Compare commits
1029 Commits
@@ -131,7 +131,7 @@ jobs:
|
||||
|
||||
build-only-ios:
|
||||
name: Build only (iOS)
|
||||
runs-on: macos-latest
|
||||
runs-on: macos-15
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- name: Checkout
|
||||
@@ -143,7 +143,12 @@ jobs:
|
||||
dotnet-version: "8.0.x"
|
||||
|
||||
- name: Install .NET Workloads
|
||||
run: dotnet workload install ios --from-rollback-file https://raw.githubusercontent.com/ppy/osu-framework/refs/heads/master/workloads.json
|
||||
run: dotnet workload install ios
|
||||
|
||||
# https://github.com/dotnet/macios/issues/19157
|
||||
# https://github.com/actions/runner-images/issues/12758
|
||||
- name: Use Xcode 16.4
|
||||
run: sudo xcode-select -switch /Applications/Xcode_16.4.app
|
||||
|
||||
- name: Build
|
||||
run: dotnet build -c Debug osu.iOS.slnf
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||
<Company>ppy Pty Ltd</Company>
|
||||
<Copyright>Copyright (c) 2024 ppy Pty Ltd</Copyright>
|
||||
<Copyright>Copyright (c) 2025 ppy Pty Ltd</Copyright>
|
||||
<PackageTags>osu game</PackageTags>
|
||||
</PropertyGroup>
|
||||
</Project>
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
Copyright (c) 2024 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2025 ppy Pty Ltd <contact@ppy.sh>.
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
<PackageProjectUrl>https://github.com/ppy/osu/blob/master/Templates</PackageProjectUrl>
|
||||
<RepositoryUrl>https://github.com/ppy/osu</RepositoryUrl>
|
||||
<PackageReleaseNotes>Automated release.</PackageReleaseNotes>
|
||||
<copyright>Copyright (c) 2024 ppy Pty Ltd</copyright>
|
||||
<copyright>Copyright (c) 2025 ppy Pty Ltd</copyright>
|
||||
<Description>Templates to use when creating a ruleset for consumption in osu!.</Description>
|
||||
<PackageTags>dotnet-new;templates;osu</PackageTags>
|
||||
<TargetFramework>netstandard2.1</TargetFramework>
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2025.625.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2025.908.0" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<!-- Fody does not handle Android build well, and warns when unchanged.
|
||||
|
||||
@@ -2,10 +2,12 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using Android.App;
|
||||
using Android.Content.PM;
|
||||
using Microsoft.Maui.Devices;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Development;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
@@ -21,58 +23,30 @@ namespace osu.Android
|
||||
[Cached]
|
||||
private readonly OsuGameActivity gameActivity;
|
||||
|
||||
private readonly PackageInfo packageInfo;
|
||||
|
||||
public override Vector2 ScalingContainerTargetDrawSize => new Vector2(1024, 1024 * DrawHeight / DrawWidth);
|
||||
|
||||
public OsuGameAndroid(OsuGameActivity activity)
|
||||
: base(null)
|
||||
{
|
||||
gameActivity = activity;
|
||||
packageInfo = Application.Context.ApplicationContext!.PackageManager!.GetPackageInfo(Application.Context.ApplicationContext.PackageName!, 0).AsNonNull();
|
||||
}
|
||||
|
||||
public override Version AssemblyVersion
|
||||
public override string Version
|
||||
{
|
||||
get
|
||||
{
|
||||
var packageInfo = Application.Context.ApplicationContext!.PackageManager!.GetPackageInfo(Application.Context.ApplicationContext.PackageName!, 0).AsNonNull();
|
||||
if (!IsDeployedBuild)
|
||||
return @"local " + (DebugUtils.IsDebugBuild ? @"debug" : @"release");
|
||||
|
||||
try
|
||||
{
|
||||
// We store the osu! build number in the "VersionCode" field to better support google play releases.
|
||||
// If we were to use the main build number, it would require a new submission each time (similar to TestFlight).
|
||||
// In order to do this, we should split it up and pad the numbers to still ensure sequential increase over time.
|
||||
//
|
||||
// We also need to be aware that older SDK versions store this as a 32bit int.
|
||||
//
|
||||
// Basic conversion format (as done in Fastfile): 2020.606.0 -> 202006060
|
||||
|
||||
// https://stackoverflow.com/questions/52977079/android-sdk-28-versioncode-in-packageinfo-has-been-deprecated
|
||||
string versionName;
|
||||
|
||||
if (OperatingSystem.IsAndroidVersionAtLeast(28))
|
||||
{
|
||||
versionName = packageInfo.LongVersionCode.ToString();
|
||||
// ensure we only read the trailing portion of long (the part we are interested in).
|
||||
versionName = versionName.Substring(versionName.Length - 9);
|
||||
}
|
||||
else
|
||||
{
|
||||
#pragma warning disable CS0618 // Type or member is obsolete
|
||||
// this is required else older SDKs will report missing method exception.
|
||||
versionName = packageInfo.VersionCode.ToString();
|
||||
#pragma warning restore CS0618 // Type or member is obsolete
|
||||
}
|
||||
|
||||
// undo play store version garbling (as mentioned above).
|
||||
return new Version(int.Parse(versionName.Substring(0, 4)), int.Parse(versionName.Substring(4, 4)), int.Parse(versionName.Substring(8, 1)));
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
return new Version(packageInfo.VersionName.AsNonNull());
|
||||
return packageInfo.VersionName.AsNonNull();
|
||||
}
|
||||
}
|
||||
|
||||
public override Version AssemblyVersion => new Version(packageInfo.VersionName.AsNonNull().Split('-').First());
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
@@ -123,7 +123,7 @@ namespace osu.Desktop
|
||||
|
||||
public override bool RestartAppWhenExited()
|
||||
{
|
||||
Task.Run(() => Velopack.UpdateExe.Start()).FireAndForget();
|
||||
Task.Run(() => Velopack.UpdateExe.Start(waitPid: (uint)Environment.ProcessId)).FireAndForget();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace osu.Desktop
|
||||
// IMPORTANT DON'T IGNORE: For general sanity, velopack's setup needs to run before anything else.
|
||||
// This has bitten us in the rear before (bricked updater), and although the underlying issue from
|
||||
// last time has been fixed, let's not tempt fate.
|
||||
setupVelopack();
|
||||
setupVelopack(args);
|
||||
|
||||
if (OperatingSystem.IsWindows())
|
||||
{
|
||||
@@ -174,8 +174,21 @@ namespace osu.Desktop
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void setupVelopack()
|
||||
private static void setupVelopack(string[] args)
|
||||
{
|
||||
// Arguments being present indicate the user is either starting the game in a special (aka tournament) mode,
|
||||
// or is running with pending imports via file association or otherwise.
|
||||
//
|
||||
// In both these scenarios, we'd hope the game does not attempt to update.
|
||||
//
|
||||
// Special consideration for velopack startup arguments, which must be handled during update.
|
||||
// See https://docs.velopack.io/integrating/hooks#command-line-hooks.
|
||||
if (args.Length > 0 && !args[0].StartsWith("--velo", StringComparison.Ordinal))
|
||||
{
|
||||
Logger.Log("Handling arguments, skipping velopack setup.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (OsuGameDesktop.IsPackageManaged)
|
||||
{
|
||||
Logger.Log("Updates are being managed by an external provider. Skipping Velopack setup.");
|
||||
|
||||
@@ -53,33 +53,44 @@ namespace osu.Desktop.Updater
|
||||
return false;
|
||||
}
|
||||
|
||||
IUpdateSource updateSource = new GithubSource(@"https://github.com/ppy/osu", null, ReleaseStream.Value == Game.Configuration.ReleaseStream.Tachyon);
|
||||
Velopack.UpdateManager updateManager = new Velopack.UpdateManager(updateSource, new UpdateOptions
|
||||
try
|
||||
{
|
||||
AllowVersionDowngrade = true
|
||||
});
|
||||
IUpdateSource updateSource = new GithubSource(@"https://github.com/ppy/osu", null, ReleaseStream.Value == Game.Configuration.ReleaseStream.Tachyon);
|
||||
Velopack.UpdateManager updateManager = new Velopack.UpdateManager(updateSource, new UpdateOptions
|
||||
{
|
||||
AllowVersionDowngrade = true
|
||||
});
|
||||
|
||||
UpdateInfo? update = await updateManager.CheckForUpdatesAsync().ConfigureAwait(false);
|
||||
UpdateInfo? update = await updateManager.CheckForUpdatesAsync().ConfigureAwait(false);
|
||||
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
if (cancellationToken.IsCancellationRequested)
|
||||
{
|
||||
log("Update check cancelled");
|
||||
scheduleNextUpdateCheck();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (update == null)
|
||||
{
|
||||
// No update is available.
|
||||
log("No update found");
|
||||
scheduleNextUpdateCheck();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Download update in the background while notifying awaiters of the update being available.
|
||||
log($"New update available: {update.TargetFullRelease.Version}");
|
||||
downloadUpdate(updateManager, update, cancellationToken);
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
log("Update check cancelled");
|
||||
log($"Update check failed with error ({e.Message})");
|
||||
|
||||
// we shouldn't crash on a web failure. or any failure for the matter.
