShortName => "osu";
public override SettingsSubsection CreateSettings() => new OsuSettings();
public override int LegacyID => 0;
@@ -17,7 +17,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseHitObjects : OsuTestCase
public class TestCaseHitObjects : OsuTestCase
{
private FramedClock framedClock;
@@ -20,8 +20,6 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
{
internal class CursorTrail : Drawable
{
public override bool HandleInput => true;
private int currentIndex;
private Shader shader;
+10 -1
View File
@@ -13,6 +13,7 @@ using System.Linq;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Framework.Graphics.Cursor;
namespace osu.Game.Rulesets.Osu.UI
{
@@ -30,6 +31,9 @@ namespace osu.Game.Rulesets.Osu.UI
{
get
{
if (Parent == null)
return Vector2.Zero;
var parentSize = Parent.DrawSize;
var aspectSize = parentSize.X * 0.75f < parentSize.Y ? new Vector2(parentSize.X, parentSize.X * 0.75f) : new Vector2(parentSize.Y * 4f / 3f, parentSize.Y);
@@ -65,7 +69,10 @@ namespace osu.Game.Rulesets.Osu.UI
protected override void LoadComplete()
{
base.LoadComplete();
AddInternal(new GameplayCursor());
var cursor = CreateCursor();
if (cursor != null)
AddInternal(cursor);
}
public override void Add(DrawableHitObject h)
@@ -102,5 +109,7 @@ namespace osu.Game.Rulesets.Osu.UI
judgementLayer.Add(explosion);
}
protected virtual CursorContainer CreateCursor() => new GameplayCursor();
}
}
@@ -48,6 +48,9 @@
<ItemGroup>
<Compile Include="Beatmaps\OsuBeatmapConverter.cs" />
<Compile Include="Beatmaps\OsuBeatmapProcessor.cs" />
<Compile Include="Edit\OsuEditPlayfield.cs" />
<Compile Include="Edit\OsuEditRulesetContainer.cs" />
<Compile Include="Edit\OsuHitObjectComposer.cs" />
<Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" />
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />
@@ -120,7 +123,9 @@
<Private>True</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
+2
View File
@@ -95,6 +95,8 @@ namespace osu.Game.Rulesets.Taiko
public override string Description => "osu!taiko";
public override string ShortName => "taiko";
public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_osu_taiko_o };
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new TaikoDifficultyCalculator(beatmap);
@@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
[Ignore("getting CI working")]
internal class TestCaseTaikoPlayfield : OsuTestCase
public class TestCaseTaikoPlayfield : OsuTestCase
{
private const double default_duration = 1000;
private const float scroll_time = 1000;
@@ -111,6 +111,9 @@
<Private>True</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
@@ -0,0 +1,214 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using NUnit.Framework;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Tests.Resources;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.Timing;
namespace osu.Game.Tests.Beatmaps.Formats
{
[TestFixture]
public class LegacyBeatmapDecoderTest
{
[Test]
public void TestDecodeBeatmapGeneral()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var beatmap = decoder.DecodeBeatmap(stream);
var beatmapInfo = beatmap.BeatmapInfo;
var metadata = beatmap.Metadata;
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", metadata.AudioFile);
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(164471, metadata.PreviewTime);
Assert.IsFalse(beatmapInfo.Countdown);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.IsTrue(beatmapInfo.RulesetID == 0);
Assert.IsFalse(beatmapInfo.LetterboxInBreaks);
Assert.IsFalse(beatmapInfo.SpecialStyle);
Assert.IsFalse(beatmapInfo.WidescreenStoryboard);
}
}
[Test]
public void TestDecodeBeatmapEditor()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var beatmapInfo = decoder.DecodeBeatmap(stream).BeatmapInfo;
int[] expectedBookmarks =
{
11505, 22054, 32604, 43153, 53703, 64252, 74802, 85351,
95901, 106450, 116999, 119637, 130186, 140735, 151285,
161834, 164471, 175020, 185570, 196119, 206669, 209306
};
Assert.AreEqual(expectedBookmarks.Length, beatmapInfo.Bookmarks.Length);
for (int i = 0; i < expectedBookmarks.Length; i++)
Assert.AreEqual(expectedBookmarks[i], beatmapInfo.Bookmarks[i]);
Assert.AreEqual(1.8, beatmapInfo.DistanceSpacing);
Assert.AreEqual(4, beatmapInfo.BeatDivisor);
Assert.AreEqual(4, beatmapInfo.GridSize);
Assert.AreEqual(2, beatmapInfo.TimelineZoom);
}
}
[Test]
public void TestDecodeBeatmapMetadata()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var beatmap = decoder.DecodeBeatmap(stream);
var beatmapInfo = beatmap.BeatmapInfo;
var metadata = beatmap.Metadata;
Assert.AreEqual("Renatus", metadata.Title);
Assert.AreEqual("Renatus", metadata.TitleUnicode);
Assert.AreEqual("Soleily", metadata.Artist);
Assert.AreEqual("Soleily", metadata.ArtistUnicode);
Assert.AreEqual("Gamu", metadata.AuthorString);
Assert.AreEqual("Insane", beatmapInfo.Version);
Assert.AreEqual(string.Empty, metadata.Source);
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", metadata.Tags);
Assert.AreEqual(557821, beatmapInfo.OnlineBeatmapID);
Assert.AreEqual(241526, metadata.OnlineBeatmapSetID);
}
}
[Test]
public void TestDecodeBeatmapDifficulty()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var difficulty = decoder.DecodeBeatmap(stream).BeatmapInfo.BaseDifficulty;
Assert.AreEqual(6.5f, difficulty.DrainRate);
Assert.AreEqual(4, difficulty.CircleSize);
Assert.AreEqual(8, difficulty.OverallDifficulty);
Assert.AreEqual(9, difficulty.ApproachRate);
Assert.AreEqual(1.8f, difficulty.SliderMultiplier);
Assert.AreEqual(2, difficulty.SliderTickRate);
}
}
[Test]
public void TestDecodeBeatmapEvents()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var beatmap = decoder.DecodeBeatmap(stream);
var metadata = beatmap.Metadata;
var breakPoint = beatmap.Breaks[0];
Assert.AreEqual("machinetop_background.jpg", metadata.BackgroundFile);
Assert.AreEqual(122474, breakPoint.StartTime);
Assert.AreEqual(140135, breakPoint.EndTime);
Assert.IsTrue(breakPoint.HasEffect);
}
}
[Test]
public void TestDecodeBeatmapTimingPoints()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var beatmap = decoder.DecodeBeatmap(stream);
var controlPoints = beatmap.ControlPointInfo;
Assert.AreEqual(4, controlPoints.TimingPoints.Count);
var timingPoint = controlPoints.TimingPoints[0];
Assert.AreEqual(956, timingPoint.Time);
Assert.AreEqual(329.67032967033d, timingPoint.BeatLength);
Assert.AreEqual(TimeSignatures.SimpleQuadruple, timingPoint.TimeSignature);
Assert.AreEqual(5, controlPoints.DifficultyPoints.Count);
var difficultyPoint = controlPoints.DifficultyPoints[0];
Assert.AreEqual(116999, difficultyPoint.Time);
Assert.AreEqual(0.75000000000000189d, difficultyPoint.SpeedMultiplier);
Assert.AreEqual(34, controlPoints.SoundPoints.Count);
var soundPoint = controlPoints.SoundPoints[0];
Assert.AreEqual(956, soundPoint.Time);
Assert.AreEqual("soft", soundPoint.SampleBank);
Assert.AreEqual(60, soundPoint.SampleVolume);
Assert.AreEqual(8, controlPoints.EffectPoints.Count);
var effectPoint = controlPoints.EffectPoints[0];
Assert.AreEqual(53703, effectPoint.Time);
Assert.IsTrue(effectPoint.KiaiMode);
Assert.IsFalse(effectPoint.OmitFirstBarLine);
}
}
[Test]
public void TestDecodeBeatmapColors()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var comboColors = decoder.DecodeBeatmap(stream).ComboColors;
Color4[] expectedColors =
{
new Color4(142, 199, 255, 255),
new Color4(255, 128, 128, 255),
new Color4(128, 255, 255, 255),
new Color4(128, 255, 128, 255),
new Color4(255, 187, 255, 255),
new Color4(255, 177, 140, 255),
};
Assert.AreEqual(expectedColors.Length, comboColors.Count);
for (int i = 0; i < expectedColors.Length; i++)
Assert.AreEqual(expectedColors[i], comboColors[i]);
}
}
[Test]
public void TestDecodeBeatmapHitObjects()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
using (var stream = new StreamReader(resStream))
{
var hitObjects = decoder.DecodeBeatmap(stream).HitObjects;
var curveData = hitObjects[0] as IHasCurve;
var positionData = hitObjects[0] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.IsNotNull(curveData);
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
Assert.AreEqual(956, hitObjects[0].StartTime);
Assert.IsTrue(hitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL));
positionData = hitObjects[1] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
Assert.AreEqual(1285, hitObjects[1].StartTime);
Assert.IsTrue(hitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP));
}
}
}
}
@@ -0,0 +1,90 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using System.Linq;
using NUnit.Framework;
using OpenTK;
using osu.Framework.Graphics;
using osu.Game.Beatmaps.Formats;
using osu.Game.Storyboards;
using osu.Game.Tests.Resources;
namespace osu.Game.Tests.Beatmaps.Formats
{
[TestFixture]
public class LegacyStoryboardDecoderTest
{
[Test]
public void TestDecodeStoryboardEvents()
{
var decoder = new LegacyBeatmapDecoder();
using (var resStream = Resource.OpenResource("Himeringo - Yotsuya-san ni Yoroshiku (RLC) [Winber1's Extreme].osu"))
using (var stream = new StreamReader(resStream))
{
var storyboard = decoder.GetStoryboardDecoder().DecodeStoryboard(stream);
Assert.IsTrue(storyboard.HasDrawable);
Assert.AreEqual(4, storyboard.Layers.Count());
StoryboardLayer background = storyboard.Layers.FirstOrDefault(l => l.Depth == 3);
Assert.IsNotNull(background);
Assert.AreEqual(16, background.Elements.Count());
Assert.IsTrue(background.EnabledWhenFailing);
Assert.IsTrue(background.EnabledWhenPassing);
Assert.AreEqual("Background", background.Name);
StoryboardLayer fail = storyboard.Layers.FirstOrDefault(l => l.Depth == 2);
Assert.IsNotNull(fail);
Assert.AreEqual(0, fail.Elements.Count());
Assert.IsTrue(fail.EnabledWhenFailing);
Assert.IsFalse(fail.EnabledWhenPassing);
Assert.AreEqual("Fail", fail.Name);
StoryboardLayer pass = storyboard.Layers.FirstOrDefault(l => l.Depth == 1);
Assert.IsNotNull(pass);
Assert.AreEqual(0, pass.Elements.Count());
Assert.IsFalse(pass.EnabledWhenFailing);
Assert.IsTrue(pass.EnabledWhenPassing);
Assert.AreEqual("Pass", pass.Name);
StoryboardLayer foreground = storyboard.Layers.FirstOrDefault(l => l.Depth == 0);
Assert.IsNotNull(foreground);
Assert.AreEqual(151, foreground.Elements.Count());
Assert.IsTrue(foreground.EnabledWhenFailing);
Assert.IsTrue(foreground.EnabledWhenPassing);
Assert.AreEqual("Foreground", foreground.Name);
int spriteCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSprite));
int animationCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardAnimation));
int sampleCount = background.Elements.Count(x => x.GetType() == typeof(StoryboardSample));
Assert.AreEqual(15, spriteCount);
Assert.AreEqual(1, animationCount);
Assert.AreEqual(0, sampleCount);
Assert.AreEqual(background.Elements.Count(), spriteCount + animationCount + sampleCount);
var sprite = background.Elements.ElementAt(0) as StoryboardSprite;
Assert.NotNull(sprite);
Assert.IsTrue(sprite.HasCommands);
Assert.AreEqual(new Vector2(320, 240), sprite.InitialPosition);
Assert.IsTrue(sprite.IsDrawable);
Assert.AreEqual(Anchor.Centre, sprite.Origin);
Assert.AreEqual("SB/lyric/ja-21.png", sprite.Path);
var animation = background.Elements.ElementAt(12) as StoryboardAnimation;
Assert.NotNull(animation);
Assert.AreEqual(141175, animation.EndTime);
Assert.AreEqual(10, animation.FrameCount);
Assert.AreEqual(30, animation.FrameDelay);
Assert.IsTrue(animation.HasCommands);
Assert.AreEqual(new Vector2(320, 240), animation.InitialPosition);
Assert.IsTrue(animation.IsDrawable);
Assert.AreEqual(AnimationLoopType.LoopForever, animation.LoopType);
Assert.AreEqual(Anchor.Centre, animation.Origin);
Assert.AreEqual("SB/red jitter/red_0000.jpg", animation.Path);
Assert.AreEqual(78993, animation.StartTime);
}
}
}
}
@@ -1,146 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using NUnit.Framework;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Beatmaps.Formats;
using osu.Game.Tests.Resources;
using System.Linq;
using osu.Game.Audio;
using osu.Game.Rulesets.Objects.Types;
namespace osu.Game.Tests.Beatmaps.Formats
{
[TestFixture]
public class OsuLegacyDecoderTest
{
[Test]
public void TestDecodeMetadata()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream));
var meta = beatmap.BeatmapInfo.Metadata;
Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
Assert.AreEqual("Soleily", meta.Artist);
Assert.AreEqual("Soleily", meta.ArtistUnicode);
Assert.AreEqual("03. Renatus - Soleily 192kbps.mp3", meta.AudioFile);
Assert.AreEqual("Gamu", meta.AuthorString);
Assert.AreEqual("machinetop_background.jpg", meta.BackgroundFile);
Assert.AreEqual(164471, meta.PreviewTime);
Assert.AreEqual(string.Empty, meta.Source);
Assert.AreEqual("MBC7 Unisphere 地球ヤバイEP Chikyu Yabai", meta.Tags);
Assert.AreEqual("Renatus", meta.Title);
Assert.AreEqual("Renatus", meta.TitleUnicode);
}
}
[Test]
public void TestDecodeGeneral()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmapInfo = decoder.Decode(new StreamReader(stream)).BeatmapInfo;
Assert.AreEqual(0, beatmapInfo.AudioLeadIn);
Assert.AreEqual(false, beatmapInfo.Countdown);
Assert.AreEqual(0.7f, beatmapInfo.StackLeniency);
Assert.AreEqual(false, beatmapInfo.SpecialStyle);
Assert.IsTrue(beatmapInfo.RulesetID == 0);
Assert.AreEqual(false, beatmapInfo.LetterboxInBreaks);
Assert.AreEqual(false, beatmapInfo.WidescreenStoryboard);
}
}
[Test]
public void TestDecodeEditor()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream)).BeatmapInfo;
int[] expectedBookmarks =
{
11505, 22054, 32604, 43153, 53703, 64252, 74802, 85351,
95901, 106450, 116999, 119637, 130186, 140735, 151285,
161834, 164471, 175020, 185570, 196119, 206669, 209306
};
Assert.AreEqual(expectedBookmarks.Length, beatmap.Bookmarks.Length);
for (int i = 0; i < expectedBookmarks.Length; i++)
Assert.AreEqual(expectedBookmarks[i], beatmap.Bookmarks[i]);
Assert.AreEqual(1.8, beatmap.DistanceSpacing);
Assert.AreEqual(4, beatmap.BeatDivisor);
Assert.AreEqual(4, beatmap.GridSize);
Assert.AreEqual(2, beatmap.TimelineZoom);
}
}
[Test]
public void TestDecodeDifficulty()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream));
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
Assert.AreEqual(6.5f, difficulty.DrainRate);
Assert.AreEqual(4, difficulty.CircleSize);
Assert.AreEqual(8, difficulty.OverallDifficulty);
Assert.AreEqual(9, difficulty.ApproachRate);
Assert.AreEqual(1.8f, difficulty.SliderMultiplier);
Assert.AreEqual(2, difficulty.SliderTickRate);
}
}
[Test]
public void TestDecodeColors()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream));
Color4[] expected =
{
new Color4(142, 199, 255, 255),
new Color4(255, 128, 128, 255),
new Color4(128, 255, 255, 255),
new Color4(128, 255, 128, 255),
new Color4(255, 187, 255, 255),
new Color4(255, 177, 140, 255),
};
Assert.AreEqual(expected.Length, beatmap.ComboColors.Count);
for (int i = 0; i < expected.Length; i++)
