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add color for miss
but miss HitEvent have no position?
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@@ -1,8 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@@ -15,10 +13,7 @@ using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Legacy;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Rulesets.Osu.Objects;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.HUD.HitErrorMeters;
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using osu.Game.Skinning;
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using osuTK;
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using osuTK.Graphics;
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@@ -129,6 +124,9 @@ namespace osu.Game.Rulesets.Osu.Skinning
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{
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switch (Vector2.Distance(position, Vector2.Zero))
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{
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case >= 0.5f:
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return colours.Red;
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case >= 0.35f:
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return colours.Yellow;
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