|
||||
scheduleNextUpdateCheck();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (update == null)
|
||||
{
|
||||
// No update is available.
|
||||
log("No update found");
|
||||
scheduleNextUpdateCheck();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Download update in the background while notifying awaiters of the update being available.
|
||||
log($"New update available: {update.TargetFullRelease.Version}");
|
||||
downloadUpdate(updateManager, update, cancellationToken);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void downloadUpdate(Velopack.UpdateManager updateManager, UpdateInfo update, CancellationToken cancellationToken) => Task.Run(async () =>
|
||||
|
||||
|
Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 75 KiB |
@@ -12,7 +12,7 @@
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>A free-to-win rhythm game. Rhythm is just a *click* away!</description>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright (c) 2024 ppy Pty Ltd</copyright>
|
||||
<copyright>Copyright (c) 2025 ppy Pty Ltd</copyright>
|
||||
<language>en-AU</language>
|
||||
</metadata>
|
||||
<files>
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
@@ -21,8 +22,9 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
var ruleset = new CatchRuleset();
|
||||
var difficulty = new BeatmapDifficulty { ApproachRate = originalApproachRate };
|
||||
var beatmapInfo = new BeatmapInfo { Difficulty = difficulty };
|
||||
|
||||
var adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(difficulty, 1);
|
||||
var adjustedDifficulty = ruleset.GetAdjustedDisplayDifficulty(beatmapInfo, []);
|
||||
|
||||
Assert.That(adjustedDifficulty.ApproachRate, Is.EqualTo(originalApproachRate));
|
||||
}
|
||||
@@ -32,8 +34,9 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
var ruleset = new CatchRuleset();
|
||||
var difficulty = new BeatmapDifficulty();
|
||||
var beatmapInfo = new BeatmapInfo { Difficulty = difficulty };
|
||||
|
||||
var adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(difficulty, 0.75);
|
||||
var adjustedDifficulty = ruleset.GetAdjustedDisplayDifficulty(beatmapInfo, [new CatchModHalfTime()]);
|
||||
|
||||
Assert.That(adjustedDifficulty.ApproachRate, Is.EqualTo(1.67).Within(0.01));
|
||||
}
|
||||
@@ -43,8 +46,9 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
var ruleset = new CatchRuleset();
|
||||
var difficulty = new BeatmapDifficulty();
|
||||
var beatmapInfo = new BeatmapInfo { Difficulty = difficulty };
|
||||
|
||||
var adjustedDifficulty = ruleset.GetRateAdjustedDisplayDifficulty(difficulty, 1.5);
|
||||
var adjustedDifficulty = ruleset.GetAdjustedDisplayDifficulty(beatmapInfo, [new CatchModDoubleTime()]);
|
||||
|
||||
Assert.That(adjustedDifficulty.ApproachRate, Is.EqualTo(7.67).Within(0.01));
|
||||
}
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests.Mods
|
||||
{
|
||||
public partial class TestSceneCatchModMovingFast : ModTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||
|
||||
[Test]
|
||||
public void TestMovingFast() => CreateModTest(new ModTestData
|
||||
{
|
||||
Mod = new CatchModMovingFast(),
|
||||
PassCondition = () => true
|
||||
});
|
||||
}
|
||||
}
|
||||
|
Before Width: | Height: | Size: 4.9 KiB |
|
Before Width: | Height: | Size: 5.0 KiB |
|
Before Width: | Height: | Size: 7.6 KiB |
|
Before Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 4.0 KiB |
|
Before Width: | Height: | Size: 8.8 KiB |
|
Before Width: | Height: | Size: 7.0 KiB |
|
Before Width: | Height: | Size: 4.8 KiB |
|
Before Width: | Height: | Size: 3.5 KiB |
|
Before Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 9.3 KiB |
|
Before Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 30 KiB |
|
Before Width: | Height: | Size: 22 KiB |
|
Before Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 3.6 KiB |
|
Before Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 3.0 KiB |
|
Before Width: | Height: | Size: 3.3 KiB |
|
Before Width: | Height: | Size: 1.9 KiB |
|
Before Width: | Height: | Size: 3.6 KiB |
|
Before Width: | Height: | Size: 3.5 KiB |
@@ -1,2 +0,0 @@
|
||||
[General]
|
||||
// no version specified means v1
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Extensions.LocalisationExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
@@ -11,6 +12,7 @@ using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Difficulty;
|
||||
using osu.Game.Rulesets.Catch.Edit;
|
||||
@@ -25,6 +27,7 @@ using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Replays.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.Scoring.Legacy;
|
||||
@@ -33,6 +36,7 @@ using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Edit.Setup;
|
||||
using osu.Game.Screens.Ranking.Statistics;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Utils;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch
|
||||
@@ -150,6 +154,7 @@ namespace osu.Game.Rulesets.Catch
|
||||
new CatchModFloatingFruits(),
|
||||
new CatchModMuted(),
|
||||
new CatchModNoScope(),
|
||||
new CatchModMovingFast(),
|
||||
};
|
||||
|
||||
case ModType.System:
|
||||
@@ -265,9 +270,10 @@ namespace osu.Game.Rulesets.Catch
|
||||
}
|
||||
|
||||
/// <seealso cref="CatchHitObject.ApplyDefaultsToSelf"/>
|
||||
public override BeatmapDifficulty GetRateAdjustedDisplayDifficulty(IBeatmapDifficultyInfo difficulty, double rate)
|
||||
public override BeatmapDifficulty GetAdjustedDisplayDifficulty(IBeatmapInfo beatmapInfo, IReadOnlyCollection<Mod> mods)
|
||||
{
|
||||
BeatmapDifficulty adjustedDifficulty = new BeatmapDifficulty(difficulty);
|
||||
BeatmapDifficulty adjustedDifficulty = base.GetAdjustedDisplayDifficulty(beatmapInfo, mods);
|
||||
double rate = ModUtils.CalculateRateWithMods(mods);
|
||||
|
||||
double preempt = IBeatmapDifficultyInfo.DifficultyRange(adjustedDifficulty.ApproachRate, CatchHitObject.PREEMPT_MAX, CatchHitObject.PREEMPT_MID, CatchHitObject.PREEMPT_MIN);
|
||||
preempt /= rate;
|
||||
@@ -276,6 +282,33 @@ namespace osu.Game.Rulesets.Catch
|
||||
return adjustedDifficulty;
|
||||
}
|
||||
|
||||
public override IEnumerable<RulesetBeatmapAttribute> GetBeatmapAttributesForDisplay(IBeatmapInfo beatmapInfo, IReadOnlyCollection<Mod> mods)
|
||||
{
|
||||
var originalDifficulty = beatmapInfo.Difficulty;
|
||||
var effectiveDifficulty = GetAdjustedDisplayDifficulty(beatmapInfo, mods);
|
||||
|
||||
yield return new RulesetBeatmapAttribute(SongSelectStrings.CircleSize, @"CS", originalDifficulty.CircleSize, effectiveDifficulty.CircleSize, 10)
|
||||
{
|
||||
Description = "Affects the size of fruits.",
|
||||
AdditionalMetrics =
|
||||
[
|
||||
new RulesetBeatmapAttribute.AdditionalMetric("Hit circle radius", (CatchHitObject.OBJECT_RADIUS * LegacyRulesetExtensions.CalculateScaleFromCircleSize(effectiveDifficulty.CircleSize)).ToLocalisableString("0.#"))
|
||||
]
|
||||
};
|
||||
yield return new RulesetBeatmapAttribute(SongSelectStrings.ApproachRate, @"AR", originalDifficulty.ApproachRate, effectiveDifficulty.ApproachRate, 10)
|
||||
{
|
||||
Description = "Affects how early fruits fade in on the screen.",
|
||||
AdditionalMetrics =
|
||||
[
|
||||
new RulesetBeatmapAttribute.AdditionalMetric("Fade-in time", LocalisableString.Interpolate($@"{IBeatmapDifficultyInfo.DifficultyRange(effectiveDifficulty.ApproachRate, CatchHitObject.PREEMPT_RANGE):#,0.##} ms"))
|
||||
]
|
||||
};
|
||||
yield return new RulesetBeatmapAttribute(SongSelectStrings.HPDrain, @"HP", originalDifficulty.DrainRate, effectiveDifficulty.DrainRate, 10)
|
||||
{
|
||||
Description = "Affects the harshness of health drain and the health penalties for missing."
