diff --git a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs index 90996fda6f..0b6c9960c8 100644 --- a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs +++ b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs @@ -59,6 +59,8 @@ namespace osu.Game.Screens.Edit.GameplayTest { base.LoadAsyncComplete(); + // `preventMissOnPreviousHitObjects()` needs to be called to install its hooks before drawable hit objects get the chance to run update logic, + // because it will not work otherwise due to being too late (various effects of the objects getting missed will have already taken place). if (DrawableRuleset != null) preventMissOnPreviousHitObjects(); }