Assert.AreEqual(expected[i], beatmap.ComboColors[i]);
}
}
[Test]
public void TestDecodeHitObjects()
{
var decoder = new OsuLegacyDecoder();
using (var stream = Resource.OpenResource("Soleily - Renatus (Gamu) [Insane].osu"))
{
var beatmap = decoder.Decode(new StreamReader(stream));
var curveData = beatmap.HitObjects[0] as IHasCurve;
var positionData = beatmap.HitObjects[0] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.IsNotNull(curveData);
Assert.AreEqual(new Vector2(192, 168), positionData.Position);
Assert.AreEqual(956, beatmap.HitObjects[0].StartTime);
Assert.IsTrue(beatmap.HitObjects[0].Samples.Any(s => s.Name == SampleInfo.HIT_NORMAL));
positionData = beatmap.HitObjects[1] as IHasPosition;
Assert.IsNotNull(positionData);
Assert.AreEqual(new Vector2(304, 56), positionData.Position);
Assert.AreEqual(1285, beatmap.HitObjects[1].StartTime);
Assert.IsTrue(beatmap.HitObjects[1].Samples.Any(s => s.Name == SampleInfo.HIT_CLAP));
}
}
}
}
@@ -50,7 +50,7 @@ namespace osu.Game.Tests.Beatmaps.IO
BeatmapMetadata meta;
using (var stream = new StreamReader(reader.GetStream("Soleily - Renatus (Deif) [Platter].osu")))
meta = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
meta = Decoder.GetDecoder(stream).DecodeBeatmap(stream).Metadata;
Assert.AreEqual(241526, meta.OnlineBeatmapSetID);
Assert.AreEqual("Soleily", meta.Artist);
@@ -17,7 +17,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
internal class TestCaseBeatSyncedContainer : OsuTestCase
public class TestCaseBeatSyncedContainer : OsuTestCase
{
private readonly MusicController mc;
@@ -0,0 +1,342 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter;
namespace osu.Game.Tests.Visual
{
public class TestCaseBeatmapCarousel : OsuTestCase
{
private TestBeatmapCarousel carousel;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(CarouselItem),
typeof(CarouselGroup),
typeof(CarouselGroupEagerSelect),
typeof(CarouselBeatmap),
typeof(CarouselBeatmapSet),
typeof(DrawableCarouselItem),
typeof(CarouselItemState),
typeof(DrawableCarouselBeatmap),
typeof(DrawableCarouselBeatmapSet),
};
private readonly Stack<BeatmapSetInfo> selectedSets = new Stack<BeatmapSetInfo>();
private BeatmapInfo currentSelection;
private const int set_count = 5;
[BackgroundDependencyLoader]
private void load()
{
Add(carousel = new TestBeatmapCarousel
{
RelativeSizeAxes = Axes.Both,
});
List<BeatmapSetInfo> beatmapSets = new List<BeatmapSetInfo>();
for (int i = 1; i <= set_count; i++)
beatmapSets.Add(createTestBeatmapSet(i));
carousel.SelectionChanged = s => currentSelection = s;
AddStep("Load Beatmaps", () => { carousel.BeatmapSets = beatmapSets; });
AddUntilStep(() => carousel.BeatmapSets.Any(), "Wait for load");
testTraversal();
testFiltering();
testRandom();
testAddRemove();
testSorting();
testRemoveAll();
}
private void ensureRandomFetchSuccess() =>
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
private void checkSelected(int set, int? diff = null) =>
AddAssert($"selected is set{set}{(diff.HasValue ? $" diff{diff.Value}" : "")}", () =>
{
if (diff != null)
return carousel.SelectedBeatmap == carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff.Value - 1).First();
return carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Contains(carousel.SelectedBeatmap);
});
private void setSelected(int set, int diff) =>
AddStep($"select set{set} diff{diff}", () =>
carousel.SelectBeatmap(carousel.BeatmapSets.Skip(set - 1).First().Beatmaps.Skip(diff - 1).First()));
private void advanceSelection(bool diff, int direction = 1, int count = 1)
{
if (count == 1)
AddStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
carousel.SelectNext(direction, !diff));
else
{
AddRepeatStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
carousel.SelectNext(direction, !diff), count);
}
}
private void checkVisibleItemCount(bool diff, int count) =>
AddAssert($"{count} {(diff ? "diffs" : "sets")} visible", () =>
carousel.Items.Count(s => (diff ? s.Item is CarouselBeatmap : s.Item is CarouselBeatmapSet) && s.Item.Visible) == count);
private void nextRandom() =>
AddStep("select random next", () =>
{
carousel.RandomAlgorithm.Value = RandomSelectAlgorithm.RandomPermutation;
if (!selectedSets.Any() && carousel.SelectedBeatmap != null)
selectedSets.Push(carousel.SelectedBeatmapSet);
carousel.SelectNextRandom();
selectedSets.Push(carousel.SelectedBeatmapSet);
});
private void ensureRandomDidntRepeat() =>
AddAssert("ensure no repeats", () => selectedSets.Distinct().Count() == selectedSets.Count);
private void prevRandom() => AddStep("select random last", () =>
{
carousel.SelectPreviousRandom();
selectedSets.Pop();
});
/// <summary>
/// Test keyboard traversal
/// </summary>
private void testTraversal()
{
advanceSelection(direction: 1, diff: false);
checkSelected(1, 1);
advanceSelection(direction: 1, diff: true);
checkSelected(1, 2);
advanceSelection(direction: -1, diff: false);
checkSelected(set_count, 1);
advanceSelection(direction: -1, diff: true);
checkSelected(set_count - 1, 3);
advanceSelection(diff: false);
advanceSelection(diff: false);
checkSelected(1, 2);
advanceSelection(direction: -1, diff: true);
advanceSelection(direction: -1, diff: true);
checkSelected(set_count, 3);
}
/// <summary>
/// Test filtering
/// </summary>
private void testFiltering()
{
// basic filtering
setSelected(1, 1);
AddStep("Filter", () => carousel.Filter(new FilterCriteria { SearchText = "set #3!" }, false));
checkVisibleItemCount(diff: false, count: 1);
checkVisibleItemCount(diff: true, count: 3);
checkSelected(3, 1);
advanceSelection(diff: true, count: 4);
checkSelected(3, 2);
AddStep("Un-filter (debounce)", () => carousel.Filter(new FilterCriteria()));
AddUntilStep(() => !carousel.PendingFilterTask, "Wait for debounce");
checkVisibleItemCount(diff: false, count: set_count);
checkVisibleItemCount(diff: true, count: 3);
// test filtering some difficulties (and keeping current beatmap set selected).
setSelected(1, 2);
AddStep("Filter some difficulties", () => carousel.Filter(new FilterCriteria { SearchText = "Normal" }, false));
checkSelected(1, 1);
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
checkSelected(1, 1);
AddStep("Filter all", () => carousel.Filter(new FilterCriteria { SearchText = "Dingo" }, false));
checkVisibleItemCount(false, 0);
checkVisibleItemCount(true, 0);
AddAssert("Selection is null", () => currentSelection == null);
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
AddAssert("Selection is non-null", () => currentSelection != null);
}
/// <summary>
/// Test random non-repeating algorithm
/// </summary>
private void testRandom()
{
setSelected(1, 1);
nextRandom();
ensureRandomDidntRepeat();
nextRandom();
ensureRandomDidntRepeat();
nextRandom();
ensureRandomDidntRepeat();
prevRandom();
ensureRandomFetchSuccess();
prevRandom();
ensureRandomFetchSuccess();
nextRandom();
ensureRandomDidntRepeat();
nextRandom();
ensureRandomDidntRepeat();
nextRandom();
AddAssert("ensure repeat", () => selectedSets.Contains(carousel.SelectedBeatmapSet));
}
/// <summary>
/// Test adding and removing beatmap sets
/// </summary>
private void testAddRemove()
{
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 1)));
AddStep("Add new set", () => carousel.UpdateBeatmapSet(createTestBeatmapSet(set_count + 2)));
checkVisibleItemCount(false, set_count + 2);
AddStep("Remove set", () => carousel.RemoveBeatmapSet(createTestBeatmapSet(set_count + 2)));
checkVisibleItemCount(false, set_count + 1);
setSelected(set_count + 1, 1);
AddStep("Remove set", () => carousel.RemoveBeatmapSet(createTestBeatmapSet(set_count + 1)));
checkVisibleItemCount(false, set_count);
checkSelected(set_count);
}
/// <summary>
/// Test sorting
/// </summary>
private void testSorting()
{
AddStep("Sort by author", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Author }, false));
AddAssert("Check zzzzz is at bottom", () => carousel.BeatmapSets.Last().Metadata.AuthorString == "zzzzz");
AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
}
private void testRemoveAll()
{
setSelected(2, 1);
AddAssert("Selection is non-null", () => currentSelection != null);
AddStep("Remove selected", () => carousel.RemoveBeatmapSet(carousel.SelectedBeatmapSet));
checkSelected(2);
AddStep("Remove first", () => carousel.RemoveBeatmapSet(carousel.BeatmapSets.First()));
AddStep("Remove first", () => carousel.RemoveBeatmapSet(carousel.BeatmapSets.First()));
checkSelected(1);
AddUntilStep(() =>
{
if (!carousel.BeatmapSets.Any()) return true;
carousel.RemoveBeatmapSet(carousel.BeatmapSets.Last());
return false;
}, "Remove all");
AddAssert("Selection is null", () => currentSelection == null);
}
private BeatmapSetInfo createTestBeatmapSet(int i)
{
return new BeatmapSetInfo
{
ID = i,
OnlineBeatmapSetID = i,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
Metadata = new BeatmapMetadata
{
OnlineBeatmapSetID = i,
// Create random metadata, then we can check if sorting works based on these
Artist = $"peppy{i.ToString().PadLeft(6, '0')}",
Title = $"test set #{i}!",
AuthorString = string.Concat(Enumerable.Repeat((char)('z' - Math.Min(25, i - 1)), 5))
},
Beatmaps = new List<BeatmapInfo>(new[]
{
new BeatmapInfo
{
OnlineBeatmapID = i * 10,
Path = "normal.osu",
Version = "Normal",
StarDifficulty = 2,
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 3.5f,
}
},
new BeatmapInfo
{
OnlineBeatmapID = i * 10 + 1,
Path = "hard.osu",
Version = "Hard",
StarDifficulty = 5,
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 5,
}
},
new BeatmapInfo
{
OnlineBeatmapID = i * 10 + 2,
Path = "insane.osu",
Version = "Insane",
StarDifficulty = 6,
BaseDifficulty = new BeatmapDifficulty
{
OverallDifficulty = 7,
}
},
}),
};
}
private class TestBeatmapCarousel : BeatmapCarousel
{
public new List<DrawableCarouselItem> Items => base.Items;
public bool PendingFilterTask => FilterTask != null;
}
}
}
@@ -10,7 +10,7 @@ namespace osu.Game.Tests.Visual
{
[TestFixture]
[System.ComponentModel.Description("PlaySongSelect leaderboard/details area")]
internal class TestCaseBeatmapDetailArea : OsuTestCase
public class TestCaseBeatmapDetailArea : OsuTestCase
{
public TestCaseBeatmapDetailArea()
{
@@ -10,7 +10,7 @@ using osu.Game.Screens.Select;
namespace osu.Game.Tests.Visual
{
[Description("PlaySongSelect beatmap details")]
internal class TestCaseBeatmapDetails : OsuTestCase
public class TestCaseBeatmapDetails : OsuTestCase
{
public TestCaseBeatmapDetails()
{
@@ -0,0 +1,69 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Screens.Select;
namespace osu.Game.Tests.Visual
{
public class TestCaseBeatmapInfoWedge : OsuTestCase
{
private BeatmapManager beatmaps;
private readonly Random random;
private readonly BeatmapInfoWedge infoWedge;
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
public TestCaseBeatmapInfoWedge()
{
random = new Random(0123);
Add(infoWedge = new BeatmapInfoWedge
{
Size = new Vector2(0.5f, 245),
RelativeSizeAxes = Axes.X,
Margin = new MarginPadding
{
Top = 20,
},
});
AddStep("show", () =>
{
Content.FadeInFromZero(250);
infoWedge.State = Visibility.Visible;
infoWedge.UpdateBeatmap(beatmap);
});
AddStep("hide", () =>
{
infoWedge.State = Visibility.Hidden;
Content.FadeOut(100);
});
AddStep("random beatmap", randomBeatmap);
AddStep("null beatmap", () => infoWedge.UpdateBeatmap(beatmap.Default));
}
[BackgroundDependencyLoader]
private void load(OsuGameBase game, BeatmapManager beatmaps)
{
this.beatmaps = beatmaps;
beatmap.BindTo(game.Beatmap);
}
private void randomBeatmap()
{
var sets = beatmaps.GetAllUsableBeatmapSets();
if (sets.Count == 0)
return;
var b = sets[random.Next(0, sets.Count)].Beatmaps[0];
beatmap.Value = beatmaps.GetWorkingBeatmap(b);
infoWedge.UpdateBeatmap(beatmap);
}
}
}
@@ -10,7 +10,7 @@ using OpenTK.Input;
namespace osu.Game.Tests.Visual
{
[Description("bottom beatmap details")]
internal class TestCaseBeatmapOptionsOverlay : OsuTestCase
public class TestCaseBeatmapOptionsOverlay : OsuTestCase
{
public TestCaseBeatmapOptionsOverlay()
{
@@ -12,7 +12,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
internal class TestCaseBeatmapSetOverlay : OsuTestCase
public class TestCaseBeatmapSetOverlay : OsuTestCase
{
private readonly BeatmapSetOverlay overlay;
+1 -1
View File
@@ -6,7 +6,7 @@ using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual
{
internal class TestCaseBreadcrumbs : OsuTestCase
public class TestCaseBreadcrumbs : OsuTestCase
{
public TestCaseBreadcrumbs()
{
@@ -8,7 +8,7 @@ using System.Collections.Generic;
namespace osu.Game.Tests.Visual
{
internal class TestCaseBreakOverlay : OsuTestCase
public class TestCaseBreakOverlay : OsuTestCase
{
private readonly BreakOverlay breakOverlay;
@@ -9,7 +9,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
internal class TestCaseButtonSystem : OsuTestCase
public class TestCaseButtonSystem : OsuTestCase
{
public TestCaseButtonSystem()
{
+1 -1
View File
@@ -8,7 +8,7 @@ using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[Description("Testing chat api and overlay")]
internal class TestCaseChatDisplay : OsuTestCase
public class TestCaseChatDisplay : OsuTestCase
{
public TestCaseChatDisplay()
{
+1 -1
View File
@@ -13,7 +13,7 @@ using osu.Game.Graphics.Cursor;
namespace osu.Game.Tests.Visual
{
internal class TestCaseContextMenu : OsuTestCase
public class TestCaseContextMenu : OsuTestCase
{
private const int start_time = 0;
private const int duration = 1000;
@@ -7,7 +7,7 @@ using osu.Game.Overlays.Dialog;
namespace osu.Game.Tests.Visual
{
internal class TestCaseDialogOverlay : OsuTestCase
public class TestCaseDialogOverlay : OsuTestCase
{
public TestCaseDialogOverlay()
{
@@ -12,7 +12,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
internal class TestCaseDrawableRoom : OsuTestCase
public class TestCaseDrawableRoom : OsuTestCase
{
private RulesetStore rulesets;
+1 -1
View File
@@ -9,7 +9,7 @@ using osu.Game.Screens.Tournament.Teams;
namespace osu.Game.Tests.Visual
{
[Description("for tournament use")]
internal class TestCaseDrawings : OsuTestCase
public class TestCaseDrawings : OsuTestCase
{
public TestCaseDrawings()
{
@@ -0,0 +1,46 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Screens.Compose;
namespace osu.Game.Tests.Visual
{
public class TestCaseEditorCompose : OsuTestCase
{
private readonly Random random;
private readonly Compose compose;
public TestCaseEditorCompose()
{
random = new Random(1337);
Add(compose = new Compose());
AddStep("Next beatmap", nextBeatmap);
}
private OsuGameBase osuGame;
private BeatmapManager beatmaps;
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame, BeatmapManager beatmaps)
{
this.osuGame = osuGame;
this.beatmaps = beatmaps;
compose.Beatmap.BindTo(osuGame.Beatmap);
}
private void nextBeatmap()
{
var sets = beatmaps.GetAllUsableBeatmapSets();
if (sets.Count == 0)
return;
var b = sets[random.Next(0, sets.Count)].Beatmaps[0];
osuGame.Beatmap.Value = beatmaps.GetWorkingBeatmap(b);