|
||||
};
|
||||
}
|
||||
|
||||
public override bool EditorShowScrollSpeed => false;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,6 +18,9 @@ namespace osu.Game.Rulesets.Catch.Edit
|
||||
new CheckBananaShowerGap(),
|
||||
new CheckConcurrentObjects(),
|
||||
|
||||
// Spread
|
||||
new CheckCatchLowestDiffDrainTime(),
|
||||
|
||||
// Settings
|
||||
new CheckCatchAbnormalDifficultySettings(),
|
||||
};
|
||||
|
||||
@@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Checks
|
||||
|
||||
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
var hitObjects = context.Beatmap.HitObjects;
|
||||
var hitObjects = context.CurrentDifficulty.Playable.HitObjects;
|
||||
(int expectedStartDelta, int expectedEndDelta) = spinner_delta_threshold[context.InterpretedDifficulty];
|
||||
|
||||
for (int i = 0; i < hitObjects.Count - 1; ++i)
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Checks
|
||||
|
||||
public override IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
var diff = context.Beatmap.Difficulty;
|
||||
var diff = context.CurrentDifficulty.Playable.Difficulty;
|
||||
Issue? issue;
|
||||
|
||||
if (HasMoreThanOneDecimalPlace("Approach rate", diff.ApproachRate, out issue))
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit.Checks;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Edit.Checks
|
||||
{
|
||||
public class CheckCatchLowestDiffDrainTime : CheckLowestDiffDrainTime
|
||||
{
|
||||
protected override IEnumerable<(DifficultyRating rating, double thresholdMs, string name)> GetThresholds()
|
||||
{
|
||||
// See lowest difficulty requirements in https://osu.ppy.sh/wiki/en/Ranking_criteria/osu%21catch#general
|
||||
yield return (DifficultyRating.Hard, new TimeSpan(0, 2, 30).TotalMilliseconds, "Platter");
|
||||
yield return (DifficultyRating.Insane, new TimeSpan(0, 3, 15).TotalMilliseconds, "Rain");
|
||||
yield return (DifficultyRating.Expert, new TimeSpan(0, 4, 0).TotalMilliseconds, "Overdose");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@@ -10,6 +12,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModAutoplay : ModAutoplay
|
||||
{
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(CatchModMovingFast) }).ToArray();
|
||||
|
||||
public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||
=> new ModReplayData(new CatchAutoGenerator(beatmap).Generate(), new ModCreatedUser { Username = "osu!salad" });
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.Replays;
|
||||
@@ -11,6 +13,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public class CatchModCinema : ModCinema<CatchHitObject>
|
||||
{
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(CatchModMovingFast) }).ToArray();
|
||||
|
||||
public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||
=> new ModReplayData(new CatchAutoGenerator(beatmap).Generate(), new ModCreatedUser { Username = "osu!salad" });
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
@@ -9,5 +10,12 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
public class CatchModEasy : ModEasyWithExtraLives
|
||||
{
|
||||
public override LocalisableString Description => @"Larger fruits, more forgiving HP drain, less accuracy required, and extra lives!";
|
||||
|
||||
public override void ApplyToDifficulty(BeatmapDifficulty difficulty)
|
||||
{
|
||||
base.ApplyToDifficulty(difficulty);
|
||||
|
||||
difficulty.OverallDifficulty *= ADJUST_RATIO;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
|
||||
public override BindableBool ComboBasedSize { get; } = new BindableBool(true);
|
||||
|
||||
public override float DefaultFlashlightSize => 325;
|
||||
public override float DefaultFlashlightSize => 203.125f;
|
||||
|
||||
protected override Flashlight CreateFlashlight() => new CatchFlashlight(this, playfield);
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@@ -16,7 +17,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
public override string Acronym => "FF";
|
||||
public override LocalisableString Description => "The fruits are... floating?";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override IconUsage? Icon => FontAwesome.Solid.Cloud;
|
||||
public override IconUsage? Icon => OsuIcon.ModFloatingFruits;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
|
||||
@@ -22,6 +22,7 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
base.ApplyToDifficulty(difficulty);
|
||||
|
||||
difficulty.OverallDifficulty = Math.Min(difficulty.OverallDifficulty * ADJUST_RATIO, 10.0f);
|
||||
difficulty.CircleSize = Math.Min(difficulty.CircleSize * 1.3f, 10.0f); // CS uses a custom 1.3 ratio.
|
||||
difficulty.ApproachRate = Math.Min(difficulty.ApproachRate * ADJUST_RATIO, 10.0f);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,82 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Catch.Objects;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public partial class CatchModMovingFast : Mod, IApplicableToDrawableRuleset<CatchHitObject>, IApplicableToPlayer
|
||||
{
|
||||
public override string Name => "Moving Fast";
|
||||
public override string Acronym => "MF";
|
||||
public override LocalisableString Description => "Dashing by default, slow down!";
|
||||
public override ModType Type => ModType.Fun;
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override IconUsage? Icon => OsuIcon.ModMovingFast;
|
||||
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax) };
|
||||
|
||||
private DrawableCatchRuleset drawableRuleset = null!;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
{
|
||||
this.drawableRuleset = (DrawableCatchRuleset)drawableRuleset;
|
||||
}
|
||||
|
||||
public void ApplyToPlayer(Player player)
|
||||
{
|
||||
if (!drawableRuleset.HasReplayLoaded.Value)
|
||||
{
|
||||
var catchPlayfield = (CatchPlayfield)drawableRuleset.Playfield;
|
||||
catchPlayfield.Catcher.Dashing = true;
|
||||
catchPlayfield.CatcherArea.Add(new InvertDashInputHelper(catchPlayfield.CatcherArea));
|
||||
}
|
||||
}
|
||||
|
||||
private partial class InvertDashInputHelper : Drawable, IKeyBindingHandler<CatchAction>
|
||||
{
|
||||
private readonly CatcherArea catcherArea;
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
||||
|
||||
public InvertDashInputHelper(CatcherArea catcherArea)
|
||||
{
|
||||
this.catcherArea = catcherArea;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
public bool OnPressed(KeyBindingPressEvent<CatchAction> e)
|
||||
{
|
||||
switch (e.Action)
|
||||
{
|
||||
case CatchAction.MoveLeft or CatchAction.MoveRight:
|
||||
break;
|
||||
|
||||
case CatchAction.Dash:
|
||||
catcherArea.Catcher.Dashing = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnReleased(KeyBindingReleaseEvent<CatchAction> e)
|
||||
{
|
||||
if (e.Action == CatchAction.Dash)
|
||||
catcherArea.Catcher.Dashing = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
@@ -19,6 +21,8 @@ namespace osu.Game.Rulesets.Catch.Mods
|
||||
{
|
||||
public override LocalisableString Description => @"Use the mouse to control the catcher.";
|
||||
|
||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(CatchModMovingFast) }).ToArray();
|
||||
|
||||
private DrawableCatchRuleset drawableRuleset = null!;
|
||||
|
||||
public void ApplyToDrawableRuleset(DrawableRuleset<CatchHitObject> drawableRuleset)
|
||||
|
||||
@@ -150,7 +150,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
{
|
||||
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
||||
|
||||
TimePreempt = (float)IBeatmapDifficultyInfo.DifficultyRange(difficulty.ApproachRate, PREEMPT_MAX, PREEMPT_MID, PREEMPT_MIN);
|
||||
TimePreempt = (float)IBeatmapDifficultyInfo.DifficultyRange(difficulty.ApproachRate, PREEMPT_RANGE);
|
||||
|
||||
Scale = LegacyRulesetExtensions.CalculateScaleFromCircleSize(difficulty.CircleSize);
|
||||
}
|
||||
@@ -203,6 +203,8 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// </summary>
|
||||
public const double PREEMPT_MAX = 1800;
|
||||
|
||||
public static readonly DifficultyRange PREEMPT_RANGE = new DifficultyRange(PREEMPT_MAX, PREEMPT_MID, PREEMPT_MIN);
|
||||
|
||||
/// <summary>
|
||||
/// The Y position of the hit object is not used in the normal osu!catch gameplay.
|
||||
/// It is preserved to maximize the backward compatibility with the legacy editor, in which the mappers use the Y position to organize the patterns.
