mirror of
https://github.com/ppy/osu.git
synced 2026-06-03 19:24:24 +08:00
Rename everything to start with
This commit is contained in:
@@ -36,15 +36,15 @@ namespace osu.Game.Rulesets.Osu.Tests
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{
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base.LoadComplete();
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AddSliderStep("Hit position size", 0f, 12f, 7f, t =>
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AddSliderStep("Hit marker size", 0f, 12f, 7f, t =>
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{
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if (aimErrorMeter.IsNotNull())
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aimErrorMeter.HitPositionSize.Value = t;
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aimErrorMeter.HitMarkerSize.Value = t;
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});
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AddSliderStep("Average position size", 1f, 25f, 7f, t =>
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AddSliderStep("Average position marker size", 1f, 25f, 7f, t =>
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{
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if (aimErrorMeter.IsNotNull())
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aimErrorMeter.AverageSize.Value = t;
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aimErrorMeter.AverageMarkerSize.Value = t;
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});
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}
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@@ -139,10 +139,10 @@ namespace osu.Game.Rulesets.Osu.Tests
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[Test]
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public void TestDifferentStyle()
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{
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AddStep("Switch hit position style to +", () => aimErrorMeter.HitPositionStyle.Value = AimErrorMeter.HitStyle.Plus);
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AddStep("Switch hit position style to x", () => aimErrorMeter.HitPositionStyle.Value = AimErrorMeter.HitStyle.X);
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AddStep("Switch average position style to +", () => aimErrorMeter.AverageStyle.Value = AimErrorMeter.HitStyle.Plus);
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AddStep("Switch average position style to x", () => aimErrorMeter.AverageStyle.Value = AimErrorMeter.HitStyle.X);
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AddStep("Switch hit position marker style to +", () => aimErrorMeter.HitMarkerStyle.Value = AimErrorMeter.MarkerStyle.Plus);
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AddStep("Switch hit position marker style to x", () => aimErrorMeter.HitMarkerStyle.Value = AimErrorMeter.MarkerStyle.X);
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AddStep("Switch average position marker style to +", () => aimErrorMeter.AverageMarkerStyle.Value = AimErrorMeter.MarkerStyle.Plus);
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AddStep("Switch average position marker style to x", () => aimErrorMeter.AverageMarkerStyle.Value = AimErrorMeter.MarkerStyle.X);
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}
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private partial class TestAimErrorMeter : AimErrorMeter
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@@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.ComponentModel;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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@@ -24,46 +25,47 @@ using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play.HUD.HitErrorMeters;
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using osuTK;
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using osuTK.Graphics;
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using Container = osu.Framework.Graphics.Containers.Container;
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namespace osu.Game.Rulesets.Osu.HUD
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{
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[Cached]
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public partial class AimErrorMeter : HitErrorMeter
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{
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.HitPositionSize), nameof(AimErrorMeterStrings.HitPositionSizeDescription))]
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public BindableNumber<float> HitPositionSize { get; } = new BindableNumber<float>(7f)
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.HitMarkerSize), nameof(AimErrorMeterStrings.HitMarkerSizeDescription))]
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public BindableNumber<float> HitMarkerSize { get; } = new BindableNumber<float>(7f)
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{
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MinValue = 0f,
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MaxValue = 12f,
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Precision = 1f
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};
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.HitPositionStyle), nameof(AimErrorMeterStrings.HitPositionStyleDescription))]
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public Bindable<HitStyle> HitPositionStyle { get; } = new Bindable<HitStyle>();
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.HitMarkerStyle), nameof(AimErrorMeterStrings.HitMarkerStyleDescription))]
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public Bindable<MarkerStyle> HitMarkerStyle { get; } = new Bindable<MarkerStyle>();
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.AverageSize), nameof(AimErrorMeterStrings.AverageSizeDescription))]
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public BindableNumber<float> AverageSize { get; } = new BindableNumber<float>(12f)
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.AverageMarkerSize), nameof(AimErrorMeterStrings.AverageMarkerSizeDescription))]
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public BindableNumber<float> AverageMarkerSize { get; } = new BindableNumber<float>(12f)
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{
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MinValue = 7f,
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MaxValue = 25f,
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Precision = 1f
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};
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.AverageStyle), nameof(AimErrorMeterStrings.AverageStyleDescription))]
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public Bindable<HitStyle> AverageStyle { get; } = new Bindable<HitStyle>(HitStyle.Plus);
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.AverageMarkerStyle), nameof(AimErrorMeterStrings.AverageMarkerStyleDescription))]
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public Bindable<MarkerStyle> AverageMarkerStyle { get; } = new Bindable<MarkerStyle>(MarkerStyle.Plus);
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.PositionStyle), nameof(AimErrorMeterStrings.PositionStyleDescription))]
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public Bindable<MappingStyle> PositionMappingStyle { get; } = new Bindable<MappingStyle>();
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[SettingSource(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.PositionDisplayStyle), nameof(AimErrorMeterStrings.PositionDisplayStyleDescription))]
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public Bindable<PositionDisplay> PositionDisplayStyle { get; } = new Bindable<PositionDisplay>();
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// used for calculate relative position.