}
}
}
@@ -0,0 +1,41 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
namespace osu.Game.Tests.Visual
{
public class TestCaseEditorComposeRadioButtons : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableRadioButton) };
public TestCaseEditorComposeRadioButtons()
{
RadioButtonCollection collection;
Add(collection = new RadioButtonCollection
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 150,
Items = new[]
{
new RadioButton("Item 1", () => { }),
new RadioButton("Item 2", () => { }),
new RadioButton("Item 3", () => { }),
new RadioButton("Item 4", () => { }),
new RadioButton("Item 5", () => { })
}
});
for (int i = 0; i < collection.Items.Count; i++)
{
int l = i;
AddStep($"Select item {l + 1}", () => collection.Items[l].Select());
AddStep($"Deselect item {l + 1}", () => collection.Items[l].Deselect());
}
}
}
}
@@ -0,0 +1,54 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Timing;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Tests.Visual
{
public class TestCaseEditorSelectionLayer : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SelectionLayer) };
public TestCaseEditorSelectionLayer()
{
var playfield = new OsuEditPlayfield
{
new DrawableHitCircle(new HitCircle { Position = new Vector2(256, 192), Scale = 0.5f }),
new DrawableHitCircle(new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f }),
new DrawableSlider(new Slider
{
ControlPoints = new List<Vector2>
{
new Vector2(128, 256),
new Vector2(344, 256),
},
Distance = 400,
Position = new Vector2(128, 256),
Velocity = 1,
TickDistance = 100,
Scale = 0.5f
})
};
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Clock = new FramedClock(new StopwatchClock()),
Child = playfield
},
new SelectionLayer(playfield)
};
}
}
}
@@ -14,7 +14,7 @@ using osu.Framework.Configuration;
namespace osu.Game.Tests.Visual
{
internal class TestCaseEditorSummaryTimeline : OsuTestCase
public class TestCaseEditorSummaryTimeline : OsuTestCase
{
private const int length = 60000;
private readonly Random random;
+1 -1
View File
@@ -5,7 +5,7 @@ using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Tests.Visual
{
internal class TestCaseGamefield : OsuTestCase
public class TestCaseGamefield : OsuTestCase
{
protected override void LoadComplete()
{
@@ -0,0 +1,258 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Framework.Logging;
using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
{
[Description("player pause/fail screens")]
public class TestCaseGameplayMenuOverlay : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseContainer) };
private FailOverlay failOverlay;
private PauseContainer.PauseOverlay pauseOverlay;
[BackgroundDependencyLoader]
private void load()
{
Add(pauseOverlay = new PauseContainer.PauseOverlay
{
OnResume = () => Logger.Log(@"Resume"),
OnRetry = () => Logger.Log(@"Retry"),
OnQuit = () => Logger.Log(@"Quit"),
});
Add(failOverlay = new FailOverlay
{
OnRetry = () => Logger.Log(@"Retry"),
OnQuit = () => Logger.Log(@"Quit"),
});
var retryCount = 0;
AddStep("Add retry", () =>
{
retryCount++;
pauseOverlay.Retries = failOverlay.Retries = retryCount;
});
AddToggleStep("Toggle pause overlay", t => pauseOverlay.ToggleVisibility());
AddToggleStep("Toggle fail overlay", t => failOverlay.ToggleVisibility());
testHideResets();
testEnterWithoutSelection();
testKeyUpFromInitial();
testKeyDownFromInitial();
testKeyUpWrapping();
testKeyDownWrapping();
testMouseSelectionAfterKeySelection();
testKeySelectionAfterMouseSelection();
testMouseDeselectionResets();
testClickSelection();
testEnterKeySelection();
}
/// <summary>
/// Test that hiding the overlay after hovering a button will reset the overlay to the initial state with no buttons selected.
/// </summary>
private void testHideResets()
{
AddStep("Show overlay", () => failOverlay.Show());
AddStep("Hover first button", () => failOverlay.Buttons.First().TriggerOnHover(null));
AddStep("Hide overlay", () => failOverlay.Hide());
AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected));
}
/// <summary>
/// Tests that pressing enter after an overlay shows doesn't trigger an event because a selection hasn't occurred.
/// </summary>
private void testEnterWithoutSelection()
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Press enter", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Enter }));
AddAssert("Overlay still open", () => pauseOverlay.State == Visibility.Visible);
AddStep("Hide overlay", () => pauseOverlay.Hide());
}
/// <summary>
/// Tests that pressing the up arrow from the initial state selects the last button.
/// </summary>
private void testKeyUpFromInitial()
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Up arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected);
AddStep("Hide overlay", () => pauseOverlay.Hide());
}
/// <summary>
/// Tests that pressing the down arrow from the initial state selects the first button.
/// </summary>
private void testKeyDownFromInitial()
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
AddStep("Hide overlay", () => pauseOverlay.Hide());
}
/// <summary>
/// Tests that pressing the up arrow repeatedly causes the selected button to wrap correctly.
/// </summary>
private void testKeyUpWrapping()
{
AddStep("Show overlay", () => failOverlay.Show());
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
AddStep("Hide overlay", () => failOverlay.Hide());
}
/// <summary>
/// Tests that pressing the down arrow repeatedly causes the selected button to wrap correctly.
/// </summary>
private void testKeyDownWrapping()
{
AddStep("Show overlay", () => failOverlay.Show());
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
AddStep("Hide overlay", () => failOverlay.Hide());
}
/// <summary>
/// Tests that hovering a button that was previously selected with the keyboard correctly selects the new button and deselects the previous button.
/// </summary>
private void testMouseSelectionAfterKeySelection()
{
AddStep("Show overlay", () => pauseOverlay.Show());
var secondButton = pauseOverlay.Buttons.Skip(1).First();
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Hover second button", () => secondButton.TriggerOnHover(null));
AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected);
AddAssert("Second button selected", () => secondButton.Selected);
AddStep("Hide overlay", () => pauseOverlay.Hide());
}
/// <summary>
/// Tests that pressing a key after selecting a button with a hover event correctly selects a new button and deselects the previous button.
/// </summary>
private void testKeySelectionAfterMouseSelection()
{
AddStep("Show overlay", () => pauseOverlay.Show());
var secondButton = pauseOverlay.Buttons.Skip(1).First();
AddStep("Hover second button", () => secondButton.TriggerOnHover(null));
AddStep("Up arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddAssert("Second button not selected", () => !secondButton.Selected);
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
AddStep("Hide overlay", () => pauseOverlay.Hide());
}
/// <summary>
/// Tests that deselecting with the mouse by losing hover will reset the overlay to the initial state.
/// </summary>
private void testMouseDeselectionResets()
{
AddStep("Show overlay", () => pauseOverlay.Show());
var secondButton = pauseOverlay.Buttons.Skip(1).First();
AddStep("Hover second button", () => secondButton.TriggerOnHover(null));
AddStep("Unhover second button", () => secondButton.TriggerOnHoverLost(null));
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); // Initial state condition
AddStep("Hide overlay", () => pauseOverlay.Hide());
}
/// <summary>
/// Tests that clicking on a button correctly causes a click event for that button.
/// </summary>
private void testClickSelection()
{
AddStep("Show overlay", () => pauseOverlay.Show());
var retryButton = pauseOverlay.Buttons.Skip(1).First();
bool triggered = false;
AddStep("Click retry button", () =>
{
var lastAction = pauseOverlay.OnRetry;
pauseOverlay.OnRetry = () => triggered = true;
retryButton.TriggerOnClick();
pauseOverlay.OnRetry = lastAction;
});
AddAssert("Action was triggered", () => triggered);
AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden);
}
/// <summary>
/// Tests that pressing the enter key with a button selected correctly causes a click event for that button.
/// </summary>
private void testEnterKeySelection()
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Select second button", () =>
{
pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down });
pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down });
});
var retryButton = pauseOverlay.Buttons.Skip(1).First();
bool triggered = false;
AddStep("Press enter", () =>
{
var lastAction = pauseOverlay.OnRetry;
pauseOverlay.OnRetry = () => triggered = true;
retryButton.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Enter });
pauseOverlay.OnRetry = lastAction;
});
AddAssert("Action was triggered", () => triggered);
AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden);
}
}
}
+1 -1
View File
@@ -8,7 +8,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
internal class TestCaseGraph : OsuTestCase
public class TestCaseGraph : OsuTestCase
{
public TestCaseGraph()
{
@@ -0,0 +1,47 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Overlays.Profile.Sections;
using osu.Game.Overlays.Profile.Sections.Historical;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
public class TestCaseHistoricalSection : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes =>
new[]
{
typeof(HistoricalSection),
typeof(PaginatedMostPlayedBeatmapContainer),
typeof(DrawableMostPlayedRow),
typeof(DrawableProfileRow)
};
public TestCaseHistoricalSection()
{
HistoricalSection section;
Add(new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.2f)
});
Add(new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
Child = section = new HistoricalSection(),
});
AddStep("Show peppy", () => section.User.Value = new User { Id = 2 });
AddStep("Show WubWoofWolf", () => section.User.Value = new User { Id = 39828 });
}
}
}
+1 -1
View File
@@ -8,7 +8,7 @@ using OpenTK.Input;
namespace osu.Game.Tests.Visual
{
internal class TestCaseKeyCounter : OsuTestCase
public class TestCaseKeyCounter : OsuTestCase
{
public TestCaseKeyCounter()
{
+67 -10
View File
@@ -6,14 +6,44 @@ using osu.Framework.Graphics;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Users;
using osu.Framework.Allocation;
using OpenTK;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual
{
[Description("PlaySongSelect leaderboard")]
internal class TestCaseLeaderboard : OsuTestCase
public class TestCaseLeaderboard : OsuTestCase
{
private readonly Leaderboard leaderboard;
private RulesetStore rulesets;
private readonly FailableLeaderboard leaderboard;
public TestCaseLeaderboard()
{
Add(leaderboard = new FailableLeaderboard
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
Scope = LeaderboardScope.Global,
});
AddStep(@"New Scores", newScores);
AddStep(@"Empty Scores", () => leaderboard.SetRetrievalState(PlaceholderState.NoScores));
AddStep(@"Network failure", () => leaderboard.SetRetrievalState(PlaceholderState.NetworkFailure));
AddStep(@"No supporter", () => leaderboard.SetRetrievalState(PlaceholderState.NotSupporter));
AddStep(@"Not logged in", () => leaderboard.SetRetrievalState(PlaceholderState.NotLoggedIn));
AddStep(@"Real beatmap", realBeatmap);
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
}
private void newScores()
{
@@ -204,17 +234,44 @@ namespace osu.Game.Tests.Visual
leaderboard.Scores = scores;
}
public TestCaseLeaderboard()
private void realBeatmap()
{
Add(leaderboard = new Leaderboard
leaderboard.Beatmap = new BeatmapInfo
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
});
StarDifficulty = 1.36,
Version = @"BASIC",
OnlineBeatmapID = 1113057,
Ruleset = rulesets.GetRuleset(0),
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 4,
DrainRate = 6.5f,
OverallDifficulty = 6.5f,
ApproachRate = 5,
},
OnlineInfo = new BeatmapOnlineInfo
{
Length = 115000,
CircleCount = 265,
SliderCount = 71,
PlayCount = 47906,
PassCount = 19899,
},
Metrics = new BeatmapMetrics
{
Ratings = Enumerable.Range(0, 11),
Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6),
Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6),
},
};
}
AddStep(@"New Scores", newScores);
newScores();
private class FailableLeaderboard : Leaderboard
{
public void SetRetrievalState(PlaceholderState state)
{
PlaceholderState = state;
}
}
}
}
@@ -9,7 +9,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
internal class TestCaseMedalOverlay : OsuTestCase
public class TestCaseMedalOverlay : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
@@ -1,57 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
using osu.Framework.Graphics.Containers;
using osu.Framework.Logging;
using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
{
[Description("player pause/fail screens")]
internal class TestCaseMenuOverlays : OsuTestCase
{
public TestCaseMenuOverlays()
{
FailOverlay failOverlay;
PauseContainer.PauseOverlay pauseOverlay;
var retryCount = 0;
Add(pauseOverlay = new PauseContainer.PauseOverlay
{
OnResume = () => Logger.Log(@"Resume"),
OnRetry = () => Logger.Log(@"Retry"),
OnQuit = () => Logger.Log(@"Quit"),
});
Add(failOverlay = new FailOverlay
{
OnRetry = () => Logger.Log(@"Retry"),
OnQuit = () => Logger.Log(@"Quit"),
});
AddStep(@"Pause", delegate
{
if (failOverlay.State == Visibility.Visible)
{
failOverlay.Hide();
}
pauseOverlay.Show();
});
AddStep("Fail", delegate
{
if (pauseOverlay.State == Visibility.Visible)
{
pauseOverlay.Hide();
}
failOverlay.Show();
});
AddStep("Add Retry", delegate
{
retryCount++;
pauseOverlay.Retries = retryCount;
failOverlay.Retries = retryCount;
});
}
}
}
+162 -7
View File
@@ -8,17 +8,25 @@ using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;
using osu.Game.Screens.Play.HUD;
using OpenTK;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using System.Linq;
using System.Collections.Generic;
using osu.Game.Rulesets.Osu;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.Sprites;
using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[Description("mod select and icon display")]
internal class TestCaseMods : OsuTestCase
public class TestCaseMods : OsuTestCase
{
private ModSelectOverlay modSelect;
private ModDisplay modDisplay;
private const string unranked_suffix = " (Unranked)";
private RulesetStore rulesets;
private ModDisplay modDisplay;
private TestModSelectOverlay modSelect;
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
@@ -30,7 +38,7 @@ namespace osu.Game.Tests.Visual
{
base.LoadComplete();
Add(modSelect = new ModSelectOverlay
Add(modSelect = new TestModSelectOverlay
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.BottomCentre,
@@ -48,9 +56,156 @@ namespace osu.Game.Tests.Visual
modDisplay.Current.BindTo(modSelect.SelectedMods);