|
||||
|
||||
@@ -55,6 +55,16 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor.Checks
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestHoldNotesAlmostConcurrentOnSameColumn()
|
||||
{
|
||||
assertAlmostConcurrentSame(new List<HitObject>
|
||||
{
|
||||
createHoldNote(startTime: 100, endTime: 400.75d, column: 1),
|
||||
createHoldNote(startTime: 408, endTime: 700.75d, column: 1)
|
||||
});
|
||||
}
|
||||
|
||||
private void assertOk(List<HitObject> hitobjects)
|
||||
{
|
||||
Assert.That(check.Run(getContext(hitobjects)), Is.Empty);
|
||||
@@ -65,7 +75,17 @@ namespace osu.Game.Rulesets.Mania.Tests.Editor.Checks
|
||||
var issues = check.Run(getContext(hitobjects)).ToList();
|
||||
|
||||
Assert.That(issues, Has.Count.EqualTo(count));
|
||||
Assert.That(issues.All(issue => issue.Template is CheckConcurrentObjects.IssueTemplateConcurrentSame));
|
||||
Assert.That(issues.All(issue => issue.Template is CheckConcurrentObjects.IssueTemplateConcurrent));
|
||||
Assert.That(issues.All(issue => issue.ToString().Contains("s are concurrent here")));
|
||||
}
|
||||
|
||||
private void assertAlmostConcurrentSame(List<HitObject> hitobjects)
|
||||
{
|
||||
var issues = check.Run(getContext(hitobjects)).ToList();
|
||||
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.All(issue => issue.Template is CheckConcurrentObjects.IssueTemplateAlmostConcurrent));
|
||||
Assert.That(issues.All(issue => issue.ToString().Contains("s are less than 10ms apart")));
|
||||
}
|
||||
|
||||
private BeatmapVerifierContext getContext(List<HitObject> hitobjects)
|
||||
|
||||
@@ -22,6 +22,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
[TestCase("convert-samples")]
|
||||
[TestCase("mania-samples")]
|
||||
[TestCase("mania-slider")] // e.g. second and fourth notes of https://osu.ppy.sh/beatmapsets/73883#mania/216407
|
||||
[TestCase("slider-convert-samples")]
|
||||
public void Test(string name) => base.Test(name);
|
||||
|
||||
@@ -32,6 +33,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
StartTime = hitObject.StartTime,
|
||||
EndTime = hitObject.GetEndTime(),
|
||||
Column = ((ManiaHitObject)hitObject).Column,
|
||||
PlaySlidingSamples = hitObject is HoldNote holdNote && holdNote.PlaySlidingSamples,
|
||||
Samples = getSampleNames(hitObject.Samples),
|
||||
NodeSamples = getNodeSampleNames((hitObject as HoldNote)?.NodeSamples)
|
||||
};
|
||||
@@ -57,12 +59,14 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
public double StartTime;
|
||||
public double EndTime;
|
||||
public int Column;
|
||||
public bool PlaySlidingSamples;
|
||||
public IList<string> Samples;
|
||||
public IList<IList<string>> NodeSamples;
|
||||
|
||||
public bool Equals(SampleConvertValue other)
|
||||
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
|
||||
&& Precision.AlmostEquals(EndTime, other.EndTime, conversion_lenience)
|
||||
&& PlaySlidingSamples == other.PlaySlidingSamples
|
||||
&& samplesEqual(Samples, other.Samples)
|
||||
&& nodeSamplesEqual(NodeSamples, other.NodeSamples);
|
||||
|
||||
|
||||
@@ -147,7 +147,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
}
|
||||
|
||||
[TestCase]
|
||||
public void TestFilterIntersection()
|
||||
public void TestKeysFilterIntersection()
|
||||
{
|
||||
var criteria = new ManiaFilterCriteria();
|
||||
criteria.TryParseCustomKeywordCriteria("keys", Operator.Greater, "4");
|
||||
@@ -175,7 +175,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
}
|
||||
|
||||
[TestCase]
|
||||
public void TestInvalidFilters()
|
||||
public void TestInvalidKeysFilters()
|
||||
{
|
||||
var criteria = new ManiaFilterCriteria();
|
||||
|
||||
@@ -183,5 +183,132 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
Assert.False(criteria.TryParseCustomKeywordCriteria("keys", Operator.NotEqual, "4,some text"));
|
||||
Assert.False(criteria.TryParseCustomKeywordCriteria("keys", Operator.GreaterOrEqual, "4,5,6"));
|
||||
}
|
||||
|
||||
[TestCase]
|
||||
public void TestLnsEqual()
|
||||
{
|
||||
var criteria = new ManiaFilterCriteria();
|
||||
var filterCriteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new ManiaRuleset().RulesetInfo
|
||||
};
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.Equal, "0");
|
||||
BeatmapInfo beatmapInfo1 = new BeatmapInfo(new ManiaRuleset().RulesetInfo)
|
||||
{
|
||||
TotalObjectCount = 0,
|
||||
EndTimeObjectCount = 0
|
||||
};
|
||||
Assert.True(criteria.Matches(beatmapInfo1, filterCriteria));
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.Equal, "0");
|
||||
BeatmapInfo beatmapInfo2 = new BeatmapInfo(new ManiaRuleset().RulesetInfo)
|
||||
{
|
||||
TotalObjectCount = 100,
|
||||
EndTimeObjectCount = 0
|
||||
};
|
||||
Assert.True(criteria.Matches(beatmapInfo2, filterCriteria));
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.Equal, "100");
|
||||
BeatmapInfo beatmapInfo3 = new BeatmapInfo(new ManiaRuleset().RulesetInfo)
|
||||
{
|
||||
TotalObjectCount = 100,
|
||||
EndTimeObjectCount = 100
|
||||
};
|
||||
Assert.True(criteria.Matches(beatmapInfo3, filterCriteria));
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.Equal, "1");
|
||||
BeatmapInfo beatmapInfo4 = new BeatmapInfo(new ManiaRuleset().RulesetInfo)
|
||||
{
|
||||
TotalObjectCount = 100,
|
||||
EndTimeObjectCount = 1
|
||||
};
|
||||
Assert.True(criteria.Matches(beatmapInfo4, filterCriteria));
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.Equal, "0.1");
|
||||
BeatmapInfo beatmapInfo5 = new BeatmapInfo(new ManiaRuleset().RulesetInfo)
|
||||
{
|
||||
TotalObjectCount = 1000,
|
||||
EndTimeObjectCount = 1
|
||||
};
|
||||
Assert.True(criteria.Matches(beatmapInfo5, filterCriteria));
|
||||
}
|
||||
|
||||
[TestCase]
|
||||
public void TestLnsGreaterOrEqual()
|
||||
{
|
||||
var criteria = new ManiaFilterCriteria();
|
||||
var filterCriteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new ManiaRuleset().RulesetInfo
|
||||
};
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.GreaterOrEqual, "0");
|
||||
BeatmapInfo beatmapInfo1 = new BeatmapInfo(new ManiaRuleset().RulesetInfo)
|
||||
{
|
||||
TotalObjectCount = 0,
|
||||
EndTimeObjectCount = 0
|
||||
};
|
||||
Assert.True(criteria.Matches(beatmapInfo1, filterCriteria));
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.GreaterOrEqual, "0");
|
||||
BeatmapInfo beatmapInfo2 = new BeatmapInfo(new ManiaRuleset().RulesetInfo)
|
||||
{
|
||||
TotalObjectCount = 100,
|
||||
EndTimeObjectCount = 0
|
||||
};
|
||||
Assert.True(criteria.Matches(beatmapInfo2, filterCriteria));
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.GreaterOrEqual, "100");
|
||||
BeatmapInfo beatmapInfo3 = new BeatmapInfo(new ManiaRuleset().RulesetInfo)
|
||||
{
|
||||
TotalObjectCount = 100,
|
||||
EndTimeObjectCount = 100
|
||||
};
|
||||
Assert.True(criteria.Matches(beatmapInfo3, filterCriteria));
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.GreaterOrEqual, "1");
|
||||
BeatmapInfo beatmapInfo4 = new BeatmapInfo(new ManiaRuleset().RulesetInfo)
|
||||
{
|
||||
TotalObjectCount = 100,
|
||||
EndTimeObjectCount = 1
|
||||
};
|
||||
Assert.True(criteria.Matches(beatmapInfo4, filterCriteria));
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.GreaterOrEqual, "0.1");
|
||||
BeatmapInfo beatmapInfo5 = new BeatmapInfo(new ManiaRuleset().RulesetInfo)
|
||||
{
|
||||
TotalObjectCount = 1000,
|
||||
EndTimeObjectCount = 1
|
||||
};
|
||||
Assert.True(criteria.Matches(beatmapInfo5, filterCriteria));
|
||||
}
|
||||
|
||||
[TestCase]
|
||||
public void TestLnsNotManiaRuleset()
|
||||
{
|
||||
var criteria = new ManiaFilterCriteria();
|
||||
var filterCriteria = new FilterCriteria
|
||||
{
|
||||
Ruleset = new ManiaRuleset().RulesetInfo
|
||||
};
|
||||
|
||||
criteria.TryParseCustomKeywordCriteria("lns", Operator.LessOrEqual, "100");
|
||||
BeatmapInfo beatmapInfo = new BeatmapInfo
|
||||
{
|
||||
TotalObjectCount = 100,
|
||||
EndTimeObjectCount = 50
|
||||
};
|
||||
Assert.False(criteria.Matches(beatmapInfo, filterCriteria));
|
||||
}
|
||||
|
||||
[TestCase]
|
||||
public void TestInvalidLnsFilters()
|
||||
{
|
||||
var criteria = new ManiaFilterCriteria();
|
||||
|
||||
Assert.False(criteria.TryParseCustomKeywordCriteria("lns", Operator.Equal, "some text"));
|
||||
Assert.False(criteria.TryParseCustomKeywordCriteria("lns", Operator.GreaterOrEqual, "1some text"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,6 @@ using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