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private Vector2? lastObjectPosition;
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private Container averagePositionContainer = null!;
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private Container averagePositionRotateContainer = null!;
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private Container averagePositionMarker = null!;
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private Container averagePositionMarkerRotationContainer = null!;
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private Vector2 averagePosition;
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private readonly DrawablePool<HitPosition> hitPositionPool = new DrawablePool<HitPosition>(30);
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private Container hitPositionContainer = null!;
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private readonly DrawablePool<HitPositionMarker> hitPositionPool = new DrawablePool<HitPositionMarker>(30);
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private Container hitPositionMarkerContainer = null!;
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private Container arrowBackgroundContainer = null!;
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private UprightAspectMaintainingContainer rotateFixedContainer = null!;
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@@ -221,18 +223,18 @@ namespace osu.Game.Rulesets.Osu.HUD
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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hitPositionContainer = new Container
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hitPositionMarkerContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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},
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averagePositionContainer = new UprightAspectMaintainingContainer
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averagePositionMarker = new UprightAspectMaintainingContainer
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{
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RelativePositionAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Child = averagePositionRotateContainer = new Container
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Child = averagePositionMarkerRotationContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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@@ -278,15 +280,15 @@ namespace osu.Game.Rulesets.Osu.HUD
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objectRadius = OsuHitObject.OBJECT_RADIUS * LegacyRulesetExtensions.CalculateScaleFromCircleSize(newDifficulty.CircleSize, true);
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AverageSize.BindValueChanged(size => averagePositionContainer.Size = new Vector2(size.NewValue), true);
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AverageStyle.BindValueChanged(style => averagePositionRotateContainer.Rotation = style.NewValue == HitStyle.Plus ? 0 : 45, true);
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AverageMarkerSize.BindValueChanged(size => averagePositionMarker.Size = new Vector2(size.NewValue), true);
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AverageMarkerStyle.BindValueChanged(style => averagePositionMarkerRotationContainer.Rotation = style.NewValue == MarkerStyle.Plus ? 0 : 45, true);
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PositionMappingStyle.BindValueChanged(s =>
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PositionDisplayStyle.BindValueChanged(s =>
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{
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// reset hit position to let it re-stat in the new mode
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Clear();
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if (s.NewValue == MappingStyle.Relative)
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if (s.NewValue == PositionDisplay.Normalised)
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{
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arrowBackgroundContainer.FadeIn(100);
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rotateFixedContainer.Remove(mainContainer, false);
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@@ -309,12 +311,12 @@ namespace osu.Game.Rulesets.Osu.HUD
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if (circleJudgement.CursorPositionAtHit == null) return;
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if (hitPositionContainer.Count > max_concurrent_judgements)
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if (hitPositionMarkerContainer.Count > max_concurrent_judgements)
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{
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const double quick_fade_time = 300;
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// check with a bit of lenience to avoid precision error in comparison.
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var old = hitPositionContainer.FirstOrDefault(j => j.LifetimeEnd > Clock.CurrentTime + quick_fade_time * 1.1);
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var old = hitPositionMarkerContainer.FirstOrDefault(j => j.LifetimeEnd > Clock.CurrentTime + quick_fade_time * 1.1);
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if (old != null)
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{
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@@ -326,7 +328,7 @@ namespace osu.Game.Rulesets.Osu.HUD
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// the Vector2 for component is X (-0.5, 0.5), Y (-0.5, 0.5)
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Vector2 hitPosition;
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if (PositionMappingStyle.Value == MappingStyle.Relative && lastObjectPosition != null)
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if (PositionDisplayStyle.Value == PositionDisplay.Normalised && lastObjectPosition != null)
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{
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// let local center in (0.5, 0.5) to prevent localRadius in calculate will get zero.
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// then manual subtraction 0.5 to match component mapping.