AddStep("Toggle", modSelect.ToggleVisibility);
AddStep("Hide", modSelect.Hide);
AddStep("Show", modSelect.Show);
foreach (var ruleset in rulesets.AvailableRulesets)
AddStep(ruleset.CreateInstance().Description, () => modSelect.Ruleset.Value = ruleset);
foreach (var rulesetInfo in rulesets.AvailableRulesets)
{
Ruleset ruleset = rulesetInfo.CreateInstance();
AddStep($"switch to {ruleset.Description}", () => modSelect.Ruleset.Value = rulesetInfo);
switch (ruleset) {
case OsuRuleset or:
testOsuMods(or);
break;
}
}
}
private void testOsuMods(OsuRuleset ruleset)
{
var easierMods = ruleset.GetModsFor(ModType.DifficultyReduction);
var harderMods = ruleset.GetModsFor(ModType.DifficultyIncrease);
var assistMods = ruleset.GetModsFor(ModType.Special);
var noFailMod = easierMods.FirstOrDefault(m => m is OsuModNoFail);
var hiddenMod = harderMods.FirstOrDefault(m => m is OsuModHidden);
var doubleTimeMod = harderMods.OfType<MultiMod>().FirstOrDefault(m => m.Mods.Any(a => a is OsuModDoubleTime));
var autoPilotMod = assistMods.FirstOrDefault(m => m is OsuModAutopilot);
testSingleMod(noFailMod);
testMultiMod(doubleTimeMod);
testIncompatibleMods(noFailMod, autoPilotMod);
testDeselectAll(easierMods.Where(m => !(m is MultiMod)));
testMultiplierTextColour(noFailMod, modSelect.LowMultiplierColour);
testMultiplierTextColour(hiddenMod, modSelect.HighMultiplierColour);
testMultiplierTextUnranked(autoPilotMod);
}
private void testSingleMod(Mod mod)
{
selectNext(mod);
checkSelected(mod);
selectPrevious(mod);
checkNotSelected(mod);
selectNext(mod);
selectNext(mod);
checkNotSelected(mod);
selectPrevious(mod);
selectPrevious(mod);
checkNotSelected(mod);
}
private void testMultiMod(MultiMod multiMod)
{
foreach (var mod in multiMod.Mods)
{
selectNext(mod);
checkSelected(mod);
}
for (int index = multiMod.Mods.Length - 1; index >= 0; index--)
selectPrevious(multiMod.Mods[index]);
foreach (var mod in multiMod.Mods)
checkNotSelected(mod);
}
private void testIncompatibleMods(Mod modA, Mod modB)
{
selectNext(modA);
checkSelected(modA);
checkNotSelected(modB);
selectNext(modB);
checkSelected(modB);
checkNotSelected(modA);
selectPrevious(modB);
checkNotSelected(modA);
checkNotSelected(modB);
}
private void testDeselectAll(IEnumerable<Mod> mods)
{
foreach (var mod in mods)
selectNext(mod);
AddAssert("check for any selection", () => modSelect.SelectedMods.Value.Any());
AddStep("deselect all", modSelect.DeselectAllButton.Action.Invoke);
AddAssert("check for no selection", () => !modSelect.SelectedMods.Value.Any());
}
private void testMultiplierTextColour(Mod mod, Color4 colour)
{
checkLabelColor(Color4.White);
selectNext(mod);
AddWaitStep(1, "wait for changing colour");
checkLabelColor(colour);
selectPrevious(mod);
AddWaitStep(1, "wait for changing colour");
checkLabelColor(Color4.White);
}
private void testMultiplierTextUnranked(Mod mod)
{
AddAssert("check for ranked", () => !modSelect.MultiplierLabel.Text.EndsWith(unranked_suffix));
selectNext(mod);
AddAssert("check for unranked", () => modSelect.MultiplierLabel.Text.EndsWith(unranked_suffix));
selectPrevious(mod);
AddAssert("check for ranked", () => !modSelect.MultiplierLabel.Text.EndsWith(unranked_suffix));
}
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext());
private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectPrevious());
private void checkSelected(Mod mod)
{
AddAssert($"check {mod.Name} is selected", () =>
{
var button = modSelect.GetModButton(mod);
return modSelect.SelectedMods.Value.Single(m => m.Name == mod.Name) != null && button.SelectedMod.GetType() == mod.GetType() && button.Selected;
});
}
private void checkNotSelected(Mod mod)
{
AddAssert($"check {mod.Name} is not selected", () =>
{
var button = modSelect.GetModButton(mod);
return modSelect.SelectedMods.Value.All(m => m.GetType() != mod.GetType()) && button.SelectedMod?.GetType() != mod.GetType();
});
}
private void checkLabelColor(Color4 color) => AddAssert("check label has expected colour", () => modSelect.MultiplierLabel.Colour.AverageColour == color);
private class TestModSelectOverlay : ModSelectOverlay
{
public ModButton GetModButton(Mod mod)
{
var section = ModSectionsContainer.Children.Single(s => s.ModType == mod.Type);
return section.ButtonsContainer.OfType<ModButton>().Single(b => b.Mods.Any(m => m.GetType() == mod.GetType()));
}
public new OsuSpriteText MultiplierLabel => base.MultiplierLabel;
public new TriangleButton DeselectAllButton => base.DeselectAllButton;
public new Color4 LowMultiplierColour => base.LowMultiplierColour;
public new Color4 HighMultiplierColour => base.HighMultiplierColour;
}
}
}
@@ -11,7 +11,7 @@ using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
internal class TestCaseMusicController : OsuTestCase
public class TestCaseMusicController : OsuTestCase
{
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
@@ -13,7 +13,7 @@ using osu.Game.Overlays.Notifications;
namespace osu.Game.Tests.Visual
{
[TestFixture]
internal class TestCaseNotificationOverlay : OsuTestCase
public class TestCaseNotificationOverlay : OsuTestCase
{
private readonly NotificationOverlay manager;
@@ -82,7 +82,11 @@ namespace osu.Game.Tests.Visual
private void sendProgress2()
{
var n = new ProgressNotification { Text = @"Downloading Haitai..." };
var n = new ProgressNotification
{
Text = @"Downloading Haitai...",
CompletionText = "Downloaded Haitai!",
};
manager.Post(n);
progressingNotifications.Add(n);
}
@@ -91,7 +95,11 @@ namespace osu.Game.Tests.Visual
private void sendProgress1()
{
var n = new ProgressNotification { Text = @"Uploading to BSS..." };
var n = new ProgressNotification
{
Text = @"Uploading to BSS...",
CompletionText = "Uploaded to BSS!",
};
manager.Post(n);
progressingNotifications.Add(n);
}
@@ -7,7 +7,7 @@ using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
internal class TestCaseOnScreenDisplay : OsuTestCase
public class TestCaseOnScreenDisplay : OsuTestCase
{
private FrameworkConfigManager config;
private Bindable<FrameSync> frameSyncMode;
@@ -13,12 +13,13 @@ using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter;
using osu.Game.Tests.Platform;
namespace osu.Game.Tests.Visual
{
internal class TestCasePlaySongSelect : OsuTestCase
public class TestCasePlaySongSelect : OsuTestCase
{
private BeatmapManager manager;
@@ -26,10 +27,28 @@ namespace osu.Game.Tests.Visual
private DependencyContainer dependencies;
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(SongSelect),
typeof(BeatmapCarousel),
typeof(CarouselItem),
typeof(CarouselGroup),
typeof(CarouselGroupEagerSelect),
typeof(CarouselBeatmap),
typeof(CarouselBeatmapSet),
typeof(DrawableCarouselItem),
typeof(CarouselItemState),
typeof(DrawableCarouselBeatmap),
typeof(DrawableCarouselBeatmapSet),
};
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
[BackgroundDependencyLoader]
private void load()
private void load(BeatmapManager baseManager)
{
PlaySongSelect songSelect;
@@ -43,7 +62,10 @@ namespace osu.Game.Tests.Visual
Func<OsuDbContext> contextFactory = () => context;
dependencies.Cache(rulesets = new RulesetStore(contextFactory));
dependencies.Cache(manager = new BeatmapManager(storage, contextFactory, rulesets, null));
dependencies.Cache(manager = new BeatmapManager(storage, contextFactory, rulesets, null)
{
DefaultBeatmap = baseManager.GetWorkingBeatmap(null)
});
for (int i = 0; i < 100; i += 10)
manager.Import(createTestBeatmapSet(i));
+1 -1
View File
@@ -8,7 +8,7 @@ using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
{
internal class TestCaseReplay : TestCasePlayer
public class TestCaseReplay : TestCasePlayer
{
protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
{
@@ -8,7 +8,7 @@ using osu.Game.Screens.Play.ReplaySettings;
namespace osu.Game.Tests.Visual
{
internal class TestCaseReplaySettingsOverlay : OsuTestCase
public class TestCaseReplaySettingsOverlay : OsuTestCase
{
public TestCaseReplaySettingsOverlay()
{
+1 -1
View File
@@ -11,7 +11,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
internal class TestCaseResults : OsuTestCase
public class TestCaseResults : OsuTestCase
{
private BeatmapManager beatmaps;
@@ -11,7 +11,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
internal class TestCaseRoomInspector : OsuTestCase
public class TestCaseRoomInspector : OsuTestCase
{
private RulesetStore rulesets;
@@ -10,7 +10,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
internal class TestCaseScoreCounter : OsuTestCase
public class TestCaseScoreCounter : OsuTestCase
{
public TestCaseScoreCounter()
{
+21 -5
View File
@@ -1,23 +1,39 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
internal class TestCaseSettings : OsuTestCase
public class TestCaseSettings : OsuTestCase
{
private readonly SettingsOverlay settings;
private readonly DialogOverlay dialogOverlay;
private DependencyContainer dependencies;
protected override IReadOnlyDependencyContainer CreateLocalDependencies(IReadOnlyDependencyContainer parent) => dependencies = new DependencyContainer(parent);
public TestCaseSettings()
{
Children = new[] { settings = new MainSettings() };
settings = new MainSettings
{
State = Visibility.Visible
};
Add(dialogOverlay = new DialogOverlay
{
Depth = -1
});
}
protected override void LoadComplete()
[BackgroundDependencyLoader]
private void load()
{
base.LoadComplete();
settings.ToggleVisibility();
dependencies.Cache(dialogOverlay);
Add(settings);
}
}
}
+1 -1
View File
@@ -5,7 +5,7 @@ using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
{
internal class TestCaseSkipButton : OsuTestCase
public class TestCaseSkipButton : OsuTestCase
{
protected override void LoadComplete()
{
@@ -10,7 +10,7 @@ using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
{
internal class TestCaseSongProgress : OsuTestCase
public class TestCaseSongProgress : OsuTestCase
{
private readonly SongProgress progress;
private readonly SongProgressGraph graph;
+2 -2
View File
@@ -14,7 +14,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
internal class TestCaseStoryboard : OsuTestCase
public class TestCaseStoryboard : OsuTestCase
{
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
@@ -79,7 +79,7 @@ namespace osu.Game.Tests.Visual
var decoupledClock = new DecoupleableInterpolatingFramedClock { IsCoupled = true };
storyboardContainer.Clock = decoupledClock;
storyboard = working.Beatmap.Storyboard.CreateDrawable(beatmapBacking);
storyboard = working.Storyboard.CreateDrawable(beatmapBacking);
storyboard.Passing = false;
storyboardContainer.Add(storyboard);
+1 -1
View File
@@ -10,7 +10,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
internal class TestCaseTextAwesome : OsuTestCase
public class TestCaseTextAwesome : OsuTestCase
{
public TestCaseTextAwesome()
{
@@ -7,7 +7,7 @@ using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual
{
[Description("mostly back button")]
internal class TestCaseTwoLayerButton : OsuTestCase
public class TestCaseTwoLayerButton : OsuTestCase
{
public TestCaseTwoLayerButton()
{
+1 -1
View File
@@ -8,7 +8,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
internal class TestCaseUserPanel : OsuTestCase
public class TestCaseUserPanel : OsuTestCase
{
public TestCaseUserPanel()
{
+1 -1
View File
@@ -8,7 +8,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
internal class TestCaseUserProfile : OsuTestCase
public class TestCaseUserProfile : OsuTestCase
{
public TestCaseUserProfile()
{
+2 -2
View File
@@ -13,9 +13,9 @@ using System.Collections.Generic;
namespace osu.Game.Tests.Visual
{
internal class TestCaseUserRanks : OsuTestCase
public class TestCaseUserRanks : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableScore), typeof(RanksSection) };
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableProfileScore), typeof(RanksSection) };
public TestCaseUserRanks()
{
+1 -1
View File
@@ -15,7 +15,7 @@ using osu.Game.Screens.Edit.Screens.Compose.Timeline;
namespace osu.Game.Tests.Visual
{
internal class TestCaseWaveform : OsuTestCase
public class TestCaseWaveform : OsuTestCase
{
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();
+10 -2
View File
@@ -83,12 +83,15 @@
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<ItemGroup>
<Compile Include="Beatmaps\Formats\LegacyStoryboardDecoderTest.cs" />
<Compile Include="Beatmaps\IO\OszArchiveReaderTest.cs" />
<Compile Include="Beatmaps\IO\ImportBeatmapTest.cs" />
<Compile Include="Resources\Resource.cs" />
<Compile Include="Beatmaps\Formats\OsuLegacyDecoderTest.cs" />
<Compile Include="Beatmaps\Formats\LegacyBeatmapDecoderTest.cs" />
<Compile Include="Visual\TestCaseBeatmapCarousel.cs" />
<Compile Include="Visual\TestCaseBeatmapDetailArea.cs" />
<Compile Include="Visual\TestCaseBeatmapDetails.cs" />
<Compile Include="Visual\TestCaseBeatmapInfoWedge.cs" />
<Compile Include="Visual\TestCaseBeatmapOptionsOverlay.cs" />
<Compile Include="Visual\TestCaseBeatmapScoresContainer.cs" />
<Compile Include="Visual\TestCaseBeatmapSetOverlay.cs" />
@@ -102,11 +105,15 @@
<Compile Include="Visual\TestCaseDrawableRoom.cs" />
<Compile Include="Visual\TestCaseDrawings.cs" />
<Compile Include="Visual\TestCaseEditor.cs" />
<Compile Include="Visual\TestCaseEditorCompose.cs" />
<Compile Include="Visual\TestCaseEditorComposeRadioButtons.cs" />
<Compile Include="Visual\TestCaseEditorComposeTimeline.cs" />
<Compile Include="Visual\TestCaseEditorMenuBar.cs" />
<Compile Include="Visual\TestCaseEditorSummaryTimeline.cs" />
<Compile Include="Visual\TestCaseEditorSelectionLayer.cs" />
<Compile Include="Visual\TestCaseGamefield.cs" />
<Compile Include="Visual\TestCaseGraph.cs" />
<Compile Include="Visual\TestCaseHistoricalSection.cs" />
<Compile Include="Visual\TestCaseIconButton.cs" />
<Compile Include="Visual\TestCaseIntroSequence.cs" />
<Compile Include="Visual\TestCaseKeyConfiguration.cs" />
@@ -114,7 +121,7 @@
<Compile Include="Visual\TestCaseLeaderboard.cs" />
<Compile Include="Visual\TestCaseMedalOverlay.cs" />
<Compile Include="Visual\TestCaseButtonSystem.cs" />
<Compile Include="Visual\TestCaseMenuOverlays.cs" />
<Compile Include="Visual\TestCaseGameplayMenuOverlay.cs" />
<Compile Include="Visual\TestCaseMods.cs" />
<Compile Include="Visual\TestCaseMusicController.cs" />
<Compile Include="Visual\TestCaseNotificationOverlay.cs" />
@@ -144,6 +151,7 @@
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Soleily - Renatus %28Gamu%29 [Insane].osu" />
<EmbeddedResource Include="Resources\Himeringo - Yotsuya-san ni Yoroshiku %28RLC%29 [Winber1%27s Extreme].osu" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>
-7
View File
@@ -8,7 +8,6 @@ using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.IO.Serialization;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps
{
@@ -41,11 +40,6 @@ namespace osu.Game.Beatmaps
/// </summary>
public double TotalBreakTime => Breaks.Sum(b => b.Duration);
/// <summary>
/// The Beatmap's Storyboard.