@@ -38,7 +37,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
new object[] { LegacyMods.Key2, new[] { typeof(ManiaModKey2) } },
|
||||
new object[] { LegacyMods.Mirror, new[] { typeof(ManiaModMirror) } },
|
||||
new object[] { LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(ManiaModHardRock), typeof(ManiaModDoubleTime) } },
|
||||
new object[] { LegacyMods.ScoreV2, new[] { typeof(ModScoreV2) } },
|
||||
new object[] { LegacyMods.ScoreV2, new[] { typeof(ManiaModScoreV2) } },
|
||||
};
|
||||
|
||||
[TestCaseSource(nameof(mania_mod_mapping))]
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
"StartTime": 1000.0,
|
||||
"EndTime": 2750.0,
|
||||
"Column": 1,
|
||||
"PlaySlidingSamples": true,
|
||||
"NodeSamples": [
|
||||
["Gameplay/normal-hitnormal"],
|
||||
["Gameplay/soft-hitnormal"],
|
||||
@@ -15,6 +16,7 @@
|
||||
"StartTime": 1875.0,
|
||||
"EndTime": 2750.0,
|
||||
"Column": 0,
|
||||
"PlaySlidingSamples": true,
|
||||
"NodeSamples": [
|
||||
["Gameplay/soft-hitnormal"],
|
||||
["Gameplay/drum-hitnormal"]
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
"StartTime": 500.0,
|
||||
"EndTime": 1500.0,
|
||||
"Column": 0,
|
||||
"PlaySlidingSamples": false,
|
||||
"NodeSamples": [
|
||||
["Gameplay/normal-hitnormal"],
|
||||
[]
|
||||
@@ -17,6 +18,7 @@
|
||||
"StartTime": 2000.0,
|
||||
"EndTime": 3000.0,
|
||||
"Column": 2,
|
||||
"PlaySlidingSamples": false,
|
||||
"NodeSamples": [
|
||||
["Gameplay/drum-hitnormal"],
|
||||
[]
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"Mappings": [{
|
||||
"StartTime": 500.0,
|
||||
"Objects": [{
|
||||
"StartTime": 500.0,
|
||||
"EndTime": 2500,
|
||||
"Column": 2,
|
||||
"PlaySlidingSamples": true,
|
||||
"NodeSamples": [
|
||||
["Gameplay/soft-hitnormal"],
|
||||
["Gameplay/soft-hitnormal"],
|
||||
["Gameplay/soft-hitnormal"],
|
||||
["Gameplay/soft-hitnormal"]
|
||||
],
|
||||
"Samples": ["Gameplay/soft-hitnormal"]
|
||||
}]
|
||||
}]
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
osu file format v5
|
||||
|
||||
[General]
|
||||
StackLeniency: 0.7
|
||||
Mode: 3
|
||||
|
||||
[Difficulty]
|
||||
HPDrainRate:2
|
||||
CircleSize:5
|
||||
OverallDifficulty:2
|
||||
SliderMultiplier:1
|
||||
SliderTickRate:2
|
||||
|
||||
[Events]
|
||||
//Background and Video events
|
||||
//Break Periods
|
||||
//Storyboard Layer 0 (Background)
|
||||
//Storyboard Layer 1 (Failing)
|
||||
//Storyboard Layer 2 (Passing)
|
||||
//Storyboard Layer 3 (Foreground)
|
||||
//Storyboard Sound Samples
|
||||
//Background Colour Transformations
|
||||
3,100,163,162,255
|
||||
|
||||
[TimingPoints]
|
||||
355,476.190476190476,4,2,1,60,1,0
|
||||
|
||||
[HitObjects]
|
||||
256,352,500,2,0,L|256:208,3,140
|
||||
@@ -9,7 +9,6 @@ using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
@@ -521,14 +520,13 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
ScoreInfo = new ScoreInfo
|
||||
{
|
||||
Ruleset = CreateRuleset().RulesetInfo,
|
||||
Mods = [new ModScoreV2()]
|
||||
Mods = [new ManiaModScoreV2()]
|
||||
}
|
||||
};
|
||||
|
||||
RunTest($@"SV2 single note @ OD{overallDifficulty}", beatmap, $@"SV2 {hitOffset}ms @ OD{overallDifficulty} = {expectedResult}", score, [expectedResult]);
|
||||
}
|
||||
|
||||
[Ignore("Tests expected to fail until stable's detailed treatment of hit windows in mania is reproduced.")]
|
||||
[TestCaseSource(nameof(score_v1_non_convert_test_cases))]
|
||||
public void TestHitWindowTreatmentWithScoreV1NonConvert(float overallDifficulty, double hitOffset, HitResult expectedResult)
|
||||
{
|
||||
@@ -556,7 +554,6 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
RunTest($@"SV1 single note @ OD{overallDifficulty}", beatmap, $@"SV1 {hitOffset}ms @ OD{overallDifficulty} = {expectedResult}", score, [expectedResult]);
|
||||
}
|
||||
|
||||
[Ignore("Tests expected to fail until stable's detailed treatment of hit windows in mania is reproduced.")]
|
||||
[TestCaseSource(nameof(score_v1_convert_test_cases))]
|
||||
public void TestHitWindowTreatmentWithScoreV1Convert(float overallDifficulty, double hitOffset, HitResult expectedResult)
|
||||
{
|
||||
@@ -585,7 +582,6 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
RunTest($@"SV1 convert single note @ OD{overallDifficulty}", beatmap, $@"SV1 convert {hitOffset}ms @ OD{overallDifficulty} = {expectedResult}", score, [expectedResult]);
|
||||
}
|
||||
|
||||
[Ignore("Tests expected to fail until stable's detailed treatment of hit windows in mania is reproduced.")]
|
||||
[TestCaseSource(nameof(score_v1_non_convert_hard_rock_test_cases))]
|
||||
public void TestHitWindowTreatmentWithScoreV1AndHardRockNonConvert(float overallDifficulty, double hitOffset, HitResult expectedResult)
|
||||
{
|
||||
@@ -614,7 +610,6 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
RunTest($@"SV1+HR single note @ OD{overallDifficulty}", beatmap, $@"SV1+HR {hitOffset}ms @ OD{overallDifficulty} = {expectedResult}", score, [expectedResult]);
|
||||
}
|
||||
|
||||
[Ignore("Tests expected to fail until stable's detailed treatment of hit windows in mania is reproduced.")]
|
||||
[TestCaseSource(nameof(score_v1_non_convert_easy_test_cases))]
|
||||
public void TestHitWindowTreatmentWithScoreV1AndEasyNonConvert(float overallDifficulty, double hitOffset, HitResult expectedResult)
|
||||
{
|
||||
@@ -643,7 +638,6 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
RunTest($@"SV1+EZ single note @ OD{overallDifficulty}", beatmap, $@"SV1+EZ {hitOffset}ms @ OD{overallDifficulty} = {expectedResult}", score, [expectedResult]);
|
||||
}
|
||||
|
||||
[Ignore("Tests expected to fail until stable's detailed treatment of hit windows in mania is reproduced.")]
|
||||
[TestCaseSource(nameof(score_v1_non_convert_double_time_test_cases))]
|
||||
public void TestHitWindowTreatmentWithScoreV1AndDoubleTimeNonConvert(float overallDifficulty, double hitOffset, HitResult expectedResult)
|
||||
{
|
||||
@@ -672,7 +666,6 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
RunTest($@"SV1+DT single note @ OD{overallDifficulty}", beatmap, $@"SV1+DT {hitOffset}ms @ OD{overallDifficulty} = {expectedResult}", score, [expectedResult]);
|
||||
}
|
||||
|
||||
[Ignore("Tests expected to fail until stable's detailed treatment of hit windows in mania is reproduced.")]
|
||||
[TestCaseSource(nameof(score_v1_non_convert_half_time_test_cases))]
|
||||
public void TestHitWindowTreatmentWithScoreV1AndHalfTimeNonConvert(float overallDifficulty, double hitOffset, HitResult expectedResult)
|
||||
{
|
||||
|
||||
@@ -203,7 +203,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
private void toggleTouchControls(bool enabled)
|
||||
{
|
||||
var maniaConfig = (ManiaRulesetConfigManager)RulesetConfigs.GetConfigFor(CreatePlayerRuleset())!;
|
||||
maniaConfig.SetValue(ManiaRulesetSetting.MobileLayout, enabled ? ManiaMobileLayout.LandscapeWithOverlay : ManiaMobileLayout.Portrait);
|
||||
maniaConfig.SetValue(ManiaRulesetSetting.TouchOverlay, enabled);
|
||||
}
|
||||
|
||||
private ManiaTouchInputArea? getTouchOverlay() => this.ChildrenOfType<ManiaTouchInputArea>().SingleOrDefault();
|
||||
|
||||
@@ -47,8 +47,6 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
drawableRuleset = (DrawableManiaRuleset)Ruleset.Value.CreateInstance().CreateDrawableRulesetWith(createTestBeatmap())
|
||||
}
|
||||
};
|
||||
|
||||
drawableRuleset.AllowBackwardsSeeks = true;
|
||||
});
|
||||
AddStep("retrieve config bindable", () =>
|
||||
{
|
||||
|
||||
@@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
|
||||
}
|
||||
}
|
||||
|
||||
public static int GetColumnCount(LegacyBeatmapConversionDifficultyInfo difficulty, IReadOnlyList<Mod>? mods = null)
|
||||
public static int GetColumnCount(LegacyBeatmapConversionDifficultyInfo difficulty, IReadOnlyCollection<Mod>? mods = null)
|
||||
{
|
||||
var converter = new ManiaBeatmapConverter(null, difficulty, new ManiaRuleset());
|
||||
|
||||
|
||||
@@ -3,8 +3,10 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Legacy;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Utils;
|
||||
|
||||
@@ -30,12 +32,18 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
|
||||
if (HitObject is IHasDuration endTimeData)
|
||||
{
|
||||
// despite the beatmap originally being made for mania, if the object is parsed as a slider rather than a hold, sliding samples should still be played.