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@@ -347,10 +349,10 @@ namespace osu.Game.Rulesets.Osu.HUD
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drawableHit.Y = hitPosition.Y;
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drawableHit.Colour = getColourForPosition(hitPosition);
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hitPositionContainer.Add(drawableHit);
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hitPositionMarkerContainer.Add(drawableHit);
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});
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averagePositionContainer.MoveTo(averagePosition = (hitPosition + averagePosition) / 2, 800, Easing.OutQuint);
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averagePositionMarker.MoveTo(averagePosition = (hitPosition + averagePosition) / 2, 800, Easing.OutQuint);
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lastObjectPosition = ((OsuHitObject)circleJudgement.HitObject).StackedPosition;
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}
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@@ -374,28 +376,27 @@ namespace osu.Game.Rulesets.Osu.HUD
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public override void Clear()
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{
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averagePositionContainer.MoveTo(averagePosition = Vector2.Zero, 800, Easing.OutQuint);
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averagePositionMarker.MoveTo(averagePosition = Vector2.Zero, 800, Easing.OutQuint);
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lastObjectPosition = null;
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foreach (var h in hitPositionContainer)
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foreach (var h in hitPositionMarkerContainer)
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{
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h.ClearTransforms();
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h.Expire();
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}
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}
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private partial class HitPosition : PoolableDrawable
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private partial class HitPositionMarker : PoolableDrawable
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{
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[Resolved]
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private AimErrorMeter aimErrorMeter { get; set; } = null!;
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public readonly BindableNumber<float> HitPointSize = new BindableFloat();
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public readonly Bindable<HitStyle> HitPointStyle = new Bindable<HitStyle>();
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public readonly BindableNumber<float> MarkerSize = new BindableFloat();
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public readonly Bindable<MarkerStyle> Style = new Bindable<MarkerStyle>();
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private readonly Container content;
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public HitPosition()
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public HitPositionMarker()
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{
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RelativePositionAxes = Axes.Both;
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@@ -439,10 +440,10 @@ namespace osu.Game.Rulesets.Osu.HUD
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{
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base.LoadComplete();
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HitPointSize.BindTo(aimErrorMeter.HitPositionSize);
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HitPointSize.BindValueChanged(size => Size = new Vector2(size.NewValue), true);
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HitPointStyle.BindTo(aimErrorMeter.HitPositionStyle);
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HitPointStyle.BindValueChanged(style => content.Rotation = style.NewValue == HitStyle.X ? 0 : 45, true);
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MarkerSize.BindTo(aimErrorMeter.HitMarkerSize);
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MarkerSize.BindValueChanged(size => Size = new Vector2(size.NewValue), true);
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Style.BindTo(aimErrorMeter.HitMarkerStyle);
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Style.BindValueChanged(style => content.Rotation = style.NewValue == AimErrorMeter.MarkerStyle.X ? 0 : 45, true);
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}
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protected override void PrepareForUse()
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@@ -455,29 +456,29 @@ namespace osu.Game.Rulesets.Osu.HUD
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this
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.ResizeTo(new Vector2(0))
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.FadeInFromZero(judgement_fade_in_duration, Easing.OutQuint)
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.ResizeTo(new Vector2(HitPointSize.Value), judgement_fade_in_duration, Easing.OutQuint)
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.ResizeTo(new Vector2(MarkerSize.Value), judgement_fade_in_duration, Easing.OutQuint)
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.Then()
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.FadeOut(judgement_fade_out_duration)
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.Expire();
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}
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}
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public enum HitStyle
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public enum MarkerStyle
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{
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.StyleX))]
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[Description("X")]
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X,
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.StylePlus))]
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[Description("+")]
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Plus,
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}
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public enum MappingStyle
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public enum PositionDisplay
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{
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.Absolute))]
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Absolute,
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.Relative))]
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Relative,
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[LocalisableDescription(typeof(AimErrorMeterStrings), nameof(AimErrorMeterStrings.Normalised))]
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Normalised,
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}
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}
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}
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@@ -10,75 +10,65 @@ namespace osu.Game.Localisation.HUD
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private const string prefix = @"osu.Game.Resources.Localisation.HUD.AimErrorMeterStrings";
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/// <summary>
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/// "Hit position size"
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/// "Hit marker size"
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/// </summary>
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public static LocalisableString HitPositionSize => new TranslatableString(getKey(@"hit_position_size"), "Hit position size");
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public static LocalisableString HitMarkerSize => new TranslatableString(getKey(@"hit_marker_size"), @"Hit marker size");
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/// <summary>
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/// "How big of hit position should be."