/// </summary>
public Storyboard Storyboard = new Storyboard();
/// <summary>
/// Constructs a new beatmap.
/// </summary>
@@ -57,7 +51,6 @@ namespace osu.Game.Beatmaps
Breaks = original?.Breaks ?? Breaks;
ComboColors = original?.ComboColors ?? ComboColors;
HitObjects = original?.HitObjects ?? HitObjects;
Storyboard = original?.Storyboard ?? Storyboard;
if (original == null && Metadata == null)
{
+3
View File
@@ -115,8 +115,11 @@ namespace osu.Game.Beatmaps
// Metadata
public string Version { get; set; }
[JsonProperty("difficulty_rating")]
public double StarDifficulty { get; set; }
public override string ToString() => $"{Metadata} [{Version}]";
public bool Equals(BeatmapInfo other)
{
if (ID == 0 || other?.ID == 0)
+106 -33
View File
@@ -25,6 +25,7 @@ using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Notifications;
using osu.Game.Rulesets;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps
{
@@ -133,6 +134,7 @@ namespace osu.Game.Beatmaps
var notification = new ProgressNotification
{
Text = "Beatmap import is initialising...",
CompletionText = "Import successful!",
Progress = 0,
State = ProgressNotificationState.Active,
};
@@ -244,8 +246,9 @@ namespace osu.Game.Beatmaps
return;
}
ProgressNotification downloadNotification = new ProgressNotification
var downloadNotification = new ProgressNotification
{
CompletionText = $"Imported {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}!",
Text = $"Downloading {beatmapSetInfo.Metadata.Artist} - {beatmapSetInfo.Metadata.Title}",
};
@@ -338,6 +341,61 @@ namespace osu.Game.Beatmaps
}
}
public void UndeleteAll()
{
var deleteMaps = QueryBeatmapSets(bs => bs.DeletePending).ToList();
if (!deleteMaps.Any()) return;
var notification = new ProgressNotification
{
CompletionText = "Restored all deleted beatmaps!",
Progress = 0,
State = ProgressNotificationState.Active,
};
PostNotification?.Invoke(notification);
int i = 0;
foreach (var bs in deleteMaps)
{
if (notification.State == ProgressNotificationState.Cancelled)
// user requested abort
return;
notification.Text = $"Restoring ({i} of {deleteMaps.Count})";
notification.Progress = (float)++i / deleteMaps.Count;
Undelete(bs);
}
notification.State = ProgressNotificationState.Completed;
}
public void Undelete(BeatmapSetInfo beatmapSet)
{
if (beatmapSet.Protected)
return;
lock (importContext)
{
var context = importContext.Value;
using (var transaction = context.BeginTransaction())
{
context.ChangeTracker.AutoDetectChangesEnabled = false;
var iFiles = new FileStore(() => context, storage);
var iBeatmaps = createBeatmapStore(() => context);
undelete(iBeatmaps, iFiles, beatmapSet);
context.ChangeTracker.AutoDetectChangesEnabled = true;
context.SaveChanges(transaction);
}
}
}
/// <summary>
/// Delete a beatmap difficulty.
/// </summary>
@@ -373,12 +431,9 @@ namespace osu.Game.Beatmaps
/// <returns>A <see cref="WorkingBeatmap"/> instance correlating to the provided <see cref="BeatmapInfo"/>.</returns>
public WorkingBeatmap GetWorkingBeatmap(BeatmapInfo beatmapInfo, WorkingBeatmap previous = null)
{
if (beatmapInfo == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
return DefaultBeatmap;
if (beatmapInfo.BeatmapSet == null)
throw new InvalidOperationException($@"Beatmap set {beatmapInfo.BeatmapSetInfoID} is not in the local database.");
if (beatmapInfo.Metadata == null)
beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
@@ -494,17 +549,23 @@ namespace osu.Game.Beatmaps
BeatmapMetadata metadata;
using (var stream = new StreamReader(reader.GetStream(mapName)))
metadata = BeatmapDecoder.GetDecoder(stream).Decode(stream).Metadata;
metadata = Decoder.GetDecoder(stream).DecodeBeatmap(stream).Metadata;
// check if a set already exists with the same online id.
beatmapSet = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID) ?? new BeatmapSetInfo
{
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
Beatmaps = new List<BeatmapInfo>(),
Hash = hash,
Files = fileInfos,
Metadata = metadata
};
if (metadata.OnlineBeatmapSetID != null)
beatmapSet = beatmaps.BeatmapSets.FirstOrDefault(b => b.OnlineBeatmapSetID == metadata.OnlineBeatmapSetID);
if (beatmapSet == null)
beatmapSet = new BeatmapSetInfo
{
OnlineBeatmapSetID = metadata.OnlineBeatmapSetID,
Beatmaps = new List<BeatmapInfo>(),
Hash = hash,
Files = fileInfos,
Metadata = metadata
};
var mapNames = reader.Filenames.Where(f => f.EndsWith(".osu"));
@@ -517,19 +578,20 @@ namespace osu.Game.Beatmaps
raw.CopyTo(ms);
ms.Position = 0;
var decoder = BeatmapDecoder.GetDecoder(sr);
Beatmap beatmap = decoder.Decode(sr);
var decoder = Decoder.GetDecoder(sr);
Beatmap beatmap = decoder.DecodeBeatmap(sr);
beatmap.BeatmapInfo.Path = name;
beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
var existing = beatmaps.Beatmaps.FirstOrDefault(b => b.Hash == beatmap.BeatmapInfo.Hash || b.OnlineBeatmapID == beatmap.BeatmapInfo.OnlineBeatmapID);
var existing = beatmaps.Beatmaps.FirstOrDefault(b => b.Hash == beatmap.BeatmapInfo.Hash || beatmap.BeatmapInfo.OnlineBeatmapID != null && b.OnlineBeatmapID == beatmap.BeatmapInfo.OnlineBeatmapID);
if (existing == null)
{
// TODO: Diff beatmap metadata with set metadata and leave it here if necessary
beatmap.BeatmapInfo.Metadata = null;
// Exclude beatmap-metadata if it's equal to beatmapset-metadata
if (metadata.Equals(beatmap.Metadata))
beatmap.BeatmapInfo.Metadata = null;
RulesetInfo ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
@@ -568,23 +630,11 @@ namespace osu.Game.Beatmaps
{
try
{
Beatmap beatmap;
BeatmapDecoder decoder;
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo.Path))))
{
decoder = BeatmapDecoder.GetDecoder(stream);
beatmap = decoder.Decode(stream);
Decoder decoder = Decoder.GetDecoder(stream);
return decoder.DecodeBeatmap(stream);
}
if (beatmap == null || BeatmapSetInfo.StoryboardFile == null)
return beatmap;
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapSetInfo.StoryboardFile))))
decoder.Decode(stream, beatmap);
return beatmap;
}
catch
{
@@ -623,6 +673,28 @@ namespace osu.Game.Beatmaps
}
protected override Waveform GetWaveform() => new Waveform(store.GetStream(getPathForFile(Metadata.AudioFile)));
protected override Storyboard GetStoryboard()
{
if (BeatmapInfo?.Path == null && BeatmapSetInfo?.StoryboardFile == null)
return new Storyboard();
try
{
Decoder decoder;
using (var stream = new StreamReader(store.GetStream(getPathForFile(BeatmapInfo?.Path))))
decoder = Decoder.GetDecoder(stream);
// try for .osb first and fall back to .osu
string storyboardFile = BeatmapSetInfo.StoryboardFile ?? BeatmapInfo.Path;
using (var stream = new StreamReader(store.GetStream(getPathForFile(storyboardFile))))
return decoder.GetStoryboardDecoder().DecodeStoryboard(stream);
}
catch
{
return new Storyboard();
}
}
}
/// <summary>
@@ -650,6 +722,7 @@ namespace osu.Game.Beatmaps
var notification = new ProgressNotification
{
Progress = 0,
CompletionText = "Deleted all beatmaps!",
State = ProgressNotificationState.Active,
};
+22 -1
View File
@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
@@ -9,7 +10,7 @@ using osu.Game.Users;
namespace osu.Game.Beatmaps
{
public class BeatmapMetadata
public class BeatmapMetadata : IEquatable<BeatmapMetadata>
{
[DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int ID { get; set; }
@@ -56,6 +57,8 @@ namespace osu.Game.Beatmaps
public string AudioFile { get; set; }
public string BackgroundFile { get; set; }
public override string ToString() => $"{Artist} - {Title} ({Author})";
public string[] SearchableTerms => new[]
{
Author?.Username,
@@ -66,5 +69,23 @@ namespace osu.Game.Beatmaps
Source,
Tags
}.Where(s => !string.IsNullOrEmpty(s)).ToArray();
public bool Equals(BeatmapMetadata other)
{
if (other == null)
return false;
return onlineBeatmapSetID == other.onlineBeatmapSetID
&& Title == other.Title
&& TitleUnicode == other.TitleUnicode
&& Artist == other.Artist
&& ArtistUnicode == other.ArtistUnicode
&& AuthorString == other.AuthorString
&& Source == other.Source
&& Tags == other.Tags
&& PreviewTime == other.PreviewTime
&& AudioFile == other.AudioFile
&& BackgroundFile == other.BackgroundFile;
}
}
}
+2
View File
@@ -33,6 +33,8 @@ namespace osu.Game.Beatmaps
public List<BeatmapSetFileInfo> Files { get; set; }
public override string ToString() => Metadata.ToString();
public bool Protected { get; set; }
}
}
+12
View File
@@ -32,6 +32,18 @@ namespace osu.Game.Beatmaps
{
var context = GetContext();
foreach (var beatmap in beatmapSet.Beatmaps.Where(b => b.Metadata != null))
{
// If we detect a new metadata object it'll be attached to the current context so it can be reused
// to prevent duplicate entries when persisting. To accomplish this we look in the cache (.Local)
// of the corresponding table (.Set<BeatmapMetadata>()) for matching entries to our criteria.
var contextMetadata = context.Set<BeatmapMetadata>().Local.SingleOrDefault(e => e.Equals(beatmap.Metadata));
if (contextMetadata != null)
beatmap.Metadata = contextMetadata;
else
context.BeatmapMetadata.Attach(beatmap.Metadata);
}
context.BeatmapSetInfo.Attach(beatmapSet);
context.SaveChanges();
-138
View File
@@ -1,138 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework;
using osu.Framework.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
public class BeatmapGroup : IStateful<BeatmapGroupState>
{
public event Action<BeatmapGroupState> StateChanged;
public BeatmapPanel SelectedPanel;
/// <summary>
/// Fires when one of our difficulties was selected. Will fire on first expand.
/// </summary>
public Action<BeatmapGroup, BeatmapPanel> SelectionChanged;
/// <summary>
/// Fires when one of our difficulties is clicked when already selected. Should start playing the map.
/// </summary>
public Action<BeatmapInfo> StartRequested;
public Action<BeatmapSetInfo> DeleteRequested;
public Action<BeatmapSetInfo> RestoreHiddenRequested;
public Action<BeatmapInfo> HideDifficultyRequested;
public Action<BeatmapInfo> EditRequested;
public BeatmapSetHeader Header;
public List<BeatmapPanel> BeatmapPanels;
public BeatmapSetInfo BeatmapSet;
private BeatmapGroupState state;
public BeatmapGroupState State
{
get { return state; }
set
{
state = value;
switch (value)
{
case BeatmapGroupState.Expanded:
Header.State = PanelSelectedState.Selected;
foreach (BeatmapPanel panel in BeatmapPanels)
panel.State = panel == SelectedPanel ? PanelSelectedState.Selected : PanelSelectedState.NotSelected;
break;
case BeatmapGroupState.Collapsed:
Header.State = PanelSelectedState.NotSelected;
foreach (BeatmapPanel panel in BeatmapPanels)
panel.State = PanelSelectedState.Hidden;
break;
case BeatmapGroupState.Hidden:
Header.State = PanelSelectedState.Hidden;
foreach (BeatmapPanel panel in BeatmapPanels)
panel.State = PanelSelectedState.Hidden;
break;
}
StateChanged?.Invoke(state);
}
}
public BeatmapGroup(BeatmapSetInfo beatmapSet, BeatmapManager manager)
{
if (beatmapSet == null)
throw new ArgumentNullException(nameof(beatmapSet));
if (manager == null)
throw new ArgumentNullException(nameof(manager));
BeatmapSet = beatmapSet;
WorkingBeatmap beatmap = manager.GetWorkingBeatmap(BeatmapSet.Beatmaps.FirstOrDefault());
Header = new BeatmapSetHeader(beatmap)
{
GainedSelection = headerGainedSelection,
DeleteRequested = b => DeleteRequested(b),
RestoreHiddenRequested = b => RestoreHiddenRequested(b),
RelativeSizeAxes = Axes.X,
};
BeatmapPanels = BeatmapSet.Beatmaps.Where(b => !b.Hidden).OrderBy(b => b.StarDifficulty).Select(b => new BeatmapPanel(b)
{
Alpha = 0,
GainedSelection = panelGainedSelection,
HideRequested = p => HideDifficultyRequested?.Invoke(p),
StartRequested = p => StartRequested?.Invoke(p.Beatmap),
EditRequested = p => EditRequested?.Invoke(p.Beatmap),
RelativeSizeAxes = Axes.X,
}).ToList();
Header.AddDifficultyIcons(BeatmapPanels);
}
private void headerGainedSelection(BeatmapSetHeader panel)
{
State = BeatmapGroupState.Expanded;
//we want to make sure one of our children is selected in the case none have been selected yet.