|
||||
// this is seemingly only possible to achieve by modifying the .osu file directly, but online beatmaps that do that exist
|
||||
// (see second and fourth notes of https://osu.ppy.sh/beatmapsets/73883#mania/216407)
|
||||
bool playSlidingSamples = (HitObject is IHasLegacyHitObjectType hasType && hasType.LegacyType == LegacyHitObjectType.Slider) || HitObject is IHasPath;
|
||||
|
||||
pattern.Add(new HoldNote
|
||||
{
|
||||
StartTime = HitObject.StartTime,
|
||||
Duration = endTimeData.Duration,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
PlaySlidingSamples = playSlidingSamples,
|
||||
NodeSamples = (HitObject as IHasRepeats)?.NodeSamples ?? HoldNote.CreateDefaultNodeSamples(HitObject)
|
||||
});
|
||||
}
|
||||
|
||||
@@ -521,6 +521,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
|
||||
Duration = endTime - startTime,
|
||||
Column = column,
|
||||
Samples = HitObject.Samples,
|
||||
PlaySlidingSamples = true,
|
||||
NodeSamples = nodeSamplesAt(startTime)
|
||||
};
|
||||
}
|
||||
|
||||
@@ -14,6 +14,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
public ManiaRulesetConfigManager(SettingsStore? settings, RulesetInfo ruleset, int? variant = null)
|
||||
: base(settings, ruleset, variant)
|
||||
{
|
||||
Migrate();
|
||||
}
|
||||
|
||||
protected override void InitialiseDefaults()
|
||||
@@ -24,6 +25,20 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
SetDefault(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
|
||||
SetDefault(ManiaRulesetSetting.TimingBasedNoteColouring, false);
|
||||
SetDefault(ManiaRulesetSetting.MobileLayout, ManiaMobileLayout.Portrait);
|
||||
SetDefault(ManiaRulesetSetting.TouchOverlay, false);
|
||||
}
|
||||
|
||||
public void Migrate()
|
||||
{
|
||||
var mobileLayout = GetBindable<ManiaMobileLayout>(ManiaRulesetSetting.MobileLayout);
|
||||
|
||||
#pragma warning disable CS0618 // Type or member is obsolete
|
||||
if (mobileLayout.Value == ManiaMobileLayout.LandscapeWithOverlay)
|
||||
#pragma warning restore CS0618 // Type or member is obsolete
|
||||
{
|
||||
mobileLayout.Value = ManiaMobileLayout.Landscape;
|
||||
SetValue(ManiaRulesetSetting.TouchOverlay, true);
|
||||
}
|
||||
}
|
||||
|
||||
public override TrackedSettings CreateTrackedSettings() => new TrackedSettings
|
||||
@@ -44,5 +59,6 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
ScrollDirection,
|
||||
TimingBasedNoteColouring,
|
||||
MobileLayout,
|
||||
TouchOverlay,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Checks
|
||||
|
||||
public IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
var diff = context.Beatmap.Difficulty;
|
||||
var diff = context.CurrentDifficulty.Playable.Difficulty;
|
||||
|
||||
if (diff.CircleSize < 4)
|
||||
{
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Checks
|
||||
|
||||
public override IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
var diff = context.Beatmap.Difficulty;
|
||||
var diff = context.CurrentDifficulty.Playable.Difficulty;
|
||||
Issue? issue;
|
||||
|
||||
if (HasMoreThanOneDecimalPlace("Overall difficulty", diff.OverallDifficulty, out issue))
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Checks
|
||||
{
|
||||
public override IEnumerable<Issue> Run(BeatmapVerifierContext context)
|
||||
{
|
||||
var hitObjects = context.Beatmap.HitObjects;
|
||||
var hitObjects = context.CurrentDifficulty.Playable.HitObjects;
|
||||
|
||||
for (int i = 0; i < hitObjects.Count - 1; ++i)
|
||||
{
|
||||
@@ -28,14 +28,18 @@ namespace osu.Game.Rulesets.Mania.Edit.Checks
|
||||
continue;
|
||||
|
||||
// Two hitobjects cannot be concurrent without also being concurrent with all objects in between.
|
||||
// So if the next object is not concurrent, then we know no future objects will be either.
|
||||
if (!AreConcurrent(hitobject, nextHitobject))
|
||||
// So if the next object is not concurrent or almost concurrent, then we know no future objects will be either.
|
||||
if (!AreConcurrent(hitobject, nextHitobject) && !AreAlmostConcurrent(hitobject, nextHitobject))
|
||||
break;
|
||||
|
||||
if (hitobject.GetType() == nextHitobject.GetType())
|
||||
yield return new IssueTemplateConcurrentSame(this).Create(hitobject, nextHitobject);
|
||||
else
|
||||
yield return new IssueTemplateConcurrentDifferent(this).Create(hitobject, nextHitobject);
|
||||
if (AreConcurrent(hitobject, nextHitobject))
|
||||
{
|
||||
yield return new IssueTemplateConcurrent(this).Create(hitobject, nextHitobject);
|
||||
}
|
||||
else if (AreAlmostConcurrent(hitobject, nextHitobject))
|
||||
{
|
||||
yield return new IssueTemplateAlmostConcurrent(this).Create(hitobject, nextHitobject);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit.Checks;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Edit.Checks
|
||||
{
|
||||
public class CheckManiaLowestDiffDrainTime : CheckLowestDiffDrainTime
|
||||
{
|
||||
protected override IEnumerable<(DifficultyRating rating, double thresholdMs, string name)> GetThresholds()
|
||||
{
|
||||
// See lowest difficulty requirements in https://osu.ppy.sh/wiki/en/Ranking_criteria/osu%21mania#rules
|
||||
yield return (DifficultyRating.Hard, new TimeSpan(0, 2, 30).TotalMilliseconds, "Hard");
|
||||
yield return (DifficultyRating.Insane, new TimeSpan(0, 2, 45).TotalMilliseconds, "Insane");
|
||||
yield return (DifficultyRating.Expert, new TimeSpan(0, 3, 30).TotalMilliseconds, "Expert");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -16,6 +16,9 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
// Compose
|
||||
new CheckManiaConcurrentObjects(),
|
||||
|
||||
// Spread
|
||||
new CheckManiaLowestDiffDrainTime(),
|
||||
|
||||
// Settings
|
||||
new CheckKeyCount(),
|
||||
new CheckManiaAbnormalDifficultySettings(),
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
@@ -19,12 +20,16 @@ namespace osu.Game.Rulesets.Mania
|
||||
public class ManiaFilterCriteria : IRulesetFilterCriteria
|
||||
{
|
||||
private readonly HashSet<int> includedKeyCounts = Enumerable.Range(1, LegacyBeatmapDecoder.MAX_MANIA_KEY_COUNT).ToHashSet();
|
||||
private FilterCriteria.OptionalRange<float> longNotePercentage;
|
||||
|
||||
public bool Matches(BeatmapInfo beatmapInfo, FilterCriteria criteria)
|
||||
{
|
||||
int keyCount = ManiaBeatmapConverter.GetColumnCount(LegacyBeatmapConversionDifficultyInfo.FromBeatmapInfo(beatmapInfo), criteria.Mods);
|
||||
|
||||
return includedKeyCounts.Contains(keyCount);
|
||||
bool keyCountMatch = includedKeyCounts.Contains(keyCount);
|
||||
bool longNotePercentageMatch = !longNotePercentage.HasFilter || (!isConvertedBeatmap(beatmapInfo) && longNotePercentage.IsInRange(calculateLongNotePercentage(beatmapInfo)));
|
||||
|
||||
return keyCountMatch && longNotePercentageMatch;
|
||||
}
|
||||
|
||||
public bool TryParseCustomKeywordCriteria(string key, Operator op, string strValues)
|
||||
@@ -84,6 +89,10 @@ namespace osu.Game.Rulesets.Mania
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
case "ln":
|
||||
case "lns":
|
||||
return FilterQueryParser.TryUpdateCriteriaRange(ref longNotePercentage, op, strValues);
|
||||
}
|
||||
|
||||
return false;
|
||||
@@ -103,5 +112,18 @@ namespace osu.Game.Rulesets.Mania
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool isConvertedBeatmap(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
return !beatmapInfo.Ruleset.Equals(new ManiaRuleset().RulesetInfo);
|
||||
}
|
||||
|
||||
private static float calculateLongNotePercentage(BeatmapInfo beatmapInfo)
|
||||
{
|
||||
int holdNotes = beatmapInfo.EndTimeObjectCount;
|
||||
int totalNotes = Math.Max(1, beatmapInfo.TotalObjectCount);
|
||||
|
||||
return holdNotes / (float)totalNotes * 100;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,25 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Rulesets.Mania.Configuration;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania
|
||||
{
|
||||
public enum ManiaMobileLayout
|
||||
{
|
||||
[LocalisableDescription(typeof(RulesetSettingsStrings), nameof(RulesetSettingsStrings.PortraitExpandedColumns))]
|
||||
[LocalisableDescription(typeof(RulesetSettingsStrings), nameof(RulesetSettingsStrings.Portrait))]
|
||||
Portrait,
|
||||
|
||||
[LocalisableDescription(typeof(RulesetSettingsStrings), nameof(RulesetSettingsStrings.LandscapeExpandedColumns))]
|
||||
[LocalisableDescription(typeof(RulesetSettingsStrings), nameof(RulesetSettingsStrings.Landscape))]
|
||||
Landscape,
|
||||
|
||||
[LocalisableDescription(typeof(RulesetSettingsStrings), nameof(RulesetSettingsStrings.LandscapeTouchOverlay))]
|
||||
[LocalisableDescription(typeof(RulesetSettingsStrings), nameof(RulesetSettingsStrings.LandscapeExpandedColumns))]
|
||||
LandscapeExpandedColumns,
|
||||
|
||||
[Obsolete($"Use {nameof(ManiaRulesetSetting.TouchOverlay)} instead.")] // todo: can be removed 20260211
|
||||
LandscapeWithOverlay,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Bindings;
|
||||
@@ -12,6 +13,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Localisation;
|
||||
using osu.Game.Overlays.Settings;
|
||||
using osu.Game.Rulesets.Configuration;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
@@ -77,6 +79,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
return new ManiaArgonSkinTransformer(skin, beatmap);
|
||||
|
||||
case DefaultLegacySkin:
|
||||
case RetroSkin:
|
||||
return new ManiaClassicSkinTransformer(skin, beatmap);
|
||||
|
||||
case LegacySkin:
|
||||
@@ -161,7 +164,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
yield return new ManiaModMirror();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.ScoreV2))
|
||||
yield return new ModScoreV2();
|
||||
yield return new ManiaModScoreV2();
|
||||
}
|
||||
|
||||
public override LegacyMods ConvertToLegacyMods(Mod[] mods)
|
||||
@@ -296,7 +299,7 @@ namespace osu.Game.Rulesets.Mania
|
||||
case ModType.System:
|
||||
return new Mod[]
|
||||
{
|
||||
new ModScoreV2(),
|
||||
new ManiaModScoreV2(),
|
||||
};
|
||||
|
||||
default:
|
||||
@@ -414,6 +417,70 @@ namespace osu.Game.Rulesets.Mania
|
||||
}), true)
|
||||
};
|
||||
|
||||
/// <seealso cref="ManiaHitWindows"/>
|
||||
public override BeatmapDifficulty GetAdjustedDisplayDifficulty(IBeatmapInfo beatmapInfo, IReadOnlyCollection<Mod> mods)
|
||||
{
|
||||
BeatmapDifficulty adjustedDifficulty = base.GetAdjustedDisplayDifficulty(beatmapInfo, mods);
|
||||
|
||||
// notably, in mania, hit windows are designed to be independent of track playback rate (see `ManiaHitWindows.SpeedMultiplier`).
