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Bartłomiej Dach
2025-09-02 08:02:32 +02:00
Unverified
parent ffb6ae2066
commit b0dcd06b38
@@ -59,6 +59,8 @@ namespace osu.Game.Screens.Edit.GameplayTest
{
base.LoadAsyncComplete();
// `preventMissOnPreviousHitObjects()` needs to be called to install its hooks before drawable hit objects get the chance to run update logic,
// because it will not work otherwise due to being too late (various effects of the objects getting missed will have already taken place).
if (DrawableRuleset != null)
preventMissOnPreviousHitObjects();
}