if (SelectedPanel == null)
BeatmapPanels.First().State = PanelSelectedState.Selected;
}
private void panelGainedSelection(BeatmapPanel panel)
{
try
{
if (SelectedPanel == panel) return;
if (SelectedPanel != null)
SelectedPanel.State = PanelSelectedState.NotSelected;
SelectedPanel = panel;
}
finally
{
State = BeatmapGroupState.Expanded;
SelectionChanged?.Invoke(this, SelectedPanel);
}
}
}
public enum BeatmapGroupState
{
Collapsed,
Expanded,
Hidden,
}
}
+25 -2
View File
@@ -11,21 +11,44 @@ namespace osu.Game.Beatmaps.Drawables
public class BeatmapSetCover : Sprite
{
private readonly BeatmapSetInfo set;
public BeatmapSetCover(BeatmapSetInfo set)
private readonly BeatmapSetCoverType type;
public BeatmapSetCover(BeatmapSetInfo set, BeatmapSetCoverType type = BeatmapSetCoverType.Cover)
{
if (set == null)
throw new ArgumentNullException(nameof(set));
this.set = set;
this.type = type;
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
string resource = set.OnlineInfo.Covers.Cover;
string resource = null;
switch (type)
{
case BeatmapSetCoverType.Cover:
resource = set.OnlineInfo.Covers.Cover;
break;
case BeatmapSetCoverType.Card:
resource = set.OnlineInfo.Covers.Card;
break;
case BeatmapSetCoverType.List:
resource = set.OnlineInfo.Covers.List;
break;
}
if (resource != null)
Texture = textures.Get(resource);
}
}
public enum BeatmapSetCoverType
{
Cover,
Card,
List,
}
}
+2
View File
@@ -63,6 +63,8 @@ namespace osu.Game.Beatmaps
public override string Description => "dummy";
public override string ShortName => "dummy";
public DummyRuleset(RulesetInfo rulesetInfo)
: base(rulesetInfo)
{
@@ -1,65 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
namespace osu.Game.Beatmaps.Formats
{
public abstract class BeatmapDecoder
{
private static readonly Dictionary<string, Type> decoders = new Dictionary<string, Type>();
static BeatmapDecoder()
{
OsuLegacyDecoder.Register();
}
public static BeatmapDecoder GetDecoder(StreamReader stream)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
string line;
do { line = stream.ReadLine()?.Trim(); }
while (line != null && line.Length == 0);
if (line == null || !decoders.ContainsKey(line))
throw new IOException(@"Unknown file format");
return (BeatmapDecoder)Activator.CreateInstance(decoders[line], line);
}
protected static void AddDecoder<T>(string magic) where T : BeatmapDecoder
{
decoders[magic] = typeof(T);
}
public virtual Beatmap Decode(StreamReader stream)
{
return ParseFile(stream);
}
public virtual void Decode(StreamReader stream, Beatmap beatmap)
{
ParseFile(stream, beatmap);
}
protected virtual Beatmap ParseFile(StreamReader stream)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata(),
BaseDifficulty = new BeatmapDifficulty(),
},
};
ParseFile(stream, beatmap);
return beatmap;
}
protected abstract void ParseFile(StreamReader stream, Beatmap beatmap);
}
}
+80
View File
@@ -0,0 +1,80 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps.Formats
{
public abstract class Decoder
{
private static readonly Dictionary<string, Type> decoders = new Dictionary<string, Type>();
static Decoder()
{
LegacyDecoder.Register();
}
/// <summary>
/// Retrieves a <see cref="Decoder"/> to parse a <see cref="Beatmap"/>.
/// </summary>
/// <param name="stream">A stream pointing to the <see cref="Beatmap"/>.</param>
public static Decoder GetDecoder(StreamReader stream)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
string line;
do
{ line = stream.ReadLine()?.Trim(); }
while (line != null && line.Length == 0);
if (line == null || !decoders.ContainsKey(line))
throw new IOException(@"Unknown file format");
return (Decoder)Activator.CreateInstance(decoders[line], line);
}
/// <summary>
/// Adds the <see cref="Decoder"/> to the list of <see cref="Beatmap"/> and <see cref="Storyboard"/> decoder.
/// </summary>
/// <typeparam name="T">Type to decode a <see cref="Beatmap"/> with.</typeparam>
/// <param name="version">A string representation of the version.</param>
protected static void AddDecoder<T>(string version) where T : Decoder
{
decoders[version] = typeof(T);
}
/// <summary>
/// Retrieves a <see cref="Decoder"/> to parse a <see cref="Storyboard"/>
/// </summary>
public abstract Decoder GetStoryboardDecoder();
public virtual Beatmap DecodeBeatmap(StreamReader stream)
{
var beatmap = new Beatmap
{
BeatmapInfo = new BeatmapInfo
{
Metadata = new BeatmapMetadata(),
BaseDifficulty = new BeatmapDifficulty(),
},
};
ParseBeatmap(stream, beatmap);
return beatmap;
}
protected abstract void ParseBeatmap(StreamReader stream, Beatmap beatmap);
public virtual Storyboard DecodeStoryboard(StreamReader stream)
{
var storyboard = new Storyboard();
ParseStoryboard(stream, storyboard);
return storyboard;
}
protected abstract void ParseStoryboard(StreamReader stream, Storyboard storyboard);
}
}
@@ -0,0 +1,421 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Globalization;
using System.IO;
using OpenTK.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Beatmaps.ControlPoints;
using System.Collections.Generic;
namespace osu.Game.Beatmaps.Formats
{
public class LegacyBeatmapDecoder : LegacyDecoder
{
private Beatmap beatmap;
private bool hasCustomColours;
private ConvertHitObjectParser parser;
private LegacySampleBank defaultSampleBank;
private int defaultSampleVolume = 100;
public LegacyBeatmapDecoder()
{
}
public LegacyBeatmapDecoder(string header)
{
BeatmapVersion = int.Parse(header.Substring(17));
}
protected override void ParseBeatmap(StreamReader stream, Beatmap beatmap)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
this.beatmap = beatmap;
this.beatmap.BeatmapInfo.BeatmapVersion = BeatmapVersion;
ParseContent(stream);
foreach (var hitObject in this.beatmap.HitObjects)
hitObject.ApplyDefaults(this.beatmap.ControlPointInfo, this.beatmap.BeatmapInfo.BaseDifficulty);
}
protected override bool ShouldSkipLine(string line)
{
if (base.ShouldSkipLine(line) || line.StartsWith(" ") || line.StartsWith("_"))
return true;
return false;
}
protected override void ProcessSection(Section section, string line)
{
switch (section)
{
case Section.General:
handleGeneral(line);
break;
case Section.Editor:
handleEditor(line);
break;
case Section.Metadata:
handleMetadata(line);
break;
case Section.Difficulty:
handleDifficulty(line);
break;
case Section.Events:
handleEvents(line);
break;
case Section.TimingPoints:
handleTimingPoints(line);
break;
case Section.Colours:
handleColours(line);
break;
case Section.HitObjects:
handleHitObjects(line);
break;
case Section.Variables:
handleVariables(line);
break;
}
}
private void handleGeneral(string line)
{
var pair = splitKeyVal(line, ':');
var metadata = beatmap.BeatmapInfo.Metadata;
switch (pair.Key)
{
case @"AudioFilename":
metadata.AudioFile = pair.Value;
break;
case @"AudioLeadIn":
beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
break;
case @"PreviewTime":
metadata.PreviewTime = int.Parse(pair.Value);
break;
case @"Countdown":
beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
break;
case @"SampleSet":
defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
break;
case @"SampleVolume":
defaultSampleVolume = int.Parse(pair.Value);
break;
case @"StackLeniency":
beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"Mode":
beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
switch (beatmap.BeatmapInfo.RulesetID)
{
case 0:
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
break;
case 1:
parser = new Rulesets.Objects.Legacy.Taiko.ConvertHitObjectParser();
break;
case 2:
parser = new Rulesets.Objects.Legacy.Catch.ConvertHitObjectParser();
break;
case 3:
parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser();
break;
}
break;
case @"LetterboxInBreaks":
beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
break;
case @"SpecialStyle":
beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
break;
case @"WidescreenStoryboard":
beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
break;
}
}
private void handleEditor(string line)
{
var pair = splitKeyVal(line, ':');
switch (pair.Key)
{
case @"Bookmarks":
beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
break;
case @"DistanceSpacing":
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"BeatDivisor":
beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
break;
case @"GridSize":
beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
break;
case @"TimelineZoom":
beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
}
}
private void handleMetadata(string line)
{
var pair = splitKeyVal(line, ':');
var metadata = beatmap.BeatmapInfo.Metadata;
switch (pair.Key)
{
case @"Title":
metadata.Title = pair.Value;
break;
case @"TitleUnicode":
metadata.TitleUnicode = pair.Value;
break;
case @"Artist":
metadata.Artist = pair.Value;
break;
case @"ArtistUnicode":
metadata.ArtistUnicode = pair.Value;
break;
case @"Creator":
metadata.AuthorString = pair.Value;
break;
case @"Version":
beatmap.BeatmapInfo.Version = pair.Value;
break;
case @"Source":
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
break;
case @"Tags":
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
break;
case @"BeatmapID":
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
break;
case @"BeatmapSetID":
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
break;
}
}
private void handleDifficulty(string line)
{
var pair = splitKeyVal(line, ':');
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
switch (pair.Key)
{
case @"HPDrainRate":
difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"CircleSize":
difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"OverallDifficulty":
difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"ApproachRate":
difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"SliderMultiplier":
difficulty.SliderMultiplier = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"SliderTickRate":
difficulty.SliderTickRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
}
}
private void handleEvents(string line)
{
DecodeVariables(ref line);
string[] split = line.Split(',');
EventType type;
if (!Enum.TryParse(split[0], out type))
throw new InvalidDataException($@"Unknown event type {split[0]}");
switch (type)
{
case EventType.Background:
string filename = split[2].Trim('"');
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
break;
case EventType.Break:
var breakEvent = new BreakPeriod
{
StartTime = double.Parse(split[1], NumberFormatInfo.InvariantInfo),
EndTime = double.Parse(split[2], NumberFormatInfo.InvariantInfo)
};
if (!breakEvent.HasEffect)
return;
beatmap.Breaks.Add(breakEvent);
break;
}
}
private void handleTimingPoints(string line)
{
string[] split = line.Split(',');
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
if (split.Length >= 3)
timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]);
LegacySampleBank sampleSet = defaultSampleBank;
if (split.Length >= 4)
sampleSet = (LegacySampleBank)int.Parse(split[3]);
//SampleBank sampleBank = SampleBank.Default;
//if (split.Length >= 5)
// sampleBank = (SampleBank)int.Parse(split[4]);
int sampleVolume = defaultSampleVolume;
if (split.Length >= 6)
sampleVolume = int.Parse(split[5]);
bool timingChange = true;
if (split.Length >= 7)
timingChange = split[6][0] == '1';
bool kiaiMode = false;
bool omitFirstBarSignature = false;
if (split.Length >= 8)
{
int effectFlags = int.Parse(split[7]);
kiaiMode = (effectFlags & 1) > 0;
omitFirstBarSignature = (effectFlags & 8) > 0;
}
string stringSampleSet = sampleSet.ToString().ToLower();
if (stringSampleSet == @"none")
stringSampleSet = @"normal";
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time);
SoundControlPoint soundPoint = beatmap.ControlPointInfo.SoundPointAt(time);
EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
if (timingChange)
{
beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint
{
Time = time,
BeatLength = beatLength,
TimeSignature = timeSignature
});
}
if (speedMultiplier != difficultyPoint.SpeedMultiplier)
{
beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time);
beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint
{
Time = time,
SpeedMultiplier = speedMultiplier
});
}
if (stringSampleSet != soundPoint.SampleBank || sampleVolume != soundPoint.SampleVolume)
{
beatmap.ControlPointInfo.SoundPoints.Add(new SoundControlPoint
{
Time = time,
SampleBank = stringSampleSet,
SampleVolume = sampleVolume
});
}
if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine)
{
beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint
{
Time = time,
KiaiMode = kiaiMode,
OmitFirstBarLine = omitFirstBarSignature
});
}
}
private void handleColours(string line)
{
var pair = splitKeyVal(line, ':');
string[] split = pair.Value.Split(',');
if (split.Length != 3)
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
byte r, g, b;
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
throw new InvalidOperationException(@"Color must be specified with 8-bit integer components");
if (!hasCustomColours)
{
beatmap.ComboColors.Clear();
hasCustomColours = true;
}
// Note: the combo index specified in the beatmap is discarded
if (pair.Key.StartsWith(@"Combo"))
{
beatmap.ComboColors.Add(new Color4
{
R = r / 255f,
G = g / 255f,
B = b / 255f,
A = 1f,
});
}
}
private void handleHitObjects(string line)
{
// If the ruleset wasn't specified, assume the osu!standard ruleset.
if (parser == null)
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
var obj = parser.Parse(line);
if (obj != null)
beatmap.HitObjects.Add(obj);
}
private void handleVariables(string line)
{
var pair = splitKeyVal(line, '=');
Variables[pair.Key] = pair.Value;
}
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
{
var split = line.Trim().Split(new[] { separator }, 2);
return new KeyValuePair<string, string>
(
split[0].Trim(),
split.Length > 1 ? split[1].Trim() : string.Empty
);
}
}
}
+163
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@@ -0,0 +1,163 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps.Formats
{
public abstract class LegacyDecoder : Decoder
{
public static void Register()
{
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v14");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v13");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v12");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v11");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v10");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v9");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v8");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v7");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v6");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v5");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v4");
AddDecoder<LegacyBeatmapDecoder>(@"osu file format v3");
// TODO: differences between versions
}
protected int BeatmapVersion;
protected readonly Dictionary<string, string> Variables = new Dictionary<string, string>();
public override Decoder GetStoryboardDecoder() => new LegacyStoryboardDecoder(BeatmapVersion);
public override Beatmap DecodeBeatmap(StreamReader stream) => new LegacyBeatmap(base.DecodeBeatmap(stream));
protected override void ParseBeatmap(StreamReader stream, Beatmap beatmap)
{
throw new NotImplementedException();
}
protected override void ParseStoryboard(StreamReader stream, Storyboard storyboard)
{
throw new NotImplementedException();
}
protected void ParseContent(StreamReader stream)
{
Section section = Section.None;
string line;
while ((line = stream.ReadLine()) != null)
{
if (ShouldSkipLine(line))
continue;
// It's already set in ParseBeatmap... why do it again?
//if (line.StartsWith(@"osu file format v"))
//{
// Beatmap.BeatmapInfo.BeatmapVersion = int.Parse(line.Substring(17));
// continue;
//}
if (line.StartsWith(@"[") && line.EndsWith(@"]"))
{
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
throw new InvalidDataException($@"Unknown osu section {line}");
continue;
}
ProcessSection(section, line);
}
}
protected virtual bool ShouldSkipLine(string line)
{
if (string.IsNullOrWhiteSpace(line) || line.StartsWith("//"))
return true;
return false;
}
protected abstract void ProcessSection(Section section, string line);
/// <summary>
/// Decodes any beatmap variables present in a line into their real values.