|
||||
// *however*, to not make matters *too* simple, mania Hard Rock and Easy differ from all other rulesets
|
||||
// in that they apply multipliers *to hit window durations directly* rather than to the Overall Difficulty attribute itself.
|
||||
// because the duration of hit window durations as a function of OD is not a linear function,
|
||||
// this means that multiplying the OD is *not* the same thing as multiplying the hit window duration.
|
||||
// in fact, the second operation is *much* harsher and will produce values much farther outside of normal operating range
|
||||
// (even negative in the case of Easy).
|
||||
// stable handles this wrong on song select and just assumes that it can handle mania EZ / HR the same way as all other rulesets.
|
||||
|
||||
double perfectHitWindow = IBeatmapDifficultyInfo.DifficultyRange(adjustedDifficulty.OverallDifficulty, ManiaHitWindows.PERFECT_WINDOW_RANGE);
|
||||
|
||||
if (mods.Any(m => m is ManiaModHardRock))
|
||||
perfectHitWindow /= ManiaModHardRock.HIT_WINDOW_DIFFICULTY_MULTIPLIER;
|
||||
else if (mods.Any(m => m is ManiaModEasy))
|
||||
perfectHitWindow /= ManiaModEasy.HIT_WINDOW_DIFFICULTY_MULTIPLIER;
|
||||
|
||||
adjustedDifficulty.OverallDifficulty = (float)IBeatmapDifficultyInfo.InverseDifficultyRange(perfectHitWindow, ManiaHitWindows.PERFECT_WINDOW_RANGE);
|
||||
adjustedDifficulty.CircleSize = ManiaBeatmapConverter.GetColumnCount(LegacyBeatmapConversionDifficultyInfo.FromBeatmapInfo(beatmapInfo), mods);
|
||||
|
||||
return adjustedDifficulty;
|
||||
}
|
||||
|
||||
public override IEnumerable<RulesetBeatmapAttribute> GetBeatmapAttributesForDisplay(IBeatmapInfo beatmapInfo, IReadOnlyCollection<Mod> mods)
|
||||
{
|
||||
// a special touch-up of key count is required to the original difficulty, since key conversion mods are not `IApplicableToDifficulty`
|
||||
var originalDifficulty = new BeatmapDifficulty(beatmapInfo.Difficulty)
|
||||
{
|
||||
CircleSize = ManiaBeatmapConverter.GetColumnCount(LegacyBeatmapConversionDifficultyInfo.FromBeatmapInfo(beatmapInfo), [])
|
||||
};
|
||||
var adjustedDifficulty = GetAdjustedDisplayDifficulty(beatmapInfo, mods);
|
||||
var colours = new OsuColour();
|
||||
|
||||
yield return new RulesetBeatmapAttribute(SongSelectStrings.KeyCount, @"KC", originalDifficulty.CircleSize, adjustedDifficulty.CircleSize, 18)
|
||||
{
|
||||
Description = "Affects the number of key columns on the playfield."
|
||||
};
|
||||
|
||||
var hitWindows = new ManiaHitWindows();
|
||||
hitWindows.SetDifficulty(adjustedDifficulty.OverallDifficulty);
|
||||
hitWindows.IsConvert = !beatmapInfo.Ruleset.Equals(RulesetInfo);
|
||||
hitWindows.ClassicModActive = mods.Any(m => m is ManiaModClassic);
|
||||
yield return new RulesetBeatmapAttribute(SongSelectStrings.Accuracy, @"OD", originalDifficulty.OverallDifficulty, adjustedDifficulty.OverallDifficulty, 10)
|
||||
{
|
||||
Description = "Affects timing requirements for notes.",
|
||||
AdditionalMetrics = hitWindows.GetAllAvailableWindows()
|
||||
.Reverse()
|
||||
.Select(window => new RulesetBeatmapAttribute.AdditionalMetric(
|
||||
$"{window.result.GetDescription().ToUpperInvariant()} hit window",
|
||||
LocalisableString.Interpolate($@"±{hitWindows.WindowFor(window.result):0.##} ms"),
|
||||
colours.ForHitResult(window.result)
|
||||
)).ToArray()
|
||||
};
|
||||
|
||||
yield return new RulesetBeatmapAttribute(SongSelectStrings.HPDrain, @"HP", originalDifficulty.DrainRate, adjustedDifficulty.DrainRate, 10)
|
||||
{
|
||||
Description = "Affects the harshness of health drain and the health penalties for missing."
|
||||
};
|
||||
}
|
||||
|
||||
public override IRulesetFilterCriteria CreateRulesetFilterCriteria()
|
||||
{
|
||||
return new ManiaFilterCriteria();
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -48,12 +50,21 @@ namespace osu.Game.Rulesets.Mania
|
||||
},
|
||||
};
|
||||
|
||||
Add(new SettingsCheckbox
|
||||
{
|
||||
LabelText = RulesetSettingsStrings.TouchOverlay,
|
||||
Current = config.GetBindable<bool>(ManiaRulesetSetting.TouchOverlay)
|
||||
});
|
||||
|
||||
if (RuntimeInfo.IsMobile)
|
||||
{
|
||||
Add(new SettingsEnumDropdown<ManiaMobileLayout>
|
||||
{
|
||||
LabelText = RulesetSettingsStrings.MobileLayout,
|
||||
Current = config.GetBindable<ManiaMobileLayout>(ManiaRulesetSetting.MobileLayout),
|
||||
#pragma warning disable CS0618 // Type or member is obsolete
|
||||
Items = Enum.GetValues<ManiaMobileLayout>().Where(l => l != ManiaMobileLayout.LandscapeWithOverlay),
|
||||
#pragma warning restore CS0618 // Type or member is obsolete
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,12 +2,10 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@@ -17,29 +15,21 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
/// <remarks>
|
||||
/// Historically, in osu!mania, hit windows are expected to adjust relative to the gameplay rate such that the real-world hit window remains the same.
