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Add back hollow specification
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@@ -296,6 +296,7 @@ namespace osu.Game.Screens.SelectV2
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{
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Type = EdgeEffectType.Shadow,
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Radius = 2f,
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Hollow = true,
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};
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}
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else
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@@ -304,6 +305,7 @@ namespace osu.Game.Screens.SelectV2
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{
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Type = EdgeEffectType.Shadow,
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Radius = 4f,
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Hollow = true,
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Offset = new Vector2(0f, 1f),
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};
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}
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