/// </summary>
/// <param name="line">The line which may contains variables.</param>
protected void DecodeVariables(ref string line)
{
while (line.IndexOf('$') >= 0)
{
string origLine = line;
string[] split = line.Split(',');
for (int i = 0; i < split.Length; i++)
{
var item = split[i];
if (item.StartsWith("$") && Variables.ContainsKey(item))
split[i] = Variables[item];
}
line = string.Join(",", split);
if (line == origLine)
break;
}
}
protected enum Section
{
None,
General,
Editor,
Metadata,
Difficulty,
Events,
TimingPoints,
Colours,
HitObjects,
Variables,
}
internal enum LegacySampleBank
{
None = 0,
Normal = 1,
Soft = 2,
Drum = 3
}
internal enum EventType
{
Background = 0,
Video = 1,
Break = 2,
Colour = 3,
Sprite = 4,
Sample = 5,
Animation = 6
}
internal enum LegacyOrigins
{
TopLeft,
Centre,
CentreLeft,
TopRight,
BottomCentre,
TopCentre,
Custom,
CentreRight,
BottomLeft,
BottomRight
};
internal enum StoryLayer
{
Background = 0,
Fail = 1,
Pass = 2,
Foreground = 3
}
}
}
@@ -0,0 +1,271 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Globalization;
using System.IO;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.IO.File;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps.Formats
{
public class LegacyStoryboardDecoder : LegacyDecoder
{
private Storyboard storyboard;
private StoryboardSprite storyboardSprite;
private CommandTimelineGroup timelineGroup;
public LegacyStoryboardDecoder()
{
}
public LegacyStoryboardDecoder(int beatmapVersion)
{
BeatmapVersion = beatmapVersion;
}
protected override void ParseStoryboard(StreamReader stream, Storyboard storyboard)
{
if (stream == null)
throw new ArgumentNullException(nameof(stream));
if (storyboard == null)
throw new ArgumentNullException(nameof(storyboard));
this.storyboard = storyboard;
ParseContent(stream);
}
protected override void ProcessSection(Section section, string line)
{
switch (section)
{
case Section.Events:
handleEvents(line);
break;
}
}
private void handleEvents(string line)
{
var depth = 0;
while (line.StartsWith(" ") || line.StartsWith("_"))
{
++depth;
line = line.Substring(1);
}
DecodeVariables(ref line);
string[] split = line.Split(',');
if (depth == 0)
{
storyboardSprite = null;
EventType type;
if (!Enum.TryParse(split[0], out type))
throw new InvalidDataException($@"Unknown event type {split[0]}");
switch (type)
{
case EventType.Sprite:
{
var layer = parseLayer(split[1]);
var origin = parseOrigin(split[2]);
var path = cleanFilename(split[3]);
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y));
storyboard.GetLayer(layer).Add(storyboardSprite);
}
break;
case EventType.Animation:
{
var layer = parseLayer(split[1]);
var origin = parseOrigin(split[2]);
var path = cleanFilename(split[3]);
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
var frameCount = int.Parse(split[6]);
var frameDelay = double.Parse(split[7], NumberFormatInfo.InvariantInfo);
var loopType = split.Length > 8 ? (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), split[8]) : AnimationLoopType.LoopForever;
storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
storyboard.GetLayer(layer).Add(storyboardSprite);
}
break;
case EventType.Sample:
{
var time = double.Parse(split[1], CultureInfo.InvariantCulture);
var layer = parseLayer(split[2]);
var path = cleanFilename(split[3]);
var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume));
}
break;
}
}
else
{
if (depth < 2)
timelineGroup = storyboardSprite?.TimelineGroup;
var commandType = split[0];
switch (commandType)
{
case "T":
{
var triggerName = split[1];
var startTime = split.Length > 2 ? double.Parse(split[2], CultureInfo.InvariantCulture) : double.MinValue;
var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue;
var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0;
timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
}
break;
case "L":
{
var startTime = double.Parse(split[1], CultureInfo.InvariantCulture);
var loopCount = int.Parse(split[2]);
timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount);
}
break;
default:
{
if (string.IsNullOrEmpty(split[3]))
split[3] = split[2];
var easing = (Easing)int.Parse(split[1]);
var startTime = double.Parse(split[2], CultureInfo.InvariantCulture);
var endTime = double.Parse(split[3], CultureInfo.InvariantCulture);
switch (commandType)
{
case "F":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "S":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
}
break;
case "V":
{
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
}
break;
case "R":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
}
break;
case "M":
{
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
}
break;
case "MX":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "MY":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "C":
{
var startRed = float.Parse(split[4], CultureInfo.InvariantCulture);
var startGreen = float.Parse(split[5], CultureInfo.InvariantCulture);
var startBlue = float.Parse(split[6], CultureInfo.InvariantCulture);
var endRed = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startRed;
var endGreen = split.Length > 8 ? float.Parse(split[8], CultureInfo.InvariantCulture) : startGreen;
var endBlue = split.Length > 9 ? float.Parse(split[9], CultureInfo.InvariantCulture) : startBlue;
timelineGroup?.Colour.Add(easing, startTime, endTime,
new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
}
break;
case "P":
{
var type = split[4];
switch (type)
{
case "A":
timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit);
break;
case "H":
timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime);
break;
case "V":
timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime);
break;
}
}
break;
default:
throw new InvalidDataException($@"Unknown command type: {commandType}");
}
}
break;
}
}
}
private string parseLayer(string value) => Enum.Parse(typeof(StoryLayer), value).ToString();
private Anchor parseOrigin(string value)
{
var origin = (LegacyOrigins)Enum.Parse(typeof(LegacyOrigins), value);
switch (origin)
{
case LegacyOrigins.TopLeft:
return Anchor.TopLeft;
case LegacyOrigins.TopCentre:
return Anchor.TopCentre;
case LegacyOrigins.TopRight:
return Anchor.TopRight;
case LegacyOrigins.CentreLeft:
return Anchor.CentreLeft;
case LegacyOrigins.Centre:
return Anchor.Centre;
case LegacyOrigins.CentreRight:
return Anchor.CentreRight;
case LegacyOrigins.BottomLeft:
return Anchor.BottomLeft;
case LegacyOrigins.BottomCentre:
return Anchor.BottomCentre;
case LegacyOrigins.BottomRight:
return Anchor.BottomRight;
}
throw new InvalidDataException($@"Unknown origin: {value}");
}
private string cleanFilename(string path) => FileSafety.PathStandardise(path.Trim('\"'));
}
}
@@ -1,781 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using OpenTK.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Objects.Legacy;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Storyboards;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.IO.File;
namespace osu.Game.Beatmaps.Formats
{
public class OsuLegacyDecoder : BeatmapDecoder
{
public static void Register()
{
AddDecoder<OsuLegacyDecoder>(@"osu file format v14");
AddDecoder<OsuLegacyDecoder>(@"osu file format v13");
AddDecoder<OsuLegacyDecoder>(@"osu file format v12");
AddDecoder<OsuLegacyDecoder>(@"osu file format v11");
AddDecoder<OsuLegacyDecoder>(@"osu file format v10");
AddDecoder<OsuLegacyDecoder>(@"osu file format v9");
AddDecoder<OsuLegacyDecoder>(@"osu file format v8");
AddDecoder<OsuLegacyDecoder>(@"osu file format v7");
AddDecoder<OsuLegacyDecoder>(@"osu file format v6");
AddDecoder<OsuLegacyDecoder>(@"osu file format v5");
AddDecoder<OsuLegacyDecoder>(@"osu file format v4");
AddDecoder<OsuLegacyDecoder>(@"osu file format v3");
// TODO: differences between versions
}
private ConvertHitObjectParser parser;
private readonly Dictionary<string, string> variables = new Dictionary<string, string>();
private LegacySampleBank defaultSampleBank;
private int defaultSampleVolume = 100;
private readonly int beatmapVersion;
public OsuLegacyDecoder()
{
}
public OsuLegacyDecoder(string header)
{
beatmapVersion = int.Parse(header.Substring(17));
}
private enum Section
{
None,
General,
Editor,
Metadata,
Difficulty,
Events,
TimingPoints,
Colours,
HitObjects,
Variables,
}
private void handleGeneral(Beatmap beatmap, string line)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, ':');
var metadata = beatmap.BeatmapInfo.Metadata;
switch (pair.Key)
{
case @"AudioFilename":
metadata.AudioFile = pair.Value;
break;
case @"AudioLeadIn":
beatmap.BeatmapInfo.AudioLeadIn = int.Parse(pair.Value);
break;
case @"PreviewTime":
metadata.PreviewTime = int.Parse(pair.Value);
break;
case @"Countdown":
beatmap.BeatmapInfo.Countdown = int.Parse(pair.Value) == 1;
break;
case @"SampleSet":
defaultSampleBank = (LegacySampleBank)Enum.Parse(typeof(LegacySampleBank), pair.Value);
break;
case @"SampleVolume":
defaultSampleVolume = int.Parse(pair.Value);
break;
case @"StackLeniency":
beatmap.BeatmapInfo.StackLeniency = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"Mode":
beatmap.BeatmapInfo.RulesetID = int.Parse(pair.Value);
switch (beatmap.BeatmapInfo.RulesetID)
{
case 0:
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
break;
case 1:
parser = new Rulesets.Objects.Legacy.Taiko.ConvertHitObjectParser();
break;
case 2:
parser = new Rulesets.Objects.Legacy.Catch.ConvertHitObjectParser();
break;
case 3:
parser = new Rulesets.Objects.Legacy.Mania.ConvertHitObjectParser();
break;
}
break;
case @"LetterboxInBreaks":
beatmap.BeatmapInfo.LetterboxInBreaks = int.Parse(pair.Value) == 1;
break;
case @"SpecialStyle":
beatmap.BeatmapInfo.SpecialStyle = int.Parse(pair.Value) == 1;
break;
case @"WidescreenStoryboard":
beatmap.BeatmapInfo.WidescreenStoryboard = int.Parse(pair.Value) == 1;
break;
}
}
private void handleEditor(Beatmap beatmap, string line)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, ':');
switch (pair.Key)
{
case @"Bookmarks":
beatmap.BeatmapInfo.StoredBookmarks = pair.Value;
break;
case @"DistanceSpacing":
beatmap.BeatmapInfo.DistanceSpacing = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"BeatDivisor":
beatmap.BeatmapInfo.BeatDivisor = int.Parse(pair.Value);
break;
case @"GridSize":
beatmap.BeatmapInfo.GridSize = int.Parse(pair.Value);
break;
case @"TimelineZoom":
beatmap.BeatmapInfo.TimelineZoom = double.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
}
}
private void handleMetadata(Beatmap beatmap, string line)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, ':');
var metadata = beatmap.BeatmapInfo.Metadata;
switch (pair.Key)
{
case @"Title":
metadata.Title = pair.Value;
break;
case @"TitleUnicode":
metadata.TitleUnicode = pair.Value;
break;
case @"Artist":
metadata.Artist = pair.Value;
break;
case @"ArtistUnicode":
metadata.ArtistUnicode = pair.Value;
break;
case @"Creator":
metadata.AuthorString = pair.Value;
break;
case @"Version":
beatmap.BeatmapInfo.Version = pair.Value;
break;
case @"Source":
beatmap.BeatmapInfo.Metadata.Source = pair.Value;
break;
case @"Tags":
beatmap.BeatmapInfo.Metadata.Tags = pair.Value;
break;
case @"BeatmapID":
beatmap.BeatmapInfo.OnlineBeatmapID = int.Parse(pair.Value);
break;
case @"BeatmapSetID":
beatmap.BeatmapInfo.OnlineBeatmapSetID = int.Parse(pair.Value);
metadata.OnlineBeatmapSetID = int.Parse(pair.Value);
break;
}
}
private void handleDifficulty(Beatmap beatmap, string line)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, ':');
var difficulty = beatmap.BeatmapInfo.BaseDifficulty;
switch (pair.Key)
{
case @"HPDrainRate":
difficulty.DrainRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"CircleSize":
difficulty.CircleSize = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"OverallDifficulty":
difficulty.OverallDifficulty = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"ApproachRate":
difficulty.ApproachRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"SliderMultiplier":
difficulty.SliderMultiplier = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
case @"SliderTickRate":
difficulty.SliderTickRate = float.Parse(pair.Value, NumberFormatInfo.InvariantInfo);
break;
}
}
/// <summary>
/// Decodes any beatmap variables present in a line into their real values.