|
||||
/// </remarks>
|
||||
public interface IManiaRateAdjustmentMod : IApplicableToDifficulty, IApplicableToHitObject
|
||||
public interface IManiaRateAdjustmentMod : IApplicableToHitObject
|
||||
{
|
||||
BindableNumber<double> SpeedChange { get; }
|
||||
|
||||
HitWindows HitWindows { get; set; }
|
||||
|
||||
void IApplicableToDifficulty.ApplyToDifficulty(BeatmapDifficulty difficulty)
|
||||
{
|
||||
HitWindows = new ManiaHitWindows(SpeedChange.Value);
|
||||
HitWindows.SetDifficulty(difficulty.OverallDifficulty);
|
||||
}
|
||||
|
||||
void IApplicableToHitObject.ApplyToHitObject(HitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case Note:
|
||||
hitObject.HitWindows = HitWindows;
|
||||
((ManiaHitWindows)hitObject.HitWindows).SpeedMultiplier = SpeedChange.Value;
|
||||
break;
|
||||
|
||||
case HoldNote hold:
|
||||
hold.Head.HitWindows = HitWindows;
|
||||
hold.Tail.HitWindows = HitWindows;
|
||||
((ManiaHitWindows)hold.Head.HitWindows).SpeedMultiplier = SpeedChange.Value;
|
||||
((ManiaHitWindows)hold.Tail.HitWindows).SpeedMultiplier = SpeedChange.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Acronym => Name;
|
||||
public abstract int KeyCount { get; }
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
public override bool Ranked => UsesDefaultConfiguration;
|
||||
|
||||
public void ApplyToBeatmapConverter(IBeatmapConverter beatmapConverter)
|
||||
|
||||
@@ -1,11 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModClassic : ModClassic
|
||||
public class ManiaModClassic : ModClassic, IApplicableToBeatmap
|
||||
{
|
||||
public void ApplyToBeatmap(IBeatmap beatmap)
|
||||
{
|
||||
bool isConvert = !beatmap.BeatmapInfo.Ruleset.Equals(new ManiaRuleset().RulesetInfo);
|
||||
|
||||
foreach (var ho in beatmap.HitObjects)
|
||||
{
|
||||
switch (ho)
|
||||
{
|
||||
case Note note:
|
||||
{
|
||||
var hitWindows = (ManiaHitWindows)note.HitWindows;
|
||||
hitWindows.IsConvert = isConvert;
|
||||
hitWindows.ClassicModActive = true;
|
||||
break;
|
||||
}
|
||||
|
||||
case HoldNote hold:
|
||||
{
|
||||
var headWindows = (ManiaHitWindows)hold.Head.HitWindows;
|
||||
var tailWindows = (ManiaHitWindows)hold.Tail.HitWindows;
|
||||
headWindows.IsConvert = tailWindows.IsConvert = isConvert;
|
||||
headWindows.ClassicModActive = tailWindows.ClassicModActive = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@@ -21,7 +22,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
||||
public override LocalisableString Description => "No more tricky speed changes!";
|
||||
|
||||
public override IconUsage? Icon => FontAwesome.Solid.Equals;
|
||||
public override IconUsage? Icon => OsuIcon.ModConstantSpeed;
|
||||
|
||||
public override ModType Type => ModType.Conversion;
|
||||
|
||||
|
||||
@@ -4,8 +4,10 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
@@ -14,6 +16,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string Name => "Cover";
|
||||
public override string Acronym => "CO";
|
||||
public override IconUsage? Icon => OsuIcon.ModCover;
|
||||
|
||||
public override LocalisableString Description => @"Decrease the playfield's viewing area.";
|
||||
|
||||
|
||||
@@ -1,14 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModDaycore : ModDaycore, IManiaRateAdjustmentMod
|
||||
{
|
||||
public HitWindows HitWindows { get; set; } = new ManiaHitWindows();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModDoubleTime : ModDoubleTime, IManiaRateAdjustmentMod
|
||||
{
|
||||
public HitWindows HitWindows { get; set; } = new ManiaHitWindows();
|
||||
|
||||
// For now, all rate-increasing mods should be given a 1x multiplier in mania because it doesn't always
|
||||
// make the map harder and is more of a personal preference.
|
||||
// In the future, we can consider adjusting this by experimenting with not applying the hitwindow leniency.
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
|
||||
@@ -13,6 +15,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override string Name => "Dual Stages";
|
||||
public override string Acronym => "DS";
|
||||
public override LocalisableString Description => @"Double the stages, double the fun!";
|
||||
public override IconUsage? Icon => OsuIcon.ModDualStages;
|
||||
public override ModType Type => ModType.Conversion;
|
||||
public override double ScoreMultiplier => 1;
|
||||
|
||||
|
||||
@@ -2,12 +2,32 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModEasy : ModEasyWithExtraLives
|
||||
public class ManiaModEasy : ModEasyWithExtraLives, IApplicableToHitObject
|
||||
{
|
||||
public override LocalisableString Description => @"More forgiving HP drain, less accuracy required, and extra lives!";
|
||||
|
||||
public const double HIT_WINDOW_DIFFICULTY_MULTIPLIER = 1 / 1.4;
|
||||
|
||||
void IApplicableToHitObject.ApplyToHitObject(HitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case Note:
|
||||
((ManiaHitWindows)hitObject.HitWindows).DifficultyMultiplier = HIT_WINDOW_DIFFICULTY_MULTIPLIER;
|
||||
break;
|
||||
|
||||
case HoldNote hold:
|
||||
((ManiaHitWindows)hold.Head.HitWindows).DifficultyMultiplier = HIT_WINDOW_DIFFICULTY_MULTIPLIER;
|
||||
((ManiaHitWindows)hold.Tail.HitWindows).DifficultyMultiplier = HIT_WINDOW_DIFFICULTY_MULTIPLIER;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,7 +3,9 @@
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
@@ -12,6 +14,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public override string Name => "Fade In";
|
||||
public override string Acronym => "FI";
|
||||
public override IconUsage? Icon => OsuIcon.ModFadeIn;
|
||||
public override LocalisableString Description => @"Keys appear out of nowhere!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool ValidForFreestyleAsRequiredMod => false;
|
||||
|
||||
@@ -1,14 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModHalfTime : ModHalfTime, IManiaRateAdjustmentMod
|
||||
{
|
||||
public HitWindows HitWindows { get; set; } = new ManiaHitWindows();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,33 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
public class ManiaModHardRock : ModHardRock
|
||||
public class ManiaModHardRock : ModHardRock, IApplicableToHitObject
|
||||
{
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => false;
|
||||
|
||||
public const double HIT_WINDOW_DIFFICULTY_MULTIPLIER = 1.4;
|
||||
|
||||
void IApplicableToHitObject.ApplyToHitObject(HitObject hitObject)
|
||||
{
|
||||
switch (hitObject)
|
||||
{
|
||||
case Note:
|
||||
((ManiaHitWindows)hitObject.HitWindows).DifficultyMultiplier = HIT_WINDOW_DIFFICULTY_MULTIPLIER;
|
||||
break;
|
||||
|
||||
case HoldNote hold:
|
||||
((ManiaHitWindows)hold.Head.HitWindows).DifficultyMultiplier = HIT_WINDOW_DIFFICULTY_MULTIPLIER;
|
||||
((ManiaHitWindows)hold.Tail.HitWindows).DifficultyMultiplier = HIT_WINDOW_DIFFICULTY_MULTIPLIER;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Game.Rulesets.Mods;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
@@ -23,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
||||
public override LocalisableString Description => @"Replaces all hold notes with normal notes.";
|
||||
|
||||
public override IconUsage? Icon => FontAwesome.Solid.DotCircle;
|
||||
public override IconUsage? Icon => OsuIcon.ModHoldOff;
|
||||
|
||||
public override ModType Type => ModType.Conversion;
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@@ -23,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
|
||||
public override LocalisableString Description => "Hold the keys. To the beat.";
|
||||
|
||||
public override IconUsage? Icon => FontAwesome.Solid.YinYang;
|
||||
public override IconUsage? Icon => OsuIcon.ModInvert;
|
||||
|
||||
public override ModType Type => ModType.Conversion;
|
||||
|
||||
@@ -63,6 +64,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
StartTime = locations[i].startTime,
|
||||
Duration = duration,
|
||||
NodeSamples = new List<IList<HitSampleInfo>> { locations[i].samples, Array.Empty<HitSampleInfo>() }
|
||||
// intentionally don't play sliding samples here, it doesn't work in this mod.
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@@ -10,6 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 1;
|
||||
public override string Name => "One Key";
|
||||
public override string Acronym => "1K";
|
||||
public override IconUsage? Icon => OsuIcon.ModOneKey;
|
||||
public override LocalisableString Description => @"Play with one key.";
|
||||
public override bool Ranked => false;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@@ -10,6 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 10;
|
||||
public override string Name => "Ten Keys";
|
||||
public override string Acronym => "10K";
|
||||
public override IconUsage? Icon => OsuIcon.ModTenKeys;
|
||||
public override LocalisableString Description => @"Play with ten keys.";
|
||||
public override bool Ranked => false;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@@ -10,6 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 2;
|
||||
public override string Name => "Two Keys";
|
||||
public override string Acronym => "2K";
|
||||
public override IconUsage? Icon => OsuIcon.ModTwoKeys;
|
||||
public override LocalisableString Description => @"Play with two keys.";
|
||||
public override bool Ranked => false;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@@ -10,6 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 3;
|
||||
public override string Name => "Three Keys";
|
||||
public override string Acronym => "3K";
|
||||
public override IconUsage? Icon => OsuIcon.ModThreeKeys;
|
||||
public override LocalisableString Description => @"Play with three keys.";
|
||||
public override bool Ranked => false;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@@ -10,6 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 4;
|
||||
public override string Name => "Four Keys";
|
||||
public override string Acronym => "4K";
|
||||
public override IconUsage? Icon => OsuIcon.ModFourKeys;
|
||||
public override LocalisableString Description => @"Play with four keys.";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Mods
|
||||
{
|
||||
@@ -10,6 +12,7 @@ namespace osu.Game.Rulesets.Mania.Mods
|
||||
public override int KeyCount => 5;
|
||||
public override string Name => "Five Keys";
|
||||
public override string Acronym => "5K";
|
||||
public override IconUsage? Icon => OsuIcon.ModFiveKeys;
|
||||
public override LocalisableString Description => @"Play with five keys.";
|
||||
}
|
||||
}
|
||||
|
||||