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/// "Controls the size of the markers displayed after every hit."
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/// </summary>
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public static LocalisableString HitPositionSizeDescription => new TranslatableString(getKey("hit_point_size_description"), "How big of hit position should be.");
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public static LocalisableString HitMarkerSizeDescription => new TranslatableString(getKey(@"hit_marker_size_description"), @"Controls the size of the markers displayed after every hit.");
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/// <summary>
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/// "Hit position style"
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/// "Hit marker style"
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/// </summary>
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public static LocalisableString HitPositionStyle => new TranslatableString(getKey(@"hit_position_style"), "Hit position style");
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public static LocalisableString HitMarkerStyle => new TranslatableString(getKey(@"hit_marker_style"), @"Hit marker style");
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/// <summary>
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/// "The style of hit position."
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/// "The visual style of the hit markers."
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/// </summary>
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public static LocalisableString HitPositionStyleDescription => new TranslatableString(getKey("hit_position_style_description"), "The style of hit position.");
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public static LocalisableString HitMarkerStyleDescription => new TranslatableString(getKey(@"hit_marker_style_description"), @"The visual style of the hit markers.");
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/// <summary>
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/// "Average position size"
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/// "Average position marker size"
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/// </summary>
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public static LocalisableString AverageSize => new TranslatableString(getKey(@"average_size"), "Average position size");
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public static LocalisableString AverageMarkerSize => new TranslatableString(getKey(@"average_marker_size"), @"Average position marker size");
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/// <summary>
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/// "How big of average position should be."
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/// "Controls the size of the marker showing average hit position."
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/// </summary>
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public static LocalisableString AverageSizeDescription => new TranslatableString(getKey("average_size_description"), "How big of average position should be.");
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public static LocalisableString AverageMarkerSizeDescription => new TranslatableString(getKey(@"average_marker_size_description"), @"Controls the size of the marker showing average hit position.");
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/// <summary>
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/// "Average position style"
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/// "Average position marker style"
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/// </summary>
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public static LocalisableString AverageStyle => new TranslatableString(getKey(@"average_style"), "Average position style");
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public static LocalisableString AverageMarkerStyle => new TranslatableString(getKey(@"average_marker_style"), @"Average position marker style");
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/// <summary>
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/// "The style of average position."
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/// "The visual style of the average position marker."
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/// </summary>
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public static LocalisableString AverageStyleDescription => new TranslatableString(getKey("average_style_description"), "The style of average position.");
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public static LocalisableString AverageMarkerStyleDescription => new TranslatableString(getKey(@"average_marker_style_description"), @"The visual style of the average position marker.");
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/// <summary>
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/// "Position mapping"
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/// "Position display style"
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/// </summary>
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public static LocalisableString PositionStyle => new TranslatableString(getKey("position_style"), "Position mapping");
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public static LocalisableString PositionDisplayStyle => new TranslatableString(getKey(@"position_style"), @"Position display style");
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/// <summary>
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/// "Should hit point relative of last object"
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/// "Controls whether positions displayed on the meter are absolute (as seen on screen) or normalised (relative to the direction of movement from previous object)."
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/// </summary>
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public static LocalisableString PositionStyleDescription => new TranslatableString(getKey("position_style_description"), "Should hit point relative of last object");
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/// <summary>
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/// "X"
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/// </summary>
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public static LocalisableString StyleX => new TranslatableString(getKey("style_x"), "X");
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/// <summary>
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/// "+"
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/// </summary>
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public static LocalisableString StylePlus => new TranslatableString(getKey("style_plus"), "+");
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public static LocalisableString PositionDisplayStyleDescription => new TranslatableString(getKey(@"position_style_description"), @"Controls whether positions displayed on the meter are absolute (as seen on screen) or normalised (relative to the direction of movement from previous object).");
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/// <summary>
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/// "Absolute"
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/// </summary>
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public static LocalisableString Absolute => new TranslatableString(getKey("absolute"), "Absolute");
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public static LocalisableString Absolute => new TranslatableString(getKey(@"absolute"), @"Absolute");
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/// <summary>
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/// "Relative"
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/// "Normalised"
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/// </summary>
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public static LocalisableString Relative => new TranslatableString(getKey("relative"), "Relative");
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public static LocalisableString Normalised => new TranslatableString(getKey(@"normalised"), @"Normalised");
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private static string getKey(string key) => $"{prefix}:{key}";
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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