/// </summary>
/// <param name="line">The line which may contains variables.</param>
private void decodeVariables(ref string line)
{
if (line == null)
throw new ArgumentNullException(nameof(line));
while (line.IndexOf('$') >= 0)
{
string origLine = line;
string[] split = line.Split(',');
for (int i = 0; i < split.Length; i++)
{
var item = split[i];
if (item.StartsWith("$") && variables.ContainsKey(item))
split[i] = variables[item];
}
line = string.Join(",", split);
if (line == origLine) break;
}
}
private void handleEvents(Beatmap beatmap, string line, ref StoryboardSprite storyboardSprite, ref CommandTimelineGroup timelineGroup)
{
if (line == null)
throw new ArgumentNullException(nameof(line));
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
var depth = 0;
while (line.StartsWith(" ") || line.StartsWith("_"))
{
++depth;
line = line.Substring(1);
}
decodeVariables(ref line);
string[] split = line.Split(',');
if (depth == 0)
{
storyboardSprite = null;
EventType type;
if (!Enum.TryParse(split[0], out type))
throw new InvalidDataException($@"Unknown event type {split[0]}");
switch (type)
{
case EventType.Video:
case EventType.Background:
string filename = split[2].Trim('"');
if (type == EventType.Background)
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
break;
case EventType.Break:
var breakEvent = new BreakPeriod
{
StartTime = double.Parse(split[1], NumberFormatInfo.InvariantInfo),
EndTime = double.Parse(split[2], NumberFormatInfo.InvariantInfo)
};
if (!breakEvent.HasEffect)
return;
beatmap.Breaks.Add(breakEvent);
break;
case EventType.Sprite:
{
var layer = parseLayer(split[1]);
var origin = parseOrigin(split[2]);
var path = cleanFilename(split[3]);
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
storyboardSprite = new StoryboardSprite(path, origin, new Vector2(x, y));
beatmap.Storyboard.GetLayer(layer).Add(storyboardSprite);
}
break;
case EventType.Animation:
{
var layer = parseLayer(split[1]);
var origin = parseOrigin(split[2]);
var path = cleanFilename(split[3]);
var x = float.Parse(split[4], NumberFormatInfo.InvariantInfo);
var y = float.Parse(split[5], NumberFormatInfo.InvariantInfo);
var frameCount = int.Parse(split[6]);
var frameDelay = double.Parse(split[7], NumberFormatInfo.InvariantInfo);
var loopType = split.Length > 8 ? (AnimationLoopType)Enum.Parse(typeof(AnimationLoopType), split[8]) : AnimationLoopType.LoopForever;
storyboardSprite = new StoryboardAnimation(path, origin, new Vector2(x, y), frameCount, frameDelay, loopType);
beatmap.Storyboard.GetLayer(layer).Add(storyboardSprite);
}
break;
case EventType.Sample:
{
var time = double.Parse(split[1], CultureInfo.InvariantCulture);
var layer = parseLayer(split[2]);
var path = cleanFilename(split[3]);
var volume = split.Length > 4 ? float.Parse(split[4], CultureInfo.InvariantCulture) : 100;
beatmap.Storyboard.GetLayer(layer).Add(new StoryboardSample(path, time, volume));
}
break;
}
}
else
{
if (depth < 2)
timelineGroup = storyboardSprite?.TimelineGroup;
var commandType = split[0];
switch (commandType)
{
case "T":
{
var triggerName = split[1];
var startTime = split.Length > 2 ? double.Parse(split[2], CultureInfo.InvariantCulture) : double.MinValue;
var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue;
var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0;
timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
}
break;
case "L":
{
var startTime = double.Parse(split[1], CultureInfo.InvariantCulture);
var loopCount = int.Parse(split[2]);
timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount);
}
break;
default:
{
if (string.IsNullOrEmpty(split[3]))
split[3] = split[2];
var easing = (Easing)int.Parse(split[1]);
var startTime = double.Parse(split[2], CultureInfo.InvariantCulture);
var endTime = double.Parse(split[3], CultureInfo.InvariantCulture);
switch (commandType)
{
case "F":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "S":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
}
break;
case "V":
{
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
}
break;
case "R":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
}
break;
case "M":
{
var startX = float.Parse(split[4], CultureInfo.InvariantCulture);
var startY = float.Parse(split[5], CultureInfo.InvariantCulture);
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
}
break;
case "MX":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "MY":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
}
break;
case "C":
{
var startRed = float.Parse(split[4], CultureInfo.InvariantCulture);
var startGreen = float.Parse(split[5], CultureInfo.InvariantCulture);
var startBlue = float.Parse(split[6], CultureInfo.InvariantCulture);
var endRed = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startRed;
var endGreen = split.Length > 8 ? float.Parse(split[8], CultureInfo.InvariantCulture) : startGreen;
var endBlue = split.Length > 9 ? float.Parse(split[9], CultureInfo.InvariantCulture) : startBlue;
timelineGroup?.Colour.Add(easing, startTime, endTime,
new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
}
break;
case "P":
{
var type = split[4];
switch (type)
{
case "A": timelineGroup?.BlendingMode.Add(easing, startTime, endTime, BlendingMode.Additive, startTime == endTime ? BlendingMode.Additive : BlendingMode.Inherit); break;
case "H": timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime); break;
case "V": timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime); break;
}
}
break;
default:
throw new InvalidDataException($@"Unknown command type: {commandType}");
}
}
break;
}
}
}
private static string cleanFilename(string path)
=> FileSafety.PathStandardise(path.Trim('\"'));
private static Anchor parseOrigin(string value)
{
var origin = (LegacyOrigins)Enum.Parse(typeof(LegacyOrigins), value);
switch (origin)
{
case LegacyOrigins.TopLeft: return Anchor.TopLeft;
case LegacyOrigins.TopCentre: return Anchor.TopCentre;
case LegacyOrigins.TopRight: return Anchor.TopRight;
case LegacyOrigins.CentreLeft: return Anchor.CentreLeft;
case LegacyOrigins.Centre: return Anchor.Centre;
case LegacyOrigins.CentreRight: return Anchor.CentreRight;
case LegacyOrigins.BottomLeft: return Anchor.BottomLeft;
case LegacyOrigins.BottomCentre: return Anchor.BottomCentre;
case LegacyOrigins.BottomRight: return Anchor.BottomRight;
}
throw new InvalidDataException($@"Unknown origin: {value}");
}
private static string parseLayer(string value)
=> Enum.Parse(typeof(StoryLayer), value).ToString();
private void handleTimingPoints(Beatmap beatmap, string line)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
string[] split = line.Split(',');
double time = double.Parse(split[0].Trim(), NumberFormatInfo.InvariantInfo);
double beatLength = double.Parse(split[1].Trim(), NumberFormatInfo.InvariantInfo);
double speedMultiplier = beatLength < 0 ? 100.0 / -beatLength : 1;
TimeSignatures timeSignature = TimeSignatures.SimpleQuadruple;
if (split.Length >= 3)
timeSignature = split[2][0] == '0' ? TimeSignatures.SimpleQuadruple : (TimeSignatures)int.Parse(split[2]);
LegacySampleBank sampleSet = defaultSampleBank;
if (split.Length >= 4)
sampleSet = (LegacySampleBank)int.Parse(split[3]);
//SampleBank sampleBank = SampleBank.Default;
//if (split.Length >= 5)
// sampleBank = (SampleBank)int.Parse(split[4]);
int sampleVolume = defaultSampleVolume;
if (split.Length >= 6)
sampleVolume = int.Parse(split[5]);
bool timingChange = true;
if (split.Length >= 7)
timingChange = split[6][0] == '1';
bool kiaiMode = false;
bool omitFirstBarSignature = false;
if (split.Length >= 8)
{
int effectFlags = int.Parse(split[7]);
kiaiMode = (effectFlags & 1) > 0;
omitFirstBarSignature = (effectFlags & 8) > 0;
}
string stringSampleSet = sampleSet.ToString().ToLower();
if (stringSampleSet == @"none")
stringSampleSet = @"normal";
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(time);
SoundControlPoint soundPoint = beatmap.ControlPointInfo.SoundPointAt(time);
EffectControlPoint effectPoint = beatmap.ControlPointInfo.EffectPointAt(time);
if (timingChange)
{
beatmap.ControlPointInfo.TimingPoints.Add(new TimingControlPoint
{
Time = time,
BeatLength = beatLength,
TimeSignature = timeSignature
});
}
if (speedMultiplier != difficultyPoint.SpeedMultiplier)
{
beatmap.ControlPointInfo.DifficultyPoints.RemoveAll(x => x.Time == time);
beatmap.ControlPointInfo.DifficultyPoints.Add(new DifficultyControlPoint
{
Time = time,
SpeedMultiplier = speedMultiplier
});
}
if (stringSampleSet != soundPoint.SampleBank || sampleVolume != soundPoint.SampleVolume)
{
beatmap.ControlPointInfo.SoundPoints.Add(new SoundControlPoint
{
Time = time,
SampleBank = stringSampleSet,
SampleVolume = sampleVolume
});
}
if (kiaiMode != effectPoint.KiaiMode || omitFirstBarSignature != effectPoint.OmitFirstBarLine)
{
beatmap.ControlPointInfo.EffectPoints.Add(new EffectControlPoint
{
Time = time,
KiaiMode = kiaiMode,
OmitFirstBarLine = omitFirstBarSignature
});
}
}
private void handleColours(Beatmap beatmap, string line, ref bool hasCustomColours)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, ':');
string[] split = pair.Value.Split(',');
if (split.Length != 3)
throw new InvalidOperationException($@"Color specified in incorrect format (should be R,G,B): {pair.Value}");
byte r, g, b;
if (!byte.TryParse(split[0], out r) || !byte.TryParse(split[1], out g) || !byte.TryParse(split[2], out b))
throw new InvalidOperationException(@"Color must be specified with 8-bit integer components");
if (!hasCustomColours)
{
beatmap.ComboColors.Clear();
hasCustomColours = true;
}
// Note: the combo index specified in the beatmap is discarded
if (pair.Key.StartsWith(@"Combo"))
{
beatmap.ComboColors.Add(new Color4
{
R = r / 255f,
G = g / 255f,
B = b / 255f,
A = 1f,
});
}
}
private void handleVariables(string line)
{
if (line == null)
throw new ArgumentNullException(nameof(line));
var pair = splitKeyVal(line, '=');
variables[pair.Key] = pair.Value;
}
protected override Beatmap ParseFile(StreamReader stream)
{
return new LegacyBeatmap(base.ParseFile(stream));
}
public override Beatmap Decode(StreamReader stream)
{
return new LegacyBeatmap(base.Decode(stream));
}
protected override void ParseFile(StreamReader stream, Beatmap beatmap)
{
if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap));
if (stream == null)
throw new ArgumentNullException(nameof(stream));
beatmap.BeatmapInfo.BeatmapVersion = beatmapVersion;
Section section = Section.None;
bool hasCustomColours = false;
StoryboardSprite storyboardSprite = null;
CommandTimelineGroup timelineGroup = null;
string line;
while ((line = stream.ReadLine()) != null)
{
if (string.IsNullOrWhiteSpace(line))
continue;
if (line.StartsWith("//"))
continue;
if (line.StartsWith(@"osu file format v"))
{
beatmap.BeatmapInfo.BeatmapVersion = int.Parse(line.Substring(17));
continue;
}
if (line.StartsWith(@"[") && line.EndsWith(@"]"))
{
if (!Enum.TryParse(line.Substring(1, line.Length - 2), out section))
throw new InvalidDataException($@"Unknown osu section {line}");
continue;
}
switch (section)
{
case Section.General:
handleGeneral(beatmap, line);
break;
case Section.Editor:
handleEditor(beatmap, line);
break;
case Section.Metadata:
handleMetadata(beatmap, line);
break;
case Section.Difficulty:
handleDifficulty(beatmap, line);
break;
case Section.Events:
handleEvents(beatmap, line, ref storyboardSprite, ref timelineGroup);
break;
case Section.TimingPoints:
handleTimingPoints(beatmap, line);
break;
case Section.Colours:
handleColours(beatmap, line, ref hasCustomColours);
break;
case Section.HitObjects:
// If the ruleset wasn't specified, assume the osu!standard ruleset.
if (parser == null)
parser = new Rulesets.Objects.Legacy.Osu.ConvertHitObjectParser();
var obj = parser.Parse(line);
if (obj != null)
beatmap.HitObjects.Add(obj);
break;
case Section.Variables:
handleVariables(line);
break;
}
}
foreach (var hitObject in beatmap.HitObjects)
hitObject.ApplyDefaults(beatmap.ControlPointInfo, beatmap.BeatmapInfo.BaseDifficulty);
}
private KeyValuePair<string, string> splitKeyVal(string line, char separator)
{
if (line == null)
throw new ArgumentNullException(nameof(line));
var split = line.Trim().Split(new[] { separator }, 2);
return new KeyValuePair<string, string>
(
split[0].Trim(),
split.Length > 1 ? split[1].Trim() : string.Empty
);
}
internal enum LegacySampleBank
{
None = 0,
Normal = 1,
Soft = 2,
Drum = 3
}
internal enum EventType
{
Background = 0,
Video = 1,
Break = 2,
Colour = 3,
Sprite = 4,
Sample = 5,
Animation = 6
}
internal enum LegacyOrigins
{
TopLeft,
Centre,
CentreLeft,
TopRight,
BottomCentre,
TopCentre,
Custom,
CentreRight,
BottomLeft,
BottomRight
};
internal enum StoryLayer
{
Background = 0,
Fail = 1,
Pass = 2,
Foreground = 3
}
}
}
+36 -21
View File
@@ -9,6 +9,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using osu.Game.Storyboards;
namespace osu.Game.Beatmaps
{
@@ -34,14 +35,16 @@ namespace osu.Game.Beatmaps
background = new AsyncLazy<Texture>(populateBackground, b => b == null || !b.IsDisposed);
track = new AsyncLazy<Track>(populateTrack);
waveform = new AsyncLazy<Waveform>(populateWaveform);
storyboard = new AsyncLazy<Storyboard>(populateStoryboard);
}
protected abstract Beatmap GetBeatmap();
protected abstract Texture GetBackground();
protected abstract Track GetTrack();
protected virtual Waveform GetWaveform() => new Waveform();
protected virtual Storyboard GetStoryboard() => new Storyboard();
public bool BeatmapLoaded => beatmap.IsValueCreated;
public bool BeatmapLoaded => beatmap.IsResultAvailable;
public Beatmap Beatmap => beatmap.Value.Result;
public async Task<Beatmap> GetBeatmapAsync() => await beatmap.Value;
@@ -57,14 +60,14 @@ namespace osu.Game.Beatmaps
return b;
}
public bool BackgroundLoaded => background.IsValueCreated;
public bool BackgroundLoaded => background.IsResultAvailable;
public Texture Background => background.Value.Result;
public async Task<Texture> GetBackgroundAsync() => await background.Value;
private AsyncLazy<Texture> background;
private Texture populateBackground() => GetBackground();
public bool TrackLoaded => track.IsValueCreated;
public bool TrackLoaded => track.IsResultAvailable;
public Track Track => track.Value.Result;
public async Task<Track> GetTrackAsync() => await track.Value;
private AsyncLazy<Track> track;
@@ -77,19 +80,26 @@ namespace osu.Game.Beatmaps
return t;
}
public bool WaveformLoaded => waveform.IsValueCreated;
public bool WaveformLoaded => waveform.IsResultAvailable;
public Waveform Waveform => waveform.Value.Result;
public async Task<Waveform> GetWaveformAsync() => await waveform.Value;
private readonly AsyncLazy<Waveform> waveform;
private Waveform populateWaveform() => GetWaveform();
public bool StoryboardLoaded => storyboard.IsResultAvailable;
public Storyboard Storyboard => storyboard.Value.Result;
public async Task<Storyboard> GetStoryboardAsync() => await storyboard.Value;
private readonly AsyncLazy<Storyboard> storyboard;
private Storyboard populateStoryboard() => GetStoryboard();
public void TransferTo(WorkingBeatmap other)
{
if (track.IsValueCreated && Track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
if (track.IsResultAvailable && Track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
other.track = track;
if (background.IsValueCreated && Background != null && BeatmapInfo.BackgroundEquals(other.BeatmapInfo))
if (background.IsResultAvailable && Background != null && BeatmapInfo.BackgroundEquals(other.BeatmapInfo))
other.background = background;
}
@@ -97,6 +107,7 @@ namespace osu.Game.Beatmaps
{
if (BackgroundLoaded) Background?.Dispose();
if (WaveformLoaded) Waveform?.Dispose();
if (StoryboardLoaded) Storyboard?.Dispose();
}
/// <summary>
@@ -107,7 +118,7 @@ namespace osu.Game.Beatmaps
private void applyRateAdjustments(Track t = null)
{
if (t == null && track.IsValueCreated) t = Track;
if (t == null && track.IsResultAvailable) t = Track;
if (t == null) return;
t.ResetSpeedAdjustments();
@@ -128,23 +139,23 @@ namespace osu.Game.Beatmaps
this.valueFactory = valueFactory;
this.stillValidFunction = stillValidFunction;
init();
recreate();
}
public void Recycle()
{
if (!IsValueCreated) return;
if (!IsResultAvailable) return;
(lazy.Value.Result as IDisposable)?.Dispose();
init();
recreate();
}
public bool IsValueCreated
public bool IsResultAvailable
{
get
{
ensureValid();
return lazy.IsValueCreated;
recreateIfInvalid();
return lazy.Value.IsCompleted;
}
}
@@ -152,24 +163,28 @@ namespace osu.Game.Beatmaps
{
get
{
ensureValid();
recreateIfInvalid();
return lazy.Value;
}
}
private void ensureValid()
private void recreateIfInvalid()
{
lock (initLock)
{
if (!lazy.IsValueCreated || (stillValidFunction?.Invoke(lazy.Value.Result) ?? true)) return;
init();
if (!lazy.IsValueCreated || !lazy.Value.IsCompleted)
// we have not yet been initialised or haven't run the task.
return;
if (stillValidFunction?.Invoke(lazy.Value.Result) ?? true)
// we are still in a valid state.
return;
recreate();
}
}
private void init()
{
lazy = new Lazy<Task<T>>(() => Task.Run(valueFactory));
}
private void recreate() => lazy = new Lazy<Task<T>>(() => Task.Run(valueFactory));
}
}
}
+2 -2
View File
@@ -20,7 +20,7 @@ namespace osu.Game.Configuration
Set(OsuSetting.DisplayStarsMinimum, 0.0, 0, 10, 0.1);
Set(OsuSetting.DisplayStarsMaximum, 10.0, 0, 10, 0.1);
Set(OsuSetting.SelectionRandomType, SelectionRandomType.RandomPermutation);
Set(OsuSetting.RandomSelectAlgorithm, RandomSelectAlgorithm.RandomPermutation);
Set(OsuSetting.ChatDisplayHeight, ChatOverlay.DEFAULT_HEIGHT, 0.2, 1);
@@ -108,7 +108,7 @@ namespace osu.Game.Configuration
SaveUsername,
DisplayStarsMinimum,
DisplayStarsMaximum,
SelectionRandomType,
RandomSelectAlgorithm,
SnakingInSliders,
SnakingOutSliders,
ShowFpsDisplay,

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